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{{Query atlas maps
 
{{Query atlas maps
 
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==Version history==
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{{Version history table header}}
  +
{{Version history table row|3.14.0}}
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* Atlas passive skill tree changes:
  +
**Small Harvest Chance nodes now grant +3% chance for Areas to contain The Sacred Grove (previously +2%).
  +
**Bumper Crop no longer causes Harvests in Areas to have Doubled bonuses to Item Quantity and Rarity.
  +
**Heart of the Grove no longer grants 100% increased chance for Areas to contain the Heart of the Grove. It now causes Harvest Bosses in Areas to always drop a Sacred Blossom.
  +
**Seance now Possesses 5 Rare Monsters (previously 20).
  +
**Packed with Energy now grants +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in Areas.
  +
{{Version history table row|3.13.0}}
  +
* Added [[Atlas passive skill]] tree to this region.
  +
{{Version history table row|2.4.0}}
  +
* Introduced to the game.
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|}
 
{{Navbox Atlas of Worlds}}
 
{{Navbox Atlas of Worlds}}
 
[[Category:Atlas regions]]
 
[[Category:Atlas regions]]

Revision as of 06:18, 14 April 2021

Lex Proxima icon Lex Proxima is a Atlas region located in the inner top right of the Atlas of Worlds.

Atlas passive skills

Lex Proxima

Lex Proxima Full Tree

The Lex Proxima Atlas Passive Skill Tree allows players to increase specific types of drops, enemies, and map events within this region. Players can allocate ten points in this region, earned by completing The Maven's challenges, and skill tree allocations can be refunded with an Orb of Unmaking inventory iconOrb of UnmakingOrb of UnmakingStack Size: 40Grants an atlas passive skill refund pointRight click on this item to use it.
Shift click to unstack.
Orb of Unmaking inventory icon
.

Harvest Skilltree 1:

  1. Bountiful Harvest: Harvest Monsters in Areas grant 200% increased Experience. Harvested Plants in Areas have 50% chance to spawn an additional Monster

Harvest Skilltree 2:

  1. Bumper Crop: Harvests in Areas have doubled bonuses to Item Quantity and Rarity. The Sacred Grove in Areas contains an additional Harvest
  2. Heart of the Grove: The Sacred Grove in Areas has 100% increased chance to contain the Heart of the Grove. Harvests in Areas have 10% chance for the unchosen crop to not wilt

Breach Skilltree 1:

  1. Invading Force: Breaches in Areas have 30% increased Area of Effect. Breaches in Areas have 30% increased Monster density. Breach Monsters in Areas grant 50% increased Experience

Breach Skilltree 2:

  1. Gatekeepers: Breaches in Areas have 100% increased chance to contain a boss. Breach Bosses in Areas drop double Breach Splinters. Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone
  2. Within Their Grasp: Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone. Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged. Breachstones dropped by Breach Bosses in Areas have a 3% to be Enriched. Breachstones dropped by Breach Bosses in Areas have a 1% chance to be Pure

Delve Skilltree:

  1. Rich Veins: Voltaxic Sulphite Veins and Chests in Areas have 10% chance to contain double Sulphite. Voltaxic Sulphite Veins and Chests in Areas contain 20% increased Sulphite
  2. Sulphite Infusion: White Tier Maps grant 200 additional Voltaxic Sulphite on Completion. Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion. Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion
  3. Packed with Energy: 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas. 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas.

Torment Skilltree:

  1. Seance: Up to 20 Rare Monsters in Areas are possessed and their Minions are Touched

Atlas base item types

The following base item types can be found in this region:

Atlas RegionWhite maps (T1-T5)Yellow maps (T6-T10)Red maps (T11+)
Lex ProximaTwo-Toned Boots (Fire and Cold Resistance) inventory iconTwo-Toned Boots (Fire and Cold Resistance)Two-Toned BootsArmour: 126
Evasion: 126
Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances
Two-Toned Boots (Fire and Cold Resistance) inventory icon

Two-Toned Boots (Fire and Lightning Resistance) inventory iconTwo-Toned Boots (Fire and Lightning Resistance)Two-Toned BootsArmour: 126
Energy Shield: 24
Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances
Two-Toned Boots (Fire and Lightning Resistance) inventory icon
Two-Toned Boots (Fire and Cold Resistance) inventory iconTwo-Toned Boots (Fire and Cold Resistance)Two-Toned BootsArmour: 126
Evasion: 126
Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances
Two-Toned Boots (Fire and Cold Resistance) inventory icon

