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{{legacy variant table row|2.2.0|Knocks Back Enemies in an Area on Flask use <br> 75% chance to cause Enemies to Flee on use <br> {{c|mod|(70 to 100)% increased Charges used}} <br> {{c|mod|30% more Melee Physical Damage during effect}} <br> Adds Knockback during flask effect}}
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Revision as of 21:20, 21 June 2016

Lion's Roar
Granite Flask
Lasts 4.00 Seconds
Consumes 30 of 60 Charges on use
+3000 to Armour
Requires Level 27
Knocks Back Enemies in an Area on Flask use
75% chance to cause Enemies to Flee on use
(30 to 35)% more Melee Physical Damage during effect
Adds Knockback during Flask effect
A sprinkle of hunger, a spoonful of menace and three generous cups of Might.
Lion's Roar

Lion's Roar is a unique Granite Flask inventory iconGranite FlaskGranite FlaskLasts 4.00 Seconds
Consumes 30 of 60 Charges on use
+1500 to Armour
Requires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Granite Flask inventory icon
.

Vendor: 8Alteration Shard inventory iconAlteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration.
Shift click to unstack.
Alteration Shard inventory icon
and 11Alchemy Shard inventory iconAlchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Shift click to unstack.
Alchemy Shard inventory icon

Lion's Roar has a small chance of being sold by Zana, Master Cartographer for 5 Chaos Orbs.

Legacy variants

Lion's Roar has a legacy variant.

Version Discontinued Modifiers
2.2.0


Knocks Back Enemies in an Area on Flask use
75% chance to cause Enemies to Flee on use
(70 to 100)% increased Charges used
30% more Melee Physical Damage during effect
Adds Knockback during Flask effect

Divination Card

Version history

Version Changes
2.2.0
  • Lion's Roar no longer requires extra charges to use and can be used twice. It now also provides 30-35% more melee physical damage (instead of a fixed 30%).
2.0.0
  • Introduced to the game.