Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki
Path of Exile Wiki
Advertisement

These special modifiers can appear during delves or from fossils.

Drop-only modifiers[]

These modifiers can appear on items that drop in delve areas.

Prefixes[]

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
Subterranean60+2 to Level of Socketed Minion Gems
Subterranean60+1 to maximum number of Raised Zombies
Subterranean60+1 to maximum number of Skeletons
Subterranean60+1 to maximum number of Spectres
Subterranean60+1 to maximum number of Raised Zombies
Subterranean60+1 to maximum number of Skeletons
Subterranean60Adds (11-15) to (23-26) Physical Damage to Spells
(20-40)% increased Global Physical Damage
Subterranean60Adds (15-20) to (30-35) Physical Damage to Spells
(20-40)% increased Global Physical Damage
Subterranean600.4% of Physical Damage Leeched as Life
Subterranean60+3% to maximum Fire Resistance
Subterranean60(6-4)% reduced Fire Damage taken
Subterranean60Adds (18-24) to (36-42) Fire Damage
(20-40)% increased Fire Damage
Subterranean60Adds (31-42) to (64-74) Fire Damage
(20-40)% increased Fire Damage
Subterranean60Adds (14-20) to (29-34) Fire Damage to Spells
(20-40)% increased Fire Damage
Subterranean60Adds (20-26) to (39-46) Fire Damage to Spells
(20-40)% increased Fire Damage
Subterranean600.4% of Fire Damage Leeched as Life
Subterranean60+3% to maximum Cold Resistance
Subterranean60(6-4)% reduced Cold Damage taken
Subterranean60Adds (15-20) to (30-35) Cold Damage
(20-40)% increased Cold Damage
Subterranean60Adds (26-35) to (52-60) Cold Damage
(20-40)% increased Cold Damage
Subterranean60Adds (12-16) to (24-28) Cold Damage to Spells
(20-40)% increased Cold Damage
Subterranean60Adds (18-24) to (36-42) Cold Damage to Spells
(20-40)% increased Cold Damage
Subterranean600.4% of Cold Damage Leeched as Life
Subterranean60+3% to maximum Lightning Resistance
Subterranean60(6-4)% reduced Lightning Damage taken
Subterranean60Adds (2-5) to (63-66) Lightning Damage
(20-40)% increased Lightning Damage
Subterranean60Adds (2-9) to (110-116) Lightning Damage
(20-40)% increased Lightning Damage
Subterranean60Adds (1-4) to (50-53) Lightning Damage to Spells
(20-40)% increased Lightning Damage
Subterranean60Adds (2-6) to (76-80) Lightning Damage to Spells
(20-40)% increased Lightning Damage
Subterranean600.4% of Lightning Damage Leeched as Life
Subterranean60+3% to maximum Chaos Resistance
Subterranean60(6-4)% reduced Chaos Damage taken
Subterranean60Adds (18-28) to (39-49) Chaos Damage
(15-30)% increased Chaos Damage
Subterranean60Adds (32-50) to (68-86) Chaos Damage
(15-30)% increased Chaos Damage
Subterranean60Adds (11-15) to (23-26) Chaos Damage to Spells
(15-30)% increased Chaos Damage
Subterranean60Adds (15-20) to (30-35) Chaos Damage to Spells
(15-30)% increased Chaos Damage
Subterranean600.4% of Chaos Damage Leeched as Life
Subterranean60You can apply an additional Curse
Subterranean60+2 to Level of Socketed Curse Gems
Subterranean60(8-10)% increased Damage with Hits and Ailments per Curse on Enemy
Subterranean60(10-15)% increased maximum Mana

Suffixes[]

