List of implicit modifiers that can spawn on Jewels.
The implicit can be added via Vivid Parasite harvest crafting. The recipe has 3 variants. One for "classic" jewels: CobaltCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket., CrimsonCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket., ViridianViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. and Prismatic JewelsPrismatic JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. One for Abyss Jewels and Timeless Jewels. And lastly for Cluster Jewels.
Apparently the "classic" jewels that dropped with enchantment in a heist during heist league, use the pool of 3.11 Harvest jewel implicit.
To add implicit to a jewel, item level must be at least 2.
Jewels[ | ]
Name | Stats | Spawn Weighting | |
---|---|---|---|
JewelImplicitLifeRegeneration | 1 | Regenerate 0.1% of Life per second | jewel 1 default 0 |
JewelImplicitEnergyShieldRechargeRate | 1 | (3-6)% increased Energy Shield Recharge Rate | jewel 1 default 0 |
JewelImplicitTotemPlacementSpeed | 1 | (4-6)% increased Totem Placement speed | jewel 1 default 0 |
JewelImplicitDamageTakenGainedAsMana | 1 | 1% of Damage taken gained as Mana over 4 seconds when Hit | jewel 1 default 0 |
JewelImplicitLifeLeechRate | 1 | 20% increased total Recovery per second from Life Leech | jewel 1 default 0 |
JewelImplicitManaLeechRate | 1 | 20% increased total Recovery per second from Mana Leech | jewel 1 default 0 |
JewelImplicitAuraAreaOfEffect | 1 | (3-6)% increased Area of Effect of Aura Skills | jewel 1 default 0 |
JewelImplicitMinionLife___ | 1 | Minions have (3-5)% increased maximum Life | jewel 1 default 0 |
JewelImplicitMovementSpeed | 1 | 1% increased Movement Speed | jewel 1 default 0 |
JewelImplicitLightRadius | 1 | (3-6)% increased Light Radius | jewel 1 default 0 |
JewelImplicitFlaskDuration | 1 | 1% increased Flask Effect Duration | jewel 1 default 0 |
JewelImplicitReducedChillEffect | 1 | 10% reduced Effect of Chill on you | jewel 1 default 0 |
JewelImplicitReducedFreezeDuration_ | 1 | 10% reduced Freeze Duration on you | jewel 1 default 0 |
JewelImplicitReducedShockEffect | 1 | 10% reduced Effect of Shock on you | jewel 1 default 0 |
JewelImplicitReducedIgniteDuration_ | 1 | 10% reduced Ignite Duration on you | jewel 1 default 0 |
JewelImplicitChanceToAvoidStun | 1 | 10% chance to Avoid being Stunned | jewel 1 default 0 |
JewelImplicitChanceToAvoidChill | 1 | 10% chance to Avoid being Chilled | jewel 1 default 0 |
JewelImplicitChanceToAvoidFreeze | 1 | 10% chance to Avoid being Frozen | jewel 1 default 0 |
JewelImplicitChanceToAvoidShock | 1 | 10% chance to Avoid being Shocked | jewel 1 default 0 |
JewelImplicitChanceToAvoidIgnite | 1 | 10% chance to Avoid being Ignited | jewel 1 default 0 |
JewelImplicitChanceToAvoidPoison | 1 | 10% chance to Avoid being Poisoned | jewel 1 default 0 |
JewelImplicitReducedElementalReflect | 1 | 10% reduced Reflected Elemental Damage taken | jewel 1 default 0 |
JewelImplicitReducedPhysicalReflect | 1 | 10% reduced Reflected Physical Damage taken | jewel 1 default 0 |
JewelImplicitFrenzyChargeDuration__ | 1 | 10% increased Frenzy Charge Duration | jewel 1 default 0 |
JewelImplicitPowerChargeDuration | 1 | 10% increased Power Charge Duration | jewel 1 default 0 |
JewelImplicitEnduranceChargeDuration | 1 | 10% increased Endurance Charge Duration | jewel 1 default 0 |
Version history[ | ]
Version | Changes |
---|---|
3.13.0 |
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3.11.0 |
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