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Cost: 6 Mana
Attack Damage: (135-180)% of base
Effectiveness of Added Damage: (135-180)%Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage
1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles1% of Physical Damage Converted to Lightning DamageDeals (135-180)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Fires (4-7) additional Projectiles
(1-9) to (13-179) Added Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Acquisition
Area level: 12Vendor Prices
|Normal||1x Orb of Transmutation|
1x Scroll FragmentMetadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemLightningStrike
Lightning Strike is a melee strike attack skill that converts physical damage to lightning damage. It has a secondary effect where it launches projectiles that deal damage based on the player character's weapon damage with each swing.
Skill functions and interactions
An attack with Lightning Strike consists of two parts:
- An initial melee hit with the gem tags Lightning, Attack, Melee, Strike
- A projectile attack with the gem tags Lightning, Attack, Projectile
When the melee attack is made, a number of lightning projectiles (five at level one, increasing with gem level) will shoot out in a ~85 degree arc, traveling in a straight line untill they strike an enemy. Unmodified projectiles will do 75% of full weapon damage, of which 50% of physical damage is converted to lightning damage (the bolts benefit from added damage, e.g. as from aura's), against any target struck. Linking a Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
Cost & Reservation Multiplier: 140%Requires Level 8Supports projectile skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast SpeedSupported Skills have 1% reduced Mana Cost
Supported Skills have 0.5% increased Projectile SpeedProjectiles Fired by Supported Skills have 1% increased Projectile spreadSupported Skills fire 2 additional Projectiles
Supported Skills deal (15-6)% less Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. or Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
Cost & Reservation Multiplier: 165%Requires Level 38Supports projectile skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast SpeedSupported Skills have 1% reduced Mana Cost
Supported Skills have 0.5% increased Projectile SpeedProjectiles Fired by Supported Skills have 1% increased Projectile spreadSupported Skills fire 4 additional Projectiles
Supported Skills deal (35-26)% less Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. support gem will multiplicatively reduce the damage of each projectile and spread further projectiles out within the 85 degree arc.
Cannot Miss: This applies only to the projectiles launched after you initiated the strike. Swinging in enemies' general direction will result in projectiles with a hit/miss chance equal to that of the skill itself. Projectiles that miss will be dissipated without doing damage.
Damage conversion: Like all converted damage, the lightning portion of Lightning Strike's damage will be modified by both lightning damage and physical damage increases. Furthermore, the damage done by the lightning bolts is considered projectile damage (instead of melee), therefore any Strength bonus does not apply.
It is important to note that despite the confusing wording of this skill, the projectile portion of this attack in no way scales off the melee portion of the attack - in essence, the Lightning Strike skill does two completely separate things simultaneously, a melee attack (which deals x% of the base damage, and of which 50% of the physical damage is converted to lightning damage), and a ranged attack (which shoots projectiles, which deal 75% of the attack damage of the attack each, and of which 50% of the physical damage is converted to lightning damage).
This means that increasing the melee portion of the hit through melee-exclusive means such as Melee Physical Damage SupportMelee Physical Damage SupportMelee, Physical, Support, Attack
Cost & Reservation Multiplier: 140%Requires Level 18Supports melee attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Melee Physical DamageSupported Skills have +0.1 to Melee Strike RangeSupported Skills Overwhelm 0.25% Physical Damage ReductionSupported Skills deal (30-49)% more Melee Physical Damage
Supported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee HitsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. will not actually increase the projectile damage; the projectile damage is not "converted melee damage", a common misconception. Do not be deceived by the tooltip DPS of this skill which will change if you apply a melee-exclusive modifier; the tooltip DPS only shows the DPS of the melee portion of the attack and things that modify that, but not the projectile part of the attack.
That said, passive points that grant Increased damage with one-handed melee weapons for example will in fact affect the projectile attack as well if one is using a one-handed weapon, since it is still an attack that is dealt with a melee weapon (though the damage you're dealing is not actually melee damage). However, Increased melee damage with one-handed weapons would only apply to the melee portion of the attack, as it increases melee damage.
Any flat elemental damage gains from gear, auras, weapons or any other source will apply to both the projectile and the melee portion of the attack.
- Dual Wielding: Dual wielding attacks with Lightning Strike will alternate the weapon being swung.
- Life on Hit: The stated amount of life on hit will be restored for the initial hit and each time a projectile strikes an enemy.
- Piercing Projectiles: Lightning Strike projectiles which pierce an enemy and strike another will do the usual projectile damage to all enemies struck.
- Iron Grip: Taking iron grip will apply Strength damage bonus to projectile portion of attack. Without iron grip only the melee portion of attack receives damage bonus from Strength.
- Reflect: Reflected attack damage (whether physical or elemental) can be evaded, blocked and dodged.
- Chain: Projectiles can chain (for example if linked with Chain SupportChain SupportSupport, Chaining, Projectile
Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile skills, and any other skills that chain.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Projectile SpeedSupported Skills have 1% increased Chaining rangeProjectiles Fired by Supported Skills have 4% chance not to Pierce EnemiesSupported Skills Chain +2 times
Supported Skills deal (30-11)% less Damage with HitsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.), however they won't chain if they pierce.
- The modifier x% of Physical Damage added as from things like Hatred and Added Fire Damage is based on physical damage before conversions. So it will be based on the full base damage, not just the 50% physical part. This applies to both - melee damage and projectile damage.
