Ghastly Eye Jewels
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The table below displays the available modifiers for items such as Ghastly Eye Jewel Place into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. .
Prefix +# to maximum Life (Global) Hale Req. Lv. 1 +(21-25) to maximum Life * resource, life Healthy Req. Lv. 35 +(26-30) to maximum Life * resource, life Sanguine Req. Lv. 74 +(31-35) to maximum Life * resource, life Stalwart Req. Lv. 82 +(36-40) to maximum Life * resource, life
+# to maximum Mana (Global) Beryl Req. Lv. 1 +(21-25) to maximum Mana * resource, mana Cobalt Req. Lv. 40 +(26-30) to maximum Mana * resource, mana Azure Req. Lv. 75 +(31-35) to maximum Mana * resource, mana Sapphire Req. Lv. 83 +(36-40) to maximum Mana * resource, mana
Regenerate # Life per second (Global) Youthful Req. Lv. 1 Regenerate (2-4) Life per second * flat_life_regen, resource, life Spirited Req. Lv. 40 Regenerate (5-8) Life per second * flat_life_regen, resource, life Vivacious Req. Lv. 80 Regenerate (9-12) Life per second * flat_life_regen, resource, life
Regenerate # Mana per second (Global) Energising Req. Lv. 1 Regenerate (0.5-1) Mana per second * resource, mana Inspirational Req. Lv. 40 Regenerate (1.1-2) Mana per second * resource, mana Resonating Req. Lv. 75 Regenerate (2.1-3) Mana per second * resource, mana
Minions deal # to # additional Chaos Damage (Global) Tainted Req. Lv. 1 Minions deal (1-2) to (3-5) additional Chaos Damage * damage, chaos, minion Clouded Req. Lv. 42 Minions deal (3-5) to (7-9) additional Chaos Damage * damage, chaos, minion Darkened Req. Lv. 54 Minions deal (6-8) to (10-12) additional Chaos Damage * damage, chaos, minion Malignant Req. Lv. 65 Minions deal (9-11) to (13-15) additional Chaos Damage * damage, chaos, minion Vile Req. Lv. 75 Minions deal (12-14) to (16-18) additional Chaos Damage * damage, chaos, minion Malicious Req. Lv. 84 Minions deal (15-17) to (22-26) additional Chaos Damage * damage, chaos, minion
Minions deal # to # additional Cold Damage (Global) Frosted Req. Lv. 1 Minions deal (1-2) to (3-5) additional Cold Damage * elemental_damage, damage, elemental, cold, minion Freezing Req. Lv. 38 Minions deal (3-5) to (7-9) additional Cold Damage * elemental_damage, damage, elemental, cold, minion Frozen Req. Lv. 47 Minions deal (6-8) to (10-12) additional Cold Damage * elemental_damage, damage, elemental, cold, minion Glaciated Req. Lv. 56 Minions deal (9-11) to (13-15) additional Cold Damage * elemental_damage, damage, elemental, cold, minion Polar Req. Lv. 68 Minions deal (12-14) to (16-18) additional Cold Damage * elemental_damage, damage, elemental, cold, minion Entombing Req. Lv. 80 Minions deal (15-17) to (22-26) additional Cold Damage * elemental_damage, damage, elemental, cold, minion
Minions deal # to # additional Fire Damage (Global) Heated Req. Lv. 1 Minions deal (1-2) to (3-5) additional Fire Damage * elemental_damage, damage, elemental, fire, minion Flaming Req. Lv. 40 Minions deal (3-5) to (7-9) additional Fire Damage * elemental_damage, damage, elemental, fire, minion Scorching Req. Lv. 52 Minions deal (6-8) to (10-12) additional Fire Damage * elemental_damage, damage, elemental, fire, minion Incinerating Req. Lv. 62 Minions deal (9-11) to (13-15) additional Fire Damage * elemental_damage, damage, elemental, fire, minion Blasting Req. Lv. 70 Minions deal (12-14) to (16-18) additional Fire Damage * elemental_damage, damage, elemental, fire, minion Cremating Req. Lv. 81 Minions deal (15-17) to (22-26) additional Fire Damage * elemental_damage, damage, elemental, fire, minion
