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+ | This is a list of [[unique item]]s that can be obtained in [[Descent: Champions]] race events. None of these items are available in the core game. |
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==Weapons== |
==Weapons== |
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− | These |
+ | These [[weapon]]s have no [[Character level|level]] or [[attribute]] requirements. They always come with three linked, white [[socket]]s. |
<onlyinclude>{{#ifeq:{{{section|weapons}}}|weapons|{{Item table |
<onlyinclude>{{#ifeq:{{{section|weapons}}}|weapons|{{Item table |
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==Armour== |
==Armour== |
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− | These |
+ | These [[Armour (equipment)|armour pieces]] have no [[Character level|level]] or [[attribute]] requirements. They always come with three linked, white [[socket]]s. |
<onlyinclude>{{#ifeq:{{{section|armour}}}|armour|{{Item table |
<onlyinclude>{{#ifeq:{{{section|armour}}}|armour|{{Item table |
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==Accessories== |
==Accessories== |
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+ | These [[Accessory|accessories]] have no [[Character level|level]] or [[attribute]] requirements. |
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<onlyinclude>{{#ifeq:{{{section|accessories}}}|accessories|{{Item table |
<onlyinclude>{{#ifeq:{{{section|accessories}}}|accessories|{{Item table |
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|q_where=items.flavour_text LIKE "%Into darkness, horror, madness...%" AND (items.class="Amulets" OR items.class="Rings" OR items.class="Quivers" OR items.class="Belts") |
|q_where=items.flavour_text LIKE "%Into darkness, horror, madness...%" AND (items.class="Amulets" OR items.class="Rings" OR items.class="Quivers" OR items.class="Belts") |
Latest revision as of 17:03, 16 May 2021
This is a list of unique items that can be obtained in Descent: Champions race events. None of these items are available in the core game.
Weapons[ | ]
These weapons have no level or attribute requirements. They always come with three linked, white sockets.
Item | Base Item | Damage | APS | Crit | pDPS | eDPS | DPS | Stats | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Fragment of EternityFragment of Eternity Glass ShankDagger Quality: +20% Physical Damage: 8.4-16.8 Critical Strike Chance: 12.00% Attacks per Second: 1.65 Weapon Range: 1030% increased Global Critical Strike ChanceAdds 1 to 4 Physical Damage 10% increased Attack Speed 100% increased Critical Strike Chance +45% to Global Critical Strike Multiplier 15% chance to gain a Power Charge on KillInto darkness, horror, madness... So goes the descent. | Glass Shank | 1 | 0 | 9 | 6 | 8.4-16.8 | 1.65 | 12.00% | 20.8 | N/A | 20.8 | 30% increased Global Critical Strike ChanceAdds 1 to 4 Physical Damage 10% increased Attack Speed 100% increased Critical Strike Chance +45% to Global Critical Strike Multiplier 15% chance to gain a Power Charge on Kill |
Splinter of the MoonSplinter of the Moon Driftwood WandWand Quality: +20% Physical Damage: 6-10.8 Critical Strike Chance: 7.00% Attacks per Second: 1.40 Weapon Range: 120(8-12)% increased Spell Damage20% increased Spell Damage 12% increased Cast Speed Regenerate 2 Mana per second 4% chance to Freeze, Shock and IgniteInto darkness, horror, madness... So goes the descent. | Driftwood Wand | 1 | 0 | 0 | 14 | 6-10.8 | 1.40 | 7.00% | 11.8 | N/A | 11.8 | (8-12)% increased Spell Damage20% increased Spell Damage 12% increased Cast Speed Regenerate 2 Mana per second 4% chance to Freeze, Shock and Ignite |
Vestige of DivinityVestige of Divinity Gnarled BranchStaff Quality: +20% Physical Damage: 13.2-27.6 Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 15+18% Chance to Block Attack Damage while wielding a Staff16% Chance to Block Attack Damage Adds 2 to 4 Physical Damage 15% increased Area of Effect Reflects 8 to 14 Physical Damage to Attackers on Block +2 to Weapon RangeInto darkness, horror, madness... So goes the descent. | Gnarled Branch | 1 | 12 | 0 | 12 | 13.2-27.6 | 1.30 | 6.00% | 26.5 | N/A | 26.5 | +18% Chance to Block Attack Damage while wielding a Staff16% Chance to Block Attack Damage Adds 2 to 4 Physical Damage 15% increased Area of Effect Reflects 8 to 14 Physical Damage to Attackers on Block +2 to Weapon Range |
