Leech recovers an amount of life, mana or energy shield over time, relative to the damage inflicted on an enemy. Leech cares about the damage taken by the enemy, not the amount of life removed.[1][2]
Mechanics[]
Resource | Leech cap | lps | Tot lps |
---|---|---|---|
Life | 10% | 2% | 20% |
Energy Shield | 10% | 2% | 10% [3] |
Mana | 10% | 2% | 20% |
All leech mechanics act the same way for life, mana and energy shield. Examples in this article will use life, but if the character has equal statistics for a different resource (mana or energy shield), they will apply in the same way.
Whenever a character with some source of leech hits a monster a leech instance is created. A life leech instance has the following properties by default:[4]
- Each life leech instance is independent.
- Recovers the character's life for the Damage Dealt * #% damage Leeched as Life up to 10% of maximum life.
- Recovers at a rate of 2% of maximum life per second.
- Recovers until the instance expires or the character is at full life. Therefore at full life all instances are removed.
Multiple leech instance stacks and apply to the character simultaneously which will lead to the total life leech rate increasing. There is no limit in number of active leech instances but the total sum of leech rate is instead limited to 20% of maximum life per second. The extra healing over that cap will be ignored.[5] Reaching the max leech rate is quickly achieved when using an area of effect skill, a single hit that struck 10 enemies will result in 10 separate leech instances.
Leech grants recovery to the entity that hit the target. If a minion or totem with leech hits another monster the leech will grant recovery to that minion or totem only, not the character. Leech on a trap or mine has no effect, as the source of the hit has no life to recover.
Modifiers[]
Leech can be modified significantly through passives, support gems, and equipment. Beyond just adding various sources of leech, modifiers such as #% increased total Recovery per second from Life Leech or #% increased Maximum total Recovery per second from Life Leech can change how leech is applied to a character.
- 50% increased Maximum Recovery per Life Leech increases the default 10% of the character's maximum life pool leeched per hit/instance to 15% of the character's maximum life pool leeched per hit/instance.
- 50% increased total Recovery per second from Life Leech increases the default 2% of maximum life that can be recovered as life per second from a single instance to 3% of maximum life recovered as life per second from a single instance.
- 50% increased Maximum total Recovery per second from Life Leech increases the default 20% of maximum life that can be recovered per second from all instances combined to 30% of maximum life that can be recovered per second from all instances combined.
There are a few notable ways to affect leech:
- The of Smothering modifier for maps slows life and mana leech recovery rate by 50%.
- For life leech by a skill supported by the Life Leech SupportLife Leech SupportSupport
Icon: l
Level: (1-20)
Cost & Reservation Multiplier: 110%Requires Level 31Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage while Leeching LifeSupported Skills deal 2% increased Damage when on Full LifeSupported Skills have 5% increased Maximum Recovery per Life LeechSupported Skills have (2-3.9)% of Damage Leeched as LifeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. gem. - The BaronThe Baron
Close HelmetQuality: +20%
Armour: 156Requires Level 26, 58 Str+2 to Level of Socketed Minion Gems
Minions have (10-20)% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Raised Zombies per 500 Strength
With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life"The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet." and the Tukohama, War's Herald passive, which allow other entities to leech life to you. - Brutal Fervour or Soul TetherSoul Tether
Cloth BeltRequires Level 48(15-25)% increased Stun and Block Recovery+(20-40) to Intelligence
Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield
Immortal AmbitionVaal bloodpriests were among the earliest intellectuals on record.
It was they who found that a newly freed soul would
desperately cling to any other source of life. allows leech instances to continue even if the character has reached full life. - Players can become immune to being leeched from items such as Sin TrekSin Trek
Stealth BootsQuality: +20%
Evasion: (440-484)
Energy Shield: (120-180)Requires Level 62, 117 Dex+(20-30) to Dexterity
+(20-30) to Intelligence
(80-100)% increased Evasion Rating
+(100-150) to maximum Energy Shield
30% increased Movement Speed
Enemies Cannot Leech Life From youDo not let them step on your feet. Keep them at bay. - Items such as InfractemInfractem
Decimation BowBow
Quality: +20%
Physical Damage: (128.8-161.7) to (269.1-308.7)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: 1.20
Weapon Range: 120Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
(110-125)% increased Physical Damage
Adds (25-35) to (36-45) Physical Damage
10% increased Movement Speed
+(350-400) to Accuracy Rating
Cannot Leech Life
Arrows Pierce all TargetsMark us with mercy, then press on with care,
Execute us steadily, notch away at our despair. prevents the user from leeching.
Leech duration[]
The leech recovery duration is how long in seconds a leech instance will last, based on damage dealt and character's Leech modifiers.[6]
By default a maximum of an instance is 10% of character's maximum Life, and maximum Rate is 2% of character's maximum Life per second, resulting in a maximum 5 seconds duration of a single Leech instance.
Combined Recovery Rate[]
The total leech recovery rate (accounting for all instances of leech) can be calculated by
total_leech_recovery_rate_per_second = max_life * 2% * instances_of_leech
where max_life
can also be the character's maximum mana or energy shield.
This combined rate is subject to the total leech rate cap, which is by default 20% of the character's maximum health. This maximum is increased by #% increased Maximum total Recovery per second from Life Leech modifiers.
As such, each character only requires a certain number of leech instances before they will be recovering at their maximum rate. This maximum can be found with the below formula:
max_instances = (20% * (1 + increased_maximum_total_recovery_per_second)) / (2% * (1 + increased_total_recovery_per_second))
For a default character, this is 10 instances, but any increases or decreases from #% increased total Recovery per second from Life Leech or #% increased Maximum total Recovery per second from Life Leech will change this number.[5] If a character has too many leech instances, the extra healing will be ignored.
Types of leech[]
There are several types of leech that specialize on certain types of skills. Some leech types only work for attacks, others only works with elemental damage or all sources of physical damage. If there is specialization it will be defined in the modifier.
Generally the leech modifiers follow this template:
#% of X Y Damage Z Leeched as Life/Mana
Where X can be:
- Physical/Fire/Cold/Lightning/Elemental/Chaos
Y can be:
- Attack/Spell
and Z can be:
- Dealt with {Weapons}
Note that if X, Y or Z are not specified it means that it applies to all those types.
A couple of examples:
- Life Leech SupportLife Leech SupportSupport
Icon: l
Level: (1-20)
Cost & Reservation Multiplier: 110%Requires Level 31Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage while Leeching LifeSupported Skills deal 2% increased Damage when on Full LifeSupported Skills have 5% increased Maximum Recovery per Life LeechSupported Skills have (2-3.9)% of Damage Leeched as LifeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. has the mod #% of Damage Leeched as Life implying it works for all types of skills that hit a target. - Warlord's MarkWarlord's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 secRequires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds
Hits against Cursed Enemies have (40-59)% chance to double Stun Duration
Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned
Cursed enemies grant 2% Life Leech when Hit by Attacks
Cursed enemies grant 2% Mana Leech when Hit by Attacks
Cursed enemies have a 100% chance to grant an Endurance Charge when slainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. has the mod Cursed enemies grant #% Life Leech when Hit by Attacks, specifying it applies to attacks. All types of damage from the attack will be counted, but not Spells. - The notable passive Lust for Carnage grants the mod #% of Physical Attack Damage Leeched as Life specifying it applies to Physical Attacks. All types of weapons can make use of this notable, however not Spells.
Modifier[]
Enchantments[]
Name | Stats | Spawn Weighting |
---|---|---|
Enchantment Devouring Totem Leech Per Second 1 | 24% increased Devouring Totem Leech per second | helmet 100 default 0 |
Enchantment Devouring Totem Leech Per Second 2 | 36% increased Devouring Totem Leech per second | helmet 100 default 0 |
Enchantment Leech 1 | 0.4% of Damage Leeched as Life if you've Killed Recently | boots 100 default 0 |
Enchantment Leech 2 | 0.5% of Damage Leeched as Life if you've Killed Recently | boots 100 default 0 |
Enchantment Leech 3 | 0.6% of Damage Leeched as Life if you've Killed Recently | boots 100 default 0 |
Items[]
Active skill gems[]
Related base stats[]
Skill gem | ||||
---|---|---|---|---|
Blood RageBlood RageSpell, Duration, Physical Level: (1-20) Cost: (12-29) Life Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% increased Attack SpeedBuff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique EnemyBuff grants 0.02% of Elemental Attack Damage leeched as Life(5-15)% increased Attack Speed 1.2% of Attack Physical Damage Leeched as Life You take 4% of your Maximum Life per second as Physical Damage You take 4% of your Maximum Energy Shield per second as Physical Damage 25% chance to gain a Frenzy Charge on Kill Base duration is (7-10.8) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 16 | |
SoulrendSoulrendChaos, Spell, AoE, Duration, Projectile Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00%Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Chaos Damage1% increased Area of Effect1% increased Skill Effect Duration5% increased Damage with HitsBase duration is 0.6 seconds Deals (137.1-1944.3) Base Chaos Damage per second Deals (16-448) to (24-672) Chaos Damage 4% of Spell Damage Leeched as Energy Shield Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Projectiles Pierce all TargetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Devouring TotemDevouring TotemTotem, Spell Level: (1-20) Cost: (20-44) Mana Cast Time: 1.00 secSummons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased totem life5% increased Totem Duration2% increased Totem Placement speedTotem lasts 8 seconds Leeches (30-299) Life to you for each corpse Consumed Leeches (9-59) Mana to you for each corpse ConsumedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Warlord's MarkWarlord's MarkSpell, Duration, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned Cursed enemies grant 2% Life Leech when Hit by Attacks Cursed enemies grant 2% Mana Leech when Hit by Attacks Cursed enemies have a 100% chance to grant an Endurance Charge when slainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 24 |
Related quality stats[]
Skill gem | ||||
---|---|---|---|---|
Blade VortexBlade VortexSpell, AoE, Duration, Physical Level: (1-20) Cost: (6-16) Mana Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 25% Radius: 15Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-101) to (5-151) Physical Damage Base duration is 5 seconds Can have up to 10 active spinning blades 10% increased Critical Strike Chance for each blade 35% increased Hit Rate for each blade 35% more Damage for each blade +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
Blood RageBlood RageSpell, Duration, Physical Level: (1-20) Cost: (12-29) Life Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% increased Attack SpeedBuff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique EnemyBuff grants 0.02% of Elemental Attack Damage leeched as Life(5-15)% increased Attack Speed 1.2% of Attack Physical Damage Leeched as Life You take 4% of your Maximum Life per second as Physical Damage You take 4% of your Maximum Energy Shield per second as Physical Damage 25% chance to gain a Frenzy Charge on Kill Base duration is (7-10.8) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 16 | |
Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60%Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Chaos DamageRegenerate 0.01% of Debuff Damage as Life5% increased Damage with HitsDeals (31.2-1503.2) Base Chaos Damage per second Regenerate 0.5% of Debuff Damage as Life Base duration is 3.8 seconds Deals (9-433) to (14-649) Chaos Damage Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 12 | ||
Flesh OfferingFlesh OfferingMinion, Spell, Duration Level: (1-20) Cost: (16-33) Mana Cast Time: 1.00 secRequires Level 12Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Skill Effect DurationGrants Minions 0.02% of Damage Leeched as LifeGrants Minions 0.5% increased Attack SpeedBase duration is 5 seconds Grants Minions (20-30)% increased Attack Speed Grants Minions (20-29)% increased Movement Speed Grants Minions (20-30)% increased Cast Speed Additional 1 seconds Base Duration per extra corpse ConsumedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
Tectonic SlamTectonic SlamFire, Attack, AoE, Slam, Melee Level: (1-20) Cost: 10 Mana Attack Speed: 80% of base Attack Damage: (180-220)% of base Effectiveness of Added Damage: (180-220)%Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect3% increased Burning Damage 1% chance to Ignite enemies0.1% of Fire Damage Leeched as Life1% increased Fire DamageDeals (180-220)% of Base Attack Damage +5% fissure branching chance per Endurance Charge 60% of Physical Damage Converted to Fire Damage 5% more Area of Effect per Endurance Charge 30% fissure branching chancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
VitalityVitalityAura, Spell, AoE Level: (1-20) Reservation: (28-233) Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 10Casts an aura that grants life regeneration to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies Leech 0.02% of Physical Attack Damage as LifeYou and nearby Allies deal 0.2% increased Damage while on Full LifeYou and nearby Allies Regenerate (15-247) Life per second +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 10 |
Support skill gems[]
Related base stats[]
Skill gem | ||||
---|---|---|---|---|
Mana Leech SupportMana Leech SupportSupport Icon: m Level: (1-20)Requires Level 31Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage while Leeching ManaSupported Skills have 0.5% increased Damage for each 200 Mana you have Spent Recently+0.2 Mana gained for each Enemy hit by Attacks from Supported SkillsSupported Attacks have (2-3.9)% of Damage Leeched as ManaThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 | |
Energy Leech SupportEnergy Leech SupportSupport Icon: g Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage while Leeching Energy ShieldSupported Skills deal 0.5% increased Damage while on Full Energy ShieldSupported Skills have 2% increased Maximum Recovery per Energy Shield LeechSupported Skills have (1.5-1.9)% of Damage Leeched as Energy Shield Supported Skills deal (10-14)% more Damage while on Full Energy Shield Supported Skills deal (15-24)% more Damage while Leeching Energy ShieldThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 | |
Life Leech SupportLife Leech SupportSupport Icon: l Level: (1-20) Cost & Reservation Multiplier: 110%Requires Level 31Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage while Leeching LifeSupported Skills deal 2% increased Damage when on Full LifeSupported Skills have 5% increased Maximum Recovery per Life LeechSupported Skills have (2-3.9)% of Damage Leeched as LifeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 |
Related quality stats[]
Skill gem | ||||
---|---|---|---|---|
Mana Leech SupportMana Leech SupportSupport Icon: m Level: (1-20)Requires Level 31Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage while Leeching ManaSupported Skills have 0.5% increased Damage for each 200 Mana you have Spent Recently+0.2 Mana gained for each Enemy hit by Attacks from Supported SkillsSupported Attacks have (2-3.9)% of Damage Leeched as ManaThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 | |
Void Manipulation SupportVoid Manipulation SupportChaos, Support Icon: v Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 8Supports any skill that deals damage.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Chaos DamageSupported Skills have 0.25% increased Area of Effect Supported Skills have 0.25% increased Attack and Cast SpeedSupported Skills have 0.02% of Chaos Damage Leeched as LifeSupported Skills deal (20-34)% more Chaos Damage Supported Skills deal no Elemental DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 8 | ||
Elemental Army SupportElemental Army SupportSupport, Minion Icon: r Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports skills which create Minions.Per 1% Quality:1Superior2Anomalous3DivergentMinions from Supported Skills have +0.1% to all maximum Elemental ResistancesMinions have 0.5% increased Area of EffectMinions from Supported Skill Leech 0.02% of Elemental Damage as LifeMinions from Supported Skills have +(19-29)% to all Elemental Resistances Minions from Supported Skills deal (10-19)% more Elemental Damage Minions from Supported Skills inflict Exposure on Hit, applying -10% to the Elemental Resistance matching highest Damage type taken by Enemy Minions from Supported Skills have +(0-2)% to all maximum Elemental ResistancesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 31 | ||
Energy Leech SupportEnergy Leech SupportSupport Icon: g Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage while Leeching Energy ShieldSupported Skills deal 0.5% increased Damage while on Full Energy ShieldSupported Skills have 2% increased Maximum Recovery per Energy Shield LeechSupported Skills have (1.5-1.9)% of Damage Leeched as Energy Shield Supported Skills deal (10-14)% more Damage while on Full Energy Shield Supported Skills deal (15-24)% more Damage while Leeching Energy ShieldThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 | |
Damage on Full Life SupportDamage on Full Life SupportAttack, Support Icon: f Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills Leech 0.025% of Attack Damage Leeched as LifeSupported Skills deal 2% increased Damage with Hits and Ailments against Enemies that are on Full LifeSupported Attack Skills deal (20-34)% more Damage while on Full LifeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 18 | |
Elemental Damage with Attacks SupportElemental Damage with Attacks SupportAttack, Support Icon: W Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports attack skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Elemental Damage with Attack SkillsSupported Skills have 0.25% chance to Freeze, Shock and Ignite0.025% of Elemental Damage Leeched as ManaSupported Attack Skills deal (20-34)% more Elemental DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 18 | ||
Life Leech SupportLife Leech SupportSupport Icon: l Level: (1-20) Cost & Reservation Multiplier: 110%Requires Level 31Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage while Leeching LifeSupported Skills deal 2% increased Damage when on Full LifeSupported Skills have 5% increased Maximum Recovery per Life LeechSupported Skills have (2-3.9)% of Damage Leeched as LifeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 |
Unique items[]
Item | Stats | |||
---|---|---|---|---|
Hungry AbyssHungry Abyss Viridian JewelLimited to: 1With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead CorruptedDarkness can never be sated.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead Corrupted | ||
Pure TalentPure Talent Viridian JewelLimited to: 1While your Passive Skill Tree connects to the Duelist's starting location, you gain: 1% of Attack Damage Leeched as Life While your Passive Skill Tree connects to the Ranger's starting location, you gain: 7% increased Movement Speed While your Passive Skill Tree connects to the Shadow's starting location, you gain: +0.5% to Critical Strike Chance While your Passive Skill Tree connects to the Witch's starting location, you gain: 0.5% of Mana Regenerated per second While your Passive Skill Tree connects to the Templar's starting location, you gain: Damage Penetrates 5% Elemental Resistances While your Passive Skill Tree connects to the Scion's starting location, you gain: +25 to All Attributes While your Passive Skill Tree connects to the Marauder's starting location, you gain: Melee Skills have 15% increased Area of EffectThe skilled know how to learn. The talented know who to learn from.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | While your Passive Skill Tree connects to the Duelist's starting location, you gain: 1% of Attack Damage Leeched as Life While your Passive Skill Tree connects to the Ranger's starting location, you gain: 7% increased Movement Speed While your Passive Skill Tree connects to the Shadow's starting location, you gain: +0.5% to Critical Strike Chance While your Passive Skill Tree connects to the Witch's starting location, you gain: 0.5% of Mana Regenerated per second While your Passive Skill Tree connects to the Templar's starting location, you gain: Damage Penetrates 5% Elemental Resistances While your Passive Skill Tree connects to the Scion's starting location, you gain: +25 to All Attributes While your Passive Skill Tree connects to the Marauder's starting location, you gain: Melee Skills have 15% increased Area of Effect | ||
Replica Blood SacrificeReplica Blood Sacrifice Crimson JewelRecover 1% of Life on Kill Recover 1% of Energy Shield on Kill Cannot Leech or Regenerate Mana"You know what to do with this, don't you?" - Researcher Graven "Kill test subjects for their vitality?" - Researcher Olesya "That is not what he meant." - Researcher ArnPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill Cannot Leech or Regenerate Mana | ||
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| ||
Crest of PerandusCrest of Perandus Pine BucklerQuality: +20% Chance to Block: 31% Evasion: 51 Movement Speed: -3%Requires Level 8, 26 Dex3% increased Movement Speed+(60-80) to maximum Life Regenerate (5-7.5) Life per second +30% to Lightning Resistance 0.6% of Physical Attack Damage Leeched as Life +5% Chance to Block"With piety and justice." - Perandus family motto | 8 | 3% increased Movement Speed+(60-80) to maximum Life Regenerate (5-7.5) Life per second +30% to Lightning Resistance 0.6% of Physical Attack Damage Leeched as Life +5% Chance to Block | ||
Wurm's MoltWurm's Molt Leather BeltRequires Level 8+(25-40) to maximum Life+(20-30) to Strength +(20-30) to Intelligence +(10-20)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life 0.4% of Physical Attack Damage Leeched as ManaThey say a lifetime of wisdom is carried in every skin the great beasts shed. | 8 | +(25-40) to maximum Life+(20-30) to Strength +(20-30) to Intelligence +(10-20)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life 0.4% of Physical Attack Damage Leeched as Mana | ||
FeastbindFeastbind Rustic SashRequires Level 11(12-24)% increased Global Physical DamageAdds 5 to 10 Physical Damage to Attacks +(20-40) to maximum Life 0.2% of Physical Attack Damage Leeched as Life 50% increased Flask Charges gained during any Flask Effect 50% increased Mana Regeneration Rate during any Flask EffectOur forefathers danced and drank and ate their fill and did not honour the First Ones for their gifts. So the First Ones filled the sky with fire. | 11 | (12-24)% increased Global Physical DamageAdds 5 to 10 Physical Damage to Attacks +(20-40) to maximum Life 0.2% of Physical Attack Damage Leeched as Life 50% increased Flask Charges gained during any Flask Effect 50% increased Mana Regeneration Rate during any Flask Effect | ||
ShiverstingShiversting Bastard SwordTwo Hand Sword Quality: +20% Physical Damage: (34-37.4) to (58-63.8) Elemental Damage: 35-70 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 13Requires Level 14, 21 Str, 30 Dex60% increased Global Accuracy Rating(80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be FrozenStoic visage, icy heart. Life of sorrow, lived apart. | 14 | 60% increased Global Accuracy Rating(80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be Frozen | ||
