List of mods with attack mod tag

From Path of Exile Wiki
Jump to: navigation, search

List of mods that are affected by crafting mod of Spellcraftof Spellcraft
Suffix
Cannot roll Attack Modifiers
. The mod can be unlocked via The Plaguemaw VThe Plaguemaw VA room, etched in crystal, plays home to the Plaguemaw. He awaits you.You will enter the Plaguemaw's chamber in the Crystal Veins or Crystal Ore Map.Right-click to add this prophecy to your character.Seal Cost:
9x Silver Coin
prophecy.

The spawn rate of these mod may also affected by Aetheric FossilAetheric FossilStack Size: 20More Caster modifiers
Fewer Attack modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
, Serrated FossilSerrated FossilStack Size: 20More Attack modifiers
Fewer Caster modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
and Abrasive CatalystAbrasive CatalystStack Size: 10Adds quality that enhances Attack modifiers on a ring, amulet or belt
Replaces other quality types
Right click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%.
Shift click to unstack.
(jewellery only), and can be used as target slam or removal by using harvest crafting.

Item

Prefixes

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Frosted2Adds 1 to 2 Cold Damage to Attacksring 500
amulet 500
quiver 500
gloves 500
default 0
Chilled13Adds (3-4) to (7-8) Cold Damage to Attacksring 500
amulet 500
quiver 500
gloves 500
default 0
Icy21Adds (5-7) to (10-12) Cold Damage to Attacksring 500
amulet 500
quiver 500
gloves 500
default 0
Frigid29Adds (6-9) to (13-16) Cold Damage to Attacksring 500
amulet 500
quiver 500
gloves 500
default 0
Freezing36Adds (8-11) to (16-19) Cold Damage to Attacksring 500
amulet 500
quiver 0
gloves 0
default 0
Frozen45Adds (10-13) to (20-24) Cold Damage to Attacksring 500
amulet 500
quiver 0
gloves 0
default 0
Glaciated53Adds (12-16) to (24-28) Cold Damage to Attacksring 100
amulet 500
quiver 0
gloves 0
default 0
Polar65Adds (14-19) to (29-34) Cold Damage to Attacksring 100
amulet 500
quiver 0
gloves 0
default 0
Entombing77Adds (17-22) to (34-40) Cold Damage to Attacksring 50
amulet 250
quiver 0
gloves 0
default 0
Hunter's68Adds (1-2) to (3-4) Cold Damage to Attacks with this Weapon per 10 Dexteritysword_basilisk 200
axe_basilisk 200
claw_basilisk 200
dagger_basilisk 200
rune_dagger_basilisk 200
bow_basilisk 200
default 0
The Shaper's68Adds (2-3) to (4-5) Cold Damage to Attacks with this Weapon per 10 Dexterity2h_sword_shaper 200
2h_axe_shaper 200
default 0
Hunter's68Adds (2-3) to (4-5) Cold Damage to Attacks with this Weapon per 10 Dexterity2h_sword_basilisk 200
2h_axe_basilisk 200
default 0
The Shaper's68Adds (1-2) to (3-4) Cold Damage to Attacks with this Weapon per 10 Dexteritysword_shaper 200
axe_shaper 200
claw_shaper 200
dagger_shaper 200
rune_dagger_shaper 200
bow_shaper 200
default 0
The Shaper's68Adds (17-20) to (38-42) Cold Damage to Spells and Attacksring_shaper 400
default 0
The Shaper's75Adds (21-24) to (43-48) Cold Damage to Spells and Attacksring_shaper 400
default 0
Heated1Adds 1 to 2 Fire Damage to Attacksring 500
amulet 500
quiver 500
gloves 500
default 0
Smouldering12Adds (3-5) to (7-8) Fire Damage to Attacksring 500
amulet 500
quiver 500
gloves 500
default 0
Smoking20Adds (5-7) to (11-13) Fire Damage to Attacksring 500
amulet 500
quiver 500
gloves 500
default 0
Burning28Adds (7-10) to (15-18) Fire Damage to Attacksring 500
amulet 500
quiver 500
gloves 500
default 0
Flaming35Adds (9-12) to (19-22) Fire Damage to Attacksring 500
amulet 500
quiver 0
gloves 0
default 0
Scorching44Adds (11-15) to (23-27) Fire Damage to Attacksring 500
amulet 500
quiver 0
gloves 0
default 0
Incinerating52Adds (13-18) to (27-31) Fire Damage to Attacksring 100
amulet 500
quiver 0
gloves 0
default 0
Blasting64Adds (16-22) to (32-38) Fire Damage to Attacksring 100
amulet 500
quiver 0
gloves 0
default 0
Cremating76Adds (19-25) to (39-45) Fire Damage to Attacksring 50
amulet 250
quiver 0
gloves 0
default 0
Hunter's68Adds (1-2) to (3-4) Fire Damage to Attacks with this Weapon per 10 Strengthsword_basilisk 200
axe_basilisk 200
mace_basilisk 200
sceptre_basilisk 200
default 0
The Shaper's68Adds (2-3) to (4-5) Fire Damage to Attacks with this Weapon per 10 Strength2h_sword_shaper 200
2h_axe_shaper 200
2h_mace_shaper 200
staff_shaper 200
warstaff_shaper 200
default 0
Hunter's68Adds (2-3) to (4-5) Fire Damage to Attacks with this Weapon per 10 Strength2h_sword_basilisk 200
2h_axe_basilisk 200
2h_mace_basilisk 200
staff_basilisk 200
warstaff_basilisk 200
default 0
The Shaper's68Adds (1-2) to (3-4) Fire Damage to Attacks with this Weapon per 10 Strengthsword_shaper 200
axe_shaper 200
mace_shaper 200
sceptre_shaper 200
default 0
Eldritch68Adds (17-20) to (38-42) Fire Damage to Spells and Attacksring_elder 400
default 0
Eldritch75Adds (21-24) to (43-48) Fire Damage to Spells and Attacksring_elder 400
default 0
Humming3Adds 1 to 5 Lightning Damage to Attacksring 500
amulet 500
quiver 500
gloves 500
default 0
Buzzing13Adds 1 to (14-15) Lightning Damage to Attacksring 500
amulet 500
quiver 500
gloves 500
default 0
Snapping22Adds (1-2) to (22-23) Lightning Damage to Attacksring 500
amulet 500
quiver 500
gloves 500
default 0
Crackling28Adds (1-2) to (27-28) Lightning Damage to Attacksring 500
amulet 500
quiver 500
gloves 500
default 0
Sparking35Adds (1-3) to (33-34) Lightning Damage to Attacksring 500
amulet 500
quiver 0
gloves 0
default 0
Arcing44Adds (1-4) to (40-43) Lightning Damage to Attacksring 500
amulet 500
quiver 0
gloves 0
default 0
Shocking52Adds (2-5) to (47-50) Lightning Damage to Attacksring 100
amulet 500
quiver 0
gloves 0
default 0
Discharging64Adds (3-6) to (57-61) Lightning Damage to Attacksring 100
amulet 500
quiver 0
gloves 0
default 0
Electrocuting76Adds (3-7) to (68-72) Lightning Damage to Attacksring 50
amulet 250
quiver 0
gloves 0
default 0
Hunter's68Adds 1 to (5-6) Lightning Damage to Attacks with this Weapon per 10 Intelligenceclaw_basilisk 200
dagger_basilisk 200
rune_dagger_basilisk 200
sceptre_basilisk 200
wand_basilisk 200
default 0
The Shaper's68Adds 1 to (7-8) Lightning Damage to Attacks with this Weapon per 10 Intelligencestaff_shaper 200
warstaff_shaper 200
default 0
Hunter's68Adds 1 to (7-8) Lightning Damage to Attacks with this Weapon per 10 Intelligencestaff_basilisk 200
warstaff_basilisk 200
default 0
The Shaper's68Adds 1 to (5-6) Lightning Damage to Attacks with this Weapon per 10 Intelligenceclaw_shaper 200
sceptre_shaper 200
dagger_shaper 200
rune_dagger_shaper 200
wand_shaper 200
default 0
The Shaper's68Adds (9-12) to (48-52) Lightning Damage to Spells and Attacksring_shaper 400
default 0
The Shaper's75Adds (13-16) to (56-60) Lightning Damage to Spells and Attacksring_shaper 400
default 0
Glinting5Adds 1 to 2 Physical Damage to Attacksring 1000
amulet 1000
quiver 1000
gloves 1000
default 0
Burnished13Adds (2-3) to (4-5) Physical Damage to Attacksring 1000
amulet 1000
quiver 1000
gloves 1000
default 0
Polished19Adds (3-4) to (6-7) Physical Damage to Attacksring 1000
amulet 1000
quiver 1000
gloves 1000
default 0
Honed28Adds (4-6) to (9-10) Physical Damage to Attacksring 1000
amulet 1000
quiver 1000
gloves 1000
default 0
Gleaming35Adds (5-7) to (11-12) Physical Damage to Attacksring 1000
amulet 1000
quiver 0
gloves 0
default 0
Annealed44Adds (6-9) to (13-15) Physical Damage to Attacksring 1000
amulet 1000
quiver 0
gloves 0
default 0
Razor-sharp52Adds (7-10) to (15-18) Physical Damage to Attacksring 0
amulet 1000
quiver 0
gloves 0
default 0
Tempered64Adds (9-12) to (19-22) Physical Damage to Attacksring 0
amulet 1000
quiver 0
gloves 0
default 0
Flaring76Adds (11-15) to (22-26) Physical Damage to Attacksring 0
amulet 1000
quiver 0
gloves 0
default 0
Warlord's80Bow Attacks fire an additional Arrowquiver_adjudicator 250
default 0
The Shaper's80Bow Attacks fire an additional Arrowquiver_shaper 400
default 0
Bully's4(4-8)% increased Attack Damagestr_dex_shield 1000
default 0
Thug's15(9-16)% increased Attack Damagestr_dex_shield 1000
default 0
Brute's30(17-24)% increased Attack Damagestr_dex_shield 1000
default 0
Assailant's60(25-29)% increased Attack Damagestr_dex_shield 1000
default 0
Predator's81(30-34)% increased Attack Damagestr_dex_shield 1000
default 0
Warlord's68(60-69)% increased Damage with Bleedingsword_adjudicator 400
axe_adjudicator 400
mace_adjudicator 400
bow_adjudicator 400
default 0
Warlord's71(70-79)% increased Damage with Bleedingsword_adjudicator 300
axe_adjudicator 300
mace_adjudicator 300
bow_adjudicator 300
default 0
Warlord's75(80-89)% increased Damage with Bleedingsword_adjudicator 200
axe_adjudicator 200
mace_adjudicator 200
bow_adjudicator 200
default 0
Warlord's78(90-94)% increased Damage with Bleedingsword_adjudicator 100
axe_adjudicator 100
mace_adjudicator 100
bow_adjudicator 100
default 0
Warlord's68(100-109)% increased Damage with Bleeding2h_sword_adjudicator 400
2h_axe_adjudicator 400
2h_mace_adjudicator 400
default 0
Warlord's71(110-119)% increased Damage with Bleeding2h_sword_adjudicator 300
2h_axe_adjudicator 300
2h_mace_adjudicator 300
default 0
Warlord's75(120-129)% increased Damage with Bleeding2h_sword_adjudicator 200
2h_axe_adjudicator 200
2h_mace_adjudicator 200
default 0
Warlord's78(130-134)% increased Damage with Bleeding2h_sword_adjudicator 100
2h_axe_adjudicator 100
2h_mace_adjudicator 100
default 0
Eldritch8360% chance for Bleeding inflicted with this Weapon to deal 100% more Damagebow_elder 500
2h_axe_elder 500
2h_mace_elder 500
2h_sword_elder 500
sword_elder 500
axe_elder 500
mace_elder 500
claw_elder 500
sceptre_elder 500
dagger_elder 500
rune_dagger_elder 500
wand_elder 500
staff_elder 500
warstaff_elder 500
default 0
Eldritch8360% chance for Poisons inflicted with this Weapon to deal 100% more Damagebow_elder 500
2h_axe_elder 500
2h_mace_elder 500
2h_sword_elder 500
sword_elder 500
axe_elder 500
mace_elder 500
claw_elder 500
sceptre_elder 500
dagger_elder 500
rune_dagger_elder 500
wand_elder 500
staff_elder 500
warstaff_elder 500
default 0
Hunter's68(8-11)% chance to Impale Enemies on Hit with Attacksgloves_basilisk 500
default 0
Hunter's80(12-15)% chance to Impale Enemies on Hit with Attacksgloves_basilisk 500
default 0
Hunter's68Exerted Attacks deal (25-27)% increased Damagering_basilisk 500
default 0
Hunter's75Exerted Attacks deal (28-31)% increased Damagering_basilisk 500
default 0
Hunter's80Exerted Attacks deal (32-35)% increased Damagering_basilisk 500
default 0
Hunter's68+(10-15) Life gained for each Enemy hit by your Attacksring_basilisk 500
default 0
Hunter's75+(16-20) Life gained for each Enemy hit by your Attacksring_basilisk 500
default 0
Eldritch68+(10-15) Life gained for each Enemy hit by your Attacksring_elder 800
default 0
Eldritch75+(16-20) Life gained for each Enemy hit by your Attacksring_elder 800
default 0
Remora's50(0.2-0.4)% of Physical Attack Damage Leeched as Lifering 1000
amulet 1000
gloves 1000
quiver 1000
default 0
Lamprey's60(0.6-0.8)% of Physical Attack Damage Leeched as Liferanged 0
amulet 500
default 0
Vampire's70(1-1.2)% of Physical Attack Damage Leeched as Liferanged 0
amulet 250
default 0
Remora's50(0.2-0.4)% of Physical Attack Damage Leeched as Lifeweapon 1000
default 0
Lamprey's60(0.6-0.8)% of Physical Attack Damage Leeched as Liferanged 0
weapon 500
default 0
Vampire's70(1-1.2)% of Physical Attack Damage Leeched as Liferanged 0
weapon 250
default 0
Malicious83Adds (47-72) to (98-123) Chaos Damagebow 700
two_hand_weapon 0
rapier 600
sword 600
axe 600
sceptre 400
mace 250
wand 250
claw 600
dagger 600
default 0
Hunter's68Adds (5-7) to (11-13) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
sword_basilisk 500
axe_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
mace_basilisk 500
sceptre_basilisk 500
wand_basilisk 500
bow_basilisk 500
default 0
Hunter's71Adds (9-11) to (17-20) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
sword_basilisk 500
axe_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
mace_basilisk 500
sceptre_basilisk 500
wand_basilisk 500
bow_basilisk 500
default 0
Hunter's74Adds (12-16) to (24-28) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
sword_basilisk 400
axe_basilisk 400
claw_basilisk 400
dagger_basilisk 400
rune_dagger_basilisk 400
mace_basilisk 400
sceptre_basilisk 400
wand_basilisk 400
bow_basilisk 400
default 0
Hunter's77Adds (15-20) to (30-35) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
sword_basilisk 300
axe_basilisk 300
claw_basilisk 300
dagger_basilisk 300
rune_dagger_basilisk 300
mace_basilisk 300
sceptre_basilisk 300
wand_basilisk 300
bow_basilisk 300
default 0
Hunter's80Adds (18-25) to (38-44) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
sword_basilisk 200
axe_basilisk 200
claw_basilisk 200
dagger_basilisk 200
rune_dagger_basilisk 200
mace_basilisk 200
sceptre_basilisk 200
wand_basilisk 200
bow_basilisk 200
default 0
Hunter's68Adds (9-13) to (21-24) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
staff_basilisk 500
warstaff_basilisk 500
default 0
Hunter's71Adds (16-21) to (32-37) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
staff_basilisk 500
warstaff_basilisk 500
default 0
Hunter's74Adds (22-29) to (44-52) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
2h_sword_basilisk 400
2h_axe_basilisk 400
2h_mace_basilisk 400
staff_basilisk 400
warstaff_basilisk 400
default 0
Hunter's77Adds (28-37) to (57-65) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
2h_sword_basilisk 300
2h_axe_basilisk 300
2h_mace_basilisk 300
staff_basilisk 300
warstaff_basilisk 300
default 0
Hunter's80Adds (35-48) to (72-81) Chaos Damage
Attacks with this Weapon Penetrate (4-6)% Chaos Resistance
2h_sword_basilisk 200
2h_axe_basilisk 200
2h_mace_basilisk 200
staff_basilisk 200
warstaff_basilisk 200
default 0
Malicious83Adds (81-125) to (171-215) Chaos Damageone_hand_weapon 0
bow 0
sword 600
axe 600
mace 250
staff 300
default 0
Frosted2Adds (1-2) to (3-4) Cold Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Crystalising82Adds (77-101) to (152-174) Cold Damagetwo_hand_weapon 0
rapier 180
sword 108
axe 108
sceptre 72
mace 45
wand 45
claw 108
dagger 108
default 0
Chilled12Adds (7-9) to (14-16) Cold Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Icy19Adds (11-14) to (22-25) Cold Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Frigid27Adds (15-20) to (30-35) Cold Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Freezing34Adds (19-25) to (38-44) Cold Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Frozen43Adds (23-32) to (48-55) Cold Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Glaciated52Adds (29-38) to (57-67) Cold Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Polar63Adds (37-51) to (76-88) Cold Damagetwo_hand_weapon 0
rapier 1600
sword 960
axe 960
sceptre 640
mace 400
wand 400
claw 960
dagger 960
default 0
Entombing75Adds (53-72) to (107-124) Cold Damagetwo_hand_weapon 0
rapier 700
sword 420
axe 420
sceptre 280
mace 175
wand 175
claw 420
dagger 420
default 0
Redeemer's68Adds (7-9) to (14-16) Cold Damage
Attacks with this Weapon Penetrate (5-7)% Cold Resistance
sword_eyrie 500
axe_eyrie 500
claw_eyrie 500
dagger_eyrie 500
rune_dagger_eyrie 500
mace_eyrie 500
sceptre_eyrie 500
wand_eyrie 500
bow_eyrie 500
default 0
Redeemer's71Adds (11-14) to (22-25) Cold Damage
Attacks with this Weapon Penetrate (5-7)% Cold Resistance
sword_eyrie 500
axe_eyrie 500
claw_eyrie 500
dagger_eyrie 500
rune_dagger_eyrie 500
mace_eyrie 500
sceptre_eyrie 500
wand_eyrie 500
bow_eyrie 500
default 0
Redeemer's74Adds (15-20) to (30-35) Cold Damage
Attacks with this Weapon Penetrate (5-7)% Cold Resistance
sword_eyrie 400
axe_eyrie 400
claw_eyrie 400
dagger_eyrie 400
rune_dagger_eyrie 400
mace_eyrie 400
sceptre_eyrie 400
wand_eyrie 400
bow_eyrie 400
default 0
Redeemer's77Adds (19-25) to (38-44) Cold Damage
Attacks with this Weapon Penetrate (5-7)% Cold Resistance
sword_eyrie 300
axe_eyrie 300
claw_eyrie 300
dagger_eyrie 300
rune_dagger_eyrie 300
mace_eyrie 300
sceptre_eyrie 300
wand_eyrie 300
bow_eyrie 300
default 0
Redeemer's80Adds (23-32) to (48-55) Cold Damage
Attacks with this Weapon Penetrate (5-7)% Cold Resistance
sword_eyrie 200
axe_eyrie 200
claw_eyrie 200
dagger_eyrie 200
rune_dagger_eyrie 200
mace_eyrie 200
sceptre_eyrie 200
wand_eyrie 200
bow_eyrie 200
default 0
Redeemer's68Adds (13-16) to (26-30) Cold Damage
Attacks with this Weapon Penetrate (5-7)% Cold Resistance
2h_sword_eyrie 500
2h_axe_eyrie 500
2h_mace_eyrie 500
staff_eyrie 500
warstaff_eyrie 500
default 0
Redeemer's71Adds (21-26) to (41-46) Cold Damage
Attacks with this Weapon Penetrate (5-7)% Cold Resistance
2h_sword_eyrie 500
2h_axe_eyrie 500
2h_mace_eyrie 500
staff_eyrie 500
warstaff_eyrie 500
default 0
Redeemer's74Adds (28-37) to (56-65) Cold Damage
Attacks with this Weapon Penetrate (5-7)% Cold Resistance
2h_sword_eyrie 400
2h_axe_eyrie 400
2h_mace_eyrie 400
staff_eyrie 400
warstaff_eyrie 400
default 0
Redeemer's77Adds (35-46) to (71-81) Cold Damage
Attacks with this Weapon Penetrate (5-7)% Cold Resistance
2h_sword_eyrie 300
2h_axe_eyrie 300
2h_mace_eyrie 300
staff_eyrie 300
warstaff_eyrie 300
default 0
Redeemer's80Adds (43-59) to (89-102) Cold Damage
Attacks with this Weapon Penetrate (5-7)% Cold Resistance
2h_sword_eyrie 200
2h_axe_eyrie 200
2h_mace_eyrie 200
staff_eyrie 200
warstaff_eyrie 200
default 0
