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[[Category:Prefix mod lists]] |
[[Category:Prefix mod lists]] |
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[[Category:Jewel mod lists]] |
[[Category:Jewel mod lists]] |
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[[ru:Список префиксов самоцветов]] |
[[ru:Список префиксов самоцветов]] |
Revision as of 07:41, 21 May 2020
List of prefix modifiers that can spawn on Jewels. Modifiers from the same group can not spawn together.
Name | Group | Stats | Tags | Spawn Weighting |
---|---|---|---|---|
Brutal | SpecificWeaponDamage | (14-16)% increased Damage with Maces or Sceptres | damage, attack, mace, specific_weapon, melee_mod | mace 500 specific_weapon 0 not_str 0 default 500 |
Sinister | SpecificWeaponDamage | (14-16)% increased Damage with Axes | damage, attack, axe, specific_weapon, melee_mod | axe 500 specific_weapon 0 not_int 500 default 0 |
Vicious | SpecificWeaponDamage | (14-16)% increased Damage with Swords | damage, attack, sword, specific_weapon, melee_mod | sword 500 specific_weapon 0 not_int 500 default 0 |
Fierce | SpecificWeaponDamage | (14-16)% increased Damage with Bows | damage, attack, bow, specific_weapon, two_handed_mod | one_handed_mod 0 melee_mod 0 dual_wielding_mod 0 shield_mod 0 bow 500 specific_weapon 0 not_dex 0 default 500 |
Savage | SpecificWeaponDamage | (14-16)% increased Damage with Claws | damage, attack, claw, specific_weapon, one_handed_mod, melee_mod | two_handed_mod 0 claw 500 specific_weapon 0 not_dex 0 default 500 |
Lethal | SpecificWeaponDamage | (14-16)% increased Damage with Daggers | damage, attack, dagger, specific_weapon, one_handed_mod, melee_mod | two_handed_mod 0 dagger 500 specific_weapon 0 not_dex 0 default 500 |
Cruel | SpecificWeaponDamage | (14-16)% increased Damage with Wands | damage, attack, wand, specific_weapon, one_handed_mod | melee_mod 0 two_handed_mod 0 wand 500 specific_weapon 0 not_int 0 default 500 |
Judging | SpecificWeaponDamage | (14-16)% increased Damage with Staves | damage, attack, staff, specific_weapon, two_handed_mod, melee_mod | one_handed_mod 0 dual_wielding_mod 0 shield_mod 0 staff 500 specific_weapon 0 not_str 0 default 500 |
Soldier's | MeleeTypeDamage | (12-14)% increased Damage with One Handed Weapons | damage, attack, one_handed_mod, melee_mod | two_handed_mod 0 wand 0 not_int 500 default 0 |
Champion's | MeleeTypeDamage | (12-14)% increased Damage with Two Handed Weapons | damage, attack, two_handed_mod, melee_mod | bow 0 wand 0 one_handed_mod 0 dual_wielding_mod 0 shield_mod 0 not_int 500 default 0 |
Gladiator's | MeleeTypeDamage | (12-14)% increased Attack Damage while Dual Wielding | damage, attack, dual_wielding_mod | shield_mod 0 two_handed_mod 0 not_int 500 default 0 |
Wizard's | SpellTypeDamage | (14-16)% increased Spell Damage while wielding a Staff | caster_damage, damage, caster, staff, specific_weapon, two_handed_mod | one_handed_mod 0 staff 500 specific_weapon 0 shield_mod 0 dual_wielding_mod 0 not_int 0 default 500 |
Sorcerer's | SpellTypeDamage | (14-16)% increased Spell Damage while Dual Wielding | caster_damage, damage, caster, dual_wielding_mod | shield_mod 0 two_handed_mod 0 not_int 0 default 500 |
Battlemage's | SpellTypeDamage | (14-16)% increased Spell Damage while holding a Shield | caster_damage, damage, caster, shield_mod | two_handed_mod 0 dual_wielding_mod 0 bow 0 staff 0 not_int 0 default 500 |
Trapping | DamageForm | (14-16)% increased Trap Damage | damage | not_str 500 default 0 |
Sabotage | DamageForm | (14-16)% increased Mine Damage | damage | not_str 500 default 0 |
Leadership | DamageForm | Minions deal (14-16)% increased Damage | damage, minion | not_int 0 default 500 |
Flaming | FireDamagePercentage | (14-16)% increased Fire Damage | elemental_damage, damage, elemental, fire | not_str 400 default 500 |
Chilling | ColdDamagePercentage | (14-16)% increased Cold Damage | elemental_damage, damage, elemental, cold | not_dex 400 default 500 |
Humming | LightningDamagePercentage | (14-16)% increased Lightning Damage | elemental_damage, damage, elemental, lightning | not_int 400 default 500 |
Sharpened | PhysicalDamagePercent | (14-16)% increased Global Physical Damage | physical_damage, damage, physical | default 500 |
Chaotic | ChaosDamage | (9-13)% increased Chaos Damage | damage, chaos | default 200 |