Thunder of the DawnThunder of the Dawn Corroded BladeTwo Hand Sword Quality: +20% Physical Damage: 9.6-19.2 Elemental Damage: 1-9 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1340% increased Global Accuracy RatingAdds 1 to 9 Lightning Damage +40% to Lightning Resistance 9% chance to Shock 50% of Physical Damage from Hits taken as Lightning Damage When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby EnemyInto darkness, horror, madness... So goes the descent. | Corroded Blade | 1 | 11 | 11 | 0 | 9.6-19.2 1-9 | 1.45 | 5.00% | 20.9 | 7.2 | 28.1 | 40% increased Global Accuracy RatingAdds 1 to 9 Lightning Damage +40% to Lightning Resistance 9% chance to Shock 50% of Physical Damage from Hits taken as Lightning Damage When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy |
Relic of the CycleRelic of the Cycle Crude BowBow Quality: +20% Physical Damage: 11-28.6 Critical Strike Chance: 5.00% Attacks per Second: 1.54 Weapon Range: 120100% increased Physical Damage 10% increased Attack Speed +30 to Accuracy Rating Projectiles Return to you from final TargetInto darkness, horror, madness... So goes the descent. | Crude Bow | 1 | 0 | 14 | 0 | 11-28.6 | 1.54 | 5.00% | 30.5 | N/A | 30.5 | 100% increased Physical Damage 10% increased Attack Speed +30 to Accuracy Rating Projectiles Return to you from final Target |
Rust of WinterRust of Winter Rusted HatchetOne Handed Axe Quality: +20% Physical Damage: 9.6-18 Elemental Damage: 2-4 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 11Adds 2 to 4 Physical Damage Adds 2 to 4 Cold Damage 50% chance to Avoid being Chilled Your Physical Damage can ChillInto darkness, horror, madness... So goes the descent. | Rusted Hatchet | 1 | 12 | 6 | 0 | 9.6-18 2-4 | 1.50 | 5.00% | 20.7 | 4.5 | 25.2 | Adds 2 to 4 Physical Damage Adds 2 to 4 Cold Damage 50% chance to Avoid being Chilled Your Physical Damage can Chill |
Ashes of the SunAshes of the Sun Driftwood ClubOne Handed Mace Quality: +20% Physical Damage: 7.2-9.6 Elemental Damage: 3-6 Critical Strike Chance: 5.00% Attacks per Second: 1.74 Weapon Range: 1110% reduced Enemy Stun ThresholdAdds 3 to 6 Fire Damage 20% increased Attack Speed 500% increased Ignite Duration on Enemies 25% increased Burning Damage 30% chance to IgniteInto darkness, horror, madness... So goes the descent. | Driftwood Club | 1 | 14 | 0 | 0 | 7.2-9.6 3-6 | 1.74 | 5.00% | 14.6 | 7.8 | 22.4 | 10% reduced Enemy Stun ThresholdAdds 3 to 6 Fire Damage 20% increased Attack Speed 500% increased Ignite Duration on Enemies 25% increased Burning Damage 30% chance to Ignite |
Blood of SummerBlood of Summer Rusted SwordOne Handed Sword Quality: +20% Physical Damage: 7.2-18 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1140% increased Global Accuracy RatingAdds 2 to 6 Physical Damage 2% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges 20% increased Area of Effect 33% chance to gain a Frenzy Charge on KillInto darkness, horror, madness... So goes the descent. | Rusted Sword | 1 | 8 | 8 | 0 | 7.2-18 | 1.55 | 5.00% | 19.5 | N/A | 19.5 | 40% increased Global Accuracy RatingAdds 2 to 6 Physical Damage 2% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges 20% increased Area of Effect 33% chance to gain a Frenzy Charge on Kill |
Scar of FateScar of Fate Nailed FistClaw Quality: +20% Physical Damage: 7.2-20.4 Critical Strike Chance: 6.20% Attacks per Second: 1.60 Weapon Range: 11+3 Life gained for each Enemy hit by AttacksSocketed Gems have 50% reduced Mana Cost Grants Level 20 Hatred Skill Adds 2 to 6 Physical Damage +3 Life gained for each Enemy hit by your SpellsInto darkness, horror, madness... So goes the descent. | Nailed Fist | 1 | 0 | 11 | 11 | 7.2-20.4 | 1.60 | 6.20% | 22.1 | N/A | 22.1 | +3 Life gained for each Enemy hit by AttacksSocketed Gems have 50% reduced Mana Cost Grants Level 20 Hatred Skill Adds 2 to 6 Physical Damage +3 Life gained for each Enemy hit by your Spells |
Armour[ | ]
These armour pieces have no level or attribute requirements. They always come with three linked, white sockets.
