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Leap Slam is an attack skill that performs a leap to a target area, damaging and knocking back enemies landed on. It is guaranteed to stun enemies at full life.

Skill functions and interactions[]

  • Leap Slam has an instant startup when not used continuously. The cooldown between regaining its instant startup time seems to be based on attack speed.
  • Accuracy: Accuracy is a factor despite the nature of the skill. Leap Slam can miss.
  • Attack speed: Leap Slam has an attack time of your weapon's base attack time plus .55 seconds. Local attack speed modifiers apply to the base attack time of your weapon before the addition of .55 seconds. Global modifiers to attack speed will modify the speed at which Leap Slam performs. Leap Slam may seem slow when jumping small distances, but in reality, Leap Slam is simply always performed at the same modified speed regardless of the distance jumped.

Attack speed can be calculated with this formula: , where B is the base attack speed of your weapon, L is the local attack speed modifier, and G is the total global attack speed modifier applicable to your weapon type. Since weapons already list the locally modified attack speed, you can use this formula instead: , where W is the weapon's attack speed after local modifiers have been taken into account.

  • Dual wielding: While dual wielding, hits are dealt with either the main or off-hand weapon. If one of your weapons is not compatible with leap slam, you will be unable to use leap slam.
  • Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes..: Leap Slam cannot be supported by Multistrike.
  • The maximum jumping distance of Leap Slam is confined by a square rectangle centered around the attacker. This means that the actual maximum distance will be √2 times as long, roughly 41% longer, jumping diagonally as it would be jumping straight up, down, left or right. Since the duration of the jump is the same regardless of distance, you will also end up travelling about 41% faster that way. Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. and Leap Slam seem to be the only two skills that work this way, all other skills have their max-range defined by a circle as one would expect.

Strategy[]

Leap Slam is primarily used as a movement skill. Leap Slam can be used to cross cliffs, chasms, and obstacles. Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. is a good support for this purpose as it will increase the speed of travel.

Gem level progression[]

LevelRequired LevelRequired StrengthDamage
Effectiveness
Attack
Damage
Stun DurationExp.Total Exp.
11029100%100%20%00
21335102%102.6%21%95699569
31743105%105.3%22%2818937758
42152108%107.9%23%5914696904
52560111%110.5%24%111192208096
62969113%113.2%25%193800401896
73377116%115.8%26%320280722176
83683118%118.4%27%3590901081266
93990121%121.1%28%4985081579774
104296124%123.7%29%6820572261831
1145102126%126.3%30%9217773183608
1248109129%128.9%31%17278794911487
1351115132%131.6%32%17917696703256
1454121135%134.2%33%23536799056935
1557127137%136.8%34%307091212127847
1660134140%139.5%35%909546621223313
1763140142%142.1%36%1603989037263203
1866146145%144.7%37%2981711767080320
1968151148%147.4%38%62895056129975376
2070155150%150%39%212051599342026975
2172159153%152.6%40%N/AN/A
2274N/A155%155.3%41%N/AN/A
2376N/A158%157.9%42%N/AN/A
2478N/A161%160.5%43%N/AN/A
2580N/A163%163.2%44%N/AN/A
2682N/A166%165.8%45%N/AN/A
2784N/A168%168.4%46%N/AN/A
2886N/A171%171.1%47%N/AN/A
2988N/A174%173.7%48%N/AN/A
3090N/A176%176.3%49%N/AN/A
3191N/A178%177.6%50%N/AN/A
3292N/A179%178.9%50%N/AN/A
3393N/A180%180.3%51%N/AN/A
3494N/A182%181.6%51%N/AN/A
3595N/A183%182.9%52%N/AN/A
3696N/A184%184.2%52%N/AN/A
3797N/A186%185.5%53%N/AN/A
3898N/A187%186.8%53%N/AN/A
3999N/A188%188.2%54%N/AN/A
40100N/A190%189.5%54%N/AN/A


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Related helmet enchantments

The following helmet enchantments affect Leap Slam. Lua error: Error: invalid field alias "mods._pageID"; aliases cannot contain dots or quotes..

Alternate skill effects

Leap Slam has the following alternate skill effects: Lua error: Error: invalid field alias "items._pageID"; aliases cannot contain dots or quotes..

Version history[]

Version Changes
3.15.0
  • Now deals 150% of Base Damage, and has 150% Effectiveness of Added Damage at gem level 20 (previously 120%).
3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 100% at gem level 1 (unchanged), up to 120% at gem level 20 (from 123%).
  • Now always knocks enemies back on hit.
  • Now always causes your damaging hits to stun enemies that are on full life.
  • Now has 20% increased stun duration against enemies on full life at gem level 1, up to 39% at gem level 20.
  • Now costs 10 mana at all gem levels (from 15 mana).
  • Now gains 1% increased Stun Duration on enemies per 1% gem quality (previously gained 1% knockback chance per 2% quality).
3.5.0
  • Now uses weapon attack time +0.55 seconds, rather than overriding your base attack time. While base weapon speed will have some effect, this change is intended to reduce the travel speed difference between characters using weapons local attack speed modifiers and characters who are not.
2.2.2c
  • Fixed a bug with Leap Slam when used by Ranger wielding a staff.
2.2.2
  • Fixed a bug where Leap Slam did not correctly change speed based on attack speed bonuses.
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
2.0.0
  • Increased the mana cost from 15 to 18.
  • Standardised the knockback chance to 20% at all levels.
  • Maximum range has been reduced from 70 to 60
  • Can no longer be supported by Multistrike.
  • Now grants 0.5% increased knockback chance per 1% quality instead of increased stun duration.
0.10.0
  • Fixed a bug where you could not target chests with the Leap Slam skill.
0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
0.9.12f
0.9.12d
  • Leap Slam has been slowed down a little. It is still a lot faster than it was in 0.9.11.
0.9.12
  • Reduced cast speed from 1.9 seconds to 1.2 seconds.
0.7.1
  • Leap Slam and Ground Slam now check your Accuracy Rating
0.6.7
  • New leap slam effects
0.5.13
  • Added leap slam sounds
0.5.12
  • Fixed crash using leap slam and fireball simultaneously
0.5.10
  • Enabled leap slams with strange weapons (daggers, claws, wands, unarmed)