List of mods with critical mod tag

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List of modifiers that have "critical" mod tag. All of these modifiers are directly related to critical strike. Some modifiers, such as You have Tailwind if you have dealt a Critical Strike Recently, are designed to be not having this tag, however.

The spawn rate of these mod may affected by Unstable CatalystUnstable CatalystStack Size: 10Adds quality that enhances Critical modifiers on a ring, amulet or belt
Replaces other quality types
Right click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%.
Shift click to unstack.
(jewellery only), and can be used as target slam by using harvest crafting. Note that this list includes modifiers that not spawnable on jewellery . Read the spawn weight column for details.

These modifiers may also be affected by weapon enchantments such as Critical Modifiers have #% increased/reduced Effect.

Unstable CatalystUnstable CatalystStack Size: 10Adds quality that enhances Critical modifiers on a ring, amulet or belt
Replaces other quality types
Right click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%.
Shift click to unstack.
and aforementioned enchantment can be added to unique item, which scales the value of the unique modifier. However, these modifiers are excluded from the scope of this list. Players can press Alt button (in PC; other versions of the game have other keybinding) to show advanced mod description, which show the mod tag as well as the value can scale by catalyst jewellery quality / enchantment or not.

Item

Prefixes

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Crusader's68(30-34)% increased Critical Strike Chance against Shocked Enemiesbelt_crusader 500
default 0
Crusader's75(35-39)% increased Critical Strike Chance against Shocked Enemiesbelt_crusader 500
default 0
Crusader's80(40-45)% increased Critical Strike Chance against Shocked Enemiesbelt_crusader 500
default 0
Redeemer's75(5-10)% chance to gain Elusive on Critical Strikeboots_eyrie 250
default 0
Hunter's75Gain a Flask Charge when you deal a Critical Strikebelt_basilisk 250
default 0
Crusader's68(25-34)% increased Physical Damage
(8-10)% increased Critical Strike Chance
claw_crusader 500
dagger_crusader 500
rune_dagger_crusader 500
default 0
Crusader's71(35-44)% increased Physical Damage
(8-10)% increased Critical Strike Chance
claw_crusader 250
dagger_crusader 250
rune_dagger_crusader 250
default 0
Crusader's74(45-54)% increased Physical Damage
(8-10)% increased Critical Strike Chance
claw_crusader 150
dagger_crusader 150
rune_dagger_crusader 150
default 0
Crusader's77(55-64)% increased Physical Damage
(8-10)% increased Critical Strike Chance
claw_crusader 100
dagger_crusader 100
rune_dagger_crusader 100
default 0
Crusader's80(65-69)% increased Physical Damage
(8-10)% increased Critical Strike Chance
claw_crusader 50
dagger_crusader 50
rune_dagger_crusader 50
default 0
Warlord's68(25-34)% increased Physical Damage
+(10-15)% to Global Critical Strike Multiplier
claw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
default 0
Warlord's71(35-44)% increased Physical Damage
+(10-15)% to Global Critical Strike Multiplier
claw_adjudicator 250
dagger_adjudicator 250
rune_dagger_adjudicator 250
default 0
Warlord's74(45-54)% increased Physical Damage
+(10-15)% to Global Critical Strike Multiplier
claw_adjudicator 150
dagger_adjudicator 150
rune_dagger_adjudicator 150
default 0
Warlord's77(55-64)% increased Physical Damage
+(10-15)% to Global Critical Strike Multiplier
claw_adjudicator 100
dagger_adjudicator 100
rune_dagger_adjudicator 100
default 0
Warlord's80(65-69)% increased Physical Damage
+(10-15)% to Global Critical Strike Multiplier
claw_adjudicator 50
dagger_adjudicator 50
rune_dagger_adjudicator 50
default 0
Warlord's68You take (15-20)% reduced Extra Damage from Critical Strikesbelt_adjudicator 500
default 0
Warlord's75You take (21-30)% reduced Extra Damage from Critical Strikesbelt_adjudicator 500
default 0
The Shaper's68You take (15-20)% reduced Extra Damage from Critical Strikesbelt_shaper 800
default 0
The Shaper's75You take (21-30)% reduced Extra Damage from Critical Strikesbelt_shaper 800
default 0