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
of the Underground60Minions deal (25-35)% increased Damage
of the Underground605% reduced Mana Reserved
of the Underground60+2 to Level of Socketed Aura Gems
of the Underground60(3-5)% additional Physical Damage Reduction
of the Underground60Attacks have 25% chance to cause Bleeding
(30-50)% increased Damage with Bleeding
of the Underground60Corrupted Blood cannot be inflicted on you
of the Underground6010% chance to deal Double Damage
of the Underground60Curse Enemies with Vulnerability on Hit, with 20% increased Effect
of the Underground6010% of Physical Damage from Hits taken as Fire Damage
of the Underground60Curse Enemies with Flammability on Hit, with 20% increased Effect
of the Underground6010% of Physical Damage from Hits taken as Cold Damage
of the Underground60Curse Enemies with Frostbite on Hit, with 20% increased Effect
of the Underground6010% of Physical Damage from Hits taken as Lightning Damage
of the Underground60Curse Enemies with Conductivity on Hit, with 20% increased Effect
of the Underground6010% of Physical Damage from Hits taken as Chaos Damage
of the Underground60Curse Enemies with Despair on Hit, with 20% increased Effect
of the Underground60(10-15)% increased Effect of your Curses
of the Underground60(25-40)% increased Area of Effect of Hex Skills
of the Underground60Curse Skills have (25-40)% increased Skill Effect Duration
of the Underground60(30-50)% increased Mana Regeneration Rate
of the Underground60(5-8)% of Damage taken gained as Mana over 4 seconds when Hit
of the Underground60Regenerate (3-5) Mana per second

Fossils[]

These modifiers can only appear on items when crafting with fossils.

Bloodstained Fossil[]

Bloodstained Fossil inventory iconBloodstained FossilBloodstained FossilStack Size: 10Has a Vaal modifierPlace in a Resonator to influence item crafting.
Shift click to unstack.
Bloodstained Fossil inventory icon

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the UndergroundSuffix120% reduced Soul Cost of Vaal Skillsabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
of the UndergroundSuffix140% reduced Soul Cost of Vaal Skillsabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
of the UndergroundSuffix1(5-8)% chance to gain an additional Vaal Soul on Killabyss_jewel 0
jewel 0
helmet 2000
body_armour 2000
boots 2000
shield 2000
default 0
of the UndergroundSuffix1(3-5)% chance to gain an additional Vaal Soul on Killabyss_jewel 2000
jewel 2000
default 0
of the UndergroundSuffix1(80-120)% increased Vaal Skill Critical Strike Chanceabyss_jewel 0
jewel 0
quiver 2000
gloves 2000
default 0
of the UndergroundSuffix1(15-25)% increased Vaal Skill Effect Durationabyss_jewel 0
jewel 0
amulet 2000
default 0
of the UndergroundSuffix1Vaal Skills deal (20-40)% increased Damageabyss_jewel 0
jewel 0
belt 2000
ring 2000
default 0
SubterraneanPrefix1Found Items have a 10% chance to drop Corrupted in Area
Area is inhabited by the Vaal
map 1000
default 0

Faceted Fossil[]

Faceted Fossil inventory iconFaceted FossilFaceted FossilStack Size: 10More Gem modifiersPlace in a Resonator to influence item crafting.
Shift click to unstack.
Faceted Fossil inventory icon

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the UndergroundSuffix1+1 to Level of Socketed Strength Gemsabyss_jewel 0
jewel 0
staff 1000
sceptre 1000
mace 1600
axe 1000
sword 1000
bow 750
dagger 750
claw 750
wand 750
str_armour 1600
int_armour 750
dex_armour 750
str_dex_armour 1000
str_int_armour 1000
dex_int_armour 750
str_dex_int_armour 1000
unset_ring 1000
default 0
of the UndergroundSuffix1+1 to Level of Socketed Dexterity Gemsabyss_jewel 0
jewel 0
staff 750
sceptre 750
mace 750
axe 1000
sword 1000
bow 1600
dagger 1000
claw 1000
wand 750
str_armour 750
int_armour 750
dex_armour 1600
str_dex_armour 1000
str_int_armour 750
dex_int_armour 1000
str_dex_int_armour 1000
unset_ring 1000
default 0
of the UndergroundSuffix1+1 to Level of Socketed Intelligence Gemsabyss_jewel 0
jewel 0
staff 1000
sceptre 1000
mace 750
axe 750
sword 750
bow 750
dagger 1000
claw 1000
wand 1600
str_armour 750
int_armour 1600
dex_armour 750
str_dex_armour 750
str_int_armour 1000
dex_int_armour 1000
str_dex_int_armour 1000
unset_ring 1000
default 0

Gilded Fossil[]

Gilded Fossil inventory iconGilded FossilGilded FossilStack Size: 10Item is overvalued by vendorsPlace in a Resonator to influence item crafting.
Shift click to unstack.
Gilded Fossil inventory icon