Beating | SpecificWeaponSpeed | (6-8)% increased Attack Speed with Maces or Sceptres | attack, speed, mace, specific_weapon, melee_mod | mace 500 specific_weapon 0 not_str 0 default 500 |
Cleaving | SpecificWeaponSpeed | (6-8)% increased Attack Speed with Axes | attack, speed, axe, specific_weapon, melee_mod | axe 500 specific_weapon 0 not_int 500 default 0 |
Fencing | SpecificWeaponSpeed | (6-8)% increased Attack Speed with Swords | attack, speed, sword, specific_weapon, melee_mod | sword 500 specific_weapon 0 not_int 500 default 0 |
Volleying | SpecificWeaponSpeed | (6-8)% increased Attack Speed with Bows | attack, speed, bow, specific_weapon, two_handed_mod | one_handed_mod 0 melee_mod 0 dual_wielding_mod 0 shield_mod 0 bow 500 specific_weapon 0 not_dex 0 default 500 |
Ripping | SpecificWeaponSpeed | (6-8)% increased Attack Speed with Claws | attack, speed, claw, specific_weapon, one_handed_mod, melee_mod | two_handed_mod 0 claw 500 specific_weapon 0 not_dex 0 default 500 |
Slicing | SpecificWeaponSpeed | (6-8)% increased Attack Speed with Daggers | attack, speed, dagger, specific_weapon, one_handed_mod, melee_mod | two_handed_mod 0 dagger 500 specific_weapon 0 not_dex 0 default 500 |
Blunt | SpecificWeaponSpeed | (6-8)% increased Attack Speed with Staves | attack, speed, staff, specific_weapon, two_handed_mod, melee_mod | one_handed_mod 0 dual_wielding_mod 0 shield_mod 0 staff 500 specific_weapon 0 not_str 0 default 500 |
Jinxing | SpecificWeaponSpeed | (6-8)% increased Attack Speed with Wands | attack, speed, wand, specific_weapon, one_handed_mod | melee_mod 0 two_handed_mod 0 wand 500 specific_weapon 0 not_int 0 default 500 |
Warrior's | MeleeTypeSpeed | (4-6)% increased Attack Speed with Two Handed Melee Weapons | attack, speed, two_handed_mod, melee_mod | one_handed_mod 0 dual_wielding_mod 0 shield_mod 0 bow 0 not_int 500 default 0 |
Harmonic | MeleeTypeSpeed | (4-6)% increased Attack Speed while Dual Wielding | attack, speed, dual_wielding_mod | shield_mod 0 two_handed_mod 0 default 500 |
Resonant | MeleeTypeSpeed | (3-5)% increased Cast Speed while Dual Wielding | caster, speed, dual_wielding_mod | shield_mod 0 two_handed_mod 0 not_int 0 default 500 |
Charging | MeleeTypeSpeed | (4-6)% increased Attack Speed while holding a Shield | attack, speed, shield_mod | two_handed_mod 0 dual_wielding_mod 0 not_int 500 default 400 |
Warding | MeleeTypeSpeed | (3-5)% increased Cast Speed while holding a Shield | caster, speed, shield_mod | two_handed_mod 0 dual_wielding_mod 0 not_int 0 default 500 |
Wright's | MeleeTypeSpeed | (3-5)% increased Cast Speed while wielding a Staff | caster, speed, staff, specific_weapon, two_handed_mod | one_handed_mod 0 dual_wielding_mod 0 shield_mod 0 staff 500 specific_weapon 0 not_int 0 default 500 |
Honed | TrapThrowSpeed | (6-8)% increased Trap Throwing Speed | speed | not_str 250 default 0 |
Arming | MineLaySpeed | (6-8)% increased Mine Throwing Speed | speed | not_str 250 default 0 |
Flanking | MeleeTypeDamage | (12-14)% increased Attack Damage while holding a Shield | damage, attack, shield_mod, melee_mod | bow 0 wand 0 dual_wielding_mod 0 two_handed_mod 0 not_int 500 default 0 |
Pyromantic | FireCastSpeed | (3-5)% increased Cast Speed with Fire Skills | elemental, fire, caster, speed | not_int 0 default 500 |
Bandit's | MeleeTypeSpeed | (4-6)% increased Attack Speed with One Handed Melee Weapons | attack, speed, one_handed_mod, melee_mod | two_handed_mod 0 wand 0 not_int 500 default 0 |
Cryomantic | ColdCastSpeed | (3-5)% increased Cast Speed with Cold Skills | elemental, cold, caster, speed | not_int 0 default 500 |
Electromantic | LightningCastSpeed | (3-5)% increased Cast Speed with Lightning Skills | elemental, lightning, caster, speed | not_int 0 default 500 |
Vivid | MaximumLifeIncreasePercent | (5-7)% increased maximum Life | resource, life | not_str 350 default 500 |
Enlightened | MaximumManaIncreasePercent | (8-10)% increased maximum Mana | resource, mana | not_str 500 default 250 |
Energetic | ManaRegeneration | (12-15)% increased Mana Regeneration Rate | resource, mana | not_int 250 default 500 |
Shimmering | EnergyShieldPercent | (6-8)% increased maximum Energy Shield | energy_shield, defences | not_int 0 default 500 |
Hungering | LifeLeech | (0.2-0.4)% of Physical Attack Damage Leeched as Life | resource, life, physical, attack | not_str 0 default 500 |