Hrimnor's HymnHrimnor's Hymn SledgehammerTwo Hand Mace Quality: +20% Physical Damage: (65-80) to (98.8-121.6) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 17, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies"The crack of bone, the spray of blood. Is there sweeter music?" - Hrimnor of the Ezomytes. | 17 | 45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies | ||
Trolltimber SpireTrolltimber Spire Cedar Tower ShieldQuality: +20% Chance to Block: 25% Armour: (270-291) Movement Speed: -3%Requires Level 17, 46 Str+(20-30) to maximum Life(130-150)% increased Armour +(40-60) to maximum Life You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem 15% increased Area of Effect for Skills used by Totems 0.5% of Damage dealt by your Totems is Leeched to you as LifeThe problem with working fresh trolltimber: by the time you've carved out one end, the other has sprouted fresh roots! | 17 | +(20-30) to maximum Life(130-150)% increased Armour +(40-60) to maximum Life You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem 15% increased Area of Effect for Skills used by Totems 0.5% of Damage dealt by your Totems is Leeched to you as Life | ||
Berek's GripBerek's Grip Two-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies"Berek hid from Storm's lightning wrath In the embrace of oblivious Frost Repelled by ice, blinded by blizzards Storm raged in vain While Berek slept." - Berek and the Untamed | 20 | +(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies | ||
Carnage HeartCarnage Heart Onyx AmuletRequires Level 20+(10-16) to all Attributes+(20-40) to all Attributes +(10-20)% to all Elemental Resistances (1.2-2)% of Physical Attack Damage Leeched as Life 50% increased total Recovery per second from Life Leech (30-40)% increased Damage while Leeching Extra goreForged from the blood of countless wars, its thirst has only begun. | 20 | +(10-16) to all Attributes+(20-40) to all Attributes +(10-20)% to all Elemental Resistances (1.2-2)% of Physical Attack Damage Leeched as Life 50% increased total Recovery per second from Life Leech (30-40)% increased Damage while Leeching Extra gore | ||
The PeregrineThe Peregrine Visored SalletQuality: +20% Armour: (102-115) Evasion: (102-115)Requires Level 23, 28 Str, 28 Dex+500 to Accuracy Rating (40-60)% increased Armour and Evasion (20-30)% increased Rarity of Items found +30% to Lightning Resistance 0.4% of Attack Damage Leeched as Mana 10% increased Movement SpeedWe wander to pass time. We travel to fulfill. | 23 | +500 to Accuracy Rating (40-60)% increased Armour and Evasion (20-30)% increased Rarity of Items found +30% to Lightning Resistance 0.4% of Attack Damage Leeched as Mana 10% increased Movement Speed | ||
Al DhihAl Dhih Timeworn ClawClaw Quality: +20% Physical Damage: (35.2-38.4) to (94.6-103.2) Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 11Requires Level 26, 39 Dex, 56 Int+19 Life gained for each Enemy hit by Attacks(100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds"When the hyena howls thrice death is sure to follow." -Maraketh Wisdom | 26 | +19 Life gained for each Enemy hit by Attacks(100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds | ||
The BaronThe Baron Close HelmetQuality: +20% Armour: 156Requires Level 26, 58 Str+2 to Level of Socketed Minion Gems Minions have (10-20)% increased maximum Life Half of your Strength is added to your Minions +1 to maximum number of Raised Zombies per 500 Strength With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life"The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet." | 26 | +2 to Level of Socketed Minion Gems Minions have (10-20)% increased maximum Life Half of your Strength is added to your Minions +1 to maximum number of Raised Zombies per 500 Strength With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life | ||
SlitherpinchSlitherpinch Bronzescale GauntletsQuality: +20% Armour: 60 Evasion: (90-110)Requires Level 27, 22 Str, 22 Dex+(40-50) to Dexterity (5-10)% increased Attack Speed (60-100)% increased Evasion Rating 0.6% of Physical Attack Damage Leeched as Life 0.4% of Physical Attack Damage Leeched as ManaA soft caress in dead of night, that slips about the neck, so tight. | 27 | +(40-50) to Dexterity (5-10)% increased Attack Speed (60-100)% increased Evasion Rating 0.6% of Physical Attack Damage Leeched as Life 0.4% of Physical Attack Damage Leeched as Mana | ||
Relentless FuryRelentless Fury Decorative AxeOne Handed Axe Quality: +20% Physical Damage: (54-64) to (102.6-120) Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 11Requires Level 29, 80 Str, 23 Dex(60-80)% increased Physical Damage Adds (3-5) to (7-10) Physical Damage 2% of Physical Attack Damage Leeched as Life Culling Strike You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled during OnslaughtRelentless fury Sunder my every foe Fuel my boiling blood | 29 | (60-80)% increased Physical Damage Adds (3-5) to (7-10) Physical Damage 2% of Physical Attack Damage Leeched as Life Culling Strike You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled during Onslaught | ||
Shadows and DustShadows and Dust Clasped MittsQuality: +20% Evasion: (125-142) Energy Shield: (24-27)Requires Level 31, 25 Dex, 25 Int(20-30)% increased Global Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier (100-130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage RampageWhat is fear but a snuffed torch and death in the wind? | 31 | (20-30)% increased Global Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier (100-130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage Rampage | ||
Ephemeral EdgeEphemeral Edge Dusk BladeOne Handed Sword Quality: +20% Physical Damage: 51.3-145.8 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 32, 57 Str, 57 Dex40% increased Global Accuracy Rating+10 to Intelligence 150% increased Physical Damage 50% increased Global Critical Strike Chance (40-50)% increased maximum Energy Shield 10% reduced maximum Life (0.6-1)% of Physical Attack Damage Leeched as ManaIn the rift between future and past, life passes quickly. | 32 | 40% increased Global Accuracy Rating+10 to Intelligence 150% increased Physical Damage 50% increased Global Critical Strike Chance (40-50)% increased maximum Energy Shield 10% reduced maximum Life (0.6-1)% of Physical Attack Damage Leeched as Mana | ||
Flesh-EaterFlesh-Eater Dream MaceOne Handed Mace Quality: +20% Physical Damage: (55.8-62) to (104.4-116) Critical Strike Chance: 5.00% Attacks per Second: 1.54 Weapon Range: 11Requires Level 32, 107 Str10% reduced Enemy Stun Threshold(60-80)% increased Physical Damage Adds 10 to 15 Physical Damage 10% increased Attack Speed 1% of Physical Attack Damage Leeched as Life 3% of Attack Damage Leeched as Life against Bleeding Enemies 30% chance to cause Bleeding on HitI suffer, I long, with thirst to slake. Though countless corpses lie in wake. | 32 | 10% reduced Enemy Stun Threshold(60-80)% increased Physical Damage Adds 10 to 15 Physical Damage 10% increased Attack Speed 1% of Physical Attack Damage Leeched as Life 3% of Attack Damage Leeched as Life against Bleeding Enemies 30% chance to cause Bleeding on Hit | ||
Thirst for HorrorsThirst for Horrors War BucklerQuality: +20% Chance to Block: 31% Evasion: (217-246) Energy Shield: (60-84) Movement Speed: -3%Requires Level 32, 74 Dex9% increased Movement Speed+1 to Level of Socketed Curse Gems (30-50)% increased Evasion Rating +(50-70) to maximum Energy Shield +(40-50) to maximum Life +5% Chance to Block 10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies Curse Skills have 100% increased Skill Effect DurationWhat goes out must come in. | 32 | 9% increased Movement Speed+1 to Level of Socketed Curse Gems (30-50)% increased Evasion Rating +(50-70) to maximum Energy Shield +(40-50) to maximum Life +5% Chance to Block 10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies Curse Skills have 100% increased Skill Effect Duration | ||
DeidbellDeidbell Gilded SalletQuality: +20% Armour: (348-468) Evasion: 108Requires Level 33, 38 Str, 38 Dex+(20-30) to Strength +(20-30) to Dexterity Adds 10 to 20 Physical Damage to Attacks +(200-300) to Armour 20% increased Melee Damage Cannot Leech when on Low LifeMay you never hear it toll. | 33 | +(20-30) to Strength +(20-30) to Dexterity Adds 10 to 20 Physical Damage to Attacks +(200-300) to Armour 20% increased Melee Damage Cannot Leech when on Low Life | ||
DeidbellowDeidbellow Gilded SalletQuality: +20% Armour: (348-468) Evasion: 108Requires Level 33, 38 Str, 38 Dex+(20-30) to Strength +(20-30) to Dexterity Adds 10 to 20 Physical Damage to Attacks +(200-300) to Armour 20% increased Melee Damage Cannot Leech when on Low Life If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement SpeedMay it echo through the halls. | 33 | +(20-30) to Strength +(20-30) to Dexterity Adds 10 to 20 Physical Damage to Attacks +(200-300) to Armour 20% increased Melee Damage Cannot Leech when on Low Life If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed | ||
Hrimnor's DirgeHrimnor's Dirge SledgehammerTwo Hand Mace Quality: +20% Physical Damage: (91-144) to (176.8-249.6) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 36, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage Adds (10-20) to (30-40) Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies Gain 50% of Physical Damage as Extra Cold DamageThe last sweet music to touch Hrimnor's ears passed right beneath his chin. | 36 | 45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage Adds (10-20) to (30-40) Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies Gain 50% of Physical Damage as Extra Cold Damage | ||
SkirmishSkirmish Two-Point Arrow QuiverRequires Level 36(20-30)% increased Global Accuracy Rating+(15-25) to Intelligence +(30-50) to maximum Mana (20-30)% increased Mana Regeneration Rate 0.2% of Physical Attack Damage Leeched as Mana Attack Skills have +1 to maximum number of Summoned TotemsIf two great leaders like Lioneye and Kaom had been on the same side of the battle, nothing would remain unconquered. | 36 | (20-30)% increased Global Accuracy Rating+(15-25) to Intelligence +(30-50) to maximum Mana (20-30)% increased Mana Regeneration Rate 0.2% of Physical Attack Damage Leeched as Mana Attack Skills have +1 to maximum number of Summoned Totems | ||
Vixen's EntrapmentVixen's Entrapment Embroidered GlovesQuality: +20% Energy Shield: (88-136)Requires Level 36, 54 IntTrigger Socketed Curse Skill when you cast a Curse Skill +(50-90) to maximum Energy Shield 0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy You can apply an additional Curse Curse Skills have (10-20)% increased Cast Speed"One coy look. One blown kiss. One word spoken. One night I wish I'd forget." | 36 | Trigger Socketed Curse Skill when you cast a Curse Skill +(50-90) to maximum Energy Shield 0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy You can apply an additional Curse Curse Skills have (10-20)% increased Cast Speed | ||
MindspiralMindspiral Aventail HelmetQuality: +20% Armour: 121 Energy Shield: 24Requires Level 37, 42 Str, 42 Int(10-15)% increased Cold Damage (10-15)% increased Lightning Damage +(100-120) to maximum Mana Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield Enemies Cannot Leech Mana From you (5-10)% of Damage taken gained as Mana over 4 seconds when Hit Cannot Leech ManaWhere top is bottom and weak is strong. | 37 | (10-15)% increased Cold Damage (10-15)% increased Lightning Damage +(100-120) to maximum Mana Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield Enemies Cannot Leech Mana From you (5-10)% of Damage taken gained as Mana over 4 seconds when Hit Cannot Leech Mana | ||
Replica HarvestReplica Harvest Jasper ChopperTwo Handed Axe Quality: +20% Physical Damage: (139.2-150.8) to (218.4-236.6) Critical Strike Chance: 5.00% Attacks per Second: 1.15 Weapon Range: 13Requires Level 37, 100 Str, 29 Dex(120-140)% increased Physical Damage 1.2% of Damage Leeched as Life on Critical Strike 3% increased Global Critical Strike Chance per Level Gain Elusive on Critical Strike"Why is Prototype #67 never in the vault it should be? Either we're keeping faulty logs, or..." - Researcher Graven | 37 | (120-140)% increased Physical Damage 1.2% of Damage Leeched as Life on Critical Strike 3% increased Global Critical Strike Chance per Level Gain Elusive on Critical Strike | ||