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
DoubleModSellPrice1Unique1Item sells for much more to vendorsdefault 6000
DoubleModSellPrice2Unique1Item sells for much more to vendorsdefault 1000
DoubleModSellPrice3_Unique1Item sells for much more to vendorsdefault 6000
DoubleModSellPrice4Unique1Item sells for much more to vendorsdefault 1000
DoubleModSellPrice5_Unique1Item sells for much more to vendorsdefault 6000
DoubleModSellPrice6Unique1Item sells for much more to vendorsdefault 10
DoubleModSellPrice7Unique1Item sells for much more to vendorsdefault 2000
DoubleModSellPrice8Unique1Item sells for much more to vendorsdefault 1
DoubleModSellPrice9Unique1Item sells for much more to vendorsdefault 1000

Hollow Fossil[]

Hollow Fossil inventory iconHollow FossilHollow FossilStack Size: 10Has an Abyssal socketPlace in a Resonator to influence item crafting.
Shift click to unstack.
Hollow Fossil inventory icon

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the UndergroundSuffix1Has 1 Abyssal Socketabyss_jewel 0
jewel 0
weapon 2000
helmet 2000
boots 2000
gloves 2000
body_armour 2000
default 0

Legacy[]

These modifiers are used to be appear on items when crafting with fossils, but was removed to do so in version 3.10.

