This is a list of all base items that were available only in a specific challenge league.
Item | Drop Leagues |
---|---|
Necromancy NetNecromancy NetStack Size: 100Can be used on Beast corpses of all levels. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | Bestiary |
Reinforced Iron NetReinforced Iron NetStack Size: 100Effective against Beasts of levels 37 to 56. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | Bestiary |
Reinforced Rope NetReinforced Rope NetStack Size: 100Effective against Beasts of levels 7 to 23. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | Bestiary |
Reinforced Steel NetReinforced Steel NetStack Size: 100Effective against Beasts of levels 60 to 75. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | Bestiary |
Simple Iron NetSimple Iron NetStack Size: 100Effective against Beasts of levels 25 to 46. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | Bestiary |
Simple Rope NetSimple Rope NetStack Size: 100Effective against Beasts of levels 1 to 13. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | Bestiary |
Simple Steel NetSimple Steel NetStack Size: 100Effective against Beasts of levels 58 to 70. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | Bestiary |
Strong Iron NetStrong Iron NetStack Size: 100Effective against Beasts of levels 48 to 66. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | Bestiary |
Strong Rope NetStrong Rope NetStack Size: 100Effective against Beasts of levels 15 to 35. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | Bestiary |
Strong Steel NetStrong Steel NetStack Size: 100Effective against Beasts of levels 64 and above. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | Bestiary |
Thaumaturgical NetThaumaturgical NetStack Size: 100Effective against Beasts of levels 68 and above. Activate to use this type of Net when capturing Beasts.Shift click to unstack. | Bestiary |
Harbinger MapHarbinger MapMap Level: 82 Map Tier: 15Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | Harbinger |
Harbinger MapHarbinger MapMap Level: 72 Map Tier: 5Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | Harbinger |
Harbinger MapHarbinger MapMap Level: 77 Map Tier: 10Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | Harbinger |
DisperserDisperser | Harvest |
Primal BlisterfruitPrimal BlisterfruitStack Size: 100 Seed Tier: 4 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 15 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (25%) Vivid Units of Condensed Lifeforce per Growth Cycle Consumes (25%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 3 to GrowReveals a random crafting effect for Influenced items when HarvestedShift click to unstack. | Harvest |
Primal Blisterlord BulbPrimal Blisterlord BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 10 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowAllows you to add a random Atlas Influence to a certain type of non-Influenced item when HarvestedShift click to unstack. | Harvest |
Primal Chimeral GrainPrimal Chimeral GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 8 Growth CyclesConsumes (100%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 1 to GrowReveals a random crafting effect that upgrades a Normal or Magic item's Rarity when HarvestedShift click to unstack. | Harvest |
Primal Cleaveling SeedPrimal Cleaveling SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 6 Growth CyclesReveals a random Unique Item transformation effect when HarvestedShift click to unstack. | Harvest |
Primal Crushclaw BulbPrimal Crushclaw BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowAllows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack. | Harvest |
Primal Cystcaller BulbPrimal Cystcaller BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 11 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowReveals a random Body Armour Enchantment that replaces Quality's effect when HarvestedShift click to unstack. | Harvest |
Primal Dustcrab GrainPrimal Dustcrab GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 6 Growth CyclesConsumes (100%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 1 to GrowAllows you to exchange certain Map Fragments for another of the same type when HarvestedShift click to unstack. | Harvest |
Primal Dustspitter SeedPrimal Dustspitter SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Lightning modifier crafting effect when HarvestedShift click to unstack. | Harvest |
Primal Feasting Horror SeedPrimal Feasting Horror SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Socket link crafting effect when HarvestedShift click to unstack. | Harvest |
Primal Maw SeedPrimal Maw SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Chaos modifier crafting effect when HarvestedShift click to unstack. | Harvest |
Primal Reborn BulbPrimal Reborn BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 12 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowDoubles the Lifeforce granted by other seeds. This effect is limited to one per harvest when HarvestedShift click to unstack. | Harvest |
Primal Rhex GrainPrimal Rhex GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 6 Growth CyclesConsumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 1 to GrowAllows you to sacrifice Divination Cards to create Divination Cards when HarvestedShift click to unstack. | Harvest |
Primal Rhex Matriarch BulbPrimal Rhex Matriarch BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowAllows you to exchange Splinters, Breachstones or Emblems for others of the same type when HarvestedShift click to unstack. | Harvest |
Primal Rhoa SeedPrimal Rhoa SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Defence modifier crafting effect when HarvestedShift click to unstack. | Harvest |
Primal Scrabbler GrainPrimal Scrabbler GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 1 to GrowAllows you to modify an item, resulting in Lucky modifier values when HarvestedShift click to unstack. | Harvest |