Suffixes

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the Elder68Attacks have +(0.5-1)% to Critical Strike Chancebody_armour_elder 400
default 0
of the Elder84Attacks have +(1.1-1.5)% to Critical Strike Chancebody_armour_elder 400
default 0
of Shaping68+(0.5-1)% to Spell Critical Strike Chancebody_armour_shaper 400
default 0
of Shaping84+(1.1-1.5)% to Spell Critical Strike Chancebody_armour_shaper 400
default 0
of the Hunt68Attacks have +(0.5-1)% to Critical Strike Chancebody_armour_basilisk 250
default 0
of the Hunt84Attacks have +(1.1-1.5)% to Critical Strike Chancebody_armour_basilisk 250
default 0
of the Hunt68+(0.5-1)% to Spell Critical Strike Chancebody_armour_basilisk 250
default 0
of the Hunt84+(1.1-1.5)% to Spell Critical Strike Chancebody_armour_basilisk 250
default 0
of the Crusade8015% chance to gain a Power Charge on Critical Strikebody_armour_crusader 250
default 0
of the Crusade75(11-20)% chance to Gain Arcane Surge when you deal a Critical Strikewand_crusader 500
default 0
of the Crusade80(21-30)% chance to Gain Arcane Surge when you deal a Critical Strikewand_crusader 500
default 0
of Shaping68(80-100)% increased Critical Strike Chance against Blinded Enemiesclaw_shaper 1000
default 0
of Ire8+(8-12)% to Global Critical Strike Multiplierweapon 0
quiver 1000
amulet 1000
default 0
of Anger21+(13-19)% to Global Critical Strike Multiplierweapon 0
quiver 1000
amulet 1000
default 0
of Rage31+(20-24)% to Global Critical Strike Multiplierweapon 0
quiver 1000
amulet 1000
default 0
of Fury45+(25-29)% to Global Critical Strike Multiplierweapon 0
quiver 1000
amulet 1000
default 0
of Ferocity59+(30-34)% to Global Critical Strike Multiplierweapon 0
quiver 1000
amulet 1000
default 0
of Destruction74+(35-38)% to Global Critical Strike Multiplierweapon 0
quiver 1000
amulet 1000
default 0
of Shaping68+(22-25)% to Global Critical Strike Multiplier
(5-8)% chance to gain a Power Charge on Critical Strike
bow_shaper 500
default 0
of Shaping75+(26-29)% to Global Critical Strike Multiplier
(9-10)% chance to gain a Power Charge on Critical Strike
bow_shaper 500
default 0
of the Elder68+(22-25)% to Global Critical Strike Multiplier
Socketed Gems are supported by Level 18 Increased Critical Damage
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
sceptre_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
wand_elder 1000
default 0
of the Elder75+(26-29)% to Global Critical Strike Multiplier
Socketed Gems are supported by Level 20 Increased Critical Damage
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
sceptre_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
wand_elder 1000
default 0
of Needling5(10-14)% increased Global Critical Strike Chanceweapon 0
quiver 1000
amulet 1000
default 0
of Stinging20(15-19)% increased Global Critical Strike Chanceweapon 0
quiver 1000
amulet 1000
default 0
of Piercing30(20-24)% increased Global Critical Strike Chanceweapon 0
quiver 1000
amulet 1000
default 0
of Rupturing44(25-29)% increased Global Critical Strike Chanceweapon 0
quiver 1000
amulet 1000
default 0
of Penetrating58(30-34)% increased Global Critical Strike Chanceweapon 0
quiver 1000
amulet 1000
default 0
of Incision72(35-38)% increased Global Critical Strike Chanceweapon 0
quiver 1000
amulet 1000
default 0
of Rending85(39-44)% increased Global Critical Strike Chancequiver 1000
default 0
of the Elder68(80-100)% increased Critical Strike Chance against Poisoned Enemiesdagger_elder 1000
rune_dagger_elder 1000
default 0
of the Crusade68(31-40)% increased Critical Strike Chance if you have Killed Recentlyclaw_crusader 500
dagger_crusader 500
rune_dagger_crusader 500
default 0
of the Crusade73(41-50)% increased Critical Strike Chance if you have Killed Recentlyclaw_crusader 500
dagger_crusader 500
rune_dagger_crusader 500
default 0
of Shaping68(80-100)% increased Critical Strike Chance if you have Killed Recentlyaxe_shaper 1000
default 0
of Shaping68(80-100)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently
+(15-25)% to Global Critical Strike Multiplier