Prefixes[]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
SubterraneanPrefix1Damage Penetrates (5-7)% Fire Resistanceabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
SubterraneanPrefix1Damage Penetrates (12-15)% Fire Resistanceabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
SubterraneanPrefix1Damage Penetrates 1% Fire Resistancejewel 1000
abyss_jewel 1000
default 0
SubterraneanPrefix10.2% of Fire Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
default 0
SubterraneanPrefix1(20-30)% increased Fire Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
default 0
SubterraneanPrefix1Damage Penetrates (5-7)% Cold Resistanceabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
SubterraneanPrefix1Damage Penetrates (12-15)% Cold Resistanceabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
SubterraneanPrefix1Damage Penetrates 1% Cold Resistancejewel 1000
abyss_jewel 1000
default 0
SubterraneanPrefix10.2% of Cold Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
default 0
SubterraneanPrefix1(20-30)% increased Cold Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
default 0
SubterraneanPrefix1Damage Penetrates (5-7)% Lightning Resistanceabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
SubterraneanPrefix1Damage Penetrates (12-15)% Lightning Resistanceabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
SubterraneanPrefix1Damage Penetrates 1% Lightning Resistancejewel 1000
abyss_jewel 1000
default 0
SubterraneanPrefix10.2% of Lightning Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
default 0
SubterraneanPrefix1(20-30)% increased Lightning Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
default 0
SubterraneanPrefix1(3-5)% additional Physical Damage Reductionabyss_jewel 0
jewel 0
shield 2000
quiver 2000
default 0
SubterraneanPrefix1Adds (6-8) to (9-11) Physical Damageabyss_jewel 0
jewel 0
gloves 2000
default 0
SubterraneanPrefix10.2% of Physical Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
default 0
SubterraneanPrefix1(20-30)% increased Global Physical Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
default 0
SubterraneanPrefix1(2-1)% reduced Physical Damage taken over timejewel 1000
abyss_jewel 1000
default 0
SubterraneanPrefix10.2% of Chaos Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
default 0
SubterraneanPrefix1(20-30)% increased Chaos Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
default 0
SubterraneanPrefix1Regenerate 0.3% of Life per secondjewel 1000
abyss_jewel 1000
default 0
SubterraneanPrefix1(4-6)% increased Global Defencesjewel 1000
abyss_jewel 1000
default 0
SubterraneanPrefix160% chance for Poisons inflicted with this Weapon to deal 100% more Damageabyss_jewel 0
jewel 0
weapon 2000
default 0
SubterraneanPrefix160% chance for Bleeding inflicted with this Weapon to deal 100% more Damageabyss_jewel 0
jewel 0
weapon 2000
default 0
SubterraneanPrefix1Adds (7-11) to (12-18) Physical Damage against Poisoned Enemiesabyss_jewel 0
jewel 0
gloves 1600
default 0
SubterraneanPrefix1Adds (7-11) to (12-18) Physical Damage against Bleeding Enemiesabyss_jewel 0
jewel 0
gloves 1600
default 0
SubterraneanPrefix1Attacks with this Weapon Penetrate (9-12)% Elemental Resistancesabyss_jewel 0
jewel 0
weapon 1000
default 0
SubterraneanPrefix1Damage Penetrates (3-5)% Elemental Resistancesabyss_jewel 0
jewel 0
quiver 1600
amulet 1600
default 0
SubterraneanPrefix1Damage Penetrates 1% Elemental Resistancesabyss_jewel 1600
jewel 1600
default 0
SubterraneanPrefix1Socketed Skills deal 40% more Spell Damageabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