The HarvestThe Harvest Jasper ChopperTwo Handed Axe Quality: +20% Physical Damage: (139.2-150.8) to (218.4-236.6) Critical Strike Chance: 5.00% Attacks per Second: 1.15 Weapon Range: 13Requires Level 37, 100 Str, 29 Dex(120-140)% increased Physical Damage 1.2% of Damage Leeched as Life on Critical Strike 3% increased Global Critical Strike Chance per Level Gain a Flask Charge when you deal a Critical StrikeLet it grow and gather inside them, Let it flow through their veins. Don't waste a drop. | 37 | (120-140)% increased Physical Damage 1.2% of Damage Leeched as Life on Critical Strike 3% increased Global Critical Strike Chance per Level Gain a Flask Charge when you deal a Critical Strike | ||
Valako's SignValako's Sign Topaz RingRequires Level 38+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage +(20-40) to maximum Mana 1% of Damage Leeched as Life against Shocked Enemies 25% chance to ShockA gift from Valako, appointing Kiloava as the Herald of War. A title Kaom claimed when he ended Kiloava's bloodline. | 38 | +(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage +(20-40) to maximum Mana 1% of Damage Leeched as Life against Shocked Enemies 25% chance to Shock | ||
The HighwaymanThe Highwayman Gold RingRequires Level 44(6-15)% increased Rarity of Items found(15-25)% increased Rarity of Items found 5% increased Movement Speed 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit 0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges Total Recovery per second from Life Leech is DoubledSomebody does have to get hurt. | 44 | (6-15)% increased Rarity of Items found(15-25)% increased Rarity of Items found 5% increased Movement Speed 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit 0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges Total Recovery per second from Life Leech is Doubled | ||
The RetchThe Retch Rustic SashRequires Level 44(12-24)% increased Global Physical Damage+(60-80) to maximum Life +(30-40)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life 60% increased Flask Effect Duration 30% reduced Flask Charges gained during any Flask Effect 200% of Life Leech applies to Enemies as Chaos Damage 15% increased Movement Speed during any Flask EffectBut the grain grew twisted and the water turned dark and those who partook of Mother Gull's gift birthed monsters that fed on the flesh of one another. | 44 | (12-24)% increased Global Physical Damage+(60-80) to maximum Life +(30-40)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life 60% increased Flask Effect Duration 30% reduced Flask Charges gained during any Flask Effect 200% of Life Leech applies to Enemies as Chaos Damage 15% increased Movement Speed during any Flask Effect | ||
WidowmakerWidowmaker Boot BladeRune Dagger Quality: +20% Physical Damage: (60-66) to (136.8-142.8) Critical Strike Chance: (7.69%-8.19%) Attacks per Second: 1.40 Weapon Range: 10Requires Level 44, 63 Dex, 90 Int30% increased Global Critical Strike ChanceAdds (35-40) to (55-60) Physical Damage (22-30)% increased Critical Strike Chance +(30-40)% to Global Critical Strike Multiplier 100% increased Critical Strike Chance against Enemies on Full Life 1% of Attack Damage Leeched as Life on Critical StrikeLove only death For she shall never let you go. | 44 | 30% increased Global Critical Strike ChanceAdds (35-40) to (55-60) Physical Damage (22-30)% increased Critical Strike Chance +(30-40)% to Global Critical Strike Multiplier 100% increased Critical Strike Chance against Enemies on Full Life 1% of Attack Damage Leeched as Life on Critical Strike | ||
The Blood ReaperThe Blood Reaper Headsman AxeTwo Handed Axe Quality: +20% Physical Damage: (183-195.2) to (276-294.4) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 45, 99 Str, 57 Dex(180-200)% increased Physical Damage +100 to maximum Life Regenerate 20 Life per second 1% of Physical Attack Damage Leeched as Life 50% increased Mana Cost of Skills 50% chance to cause Bleeding on HitTo cease the flow of blood is to choke the rain in the very clouds. Both life and land feel the thirst. | 45 | (180-200)% increased Physical Damage +100 to maximum Life Regenerate 20 Life per second 1% of Physical Attack Damage Leeched as Life 50% increased Mana Cost of Skills 50% chance to cause Bleeding on Hit | ||
Death RushDeath Rush Amethyst RingRequires Level 46+(17-23)% to Chaos Resistance+(300-350) to Accuracy Rating +(260-300) to Armour +(40-50) to maximum Life +(15-20)% to Chaos Resistance (0.6-0.8)% of Physical Attack Damage Leeched as Life You gain Onslaught for 4 seconds on KillTo truly appreciate life you must be there when it ends | 46 | +(17-23)% to Chaos Resistance+(300-350) to Accuracy Rating +(260-300) to Armour +(40-50) to maximum Life +(15-20)% to Chaos Resistance (0.6-0.8)% of Physical Attack Damage Leeched as Life You gain Onslaught for 4 seconds on Kill | ||
Cerberus LimbCerberus Limb Blood SceptreSceptre Quality: +20% Physical Damage: 36-66 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 47, 81 Str, 81 Int24% increased Elemental Damage(70-100)% increased Spell Damage (15-20)% increased Cast Speed 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped ShieldThe greatest of guardians make the greatest of sacrifices. | 47 | 24% increased Elemental Damage(70-100)% increased Spell Damage (15-20)% increased Cast Speed 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield | ||
Innsbury EdgeInnsbury Edge Elder SwordOne Handed Sword Quality: +20% Physical Damage: (79.2-93.6) to (145.2-171.6) Critical Strike Chance: 5.00% Attacks per Second: (1.52-1.62) Weapon Range: 11Requires Level 47, 81 Str, 81 Dex+330 to Accuracy Rating(100-140)% increased Physical Damage (17-25)% increased Attack Speed 0.2% of Chaos Damage Leeched as Life 25% of Physical Damage Converted to Chaos Damage Attacks with this Weapon Maim on hit Insanity (Hidden)A sword he brought, his foes to maim and rend, from places dark behind forbidden doors, but night by night he woke with frighten'd roars from ghoulish dreams, too strange to comprehend. | 47 | +330 to Accuracy Rating(100-140)% increased Physical Damage (17-25)% increased Attack Speed 0.2% of Chaos Damage Leeched as Life 25% of Physical Damage Converted to Chaos Damage Attacks with this Weapon Maim on hit Insanity (Hidden) | ||
Replica Innsbury EdgeReplica Innsbury Edge Elder SwordOne Handed Sword Quality: +20% Physical Damage: (79.2-93.6) to (145.2-171.6) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 47, 81 Str, 81 Dex+330 to Accuracy Rating(100-140)% increased Physical Damage 0.2% of Chaos Damage Leeched as Life 50% of Physical Damage Converted to Chaos Damage 10% of Physical Damage from Hits taken as Chaos Damage Inflict Withered for 2 seconds on Hit with this Weapon Insanity (Hidden)"The night-gaunts, they fly, soaring about in darkness beyond the ken of mankind. I hear the silent whispers of their wings as they descend, for me, for me..." - Researcher Arn | 47 | +330 to Accuracy Rating(100-140)% increased Physical Damage 0.2% of Chaos Damage Leeched as Life 50% of Physical Damage Converted to Chaos Damage 10% of Physical Damage from Hits taken as Chaos Damage Inflict Withered for 2 seconds on Hit with this Weapon Insanity (Hidden) | ||
Warped TimepieceWarped Timepiece Turquoise AmuletRequires Level 50+(16-24) to Dexterity and Intelligence(10-15)% increased Attack Speed (10-15)% increased Cast Speed (10-15)% increased Movement Speed (15-10)% reduced Skill Effect Duration 30% increased total Recovery per second from Life, Mana, or Energy Shield LeechAs you have lived, so you shall die forever trying to keep up with me. Your blood on these hands of mine forever makes me the public enemy. | 50 | +(16-24) to Dexterity and Intelligence(10-15)% increased Attack Speed (10-15)% increased Cast Speed (10-15)% increased Movement Speed (15-10)% reduced Skill Effect Duration 30% increased total Recovery per second from Life, Mana, or Energy Shield Leech | ||
Crown of the Pale KingCrown of the Pale King Regicide MaskQuality: +20% Evasion: (380-451) Energy Shield: (75-89)Requires Level 52, 58 Dex, 58 Int(150-200)% increased Evasion and Energy Shield +(60-80) to maximum Life (0.4-0.8)% of Physical Attack Damage Leeched as Life Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to Enemies when Hit is gained as LifeA lightless world a silent reign two sightless eyes feed on your pain. | 52 | (150-200)% increased Evasion and Energy Shield +(60-80) to maximum Life (0.4-0.8)% of Physical Attack Damage Leeched as Life Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to Enemies when Hit is gained as Life | ||
Dyadian DawnDyadian Dawn Heavy BeltRequires Level 52+(25-35) to Strength+(70-85) to maximum Life +(20-40)% to Fire Resistance +(20-40)% to Cold Resistance 1% of Attack Damage Leeched as Life against Chilled Enemies Ignites you inflict with Attacks deal Damage 35% faster Deal no Physical DamageWith her cold resolve And burning sacrifice The Eternal twins arose. | 52 | +(25-35) to Strength+(70-85) to maximum Life +(20-40)% to Fire Resistance +(20-40)% to Cold Resistance 1% of Attack Damage Leeched as Life against Chilled Enemies Ignites you inflict with Attacks deal Damage 35% faster Deal no Physical Damage | ||
InfractemInfractem Decimation BowBow Quality: +20% Physical Damage: (128.8-161.7) to (269.1-308.7) Critical Strike Chance: (6.50%-7.50%) Attacks per Second: 1.20 Weapon Range: 120Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance+(20-30) to Dexterity (110-125)% increased Physical Damage Adds (25-35) to (36-45) Physical Damage 10% increased Movement Speed +(350-400) to Accuracy Rating Cannot Leech Life Arrows Pierce all TargetsMark us with mercy, then press on with care, Execute us steadily, notch away at our despair. | 53 | (30-50)% increased Critical Strike Chance+(20-30) to Dexterity (110-125)% increased Physical Damage Adds (25-35) to (36-45) Physical Damage 10% increased Movement Speed +(350-400) to Accuracy Rating Cannot Leech Life Arrows Pierce all Targets | ||
Prismatic EclipsePrismatic Eclipse Twilight BladeOne Handed Sword Quality: +20% Physical Damage: (108-120) to (188.4-199.2) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 53, 91 Str, 91 Dex40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +2 to Melee Strike Range per White Socket"A raging Solaris seared and contorted the orb's surface. A despairing Lunaris filled the scars with her tears. Yet Viridi remained, trapped within, forever more." - Azmerian Creation Myth | 53 | 40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +2 to Melee Strike Range per White Socket | ||
Replica InfractemReplica Infractem Decimation BowBow Quality: +20% Physical Damage: (128.8-161.7) to (269.1-308.7) Critical Strike Chance: (6.50%-7.50%) Attacks per Second: 1.20 Weapon Range: 120Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance+(20-30) to Dexterity (110-125)% increased Physical Damage Adds (25-35) to (36-45) Physical Damage 10% increased Movement Speed +(350-400) to Accuracy Rating Cannot Leech Life Projectiles from Attacks Fork Projectiles from Attacks Fork an additional timeHow did you manage to lodge arrows in every single test subject and researcher in Lab Three simultaneously... again?" - Doctor Bircus | 53 | (30-50)% increased Critical Strike Chance+(20-30) to Dexterity (110-125)% increased Physical Damage Adds (25-35) to (36-45) Physical Damage 10% increased Movement Speed +(350-400) to Accuracy Rating Cannot Leech Life Projectiles from Attacks Fork Projectiles from Attacks Fork an additional time | ||
VoidhomeVoidhome Dread MaulTwo Hand Mace Quality: +20% Physical Damage: 207.9-280.8 Critical Strike Chance: 5.00% Attacks per Second: 1.88 Weapon Range: 13Requires Level 54, 173 Str30% increased Stun Duration on Enemies150% increased Physical Damage 50% increased Attack Speed (50-30)% reduced Rarity of Items found (50-30)% reduced Experience gain 0.4% of Physical Attack Damage Leeched as ManaCursed is the star whence it came. | 54 | 30% increased Stun Duration on Enemies150% increased Physical Damage 50% increased Attack Speed (50-30)% reduced Rarity of Items found (50-30)% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana | ||
Cloak of Tawm'r IsleyCloak of Tawm'r Isley Savant's RobeQuality: +20% Energy Shield: (294-348) Movement Speed: -3%Requires Level 56, 152 IntSocketed Minion Gems are Supported by Level 16 Life Leech (150-200)% increased Energy Shield Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit Found Magic Items drop IdentifiedRenowned by those distinguished, Exalted by the few. He skulks in darkness, and watches from beneath the city. | 56 | Socketed Minion Gems are Supported by Level 16 Life Leech (150-200)% increased Energy Shield Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit Found Magic Items drop Identified | ||