- Ancestral Call Support: If there are additional targets within range, Ancestral Call will target and attempt to strike additional enemies; these strikes will release projectiles in the direction of the target struck. Without additional targets, Lightning Strike will not swing aside from the main strike and thus not produce extra projectiles. However, against single targets, you can benefit from additional strikes from Ancestral Call Support and other similar bonuses by attacking outside melee range. This will create two lightning strikes, one from Ancestral Call which hits the target, and one from your own attack which will fire projectiles that can also hit the target. Example: https://www.youtube.com/watch?v=PxiBvBzunj8
Gem level progression
|# Projectiles||Lightning Damage||Exp.||Total Exp.|
|1||12||21||14||135%||135%||4||1 to 13||0||0|
|2||15||25||17||137%||137.4%||4||1 to 16||15249||15249|
|3||19||30||21||140%||139.7%||4||1 to 20||41517||56766|
|4||23||35||24||142%||142.1%||4||1 to 25||81983||138749|
|5||27||41||28||144%||144.5%||4||2 to 31||147968||286717|
|6||31||46||32||147%||146.8%||5||2 to 37||250557||537274|
|7||35||51||36||149%||149.2%||5||2 to 45||405086||942360|
|8||38||55||38||152%||151.6%||5||3 to 51||447718||1390078|
|9||41||59||41||154%||153.9%||5||3 to 59||615318||2005396|
|10||44||63||44||156%||156.3%||5||3 to 66||834639||2840035|
|11||47||67||47||159%||158.7%||6||4 to 75||1570760||4410795|
|12||50||71||49||161%||161.1%||6||4 to 85||1633987||6044782|
|13||53||75||52||163%||163.4%||6||5 to 95||2151030||8195812|
|14||56||79||55||166%||165.8%||6||6 to 107||2812189||11008001|
|15||59||83||58||168%||168.2%||6||6 to 120||5099360||16107361|
|16||62||87||60||171%||170.5%||7||7 to 134||9400731||25508092|
|17||64||90||62||173%||172.9%||7||8 to 144||15273366||40781458|
|18||66||92||64||175%||175.3%||7||8 to 155||26286582||67068040|
|19||68||95||66||178%||177.6%||7||9 to 167||62890590||129958630|
|20||70||98||68||180%||180%||7||9 to 179||212046017||342004647|
|21||72||100||70||182%||182.4%||8||10 to 192||N/A||N/A|
|22||74||N/A||N/A||185%||184.7%||8||11 to 206||N/A||N/A|
|23||76||N/A||N/A||187%||187.1%||8||12 to 221||N/A||N/A|
|24||78||N/A||N/A||189%||189.5%||8||12 to 237||N/A||N/A|
|25||80||N/A||N/A||192%||191.8%||8||13 to 254||N/A||N/A|
|26||82||N/A||N/A||194%||194.2%||9||14 to 272||N/A||N/A|
|27||84||N/A||N/A||197%||196.6%||9||15 to 291||N/A||N/A|
|28||86||N/A||N/A||199%||198.9%||9||16 to 311||N/A||N/A|
|29||88||N/A||N/A||201%||201.3%||9||18 to 333||N/A||N/A|
|30||90||N/A||N/A||204%||203.7%||9||19 to 355||N/A||N/A|
|31||91||N/A||N/A||205%||204.9%||9||19 to 367||N/A||N/A|
|32||92||N/A||N/A||206%||206.1%||10||20 to 380||N/A||N/A|
|33||93||N/A||N/A||207%||207.2%||10||21 to 392||N/A||N/A|
|34||94||N/A||N/A||208%||208.4%||10||21 to 405||N/A||N/A|
|35||95||N/A||N/A||210%||209.6%||10||22 to 419||N/A||N/A|
|36||96||N/A||N/A||211%||210.8%||10||23 to 433||N/A||N/A|
|37||97||N/A||N/A||212%||212%||10||24 to 447||N/A||N/A|
|38||98||N/A||N/A||213%||213.2%||10||24 to 462||N/A||N/A|
|39||99||N/A||N/A||214%||214.3%||10||25 to 477||N/A||N/A|
|40||100||N/A||N/A||216%||215.5%||10||26 to 492||N/A||N/A|
This item can be acquired through the following upgrade paths or vendor recipes:
|8||Dying AnguishDying Anguish8Level 19 Gem|
Alternative Quality: +19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
|random level 19 gem with 19% alternative quality||Automatic|
|1||Gemcutter's IncubatorGemcutter's IncubatorAdds an incubated Quality Gem item to an equippable item|
Item drops after killing # monstersQuality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
|random superior gem||Automatic|
|6||The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."|
- Ezomyte Proverb
|random level 20 gem||Automatic|
|3||Gemcutter's PromiseGemcutter's Promise3Superior Gem|
Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
|random superior gem with 20% quality||Automatic|
|1||The VoidThe Void1Reach into the Void and claim your prize.||random divination card set exchange||Automatic|
This item is given as a quest reward for the following quests:
|The Siren's Cadence|
This item can be bought at the listed NPC vendors, after completing the following quests:
|The Siren's Cadence|
|A Fixture of Fate|
|Fallen from Grace|
Related helmet enchantments
The following helmet enchantments affect Lightning Strike.
|Enchantment Lightning Strike Additional Pierce 1||66||Lightning Strike pierces 2 additional Targets||helmet 100|
|Enchantment Lightning Strike Additional Pierce 2||75||Lightning Strike pierces 3 additional Targets||helmet 100|
|Enchantment Lightning Strike Damage 1||66||25% increased Lightning Strike Damage||helmet 100|
|Enchantment Lightning Strike Damage 2||75||40% increased Lightning Strike Damage||helmet 100|
|Enchantment Lightning Strike Num Of Additional Projectiles 1||66||Lightning Strike fires 2 additional Projectiles||helmet 100|
|Enchantment Lightning Strike Num Of Additional Projectiles 2||75||Lightning Strike fires 3 additional Projectiles||helmet 100|