Thirsting | ManaLeech | (0.2-0.4)% of Physical Attack Damage Leeched as Mana | resource, mana, physical, attack | not_dex 0 default 500 |
Armoured | IncreasedPhysicalDamageReductionRatingPercent | (14-18)% increased Armour | armour, defences | not_str 0 default 500 |
Evasive | EvasionRatingPercent | (14-18)% increased Evasion Rating | evasion, defences | not_dex 0 default 500 |
Harming | MeleeTypeCritChance | (14-18)% increased Critical Strike Chance with One Handed Melee Weapons | attack, critical, one_handed_mod, melee_mod | wand 0 two_handed_mod 0 not_int 250 default 0 |
Sundering | MeleeTypeCritChance | (14-18)% increased Critical Strike Chance with Two Handed Melee Weapons | attack, critical, two_handed_mod, melee_mod | bow 0 one_handed_mod 0 shield_mod 0 dual_wielding_mod 0 not_int 250 default 0 |
Technical | MeleeTypeCritChance | (14-18)% increased Attack Critical Strike Chance while Dual Wielding | attack, critical, dual_wielding_mod | shield_mod 0 two_handed_mod 0 not_int 250 default 0 |
Incinerating | FireCritChance | (14-18)% increased Critical Strike Chance with Fire Skills | elemental, fire, critical | not_str 200 default 250 |
Avalanching | ColdCritChance | (14-18)% increased Critical Strike Chance with Cold Skills | elemental, cold, critical | not_dex 200 default 250 |
Thundering | LightningCritChance | (14-18)% increased Critical Strike Chance with Lightning Skills | elemental, lightning, critical | not_int 200 default 250 |
Piercing | MeleeTypeCritMultiplier | +(15-18)% to Critical Strike Multiplier with One Handed Melee Weapons | damage, attack, critical, melee_mod, one_handed_mod | wand 0 two_handed_mod 0 not_int 250 default 0 |
Rupturing | MeleeTypeCritMultiplier | +(15-18)% to Critical Strike Multiplier with Two Handed Melee Weapons | damage, attack, critical, two_handed_mod, melee_mod | bow 0 one_handed_mod 0 shield_mod 0 dual_wielding_mod 0 not_int 250 default 0 |
Puncturing | MeleeTypeCritMultiplier | +(15-18)% to Critical Strike Multiplier while Dual Wielding | damage, attack, critical, dual_wielding_mod | shield_mod 0 two_handed_mod 0 not_int 250 default 0 |
Infernal | FireCritMultiplier | +(15-18)% to Critical Strike Multiplier with Fire Skills | elemental_damage, damage, elemental, fire, critical | not_str 200 default 250 |
Arctic | ColdCritMultiplier | +(15-18)% to Critical Strike Multiplier with Cold Skills | elemental_damage, damage, elemental, cold, critical | not_dex 200 default 250 |
Surging | LightningCritMultiplier | +(15-18)% to Critical Strike Multiplier with Lightning Skills | elemental_damage, damage, elemental, lightning, critical | not_int 200 default 250 |
Parrying | FormBlock | +1% Chance to Block Attack Damage while Dual Wielding | block, dual_wielding_mod | staff 0 two_handed_mod 0 shield_mod 0 default 350 |
Shielding | FormBlock | +1% Chance to Block Attack Damage while holding a Shield | block, shield_mod | two_handed_mod 0 dual_wielding_mod 0 default 350 |
Deflecting | FormBlock | +1% Chance to Block Attack Damage while wielding a Staff | block, staff, specific_weapon, two_handed_mod | one_handed_mod 0 staff 350 specific_weapon 0 shield_mod 0 dual_wielding_mod 0 not_dex 350 default 0 |
Dissipating | FormSpellBlock | +1% Chance to Block Spell Damage while Dual Wielding | block, dual_wielding_mod | two_handed_mod 0 shield_mod 0 default 350 |
Thwarting | FormSpellBlock | +1% Chance to Block Spell Damage while holding a Shield | block, shield_mod | two_handed_mod 0 dual_wielding_mod 0 default 350 |
Halting | FormSpellBlock | +1% Chance to Block Spell Damage while wielding a Staff | block, staff, specific_weapon, two_handed_mod | one_handed_mod 0 staff 350 specific_weapon 0 shield_mod 0 dual_wielding_mod 0 not_dex 350 default 0 |
Serene | EnergyShieldDelay | (4-6)% faster start of Energy Shield Recharge | energy_shield, defences | not_int 0 default 500 |
Fevered | EnergyShieldRegeneration | (6-8)% increased Energy Shield Recharge Rate | energy_shield, defences | not_int 0 default 500 |
Master's | MinionLife | Minions have (8-12)% increased maximum Life | resource, life, minion | not_int 0 default 350 |
Shaman's | TotemDamage | (12-16)% increased Totem Damage | damage | not_str 250 default 350 |
Carved | IncreasedTotemLife | (8-12)% increased Totem Life | resource, life | not_str 250 default 350 |