Frosted2Adds (1-3) to (4-5) Cold Damagebow 1400
default 0
Crystalising82Adds (96-126) to (190-218) Cold Damagebow 126
default 0
Chilled12Adds (9-11) to (18-20) Cold Damagebow 1400
default 0
Icy19Adds (14-18) to (28-31) Cold Damagebow 1400
default 0
Frigid27Adds (19-25) to (38-44) Cold Damagebow 1400
default 0
Freezing34Adds (24-31) to (48-55) Cold Damagebow 1400
default 0
Frozen43Adds (29-40) to (60-69) Cold Damagebow 1400
default 0
Glaciated52Adds (36-48) to (71-84) Cold Damagebow 1400
default 0
Polar63Adds (46-64) to (95-110) Cold Damagebow 1120
default 0
Entombing75Adds (66-90) to (134-155) Cold Damagebow 490
default 0
Frosted2Adds (2-3) to (6-7) Cold Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Crystalising82Adds (140-187) to (278-322) Cold Damageone_hand_weapon 0
bow 0
sword 108
axe 108
mace 45
staff 54
default 0
Chilled12Adds (13-16) to (26-30) Cold Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Icy19Adds (21-26) to (41-46) Cold Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Frigid27Adds (28-37) to (56-65) Cold Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Freezing34Adds (35-46) to (71-81) Cold Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Frozen43Adds (43-59) to (89-102) Cold Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Glaciated52Adds (53-71) to (106-124) Cold Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Polar63Adds (68-94) to (140-164) Cold Damageone_hand_weapon 0
bow 0
sword 960
axe 960
mace 400
staff 480
default 0
Entombing75Adds (100-132) to (197-230) Cold Damageone_hand_weapon 0
bow 0
sword 420
axe 420
mace 175
staff 210
default 0
Heated1Adds (1-2) to (3-4) Fire Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Carbonising82Adds (82-112) to (167-194) Fire Damagetwo_hand_weapon 0
rapier 180
sword 108
axe 108
sceptre 72
mace 45
wand 45
claw 108
dagger 108
default 0
Smouldering11Adds (8-10) to (15-18) Fire Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Smoking18Adds (12-16) to (24-28) Fire Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Burning26Adds (17-22) to (33-39) Fire Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Flaming33Adds (21-28) to (42-49) Fire Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Scorching42Adds (26-35) to (53-61) Fire Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Incinerating51Adds (32-42) to (63-74) Fire Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Blasting62Adds (42-56) to (85-98) Fire Damagetwo_hand_weapon 0
rapier 1600
sword 960
axe 960
sceptre 640
mace 400
wand 400
claw 960
dagger 960
default 0
Cremating74Adds (59-79) to (118-138) Fire Damagetwo_hand_weapon 0
rapier 700
sword 420
axe 420
sceptre 280
mace 175
wand 175
claw 420
dagger 420
default 0
Warlord's68Adds (8-10) to (15-18) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
sword_adjudicator 500
axe_adjudicator 500
claw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
mace_adjudicator 500
sceptre_adjudicator 500
wand_adjudicator 500
bow_adjudicator 500
default 0
Warlord's71Adds (12-16) to (24-28) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
sword_adjudicator 500
axe_adjudicator 500
claw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
mace_adjudicator 500
sceptre_adjudicator 500
wand_adjudicator 500
bow_adjudicator 500
default 0
Warlord's74Adds (17-22) to (33-39) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
sword_adjudicator 400
axe_adjudicator 400
claw_adjudicator 400
dagger_adjudicator 400
rune_dagger_adjudicator 400
mace_adjudicator 400
sceptre_adjudicator 400
wand_adjudicator 400
bow_adjudicator 400
default 0
Warlord's77Adds (21-28) to (42-49) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
sword_adjudicator 300
axe_adjudicator 300
claw_adjudicator 300
dagger_adjudicator 300
rune_dagger_adjudicator 300
mace_adjudicator 300
sceptre_adjudicator 300
wand_adjudicator 300
bow_adjudicator 300
default 0
Warlord's80Adds (26-35) to (53-61) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
sword_adjudicator 200
axe_adjudicator 200
claw_adjudicator 200
dagger_adjudicator 200
rune_dagger_adjudicator 200
mace_adjudicator 200
sceptre_adjudicator 200
wand_adjudicator 200
bow_adjudicator 200
default 0
Warlord's68Adds (15-19) to (28-34) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
2h_sword_adjudicator 500
2h_axe_adjudicator 500
2h_mace_adjudicator 500
staff_adjudicator 500
warstaff_adjudicator 500
default 0
Warlord's71Adds (22-30) to (44-52) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
2h_sword_adjudicator 500
2h_axe_adjudicator 500
2h_mace_adjudicator 500
staff_adjudicator 500
warstaff_adjudicator 500
default 0
Warlord's74Adds (31-41) to (61-72) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
2h_sword_adjudicator 400
2h_axe_adjudicator 400
2h_mace_adjudicator 400
staff_adjudicator 400
warstaff_adjudicator 400
default 0
Warlord's77Adds (39-52) to (78-90) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
2h_sword_adjudicator 300
2h_axe_adjudicator 300
2h_mace_adjudicator 300
staff_adjudicator 300
warstaff_adjudicator 300
default 0
Warlord's80Adds (49-65) to (99-114) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
2h_sword_adjudicator 200
2h_axe_adjudicator 200
2h_mace_adjudicator 200
staff_adjudicator 200
warstaff_adjudicator 200
default 0
Heated1Adds (1-3) to (4-5) Fire Damagebow 1400
default 0
Carbonising82Adds (103-140) to (209-243) Fire Damagebow 126
default 0
Smouldering11Adds (10-13) to (19-23) Fire Damagebow 1400
default 0
Smoking18Adds (15-20) to (30-35) Fire Damagebow 1400
default 0
Burning26Adds (21-28) to (41-49) Fire Damagebow 1400
default 0
Flaming33Adds (26-35) to (53-61) Fire Damagebow 1400
default 0
Scorching42Adds (33-44) to (66-76) Fire Damagebow 1400
default 0
Incinerating51Adds (40-53) to (79-93) Fire Damagebow 1400
default 0
Blasting62Adds (53-70) to (106-123) Fire Damagebow 1120
default 0
Cremating74Adds (74-99) to (148-173) Fire Damagebow 490
default 0
Heated1Adds (3-5) to (6-7) Fire Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Carbonising82Adds (153-208) to (310-361) Fire Damageone_hand_weapon 0
bow 0
sword 108
axe 108
mace 45
staff 54
default 0
Smouldering11Adds (15-19) to (28-34) Fire Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Smoking18Adds (22-30) to (44-52) Fire Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Burning26Adds (31-41) to (61-72) Fire Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Flaming33Adds (39-52) to (78-90) Fire Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Scorching42Adds (49-65) to (99-114) Fire Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Incinerating51Adds (59-78) to (117-137) Fire Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Blasting62Adds (78-104) to (157-181) Fire Damageone_hand_weapon 0
bow 0
sword 960
axe 960
mace 400
staff 480
default 0
Cremating74Adds (109-147) to (220-256) Fire Damageone_hand_weapon 0
bow 0
sword 420
axe 420
mace 175
staff 210
default 0
Humming3Adds 1 to (5-6) Lightning Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Vapourising82Adds (9-24) to (278-315) Lightning Damagetwo_hand_weapon 0
rapier 180
sword 108
axe 108
sceptre 72
mace 45
wand 45
claw 108
dagger 108
default 0
Buzzing13Adds 2 to (25-29) Lightning Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Snapping19Adds (1-4) to (40-45) Lightning Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Crackling31Adds (2-5) to (55-63) Lightning Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Sparking34Adds (2-6) to (70-79) Lightning Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Arcing42Adds (3-8) to (89-99) Lightning Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Shocking51Adds (3-9) to (105-120) Lightning Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Discharging63Adds (4-12) to (142-158) Lightning Damagetwo_hand_weapon 0
rapier 1600
sword 960
axe 960
sceptre 640
mace 400
wand 400
claw 960
dagger 960
default 0
Electrocuting74Adds (7-17) to (198-224) Lightning Damagetwo_hand_weapon 0
rapier 700
sword 420
axe 420
sceptre 280
mace 175
wand 175
claw 420
dagger 420
default 0
Crusader's68Adds 2 to (25-29) Lightning Damage
Attacks with this Weapon Penetrate (5-7)% Lightning Resistance
sword_crusader 500
axe_crusader 500
claw_crusader 500
dagger_crusader 500
rune_dagger_crusader 500
mace_crusader 500
sceptre_crusader 500
wand_crusader 500
bow_crusader 500
default 0
Crusader's71Adds (1-4) to (40-45) Lightning Damage
Attacks with this Weapon Penetrate (5-7)% Lightning Resistance
sword_crusader 500
axe_crusader 500
claw_crusader 500
dagger_crusader 500
rune_dagger_crusader 500
mace_crusader 500
sceptre_crusader 500
wand_crusader 500
bow_crusader 500
default 0
Crusader's74Adds (2-5) to (55-63) Lightning Damage
Attacks with this Weapon Penetrate (5-7)% Lightning Resistance
sword_crusader 400
axe_crusader 400
claw_crusader 400
dagger_crusader 400
rune_dagger_crusader 400
mace_crusader 400
sceptre_crusader 400
wand_crusader 400
bow_crusader 400
default 0
Crusader's77Adds (2-6) to (70-79) Lightning Damage
Attacks with this Weapon Penetrate (5-7)% Lightning Resistance
sword_crusader 300
axe_crusader 300
claw_crusader 300
dagger_crusader 300
rune_dagger_crusader 300
mace_crusader 300
sceptre_crusader 300
wand_crusader 300
bow_crusader 300
default 0
Crusader's80Adds (3-8) to (89-99) Lightning Damage
Attacks with this Weapon Penetrate (5-7)% Lightning Resistance
sword_crusader 200
axe_crusader 200
claw_crusader 200
dagger_crusader 200
rune_dagger_crusader 200
mace_crusader 200
sceptre_crusader 200
wand_crusader 200
bow_crusader 200
default 0
Crusader's68Adds 3 to (46-53) Lightning Damage
Attacks with this Weapon Penetrate (5-7)% Lightning Resistance
2h_sword_crusader 500
2h_axe_crusader 500
2h_mace_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
Crusader's71Adds (2-7) to (74-84) Lightning Damage
Attacks with this Weapon Penetrate (5-7)% Lightning Resistance
2h_sword_crusader 500
2h_axe_crusader 500
2h_mace_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
Crusader's74Adds (3-9) to (102-117) Lightning Damage
Attacks with this Weapon Penetrate (5-7)% Lightning Resistance
2h_sword_crusader 400
2h_axe_crusader 400
2h_mace_crusader 400
staff_crusader 400
warstaff_crusader 400
default 0
Crusader's77Adds (3-12) to (130-146) Lightning Damage
Attacks with this Weapon Penetrate (5-7)% Lightning Resistance
2h_sword_crusader 300
2h_axe_crusader 300
2h_mace_crusader 300
staff_crusader 300
warstaff_crusader 300
default 0
Crusader's80Adds (6-15) to (165-183) Lightning Damage
Attacks with this Weapon Penetrate (5-7)% Lightning Resistance
2h_sword_crusader 200
2h_axe_crusader 200
2h_mace_crusader 200
staff_crusader 200
warstaff_crusader 200
default 0
Humming3Adds 1 to (6-8) Lightning Damagebow 1400
default 0
Vapourising82Adds (11-30) to (348-394) Lightning Damagebow 126
default 0
Buzzing13Adds 3 to (31-36) Lightning Damagebow 1400
default 0
Snapping19Adds (1-5) to (50-56) Lightning Damagebow 1400
default 0
Crackling31Adds (3-6) to (69-79) Lightning Damagebow 1400
default 0
Sparking34Adds (3-8) to (88-99) Lightning Damagebow 1400
default 0
Arcing42Adds (4-10) to (111-124) Lightning Damagebow 1400
default 0
Shocking51Adds (4-11) to (131-150) Lightning Damagebow 1400
default 0
Discharging63Adds (5-15) to (178-198) Lightning Damagebow 1120
default 0
Electrocuting74Adds (9-21) to (248-280) Lightning Damagebow 490
default 0
Humming3Adds 2 to (9-12) Lightning Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Vapourising82Adds (17-44) to (516-583) Lightning Damageone_hand_weapon 0
bow 0
sword 108
axe 108
mace 45
staff 54
default 0
Buzzing13Adds 3 to (46-53) Lightning Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Snapping19Adds (2-7) to (74-84) Lightning Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Crackling31Adds (3-9) to (102-117) Lightning Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Sparking34Adds (3-12) to (130-146) Lightning Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Arcing42Adds (6-15) to (165-183) Lightning Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Shocking51Adds (6-16) to (195-223) Lightning Damageone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Discharging63Adds (8-23) to (263-293) Lightning Damageone_hand_weapon 0
bow 0
sword 960
axe 960
mace 400
staff 480
default 0
Electrocuting74Adds (12-31) to (367-415) Lightning Damageone_hand_weapon 0
bow 0
sword 420
axe 420
mace 175
staff 210
default 0
Glinting2Adds 1 to (2-3) Physical Damageone_hand_weapon 1000
default 0
Burnished13Adds (4-5) to (8-9) Physical Damageone_hand_weapon 1000
default 0
Polished21Adds (6-8) to (13-15) Physical Damageone_hand_weapon 1000
default 0
Honed29Adds (7-11) to (16-19) Physical Damageone_hand_weapon 1000
default 0
Gleaming36Adds (9-13) to (20-24) Physical Damageone_hand_weapon 1000
default 0
Annealed46Adds (13-17) to (26-30) Physical Damageone_hand_weapon 800
default 0
Razor-sharp54Adds (14-19) to (29-35) Physical Damageone_hand_weapon 600
default 0
Tempered65Adds (17-24) to (36-41) Physical Damageone_hand_weapon 400
default 0
Flaring77Adds (20-27) to (41-49) Physical Damageone_hand_weapon 200
default 0
Glinting2Adds 2 to (4-5) Physical Damagetwo_hand_weapon 1000
default 0
Burnished13Adds (6-8) to (13-14) Physical Damagetwo_hand_weapon 1000
default 0
Polished21Adds (10-13) to (21-24) Physical Damagetwo_hand_weapon 1000
default 0
Honed29Adds (11-18) to (26-30) Physical Damagetwo_hand_weapon 1000
default 0
Gleaming36Adds (14-21) to (32-38) Physical Damagetwo_hand_weapon 1000
default 0
Annealed46Adds (21-27) to (42-48) Physical Damagetwo_hand_weapon 800
default 0
Razor-sharp54Adds (22-30) to (46-56) Physical Damagetwo_hand_weapon 600
default 0
Tempered65Adds (27-38) to (58-66) Physical Damagetwo_hand_weapon 400
default 0
Flaring77Adds (32-43) to (66-78) Physical Damagetwo_hand_weapon 200
default 0
Heavy1(40-49)% increased Physical Damageweapon 1000
default 0
Serrated11(50-64)% increased Physical Damageweapon 1000
default 0
Wicked23(65-84)% increased Physical Damageweapon 1000
default 0
Vicious35(85-109)% increased Physical Damageweapon 400
default 0
Bloodthirsty46(110-134)% increased Physical Damageweapon 200
default 0
Cruel60(135-154)% increased Physical Damageweapon 100
default 0
Tyrannical73(155-169)% increased Physical Damageweapon 50
default 0
Merciless83(170-179)% increased Physical Damageweapon 25
default 0
The Shaper's68(101-115)% increased Physical Damage
Socketed Gems are Supported by Level 16 Added Fire Damage
sword_shaper 400
axe_shaper 400
mace_shaper 400
claw_shaper 400
sceptre_shaper 400
dagger_shaper 400
rune_dagger_shaper 400
wand_shaper 400
default 0
The Shaper's75(116-126)% increased Physical Damage
Socketed Gems are Supported by Level 18 Added Fire Damage
sword_shaper 200
axe_shaper 200
mace_shaper 200
claw_shaper 200
sceptre_shaper 200
dagger_shaper 200
rune_dagger_shaper 200
wand_shaper 200
default 0
The Shaper's80(127-134)% increased Physical Damage
Socketed Gems are Supported by Level 20 Added Fire Damage
sword_shaper 100
axe_shaper 100
mace_shaper 100
claw_shaper 100
sceptre_shaper 100
dagger_shaper 100
rune_dagger_shaper 100
wand_shaper 100
default 0
Squire's1(15-19)% increased Physical Damage
+(16-20) to Accuracy Rating
weapon 1000
default 0
Journeyman's11(20-24)% increased Physical Damage
+(21-46) to Accuracy Rating
weapon 1000
default 0
Reaver's23(25-34)% increased Physical Damage
+(47-72) to Accuracy Rating
weapon 1000
default 0
Mercenary's35(35-44)% increased Physical Damage
+(73-97) to Accuracy Rating
weapon 400
default 0
Champion's46(45-54)% increased Physical Damage
+(98-123) to Accuracy Rating
weapon 200
default 0
Conqueror's60(55-64)% increased Physical Damage
+(124-149) to Accuracy Rating
weapon 100
default 0
Emperor's73(65-74)% increased Physical Damage
+(150-174) to Accuracy Rating
weapon 50
default 0
Dictator's83(75-79)% increased Physical Damage
+(175-200) to Accuracy Rating
weapon 25
default 0
Warlord's68(25-34)% increased Physical Damage
(10-15)% increased Area of Effect
mace_adjudicator 500
sceptre_adjudicator 500
staff_adjudicator 500
warstaff_adjudicator 500
2h_mace_adjudicator 500
default 0
Warlord's71(35-44)% increased Physical Damage
(10-15)% increased Area of Effect
mace_adjudicator 250
sceptre_adjudicator 250
staff_adjudicator 250
warstaff_adjudicator 250
2h_mace_adjudicator 250
default 0
Warlord's74(45-54)% increased Physical Damage
(10-15)% increased Area of Effect
mace_adjudicator 150
sceptre_adjudicator 150
staff_adjudicator 150
warstaff_adjudicator 150
2h_mace_adjudicator 150
default 0
Warlord's77(55-64)% increased Physical Damage
(10-15)% increased Area of Effect
mace_adjudicator 100
sceptre_adjudicator 100
staff_adjudicator 100
warstaff_adjudicator 100
2h_mace_adjudicator 100
default 0
Warlord's80(65-69)% increased Physical Damage
(10-15)% increased Area of Effect
mace_adjudicator 50
sceptre_adjudicator 50
staff_adjudicator 50
warstaff_adjudicator 50
2h_mace_adjudicator 50
default 0
Warlord's68(25-34)% increased Physical Damage
(3-4)% increased Attack Speed
sword_adjudicator 500
axe_adjudicator 500
2h_sword_adjudicator 500
2h_axe_adjudicator 500
default 0
Warlord's71(35-44)% increased Physical Damage
(3-4)% increased Attack Speed
sword_adjudicator 250
axe_adjudicator 250
2h_sword_adjudicator 250
2h_axe_adjudicator 250
default 0