Item | Base Item | AR | EV | ES | Stats | ||||
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Remnant of EmpiresRemnant of Empires Goathide BucklerQuality: +20% Chance to Block: 28% Evasion: 14 Movement Speed: -3%3% increased Movement Speed30% Chance to Block Spell Damage +15 to maximum Life +3% to all Elemental Resistances per Endurance Charge 50% chance to gain an Endurance Charge when you Block +3% Chance to Block Reflects 4 to 8 Physical Damage to Attackers on BlockInto darkness, horror, madness... So goes the descent. | Goathide Buckler | 1 | 0 | 13 | 0 | 0 | 14 | 0 | 3% increased Movement Speed30% Chance to Block Spell Damage +15 to maximum Life +3% to all Elemental Resistances per Endurance Charge 50% chance to gain an Endurance Charge when you Block +3% Chance to Block Reflects 4 to 8 Physical Damage to Attackers on Block |
Tear of EntropyTear of Entropy Iron HatQuality: +20% Armour: 1030% increased Attack Speed when on Low Life 15% increased Attack Speed when on Full Life +10 to maximum Life 20% increased Cast Speed when on Low Life 9% increased Cast Speed when on Full LifeInto darkness, horror, madness... So goes the descent. | Iron Hat | 1 | 9 | 0 | 0 | 10 | 0 | 0 | 30% increased Attack Speed when on Low Life 15% increased Attack Speed when on Full Life +10 to maximum Life 20% increased Cast Speed when on Low Life 9% increased Cast Speed when on Full Life |
Accessories[ | ]
These accessories have no level or attribute requirements.
Item | Base Item | Stats | |
---|---|---|---|
Chains of TimeChains of Time Rustic Sash(12-24)% increased Global Physical Damage10% increased Elemental Damage 30% increased Life Recovery from Flasks 30% increased Mana Recovery from Flasks 30% reduced Flask Effect DurationInto darkness, horror, madness... So goes the descent. | Rustic Sash | 1 | (12-24)% increased Global Physical Damage10% increased Elemental Damage 30% increased Life Recovery from Flasks 30% increased Mana Recovery from Flasks 30% reduced Flask Effect Duration |
Slivers of ProvidenceSlivers of Providence Serrated Arrow QuiverAdds 1 to 4 Physical Damage to Bow Attacks+10% to all Elemental Resistances 50% increased Duration of Elemental Ailments on Enemies 10% chance to Freeze, Shock and Ignite Gain 25% of Weapon Physical Damage as Extra Damage of a random ElementInto darkness, horror, madness... So goes the descent. | Serrated Arrow Quiver | 1 | Adds 1 to 4 Physical Damage to Bow Attacks+10% to all Elemental Resistances 50% increased Duration of Elemental Ailments on Enemies 10% chance to Freeze, Shock and Ignite Gain 25% of Weapon Physical Damage as Extra Damage of a random Element |