Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki
No edit summary
Sidahoop (talk | contribs)
No edit summary
Line 13: Line 13:
 
[[Category:Prefix mod lists]]
 
[[Category:Prefix mod lists]]
 
[[Category:Jewel mod lists]]
 
[[Category:Jewel mod lists]]
</noinclude>
 
 
 
 
[[ru:Список префиксов самоцветов]]
 
[[ru:Список префиксов самоцветов]]

Revision as of 07:41, 21 May 2020

List of prefix modifiers that can spawn on Jewels. Modifiers from the same group can not spawn together.

NameGroupStatsTagsSpawn Weighting
BrutalSpecificWeaponDamage(14-16)% increased Damage with Maces or Sceptresdamage, attack, mace, specific_weapon, melee_modmace 500
specific_weapon 0
not_str 0
default 500
SinisterSpecificWeaponDamage(14-16)% increased Damage with Axesdamage, attack, axe, specific_weapon, melee_modaxe 500
specific_weapon 0
not_int 500
default 0
ViciousSpecificWeaponDamage(14-16)% increased Damage with Swordsdamage, attack, sword, specific_weapon, melee_modsword 500
specific_weapon 0
not_int 500
default 0
FierceSpecificWeaponDamage(14-16)% increased Damage with Bowsdamage, attack, bow, specific_weapon, two_handed_modone_handed_mod 0
melee_mod 0
dual_wielding_mod 0
shield_mod 0
bow 500
specific_weapon 0
not_dex 0
default 500
SavageSpecificWeaponDamage(14-16)% increased Damage with Clawsdamage, attack, claw, specific_weapon, one_handed_mod, melee_modtwo_handed_mod 0
claw 500
specific_weapon 0
not_dex 0
default 500
LethalSpecificWeaponDamage(14-16)% increased Damage with Daggersdamage, attack, dagger, specific_weapon, one_handed_mod, melee_modtwo_handed_mod 0
dagger 500
specific_weapon 0
not_dex 0
default 500
CruelSpecificWeaponDamage(14-16)% increased Damage with Wandsdamage, attack, wand, specific_weapon, one_handed_modmelee_mod 0
two_handed_mod 0
wand 500
specific_weapon 0
not_int 0
default 500
JudgingSpecificWeaponDamage(14-16)% increased Damage with Stavesdamage, attack, staff, specific_weapon, two_handed_mod, melee_modone_handed_mod 0
dual_wielding_mod 0
shield_mod 0
staff 500
specific_weapon 0
not_str 0
default 500
Soldier'sMeleeTypeDamage(12-14)% increased Damage with One Handed Weaponsdamage, attack, one_handed_mod, melee_modtwo_handed_mod 0
wand 0
not_int 500
default 0
Champion'sMeleeTypeDamage(12-14)% increased Damage with Two Handed Weaponsdamage, attack, two_handed_mod, melee_modbow 0
wand 0
one_handed_mod 0
dual_wielding_mod 0
shield_mod 0
not_int 500
default 0
Gladiator'sMeleeTypeDamage(12-14)% increased Attack Damage while Dual Wieldingdamage, attack, dual_wielding_modshield_mod 0
two_handed_mod 0
not_int 500
default 0
Wizard'sSpellTypeDamage(14-16)% increased Spell Damage while wielding a Staffcaster_damage, damage, caster, staff, specific_weapon, two_handed_modone_handed_mod 0
staff 500
specific_weapon 0
shield_mod 0
dual_wielding_mod 0
not_int 0
default 500
Sorcerer'sSpellTypeDamage(14-16)% increased Spell Damage while Dual Wieldingcaster_damage, damage, caster, dual_wielding_modshield_mod 0
two_handed_mod 0
not_int 0
default 500
Battlemage'sSpellTypeDamage(14-16)% increased Spell Damage while holding a Shieldcaster_damage, damage, caster, shield_modtwo_handed_mod 0
dual_wielding_mod 0
bow 0
staff 0
not_int 0
default 500
TrappingDamageForm(14-16)% increased Trap Damagedamagenot_str 500
default 0
SabotageDamageForm(14-16)% increased Mine Damagedamagenot_str 500
default 0
LeadershipDamageFormMinions deal (14-16)% increased Damagedamage, minionnot_int 0
default 500
FlamingFireDamagePercentage(14-16)% increased Fire Damageelemental_damage, damage, elemental, firenot_str 400
default 500
ChillingColdDamagePercentage(14-16)% increased Cold Damageelemental_damage, damage, elemental, coldnot_dex 400
default 500
HummingLightningDamagePercentage(14-16)% increased Lightning Damageelemental_damage, damage, elemental, lightningnot_int 400
default 500
SharpenedPhysicalDamagePercent(14-16)% increased Global Physical Damagephysical_damage, damage, physicaldefault 500
ChaoticChaosDamage(9-13)% increased Chaos Damagedamage, chaosdefault 200