Offering to the SerpentOffering to the Serpent Legion GlovesQuality: +20% Armour: (278-329) Energy Shield: (54-64)Requires Level 57, 44 Str, 44 Int<One to three random Synthesis implicit modifiers>+(15-25) to all Attributes (150-200)% increased Armour and Energy Shield 50% reduced Maximum Recovery per Life Leech (6-10)% increased Attack and Cast Speed (15-25)% increased Damage while Leeching Life Leech effects are not removed at Full Life"You covet the strength of your peers, mortal? Perhaps it can be yours, if you are willing to make an offering of their blood..." - Vaal Myth of the Third Snake | 57 | <One to three random Synthesis implicit modifiers>+(15-25) to all Attributes (150-200)% increased Armour and Energy Shield 50% reduced Maximum Recovery per Life Leech (6-10)% increased Attack and Cast Speed (15-25)% increased Damage while Leeching Life Leech effects are not removed at Full Life | ||
Lioneye's VisionLioneye's Vision Crusader PlateQuality: +20% Armour: (1923-2223) Movement Speed: -5%Requires Level 59, 160 Str, 160 DexSocketed Gems are Supported by Level 15 Pierce (200-250)% increased Armour +(60-100) to maximum Life 0.4% of Physical Attack Damage Leeched as Mana +160 Dexterity Requirement Enemy Projectiles Pierce you"The Virtue Gems are a gift from the land, our land, and we will not let our gifts be destroyed by savages." - Marceus Lioneye | 59 | Socketed Gems are Supported by Level 15 Pierce (200-250)% increased Armour +(60-100) to maximum Life 0.4% of Physical Attack Damage Leeched as Mana +160 Dexterity Requirement Enemy Projectiles Pierce you | ||
HopeshredderHopeshredder Ranger BowBow Quality: +20% Physical Damage: 46.8-97.2 Elemental Damage: (130-150) to (270-300) Critical Strike Chance: 6.00% Attacks per Second: (1.49-1.62) Weapon Range: 120Requires Level 60, 212 DexAdds (130-150) to (270-300) Cold Damage 4% increased Movement Speed per Frenzy Charge +(400-500) to Accuracy Rating (15-25)% increased Attack Speed 12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage from Hits per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge 200 Cold Damage taken per second per Frenzy Charge while movingTheir last thoughts were not of their friends, or their families, or their homes. Their last thoughts were untethered from reality, and bathed in fear and ferocity. | 60 | Adds (130-150) to (270-300) Cold Damage 4% increased Movement Speed per Frenzy Charge +(400-500) to Accuracy Rating (15-25)% increased Attack Speed 12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage from Hits per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge 200 Cold Damage taken per second per Frenzy Charge while moving | ||
Romira's BanquetRomira's Banquet Diamond RingRequires Level 60(20-30)% increased Global Critical Strike Chance+333 to Accuracy Rating +(15-25)% to Global Critical Strike Multiplier +(40-60) to maximum Mana 0.4% of Physical Attack Damage Leeched as Mana Gain a Power Charge on Non-Critical Strike Lose all Power Charges on Critical StrikeThe Empress gave Romira two sons Born of his brother's seed Romira threw her a banquet A perfidious meal indeed. | 60 | (20-30)% increased Global Critical Strike Chance+333 to Accuracy Rating +(15-25)% to Global Critical Strike Multiplier +(40-60) to maximum Mana 0.4% of Physical Attack Damage Leeched as Mana Gain a Power Charge on Non-Critical Strike Lose all Power Charges on Critical Strike | ||
ScaevaScaeva GladiusOne Handed Sword Quality: +20% Physical Damage: (154.8-175.2) to (243.6-278.4) Critical Strike Chance: (5.75%-6.25%) Attacks per Second: 1.30 Weapon Range: 11Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off HandEven from the back rows, the whistling steel was mesmerising. They watched the dance in the arena dust, silent as the dead. A spell only broken by the spilling of blood. | 60 | 40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off Hand | ||
TaprootTaproot AmbusherDagger Quality: +20% Physical Damage: (57-60.8) to (222-236.8) Critical Strike Chance: 6.10% Attacks per Second: (1.65-1.72) Weapon Range: 10Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(180-200)% increased Physical Damage (10-15)% increased Attack Speed (15-20)% increased Poison Duration 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies 0.5% of Attack Damage Leeched as Life against Maimed Enemies (15-20)% chance to Maim on Hit 20% chance to Poison on HitSome things must die so that others can live. | 60 | 30% increased Global Critical Strike Chance(180-200)% increased Physical Damage (10-15)% increased Attack Speed (15-20)% increased Poison Duration 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies 0.5% of Attack Damage Leeched as Life against Maimed Enemies (15-20)% chance to Maim on Hit 20% chance to Poison on Hit | ||
Kondo's PrideKondo's Pride Ezomyte BladeTwo Hand Sword Quality: +20% Physical Damage: (210.8-229.4) to (391-425.5) Critical Strike Chance: 6.50% Attacks per Second: 1.40 Weapon Range: 13Requires Level 61, 113 Str, 113 Dex+25% to Global Critical Strike Multiplier(220-250)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life 50% increased Melee Damage against Bleeding Enemies Cannot Leech Life from Critical Strikes 30% chance to Blind Enemies on Critical Strike 50% chance to cause Bleeding on Critical StrikeFaintly gleaming in the moonlit night, Kondo's Pride was primed to fight. Driven by an inner fire, bloodlust, spite and ill desire. He swiftly moved to strike them all, wreaking havoc like a steel squall. | 61 | +25% to Global Critical Strike Multiplier(220-250)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life 50% increased Melee Damage against Bleeding Enemies Cannot Leech Life from Critical Strikes 30% chance to Blind Enemies on Critical Strike 50% chance to cause Bleeding on Critical Strike | ||
BloodseekerBloodseeker Hellion's PawClaw Quality: +20% Physical Damage: (105.3-113.1) to (180.9-194.3) Critical Strike Chance: 6.00% Attacks per Second: 1.68 Weapon Range: 11Requires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life(150-170)% increased Physical Damage Adds 10 to 12 Physical Damage 5% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 5% increased Movement Speed Life Leech from Hits with this Weapon is instant"For the life of the flesh will always be in the blood." - Atalui, Vaal Priestess | 62 | 1.6% of Physical Attack Damage Leeched as Life(150-170)% increased Physical Damage Adds 10 to 12 Physical Damage 5% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 5% increased Movement Speed Life Leech from Hits with this Weapon is instant | ||
Death's OathDeath's Oath Astral PlateQuality: +20% Armour: (2133-2417) Movement Speed: -5%Requires Level 62, 180 Str+(8-12)% to all Elemental ResistancesGrants Level 20 Death Aura Skill +(40-50) to all Attributes (10-15)% increased Attack Speed (180-220)% increased Armour +(60-70) to maximum Life 1% of Attack Damage Leeched as Life You take 450 Chaos Damage per second for 3 seconds on Kill Gore FootprintsTears of blood, aching heart, My dear Isildria must depart. | 62 | +(8-12)% to all Elemental ResistancesGrants Level 20 Death Aura Skill +(40-50) to all Attributes (10-15)% increased Attack Speed (180-220)% increased Armour +(60-70) to maximum Life 1% of Attack Damage Leeched as Life You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints | ||
Law of the WildsLaw of the Wilds Hellion's PawClaw Quality: +20% Physical Damage: 34.8-66 Critical Strike Chance: (7.32%-7.68%) Attacks per Second: (1.84-1.92) Weapon Range: 11Requires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon (15-20)% increased Attack Speed (22-28)% increased Critical Strike Chance +(15-25)% to Global Critical Strike MultiplierThe strong survive. The strongest thrive. | 62 | 1.6% of Physical Attack Damage Leeched as Life20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon (15-20)% increased Attack Speed (22-28)% increased Critical Strike Chance +(15-25)% to Global Critical Strike Multiplier | ||
Sin TrekSin Trek Stealth BootsQuality: +20% Evasion: (440-484) Energy Shield: (120-180)Requires Level 62, 117 Dex+(20-30) to Dexterity +(20-30) to Intelligence (80-100)% increased Evasion Rating +(100-150) to maximum Energy Shield 30% increased Movement Speed Enemies Cannot Leech Life From youDo not let them step on your feet. Keep them at bay. | 62 | +(20-30) to Dexterity +(20-30) to Intelligence (80-100)% increased Evasion Rating +(100-150) to maximum Energy Shield 30% increased Movement Speed Enemies Cannot Leech Life From you | ||
The VertexThe Vertex Vaal MaskQuality: +20% Evasion: (755-828) Energy Shield: (240-304)Requires Level 62, 79 Dex, 72 Int+1 to Level of Socketed Gems Socketed Gems have 50% reduced Mana Cost (245-280)% increased Evasion and Energy Shield +(30-40) to maximum Energy Shield +(24-30)% to Chaos Resistance Enemies Cannot Leech Mana From you"A queen should be seen, admired, but never touched." - Atziri, Queen of the Vaal | 62 | +1 to Level of Socketed Gems Socketed Gems have 50% reduced Mana Cost (245-280)% increased Evasion and Energy Shield +(30-40) to maximum Energy Shield +(24-30)% to Chaos Resistance Enemies Cannot Leech Mana From you | ||
Daresso's DefianceDaresso's Defiance Full DragonscaleQuality: +20% Armour: (1316-1504) Evasion: (1044-1193) Movement Speed: -3%Requires Level 63, 115 Str, 94 Dex(160-200)% increased Armour and Evasion +(60-90) to maximum Life (0.4-0.6)% of Physical Attack Damage Leeched as Life 6% chance to Dodge Attack Hits You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit (60-100)% increased Onslaught Effect"When your back is against the wall, And your opponent is bleeding you dry, There is only one appropriate response: Unbridled, overwhelming violence." - Daresso, the Sword King | 63 | (160-200)% increased Armour and Evasion +(60-90) to maximum Life (0.4-0.6)% of Physical Attack Damage Leeched as Life 6% chance to Dodge Attack Hits You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit (60-100)% increased Onslaught Effect | ||
Thousand Teeth TemuThousand Teeth Temu Vaal BucklerQuality: +20% Chance to Block: 32% Evasion: (605-660) Movement Speed: -3%Requires Level 63, 159 Dex3% increased Movement Speed(100-120)% increased Evasion Rating +(70-90) to maximum Life 0.4% of Physical Attack Damage Leeched as Life +5% Chance to Block Reflects 1 to 1000 Physical Damage to Attackers on Block 10% of Damage you Reflect to Enemies when Hit is gained as LifeCrimson burn'd the star of sadness, All was woe that seem'd but gladness. | 63 | 3% increased Movement Speed(100-120)% increased Evasion Rating +(70-90) to maximum Life 0.4% of Physical Attack Damage Leeched as Life +5% Chance to Block Reflects 1 to 1000 Physical Damage to Attackers on Block 10% of Damage you Reflect to Enemies when Hit is gained as Life | ||
DisintegratorDisintegrator Maelström StaffWarstaff Quality: +20% Physical Damage: (349.2-373.2) to (500.4-536.4) Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 13Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a StaffAdds (220-240) to (270-300) Physical Damage +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently BattlemageBlurred is the boundary between creator and destroyer. | 64 | +25% Chance to Block Attack Damage while wielding a StaffAdds (220-240) to (270-300) Physical Damage +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Battlemage | ||
Hezmana's BloodlustHezmana's Bloodlust Vaal AxeTwo Handed Axe Quality: +20% Physical Damage: (244.2-279.3) to (415.8-487.55) Critical Strike Chance: 5.00% Attacks per Second: 1.15 Weapon Range: 13Requires Level 64, 158 Str, 76 Dex25% chance to Maim on Hit(100-125)% increased Physical Damage Adds (7-10) to (15-25) Physical Damage 1% of Physical Attack Damage Leeched as Life 40% increased Attack Speed if you've taken a Savage Hit Recently Attacks Cost Life instead of ManaWhen a craving cannot be sated, any source will do. | 64 | 25% chance to Maim on Hit(100-125)% increased Physical Damage Adds (7-10) to (15-25) Physical Damage 1% of Physical Attack Damage Leeched as Life 40% increased Attack Speed if you've taken a Savage Hit Recently Attacks Cost Life instead of Mana | ||