staff_shaper 1000
warstaff_shaper 1000
default 0
of Shaping68(60-74)% increased Critical Strike Chance for Spells
Socketed Gems are Supported by Level 18 Increased Critical Strikes
grants_crit_chance_support 0
sceptre_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
default 0
of Shaping75(75-82)% increased Critical Strike Chance for Spells
Socketed Gems are Supported by Level 20 Increased Critical Strikes
grants_crit_chance_support 0
sceptre_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
default 0
of Shaping68(60-74)% increased Critical Strike Chance for Spells
10% chance to gain a Power Charge on Critical Strike
attack_staff 0
staff_shaper 1000
default 0
of Shaping75(75-82)% increased Critical Strike Chance for Spells
10% chance to gain a Power Charge on Critical Strike
attack_staff 0
staff_shaper 1000
default 0
of Shaping68(22-25)% increased Critical Strike Chance
Socketed Gems are Supported by Level 18 Increased Critical Strikes
grants_crit_chance_support 0
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
default 0
of Shaping75(26-29)% increased Critical Strike Chance
Socketed Gems are Supported by Level 20 Increased Critical Strikes
grants_crit_chance_support 0
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
default 0
of Shaping68(22-25)% increased Critical Strike Chance
50% increased Critical Strike Chance if you have Killed Recently
2h_sword_shaper 1000
2h_axe_shaper 1000
2h_mace_shaper 1000
staff_shaper 1000
warstaff_shaper 1000
bow_shaper 1000
default 0
of Shaping75(26-29)% increased Critical Strike Chance
50% increased Critical Strike Chance if you have Killed Recently
2h_sword_shaper 1000
2h_axe_shaper 1000
2h_mace_shaper 1000
staff_shaper 1000
warstaff_shaper 1000
bow_shaper 1000
default 0
of the Elder68(22-25)% increased Critical Strike Chance
+50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently
2h_sword_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
staff_elder 1000
warstaff_elder 1000
bow_elder 1000
default 0
of the Elder75(26-29)% increased Critical Strike Chance
+50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently
2h_sword_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
staff_elder 1000
warstaff_elder 1000
bow_elder 1000
default 0
of Shaping68(10-15)% increased Global Critical Strike Chancering_shaper 800
default 0
of Shaping75(16-20)% increased Global Critical Strike Chancering_shaper 800
default 0
of Shaping80(21-25)% increased Global Critical Strike Chancering_shaper 800
default 0
of Shaping68+(50-60)% to Critical Strike Multiplier against Enemies that are on Full Lifedagger_shaper 1000
rune_dagger_shaper 1000
default 0
of the Conquest68+(41-50)% to Critical Strike Multiplier against Enemies that are on Full Lifedagger_adjudicator 500
rune_dagger_adjudicator 500
default 0
of the Conquest73+(51-60)% to Critical Strike Multiplier against Enemies that are on Full Lifedagger_adjudicator 500
rune_dagger_adjudicator 500
default 0
of Shaping68+(35-45)% to Critical Strike Multiplier if you have Blocked Recently
+5% Chance to Block Attack Damage while wielding a Staff
staff_shaper 1000
warstaff_shaper 1000
default 0
of the Conquest68+(26-30)% to Critical Strike Multiplier if you've Killed Recentlyclaw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
default 0
of the Conquest73+(31-35)% to Critical Strike Multiplier if you've Killed Recentlyclaw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
default 0
of the Conquest68+(11-13)% to Global Critical Strike Multiplierhelmet_adjudicator 500
default 0
of the Conquest70+(14-16)% to Global Critical Strike Multiplierhelmet_adjudicator 500
default 0
of the Conquest75+(17-20)% to Global Critical Strike Multiplierhelmet_adjudicator 500
default 0
of the Conquest68+(14-16)% to Global Critical Strike Multiplierring_adjudicator 500
default 0
of the Conquest75+(17-19)% to Global Critical Strike Multiplierring_adjudicator 500
default 0
of the Conquest80+(20-22)% to Global Critical Strike Multiplierring_adjudicator 500