SubterraneanPrefix1Socketed Skills deal 20% more Spell Damageabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
SubterraneanPrefix1Socketed Skills deal 40% more Attack Damageabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
SubterraneanPrefix1Socketed Skills deal 20% more Attack Damageabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
SubterraneanPrefix1Minions deal (30-44)% increased Damageabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
SubterraneanPrefix25Minions deal (45-59)% increased Damageabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
SubterraneanPrefix50Minions deal (60-74)% increased Damageabyss_jewel 0
jewel 0
one_hand_weapon 1000
default 0
SubterraneanPrefix75Minions deal (75-80)% increased Damageabyss_jewel 0
jewel 0
one_hand_weapon 500
default 0
SubterraneanPrefix1Minions deal (51-70)% increased Damageabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
SubterraneanPrefix25Minions deal (71-90)% increased Damageabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
SubterraneanPrefix50Minions deal (91-110)% increased Damageabyss_jewel 0
jewel 0
two_hand_weapon 1000
default 0
SubterraneanPrefix75Minions deal (111-130)% increased Damageabyss_jewel 0
jewel 0
two_hand_weapon 500
default 0
SubterraneanPrefix1Minions deal (20-30)% increased Damageabyss_jewel 0
jewel 0
gloves 2000
default 0
SubterraneanPrefix1Minions deal (14-16)% increased Damageabyss_jewel 2000
default 0
SubterraneanPrefix1(8-10)% chance to Avoid Fire Damage from Hitsabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
quiver 2000
default 0
SubterraneanPrefix1Adds (20-25) to (26-35) Fire Damageabyss_jewel 0
jewel 0
gloves 2000
default 0
SubterraneanPrefix1+2 to Level of Socketed Fire Gemsabyss_jewel 0
jewel 0
boots 2000
default 0
SubterraneanPrefix1(6-10)% chance to Avoid Cold Damage from Hitsabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
quiver 2000
default 0
SubterraneanPrefix1Adds (20-25) to (26-35) Cold Damageabyss_jewel 0
jewel 0
gloves 2000
default 0
SubterraneanPrefix1+2 to Level of Socketed Cold Gemsabyss_jewel 0
jewel 0
boots 2000
default 0
SubterraneanPrefix1(6-10)% chance to Avoid Lightning Damage from Hitsabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
quiver 2000
default 0
SubterraneanPrefix1Adds 1 to (48-60) Lightning Damageabyss_jewel 0
jewel 0
gloves 2000
default 0
SubterraneanPrefix1+2 to Level of Socketed Lightning Gemsabyss_jewel 0
jewel 0
boots 2000
default 0
SubterraneanPrefix1Adds (15-20) to (21-30) Chaos Damageabyss_jewel 0
jewel 0
gloves 2000
default 0
SubterraneanPrefix1+2 to Level of Socketed Chaos Gemsabyss_jewel 0
jewel 0
boots 2000
default 0
SubterraneanPrefix1(19-25)% increased Elemental Damageabyss_jewel 0
jewel 0
one_hand_weapon 1000
default 0
SubterraneanPrefix25(26-32)% increased Elemental Damageabyss_jewel 0
jewel 0
one_hand_weapon 1000
default 0
SubterraneanPrefix50(33-39)% increased Elemental Damageabyss_jewel 0
jewel 0
one_hand_weapon 1000
default 0
SubterraneanPrefix75(40-49)% increased Elemental Damageabyss_jewel 0
jewel 0
one_hand_weapon 1000
default 0
SubterraneanPrefix1(37-50)% increased Elemental Damageabyss_jewel 0
jewel 0
two_hand_weapon 1000
default 0
SubterraneanPrefix25(51-65)% increased Elemental Damageabyss_jewel 0
jewel 0
two_hand_weapon 1000
default 0
SubterraneanPrefix50(66-79)% increased Elemental Damageabyss_jewel 0
jewel 0
two_hand_weapon 1000
default 0
SubterraneanPrefix75(80-94)% increased Elemental Damageabyss_jewel 0
jewel 0
two_hand_weapon 1000
default 0
SubterraneanPrefix1(5-10)% of Damage is taken from Mana before Lifeabyss_jewel 0
jewel 0
body_armour 2000
default 0