Hyrri's TruthHyrri's Truth Jade AmuletRequires Level 64+(20-30) to DexterityGrants Level 22 Precision Skill +(25-35) to Dexterity Adds (12-15) to (24-28) Physical Damage to Attacks Adds (11-15) to (23-28) Cold Damage to Attacks +(23-28)% to Global Critical Strike Multiplier (0.8-1)% of Physical Attack Damage Leeched as Life Precision has 50% less Mana ReservationStrike true, strike hard, and leave no survivors to retaliate. | 64 | +(20-30) to DexterityGrants Level 22 Precision Skill +(25-35) to Dexterity Adds (12-15) to (24-28) Physical Damage to Attacks Adds (11-15) to (23-28) Cold Damage to Attacks +(23-28)% to Global Critical Strike Multiplier (0.8-1)% of Physical Attack Damage Leeched as Life Precision has 50% less Mana Reservation | ||
Replica Hyrri's TruthReplica Hyrri's Truth Jade AmuletRequires Level 64+(20-30) to DexterityGrants Level 22 Hatred Skill +(25-35) to Dexterity Adds (12-15) to (24-28) Physical Damage to Attacks Adds (11-15) to (23-28) Cold Damage to Attacks +(23-28)% to Global Critical Strike Multiplier (0.8-1)% of Cold Damage Leeched as Life HAtred has 50% less Reservation"The type Delta test subjects could have escaped with the power offered by Prototype #15, but they suddenly chose to murder each other instead..." | 64 | +(20-30) to DexterityGrants Level 22 Hatred Skill +(25-35) to Dexterity Adds (12-15) to (24-28) Physical Damage to Attacks Adds (11-15) to (23-28) Cold Damage to Attacks +(23-28)% to Global Critical Strike Multiplier (0.8-1)% of Cold Damage Leeched as Life HAtred has 50% less Reservation | ||
Replica Soul StrikeReplica Soul Strike Spike-Point Arrow QuiverRequires Level 64(20-30)% increased Global Critical Strike Chance+30 to Dexterity Adds (13-18) to (26-32) Physical Damage to Attacks (8-12)% increased Attack Speed +(60-80) to maximum Life 80% reduced Maximum Recovery per Life Leech 40% increased Maximum total Recovery per second from Life Leech"The theft of another's vitality is short-lived, but sweet. It calls to me, bidding me abandon all other pursuits." - Researcher Arn | 64 | (20-30)% increased Global Critical Strike Chance+30 to Dexterity Adds (13-18) to (26-32) Physical Damage to Attacks (8-12)% increased Attack Speed +(60-80) to maximum Life 80% reduced Maximum Recovery per Life Leech 40% increased Maximum total Recovery per second from Life Leech | ||
AllureAllure Vaal ClawClaw Quality: +20% Physical Damage: (101.2-122.5) to (243.8-290) Critical Strike Chance: 6.50% Attacks per Second: (1.40-1.46) Weapon Range: 11Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage Adds (15-20) to (30-40) Physical Damage (8-12)% increased Attack Speed 15% increased Movement Speed while Phasing You gain Phasing for 10 seconds on using a Vaal SkillWhat drives us to kill, to carve and to shred? What drives us to drink the seething souls of the dead? What drives us to love and to hold, but still go amiss? What drives us to leave this world for the Abyss? | 66 | 2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage Adds (15-20) to (30-40) Physical Damage (8-12)% increased Attack Speed 15% increased Movement Speed while Phasing You gain Phasing for 10 seconds on using a Vaal Skill | ||
Essentia SanguisEssentia Sanguis Vaal ClawClaw Quality: +20% Physical Damage: (75.4-87) to (197.6-228) Elemental Damage: 1-200 Critical Strike Chance: 6.50% Attacks per Second: (1.56-1.69) Weapon Range: 11Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws (140-180)% increased Physical Damage Adds 1 to 200 Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield 50% reduced Maximum Recovery per Energy Shield Leech Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost ReaverThe darkest clouds clashed and coupled, giving birth to four lightning children of hate. | 66 | 2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws (140-180)% increased Physical Damage Adds 1 to 200 Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield 50% reduced Maximum Recovery per Energy Shield Leech Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost Reaver | ||
Replica AllureReplica Allure Vaal ClawClaw Quality: +20% Physical Damage: (101.2-122.5) to (243.8-290) Critical Strike Chance: 6.50% Attacks per Second: (1.40-1.46) Weapon Range: 11Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage Adds (15-20) to (30-40) Physical Damage (8-12)% increased Attack Speed Gain +50 Life when you Taunt an Enemy You gain Onslaught for 1 seconds on Killing Taunted Enemies Enemies Taunted by you take 10% increased Damage"Test subject was able to survive the entire process simply by shouting epithets at the researcher. Researcher's feelings were slightly injured." - Researcher Graven | 66 | 2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage Adds (15-20) to (30-40) Physical Damage (8-12)% increased Attack Speed Gain +50 Life when you Taunt an Enemy You gain Onslaught for 1 seconds on Killing Taunted Enemies Enemies Taunted by you take 10% increased Damage | ||
Machina MittsMachina Mitts Murder MittsQuality: +20% Evasion: (387-447) Energy Shield: (76-88)Requires Level 67, 51 Dex, 51 Int(200-250)% increased Evasion and Energy Shield 1% of Damage dealt by your Mines is Leeched to you as Life (30-20)% reduced Recovery rate of Life and Energy Shield 5% increased Recovery rate of Life and Energy Shield per Power Charge Lose a Power Charge each second if you have not Detonated Mines RecentlyBiology is but a machine, begetting effusion of energies; death is but a curse, that can be given... or reversed. | 67 | (200-250)% increased Evasion and Energy Shield 1% of Damage dealt by your Mines is Leeched to you as Life (30-20)% reduced Recovery rate of Life and Energy Shield 5% increased Recovery rate of Life and Energy Shield per Power Charge Lose a Power Charge each second if you have not Detonated Mines Recently | ||
Replica Oro's SacrificeReplica Oro's Sacrifice Infernal SwordTwo Hand Sword Quality: +20% Elemental Damage: (385-440) to (490-545) Critical Strike Chance: 5.00% Attacks per Second: (1.49-1.55) Weapon Range: 13Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (385-440) to (490-545) Cold Damage (10-15)% increased Attack Speed 1% of Damage against Frozen Enemies Leeched as Life 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken Gain an Endurance Charge if an Attack Freezes an Enemy"Ice and flame antagonized in the essence of a prototype. What once burned now chills the soul." - Researcher Arn | 67 | 30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (385-440) to (490-545) Cold Damage (10-15)% increased Attack Speed 1% of Damage against Frozen Enemies Leeched as Life 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken Gain an Endurance Charge if an Attack Freezes an Enemy | ||
Atziri's PromiseAtziri's Promise Amethyst FlaskLasts 4.50 Seconds Consumes 35 of 65 Charges on use +35% to Chaos ResistanceRequires Level 682% of Chaos Damage Leeched as Life during Flask effect Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect"Death needs not your understanding. It needs only your loyalty." - Atziri, Queen of the VaalRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 68 | 2% of Chaos Damage Leeched as Life during Flask effect Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect | ||
Broken FaithBroken Faith Archon Kite ShieldQuality: +20% Chance to Block: 12% Armour: 187 Energy Shield: 36 Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life -10% Chance to Block 100% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield Create Profane Ground instead of Consecrated GroundBe not blinded by the light. | 68 | +12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life -10% Chance to Block 100% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield Create Profane Ground instead of Consecrated Ground | ||
Doryani's InvitationDoryani's Invitation Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Global Physical Damage +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Physical Damage Leeched as Life 25% reduced Enemy Stun Threshold during any Flask Effect"You can invite them but you can never be sure who will come knocking." - Doryani, Queen's Thaumaturgist | 68 | +(25-35) to Strength(20-30)% increased Global Physical Damage +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Physical Damage Leeched as Life 25% reduced Enemy Stun Threshold during any Flask Effect | ||
Doryani's InvitationDoryani's Invitation Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Lightning Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance 0.6% of Lightning Damage Leeched as Life (20-30)% chance to Shock during any Flask Effect"You can invite them but you can never be sure who will come knocking." - Doryani, Queen's Thaumaturgist | 68 | +(25-35) to Strength(20-30)% increased Lightning Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance 0.6% of Lightning Damage Leeched as Life (20-30)% chance to Shock during any Flask Effect | ||
Doryani's InvitationDoryani's Invitation Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Fire Damage +(300-350) to Armour +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Fire Damage Leeched as Life (20-30)% chance to Ignite during any Flask Effect"You can invite them but you can never be sure who will come knocking." - Doryani, Queen's Thaumaturgist | 68 | +(25-35) to Strength(20-30)% increased Fire Damage +(300-350) to Armour +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Fire Damage Leeched as Life (20-30)% chance to Ignite during any Flask Effect | ||
Doryani's InvitationDoryani's Invitation Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Cold Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Lightning Resistance 0.6% of Cold Damage Leeched as Life (20-30)% chance to Freeze during any Flask Effect"You can invite them but you can never be sure who will come knocking." - Doryani, Queen's Thaumaturgist | 68 | +(25-35) to Strength(20-30)% increased Cold Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Lightning Resistance 0.6% of Cold Damage Leeched as Life (20-30)% chance to Freeze during any Flask Effect | ||
Eye of InnocenceEye of Innocence Citrine AmuletRequires Level 68+(16-24) to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"...and so He said: 'Let only the good meet my gaze' and no eye met His. So He called down the cleansing flames and let black smoke sweep the Sinners away." - Book of Innocence | 68 | +(16-24) to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited | ||
Kitava's FeastKitava's Feast Void AxeTwo Handed Axe Quality: +20% Physical Damage: (307.2-345.6) to (460.8-518.4) Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 13Requires Level 68, 149 Str, 76 DexSocketed Gems are supported by Level 25 Melee Splash (200-240)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Mana Recover 5% of Life on Kill Enemies you hit are destroyed on KillHinekora bound Kitava to a rock that Kitava could not lift with all his might. Kitava vowed that when he broke free, he would devour every soul in Hinekora's domain. | 68 | Socketed Gems are supported by Level 25 Melee Splash (200-240)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Mana Recover 5% of Life on Kill Enemies you hit are destroyed on Kill | ||
Vessel of VinktarVessel of Vinktar Topaz FlaskLasts 5.00 Seconds Consumes (36-40) of 50 Charges on use +50% to Lightning Resistance 20% less Lightning Damage takenRequires Level 68(80-100)% increased Charges used Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken You are Shocked during Flask effect, causing 50% increased Damage taken 20% of Lightning Damage Leeched as Life during Flask effect <One of the five modifiers>The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 68 | (80-100)% increased Charges used Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken You are Shocked during Flask effect, causing 50% increased Damage taken 20% of Lightning Damage Leeched as Life during Flask effect
| ||
Cherrubim's MaleficenceCherrubim's Maleficence Triumphant LamellarQuality: +20% Armour: (1064-1216) Evasion: (1335-1526) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(50-80)% increased Chaos Damage (160-200)% increased Armour and Evasion +(70-100) to maximum Life 100% increased total Recovery per second from Life Leech"The Consort of Chaos descended, swiftly, brutally, artfully, she consumed the living, leaving naught behind but a Rosemarie bloom, to celebrate the massacre." - Blass, explorer, hunter, adventurer | 69 | (50-80)% increased Chaos Damage (160-200)% increased Armour and Evasion +(70-100) to maximum Life 100% increased total Recovery per second from Life Leech | ||