default 0
of the Elder68+(8-12)% to Global Critical Strike Multiplierring_elder 800
default 0
of the Elder75+(13-16)% to Global Critical Strike Multiplierring_elder 800
default 0
of the Elder80+(17-20)% to Global Critical Strike Multiplierring_elder 800
default 0
of Shaping68(5-10)% chance to gain an Endurance Charge on Critical Strike
(15-20)% increased Critical Strike Chance
2h_axe_shaper 1000
axe_shaper 1000
default 0
of the Crusade68(16-20)% increased Global Critical Strike Chancegloves_crusader 500
default 0
of the Crusade70(21-25)% increased Global Critical Strike Chancegloves_crusader 500
default 0
of the Crusade75(26-30)% increased Global Critical Strike Chancegloves_crusader 500
default 0
of the Crusade68(15-17)% increased Global Critical Strike Chancering_crusader 500
default 0
of the Crusade75(18-21)% increased Global Critical Strike Chancering_crusader 500
default 0
of the Crusade80(22-25)% increased Global Critical Strike Chancering_crusader 500
default 0
of Ire8+(10-14)% to Global Critical Strike Multiplierweapon 1000
default 0
of Anger21+(15-19)% to Global Critical Strike Multiplierweapon 1000
default 0
of Rage30+(20-24)% to Global Critical Strike Multiplierweapon 1000
default 0
of Fury44+(25-29)% to Global Critical Strike Multiplierweapon 1000
default 0
of Ferocity59+(30-34)% to Global Critical Strike Multiplierweapon 1000
default 0
of Destruction73+(35-38)% to Global Critical Strike Multiplierweapon 1000
default 0
of Needling1(10-14)% increased Critical Strike Chanceweapon 1000
default 0
of Stinging20(15-19)% increased Critical Strike Chanceweapon 1000
default 0
of Piercing30(20-24)% increased Critical Strike Chanceweapon 1000
default 0
of Puncturing44(25-29)% increased Critical Strike Chanceweapon 1000
default 0
of Penetrating59(30-34)% increased Critical Strike Chanceweapon 1000
default 0
of Incision73(35-38)% increased Critical Strike Chanceweapon 1000
default 0
of the Elder68Socketed Attacks have +30% to Critical Strike Multipliergloves_elder 400
default 0
of the Elder75Socketed Attacks have +50% to Critical Strike Multipliergloves_elder 400
default 0
of the Elder84Socketed Attacks have +70% to Critical Strike Multipliergloves_elder 400
default 0
of the Elder68Socketed Attacks have +1% to Critical Strike Chancehelmet_elder 400
default 0
of the Elder75Socketed Attacks have +2% to Critical Strike Chancehelmet_elder 400
default 0
of the Elder83Socketed Attacks have +3% to Critical Strike Chancehelmet_elder 400
default 0
of Shaping68Socketed Spells have +30% to Critical Strike Multipliergloves_shaper 400
default 0
of Shaping75Socketed Spells have +50% to Critical Strike Multipliergloves_shaper 400
default 0
of Shaping83Socketed Spells have +70% to Critical Strike Multipliergloves_shaper 400
default 0
of Shaping68Socketed Spells have +1% to Critical Strike Chancehelmet_shaper 400
default 0
of Shaping75Socketed Spells have +2% to Critical Strike Chancehelmet_shaper 400
default 0
of Shaping84Socketed Spells have +3% to Critical Strike Chancehelmet_shaper 400
default 0
of Menace11(10-19)% increased Critical Strike Chance for Spellsattack_dagger 0
attack_staff 0
focus 1000
wand 1000
staff 1000
sceptre 1000
dagger 1000
default 0
of Havoc21(20-39)% increased Critical Strike Chance for Spellsattack_dagger 0
attack_staff 0
focus 1000
wand 1000
staff 1000
sceptre 1000
dagger 1000
default 0
of Disaster28(40-59)% increased Critical Strike Chance for Spellsattack_dagger 0
attack_staff 0
focus 1000
wand 1000
staff 1000
sceptre 1000
dagger 1000
default 0
of Calamity41(60-79)% increased Critical Strike Chance for Spellsattack_dagger 0
attack_staff 0
focus 1000
wand 1000
staff 1000
sceptre 1000
dagger 1000
default 0
of Ruin59(80-99)% increased Critical Strike Chance for Spellsattack_dagger 0
attack_staff 0
focus 1000
wand 1000
staff 1000
sceptre 1000
dagger 1000
default 0
of Unmaking76(100-109)% increased Critical Strike Chance for Spellsattack_dagger 0
attack_staff 0
focus 1000
wand 1000
staff 1000
sceptre 1000
dagger 1000
default 0