Warlord's74(45-54)% increased Physical Damage
(3-4)% increased Attack Speed
sword_adjudicator 150
axe_adjudicator 150
2h_sword_adjudicator 150
2h_axe_adjudicator 150
default 0
Warlord's77(55-64)% increased Physical Damage
(3-4)% increased Attack Speed
sword_adjudicator 100
axe_adjudicator 100
2h_sword_adjudicator 100
2h_axe_adjudicator 100
default 0
Warlord's80(65-69)% increased Physical Damage
(3-4)% increased Attack Speed
sword_adjudicator 50
axe_adjudicator 50
2h_sword_adjudicator 50
2h_axe_adjudicator 50
default 0
Crusader's68(25-34)% increased Physical Damage
(8-10)% increased Critical Strike Chance
claw_crusader 500
dagger_crusader 500
rune_dagger_crusader 500
default 0
Crusader's71(35-44)% increased Physical Damage
(8-10)% increased Critical Strike Chance
claw_crusader 250
dagger_crusader 250
rune_dagger_crusader 250
default 0
Crusader's74(45-54)% increased Physical Damage
(8-10)% increased Critical Strike Chance
claw_crusader 150
dagger_crusader 150
rune_dagger_crusader 150
default 0
Crusader's77(55-64)% increased Physical Damage
(8-10)% increased Critical Strike Chance
claw_crusader 100
dagger_crusader 100
rune_dagger_crusader 100
default 0
Crusader's80(65-69)% increased Physical Damage
(8-10)% increased Critical Strike Chance
claw_crusader 50
dagger_crusader 50
rune_dagger_crusader 50
default 0
Warlord's68(25-34)% increased Physical Damage
+(10-15)% to Global Critical Strike Multiplier
claw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
default 0
Warlord's71(35-44)% increased Physical Damage
+(10-15)% to Global Critical Strike Multiplier
claw_adjudicator 250
dagger_adjudicator 250
rune_dagger_adjudicator 250
default 0
Warlord's74(45-54)% increased Physical Damage
+(10-15)% to Global Critical Strike Multiplier
claw_adjudicator 150
dagger_adjudicator 150
rune_dagger_adjudicator 150
default 0
Warlord's77(55-64)% increased Physical Damage
+(10-15)% to Global Critical Strike Multiplier
claw_adjudicator 100
dagger_adjudicator 100
rune_dagger_adjudicator 100
default 0
Warlord's80(65-69)% increased Physical Damage
+(10-15)% to Global Critical Strike Multiplier
claw_adjudicator 50
dagger_adjudicator 50
rune_dagger_adjudicator 50
default 0
Crusader's68(25-34)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
sword_crusader 500
axe_crusader 500
2h_sword_crusader 500
2h_axe_crusader 500
default 0
Crusader's71(35-44)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
sword_crusader 250
axe_crusader 250
2h_sword_crusader 250
2h_axe_crusader 250
default 0
Crusader's74(45-54)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
sword_crusader 150
axe_crusader 150
2h_sword_crusader 150
2h_axe_crusader 150
default 0
Crusader's77(55-64)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
sword_crusader 100
axe_crusader 100
2h_sword_crusader 100
2h_axe_crusader 100
default 0
Crusader's80(65-69)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
sword_crusader 50
axe_crusader 50
2h_sword_crusader 50
2h_axe_crusader 50
default 0
Hunter's68(25-34)% increased Physical Damage
Projectiles Pierce an additional Target
wand_basilisk 500
bow_basilisk 500
default 0
Hunter's71(35-44)% increased Physical Damage
Projectiles Pierce an additional Target
wand_basilisk 250
bow_basilisk 250
default 0
Hunter's74(45-54)% increased Physical Damage
Projectiles Pierce an additional Target
wand_basilisk 150
bow_basilisk 150
default 0
Hunter's77(55-64)% increased Physical Damage
Projectiles Pierce an additional Target
wand_basilisk 100
bow_basilisk 100
default 0
Hunter's80(65-69)% increased Physical Damage
Projectiles Pierce an additional Target
wand_basilisk 50
bow_basilisk 50
default 0
Crusader's68(25-34)% increased Physical Damage
(20-25)% increased Projectile Speed
wand_crusader 500
bow_crusader 500
default 0
Crusader's71(35-44)% increased Physical Damage
(20-25)% increased Projectile Speed
wand_crusader 250
bow_crusader 250
default 0
Crusader's74(45-54)% increased Physical Damage
(20-25)% increased Projectile Speed
wand_crusader 150
bow_crusader 150
default 0
Crusader's77(55-64)% increased Physical Damage
(20-25)% increased Projectile Speed
wand_crusader 100
bow_crusader 100
default 0
Crusader's80(65-69)% increased Physical Damage
(20-25)% increased Projectile Speed
wand_crusader 50
bow_crusader 50
default 0
Crusader's68(25-34)% increased Physical Damage
(6-8)% reduced Enemy Stun Threshold
mace_crusader 500
sceptre_crusader 500
staff_crusader 500
warstaff_crusader 500
2h_mace_crusader 500
default 0
Crusader's71(35-44)% increased Physical Damage
(6-8)% reduced Enemy Stun Threshold
mace_crusader 250
sceptre_crusader 250
staff_crusader 250
warstaff_crusader 250
2h_mace_crusader 250
default 0
Crusader's74(45-54)% increased Physical Damage
(6-8)% reduced Enemy Stun Threshold
mace_crusader 150
sceptre_crusader 150
staff_crusader 150
warstaff_crusader 150
2h_mace_crusader 150
default 0
Crusader's77(55-64)% increased Physical Damage
(6-8)% reduced Enemy Stun Threshold
mace_crusader 100
sceptre_crusader 100
staff_crusader 100
warstaff_crusader 100
2h_mace_crusader 100
default 0
Crusader's80(65-69)% increased Physical Damage
(6-8)% reduced Enemy Stun Threshold
mace_crusader 50
sceptre_crusader 50
staff_crusader 50
warstaff_crusader 50
2h_mace_crusader 50
default 0
Eldritch68(101-115)% increased Physical Damage
Socketed Gems are Supported by Level 16 Brutality
sword_elder 400
axe_elder 400
mace_elder 400
claw_elder 400
sceptre_elder 400
dagger_elder 400
rune_dagger_elder 400
default 0
Eldritch75(116-126)% increased Physical Damage
Socketed Gems are Supported by Level 18 Brutality
sword_elder 200
axe_elder 200
mace_elder 200
claw_elder 200
sceptre_elder 200
dagger_elder 200
rune_dagger_elder 200
default 0
Eldritch80(127-134)% increased Physical Damage
Socketed Gems are Supported by Level 20 Brutality
sword_elder 100
axe_elder 100
mace_elder 100
claw_elder 100
sceptre_elder 100
dagger_elder 100
rune_dagger_elder 100
default 0
Eldritch68(101-115)% increased Physical Damage
Socketed Gems are Supported by Level 16 Melee Physical Damage
sword_elder 400
axe_elder 400
mace_elder 400
claw_elder 400
sceptre_elder 400
dagger_elder 400
rune_dagger_elder 400
default 0
Eldritch75(116-126)% increased Physical Damage
Socketed Gems are Supported by Level 18 Melee Physical Damage
sword_elder 200
axe_elder 200
mace_elder 200
claw_elder 200
sceptre_elder 200
dagger_elder 200
rune_dagger_elder 200
default 0
Eldritch80(127-134)% increased Physical Damage
Socketed Gems are Supported by Level 20 Melee Physical Damage
sword_elder 100
axe_elder 100
mace_elder 100
claw_elder 100
sceptre_elder 100
dagger_elder 100
rune_dagger_elder 100
default 0
Eldritch68(101-115)% increased Physical Damage
Socketed Gems are Supported by Level 16 Ruthless
sword_elder 400
axe_elder 400
mace_elder 400
claw_elder 400
sceptre_elder 400
dagger_elder 400
rune_dagger_elder 400
default 0
Eldritch75(116-126)% increased Physical Damage
Socketed Gems are Supported by Level 18 Ruthless
sword_elder 200
axe_elder 200
mace_elder 200
claw_elder 200
sceptre_elder 200
dagger_elder 200
rune_dagger_elder 200
default 0
Eldritch80(127-134)% increased Physical Damage
Socketed Gems are Supported by Level 20 Ruthless
sword_elder 100
axe_elder 100
mace_elder 100
claw_elder 100
sceptre_elder 100
dagger_elder 100
rune_dagger_elder 100
default 0
Fletcher's9+1 to Level of Socketed Bow Gemsbow 1000
default 0
Sharpshooter's64+2 to Level of Socketed Bow Gemsbow 1000
default 0
Weaponmaster's63+2 to Level of Socketed Melee Gemsbow 0
wand 0
focus 0
shield 1000
weapon 1000
default 0
Combatant's8+1 to Level of Socketed Melee Gemsbow 0
wand 0
focus 0
shield 1000
weapon 1000
default 0
Hunter's68Attacks with this Weapon Penetrate (6-7)% Chaos Resistancesword_basilisk 400
axe_basilisk 400
claw_basilisk 400
dagger_basilisk 400
rune_dagger_basilisk 400
mace_basilisk 400
sceptre_basilisk 400
wand_basilisk 400
2h_sword_basilisk 400
2h_axe_basilisk 400
2h_mace_basilisk 400
staff_basilisk 400
warstaff_basilisk 400
bow_basilisk 400
default 0
Hunter's73Attacks with this Weapon Penetrate (8-9)% Chaos Resistancesword_basilisk 300
axe_basilisk 300
claw_basilisk 300
dagger_basilisk 300
rune_dagger_basilisk 300
mace_basilisk 300
sceptre_basilisk 300
wand_basilisk 300
2h_sword_basilisk 300
2h_axe_basilisk 300
2h_mace_basilisk 300
staff_basilisk 300
warstaff_basilisk 300
bow_basilisk 300
default 0
Hunter's78Attacks with this Weapon Penetrate (10-12)% Chaos Resistancesword_basilisk 200
axe_basilisk 200
claw_basilisk 200
dagger_basilisk 200
rune_dagger_basilisk 200
mace_basilisk 200
sceptre_basilisk 200
wand_basilisk 200
2h_sword_basilisk 200
2h_axe_basilisk 200
2h_mace_basilisk 200
staff_basilisk 200
warstaff_basilisk 200
bow_basilisk 200
default 0
Redeemer's68Attacks with this Weapon Penetrate (9-10)% Cold Resistancesword_eyrie 500
axe_eyrie 500
claw_eyrie 500
dagger_eyrie 500
rune_dagger_eyrie 500
mace_eyrie 500
sceptre_eyrie 500
wand_eyrie 500
2h_sword_eyrie 500
2h_axe_eyrie 500
2h_mace_eyrie 500
staff_eyrie 500
warstaff_eyrie 500
bow_eyrie 500
default 0
Redeemer's73Attacks with this Weapon Penetrate (11-12)% Cold Resistancesword_eyrie 400
axe_eyrie 400
claw_eyrie 400
dagger_eyrie 400
rune_dagger_eyrie 400
mace_eyrie 400
sceptre_eyrie 400
wand_eyrie 400
2h_sword_eyrie 400
2h_axe_eyrie 400
2h_mace_eyrie 400
staff_eyrie 400
warstaff_eyrie 400
bow_eyrie 400
default 0
Redeemer's78Attacks with this Weapon Penetrate (13-15)% Cold Resistancesword_eyrie 300
axe_eyrie 300
claw_eyrie 300
dagger_eyrie 300
rune_dagger_eyrie 300
mace_eyrie 300
sceptre_eyrie 300
wand_eyrie 300
2h_sword_eyrie 300
2h_axe_eyrie 300
2h_mace_eyrie 300
staff_eyrie 300
warstaff_eyrie 300
bow_eyrie 300
default 0
Hunter's68Attacks with this Weapon Penetrate (6-7)% Elemental Resistancessword_basilisk 500
axe_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
mace_basilisk 500
sceptre_basilisk 500
wand_basilisk 500
2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
staff_basilisk 500
warstaff_basilisk 500
bow_basilisk 500
default 0
Hunter's73Attacks with this Weapon Penetrate (8-9)% Elemental Resistancessword_basilisk 400
axe_basilisk 400
claw_basilisk 400
dagger_basilisk 400
rune_dagger_basilisk 400
mace_basilisk 400
sceptre_basilisk 400
wand_basilisk 400
2h_sword_basilisk 400
2h_axe_basilisk 400
2h_mace_basilisk 400
staff_basilisk 400
warstaff_basilisk 400
bow_basilisk 400
default 0
Hunter's78Attacks with this Weapon Penetrate (10-12)% Elemental Resistancessword_basilisk 300
axe_basilisk 300
claw_basilisk 300
dagger_basilisk 300
rune_dagger_basilisk 300
mace_basilisk 300
sceptre_basilisk 300
wand_basilisk 300
2h_sword_basilisk 300
2h_axe_basilisk 300
2h_mace_basilisk 300
staff_basilisk 300
warstaff_basilisk 300
bow_basilisk 300
default 0
Warlord's68Attacks with this Weapon Penetrate (9-10)% Fire Resistancesword_adjudicator 500
axe_adjudicator 500
claw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
mace_adjudicator 500
sceptre_adjudicator 500
wand_adjudicator 500
2h_sword_adjudicator 500
2h_axe_adjudicator 500
2h_mace_adjudicator 500
staff_adjudicator 500
warstaff_adjudicator 500
bow_adjudicator 500
default 0
Warlord's73Attacks with this Weapon Penetrate (11-12)% Fire Resistancesword_adjudicator 400
axe_adjudicator 400
claw_adjudicator 400
dagger_adjudicator 400
rune_dagger_adjudicator 400
mace_adjudicator 400
sceptre_adjudicator 400
wand_adjudicator 400
2h_sword_adjudicator 400
2h_axe_adjudicator 400
2h_mace_adjudicator 400
staff_adjudicator 400
warstaff_adjudicator 400
bow_adjudicator 400
default 0
Warlord's78Attacks with this Weapon Penetrate (13-15)% Fire Resistancesword_adjudicator 300
axe_adjudicator 300
claw_adjudicator 300
dagger_adjudicator 300
rune_dagger_adjudicator 300
mace_adjudicator 300
sceptre_adjudicator 300
wand_adjudicator 300
2h_sword_adjudicator 300
2h_axe_adjudicator 300
2h_mace_adjudicator 300
staff_adjudicator 300
warstaff_adjudicator 300
bow_adjudicator 300
default 0
Crusader's68Attacks with this Weapon Penetrate (9-10)% Lightning Resistancesword_crusader 500
axe_crusader 500
claw_crusader 500
dagger_crusader 500
rune_dagger_crusader 500
mace_crusader 500
sceptre_crusader 500
wand_crusader 500
2h_sword_crusader 500
2h_axe_crusader 500
2h_mace_crusader 500
staff_crusader 500
warstaff_crusader 500
bow_crusader 500
default 0
Crusader's73Attacks with this Weapon Penetrate (11-12)% Lightning Resistancesword_crusader 400
axe_crusader 400
claw_crusader 400
dagger_crusader 400
rune_dagger_crusader 400
mace_crusader 400
sceptre_crusader 400
wand_crusader 400
2h_sword_crusader 400
2h_axe_crusader 400
2h_mace_crusader 400
staff_crusader 400
warstaff_crusader 400
bow_crusader 400
default 0
Crusader's78Attacks with this Weapon Penetrate (13-15)% Lightning Resistancesword_crusader 300
axe_crusader 300
claw_crusader 300
dagger_crusader 300
rune_dagger_crusader 300
mace_crusader 300
sceptre_crusader 300
wand_crusader 300
2h_sword_crusader 300
2h_axe_crusader 300
2h_mace_crusader 300
staff_crusader 300
warstaff_crusader 300
bow_crusader 300
default 0
Eldritch68+(2-3) Mana gained for each Enemy hit by your Attacksring_elder 800
default 0
The Shaper's68+(2-3) Mana gained for each Enemy hit by your Attacksquiver_shaper 800
default 0
Thirsty50(0.2-0.4)% of Physical Attack Damage Leeched as Manaring 1000
amulet 1000
gloves 1000
quiver 1000
default 0
Parched70(0.6-0.8)% of Physical Attack Damage Leeched as Manaamulet 1000
default 0
Thirsty50(0.2-0.4)% of Physical Attack Damage Leeched as Manaweapon 1000
default 0
Warlord's68(18-22)% increased Melee Damagegloves_adjudicator 500
default 0
Warlord's70(23-26)% increased Melee Damagegloves_adjudicator 500
default 0
Warlord's73(27-30)% increased Melee Damagegloves_adjudicator 500
default 0
Warlord's68(15-17)% increased Melee Damagering_adjudicator 500
default 0
Warlord's75(18-21)% increased Melee Damagering_adjudicator 500
default 0
Warlord's80(22-25)% increased Melee Damagering_adjudicator 500
default 0
Warlord's68(18-22)% increased Projectile Attack Damagegloves_adjudicator 500
default 0
Warlord's70(23-26)% increased Projectile Attack Damagegloves_adjudicator 500
default 0
Warlord's73(27-30)% increased Projectile Attack Damagegloves_adjudicator 500
default 0
Redeemer's68(15-17)% increased Projectile Attack Damagering_eyrie 500
default 0
Redeemer's75(18-21)% increased Projectile Attack Damagering_eyrie 500
default 0
Redeemer's80(22-25)% increased Projectile Attack Damagering_eyrie 500
default 0
Hunter's80Strike Skills target 1 additional nearby Enemygloves_basilisk 250
default 0
Catalysing4(5-10)% increased Elemental Damage with Attack Skillsring 300
amulet 300
belt 300
quiver 1000
default 0
Infusing15(11-20)% increased Elemental Damage with Attack Skillsring 300
amulet 300
belt 300
quiver 1000
default 0
Empowering30(21-30)% increased Elemental Damage with Attack Skillsring 300
amulet 300
belt 300
quiver 1000
default 0
Unleashed60(31-36)% increased Elemental Damage with Attack Skillsring 300
amulet 300
belt 300
quiver 1000
default 0
Overpowering81(37-42)% increased Elemental Damage with Attack Skillsring 300
amulet 300
belt 300
quiver 1000
default 0
Devastating86(43-50)% increased Elemental Damage with Attack Skillsamulet 300
belt 300
quiver 1000
default 0
Catalysing4(19-34)% increased Elemental Damage with Attack Skillstwo_hand_weapon 300
default 0
Infusing15(36-51)% increased Elemental Damage with Attack Skillstwo_hand_weapon 300
default 0
Empowering30(53-61)% increased Elemental Damage with Attack Skillstwo_hand_weapon 300
default 0
Unleashed60(63-71)% increased Elemental Damage with Attack Skillstwo_hand_weapon 300
default 0
Overpowering81(73-85)% increased Elemental Damage with Attack Skillstwo_hand_weapon 300
default 0
Devastating86(87-100)% increased Elemental Damage with Attack Skillstwo_hand_weapon 300
default 0
Catalysing4(11-20)% increased Elemental Damage with Attack Skillsone_hand_weapon 300
default 0
Infusing15(21-30)% increased Elemental Damage with Attack Skillsone_hand_weapon 300
default 0
Empowering30(31-36)% increased Elemental Damage with Attack Skillsone_hand_weapon 300
default 0
Unleashed60(37-42)% increased Elemental Damage with Attack Skillsone_hand_weapon 300
default 0
Overpowering81(43-50)% increased Elemental Damage with Attack Skillsone_hand_weapon 300
default 0
Devastating86(51-59)% increased Elemental Damage with Attack Skillsone_hand_weapon 300
default 0
The Shaper's68(28-32)% increased Elemental Damage with Attack Skills
Socketed Gems are supported by Level 18 Elemental Damage with Attacks
sword_shaper 500
axe_shaper 500
mace_shaper 500
claw_shaper 500
sceptre_shaper 500
dagger_shaper 500
rune_dagger_shaper 500
wand_shaper 500
default 0
The Shaper's75(33-37)% increased Elemental Damage with Attack Skills
Socketed Gems are supported by Level 20 Elemental Damage with Attacks
sword_shaper 500
axe_shaper 500
mace_shaper 500
claw_shaper 500
sceptre_shaper 500
dagger_shaper 500
rune_dagger_shaper 500
wand_shaper 500
default 0
The Shaper's83Socketed Skills deal 20% more Attack Damage2h_sword_shaper 500
2h_axe_shaper 500
2h_mace_shaper 500
bow_shaper 500
staff_shaper 500
warstaff_shaper 500
default 0
The Shaper's83Socketed Skills deal 40% more Attack Damagesword_shaper 500
axe_shaper 500
mace_shaper 500
claw_shaper 500
sceptre_shaper 500
dagger_shaper 500
rune_dagger_shaper 500
wand_shaper 500
default 0

