Life is a basic passive skill. Most variants grant increased maximum life. One variant grants additional base maximum life.
- The Templar, Marauder, and Duelist starting areas have been reworked significantly.
- Added another life passive to the Thick Skin cluster, but reduced life bonuses by 1%, taking the total life on the cluster from 20% up to 22%.
- Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.
- Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.