BeatingSpecificWeaponSpeed(6-8)% increased Attack Speed with Maces or Sceptresattack, speed, mace, specific_weapon, melee_modmace 500
specific_weapon 0
not_str 0
default 500
CleavingSpecificWeaponSpeed(6-8)% increased Attack Speed with Axesattack, speed, axe, specific_weapon, melee_modaxe 500
specific_weapon 0
not_int 500
default 0
FencingSpecificWeaponSpeed(6-8)% increased Attack Speed with Swordsattack, speed, sword, specific_weapon, melee_modsword 500
specific_weapon 0
not_int 500
default 0
VolleyingSpecificWeaponSpeed(6-8)% increased Attack Speed with Bowsattack, speed, bow, specific_weapon, two_handed_modone_handed_mod 0
melee_mod 0
dual_wielding_mod 0
shield_mod 0
bow 500
specific_weapon 0
not_dex 0
default 500
RippingSpecificWeaponSpeed(6-8)% increased Attack Speed with Clawsattack, speed, claw, specific_weapon, one_handed_mod, melee_modtwo_handed_mod 0
claw 500
specific_weapon 0
not_dex 0
default 500
SlicingSpecificWeaponSpeed(6-8)% increased Attack Speed with Daggersattack, speed, dagger, specific_weapon, one_handed_mod, melee_modtwo_handed_mod 0
dagger 500
specific_weapon 0
not_dex 0
default 500
BluntSpecificWeaponSpeed(6-8)% increased Attack Speed with Stavesattack, speed, staff, specific_weapon, two_handed_mod, melee_modone_handed_mod 0
dual_wielding_mod 0
shield_mod 0
staff 500
specific_weapon 0
not_str 0
default 500
JinxingSpecificWeaponSpeed(6-8)% increased Attack Speed with Wandsattack, speed, wand, specific_weapon, one_handed_modmelee_mod 0
two_handed_mod 0
wand 500
specific_weapon 0
not_int 0
default 500
Warrior'sMeleeTypeSpeed(4-6)% increased Attack Speed with Two Handed Melee Weaponsattack, speed, two_handed_mod, melee_modone_handed_mod 0
dual_wielding_mod 0
shield_mod 0
bow 0
not_int 500
default 0
HarmonicMeleeTypeSpeed(4-6)% increased Attack Speed while Dual Wieldingattack, speed, dual_wielding_modshield_mod 0
two_handed_mod 0
default 500
ResonantMeleeTypeSpeed(3-5)% increased Cast Speed while Dual Wieldingcaster, speed, dual_wielding_modshield_mod 0
two_handed_mod 0
not_int 0
default 500
ChargingMeleeTypeSpeed(4-6)% increased Attack Speed while holding a Shieldattack, speed, shield_modtwo_handed_mod 0
dual_wielding_mod 0
not_int 500
default 400
WardingMeleeTypeSpeed(3-5)% increased Cast Speed while holding a Shieldcaster, speed, shield_modtwo_handed_mod 0
dual_wielding_mod 0
not_int 0
default 500
Wright'sMeleeTypeSpeed(3-5)% increased Cast Speed while wielding a Staffcaster, speed, staff, specific_weapon, two_handed_modone_handed_mod 0
dual_wielding_mod 0
shield_mod 0
staff 500
specific_weapon 0
not_int 0
default 500
HonedTrapThrowSpeed(6-8)% increased Trap Throwing Speedspeednot_str 250
default 0
ArmingMineLaySpeed(6-8)% increased Mine Throwing Speedspeednot_str 250
default 0
FlankingMeleeTypeDamage(12-14)% increased Attack Damage while holding a Shielddamage, attack, shield_mod, melee_modbow 0
wand 0
dual_wielding_mod 0
two_handed_mod 0
not_int 500
default 0
PyromanticFireCastSpeed(3-5)% increased Cast Speed with Fire Skillselemental, fire, caster, speednot_int 0
default 500
Bandit'sMeleeTypeSpeed(4-6)% increased Attack Speed with One Handed Melee Weaponsattack, speed, one_handed_mod, melee_modtwo_handed_mod 0
wand 0
not_int 500
default 0
CryomanticColdCastSpeed(3-5)% increased Cast Speed with Cold Skillselemental, cold, caster, speednot_int 0
default 500
ElectromanticLightningCastSpeed(3-5)% increased Cast Speed with Lightning Skillselemental, lightning, caster, speednot_int 0
default 500
VividMaximumLifeIncreasePercent(5-7)% increased maximum Liferesource, lifenot_str 350
default 500
EnlightenedMaximumManaIncreasePercent(8-10)% increased maximum Manaresource, mananot_str 500
default 250
EnergeticManaRegeneration(12-15)% increased Mana Regeneration Rateresource, mananot_int 250
default 500
ShimmeringEnergyShieldPercent(6-8)% increased maximum Energy Shieldenergy_shield, defencesnot_int 0
default 500
HungeringLifeLeech(0.2-0.4)% of Physical Attack Damage Leeched as Liferesource, life, physical, attacknot_str 0