Suffixes

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Shaping685% increased Accuracy Rating per Frenzy Charge
(20-25)% chance to gain a Frenzy Charge when you Block
sword_shaper 1000
default 0
of Splintering70Bow Attacks fire an additional Arrowbow 1000
default 0
of Many86Bow Attacks fire 2 additional Arrowsbow 100
default 0
of the Elder68Attacks have +(0.5-1)% to Critical Strike Chancebody_armour_elder 400
default 0
of the Elder84Attacks have +(1.1-1.5)% to Critical Strike Chancebody_armour_elder 400
default 0
of the Hunt68Attacks have +(0.5-1)% to Critical Strike Chancebody_armour_basilisk 250
default 0
of the Hunt84Attacks have +(1.1-1.5)% to Critical Strike Chancebody_armour_basilisk 250
default 0
of the Hunt68Hits with this Weapon Overwhelm (13-16)% Physical Damage Reduction2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
staff_basilisk 500
warstaff_basilisk 500
bow_basilisk 500
default 0
of the Hunt71Hits with this Weapon Overwhelm (17-20)% Physical Damage Reduction2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
staff_basilisk 500
warstaff_basilisk 500
bow_basilisk 500
default 0
of the Hunt68Hits with this Weapon Overwhelm (13-16)% Physical Damage Reductionsword_basilisk 500
axe_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
mace_basilisk 500
sceptre_basilisk 500
wand_basilisk 500
default 0
of the Hunt71Hits with this Weapon Overwhelm (17-20)% Physical Damage Reductionsword_basilisk 500
axe_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
mace_basilisk 500
sceptre_basilisk 500
wand_basilisk 500
default 0
of Zeal15(3-4)% increased Attack and Cast Speeddex_int_shield 1000
default 0
of Fervour45(5-6)% increased Attack and Cast Speeddex_int_shield 1000
default 0
of Haste70(7-8)% increased Attack and Cast Speeddex_int_shield 1000
default 0
of Redemption68(8-14)% increased Attack Speed during any Flask Effectbelt_eyrie 250
default 0
of the Elder68(8-14)% increased Attack Speed during any Flask Effectbelt_elder 800
default 0
of Redemption75(8-12)% increased Attack Speed if you've been Hit Recentlyring_eyrie 500
default 0
of the Conquest68(13-16)% increased Attack Speed if you've Killed Recentlyaxe_adjudicator 500
default 0
of the Conquest73(17-20)% increased Attack Speed if you've Killed Recentlyaxe_adjudicator 500
default 0
of the Conquest68(23-26)% increased Attack Speed if you've Killed Recently2h_axe_adjudicator 500
default 0
of the Conquest73(27-30)% increased Attack Speed if you've Killed Recently2h_axe_adjudicator 500
default 0
of the Crusade68(10-12)% increased Attack Speed while you have Fortifysword_crusader 500
default 0
of the Crusade73(13-15)% increased Attack Speed while you have Fortifysword_crusader 500
default 0
of the Crusade68(20-22)% increased Attack Speed while you have Fortify2h_sword_crusader 500
default 0
of the Crusade73(23-25)% increased Attack Speed while you have Fortify2h_sword_crusader 500
default 0
of the Hunt68(21-25)% chance to avoid Bleeding
(21-25)% chance to Avoid being Poisoned
boots_basilisk 500
default 0
of the Hunt70(26-30)% chance to avoid Bleeding
(26-30)% chance to Avoid being Poisoned
boots_basilisk 500
default 0
of the Hunt75(31-35)% chance to avoid Bleeding
(31-35)% chance to Avoid being Poisoned
boots_basilisk 500
default 0
of Bloodletting20(21-30)% increased Damage with Bleeding
Attacks have 20% chance to cause Bleeding
bow 1500
sword 1500
axe 3000
mace 3000
default 0
of Haemophilia40(31-40)% increased Damage with Bleeding
Attacks have 25% chance to cause Bleeding
bow 1500
sword 1500
axe 3000
mace 3000
default 0
of Exsanguination60(41-50)% increased Damage with Bleeding
Attacks have 30% chance to cause Bleeding
bow 500
sword 500
axe 1000
mace 1000
default 0
of the Conquest68(8-12)% increased Damage with Bleeding
(5-6)% increased Bleeding Duration
ring_adjudicator 500
default 0
of the Conquest75(13-17)% increased Damage with Bleeding
(7-8)% increased Bleeding Duration
ring_adjudicator 500
default 0
of the Conquest80(18-22)% increased Damage with Bleeding
(9-10)% increased Bleeding Duration
ring_adjudicator 500
default 0
of the Elder68(20-25)% increased Damage with Bleeding
Socketed Gems are Supported by Level 16 Chance To Bleed
gloves_elder 800
default 0
of the Elder75(26-30)% increased Damage with Bleeding
Socketed Gems are Supported by Level 18 Chance To Bleed
gloves_elder 800
default 0
of the Elder80(31-35)% increased Damage with Bleeding
Socketed Gems are Supported by Level 20 Chance To Bleed
gloves_elder 800
default 0
of the Conquest68Attacks have 10% chance to cause Bleeding
(15-25)% increased Damage with Bleeding
quiver_adjudicator 500
default 0
of the Conquest75Attacks have 15% chance to cause Bleeding
(26-30)% increased Damage with Bleeding
quiver_adjudicator 500
default 0
of the Elder68Attacks have 10% chance to cause Bleeding
(15-25)% increased Damage with Bleeding
quiver_elder 800
default 0
of the Elder75Attacks have 15% chance to cause Bleeding
(26-30)% increased Damage with Bleeding
quiver_elder 800
default 0
of Shaping68(5-6)% chance to Blind Enemies on Hit with Attacksquiver_shaper 1000
default 0
of Shaping75(7-8)% chance to Blind Enemies on Hit with Attacksquiver_shaper 1000
default 0
of Shaping81(9-10)% chance to Blind Enemies on Hit with Attacksquiver_shaper 1000
default 0
of the Elder68(5-6)% chance to Blind Enemies on Hit with Attacksbow_elder 1000
2h_axe_elder 1000
2h_sword_elder 1000
sword_elder 1000
quiver_shaper 0
axe_elder 1000
claw_elder 1000
default 0
of the Elder75(7-8)% chance to Blind Enemies on Hit with Attacksbow_elder 1000
2h_axe_elder 1000
2h_sword_elder 1000
sword_elder 1000
quiver_shaper 0
axe_elder 1000
claw_elder 1000
default 0
of the Elder81(9-10)% chance to Blind Enemies on Hit with Attacksbow_elder 1000
2h_axe_elder 1000
2h_sword_elder 1000
sword_elder 1000
quiver_shaper 0
axe_elder 1000
claw_elder 1000
default 0
of Redemption68(15-18)% chance to Blind Enemies on Hit with Attackssword_eyrie 500
axe_eyrie 500
claw_eyrie 500
dagger_eyrie 500
rune_dagger_eyrie 500
2h_sword_eyrie 500
2h_axe_eyrie 500
bow_eyrie 500
default 0
of Redemption70(19-22)% chance to Blind Enemies on Hit with Attackssword_eyrie 500
axe_eyrie 500
claw_eyrie 500
dagger_eyrie 500
rune_dagger_eyrie 500
2h_sword_eyrie 500
2h_axe_eyrie 500
bow_eyrie 500
default 0
of Redemption73(23-25)% chance to Blind Enemies on Hit with Attackssword_eyrie 500
axe_eyrie 500
claw_eyrie 500
dagger_eyrie 500
rune_dagger_eyrie 500
2h_sword_eyrie 500
2h_axe_eyrie 500
bow_eyrie 500
default 0
of the Elder6810% chance to cause Bleeding on Hit
Socketed Gems are Supported by Level 18 Chance To Bleed
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
default 0
of the Elder7515% chance to cause Bleeding on Hit
Socketed Gems are Supported by Level 20 Chance To Bleed
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
default 0
of the Hunt78(7-11)% chance to Intimidate Enemies for 4 seconds on Hitsword_basilisk 500
axe_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
mace_basilisk 500
sceptre_basilisk 500
wand_basilisk 500
2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
staff_basilisk 500
warstaff_basilisk 500
bow_basilisk 500
default 0
of the Hunt81(12-15)% chance to Intimidate Enemies for 4 seconds on Hitsword_basilisk 500
axe_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
mace_basilisk 500
sceptre_basilisk 500
wand_basilisk 500
2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
staff_basilisk 500
warstaff_basilisk 500
bow_basilisk 500
default 0
of Shaping6815% chance to Maim on Hit
Socketed Gems are Supported by Level 18 Maim
grants_2h_support 0
2h_mace_shaper 0
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
of Shaping7520% chance to Maim on Hit
Socketed Gems are Supported by Level 20 Maim
grants_2h_support 0
2h_mace_shaper 0
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
of the Elder6815% chance to Poison on Hit
Socketed Gems are Supported by Level 18 Poison
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
default 0
of the Elder7520% chance to Poison on Hit
Socketed Gems are Supported by Level 20 Poison
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
default 0
of Shaping68+(22-25)% to Global Critical Strike Multiplier
(5-8)% chance to gain a Power Charge on Critical Strike
bow_shaper 500
default 0
of Shaping75+(26-29)% to Global Critical Strike Multiplier
(9-10)% chance to gain a Power Charge on Critical Strike
bow_shaper 500
default 0
of the Elder68+(22-25)% to Global Critical Strike Multiplier
Socketed Gems are supported by Level 18 Increased Critical Damage
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
sceptre_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
wand_elder 1000
default 0
of the Elder75+(26-29)% to Global Critical Strike Multiplier
Socketed Gems are supported by Level 20 Increased Critical Damage
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
sceptre_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
wand_elder 1000
default 0
of Shaping68(22-25)% increased Critical Strike Chance
Socketed Gems are Supported by Level 18 Increased Critical Strikes
grants_crit_chance_support 0
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
default 0
of Shaping75(26-29)% increased Critical Strike Chance
Socketed Gems are Supported by Level 20 Increased Critical Strikes
grants_crit_chance_support 0
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
default 0
of Shaping68(22-25)% increased Critical Strike Chance
50% increased Critical Strike Chance if you have Killed Recently
2h_sword_shaper 1000
2h_axe_shaper 1000
2h_mace_shaper 1000
staff_shaper 1000
warstaff_shaper 1000
bow_shaper 1000
default 0
of Shaping75(26-29)% increased Critical Strike Chance
50% increased Critical Strike Chance if you have Killed Recently
2h_sword_shaper 1000
2h_axe_shaper 1000
2h_mace_shaper 1000
staff_shaper 1000
warstaff_shaper 1000
bow_shaper 1000
default 0
of the Elder68(22-25)% increased Critical Strike Chance
+50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently
2h_sword_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
staff_elder 1000
warstaff_elder 1000
bow_elder 1000
default 0
of the Elder75(26-29)% increased Critical Strike Chance
+50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently
2h_sword_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
staff_elder 1000
warstaff_elder 1000
bow_elder 1000
default 0
of the Elder68Hits with this Weapon have Culling Strike against Bleeding Enemies
(30-49)% increased Physical Damage
2h_axe_elder 1000
axe_elder 1000
default 0
of the Hunt68Bleeding you inflict deals Damage (8-12)% fastersword_basilisk 500
axe_basilisk 500
mace_basilisk 500
default 0
of the Hunt73Bleeding you inflict deals Damage (13-15)% fastersword_basilisk 500
axe_basilisk 500
mace_basilisk 500
default 0
of the Hunt68Bleeding you inflict deals Damage (18-21)% faster2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
bow_basilisk 500
default 0
of the Hunt73Bleeding you inflict deals Damage (22-25)% faster2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
bow_basilisk 500
default 0
of the Hunt68Bleeding you inflict deals Damage (5-7)% fasterboots_basilisk 500
default 0
of the Hunt73Bleeding you inflict deals Damage (8-10)% fasterboots_basilisk 500
default 0
of the Conquest75Gain Accuracy Rating equal to your Strengthhelmet_adjudicator 500
default 0
of Shaping68(5-10)% chance to gain an Endurance Charge on Critical Strike
(15-20)% increased Critical Strike Chance
2h_axe_shaper 1000
axe_shaper 1000
default 0
of Shaping68(10-20)% chance to gain Fortify when you Stun an Enemy with Melee Damagemace_shaper 1000
default 0
of Steadiness1+(50-100) to Accuracy Ratinggloves 600
helmet 600
ring 600
amulet 600
quiver 600
dex_shield 600
default 0
of Precision20+(100-165) to Accuracy Ratinggloves 1000
helmet 1000
ring 1000
amulet 1000
quiver 1000
dex_shield 1000
default 0
of the Sniper40+(166-250) to Accuracy Ratinggloves 1000
helmet 1000
ring 1000
amulet 1000
quiver 1000
dex_shield 1000
default 0
of the Marksman60+(251-350) to Accuracy Ratinggloves 1000
helmet 1000
ring 1000
amulet 1000
quiver 1000
dex_shield 1000
default 0
of the Ranger75+(351-480) to Accuracy Ratinggloves 1000
helmet 1000
ring 1000
amulet 1000
quiver 1000
dex_shield 1000
default 0
of Lioneye85+(481-600) to Accuracy Ratinggloves 1000
helmet 1000
default 0
of Redemption68(12-15)% increased Global Accuracy Ratinggloves_eyrie 500
quiver_eyrie 500
ring_eyrie 500
default 0
of Redemption80(16-20)% increased Global Accuracy Ratinggloves_eyrie 500
quiver_eyrie 500
ring_eyrie 500
default 0
of the Elder68(6-10)% increased Global Accuracy Ratingring_elder 800
default 0
of the Elder75(11-15)% increased Global Accuracy Ratingring_elder 800
default 0
of the Elder82(16-20)% increased Global Accuracy Ratingring_elder 800
default 0
of the Elder68(6-10)% increased Global Accuracy Rating
Socketed Gems are supported by Level 16 Additional Accuracy
gloves_elder 800
default 0
of the Elder75(11-15)% increased Global Accuracy Rating
Socketed Gems are supported by Level 18 Additional Accuracy
gloves_elder 800
default 0
of the Elder83(16-20)% increased Global Accuracy Rating
Socketed Gems are supported by Level 20 Additional Accuracy
gloves_elder 800
default 0
of the Elder68(7-9)% increased Attack and Cast Speedgloves_elder 800
default 0
of the Elder75(10-12)% increased Attack and Cast Speedgloves_elder 800
default 0
of the Elder85(13-14)% increased Attack and Cast Speedgloves_elder 800
default 0
of Skill1(5-7)% increased Attack Speedring 500
gloves 500
quiver 500
dex_shield 500
str_dex_shield 500
dex_int_shield 500
default 0
of Ease11(8-10)% increased Attack Speedgloves 500
quiver 500
dex_shield 500
str_dex_shield 500
dex_int_shield 500
default 0
of Mastery22(11-13)% increased Attack Speedgloves 500
quiver 500
dex_shield 500
str_dex_shield 500
dex_int_shield 500
default 0
of Grandmastery76(14-16)% increased Attack Speedgloves 500
default 0
of the Elder82(7-13)% increased Attack Speedamulet_elder 800
default 0
of the Elder68(7-9)% increased Attack Speed