Two-Toned Boots (Fire and Lightning Resistance) inventory iconTwo-Toned Boots (Fire and Lightning Resistance)Two-Toned BootsArmour: 126
Energy Shield: 24
Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances
Two-Toned Boots (Fire and Lightning Resistance) inventory icon

Vermillion Ring inventory iconVermillion RingVermillion RingRequires Level 80(5-7)% increased maximum LifeVermillion Ring inventory icon
Two-Toned Boots (Fire and Cold Resistance) inventory iconTwo-Toned Boots (Fire and Cold Resistance)Two-Toned BootsArmour: 126
Evasion: 126
Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances
Two-Toned Boots (Fire and Cold Resistance) inventory icon

Two-Toned Boots (Fire and Lightning Resistance) inventory iconTwo-Toned Boots (Fire and Lightning Resistance)Two-Toned BootsArmour: 126
Energy Shield: 24
Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances
Two-Toned Boots (Fire and Lightning Resistance) inventory icon

Vermillion Ring inventory iconVermillion RingVermillion RingRequires Level 80(5-7)% increased maximum LifeVermillion Ring inventory icon

Maps located within this region

ItemMap
Tier
Atlas map tier
based on region
Atlas map level
based on region
Peninsula Map (Ritual) inventory iconPeninsula MapPeninsula MapMap Level: 69
Map Tier: 2
Guild Character: *
The farmer no longer plows
or sows. Only the flattened
soil remains.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Peninsula Map (Ritual) inventory icon
225911146972767881
Volcano Map (Ritual) inventory iconVolcano MapVolcano MapMap Level: 69
Map Tier: 2
Guild Character: i
Tremble in the might
of the flames.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Volcano Map (Ritual) inventory icon
226911146973767881
Spider Forest Map (Ritual) inventory iconSpider Forest MapSpider Forest MapMap Level: 69
Map Tier: 2
Guild Character: Ã
Each branch, each leaf,
an extension of a web
that spans sanity.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Spider Forest Map (Ritual) inventory icon
226911146973767881
Overgrown Ruin Map (Ritual) inventory iconOvergrown Ruin MapOvergrown Ruin MapMap Level: 70
Map Tier: 3
Guild Character: ]
Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Overgrown Ruin Map (Ritual) inventory icon
3371011147074777881
Geode Map (Ritual) inventory iconGeode MapGeode MapMap Level: 70
Map Tier: 3
Guild Character: "
Many hands may
move a mountain.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Geode Map (Ritual) inventory icon
3371012147074777981
Courtyard Map (Ritual) inventory iconCourtyard MapCourtyard MapMap Level: 70
Map Tier: 3
Guild Character: 4
An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Courtyard Map (Ritual) inventory icon
3371011147074777881
Phantasmagoria Map (Ritual) inventory iconPhantasmagoria MapPhantasmagoria MapMap Level: 77
Map Tier: 10
Guild Character: o
Every movement is watched, recorded, remembered.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Phantasmagoria Map (Ritual) inventory icon
10101214777981
Cursed Crypt Map (Ritual) inventory iconCursed Crypt MapCursed Crypt MapMap Level: 80
Map Tier: 13
Guild Character: }
Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Cursed Crypt Map (Ritual) inventory icon
1313168083
Park Map (Ritual) inventory iconPark MapPark MapMap Level: 80
Map Tier: 13
Guild Character: ÷
A brief respite in a sea of obligation and uncertainty.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Park Map (Ritual) inventory icon
1313168083
Lava Lake Map (Ritual) inventory iconLava Lake MapLava Lake MapMap Level: 82
Map Tier: 15
Guild Character: µ
At the heart of a peaceful, secluded valley, an island of burning, consuming fury.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Lava Lake Map (Ritual) inventory icon
151582
Vaal Temple Map (Ritual) inventory iconVaal Temple MapVaal Temple MapMap Level: 83
Map Tier: 16
Guild Character: >
Voices. Visions. Violence. They will haunt these grounds for all of eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Vaal Temple Map (Ritual) inventory icon
161683

Version history

Version Changes
3.14.0
  • Atlas passive skill tree changes:
    • Small Harvest Chance nodes now grant +3% chance for Areas to contain The Sacred Grove (previously +2%).
    • Bumper Crop no longer causes Harvests in Areas to have Doubled bonuses to Item Quantity and Rarity.
    • Heart of the Grove no longer grants 100% increased chance for Areas to contain the Heart of the Grove. It now causes Harvest Bosses in Areas to always drop a Sacred Blossom.
    • Seance now Possesses 5 Rare Monsters (previously 20).
    • Packed with Energy now grants +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in Areas.
3.13.0
2.4.0
  • Introduced to the game.