Crown of EyesCrown of Eyes Hubris CircletQuality: +20% Energy Shield: (182-205)Requires Level 69, 154 Int+(300-350) to Accuracy Rating (120-150)% increased Energy Shield -30% to Fire Resistance (0.4-0.8)% of Attack Damage Leeched as Life (0.2-0.4)% of Attack Damage Leeched as Mana Increases and Reductions to Spell Damage also apply to Attacks at 150% of their valueTurning, gazing, blinking, behold the eyes of void. Burning, razing, drinking, your mind is destroyed. | 69 | +(300-350) to Accuracy Rating (120-150)% increased Energy Shield -30% to Fire Resistance (0.4-0.8)% of Attack Damage Leeched as Life (0.2-0.4)% of Attack Damage Leeched as Mana Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value | ||
United in DreamUnited in Dream CutlassOne Handed Sword Quality: +20% Physical Damage: 15.6-63.6 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 11Requires Level 69, 55 Str, 79 Dex40% increased Global Accuracy RatingGrants Level 15 Envy Skill Minions deal (60-80)% increased Damage Minions have +29% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned EnemiesThey grow fat and ripe in slumber. To be fed upon when he wakes. | 69 | 40% increased Global Accuracy RatingGrants Level 15 Envy Skill Minions deal (60-80)% increased Damage Minions have +29% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies | ||
Incandescent HeartIncandescent Heart Saintly ChainmailQuality: +20% Armour: (1363-1443) Energy Shield: (309-327) Movement Speed: -5%Requires Level 70, 99 Str, 115 Int(220-240)% increased Armour and Energy Shield +(80-90) to maximum Life (0.8-1)% of Attack Damage Leeched as Life Gain (10-20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage from Hits taken as Chaos Damage (20-30)% increased Light Radius Light Radius is based on Energy Shield instead of LifeOnly light may banish the shadows from this land And the black lies wrapped around your heart | 70 | (220-240)% increased Armour and Energy Shield +(80-90) to maximum Life (0.8-1)% of Attack Damage Leeched as Life Gain (10-20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage from Hits taken as Chaos Damage (20-30)% increased Light Radius Light Radius is based on Energy Shield instead of Life | ||
RiveRive Terror ClawClaw Quality: +20% Physical Damage: (77.4-106) to (217.8-272) Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 11Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as Life(60-80)% increased Physical Damage Adds (25-35) to (50-65) Physical Damage 25% chance to cause Bleeding on Hit 2% increased Physical Damage Over Time per 10 Dexterity 1% increased Bleeding Duration per 12 Intelligence 30% Chance to cause Bleeding Enemies to Flee on hitTerror doesn't make you jump. Terror makes you run. | 70 | 2% of Physical Attack Damage Leeched as Life(60-80)% increased Physical Damage Adds (25-35) to (50-65) Physical Damage 25% chance to cause Bleeding on Hit 2% increased Physical Damage Over Time per 10 Dexterity 1% increased Bleeding Duration per 12 Intelligence 30% Chance to cause Bleeding Enemies to Flee on hit | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
| ||
The ScourgeThe Scourge Terror ClawClaw Quality: +20% Physical Damage: (63.6-81.6) to (205.2-235.2) Critical Strike Chance: 6.30% Attacks per Second: (1.65-1.72) Weapon Range: 11Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage (10-15)% increased Attack Speed Minions have (10-15)% increased Attack Speed Increases and Reductions to Minion Damage also affect you at 150% of their value Minions deal 70% increased Damage if you've Hit RecentlyWith increasing mastery over death comes an increasing desire for it. | 70 | 2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage (10-15)% increased Attack Speed Minions have (10-15)% increased Attack Speed Increases and Reductions to Minion Damage also affect you at 150% of their value Minions deal 70% increased Damage if you've Hit Recently | ||
Doryani's CatalystDoryani's Catalyst Vaal SceptreSceptre Quality: +20% Physical Damage: (122.4-146.4) to (204-276) Critical Strike Chance: 6.00% Attacks per Second: (1.55-1.61) Weapon Range: 11Requires Level 75, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 20 Elemental Proliferation Adds (65-85) to (100-160) Physical Damage (11-15)% increased Attack Speed (6-10)% increased Cast Speed (30-40)% increased Global Critical Strike Chance 0.2% of Elemental Damage Leeched as Life (80-100)% increased Elemental DamageThe result of the catalytic reaction would be either immortality for all, or death for all. It was a risk Doryani was willing to take. | 75 | 32% increased Elemental DamageSocketed Gems are Supported by Level 20 Elemental Proliferation Adds (65-85) to (100-160) Physical Damage (11-15)% increased Attack Speed (6-10)% increased Cast Speed (30-40)% increased Global Critical Strike Chance 0.2% of Elemental Damage Leeched as Life (80-100)% increased Elemental Damage | ||
GloomfangGloomfang Blue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate0.5% of Chaos Damage Leeched as Life Lose (15-10) Life for each Enemy hit by your Spells Lose (25-20) Life for each Enemy hit by your Attacks Skills Chain +1 times (30-40)% increased Projectile Speed Projectiles that have Chained gain (20-35)% of Non-Chaos Damage as extra Chaos DamageDarkness never stops feeding. | 77 | (48-56)% increased Mana Regeneration Rate0.5% of Chaos Damage Leeched as Life Lose (15-10) Life for each Enemy hit by your Spells Lose (25-20) Life for each Enemy hit by your Attacks Skills Chain +1 times (30-40)% increased Projectile Speed Projectiles that have Chained gain (20-35)% of Non-Chaos Damage as extra Chaos Damage | ||
AuxiumAuxium Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield +(45-55) to maximum Mana Chill Effect and Freeze Duration on you are based on 100% of Energy Shield (20-25)% increased Elemental Damage with Attack Skills per Power Charge 0.2% of Attack Damage Leeched as Mana per Power ChargeAs long as the soul is unfettered, so is the body. | 79 | +(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield +(45-55) to maximum Mana Chill Effect and Freeze Duration on you are based on 100% of Energy Shield (20-25)% increased Elemental Damage with Attack Skills per Power Charge 0.2% of Attack Damage Leeched as Mana per Power Charge |
Other items[]
- Elder amulets can have +(3–5)% of maximum Life per second to maximum Life Leech rate.
- Elder amulets can have (0.3–0.5)% of Physical Damage Leeched as Life.
- Elder amulets can have (0.3–0.5)% of Fire Damage Leeched as Life.
- Shaper amulets can have (0.3–0.5)% of Cold Damage Leeched as Life.
- Shaper amulets can have (0.3–0.5)% of Lightning Damage Leeched as Life.
- Shaper boots can have Socketed Gems are supported by Level 15 Life Leech.
- Shaper gloves can have Socketed Gems are supported by Level 15 Mana Leech.
- Essence of GreedDeafening Essence of GreedStack Size: 9
Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: (1.1-1.3)% of Physical Attack Damage Leeched as Life
Body Armour: +(120-126) to maximum Life
Helmet: +(100-106) to maximum Life
Shield: +(110-116) to maximum Life
Other Armour: +(90-96) to maximum Life
Quiver: (1.1-1.3)% of Physical Attack Damage Leeched as Life
Belt: (32-35)% increased Flask Life Recovery rate
Other Jewellery: Regenerate (30-40) Life per secondRight click this item then left click a normal or rare item to apply it.
Shift click to unstack. grants (0.5-1.3)% of Physical Attack Damage Leeched as Life to weapons or quivers. - Essence of EnvyDeafening Essence of EnvyStack Size: 9
Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
One Handed Weapon: Adds (53-79) to (101-131) Chaos Damage
Two Handed Weapon: Adds (89-131) to (181-229) Chaos Damage
Quiver: Adds (11-13) to (19-23) Chaos Damage to Attacks
Armour: +(31-35)% to Chaos Resistance
Belt: +(31-35)% to Chaos Resistance
Other Jewellery: (31-34)% increased Chaos DamageRight click this item then left click a normal or rare item to apply it.
Shift click to unstack. grants (0.2-1)% of Physical Attack Damage Leeched as Mana to weapons or quivers. - Essence of DeliriumEssence of DeliriumStack Size: 9
Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds
Gloves: Socketed Gems deal 30% more Damage over Time
Boots: Cannot be Poisoned
Body Armour: 25% reduced Chaos Damage taken over time
Helmet: +2 to Level of Socketed Aura Gems
Shield: +15% Chance to Block Spell Damage while on Low Life
Quiver: 25% increased Effect of your Marks
Amulet: +10% to Damage over Time Multiplier
Ring: Hexes you inflict have +5 to maximum Doom
Belt: +50% to Chaos Resistance during any Flask EffectRight click this item then left click a normal or rare item to apply it.
Shift click to unstack. grants 0.5% of Chaos Damage Leeched as Life to amulets.
Passive skills[]
There are passive skills that grant passive leech or bonuses to leech.
Life leech[]
Attack Damage Leeched as Life[]
These passive skills grant passive life leech when dealing any damage with a weapon.
Name | Stats |
---|---|
Claw Damage and Leech | Claw Attacks deal 12% increased Damage with Hits and Ailments 0.4% of Attack Damage Leeched as Life 20% increased total Recovery per second from Life Leech [1] [2] |
Dagger Damage and Leech | Dagger Attacks deal 12% increased Damage with Hits and Ailments 0.3% of Attack Damage Leeched as Life 20% increased total Recovery per second from Life Leech [1] [2] |
Life and Mana Leech | 0.4% of Attack Damage Leeched as Mana 0.4% of Attack Damage Leeched as Life [1] |
Life Leech | 40% increased Recovery per second from Life Leech 0.4% of Attack Damage Leeched as Life [1] |
Blood Drinker | 8% increased maximum Life 0.4% of Attack Damage Leeched as Life [1] |
Soul Raker | Claw Attacks deal 20% increased Damage with Hits and Ailments 1.2% of Attack Damage Leeched as Life 0.8% of Attack Damage Leeched as Mana 50% increased Recovery per second from Life Leech [1] |
Stabbing Thirst | Dagger Attacks deal 24% increased Damage with Hits and Ailments 0.5% of Attack Damage Leeched as Life 0.5% of Attack Damage Leeched as Mana 6% increased Attack Speed with Daggers [1] |
Vitality Void | 60% increased Recovery per second from Life Leech 0.8% of Attack Damage Leeched as Life 15% increased Maximum total Life Recovery per second from Leech [1] |
Physical Attack Damage Leeched as Life[]
Name | Stats |
---|---|
Life Leech | 0.6% of Physical Attack Damage Leeched as Life [1] 0.4% of Physical Attack Damage Leeched as Life 5% increased Maximum total Life Recovery per second from Leech [2] 50% increased Recovery per second from Life Leech 0.6% of Physical Attack Damage Leeched as Life [3] |
Life Leech and Attack Speed | 0.4% of Physical Attack Damage Leeched as Life 3% increased Attack Speed [1] |
One Handed Melee Damage and Life Leech | 12% increased Physical Damage with One Handed Melee Weapons 0.4% of Physical Attack Damage Leeched as Life 40% increased total Recovery per second from Life Leech Attacks with One Handed Melee Weapons deal 12% increased Damage with Ailments [1] 12% increased Physical Damage with One Handed Melee Weapons 0.4% of Physical Attack Damage Leeched as Life Attacks with One Handed Melee Weapons deal 12% increased Damage with Ailments [2] |
Two Handed Melee Damage and Leech | 12% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments 0.8% of Physical Attack Damage Leeched as Life [1] 12% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments 0.4% of Physical Attack Damage Leeched as Life [2] |
Gladiator's Perseverance | 20% increased Physical Damage with One Handed Melee Weapons 0.6% of Physical Attack Damage Leeched as Life 10% increased Maximum total Recovery per second from Life Leech 30% increased Attack Damage while Leeching Attacks with One Handed Melee Weapons deal 20% increased Damage with Ailments [1] |
Hematophagy | 100% increased Recovery per second from Life Leech 1% of Physical Attack Damage Leeched as Life 30% increased Damage while Leeching 15% increased Maximum total Life Recovery per second from Leech [1] |
Lust for Carnage | 1.2% of Physical Attack Damage Leeched as Life 60% increased Recovery per second from Life Leech 12% increased Attack Speed [1] |
Increased Life Leeched per second[]
These passive skills increase the rate of life gained while leeching.