Socketed Gems are Supported by Level 16 Faster Attacks
gloves_elder 800
default 0
of the Elder75(10-12)% increased Attack Speed
Socketed Gems are Supported by Level 18 Faster Attacks
gloves_elder 800
default 0
of the Elder82(13-14)% increased Attack Speed
Socketed Gems are Supported by Level 20 Faster Attacks
gloves_elder 800
default 0
of the Elder85+1 to Melee Strike Rangegloves_elder 800
default 0
of the Elder681% increased Projectile Attack Damage per 200 Accuracy Ratingbow_elder 1000
default 0
of the Elder68+(35-50) Life gained for each Blinded Enemy Hit by this Weaponclaw_elder 1000
default 0
of Rejuvenation8+2 Life gained for each Enemy hit by your Attacksamulet 1000
ring 1000
gloves 1000
default 0
of Restoration20+3 Life gained for each Enemy hit by your Attacksamulet 1000
default 0
of Regrowth30+4 Life gained for each Enemy hit by your Attacksamulet 1000
default 0
of Rejuvenation8+2 Life gained for each Enemy hit by Attacksweapon 1000
default 0
of Restoration20+3 Life gained for each Enemy hit by Attacksweapon 1000
default 0
of Regrowth30+4 Life gained for each Enemy hit by Attacksweapon 1000
default 0
of Nourishment40+5 Life gained for each Enemy hit by Attacksweapon 1000
default 0
of Radiance3015% increased Light Radius
(16-20)% increased Global Accuracy Rating
helmet 1000
ring 1000
default 0
of Shining85% increased Light Radius
(9-11)% increased Global Accuracy Rating
helmet 1000
ring 1000
default 0
of Light1510% increased Light Radius
(12-15)% increased Global Accuracy Rating
helmet 1000
ring 1000
default 0
of the Conquest6810% chance to Maim on Hit
(10-13)% increased Physical Damage
sword_adjudicator 500
axe_adjudicator 500
mace_adjudicator 500
sceptre_adjudicator 500
2h_sword_adjudicator 500
2h_axe_adjudicator 500
2h_mace_adjudicator 500
bow_adjudicator 500
default 0
of the Conquest7015% chance to Maim on Hit
(14-16)% increased Physical Damage
sword_adjudicator 500
axe_adjudicator 500
mace_adjudicator 500
sceptre_adjudicator 500
2h_sword_adjudicator 500
2h_axe_adjudicator 500
2h_mace_adjudicator 500
bow_adjudicator 500
default 0
of the Conquest7320% chance to Maim on Hit
(17-20)% increased Physical Damage
sword_adjudicator 500
axe_adjudicator 500
mace_adjudicator 500
sceptre_adjudicator 500
2h_sword_adjudicator 500
2h_axe_adjudicator 500
2h_mace_adjudicator 500
bow_adjudicator 500
default 0
of Needling1(10-14)% increased Critical Strike Chanceweapon 1000
default 0
of Stinging20(15-19)% increased Critical Strike Chanceweapon 1000
default 0
of Piercing30(20-24)% increased Critical Strike Chanceweapon 1000
default 0
of Puncturing44(25-29)% increased Critical Strike Chanceweapon 1000
default 0
of Penetrating59(30-34)% increased Critical Strike Chanceweapon 1000
default 0
of Incision73(35-38)% increased Critical Strike Chanceweapon 1000
default 0
of Steadiness1+(80-130) to Accuracy Ratingweapon 1000
default 0
of Precision20+(131-215) to Accuracy Ratingweapon 1000
default 0
of the Sniper40+(216-325) to Accuracy Ratingweapon 1000
default 0
of the Marksman60+(326-455) to Accuracy Ratingweapon 1000
default 0
of the Ranger75+(456-624) to Accuracy Ratingweapon 1000
default 0
of Lioneye85+(625-780) to Accuracy Ratingbow 1000
wand 1000
weapon 0
default 0
of Skill1(5-7)% increased Attack Speedweapon 1000
default 0
of Ease11(8-10)% increased Attack Speedweapon 1000
default 0
of Mastery22(11-13)% increased Attack Speedweapon 1000
default 0
of Renown30(14-16)% increased Attack Speedranged 500
weapon 1000
default 0
of Acclaim37(17-19)% increased Attack Speedranged 500
weapon 1000
default 0
of Fame45(20-22)% increased Attack Speedranged 0
weapon 1000
default 0
of Infamy60(23-25)% increased Attack Speedranged 0
weapon 1000
default 0
of Celebration77(26-27)% increased Attack Speedranged 0
weapon 1000
default 0
of Shaping68(17-19)% increased Attack Speed
Socketed Gems are Supported by Level 18 Faster Attacks
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
of Shaping75(20-21)% increased Attack Speed
Socketed Gems are Supported by Level 20 Faster Attacks
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
of the Elder68(17-19)% increased Attack Speed
Socketed Gems are supported by Level 18 Multistrike
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
sceptre_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
default 0
of the Elder75(20-21)% increased Attack Speed
Socketed Gems are supported by Level 20 Multistrike
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
sceptre_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
default 0
of Shaping68(8-10)% increased Attack Speed
(4-6)% chance to deal Double Damage
bow_shaper 1000
default 0
of Shaping75(11-12)% increased Attack Speed
(4-6)% chance to deal Double Damage
bow_shaper 1000
default 0
of Shaping68(8-10)% increased Attack Speed
Socketed Gems are Supported by Level 18 Faster Attacks
wand_shaper 1000
default 0
of Shaping75(11-12)% increased Attack Speed
Socketed Gems are Supported by Level 20 Faster Attacks
wand_shaper 1000
default 0
of the Elder68(8-10)% increased Attack Speed
20% increased Attack Speed if you've Killed Recently
bow_elder 1000
default 0
of the Elder75(11-12)% increased Attack Speed
20% increased Attack Speed if you've Killed Recently
bow_elder 1000
default 0
of the Elder68(8-10)% increased Attack Speed
Socketed Gems are Supported by Level 18 Onslaught
wand_elder 1000
default 0
of the Elder75(11-12)% increased Attack Speed
Socketed Gems are Supported by Level 20 Onslaught
wand_elder 1000
default 0
of Shaping68(17-19)% increased Attack Speed
(4-6)% chance to deal Double Damage
2h_sword_shaper 1000
2h_axe_shaper 1000
2h_mace_shaper 1000
staff_shaper 1000
warstaff_shaper 1000
default 0
of Shaping75(20-21)% increased Attack Speed
(4-6)% chance to deal Double Damage
2h_sword_shaper 1000
2h_axe_shaper 1000
2h_mace_shaper 1000
staff_shaper 1000
warstaff_shaper 1000
default 0
of the Elder68(17-19)% increased Attack Speed
20% increased Attack Speed if you've Killed Recently
2h_sword_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
staff_elder 1000
warstaff_elder 1000
default 0
of the Elder75(20-21)% increased Attack Speed
20% increased Attack Speed if you've Killed Recently
2h_sword_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
staff_elder 1000
warstaff_elder 1000
default 0
of Radiance3015% increased Light Radius
(16-20)% increased Global Accuracy Rating
weapon 500
default 0
of Shining85% increased Light Radius
(9-11)% increased Global Accuracy Rating
weapon 500
default 0
of Light1510% increased Light Radius
(12-15)% increased Global Accuracy Rating
weapon 500
default 0
of the Conquest68+2 to Weapon Range2h_sword_adjudicator 500
2h_axe_adjudicator 500
2h_mace_adjudicator 500
staff_adjudicator 500
warstaff_adjudicator 500
default 0
of the Conquest73+3 to Weapon Range2h_sword_adjudicator 500
2h_axe_adjudicator 500
2h_mace_adjudicator 500
staff_adjudicator 500
warstaff_adjudicator 500
default 0
of the Conquest68Attacks have 15% chance to Maim on Hitquiver_adjudicator 500
default 0
of the Conquest75Attacks have 20% chance to Maim on Hitquiver_adjudicator 500
default 0
of Shaping68Attacks have 15% chance to Maim on Hitquiver_shaper 800
default 0
of Shaping75Attacks have 20% chance to Maim on Hitquiver_shaper 800
default 0
of the Hunt68+(3-5) Mana gained for each Enemy hit by your Attacksgloves_basilisk 500
quiver_basilisk 500
default 0
of the Conquest68(20-25)% increased Melee Damage during any Flask Effectbelt_adjudicator 500
default 0
of the Conquest75(26-30)% increased Melee Damage during any Flask Effectbelt_adjudicator 500
default 0
of the Conquest80(31-35)% increased Melee Damage during any Flask Effectbelt_adjudicator 500
default 0
of the Elder68(20-25)% increased Melee Damage during any Flask Effectbelt_elder 800
default 0
of the Elder75(26-30)% increased Melee Damage during any Flask Effectbelt_elder 800
default 0
of the Elder80(31-35)% increased Melee Damage during any Flask Effectbelt_elder 800
default 0
of the Elder68(20-25)% increased Melee Damagering_elder 800
default 0
of the Elder75(26-30)% increased Melee Damagering_elder 800
default 0
of the Elder83(31-35)% increased Melee Damagering_elder 800
default 0
of the Conquest68+2 to Melee Strike Range if you have Killed Recentlysword_adjudicator 500
2h_sword_adjudicator 500
default 0
of the Conquest73+3 to Melee Strike Range if you have Killed Recentlysword_adjudicator 500
2h_sword_adjudicator 500
default 0
of the Elder68+(1-2) to Melee Strike Range if you have Killed Recently2h_sword_elder 1000
default 0
of the Conquest82+2 to Melee Strike Rangegloves_adjudicator 500
default 0
of the Elder75+1 to Weapon Range2h_sword_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
staff_elder 1000
warstaff_elder 1000
default 0
of the Elder85+2 to Weapon Range2h_sword_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
staff_elder 1000
warstaff_elder 1000
default 0
of Suggestion1Minions have +(80-130) to Accuracy Ratingtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of Instruction20Minions have +(131-215) to Accuracy Ratingtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of Tutelage40Minions have +(216-325) to Accuracy Ratingtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of Command60Minions have +(326-455) to Accuracy Ratingtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of Ultimatum75Minions have +(456-624) to Accuracy Ratingtwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of Motivation2Minions have (5-7)% increased Attack Speed
Minions have (5-7)% increased Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of Coercion15Minions have (8-10)% increased Attack Speed
Minions have (8-10)% increased Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of Incitation30Minions have (11-13)% increased Attack Speed
Minions have (11-13)% increased Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of Agitation40Minions have (14-16)% increased Attack Speed
Minions have (14-16)% increased Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of Instigation55Minions have (17-19)% increased Attack Speed
Minions have (17-19)% increased Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of Provocation72Minions have (20-22)% increased Attack Speed
Minions have (20-22)% increased Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 500
default 0
of Infuriation83Minions have (23-25)% increased Attack Speed
Minions have (23-25)% increased Cast Speed
two_hand_weapon 0
weapon_can_roll_minion_modifiers 250
default 0
of Shaping68Melee Movement Skills have (30-50)% chance to Fortify on Hit2h_sword_shaper 1000
default 0
of the Hunt75Moving while Bleeding doesn't cause you to take extra Damageshield_basilisk 500
default 0
of the Hunt68-(35-25) Physical Damage taken from Attack Hitsbelt_basilisk 500
default 0
of the Hunt75-(45-36) Physical Damage taken from Attack Hitsbelt_basilisk 500
default 0
of Shaping68-(35-25) Physical Damage taken from Attack Hitsbelt_shaper 800
default 0
of Shaping75-(45-36) Physical Damage taken from Attack Hitsbelt_shaper 800
default 0
of the Conquest68(23-27)% increased Physical Attack Damage while Dual Wieldingsword_adjudicator 500
axe_adjudicator 500
claw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
mace_adjudicator 500
default 0
of the Conquest70(28-32)% increased Physical Attack Damage while Dual Wieldingsword_adjudicator 500
axe_adjudicator 500
claw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
mace_adjudicator 500
default 0
of the Conquest73(33-37)% increased Physical Attack Damage while Dual Wieldingsword_adjudicator 500
axe_adjudicator 500
claw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
mace_adjudicator 500
default 0
of the Elder68(23-27)% increased Physical Attack Damage while Dual Wieldingsword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
default 0
of the Elder75(28-32)% increased Physical Attack Damage while Dual Wieldingsword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
default 0
of the Elder80(33-37)% increased Physical Attack Damage while Dual Wieldingsword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
default 0
of Redemption68(20-25)% increased Projectile Attack Damage during any Flask Effectbelt_eyrie 500
default 0
of Redemption75(26-30)% increased Projectile Attack Damage during any Flask Effectbelt_eyrie 500
default 0
of Redemption80(31-35)% increased Projectile Attack Damage during any Flask Effectbelt_eyrie 500
default 0
of the Elder68(20-25)% increased Projectile Attack Damage during any Flask Effectbelt_elder 800
default 0
of the Elder75(26-30)% increased Projectile Attack Damage during any Flask Effectbelt_elder 800
default 0
of the Elder80(31-35)% increased Projectile Attack Damage during any Flask Effectbelt_elder 800
default 0
of the Elder68(20-25)% increased Projectile Attack Damagering_elder 800
default 0
of the Elder75(26-30)% increased Projectile Attack Damagering_elder 800
default 0
of the Elder84(31-35)% increased Projectile Attack Damagering_elder 800
default 0
of the Elder68Removes Bleeding when you use a Warcry2h_axe_elder 1000
default 0
of the Elder68Socketed Attacks have +30% to Critical Strike Multipliergloves_elder 400
default 0
of the Elder75Socketed Attacks have +50% to Critical Strike Multipliergloves_elder 400
default 0
of the Elder84Socketed Attacks have +70% to Critical Strike Multipliergloves_elder 400
default 0
of the Elder68Socketed Attacks have +1% to Critical Strike Chancehelmet_elder 400
default 0
of the Elder75Socketed Attacks have +2% to Critical Strike Chancehelmet_elder 400
default 0
of the Elder83Socketed Attacks have +3% to Critical Strike Chancehelmet_elder 400
default 0
of the Conquest85Socketed Attacks have -15 to Total Mana Costbody_armour_adjudicator 200
default 0
of the Crusade68(5-6)% chance to Taunt Enemies on Hit with Attacksaxe_crusader 500
2h_axe_crusader 500
default 0
of the Crusade70(7-8)% chance to Taunt Enemies on Hit with Attacksaxe_crusader 500
2h_axe_crusader 500
default 0
of the Crusade73(9-10)% chance to Taunt Enemies on Hit with Attacksaxe_crusader 500
2h_axe_crusader 500
default 0

