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This page is about jewel implicit. For corrupted implicit, see List of jewel corrupted mods.
This page is about jewel implicit. For synthesis implicit for jewel, see List of synthesis implicit modifiers#Jewel.

List of implicit modifiers that can spawn on Jewels.

The implicit can be added via Vivid Parasite harvest crafting. The recipe has 3 variants. One for "classic" jewels: CobaltCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket., CrimsonCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket., ViridianViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. and Prismatic JewelsPrismatic JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. One for Abyss Jewels and Timeless Jewels. And lastly for Cluster Jewels.

Apparently the "classic" jewels that dropped with enchantment in a heist during heist league, use the pool of 3.11 Harvest jewel implicit.

To add implicit to a jewel, item level must be at least 2.

Jewels

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
JewelImplicitLifeRegeneration1Regenerate 0.1% of Life per secondjewel 1
default 0
JewelImplicitEnergyShieldRechargeRate1(3-6)% increased Energy Shield Recharge Ratejewel 1
default 0
JewelImplicitTotemPlacementSpeed1(4-6)% increased Totem Placement speedjewel 1
default 0
JewelImplicitDamageTakenGainedAsMana11% of Damage taken gained as Mana over 4 seconds when Hitjewel 1
default 0
JewelImplicitLifeLeechRate120% increased total Recovery per second from Life Leechjewel 1
default 0
JewelImplicitManaLeechRate120% increased total Recovery per second from Mana Leechjewel 1
default 0
JewelImplicitAuraAreaOfEffect1(3-6)% increased Area of Effect of Aura Skillsjewel 1
default 0
JewelImplicitMinionLife___1Minions have (3-5)% increased maximum Lifejewel 1
default 0
JewelImplicitMovementSpeed11% increased Movement Speedjewel 1
default 0
JewelImplicitLightRadius1(3-6)% increased Light Radiusjewel 1
default 0
JewelImplicitFlaskDuration11% increased Flask Effect Durationjewel 1
default 0
JewelImplicitReducedChillEffect110% reduced Effect of Chill on youjewel 1
default 0
JewelImplicitReducedFreezeDuration_110% reduced Freeze Duration on youjewel 1
default 0
JewelImplicitReducedShockEffect110% reduced Effect of Shock on youjewel 1
default 0
JewelImplicitReducedIgniteDuration_110% reduced Ignite Duration on youjewel 1
default 0
JewelImplicitChanceToAvoidStun110% chance to Avoid being Stunnedjewel 1
default 0
JewelImplicitChanceToAvoidChill110% chance to Avoid being Chilledjewel 1
default 0
JewelImplicitChanceToAvoidFreeze110% chance to Avoid being Frozenjewel 1
default 0
JewelImplicitChanceToAvoidShock110% chance to Avoid being Shockedjewel 1
default 0
JewelImplicitChanceToAvoidIgnite110% chance to Avoid being Ignitedjewel 1
default 0
JewelImplicitChanceToAvoidPoison110% chance to Avoid being Poisonedjewel 1
default 0
JewelImplicitReducedElementalReflect110% reduced Reflected Elemental Damage takenjewel 1
default 0
JewelImplicitReducedPhysicalReflect110% reduced Reflected Physical Damage takenjewel 1
default 0
JewelImplicitFrenzyChargeDuration__110% increased Frenzy Charge Durationjewel 1
default 0
JewelImplicitPowerChargeDuration110% increased Power Charge Durationjewel 1
default 0
JewelImplicitEnduranceChargeDuration110% increased Endurance Charge Durationjewel 1
default 0


Version history

Version Changes
3.13.0
  • Harvest rewards can no longer appear in Heists, because Harvest is a thing again.
3.11.0
  • Introduced to the game.
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