default 500
ThirstingManaLeech(0.2-0.4)% of Physical Attack Damage Leeched as Manaresource, mana, physical, attacknot_dex 0
default 500
ArmouredIncreasedPhysicalDamageReductionRatingPercent(14-18)% increased Armourarmour, defencesnot_str 0
default 500
EvasiveEvasionRatingPercent(14-18)% increased Evasion Ratingevasion, defencesnot_dex 0
default 500
HarmingMeleeTypeCritChance(14-18)% increased Critical Strike Chance with One Handed Melee Weaponsattack, critical, one_handed_mod, melee_modwand 0
two_handed_mod 0
not_int 250
default 0
SunderingMeleeTypeCritChance(14-18)% increased Critical Strike Chance with Two Handed Melee Weaponsattack, critical, two_handed_mod, melee_modbow 0
one_handed_mod 0
shield_mod 0
dual_wielding_mod 0
not_int 250
default 0
TechnicalMeleeTypeCritChance(14-18)% increased Attack Critical Strike Chance while Dual Wieldingattack, critical, dual_wielding_modshield_mod 0
two_handed_mod 0
not_int 250
default 0
IncineratingFireCritChance(14-18)% increased Critical Strike Chance with Fire Skillselemental, fire, criticalnot_str 200
default 250
AvalanchingColdCritChance(14-18)% increased Critical Strike Chance with Cold Skillselemental, cold, criticalnot_dex 200
default 250
ThunderingLightningCritChance(14-18)% increased Critical Strike Chance with Lightning Skillselemental, lightning, criticalnot_int 200
default 250
PiercingMeleeTypeCritMultiplier+(15-18)% to Critical Strike Multiplier with One Handed Melee Weaponsdamage, attack, critical, melee_mod, one_handed_modwand 0
two_handed_mod 0
not_int 250
default 0
RupturingMeleeTypeCritMultiplier+(15-18)% to Critical Strike Multiplier with Two Handed Melee Weaponsdamage, attack, critical, two_handed_mod, melee_modbow 0
one_handed_mod 0
shield_mod 0
dual_wielding_mod 0
not_int 250
default 0
PuncturingMeleeTypeCritMultiplier+(15-18)% to Critical Strike Multiplier while Dual Wieldingdamage, attack, critical, dual_wielding_modshield_mod 0
two_handed_mod 0
not_int 250
default 0
InfernalFireCritMultiplier+(15-18)% to Critical Strike Multiplier with Fire Skillselemental_damage, damage, elemental, fire, criticalnot_str 200
default 250
ArcticColdCritMultiplier+(15-18)% to Critical Strike Multiplier with Cold Skillselemental_damage, damage, elemental, cold, criticalnot_dex 200
default 250
SurgingLightningCritMultiplier+(15-18)% to Critical Strike Multiplier with Lightning Skillselemental_damage, damage, elemental, lightning, criticalnot_int 200
default 250
ParryingFormBlock+1% Chance to Block Attack Damage while Dual Wieldingblock, dual_wielding_modstaff 0
two_handed_mod 0
shield_mod 0
default 350
ShieldingFormBlock+1% Chance to Block Attack Damage while holding a Shieldblock, shield_modtwo_handed_mod 0
dual_wielding_mod 0
default 350
DeflectingFormBlock+1% Chance to Block Attack Damage while wielding a Staffblock, staff, specific_weapon, two_handed_modone_handed_mod 0
staff 350
specific_weapon 0
shield_mod 0
dual_wielding_mod 0
not_dex 350
default 0
DissipatingFormSpellBlock+1% Chance to Block Spell Damage while Dual Wieldingblock, dual_wielding_modtwo_handed_mod 0
shield_mod 0
default 350
ThwartingFormSpellBlock+1% Chance to Block Spell Damage while holding a Shieldblock, shield_modtwo_handed_mod 0
dual_wielding_mod 0
default 350
HaltingFormSpellBlock+1% Chance to Block Spell Damage while wielding a Staffblock, staff, specific_weapon, two_handed_modone_handed_mod 0
staff 350
specific_weapon 0
shield_mod 0
dual_wielding_mod 0
not_dex 350
default 0
SereneEnergyShieldDelay(4-6)% faster start of Energy Shield Rechargeenergy_shield, defencesnot_int 0
default 500
FeveredEnergyShieldRegeneration(6-8)% increased Energy Shield Recharge Rateenergy_shield, defencesnot_int 0
default 500
Master'sMinionLifeMinions have (8-12)% increased maximum Liferesource, life, minionnot_int 0
default 350
Shaman'sTotemDamage(12-16)% increased Totem Damagedamagenot_str 250
default 350
CarvedIncreasedTotemLife(8-12)% increased Totem Liferesource, lifenot_str 250
default 350