Corrupted

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
V2AddedColdDamageCorrupted11Adds (3-4) to (7-8) Cold Damage to Spells and Attacksring 1000
default 0
V2AddedColdDamageCorrupted231Adds (6-9) to (13-16) Cold Damage to Spells and Attacksring 1000
default 0
V2AddedColdDamageCorrupted381Adds (12-16) to (24-28) Cold Damage to Spells and Attacksring 250
default 0
V2AddedColdDamageToBowAttacksCorrupted1__1Adds (6-8) to (13-15) Cold Damage to Bow Attacksquiver 1000
default 0
V2AddedColdDamageToBowAttacksCorrupted231Adds (14-18) to (27-32) Cold Damage to Bow Attacksquiver 1000
default 0
V2AddedColdDamageToBowAttacksCorrupted375Adds (21-25) to (39-44) Cold Damage to Bow Attacksquiver 500
default 0
V2AddedFireDamageCorrupted11Adds (3-5) to (7-8) Fire Damage to Spells and Attacksring 1000
default 0
V2AddedFireDamageCorrupted231Adds (7-10) to (15-18) Fire Damage to Spells and Attacksring 1000
default 0
V2AddedFireDamageCorrupted382Adds (13-18) to (28-33) Fire Damage to Spells and Attacksring 250
default 0
V2AddedFireDamageToBowAttacksCorrupted1__1Adds (8-10) to (15-18) Fire Damage to Bow Attacksquiver 1000
default 0
V2AddedFireDamageToBowAttacksCorrupted231Adds (17-22) to (33-39) Fire Damage to Bow Attacksquiver 1000
default 0
V2AddedFireDamageToBowAttacksCorrupted375Adds (21-28) to (42-49) Fire Damage to Bow Attacksquiver 500
default 0
V2AddedLightningDamageCorrupted11Adds 1 to (14-15) Lightning Damage to Spells and Attacksring 1000
default 0
V2AddedLightningDamageCorrupted231Adds (1-2) to (27-28) Lightning Damage to Spells and Attacksring 1000
default 0
V2AddedLightningDamageCorrupted383Adds (1-5) to (50-52) Lightning Damage to Spells and Attacksring 250
default 0
V2AddedLightningDamageToBowAttacksCorrupted1_1Adds (1-2) to (27-28) Lightning Damage to Bow Attacksquiver 1000
default 0
V2AddedLightningDamageToBowAttacksCorrupted231Adds (2-5) to (58-61) Lightning Damage to Bow Attacksquiver 1000
default 0
V2AddedLightningDamageToBowAttacksCorrupted375Adds (2-6) to (72-76) Lightning Damage to Bow Attacksquiver 500
default 0
V2AdditionalArrowsCorrupted75Bow Attacks fire an additional Arrowquiver 200
bow 200
default 0
V2AttackSpeedCorrupted1(8-10)% increased Attack Speedamulet 1000
default 0
V2CannotGainBleedingCorrupted_85Bleeding cannot be inflicted on youring 100
default 0
V2ChanceToBleedOnHitAndIncreasedDamageToBleedingTargetsCorrupted_120% chance to cause Bleeding on Hit
(30-40)% increased Attack Damage against Bleeding Enemies
axe 1000
default 0
V2ChanceToGainFortifyOnMeleeHitCorrupted1(10-15)% chance to Fortify on Melee hitsceptre 0
wand 0
dagger 0
claw 0
rapier 0
one_hand_weapon 1000
default 0
V2IncreasedAtackCriticalStrikeCorruption60Attacks have +(0.5-0.8)% to Critical Strike Chancegloves 1000
default 0
V2IncreasedAttackSpeedCorrupted1(8-10)% increased Attack Speedgloves 1000
ring 500
default 0
V2IncreasedAttackSpeedUnderFlaskEffectCorrupted60(8-12)% increased Attack Speed during any Flask Effectbelt 1000
default 0
V2LocalAddedChaosDamage1hCorrupted11Adds (1-2) to (3-5) Chaos Damagedagger 1000
default 0
V2LocalAddedChaosDamage1hCorrupted231Adds (6-8) to (11-13) Chaos Damagedagger 1000
default 0
V2LocalAddedChaosDamage1hCorrupted384Adds (8-11) to (19-23) Chaos Damagedagger 250
default 0
V2LocalAddedColdDamage1hCorrupted11Adds (6-8) to (13-15) Cold Damagesword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
V2LocalAddedColdDamage1hCorrupted231Adds (14-18) to (27-32) Cold Damagesword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
V2LocalAddedColdDamage1hCorrupted3_84Adds (17-23) to (24-40) Cold Damagesword 0
mace 0
axe 0
one_hand_weapon 250
default 0
V2LocalAddedColdDamage2hCorrupted11Adds (9-13) to (20-23) Cold Damagebow 1000
staff 1000
default 0
V2LocalAddedColdDamage2hCorrupted231Adds (22-27) to (36-44) Cold Damagebow 1000
staff 1000
default 0
V2LocalAddedColdDamage2hCorrupted3_84Adds (26-32) to (45-55) Cold Damagebow 250
staff 250
default 0
V2LocalAddedFireDamage1hCorrupted11Adds (8-10) to (15-18) Fire Damagesword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
V2LocalAddedFireDamage1hCorrupted231Adds (17-22) to (33-39) Fire Damagesword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
V2LocalAddedFireDamage1hCorrupted384Adds (21-28) to (40-48) Fire Damagesword 0
mace 0
axe 0
one_hand_weapon 250
default 0
V2LocalAddedFireDamage2hCorrupted11Adds (12-17) to (23-27) Fire Damagebow 1000
staff 1000
default 0
V2LocalAddedFireDamage2hCorrupted231Adds (27-31) to (39-50) Fire Damagebow 1000
staff 1000
default 0
V2LocalAddedFireDamage2hCorrupted384Adds (31-39) to (52-61) Fire Damagebow 250
staff 250
default 0
V2LocalAddedLightningDamage1hCorrupted11Adds (1-2) to (27-28) Lightning Damagesword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
V2LocalAddedLightningDamage1hCorrupted231Adds (2-5) to (58-61) Lightning Damagesword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
V2LocalAddedLightningDamage1hCorrupted384Adds (2-6) to (72-76) Lightning Damagesword 0
mace 0
axe 0
one_hand_weapon 250
default 0
V2LocalAddedLightningDamage2hCorrupted11Adds (2-3) to (35-39) Lightning Damagebow 1000
staff 1000
default 0
V2LocalAddedLightningDamage2hCorrupted231Adds (3-7) to (73-84) Lightning Damagebow 1000
staff 1000
default 0
V2LocalAddedLightningDamage2hCorrupted384Adds (5-9) to (103-107) Lightning Damagebow 250
staff 250
default 0
V2LocalAddedPhysicalDamage1hCorrupted11Adds 1 to 2 Physical Damagewand 0
dagger 0
rapier 0
claw 0
sceptre 0
one_hand_weapon 1000
default 0
V2LocalAddedPhysicalDamage1hCorrupted231Adds (3-4) to (5-7) Physical Damagewand 0
dagger 0
rapier 0
claw 0
sceptre 0
one_hand_weapon 1000
default 0
V2LocalAddedPhysicalDamage1hCorrupted384Adds (5-7) to (10-12) Physical Damagewand 0
dagger 0
rapier 0
claw 0
sceptre 0
one_hand_weapon 250
default 0
V2LocalAddedPhysicalDamage2hCorrupted11Adds 1 to (2-3) Physical Damagestaff 0
two_hand_weapon 1000
default 0
V2LocalAddedPhysicalDamage2hCorrupted2__31Adds (4-5) to (6-8) Physical Damagestaff 0
two_hand_weapon 1000
default 0
V2LocalAddedPhysicalDamage2hCorrupted384Adds (8-9) to (11-13) Physical Damagestaff 0
two_hand_weapon 250
default 0
V2LocalIncreasedAttackSpeed1hCorrupted1(5-7)% increased Attack Speedwand 0
one_hand_weapon 1000
default 0
V2LocalIncreasedAttackSpeed2hCorrupted_70(5-7)% increased Attack Speedbow 0
two_hand_weapon 1000
default 0
V2LocalIncreasedAttackSpeedBowCorrupted1(3-5)% increased Attack Speedbow 1000
default 0
V2LocalIncreasedAttackSpeedWandCorrupted_1(3-5)% increased Attack Speedwand 1000
default 0
V2LocalIncreasedCriticalStrikeChance1hCorrupted11(14-18)% increased Critical Strike Chancewand 1000
rapier 1000
claw 1000
default 0
V2LocalIncreasedCriticalStrikeChance1hCorrupted2__1(14-18)% increased Critical Strike Chancedagger 1000
sceptre 1000
default 0
V2LocalIncreasedCriticalStrikeChance2hCorrupted_1(14-18)% increased Critical Strike Chancebow 1000
staff 1000
default 0
V2LocalIncreasedPhysicalDamageBowCorrupted11(10-15)% increased Physical Damagebow 1000
default 0
V2LocalIncreasedPhysicalDamageBowCorrupted285(16-20)% increased Physical Damagebow 100
default 0
V2LocalIncreasedPhysicalDamageCorrupted11(10-15)% increased Physical Damagerapier 0
sword 1000
axe 1000
mace 1000
default 0
V2LocalIncreasedPhysicalDamageCorrupted285(16-20)% increased Physical Damagerapier 0
sword 1000
axe 1000
mace 1000
default 0
V2LocalMeleeWeaponRangeCorrupted1+(1-2) to Weapon Rangesword 0
mace 0
staff 0
bow 0
two_hand_weapon 1000
default 0
V2ManaOnHitCorrupted40+(4-6) Mana gained for each Enemy hit by your Attacksring 500
default 0
V2PointBlankCorrupted1Point Blankquiver 1000
default 0
V2ResoluteTechniqueCorrupted40Resolute Techniquesword 1000
default 0
V2WeaponElementalDamageCorrupted1(20-24)% increased Elemental Damage with Attack Skillsamulet 1000
default 0

Flask mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Acceleration12(8-12)% increased Attack Speed during Flask effectdefault 1000
of Bloodletting100.4% of Attack Damage Leeched as Life during Flask effectmana_flask 0
default 1000
of Fending9Adds Knockback to Melee Attacks during Flask effectdefault 1000
of Staunching8Immunity to Bleeding and Corrupted Blood during Flask effect
Removes Bleeding and Corrupted Blood on use
default 1000

Map mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Fleet119% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
+7% Monster pack size
(15-20)% increased Monster Movement Speed
(20-25)% increased Monster Attack Speed
(20-25)% increased Monster Cast Speed
low_tier_map 1000
default 0
Fleet119% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
+7% Monster pack size
(20-25)% increased Monster Movement Speed
(25-35)% increased Monster Attack Speed
(25-35)% increased Monster Cast Speed
mid_tier_map 1000
default 0
Fleet119% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
+7% Monster pack size
(25-30)% increased Monster Movement Speed
(35-45)% increased Monster Attack Speed
(35-45)% increased Monster Cast Speed
top_tier_map 1000
default 0
Impervious110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+4% Monster pack size
Monsters have a 20% chance to avoid Poison, Blind, and Bleeding
low_tier_map 800
default 0
Impervious110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+4% Monster pack size
Monsters have a 35% chance to avoid Poison, Blind, and Bleeding
mid_tier_map 800
default 0
Impervious110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+4% Monster pack size
Monsters have a 50% chance to avoid Poison, Blind, and Bleeding
top_tier_map 800
default 0
of Miring113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+5% Monster pack size
Player chance to Dodge is Unlucky
Monsters have 30% increased Accuracy Rating
low_tier_map 800
default 0
of Miring113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+5% Monster pack size
Player chance to Dodge is Unlucky
Monsters have 40% increased Accuracy Rating
mid_tier_map 800
default 0
of Miring113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+5% Monster pack size
Player chance to Dodge is Unlucky
Monsters have 50% increased Accuracy Rating
top_tier_map 800
default 0
of Skirmishing110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+4% Monster pack size
Players have Point Blank
secret_area 0
unique_map 0
default 650
Overlord's116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
+6% Monster pack size
Unique Boss deals 15% increased Damage
Unique Boss has 20% increased Attack and Cast Speed
low_tier_map 1000
no_boss 0
default 0
Overlord's116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
+6% Monster pack size
Unique Boss deals 20% increased Damage
Unique Boss has 25% increased Attack and Cast Speed
mid_tier_map 1000
no_boss 0
default 0
Overlord's116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
+6% Monster pack size
Unique Boss deals 25% increased Damage
Unique Boss has 30% increased Attack and Cast Speed
top_tier_map 1000
no_boss 0
default 0

Jewel mod

The color of basic jewel are associated with one of the Attribute, thus non_str in spawn weight means the "opposite of Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket."

Prefix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Bandit's1(4-6)% increased Attack Speed with One Handed Melee Weaponstwo_handed_mod 0
wand 0
not_int 500
default 0
Beating1(6-8)% increased Attack Speed with Maces or Sceptresmace 500
specific_weapon 0
not_str 0
default 500
Blunt1(6-8)% increased Attack Speed with Stavesone_handed_mod 0
dual_wielding_mod 0
shield_mod 0
staff 500
specific_weapon 0
not_str 0
default 500
Brutal1(14-16)% increased Damage with Maces or Sceptresmace 500
specific_weapon 0
not_str 0
default 500
Champion's1(12-14)% increased Damage with Two Handed Weaponsbow 0
wand 0
one_handed_mod 0
dual_wielding_mod 0
shield_mod 0
not_int 500
default 0
Charging1(4-6)% increased Attack Speed while holding a Shieldtwo_handed_mod 0
dual_wielding_mod 0
not_int 500
default 400
Cleaving1(6-8)% increased Attack Speed with Axesaxe 500
specific_weapon 0
not_int 500
default 0
Cruel1(14-16)% increased Damage with Wandsmelee_mod 0
two_handed_mod 0
wand 500
specific_weapon 0
not_int 0
default 500
Fencing1(6-8)% increased Attack Speed with Swordssword 500
specific_weapon 0
not_int 500
default 0
Fierce1(14-16)% increased Damage with Bowsone_handed_mod 0
melee_mod 0
dual_wielding_mod 0
shield_mod 0
bow 500
specific_weapon 0
not_dex 0
default 500
Flanking1(12-14)% increased Attack Damage while holding a Shieldbow 0
wand 0
dual_wielding_mod 0
two_handed_mod 0
not_int 500
default 0
Gladiator's1(12-14)% increased Attack Damage while Dual Wieldingshield_mod 0
two_handed_mod 0
not_int 500
default 0
Harming1(14-18)% increased Critical Strike Chance with One Handed Melee Weaponswand 0
two_handed_mod 0
not_int 250
default 0
Harmonic1(4-6)% increased Attack Speed while Dual Wieldingshield_mod 0
two_handed_mod 0
default 500
Hungering1(0.2-0.4)% of Physical Attack Damage Leeched as Lifenot_str 0
default 500
Jinxing1(6-8)% increased Attack Speed with Wandsmelee_mod 0
two_handed_mod 0
wand 500
specific_weapon 0
not_int 0
default 500
Judging1(14-16)% increased Damage with Stavesone_handed_mod 0
dual_wielding_mod 0
shield_mod 0
staff 500
specific_weapon 0
not_str 0
default 500
Lethal1(14-16)% increased Damage with Daggerstwo_handed_mod 0
dagger 500
specific_weapon 0
not_dex 0
default 500
Piercing1+(15-18)% to Critical Strike Multiplier with One Handed Melee Weaponswand 0
two_handed_mod 0
not_int 250
default 0
Puncturing1+(15-18)% to Critical Strike Multiplier while Dual Wieldingshield_mod 0
two_handed_mod 0
not_int 250
default 0
Ripping1(6-8)% increased Attack Speed with Clawstwo_handed_mod 0
claw 500
specific_weapon 0
not_dex 0
default 500
Rupturing1+(15-18)% to Critical Strike Multiplier with Two Handed Melee Weaponsbow 0
one_handed_mod 0
shield_mod 0
dual_wielding_mod 0
not_int 250
default 0
Savage1(14-16)% increased Damage with Clawstwo_handed_mod 0
claw 500
specific_weapon 0
not_dex 0
default 500
Sinister1(14-16)% increased Damage with Axesaxe 500
specific_weapon 0
not_int 500
default 0
Slicing1(6-8)% increased Attack Speed with Daggerstwo_handed_mod 0
dagger 500
specific_weapon 0
not_dex 0
default 500
Soldier's1(12-14)% increased Damage with One Handed Weaponstwo_handed_mod 0
wand 0
not_int 500
default 0
Sundering1(14-18)% increased Critical Strike Chance with Two Handed Melee Weaponsbow 0
one_handed_mod 0
shield_mod 0
dual_wielding_mod 0
not_int 250
default 0
Technical1(14-18)% increased Attack Critical Strike Chance while Dual Wieldingshield_mod 0
two_handed_mod 0
not_int 250
default 0
Thirsting1(0.2-0.4)% of Physical Attack Damage Leeched as Mananot_dex 0
default 500
Vicious1(14-16)% increased Damage with Swordssword 500
specific_weapon 0
not_int 500
default 0
Volleying1(6-8)% increased Attack Speed with Bowsone_handed_mod 0
melee_mod 0
dual_wielding_mod 0
shield_mod 0
bow 500
specific_weapon 0
not_dex 0
default 500
Warrior's1(4-6)% increased Attack Speed with Two Handed Melee Weaponsone_handed_mod 0
dual_wielding_mod 0
shield_mod 0
bow 0
not_int 500
default 0

Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Absorption1+(1-2) Mana gained for each Enemy hit by your Attacksnot_dex 0
default 500
of Berserking1(3-5)% increased Attack Speeddefault 500
of Bleeding1Attacks have (3-5)% chance to cause Bleeding
(12-16)% increased Bleeding Duration
not_str 250
default 350
of Combat1(10-12)% increased Melee Damagebow 0
wand 0
not_int 500
default 0
of Deadliness1(6-10)% increased Global Accuracy Rating
(6-10)% increased Global Critical Strike Chance
not_dex 0
default 150
of Demolishing1+(12-15)% to Melee Critical Strike Multiplierbow 0
wand 0
not_int 250
default 0
of Focus1+(2-3) Energy Shield gained for each Enemy hit by your Attacksnot_int 0
default 500
of Haemophilia1(16-20)% increased Damage with Bleedingnot_str 250
default 500
of Precision1(10-14)% increased Global Accuracy Ratingnot_dex 0
default 500
of Rejuvenation1+(2-3) Life gained for each Enemy hit by your Attacksnot_str 0
default 500
of Training1(22-26)% increased Minion Accuracy Ratingnot_int 0
default 350
of Weight1(10-14)% increased Melee Critical Strike Chancebow 0
wand 0
not_int 250
default 0
of Zeal1(2-4)% increased Attack and Cast Speeddefault 350