Minions deal # to # Added Lightning Damage (Global) Humming Req. Lv. 1 Minions deal 1 to (3-5) Added Lightning Damage * elemental_damage, damage, elemental, lightning, minion Sparking Req. Lv. 39 Minions deal (1-2) to (8-12) Added Lightning Damage * elemental_damage, damage, elemental, lightning, minion Arcing Req. Lv. 48 Minions deal (1-3) to (13-17) Added Lightning Damage * elemental_damage, damage, elemental, lightning, minion Shocking Req. Lv. 58 Minions deal (2-5) to (18-22) Added Lightning Damage * elemental_damage, damage, elemental, lightning, minion Discharging Req. Lv. 70 Minions deal (2-6) to (23-29) Added Lightning Damage * elemental_damage, damage, elemental, lightning, minion Electrocuting Req. Lv. 82 Minions deal (3-9) to (30-36) Added Lightning Damage * elemental_damage, damage, elemental, lightning, minion
Minions deal # to # additional Physical Damage (Global) Glinting Req. Lv. 1 Minions deal (1-2) to (3-5) additional Physical Damage * physical_damage, damage, physical, minion Gleaming Req. Lv. 42 Minions deal (3-5) to (7-9) additional Physical Damage * physical_damage, damage, physical, minion Annealed Req. Lv. 54 Minions deal (6-8) to (10-12) additional Physical Damage * physical_damage, damage, physical, minion Razor-sharp Req. Lv. 63 Minions deal (9-11) to (13-15) additional Physical Damage * physical_damage, damage, physical, minion Tempered Req. Lv. 72 Minions deal (12-14) to (16-18) additional Physical Damage * physical_damage, damage, physical, minion Flaring Req. Lv. 83 Minions deal (15-17) to (22-26) additional Physical Damage * physical_damage, damage, physical, minion
Mod group: MinionLifeRegeneration Fuelling Req. Lv. 1 Minions Regenerate (2-4) Life per second* resource, life, minion Lively Req. Lv. 30 Minions Regenerate (5-8) Life per second* resource, life, minion Exuberant Req. Lv. 60 Minions Regenerate (9-12) Life per second* resource, life, minion
Suffix +# to all Attributes (Global) of Adaption Req. Lv. 1 +(6-8) to all Attributes * attribute
#% chance to Avoid being Ignited (Global) of Extinguishing Req. Lv. 1 (6-8)% chance to Avoid being Ignited * elemental, fire, ailment of Extinguishing Req. Lv. 30 (9-10)% chance to Avoid being Ignited * elemental, fire, ailment
#% chance to Avoid being Stunned (Global) of Unwavering Req. Lv. 1 (6-8)% chance to Avoid being Stunned of Unwavering Req. Lv. 20 (9-10)% chance to Avoid being Stunned
#% chance to avoid Bleeding (Global) of Mending Req. Lv. 20 (6-8)% chance to avoid Bleeding * bleed, physical, attack, ailment of Mending Req. Lv. 50 (9-10)% chance to avoid Bleeding * bleed, physical, attack, ailment
#% chance to Avoid being Chilled, #% chance to Avoid being Frozen (Global) of Warming Req. Lv. 1 (6-8)% chance to Avoid being Chilled, (6-8)% chance to Avoid being Frozen * elemental, cold, ailment of Warming Req. Lv. 30 (9-10)% chance to Avoid being Chilled, (9-10)% chance to Avoid being Frozen * elemental, cold, ailment
#% chance to Avoid being Poisoned (Global) of Tolerance Req. Lv. 20 (6-8)% chance to Avoid being Poisoned * poison, chaos, ailment of Tolerance Req. Lv. 50 (9-10)% chance to Avoid being Poisoned * poison, chaos, ailment
Minions have #% chance to Hinder Enemies on Hit with Spells, with #% reduced Movement Speed (Global) of Delaying Req. Lv. 32 Minions have (3-5)% chance to Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed * caster, minion of Delaying Req. Lv. 65 Minions have (6-8)% chance to Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed * caster, minion
Regenerate #% of Life per second while moving (Global) of Vivaciousness Req. Lv. 1 Regenerate (0.5-1)% of Life per second while moving * resource, life
#% increased Mana Regeneration Rate while moving (Global) of Praxis Req. Lv. 1 (20-25)% increased Mana Regeneration Rate while moving * resource, mana