Corrupted

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
V2AdditionalCriticalStrikeMultiplierUnderFlaskEffectCorrupted60+(20-25)% to Critical Strike Multiplier during any Flask Effectbelt 1000
default 0
V2ChanceToGainPowerChargeOnCritCorrupted1(5-7)% chance to gain a Power Charge on Critical Strikewand 1000
dagger 1000
claw 1000
sceptre 1000
staff 1000
default 0
V2GlobalCriticalStrikeMultiplierCorrupted1+(25-30)% to Global Critical Strike Multiplierdagger 1000
claw 1000
default 0
V2IncreasedAtackCriticalStrikeCorruption60Attacks have +(0.5-0.8)% to Critical Strike Chancegloves 1000
default 0
V2IncreasedCriticalStrikeUnderFlaskEffectCorrupted1(35-40)% increased Critical Strike Chance during any Flask Effectbelt 1000
default 0
V2IncreasedSpellCriticalStrikeCorruption60+(0.5-0.8)% to Spell Critical Strike Chancegloves 1000
default 0
V2LocalIncreasedCriticalStrikeChance1hCorrupted11(14-18)% increased Critical Strike Chancewand 1000
rapier 1000
claw 1000
default 0
V2LocalIncreasedCriticalStrikeChance1hCorrupted2__1(14-18)% increased Critical Strike Chancedagger 1000
sceptre 1000
default 0
V2LocalIncreasedCriticalStrikeChance2hCorrupted_1(14-18)% increased Critical Strike Chancebow 1000
staff 1000
default 0
V2ReducedExtraDamageFromCriticalStrikesBodyCorrupted__20You take 50% reduced Extra Damage from Critical Strikesbody_armour 1000
default 0
V2ReducedExtraDamageFromCriticalStrikesShieldCorrupted20You take (20-30)% reduced Extra Damage from Critical Strikesshield 1000
default 0
V2ResoluteTechniqueCorrupted40Resolute Techniquesword 1000
default 0

Flask mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Avenger's12Recharges 5 Charges when you take a Critical Strikedefault 1000
Surgeon's820% chance to gain a Flask Charge when you deal a Critical Strikecritical_utility_flask 0
default 1000

Map mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Deadliness116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
+6% Monster pack size
Monsters have (160-200)% increased Critical Strike Chance
+(30-35)% to Monster Critical Strike Multiplier
low_tier_map 800
default 0
of Deadliness116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
+6% Monster pack size
Monsters have (260-300)% increased Critical Strike Chance
+(36-40)% to Monster Critical Strike Multiplier
mid_tier_map 800
default 0
of Deadliness116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
+6% Monster pack size
Monsters have (360-400)% increased Critical Strike Chance
+(41-45)% to Monster Critical Strike Multiplier
top_tier_map 800
default 0
of Toughness110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+4% Monster pack size
Monsters take (25-30)% reduced Extra Damage from Critical Strikes
low_tier_map 800
default 0
of Toughness110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+4% Monster pack size
Monsters take (31-35)% reduced Extra Damage from Critical Strikes
mid_tier_map 800
default 0
of Toughness110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+4% Monster pack size
Monsters take (36-40)% reduced Extra Damage from Critical Strikes
top_tier_map 800
default 0

Jewel mod

The color of basic jewel are associated with one of the Attribute, thus non_str in spawn weight means the "opposite of Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket."

Prefix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Arctic1+(15-18)% to Critical Strike Multiplier with Cold Skillsnot_dex 200
default 250
Avalanching1(14-18)% increased Critical Strike Chance with Cold Skillsnot_dex 200
default 250
Harming1(14-18)% increased Critical Strike Chance with One Handed Melee Weaponswand 0
two_handed_mod 0
not_int 250
default 0
Incinerating1(14-18)% increased Critical Strike Chance with Fire Skillsnot_str 200
default 250
Infernal1+(15-18)% to Critical Strike Multiplier with Fire Skillsnot_str 200
default 250
Piercing1+(15-18)% to Critical Strike Multiplier with One Handed Melee Weaponswand 0
two_handed_mod 0
not_int 250
default 0
Puncturing1+(15-18)% to Critical Strike Multiplier while Dual Wieldingshield_mod 0
two_handed_mod 0
not_int 250
default 0
Rupturing1+(15-18)% to Critical Strike Multiplier with Two Handed Melee Weaponsbow 0
one_handed_mod 0
shield_mod 0
dual_wielding_mod 0
not_int 250
default 0
Sundering1(14-18)% increased Critical Strike Chance with Two Handed Melee Weaponsbow 0
one_handed_mod 0
shield_mod 0
dual_wielding_mod 0
not_int 250
default 0
Surging1+(15-18)% to Critical Strike Multiplier with Lightning Skillsnot_int 200
default 250
Technical1(14-18)% increased Attack Critical Strike Chance while Dual Wieldingshield_mod 0
two_handed_mod 0
not_int 250
default 0
Thundering1(14-18)% increased Critical Strike Chance with Lightning Skillsnot_int 200
default 250

Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Annihilation1(10-14)% increased Critical Strike Chance for Spellsnot_int 0
default 250
of Deadliness1(6-10)% increased Global Accuracy Rating
(6-10)% increased Global Critical Strike Chance
not_dex 0
default 150
of Demolishing1+(12-15)% to Melee Critical Strike Multiplierbow 0
wand 0
not_int 250
default 0
of Menace1(8-12)% increased Global Critical Strike Chancedefault 250
of Potency1+(9-12)% to Global Critical Strike Multiplierdefault 250
of the Apocalypse1(10-14)% increased Critical Strike Chance with Elemental Skillsdefault 100
of the Elements1+(12-15)% to Critical Strike Multiplier with Elemental Skillsdefault 100
of Unmaking1+(12-15)% to Critical Strike Multiplier for Spellsnot_int 0
default 250
of Weight1(10-14)% increased Melee Critical Strike Chancebow 0
wand 0
not_int 250
default 0

Abyss jewel mod

Prefix

No results found

Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Menace1(8-12)% increased Global Critical Strike Chanceabyss_jewel_summoner 0
default 1400
of Potency1+(9-12)% to Global Critical Strike Multiplierabyss_jewel_summoner 0
default 900
of Preparation1(20-30)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recentlyabyss_jewel_melee 500
abyss_jewel_ranged 500
abyss_jewel_caster 1000
abyss_jewel_summoner 0
default 0
of the Assassin25+(8-14)% to Critical Strike Multiplier if you've Killed Recentlyabyss_jewel_melee 500
abyss_jewel_ranged 500
abyss_jewel_caster 1000
abyss_jewel_summoner 0
default 0

Cluster jewel mod

Prefix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Notable501 Added Passive Skill is Precise Retaliationaffliction_attack_damage_while_h 300
affliction_attack_damage_while_h 300
affliction_critical_chance 457
default 0
Notable681 Added Passive Skill is Precise Commanderaffliction_aura_effect 180
affliction_critical_chance 171
default 0
Notable681 Added Passive Skill is Skullbreakeraffliction_critical_chance 171
default 0
Notable501 Added Passive Skill is Pressure Pointsaffliction_critical_chance 457
default 0
Notable11 Added Passive Skill is Magnifieraffliction_critical_chance 914
affliction_area_damage 1959
default 0
Notable501 Added Passive Skill is Savage Responseaffliction_critical_chance 457
default 0
Notable501 Added Passive Skill is Eye of the Stormaffliction_critical_chance 457
affliction_fire_damage_over_time 366
affliction_fire_damage_over_time 366
affliction_effect_of_non-damagin 814
affliction_effect_of_non-damagin 814
default 0
Notable11 Added Passive Skill is Basics of Painaffliction_critical_chance 914
default 0
Notable11 Added Passive Skill is Quick Getawayaffliction_critical_chance 914
default 0
Notable501 Added Passive Skill is Precise Focusaffliction_channelling_skill_dam 906
affliction_channelling_skill_dam 906
default 0
Notable501 Added Passive Skill is Provocateuraffliction_warcry_buff_effect 873
affliction_critical_chance 457
default 0
Notable681 Added Passive Skill is Wind-upaffliction_dagger_and_claw_damag 173
affliction_dagger_and_claw_damag 173
default 0
Notable501 Added Passive Skill is Arcing Shotaffliction_bow_damage 387
default 0
Notable11 Added Passive Skill is Opportunistic Fusiladeaffliction_wand_damage 807
default 0
Notable501 Added Passive Skill is Surefooted Strikeraffliction_damage_with_two_hande 302
affliction_damage_with_two_hande 302
default 0
Notable11 Added Passive Skill is Graceful Executionaffliction_damage_with_two_hande 604
affliction_damage_with_two_hande 604
default 0
Notable11 Added Passive Skill is Deadly Reparteeaffliction_attack_damage_while_d 623
affliction_attack_damage_while_d 623
default 0
Notable501 Added Passive Skill is Blizzard Calleraffliction_curse_effect 471
affliction_cold_damage 253
default 0
Notable501 Added Passive Skill is Haemorrhageaffliction_damage_over_time_mult 593
affliction_damage_over_time_mult 593
affliction_cold_damage_over_time 475
affliction_cold_damage_over_time 475
affliction_physical_damage_over_ 343
affliction_physical_damage_over_ 343
affliction_fire_damage_over_time 366
affliction_fire_damage_over_time 366
affliction_chaos_damage_over_tim 348
affliction_chaos_damage_over_tim 348
affliction_critical_chance 457
default 0
Notable501 Added Passive Skill is Thunderstruckaffliction_lightning_damage 364
default 0
Notable681 Added Passive Skill is Self-Fulfilling Prophecyaffliction_damage_while_you_have 353
affliction_damage_while_you_have 353
default 0
Notable501 Added Passive Skill is Surprise Sabotageaffliction_trap_and_mine_damage 980
default 0

Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Anger68Added Small Passive Skills also grant: +2% to Critical Strike Multiplieraffliction_critical_chance 350
default 0
of Ire1Added Small Passive Skills also grant: +1% to Critical Strike Multiplieraffliction_critical_chance 350
default 0
of Rage84Added Small Passive Skills also grant: +3% to Critical Strike Multiplieraffliction_critical_chance 250
default 0
of Significance751 Added Passive Skill is Vicious Biteaffliction_minion_damage 63
default 0

Heist (contract) and grand heist (blueprint) mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Deadliness1Monsters have (100-125)% increased Critical Strike Chance
+(20-24)% to Monster Critical Strike Multiplier
default 800
of Deadliness46Monsters have (126-150)% increased Critical Strike Chance
+(25-29)% to Monster Critical Strike Multiplier
default 800
of Deadliness68Monsters have (160-200)% increased Critical Strike Chance
+(30-35)% to Monster Critical Strike Multiplier
default 800
of Deadliness73Monsters have (260-300)% increased Critical Strike Chance
+(36-40)% to Monster Critical Strike Multiplier
default 800
of Deadliness78Monsters have (360-400)% increased Critical Strike Chance
+(41-45)% to Monster Critical Strike Multiplier
default 800
of Toughness1Monsters take (15-19)% reduced Extra Damage from Critical Strikesdefault 800
of Toughness46Monsters take (20-24)% reduced Extra Damage from Critical Strikesdefault 800
of Toughness68Monsters take (25-30)% reduced Extra Damage from Critical Strikesdefault 800
of Toughness73Monsters take (31-35)% reduced Extra Damage from Critical Strikesdefault 800
of Toughness78Monsters take (36-40)% reduced Extra Damage from Critical Strikesdefault 800

Heist ally gear mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Needling1(61-70)% increased Global Critical Strike Chanceheist_equipment_weapon 1000
default 0
of Piercing75(81-90)% increased Global Critical Strike Chanceheist_equipment_weapon 600
default 0
of Rupturing82(91-100)% increased Global Critical Strike Chanceheist_equipment_weapon 400
default 0
of Stinging45(71-80)% increased Global Critical Strike Chanceheist_equipment_weapon 800
default 0

Version history

Version Changes
3.12.0
  • Item modifier tags have been entirely reworked with a goal in mind of consistency and simplicity. These changes have negligible impacts to the odds of various modifiers appearing on rare items naturally, but may have impacts to the results of certain crafting methods.
  • (In Development Manifesto) From 3.12.0 onwards the tags displayed when holding alt (which were previously used for fossil and Harvest crafting) will also be used by catalysts, the “Cannot roll Attack Mods” and “Cannot roll Caster Mods” meta-crafts.
  • (In Development Manifesto) Conditional mods do not receive tags based on the condition. For example, a mod that grants damage while on full life does not receive the Life tag, and a mod that grants attack speed if you have dealt a critical strike recently does not receive the Critical tag. A mod that grants a power charge on critical strike would receive the Critical tag, since that is directly modifying the effect of the critical strike.[1]
  • (Not in patch note) Mod such as You have Tailwind if you have dealt a Critical Strike Recently lose the "critical" mod tag.
3.11.0

References

  1. Bex_GGG (September 14, 2020). "Path of Exile: Heist Balance Manifesto". Path of Exile forums. Retrieved March 8, 2021.