Abyss jewel mod

Prefix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Arcing48Adds (1-3) to (28-30) Lightning Damage to Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Arcing48Adds (1-3) to (28-30) Lightning Damage to Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Arcing48Adds (1-3) to (28-30) Lightning Damage to Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Arcing48Adds (1-3) to (28-30) Lightning Damage to Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Arcing48Adds (1-3) to (28-30) Lightning Damage to Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Arcing48Adds (1-3) to (28-30) Lightning Damage to Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Arcing48Adds (1-3) to (28-30) Lightning Damage to Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Arcing48Adds (1-3) to (28-30) Lightning Damage to Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Blasting72Adds (14-15) to (23-26) Fire Damage to Claw Attacksclaw 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Blasting72Adds (14-15) to (23-26) Fire Damage to Bow Attacksbow 1250
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Blasting72Adds (14-15) to (23-26) Fire Damage to Sword Attackssword 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Blasting72Adds (14-15) to (23-26) Fire Damage to Axe Attacksaxe 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Blasting72Adds (14-15) to (23-26) Fire Damage to Mace or Sceptre Attacksmace 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Blasting72Adds (14-15) to (23-26) Fire Damage to Staff Attacksstaff 1000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Blasting72Adds (14-15) to (23-26) Fire Damage to Wand Attackswand 1175
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 175
default 0
Blasting72Adds (14-15) to (23-26) Fire Damage to Dagger Attacksdagger 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Cremating84Adds (16-18) to (27-32) Fire Damage to Claw Attacksclaw 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Cremating84Adds (16-18) to (27-32) Fire Damage to Bow Attacksbow 500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 175
default 0
Cremating84Adds (16-18) to (27-32) Fire Damage to Sword Attackssword 500
specific_weapon 0
abyss_jewel_melee 125
default 0
Cremating84Adds (16-18) to (27-32) Fire Damage to Axe Attacksaxe 500
specific_weapon 0
abyss_jewel_melee 125
default 0
Cremating84Adds (16-18) to (27-32) Fire Damage to Mace or Sceptre Attacksmace 500
specific_weapon 0
abyss_jewel_melee 125
default 0
Cremating84Adds (16-18) to (27-32) Fire Damage to Staff Attacksstaff 500
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Cremating84Adds (16-18) to (27-32) Fire Damage to Wand Attackswand 553
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 87
default 0
Cremating84Adds (16-18) to (27-32) Fire Damage to Dagger Attacksdagger 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Discharging70Adds (2-4) to (40-43) Lightning Damage to Wand Attackswand 1175
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 175
default 0
Discharging70Adds (2-4) to (40-43) Lightning Damage to Dagger Attacksdagger 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Discharging70Adds (2-4) to (40-43) Lightning Damage to Claw Attacksclaw 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Discharging70Adds (2-4) to (40-43) Lightning Damage to Bow Attacksbow 1250
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Discharging70Adds (2-4) to (40-43) Lightning Damage to Sword Attackssword 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Discharging70Adds (2-4) to (40-43) Lightning Damage to Axe Attacksaxe 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Discharging70Adds (2-4) to (40-43) Lightning Damage to Mace or Sceptre Attacksmace 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Discharging70Adds (2-4) to (40-43) Lightning Damage to Staff Attacksstaff 1000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Electrocuting82Adds (2-5) to (48-50) Lightning Damage to Wand Attackswand 553
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 87
default 0
Electrocuting82Adds (2-5) to (48-50) Lightning Damage to Dagger Attacksdagger 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Electrocuting82Adds (2-5) to (48-50) Lightning Damage to Claw Attacksclaw 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Electrocuting82Adds (2-5) to (48-50) Lightning Damage to Bow Attacksbow 625
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 175
default 0
Electrocuting82Adds (2-5) to (48-50) Lightning Damage to Sword Attackssword 500
specific_weapon 0
abyss_jewel_melee 125
default 0
Electrocuting82Adds (2-5) to (48-50) Lightning Damage to Axe Attacksaxe 500
specific_weapon 0
abyss_jewel_melee 125
default 0
Electrocuting82Adds (2-5) to (48-50) Lightning Damage to Mace or Sceptre Attacksmace 500
specific_weapon 0
abyss_jewel_melee 125
default 0
Electrocuting82Adds (2-5) to (48-50) Lightning Damage to Staff Attacksstaff 500
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Entombing83Adds (14-15) to (25-28) Cold Damage to Wand Attackswand 553
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 87
default 0
Entombing83Adds (14-15) to (25-28) Cold Damage to Dagger Attacksdagger 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Entombing83Adds (14-15) to (25-28) Cold Damage to Claw Attacksclaw 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Entombing83Adds (14-15) to (25-28) Cold Damage to Bow Attacksbow 500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 175
default 0
Entombing83Adds (14-15) to (25-28) Cold Damage to Sword Attackssword 500
specific_weapon 0
abyss_jewel_melee 125
default 0
Entombing83Adds (14-15) to (25-28) Cold Damage to Axe Attacksaxe 500
specific_weapon 0
abyss_jewel_melee 125
default 0
Entombing83Adds (14-15) to (25-28) Cold Damage to Mace or Sceptre Attacksmace 500
specific_weapon 0
abyss_jewel_melee 125
default 0
Entombing83Adds (14-15) to (25-28) Cold Damage to Staff Attacksstaff 500
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Flaming40Adds (7-8) to (13-15) Fire Damage to Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Flaming40Adds (7-8) to (13-15) Fire Damage to Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Flaming40Adds (7-8) to (13-15) Fire Damage to Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Flaming40Adds (7-8) to (13-15) Fire Damage to Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Flaming40Adds (7-8) to (13-15) Fire Damage to Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Flaming40Adds (7-8) to (13-15) Fire Damage to Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Flaming40Adds (7-8) to (13-15) Fire Damage to Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Flaming40Adds (7-8) to (13-15) Fire Damage to Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Flaring83Adds (5-6) to (7-8) Physical Damage to Wand Attackswand 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 150
default 0
Flaring83Adds (5-6) to (7-8) Physical Damage to Dagger Attacksdagger 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Flaring83Adds (5-6) to (7-8) Physical Damage to Claw Attacksclaw 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Flaring83Adds (5-6) to (7-8) Physical Damage to Sword Attackssword 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Flaring83Adds (5-6) to (7-8) Physical Damage to Axe Attacksaxe 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Flaring83Adds (5-6) to (7-8) Physical Damage to Mace or Sceptre Attacksmace 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Flaring83Adds (5-6) to (7-8) Physical Damage to Staff Attacksstaff 1000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Flaring83Adds (5-6) to (7-8) Physical Damage to Bow Attacksbow 1000
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 250
default 0
Freezing38Adds (6-7) to (11-13) Cold Damage to Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Freezing38Adds (6-7) to (11-13) Cold Damage to Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Freezing38Adds (6-7) to (11-13) Cold Damage to Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Freezing38Adds (6-7) to (11-13) Cold Damage to Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Freezing38Adds (6-7) to (11-13) Cold Damage to Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Freezing38Adds (6-7) to (11-13) Cold Damage to Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Freezing38Adds (6-7) to (11-13) Cold Damage to Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Freezing38Adds (6-7) to (11-13) Cold Damage to Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Frosted1Adds (4-5) to (9-10) Cold Damage to Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Frosted1Adds (4-5) to (9-10) Cold Damage to Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Frosted1Adds (4-5) to (9-10) Cold Damage to Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Frosted1Adds (4-5) to (9-10) Cold Damage to Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Frosted1Adds (4-5) to (9-10) Cold Damage to Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Frosted1Adds (4-5) to (9-10) Cold Damage to Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Frosted1Adds (4-5) to (9-10) Cold Damage to Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Frosted1Adds (4-5) to (9-10) Cold Damage to Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Frozen47Adds (8-9) to (14-16) Cold Damage to Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Frozen47Adds (8-9) to (14-16) Cold Damage to Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Frozen47Adds (8-9) to (14-16) Cold Damage to Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Frozen47Adds (8-9) to (14-16) Cold Damage to Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Frozen47Adds (8-9) to (14-16) Cold Damage to Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Frozen47Adds (8-9) to (14-16) Cold Damage to Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Frozen47Adds (8-9) to (14-16) Cold Damage to Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Frozen47Adds (8-9) to (14-16) Cold Damage to Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Glaciated59Adds (10-11) to (17-20) Cold Damage to Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Glaciated59Adds (10-11) to (17-20) Cold Damage to Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Glaciated59Adds (10-11) to (17-20) Cold Damage to Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Glaciated59Adds (10-11) to (17-20) Cold Damage to Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Glaciated59Adds (10-11) to (17-20) Cold Damage to Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Glaciated59Adds (10-11) to (17-20) Cold Damage to Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Glaciated59Adds (10-11) to (17-20) Cold Damage to Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Glaciated59Adds (10-11) to (17-20) Cold Damage to Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Gleaming42Adds 3 to 4 Physical Damage to Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Gleaming42Adds 3 to 4 Physical Damage to Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Gleaming42Adds 3 to 4 Physical Damage to Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Gleaming42Adds 3 to 4 Physical Damage to Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Gleaming42Adds 3 to 4 Physical Damage to Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Gleaming42Adds 3 to 4 Physical Damage to Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Gleaming42Adds 3 to 4 Physical Damage to Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Gleaming42Adds 3 to 4 Physical Damage to Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Glinting1Adds 2 to 3 Physical Damage to Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Glinting1Adds 2 to 3 Physical Damage to Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Glinting1Adds 2 to 3 Physical Damage to Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Glinting1Adds 2 to 3 Physical Damage to Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Glinting1Adds 2 to 3 Physical Damage to Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Glinting1Adds 2 to 3 Physical Damage to Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Glinting1Adds 2 to 3 Physical Damage to Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Glinting1Adds 2 to 3 Physical Damage to Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Heated1Adds (5-6) to (11-12) Fire Damage to Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Heated1Adds (5-6) to (11-12) Fire Damage to Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Heated1Adds (5-6) to (11-12) Fire Damage to Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Heated1Adds (5-6) to (11-12) Fire Damage to Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Heated1Adds (5-6) to (11-12) Fire Damage to Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Heated1Adds (5-6) to (11-12) Fire Damage to Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Heated1Adds (5-6) to (11-12) Fire Damage to Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Heated1Adds (5-6) to (11-12) Fire Damage to Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Humming1Adds 1 to (19-20) Lightning Damage to Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Humming1Adds 1 to (19-20) Lightning Damage to Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Humming1Adds 1 to (19-20) Lightning Damage to Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Humming1Adds 1 to (19-20) Lightning Damage to Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Humming1Adds 1 to (19-20) Lightning Damage to Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Humming1Adds 1 to (19-20) Lightning Damage to Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Humming1Adds 1 to (19-20) Lightning Damage to Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Humming1Adds 1 to (19-20) Lightning Damage to Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Incinerating62Adds (12-13) to (20-22) Fire Damage to Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Incinerating62Adds (12-13) to (20-22) Fire Damage to Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Incinerating62Adds (12-13) to (20-22) Fire Damage to Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Incinerating62Adds (12-13) to (20-22) Fire Damage to Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Incinerating62Adds (12-13) to (20-22) Fire Damage to Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Incinerating62Adds (12-13) to (20-22) Fire Damage to Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Incinerating62Adds (12-13) to (20-22) Fire Damage to Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Incinerating62Adds (12-13) to (20-22) Fire Damage to Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Polar68Adds (12-13) to (21-24) Cold Damage to Wand Attackswand 1175
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 175
default 0
Polar68Adds (12-13) to (21-24) Cold Damage to Dagger Attacksdagger 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Polar68Adds (12-13) to (21-24) Cold Damage to Claw Attacksclaw 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Polar68Adds (12-13) to (21-24) Cold Damage to Bow Attacksbow 1250
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Polar68Adds (12-13) to (21-24) Cold Damage to Sword Attackssword 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Polar68Adds (12-13) to (21-24) Cold Damage to Axe Attacksaxe 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Polar68Adds (12-13) to (21-24) Cold Damage to Mace or Sceptre Attacksmace 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Polar68Adds (12-13) to (21-24) Cold Damage to Staff Attacksstaff 1000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Scorching51Adds (9-11) to (16-19) Fire Damage to Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Scorching51Adds (9-11) to (16-19) Fire Damage to Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Scorching51Adds (9-11) to (16-19) Fire Damage to Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Scorching51Adds (9-11) to (16-19) Fire Damage to Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Scorching51Adds (9-11) to (16-19) Fire Damage to Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Scorching51Adds (9-11) to (16-19) Fire Damage to Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Scorching51Adds (9-11) to (16-19) Fire Damage to Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Scorching51Adds (9-11) to (16-19) Fire Damage to Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Shocking60Adds (1-4) to (33-35) Lightning Damage to Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Shocking60Adds (1-4) to (33-35) Lightning Damage to Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Shocking60Adds (1-4) to (33-35) Lightning Damage to Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Shocking60Adds (1-4) to (33-35) Lightning Damage to Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Shocking60Adds (1-4) to (33-35) Lightning Damage to Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Shocking60Adds (1-4) to (33-35) Lightning Damage to Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Shocking60Adds (1-4) to (33-35) Lightning Damage to Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Shocking60Adds (1-4) to (33-35) Lightning Damage to Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Sparking37Adds (1-2) to (23-24) Lightning Damage to Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Sparking37Adds (1-2) to (23-24) Lightning Damage to Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Sparking37Adds (1-2) to (23-24) Lightning Damage to Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Sparking37Adds (1-2) to (23-24) Lightning Damage to Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Sparking37Adds (1-2) to (23-24) Lightning Damage to Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Sparking37Adds (1-2) to (23-24) Lightning Damage to Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Sparking37Adds (1-2) to (23-24) Lightning Damage to Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Sparking37Adds (1-2) to (23-24) Lightning Damage to Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Tempered64Adds 4 to (5-6) Physical Damage to Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Tempered64Adds 4 to (5-6) Physical Damage to Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Tempered64Adds 4 to (5-6) Physical Damage to Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Tempered64Adds 4 to (5-6) Physical Damage to Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Tempered64Adds 4 to (5-6) Physical Damage to Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Tempered64Adds 4 to (5-6) Physical Damage to Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Tempered64Adds 4 to (5-6) Physical Damage to Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Tempered64Adds 4 to (5-6) Physical Damage to Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0

Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Arcing76Adds (1-4) to (43-48) Lightning Damage to Attacksabyss_jewel_melee 188
abyss_jewel_ranged 188
default 0
of Ashes76Adds (13-15) to (25-28) Fire Damage to Attacksabyss_jewel_melee 188
abyss_jewel_ranged 188
default 0
of Berserking1(3-5)% increased Attack Speedabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0
of Blinding32(3-4)% chance to Blind Enemies on Hit with Attacksabyss_jewel_ranged 800
abyss_jewel_melee 800
default 0
of Blinding65(5-6)% chance to Blind Enemies on Hit with Attacksabyss_jewel_ranged 400
abyss_jewel_melee 400
default 0
of Cinders44Adds (6-7) to (13-16) Fire Damage to Attacksabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0
of Coals35Adds (4-5) to (10-12) Fire Damage to Attacksabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0
of Collision61Adds (4-5) to (6-7) Physical Damage to Attacksabyss_jewel_melee 375
abyss_jewel_ranged 375
default 0
of Command1Minions have +(181-250) to Accuracy Ratingabyss_jewel_summoner 800
default 0
of Discharge64Adds (1-4) to (36-39) Lightning Damage to Attacksabyss_jewel_melee 375
abyss_jewel_ranged 375
default 0
of Distraction32Minions have (3-5)% chance to Taunt on Hit with Attacksabyss_jewel_summoner 800
default 0
of Distraction65Minions have (6-8)% chance to Taunt on Hit with Attacksabyss_jewel_summoner 400
default 0
of Electricity44Adds (1-2) to (25-27) Lightning Damage to Attacksabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0
of Flames52Adds (8-9) to (17-20) Fire Damage to Attacksabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0
of Floe65Adds (10-11) to (18-21) Cold Damage to Attacksabyss_jewel_melee 375
abyss_jewel_ranged 375
default 0
of Glaciation77Adds (12-13) to (22-26) Cold Damage to Attacksabyss_jewel_melee 188
abyss_jewel_ranged 188
default 0
of Ice45Adds (6-7) to (11-13) Cold Damage to Attacksabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0
of Immolation64Adds (10-12) to (21-24) Fire Damage to Attacksabyss_jewel_melee 375
abyss_jewel_ranged 375
default 0
of Impact45Adds (2-3) to (4-5) Physical Damage to Attacksabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0
of Instruction1Minions have +(126-180) to Accuracy Ratingabyss_jewel_summoner 800
default 0
of Malevolence36Adds 1 to 3 Chaos Damage to Attacksabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0
of Malice48Adds (2-3) to (4-5) Chaos Damage to Attacksabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0
of Mending20(6-8)% chance to avoid Bleedingdefault 300
of Mending50(9-10)% chance to avoid Bleedingdefault 150
of Opportunity25(6-8)% increased Attack Speed if you've dealt a Critical Strike Recentlyabyss_jewel_melee 1000
abyss_jewel_ranged 1000
abyss_jewel_caster 500
abyss_jewel_summoner 0
default 0
of Rallying1Minions have (6-8)% increased Attack and Cast Speed if you or your Minions have Killed Recentlyabyss_jewel_summoner 1000
default 0
of Rime53Adds (8-9) to (14-17) Cold Damage to Attacksabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0
of Sin64Adds (4-5) to (6-7) Chaos Damage to Attacksabyss_jewel_melee 375
abyss_jewel_ranged 375
default 0
of Sleet36Adds (4-5) to (8-10) Cold Damage to Attacksabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0
of Static35Adds 1 to (19-20) Lightning Damage to Attacksabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0
of Steadiness1+(31-60) to Accuracy Ratingabyss_jewel_melee 500
abyss_jewel_ranged 1000
default 0
of Stifling32Minions have (3-4)% chance to Blind on Hit with Attacksabyss_jewel_summoner 800
default 0
of Stifling65Minions have (5-6)% chance to Blind on Hit with Attacksabyss_jewel_summoner 400
default 0
of Suggestion1Minions have +(95-125) to Accuracy Ratingabyss_jewel_summoner 800
default 0
of Taunting32(3-5)% chance to Taunt Enemies on Hit with Attacksabyss_jewel_melee 800
default 0
of Taunting65(6-8)% chance to Taunt Enemies on Hit with Attacksabyss_jewel_melee 400
default 0
of the Deadeye1(20-30)% increased Accuracy Rating if you haven't Killed Recentlyabyss_jewel_melee 500
abyss_jewel_ranged 1000
abyss_jewel_caster 0
abyss_jewel_summoner 0
default 0
of the Marksman52+(61-120) to Accuracy Ratingabyss_jewel_melee 500
abyss_jewel_ranged 1000
default 0
of the Ranger78+(121-240) to Accuracy Ratingabyss_jewel_melee 500
abyss_jewel_ranged 1000
default 0
of Training1Minions have (4-6)% increased Attack Speed
Minions have (4-6)% increased Cast Speed
abyss_jewel_summoner 800
default 0
of Voltage52Adds (1-3) to (29-32) Lightning Damage to Attacksabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0
of Weight34Adds 1 to 3 Physical Damage to Attacksabyss_jewel_melee 750
abyss_jewel_ranged 750
default 0