Minions have #% increased Attack and Cast Speed if you or your Minions have Killed Recently (Global) of Rallying Req. Lv. 1 Minions have (6-8)% increased Attack and Cast Speed if you or your Minions have Killed Recently * attack, caster, speed, minion
Minions deal #% increased Damage if you've used a Minion Skill Recently (Global) of Authority Req. Lv. 1 Minions deal (15-20)% increased Damage if you've used a Minion Skill Recently * damage, minion
Mod group: MinionDamageVSAbyssMonsters of Marshalling Req. Lv. 1 Minions deal (30-40)% increased Damage against Abyssal Monsters* damage, minion of Warding Req. Lv. 1 (4-6)% additional Physical Damage Reduction against Abyssal Monsters * physical
Minions have #% increased maximum Life (Global) of Fortitude Req. Lv. 1 Minions have (8-12)% increased maximum Life * resource, life, minion
Mod group: MinionLifeRegeneration of Longevity Req. Lv. 1 Minions Regenerate (0.4-0.8)% of Life per second* resource, life, minion
#% increased Movement Speed if you haven't taken Damage Recently (Global) of Momentum Req. Lv. 1 (3-4)% increased Movement Speed if you haven't taken Damage Recently * speed
#% chance to Avoid being Shocked (Global) of Insulating Req. Lv. 1 (6-8)% chance to Avoid being Shocked * elemental, lightning, ailment of Insulating Req. Lv. 30 (9-10)% chance to Avoid being Shocked * elemental, lightning, ailment
Delve prefix #% increased Global Defences (Global) Subterranean Req. Lv. 1 (4-6)% increased Global Defences * defences
Damage Penetrates #% Cold Resistance (Global) Subterranean Req. Lv. 1 Damage Penetrates 1% Cold Resistance * elemental_damage, damage, elemental, cold
Damage Penetrates #% Fire Resistance (Global) Subterranean Req. Lv. 1 Damage Penetrates 1% Fire Resistance * elemental_damage, damage, elemental, fire
Regenerate #% of Life per second (Global) Subterranean Req. Lv. 1 Regenerate 0.3% of Life per second * resource, life
Damage Penetrates #% Lightning Resistance (Global) Subterranean Req. Lv. 1 Damage Penetrates 1% Lightning Resistance * elemental_damage, damage, elemental, lightning
Minions deal #% increased Damage (Global) Subterranean Req. Lv. 1 Minions deal (14-16)% increased Damage* damage, minion
Delve suffix #% chance to gain an additional Vaal Soul on Kill (Global) of the Underground Req. Lv. 1 (3-5)% chance to gain an additional Vaal Soul on Kill * vaal
#% increased Damage with Ailments (Global) of the Underground Req. Lv. 1 (15-20)% increased Damage with Ailments * damage, ailment
#% chance to Avoid interruption from Stuns while Casting (Global) of the Underground Req. Lv. 1 (15-20)% chance to Avoid interruption from Stuns while Casting * has_caster_mod
#% chance to gain Onslaught when you use a Flask (Global) of the Underground Req. Lv. 1 (5-10)% chance to gain Onslaught when you use a Flask * flask
Regenerate #% of Energy Shield per second if you've Hit an Enemy Recently (Global) of the Underground Req. Lv. 1 Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recently * energy_shield, defences
#% of Damage taken gained as Mana over # seconds when Hit (Global) of the Underground Req. Lv. 1 (2-3)% of Damage taken gained as Mana over 4 seconds when Hit * resource, life, mana
Corrupted #% increased Area of Effect (Global) AreaOfEffect Req. Lv. 1 (4-5)% increased Area of Effect
You cannot be Maimed (Global) AvoidMaimChance Req. Lv. 40 You cannot be Maimed
#% increased Damage (Global) IncreasedDamage Req. Lv. 1 (4-5)% increased Damage * damage
Minions deal #% increased Damage (Global) MinionDamage Req. Lv. 1 Minions deal (4-5)% increased Damage* damage, minion
You cannot be Cursed with Silence (Global) ImmuneToSilence Req. Lv. 60 You cannot be Cursed with Silence * caster, curse
You cannot be Hindered (Global) YouCannotBeHindered Req. Lv. 40 You cannot be Hindered * blue_herring
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