Name | Stats |
---|---|
Claw Damage and Leech | Claw Attacks deal 12% increased Damage with Hits and Ailments 0.4% of Attack Damage Leeched as Life 20% increased total Recovery per second from Life Leech [1] [2] |
Dagger Damage and Leech | Dagger Attacks deal 12% increased Damage with Hits and Ailments 0.3% of Attack Damage Leeched as Life 20% increased total Recovery per second from Life Leech [1] [2] |
Life Leech | 40% increased Recovery per second from Life Leech 0.4% of Attack Damage Leeched as Life [1] 50% increased Recovery per second from Life Leech 0.6% of Physical Attack Damage Leeched as Life [2] 0.6% of Physical Attack Damage Leeched as Life [3] 30% increased Recovery per second from Life Leech 10% increased Maximum total Life Recovery per second from Leech [4] 0.4% of Physical Attack Damage Leeched as Life 5% increased Maximum total Life Recovery per second from Leech [5] |
Life Leech Speed and Attack Speed | 40% increased Recovery per second from Life Leech 3% increased Attack Speed [1] |
One Handed Melee Damage and Life Leech | 12% increased Physical Damage with One Handed Melee Weapons 0.4% of Physical Attack Damage Leeched as Life 40% increased total Recovery per second from Life Leech Attacks with One Handed Melee Weapons deal 12% increased Damage with Ailments [1] |
Two Handed Melee Damage and Life Leech Speed | 12% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments 60% increased Recovery per second from Life Leech [1] [2] |
Hematophagy | 100% increased Recovery per second from Life Leech 1% of Physical Attack Damage Leeched as Life 30% increased Damage while Leeching 15% increased Maximum total Life Recovery per second from Leech [1] |
Lust for Carnage | 1.2% of Physical Attack Damage Leeched as Life 60% increased Recovery per second from Life Leech 12% increased Attack Speed [1] |
Martial Experience | 30% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments 100% increased Recovery per second from Life Leech Overwhelm 12% Physical Damage Reduction [1] |
Soul Raker | Claw Attacks deal 20% increased Damage with Hits and Ailments 1.2% of Attack Damage Leeched as Life 0.8% of Attack Damage Leeched as Mana 50% increased Recovery per second from Life Leech [1] |
Vitality Void | 60% increased Recovery per second from Life Leech 0.8% of Attack Damage Leeched as Life 15% increased Maximum total Life Recovery per second from Leech [1] |
Increase to Maximum Life Leech rate[]
These passive skills increase the maximum life leech rate.
Name | Stats |
---|---|
Life Leech | 0.4% of Physical Attack Damage Leeched as Life 5% increased Maximum total Life Recovery per second from Leech [1] 30% increased Recovery per second from Life Leech 10% increased Maximum total Life Recovery per second from Leech [2] |
Gladiator's Perseverance | 20% increased Physical Damage with One Handed Melee Weapons 0.6% of Physical Attack Damage Leeched as Life 10% increased Maximum total Recovery per second from Life Leech 30% increased Attack Damage while Leeching Attacks with One Handed Melee Weapons deal 20% increased Damage with Ailments [1] |
Hematophagy | 100% increased Recovery per second from Life Leech 1% of Physical Attack Damage Leeched as Life 30% increased Damage while Leeching 15% increased Maximum total Life Recovery per second from Leech [1] |
Vitality Void | 60% increased Recovery per second from Life Leech 0.8% of Attack Damage Leeched as Life 15% increased Maximum total Life Recovery per second from Leech [1] |
Minion Life Leech[]
These passive skills grant life leech for minions.
Name | Stats |
---|---|
Minion Damage and Life Leech | Minions deal 10% increased Damage Minions Leech 0.2% of Damage as Life [1] |
Minion Life Leech | Minions Leech 0.6% of Damage as Life [1] |
Other[]
Name | Stats |
---|---|
Bloodless | Enemies Cannot Leech Life From you 8% increased maximum Life [1] |
Keystones[]
These keystone passives change the way Life Leech works, but do not directly enhance Life Leech. These effects do not apply to Mana Leech.
Name | Stats |
---|---|
Eternal Youth | 50% less Life Regeneration Rate 50% less maximum Total Recovery per Second from Life Leech Energy Shield Recharge instead applies to Life [1] |
Vaal Pact | Total Recovery per second from Life Leech is doubled Maximum total Life Recovery per second from Leech is doubled Life Regeneration has no effect [1] |
Ascendancy passives[]
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Slayer | Life Leech effects are not removed at Full Life Culling Strike 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage [1] |
Berserker | Physical Damage, Life Leeched per Second | 10% increased Physical Damage 30% increased Recovery per second from Life Leech [1] |
Chieftain | Hinekora, Death's Fury | 1% of Fire Damage Leeched as Life 10% increased Strength Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit [1] |
Hierophant | Illuminated Devotion | 30% increased Area of Effect while you have Arcane Surge 50% reduced Effect of non-Damaging Ailments on You while you have Arcane Surge 0.5% of Spell Damage Leeched as Life while you have Arcane Surge [1] |
Slayer | Attack Damage, Life Leech | 10% increased Attack Damage 0.4% of Attack Damage Leeched as Life [1] [2] |
Slayer | Brutal Fervour | 100% increased Maximum Recovery per Life Leech Life Leech effects are not removed at Full Life 10% reduced Damage taken while Leeching [1] |
Slayer | Endless Hunger | 20% of Overkill Damage is Leeched as Life 20% increased Attack Speed while Leeching Cannot be Stunned while Leeching You are Unaffected by Bleeding while Leeching [1] |
Mana leech[]
Attack Damage Leeched as Mana[]
These passive skills grant passive mana leech when dealing any damage with a weapon.
Name | Stats |
---|---|
Life and Mana Leech | 0.4% of Attack Damage Leeched as Mana 0.4% of Attack Damage Leeched as Life [1] |
Mana Leech | 40% increased total Recovery per second from Mana Leech 0.4% of Attack Damage Leeched as Mana [1] 0.4% of Attack Damage Leeched as Mana [2] |
Essence Sap | 50% increased total Recovery per second from Mana Leech 0.6% of Attack Damage Leeched as Mana 25% increased Maximum total Mana Recovery per second from Leech +2 Mana gained for each Enemy hit by your Attacks [1] |
Mind Drinker | 0.4% of Attack Damage Leeched as Mana 18% increased maximum Mana Recover 2% of Mana on Kill [1] |
Soul Raker | Claw Attacks deal 20% increased Damage with Hits and Ailments 1.2% of Attack Damage Leeched as Life 0.8% of Attack Damage Leeched as Mana 50% increased Recovery per second from Life Leech [1] |
Spirit Void | 60% increased total Recovery per second from Mana Leech 0.8% of Attack Damage Leeched as Mana 25% increased Maximum total Mana Recovery per second from Leech [1] |
Stabbing Thirst | Dagger Attacks deal 24% increased Damage with Hits and Ailments 0.5% of Attack Damage Leeched as Life 0.5% of Attack Damage Leeched as Mana 6% increased Attack Speed with Daggers [1] |
Thrill Seeker | +10 Mana gained on Kill 15% increased maximum Mana 0.4% of Attack Damage Leeched as Mana [1] |
Increased Mana Leeched per second[]
These passive skills increase the rate of mana gained while leeching. No results found for the given query.
Increase to Maximum Mana Leech rate[]
These passive skills increase the maximum mana leech rate.
Name | Stats |
---|---|
Mana Leech | 40% increased total Recovery per second from Mana Leech 0.4% of Attack Damage Leeched as Mana [1] 50% increased total Recovery per second from Mana Leech +2 Mana gained for each Enemy hit by your Attacks [2] |
Essence Sap | 50% increased total Recovery per second from Mana Leech 0.6% of Attack Damage Leeched as Mana 25% increased Maximum total Mana Recovery per second from Leech +2 Mana gained for each Enemy hit by your Attacks [1] |
Spirit Void | 60% increased total Recovery per second from Mana Leech 0.8% of Attack Damage Leeched as Mana 25% increased Maximum total Mana Recovery per second from Leech [1] |
Other[]
Name | Stats |
---|---|
Essence Sap | 50% increased total Recovery per second from Mana Leech 0.6% of Attack Damage Leeched as Mana 25% increased Maximum total Mana Recovery per second from Leech +2 Mana gained for each Enemy hit by your Attacks [1] |
Spirit Void | 60% increased total Recovery per second from Mana Leech 0.8% of Attack Damage Leeched as Mana 25% increased Maximum total Mana Recovery per second from Leech [1] |
Ascendancy passives[]
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Berserker | Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds Cannot be Stunned while you have at least 25 Rage 15% more Damage 5% increased Damage taken 2% of Attack Damage Leeched as Life and Mana if you've Killed Recently [1] |
Energy shield leech[]
Name | Stats |
---|---|
Energy Shield Leech | 0.4% of Spell Damage Leeched as Energy Shield [1] 10% increased total Recovery per second from Energy Shield Leech 0.2% of Spell Damage Leeched as Energy Shield [2] 0.3% of Spell Damage Leeched as Energy Shield [5] [6] |
Increased Energy Shield Leeched | 30% increased total Recovery per second from Energy Shield Leech [1] [2] |
Ethereal Feast | 0.6% of Spell Damage Leeched as Energy Shield 30% increased Maximum total Recovery per second from Energy Shield Leech 6% increased Attack and Cast Speed while Leeching Energy Shield [1] |
Heart of Flame | 25% increased Fire Damage Damage Penetrates 6% Fire Resistance 0.2% of Fire Damage Leeched as Energy Shield [1] |
Heart of Ice | 25% increased Cold Damage Damage Penetrates 6% Cold Resistance 0.2% of Cold Damage Leeched as Energy Shield [1] |
Heart of Thunder | 25% increased Lightning Damage Damage Penetrates 6% Lightning Resistance 0.2% of Lightning Damage Leeched as Energy Shield [1] |
Light Eater | 0.8% of Spell Damage Leeched as Energy Shield 20% increased Maximum total Recovery per second from Energy Shield Leech 24% increased Damage while on Full Energy Shield [1] |
Soul Thief | 12% increased maximum Energy Shield 18% increased Evasion Rating 0.3% of Spell Damage Leeched as Energy Shield [1] |
Version history[]
Version | Changes |
---|---|
3.5.0 |
|
2.0.0 |
|
References[]
- ↑ GGG_Mark (August 6, 2013). "Evasion and Damage Reflection questions". Path of Exile forum. Retrieved November 17, 2015.
- ↑ GGG_Mark (July 1, 2013). "Explosive Arrow". Path of Exile forum. Retrieved September 27, 2016.
- ↑ Bex_GGG (Mar 4, 2019). "Balance in Path of Exile: Synthesis". Path of Exile forum. Retrieved September 15, 2019.
- ↑ GGG_Neon (May 18, 2015). "Upcoming changes to Leech Thread". Path of Exile Forum. Retrieved July 20, 2015.
- ↑ 5.0 5.1 GGG_Mark (June 20, 2015). "Vitality Void: Leech Cluster Thread". Path of Exile subreddit. Retrieved July 20, 2015.
- ↑ GGG_Mark (October 1, 2015). "Life leech (wiki)". Path of Exile forum. Retrieved October 12, 2015.