Cluster jewel mod

Prefix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Notable11 Added Passive Skill is Readinessaffliction_evasion 1315
default 0
Notable11 Added Passive Skill is Vicious Guardaffliction_chance_to_block 750
affliction_maximum_life 780
default 0
Notable11 Added Passive Skill is Prodigious Defenceaffliction_attack_damage_while_h 600
affliction_attack_damage_while_h 600
affliction_chance_to_block 750
default 0
Notable501 Added Passive Skill is Advance Guardaffliction_attack_damage_while_h 300
affliction_attack_damage_while_h 300
default 0
Notable11 Added Passive Skill is Strike Leaderaffliction_attack_damage_while_h 600
affliction_attack_damage_while_h 600
affliction_chance_to_block 750
default 0
Notable681 Added Passive Skill is Gladiator's Fortitudeaffliction_attack_damage_while_h 113
affliction_attack_damage_while_h 113
affliction_maximum_life 146
default 0
Notable681 Added Passive Skill is Vicious Skeweringaffliction_attack_damage_ 81
affliction_axe_and_sword_damage 161
affliction_mace_and_staff_damage 161
affliction_dagger_and_claw_damag 173
affliction_dagger_and_claw_damag 173
affliction_bow_damage 145
affliction_wand_damage 151
affliction_damage_with_two_hande 113
affliction_damage_with_two_hande 113
affliction_attack_damage_while_d 117
affliction_attack_damage_while_d 117
affliction_attack_damage_while_h 113
affliction_attack_damage_while_h 113
default 0
Notable11 Added Passive Skill is Alchemistaffliction_cold_resistance 1371
default 0
Notable11 Added Passive Skill is Quick Getawayaffliction_critical_chance 914
default 0
Notable501 Added Passive Skill is Titanic Swingsaffliction_area_damage 980
affliction_damage_with_two_hande 302
affliction_damage_with_two_hande 302
default 0
Notable11 Added Passive Skill is Ancestral Echoaffliction_totem_damage 1477
default 0
Notable751 Added Passive Skill is Hex Breakeraffliction_channelling_skill_dam 113
affliction_channelling_skill_dam 113
default 0
Notable681 Added Passive Skill is Arcane Adeptaffliction_spell_damage 281
default 0
Notable501 Added Passive Skill is Spiked Concoctionaffliction_flask_duration 539
affliction_life_and_mana_recover 889
affliction_life_and_mana_recover 889
default 0
Notable751 Added Passive Skill is Mob Mentalityaffliction_warcry_buff_effect 109
default 0
Notable681 Added Passive Skill is Cry Wolfaffliction_warcry_buff_effect 327
default 0
Notable11 Added Passive Skill is Rattling Bellowaffliction_warcry_buff_effect 1745
default 0
Notable751 Added Passive Skill is Bloodscentaffliction_axe_and_sword_damage 54
default 0
Notable681 Added Passive Skill is Run Throughaffliction_axe_and_sword_damage 161
default 0
Notable11 Added Passive Skill is Wound Aggravationaffliction_axe_and_sword_damage 857
affliction_physical_damage_over_ 686
affliction_physical_damage_over_ 686
default 0
Notable751 Added Passive Skill is Overlordaffliction_mace_and_staff_damage 54
default 0
Notable681 Added Passive Skill is Expansive Mightaffliction_mace_and_staff_damage 161
affliction_area_damage 367
default 0
Notable11 Added Passive Skill is Weight Advantageaffliction_mace_and_staff_damage 857
default 0
Notable681 Added Passive Skill is Wind-upaffliction_dagger_and_claw_damag 173
affliction_dagger_and_claw_damag 173
default 0
Notable751 Added Passive Skill is Fan of Bladesaffliction_dagger_and_claw_damag 58
affliction_dagger_and_claw_damag 58
default 0
Notable501 Added Passive Skill is Arcing Shotaffliction_bow_damage 387
default 0
Notable501 Added Passive Skill is Tempered Arrowheadsaffliction_bow_damage 387
default 0
Notable11 Added Passive Skill is Broadsideaffliction_bow_damage 774
default 0
Notable681 Added Passive Skill is Explosive Forceaffliction_wand_damage 151
default 0
Notable11 Added Passive Skill is Opportunistic Fusiladeaffliction_wand_damage 807
default 0
Notable501 Added Passive Skill is Storm's Handaffliction_wand_damage 403
default 0
Notable11 Added Passive Skill is Battlefield Dominatoraffliction_damage_with_two_hande 604
affliction_damage_with_two_hande 604
default 0
Notable501 Added Passive Skill is Martial Masteryaffliction_damage_with_two_hande 302
affliction_damage_with_two_hande 302
default 0
Notable501 Added Passive Skill is Surefooted Strikeraffliction_damage_with_two_hande 302
affliction_damage_with_two_hande 302
default 0
Notable11 Added Passive Skill is Graceful Executionaffliction_damage_with_two_hande 604
affliction_damage_with_two_hande 604
default 0
Notable501 Added Passive Skill is Brutal Infamyaffliction_damage_with_two_hande 302
affliction_damage_with_two_hande 302
default 0
Notable681 Added Passive Skill is Fearsome Warrioraffliction_damage_with_two_hande 113
affliction_damage_with_two_hande 113
default 0
Notable501 Added Passive Skill is Combat Rhythmaffliction_attack_damage_while_d 312
affliction_attack_damage_while_d 312
default 0
Notable11 Added Passive Skill is Hit and Runaffliction_attack_damage_while_d 623
affliction_attack_damage_while_d 623
affliction_chance_to_dodge_attac 1477
affliction_chance_to_dodge_attac 1477
default 0
Notable501 Added Passive Skill is Insatiable Killeraffliction_attack_damage_while_d 312
affliction_attack_damage_while_d 312
default 0
Notable681 Added Passive Skill is Mage Baneaffliction_attack_damage_while_d 117
affliction_attack_damage_while_d 117
affliction_chance_to_block 141
default 0
Notable501 Added Passive Skill is Martial Momentumaffliction_attack_damage_while_d 312
affliction_attack_damage_while_d 312
default 0
Notable11 Added Passive Skill is Deadly Reparteeaffliction_attack_damage_while_d 623
affliction_attack_damage_while_d 623
default 0
Notable501 Added Passive Skill is Calamitousaffliction_attack_damage_ 216
affliction_axe_and_sword_damage 429
affliction_mace_and_staff_damage 429
affliction_dagger_and_claw_damag 462
affliction_dagger_and_claw_damag 462
affliction_bow_damage 387
affliction_wand_damage 403
affliction_damage_with_two_hande 302
affliction_damage_with_two_hande 302
affliction_attack_damage_while_d 312
affliction_attack_damage_while_d 312
affliction_attack_damage_while_h 300
affliction_attack_damage_while_h 300
default 0
Notable751 Added Passive Skill is Devastatoraffliction_attack_damage_ 27
affliction_axe_and_sword_damage 54
affliction_mace_and_staff_damage 54
affliction_dagger_and_claw_damag 58
affliction_dagger_and_claw_damag 58
affliction_bow_damage 48
affliction_wand_damage 50
affliction_damage_with_two_hande 38
affliction_damage_with_two_hande 38
affliction_attack_damage_while_d 39
affliction_attack_damage_while_d 39
affliction_attack_damage_while_h 38
affliction_attack_damage_while_h 38
default 0
Notable11 Added Passive Skill is Fuel the Fightaffliction_attack_damage_ 432
affliction_axe_and_sword_damage 857
affliction_mace_and_staff_damage 857
affliction_dagger_and_claw_damag 923
affliction_dagger_and_claw_damag 923
affliction_bow_damage 774
affliction_wand_damage 807
affliction_damage_with_two_hande 604
affliction_damage_with_two_hande 604
affliction_attack_damage_while_d 623
affliction_attack_damage_while_d 623
affliction_attack_damage_while_h 600
affliction_attack_damage_while_h 600
default 0
Notable11 Added Passive Skill is Drive the Destructionaffliction_attack_damage_ 432
affliction_axe_and_sword_damage 857
affliction_mace_and_staff_damage 857
affliction_dagger_and_claw_damag 923
affliction_dagger_and_claw_damag 923
affliction_bow_damage 774
affliction_wand_damage 807
affliction_damage_with_two_hande 604
affliction_damage_with_two_hande 604
affliction_attack_damage_while_d 623
affliction_attack_damage_while_d 623
affliction_attack_damage_while_h 600
affliction_attack_damage_while_h 600
default 0
Notable501 Added Passive Skill is Feed the Furyaffliction_attack_damage_ 216
affliction_axe_and_sword_damage 429
affliction_mace_and_staff_damage 429
affliction_dagger_and_claw_damag 462
affliction_dagger_and_claw_damag 462
affliction_bow_damage 387
affliction_wand_damage 403
affliction_damage_with_two_hande 302
affliction_damage_with_two_hande 302
affliction_attack_damage_while_d 312
affliction_attack_damage_while_d 312
affliction_attack_damage_while_h 300
affliction_attack_damage_while_h 300
default 0
Notable501 Added Passive Skill is Rotten Clawsaffliction_minion_damage 500
default 0
Notable501 Added Passive Skill is Vivid Huesaffliction_physical_damage_over_ 343
affliction_physical_damage_over_ 343
default 0
Notable501 Added Passive Skill is Rendaffliction_physical_damage_over_ 343
affliction_physical_damage_over_ 343
default 0
Notable11 Added Passive Skill is Disorienting Woundsaffliction_physical_damage_over_ 686
affliction_physical_damage_over_ 686
default 0
Notable501 Added Passive Skill is Compound Injuryaffliction_physical_damage_over_ 343
affliction_physical_damage_over_ 343
default 0
Notable681 Added Passive Skill is Steady Tormentaffliction_chaos_damage_over_tim 130
affliction_chaos_damage_over_tim 130
affliction_physical_damage_over_ 129
affliction_physical_damage_over_ 129
default 0
Notable11 Added Passive Skill is Repeateraffliction_projectile_damage 1778
default 0
Notable681 Added Passive Skill is Feast of Fleshaffliction_maximum_life 146
default 0
Notable501 Added Passive Skill is Daring Ideasaffliction_maximum_mana 466
default 0
Notable681 Added Passive Skill is Improvisoraffliction_maximum_mana 175
default 0

Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Attention1Added Small Passive Skills also grant: Channelling Skills have 1% increased Attack and Cast Speedaffliction_channelling_skill_dam 350
affliction_channelling_skill_dam 350
default 0
of Coaxing1Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Elemental Skillsaffliction_elemental_damage 350
default 0
of Concentration68Added Small Passive Skills also grant: Channelling Skills have 2% increased Attack and Cast Speedaffliction_channelling_skill_dam 350
affliction_channelling_skill_dam 350
default 0
of Cooling1Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Cold Skillsaffliction_cold_damage 350
default 0
of Dusk1Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Chaos Skillsaffliction_chaos_damage 350
default 0
of Ease68Added Small Passive Skills also grant: 2% increased Attack Speedaffliction_axe_and_sword_damage 350
affliction_mace_and_staff_damage 350
affliction_dagger_and_claw_damag 350
affliction_dagger_and_claw_damag 350
affliction_bow_damage 350
affliction_wand_damage 350
affliction_damage_with_two_hande 350
affliction_damage_with_two_hande 350
affliction_attack_damage_while_d 350
affliction_attack_damage_while_d 350
affliction_attack_damage_while_h 350
affliction_attack_damage_while_h 350
affliction_attack_damage_ 350
default 0
of Evoking68Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Elemental Skillsaffliction_elemental_damage 350
default 0
of Flashfires84Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Fire Skillsaffliction_fire_damage 250
default 0
of Forethought84Added Small Passive Skills also grant: Channelling Skills have 3% increased Attack and Cast Speedaffliction_channelling_skill_dam 250
affliction_channelling_skill_dam 250
default 0
of Frigidity68Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Cold Skillsaffliction_cold_damage 350
default 0
of Gathering Clouds1Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Lightning Skillsaffliction_lightning_damage 350
default 0
of Kindling1Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Fire Skillsaffliction_fire_damage 350
default 0
of Manifesting84Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Elemental Skillsaffliction_elemental_damage 250
default 0
of Mastery84Added Small Passive Skills also grant: 3% increased Attack Speedaffliction_axe_and_sword_damage 250
affliction_mace_and_staff_damage 250
affliction_dagger_and_claw_damag 250
affliction_dagger_and_claw_damag 250
affliction_bow_damage 250
affliction_wand_damage 250
affliction_damage_with_two_hande 250
affliction_damage_with_two_hande 250
affliction_attack_damage_while_d 250
affliction_attack_damage_while_d 250
affliction_attack_damage_while_h 250
affliction_attack_damage_while_h 250
affliction_attack_damage_ 250
default 0
of Midnight68Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Chaos Skillsaffliction_chaos_damage 350
default 0
of Pillaging1Added Small Passive Skills also grant: Minions have 1% increased Attack and Cast Speedaffliction_minion_damage 350
default 0
of Ravaging68Added Small Passive Skills also grant: Minions have 2% increased Attack and Cast Speedaffliction_minion_damage 350
default 0
of Razing84Added Small Passive Skills also grant: Minions have 3% increased Attack and Cast Speedaffliction_minion_damage 250
default 0
of Rumbling1Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Physical Skillsaffliction_physical_damage 350
default 0
of Significance11 Added Passive Skill is Furious Assaultaffliction_physical_damage 464
default 0
of Significance11 Added Passive Skill is Smite the Weakaffliction_attack_damage_ 432
affliction_axe_and_sword_damage 857
affliction_mace_and_staff_damage 857
affliction_dagger_and_claw_damag 923
affliction_dagger_and_claw_damag 923
affliction_bow_damage 774
affliction_wand_damage 807
affliction_damage_with_two_hande 604
affliction_damage_with_two_hande 604
affliction_attack_damage_while_d 623
affliction_attack_damage_while_d 623
affliction_attack_damage_while_h 600
affliction_attack_damage_while_h 600
default 0
of Significance501 Added Passive Skill is Heavy Hitteraffliction_attack_damage_ 216
affliction_axe_and_sword_damage 429
affliction_mace_and_staff_damage 429
affliction_dagger_and_claw_damag 462
affliction_dagger_and_claw_damag 462
affliction_bow_damage 387
affliction_wand_damage 403
affliction_damage_with_two_hande 302
affliction_damage_with_two_hande 302
affliction_attack_damage_while_d 312
affliction_attack_damage_while_d 312
affliction_attack_damage_while_h 300
affliction_attack_damage_while_h 300
default 0
of Significance11 Added Passive Skill is Martial Prowessaffliction_attack_damage_ 432
affliction_axe_and_sword_damage 857
affliction_mace_and_staff_damage 857
affliction_dagger_and_claw_damag 923
affliction_dagger_and_claw_damag 923
affliction_bow_damage 774
affliction_wand_damage 807
affliction_damage_with_two_hande 604
affliction_damage_with_two_hande 604
affliction_attack_damage_while_d 623
affliction_attack_damage_while_d 623
affliction_attack_damage_while_h 600
affliction_attack_damage_while_h 600
default 0
of Significance501 Added Passive Skill is Essence Rushaffliction_spell_damage 750
default 0
of Significance11 Added Passive Skill is Unholy Graceaffliction_chaos_damage 519
default 0
of Significance11 Added Passive Skill is Call to the Slaughteraffliction_minion_damage 1000
default 0
of Skill1Added Small Passive Skills also grant: 1% increased Attack Speedaffliction_axe_and_sword_damage 350
affliction_mace_and_staff_damage 350
affliction_dagger_and_claw_damag 350
affliction_dagger_and_claw_damag 350
affliction_bow_damage 350
affliction_wand_damage 350
affliction_damage_with_two_hande 350
affliction_damage_with_two_hande 350
affliction_attack_damage_while_d 350
affliction_attack_damage_while_d 350
affliction_attack_damage_while_h 350
affliction_attack_damage_while_h 350
affliction_attack_damage_ 350
default 0
of Smoke68Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Fire Skillsaffliction_fire_damage 350
default 0
of Sudden Storms68Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Lightning Skillsaffliction_lightning_damage 350
default 0
of the Avalanche84Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Cold Skillsaffliction_cold_damage 250
default 0
of the Canon84Added Small Passive Skills also grant: Minions have 3% increased Attack and Cast Speed while you are affected by a Heraldaffliction_minion_damage_while_y 250
affliction_minion_damage_while_y 250
default 0
of the Courier1Added Small Passive Skills also grant: 1% increased Attack and Cast Speed while affected by a Heraldaffliction_damage_while_you_have 350
affliction_damage_while_you_have 350
default 0
of the Earthquake84Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Physical Skillsaffliction_physical_damage 250
default 0
of the Eclipse84Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Chaos Skillsaffliction_chaos_damage 250
default 0
of the Herald84Added Small Passive Skills also grant: 3% increased Attack and Cast Speed while affected by a Heraldaffliction_damage_while_you_have 250
affliction_damage_while_you_have 250
default 0
of the Message1Added Small Passive Skills also grant: Minions have 1% increased Attack and Cast Speed while you are affected by a Heraldaffliction_minion_damage_while_y 350
affliction_minion_damage_while_y 350
default 0
of the Messenger68Added Small Passive Skills also grant: 2% increased Attack and Cast Speed while affected by a Heraldaffliction_damage_while_you_have 350
affliction_damage_while_you_have 350
default 0
of the Strike84Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Lightning Skillsaffliction_lightning_damage 250
default 0
of the Teachings68Added Small Passive Skills also grant: Minions have 2% increased Attack and Cast Speed while you are affected by a Heraldaffliction_minion_damage_while_y 350
affliction_minion_damage_while_y 350
default 0
of Tremors68Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Physical Skillsaffliction_physical_damage 350
default 0

Heist (contract) and grand heist (blueprint) mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Fleet1(5-10)% increased Monster Movement Speed
(10-15)% increased Monster Attack Speed
(10-15)% increased Monster Cast Speed
default 1000
Fleet46(10-15)% increased Monster Movement Speed
(15-20)% increased Monster Attack Speed
(15-20)% increased Monster Cast Speed
default 1000
Fleet68(15-20)% increased Monster Movement Speed
(20-25)% increased Monster Attack Speed
(20-25)% increased Monster Cast Speed
default 1000
Fleet73(20-25)% increased Monster Movement Speed
(25-35)% increased Monster Attack Speed
(25-35)% increased Monster Cast Speed
default 1000
Fleet78(25-30)% increased Monster Movement Speed
(35-45)% increased Monster Attack Speed
(35-45)% increased Monster Cast Speed
default 1000
Impervious46Monsters have a 20% chance to avoid Poison, Blind, and Bleedingdefault 800
Impervious73Monsters have a 35% chance to avoid Poison, Blind, and Bleedingdefault 800
Impervious78Monsters have a 50% chance to avoid Poison, Blind, and Bleedingdefault 800
of Miring46Player chance to Dodge is Unlucky
Monsters have 20% increased Accuracy Rating
default 800
of Miring68Player chance to Dodge is Unlucky
Monsters have 30% increased Accuracy Rating
default 800
of Miring73Player chance to Dodge is Unlucky
Monsters have 40% increased Accuracy Rating
default 800
of Miring78Player chance to Dodge is Unlucky
Monsters have 50% increased Accuracy Rating
default 800
of Skirmishing68Players have Point Blankdefault 650

Heist ally gear mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enforcer's81(36-40)% increased Melee Damageheist_equipment_melee 400
default 0
Poacher's45(26-30)% increased Projectile Attack Damageheist_equipment_ranged 800
default 0
Ranger's75(31-35)% increased Projectile Attack Damageheist_equipment_ranged 600
default 0
Robber's1(21-25)% increased Melee Damageheist_equipment_melee 1000
default 0
Ruffian's45(26-30)% increased Melee Damageheist_equipment_melee 800
default 0
Scout's1(21-25)% increased Projectile Attack Damageheist_equipment_ranged 1000
default 0
Sniper's81(36-40)% increased Projectile Attack Damageheist_equipment_ranged 400
default 0
Thug's75(31-35)% increased Melee Damageheist_equipment_melee 600
default 0

Version history

Version Changes
3.12.0
  • Item modifier tags have been entirely reworked with a goal in mind of consistency and simplicity. These changes have negligible impacts to the odds of various modifiers appearing on rare items naturally, but may have impacts to the results of certain crafting methods.
  • (In Development Manifesto) From 3.12.0 onwards the tags displayed when holding alt (which were previously used for fossil and Harvest crafting) will also be used by catalysts, the “Cannot roll Attack Mods” and “Cannot roll Caster Mods” meta-crafts.[1]
3.4.0
  • (Not in patch note) Fossil is introduced and use mod tag system that independent from Cannot roll Attack Modifiers's mod tag system
1.2.0
  • Cannot roll Attack Modifiers is introduced to the game.

References

  1. Bex_GGG (September 14, 2020). "Path of Exile: Heist Balance Manifesto". Path of Exile forums. Retrieved March 8, 2021.