Primal Viper GrainPrimal Viper GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 7 Growth CyclesConsumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 1 to GrowReveals a random Critical modifier crafting effect when HarvestedShift click to unstack. | Harvest |
Storage TankStorage Tank | Harvest |
Vivid Lifeforce CollectorVivid Lifeforce Collector | Harvest |
Vivid Nestback GrainVivid Nestback GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 1 to GrowReveals a random Map Enchantment when HarvestedShift click to unstack. | Harvest |
Vivid Parasite GrainVivid Parasite GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 7 Growth CyclesConsumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 1 to GrowAllows you to add an Implicit modifier to certain Jewel types when HarvestedShift click to unstack. | Harvest |
Vivid Razorleg GrainVivid Razorleg GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 6 Growth CyclesConsumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 1 to GrowReveals a random Gem crafting effect when HarvestedShift click to unstack. | Harvest |
Vivid ScalefruitVivid ScalefruitStack Size: 100 Seed Tier: 4 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 15 Growth CyclesConsumes (25%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (25%) Vivid Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 3 to GrowAllows you to give an item a Synthesised implicit modifier when HarvestedShift click to unstack. | Harvest |
Vivid Striketail GrainVivid Striketail GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 8 Growth CyclesConsumes (100%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 1 to GrowReveals a random Flask Enchantment that depletes as it is used when HarvestedShift click to unstack. | Harvest |
Vivid Watcher BulbVivid Watcher BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 2 to GrowAllows you to enhance specialised Currency a certain way when HarvestedShift click to unstack. | Harvest |
Vivid Weta SeedVivid Weta SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Life modifier crafting effect when HarvestedShift click to unstack. | Harvest |
Wild Lifeforce CollectorWild Lifeforce Collector | Harvest |
Wild ThornfruitWild ThornfruitStack Size: 100 Seed Tier: 4 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 15 Growth CyclesConsumes (25%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Consumes (25%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 3 to GrowReveal a random crafting effect that locks a random modifier on an item when HarvestedShift click to unstack. | Harvest |
Ambush LeaguestoneAmbush LeaguestoneNext Area will contain a Strongbox Ambush (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Anarchy LeaguestoneAnarchy LeaguestoneNext Area will contain a Rogue Exile Anarchy (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Ancient Reliquary KeyAncient Reliquary KeyWhispered memory, A shimmer in the darkness. Forgotten no more.Travel to the Ancient Reliquary by using this item in a personal Map Device. Can only be used once. | Legacy |
Beyond LeaguestoneBeyond LeaguestoneSlaying Enemies close together in next Area will attract monsters from Beyond this realm Beyond (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Bloodlines LeaguestoneBloodlines LeaguestoneMagic Monster Packs in next Area will each have a Bloodline Mod Next Area will contain additional Magic Monsters Bloodlines (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Breach LeaguestoneBreach LeaguestoneNext Area will contain a Breach Breach (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Domination LeaguestoneDomination LeaguestoneNext Area will contain up to 1 Shrine Domination (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Essence LeaguestoneEssence LeaguestoneNext Area will contain up to 1 Monster imprisoned by Essences Essence (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Invasion LeaguestoneInvasion LeaguestoneArea contains an Invasion Boss Invasion (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Nemesis LeaguestoneNemesis LeaguestoneRare Monsters in next Area will each have a Nemesis Mod Next Area will contain additional Rare Monsters Nemesis (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Onslaught LeaguestoneOnslaught LeaguestoneItem Quantity: +20%Monsters in next Area will have Onslaught 20% increased Quantity of Items found in next Area Onslaught (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Perandus LeaguestonePerandus LeaguestoneNext Area will contain a Perandus Chest Next Area will have a 20% chance to contain Cadiro Perandus Perandus (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Prophecy LeaguestoneProphecy LeaguestoneNext Area will contain a Silver Coin Prophecy (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Rampage LeaguestoneRampage LeaguestoneSlaying Enemies in a kill streak in next Area will grant Rampage bonuses Rampage (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Talisman LeaguestoneTalisman LeaguestoneNext Area will contain a Monster possessed by an Ancient Talisman Next Outdoor Area has 25% chance to contain a Stone Circle Talisman (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Tempest LeaguestoneTempest LeaguestoneNext Area will have a random Tempest, affecting both Monsters and Players Tempest (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Torment LeaguestoneTorment LeaguestoneNext Area will contain a Tormented Spirit Torment (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Warbands LeaguestoneWarbands LeaguestoneNext Area will contain at least 1 Warband Pack Warbands (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter. | Legacy |
Inscribed UltimatumInscribed UltimatumCan be used in a personal map device to open portals to the Trialmaster's Domain and attempt his challenge. Portals will close once the challenge begins. | Ultimatum |