Suffixes[]

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the Underground1Nearby Enemies have -9% to Fire Resistance
-9% to Fire Resistance
abyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground1Nearby Enemies have -9% to Cold Resistance
-9% to Cold Resistance
abyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground1Nearby Enemies have -9% to Lightning Resistance
-9% to Lightning Resistance
abyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground115% chance to Intimidate Enemies for 4 seconds on Hitabyss_jewel 0
jewel 0
weapon 2000
default 0
of the Underground1-(75-50) Physical Damage taken from Hitsabyss_jewel 0
jewel 0
body_armour 0
default 0
of the Underground1(3-5)% additional Physical Damage Reduction while movingabyss_jewel 0
jewel 0
boots 2000
default 0
of the Underground1Nearby Enemies take 9% increased Physical Damage
9% increased Physical Damage taken
abyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground1Curse Enemies with Despair on Hit, with 40% increased Effectabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
of the Underground1Curse Enemies with Despair on Hit, with 40% increased Effectabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
of the Underground1Nearby Enemies have -9% to Chaos Resistance
-9% to Chaos Resistance
abyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground1(13-19)% increased Chaos Damagejewel 1000
abyss_jewel 1000
default 0
of the Underground1(50-60)% increased Damage when on Full Lifeabyss_jewel 0
jewel 0
weapon 2000
default 0
of the Underground1(100-120)% increased Damage when on Full Lifeabyss_jewel 0
jewel 0
weapon 2000
default 0
of the Underground1Regenerate 1% of Life per secondabyss_jewel 0
jewel 0
quiver 2000
shield 2000
body_armour 2000
helmet 2000
gloves 2000
boots 2000
default 0
of the Underground1(20-30)% increased Life Recovery from Flasksabyss_jewel 0
jewel 0
ring 2000
amulet 2000
belt 2000
default 0
of the Underground1+500 to Armour if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
two_hand_weapon 0
sceptre 1600
mace 1600
axe 1600
sword 1600
default 0
of the Underground1+1000 to Armour if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
one_hand_weapon 0
staff 1600
mace 1600
axe 1600
sword 1600
default 0
of the Underground1+500 to Evasion Rating if Hit an Enemy Recentlyabyss_jewel 0
jewel 0
two_hand_weapon 0
axe 1600
sword 1600
dagger 1600
claw 1600
default 0
of the Underground1+1000 to Evasion Rating if Hit an Enemy Recentlyabyss_jewel 0
jewel 0
one_hand_weapon 0
axe 1600
sword 1600
bow 1600
default 0
of the Underground1Regenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
dagger 1600
claw 1600
wand 1600
sceptre 1600
default 0
of the Underground1Regenerate 1% of Energy Shield per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
staff 2000
default 0
of the Underground1(25-50)% increased Armourabyss_jewel 0
jewel 0
str_armour 0
default 0
of the Underground1(25-50)% increased Evasion Ratingabyss_jewel 0
jewel 0
dex_armour 0
default 0
of the Underground1(25-50)% increased Energy Shieldabyss_jewel 0
jewel 0
int_armour 0
default 0
of the Underground1(25-50)% increased Armour and Evasionabyss_jewel 0
jewel 0
str_dex_armour 0
default 0
of the Underground1(25-50)% increased Armour and Energy Shieldabyss_jewel 0
jewel 0
str_int_armour 0
default 0
of the Underground1(25-50)% increased Evasion and Energy Shieldabyss_jewel 0
jewel 0
dex_int_armour 0
default 0
of the Underground1(25-50)% increased Armour, Evasion and Energy Shieldabyss_jewel 0
jewel 0
str_dex_int_armour 0
default 0
of the Underground1(20-30)% increased Energy Shield from Body Armourabyss_jewel 0
jewel 0
ring 1600
amulet 1600
belt 1600
default 0
of the Underground120% chance to Defend with Double Armourabyss_jewel 0
jewel 0
ring 1600
amulet 1600
belt 1600
default 0
of the Underground1+(1-2)% chance to Evade Attack Hitsabyss_jewel 0
jewel 0
quiver 1600
ring 1600
amulet 1600
belt 1600
default 0
of the Underground150% chance to Avoid being Poisonedabyss_jewel 0
jewel 0
shield 1600
helmet 1600
boots 1600
body_armour 1600
default 0
of the Underground150% chance to avoid Bleedingabyss_jewel 0
jewel 0
shield 1600
helmet 1600
boots 1600
body_armour 1600
default 0
of the Underground1(30-40)% increased Damage with Ailmentsabyss_jewel 0
jewel 0
quiver 1600
ring 1600
amulet 1600
belt 1600
default 0
of the Underground1(15-20)% increased Damage with Ailmentsjewel 1000
abyss_jewel 1000
default 0
of the Underground1(20-30)% reduced Elemental Ailment Duration on youabyss_jewel 0
jewel 0
shield 2000
body_armour 2000
helmet 2000
gloves 2000
boots 2000
default 0
of the Underground1(25-30)% increased Elemental Damageabyss_jewel 0
jewel 0
belt 1600
ring 1600
default 0
of the Underground1Socketed Gems are Supported by Level 1 Arcane Surgeabyss_jewel 0
jewel 0
body_armour 600
default 0
of the Underground1Socketed Skills have 18% increased Cast Speedabyss_jewel 0
jewel 0
gloves 2000
default 0
of the Underground1Socketed Spells have 20% reduced Mana Costabyss_jewel 0
jewel 0
shield 2000
boots 2000
helmet 2000
default 0
of the Underground1(15-20)% chance to Avoid interruption from Stuns while Castingjewel 1000
abyss_jewel 1000
default 0
of the Underground1Socketed Gems are Supported by Level 1 Maimabyss_jewel 0
jewel 0
body_armour 0
default 0
of the Underground1Socketed Skills have 18% increased Attack Speedabyss_jewel 0
jewel 0
gloves 2000
default 0
of the Underground1Socketed Attacks have -15 to Total Mana Costabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
boots 2000
helmet 2000
default 0
of the Underground10.3% of Attack Damage Leeched as Lifejewel 1000
abyss_jewel 1000
default 0
of the Underground1Regenerate 0.4% of Mana per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
one_hand_weapon 2000
shield 2000
default 0
of the Underground1Regenerate 0.8% of Mana per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
of the Underground1(5-10)% of Damage is taken from Mana before Lifeabyss_jewel 0
jewel 0
body_armour 0
default 0
of the Underground1(50-70)% increased Mana Regeneration Rate while movingabyss_jewel 0
jewel 0
boots 2000
default 0
of the Underground1+(2-4) Mana gained for each Enemy hit by your Attacksabyss_jewel 0
jewel 0
gloves 2000
default 0
of the Underground1Regenerate 0.5% of Mana per secondabyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground1(8-12)% increased Mana Recovery rateabyss_jewel 0
jewel 0
belt 2000
amulet 2000
default 0
of the Underground1(4-6)% reduced Mana Cost of Skillsabyss_jewel 0
jewel 0
ring 2000
default 0
of the Underground1(20-30)% increased maximum Manaabyss_jewel 0
jewel 0
quiver 2000
default 0
of the Underground1(2-3)% of Damage taken gained as Mana over 4 seconds when Hitjewel 1000
abyss_jewel 1000
default 0
of the Underground110% chance to gain Onslaught for 4 seconds on Killabyss_jewel 0
jewel 0
one_hand_weapon 2000
shield 2000
default 0
of the Underground120% chance to gain Onslaught for 4 seconds on Killabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
of the Underground1(15-20)% chance to gain a Frenzy Charge when Hitabyss_jewel 0
jewel 0
body_armour 2000
default 0
of the Underground1(4-6)% increased Movement Speed if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
boots 2000
default 0
of the Underground1(5-10)% increased Attack and Cast Speed if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
gloves 2000
default 0
of the Underground1Ignore all Movement Penalties from Armourabyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground1Cannot be Chilled or Frozen while movingabyss_jewel 0
jewel 0
amulet 2000
default 0
of the Underground1(15-20)% chance to gain Onslaught when you use a Flaskabyss_jewel 0
jewel 0
belt 2000
default 0
of the Underground1Cannot be Shocked or Ignited while movingabyss_jewel 0
jewel 0
ring 2000
default 0
of the Underground1(3-5)% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemyabyss_jewel 0
jewel 0
quiver 2000
default 0
of the Underground1(5-10)% chance to gain Onslaught when you use a Flaskjewel 1000
abyss_jewel 1000
default 0
of the Underground1Auras from your Skills grant 2% increased Damage to you and Alliesabyss_jewel 0
jewel 0
one_hand_weapon 2000
default 0
of the Underground1Auras from your Skills grant 4% increased Damage to you and Alliesabyss_jewel 0
jewel 0
two_hand_weapon 2000
default 0
of the Underground74Minions have (15-30)% increased Movement Speedabyss_jewel 0
jewel 0
quiver 2000
ring 2000
amulet 2000
default 0
of the Underground74Minions have (20-30)% increased maximum Lifeabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
belt 2000
default 0
of the Underground1+1 to Level of all Raise Spectre Gemsabyss_jewel 0
jewel 0
boots 2000
default 0
of the Underground1(20-25)% increased effect of Non-Curse Auras from your Skillsabyss_jewel 0
jewel 0
body_armour 2000
default 0
of the Underground1(5-4)% reduced Mana Reservedabyss_jewel 0
jewel 0
helmet 2000
default 0
of the Underground1Minions have (4-6)% increased Attack Speed
Minions have (4-6)% increased Cast Speed
abyss_jewel 0
jewel 2000
default 0
of the Underground1+(30-40)% Chaos Resistance against Damage Over Timeabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
quiver 2000
default 0
of the Underground1-(34-20) Physical Damage taken from Hitsabyss_jewel 0
jewel 0
body_armour 2000
default 0
of the Underground30-(49-35) Physical Damage taken from Hitsabyss_jewel 0
jewel 0
body_armour 2000
default 0
of the Underground60-(75-50) Physical Damage taken from Hitsabyss_jewel 0
jewel 0
body_armour 2000
default 0
of the Underground1+(250-300) to Armour if you've Hit an Enemy Recentlyjewel 300
abyss_jewel 300
default 0
of the Underground1+(250-300) to Evasion Rating if Hit an Enemy Recentlyjewel 300
abyss_jewel 300
default 0
of the Underground1Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recentlyjewel 300
abyss_jewel 300
default 0
of the Underground1+(10-20)% to Qualitylocal_item_quality 0
abyss_jewel 0
jewel 0
shield 2000
body_armour 2000
default 0
of the Underground1Regenerate 1% of Energy Shield per secondabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
helmet 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
default 0
of the Underground10.3% of Spell Damage Leeched as Energy Shieldabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
helmet 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
default 0
of the Underground1(3-4)% Chance to Block Spell Damageabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
gloves 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
default 0
of the Underground1(3-4)% chance to Dodge Attack Hits
(3-4)% chance to Dodge Spell Hits
spell_dodge_mod 0
abyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
helmet 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
default 0
of the Underground1(4-6)% Global chance to Blind Enemies on hitabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
helmet 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
default 0
of the Underground1(25-50)% increased Global Evasion Rating when on Full Lifeabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
boots 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
default 0
of the Underground1(10-20)% chance to Defend with Double Armourabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
helmet 0
str_armour 2000
str_int_armour 2000
str_dex_armour 2000
default 0
of the Underground1(3-4)% Chance to Block Attack Damageabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
helmet 0
str_armour 2000
str_int_armour 2000
str_dex_armour 2000
default 0
of the Underground1(15-25)% increased Effect of Fortify on youabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
boots 0
str_armour 2000
str_int_armour 2000
str_dex_armour 2000
default 0
Advertisement