List of mods with life mod tag

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List of mods that have "life" mod tag.

These mods' spawn rate may affected by affected by Dense FossilDense FossilStack Size: 20More Defence modifiers
No Life Modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
, Pristine FossilPristine FossilStack Size: 20More Life modifiers
No Defence modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
and Fertile CatalystFertile CatalystStack Size: 10Adds quality that enhances Life and Mana modifiers on a ring, amulet or belt
Replaces other quality types
Right click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%.
Shift click to unstack.
(jewellery only), and can be used as target slam or removal by using harvest crafting.

These mod, if spawnable in body armour, can also be affected by Heist enchantment Life Modifiers have #% increased/reduced Effect

Item

Prefixes

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Recovering5(10-20)% increased Flask Life Recovery ratebelt 1000
default 0
Hunter's68(0.3-0.5)% of Chaos Damage Leeched as Lifeamulet_basilisk 500
default 0
Redeemer's68(0.3-0.5)% of Cold Damage Leeched as Lifeamulet_eyrie 500
default 0
The Shaper's68(0.3-0.5)% of Cold Damage Leeched as Lifeamulet_shaper 800
default 0
The Shaper's80(5-10)% of Damage is taken from Mana before Lifebody_armour_shaper 400
default 0
Warlord's68(0.3-0.5)% of Fire Damage Leeched as Lifeamulet_adjudicator 500
default 0
Eldritch68(0.3-0.5)% of Fire Damage Leeched as Lifeamulet_elder 800
default 0
Hale1+(3-9) to maximum Lifefishing_rod 0
weapon 0
default 1000
Healthy5+(10-19) to maximum Lifefishing_rod 0
weapon 0
default 1000
Vigorous73+(100-109) to maximum Lifeshield 1000
body_armour 1000
default 0
Rapturous81+(110-119) to maximum Lifebody_armour 1000
default 0
Prime86+(120-129) to maximum Lifebody_armour 1000
default 0
Sanguine11+(20-29) to maximum Lifefishing_rod 0
weapon 0
default 1000
Stalwart18+(30-39) to maximum Lifefishing_rod 0
weapon 0
default 1000
Stout24+(40-49) to maximum Lifefishing_rod 0
weapon 0
default 1000
Robust30+(50-59) to maximum Lifefishing_rod 0
weapon 0
default 1000
Rotund36+(60-69) to maximum Lifefishing_rod 0
weapon 0
default 1000
Virile44+(70-79) to maximum Lifefishing_rod 0
weapon 0
default 1000
Athlete's54+(80-89) to maximum Lifefishing_rod 0
weapon 0
ring 0
default 1000
Fecund64+(90-99) to maximum Lifefishing_rod 0
boots 0
gloves 0
weapon 0
ring 0
amulet 0
default 1000
Crusader's68(35-40)% increased total Recovery per second from Life Leechring_crusader 500
default 0
Crusader's75(41-45)% increased total Recovery per second from Life Leechring_crusader 500
default 0
Crusader's80(46-50)% increased total Recovery per second from Life Leechring_crusader 500
default 0
Crusader's68+(8-12) Life gained for each Enemy hit by your Spellsring_crusader 500
default 0
Crusader's75+(13-15) Life gained for each Enemy hit by your Spellsring_crusader 500
default 0
The Shaper's68+(8-12) Life gained for each Enemy hit by your Spellsring_shaper 800
default 0
The Shaper's75+(13-15) Life gained for each Enemy hit by your Spellsring_shaper 800
default 0
Hunter's68+(10-15) Life gained for each Enemy hit by your Attacksring_basilisk 500
default 0
Hunter's75+(16-20) Life gained for each Enemy hit by your Attacksring_basilisk 500
default 0
Eldritch68+(10-15) Life gained for each Enemy hit by your Attacksring_elder 800
default 0
Eldritch75+(16-20) Life gained for each Enemy hit by your Attacksring_elder 800
default 0
Remora's50(0.2-0.4)% of Physical Attack Damage Leeched as Lifering 1000
amulet 1000
gloves 1000
quiver 1000
default 0
Lamprey's60(0.6-0.8)% of Physical Attack Damage Leeched as Liferanged 0
amulet 500
default 0
Vampire's70(1-1.2)% of Physical Attack Damage Leeched as Liferanged 0
amulet 250
default 0
Remora's50(0.2-0.4)% of Physical Attack Damage Leeched as Lifeweapon 1000
default 0
Lamprey's60(0.6-0.8)% of Physical Attack Damage Leeched as Liferanged 0
weapon 500
default 0
Vampire's70(1-1.2)% of Physical Attack Damage Leeched as Liferanged 0
weapon 250
default 0
Crusader's68(0.3-0.5)% of Lightning Damage Leeched as Lifeamulet_crusader 500
default 0
The Shaper's68(0.3-0.5)% of Lightning Damage Leeched as Lifeamulet_shaper 800
default 0
Oyster's30+(14-20) to Armour
+(18-23) to maximum Life
str_armour 1000
str_dex_armour 500
str_int_armour 500
str_dex_int_armour 333
default 0
Urchin's46+(21-42) to Armour
+(24-28) to maximum Life
str_armour 1000
str_dex_armour 500
str_int_armour 500
str_dex_int_armour 333
default 0
Nautilus's62+(43-95) to Armour
+(29-33) to maximum Life
boots 0
gloves 0
str_armour 1000
str_dex_armour 500
str_int_armour 500
str_dex_int_armour 333
default 0
Crocodile's78+(96-120) to Armour
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
str_armour 500
str_dex_armour 250
str_int_armour 250
str_dex_int_armour 166
default 0
Monk's30+(8-10) to maximum Energy Shield
+(18-23) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Prior's46+(11-15) to maximum Energy Shield
+(24-28) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Abbot's62+(16-25) to maximum Energy Shield
+(29-33) to maximum Life
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Exarch's78+(26-30) to maximum Energy Shield
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Flea's30+(14-20) to Evasion Rating
+(18-23) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Fawn's46+(21-42) to Evasion Rating
+(24-28) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ram's62+(43-95) to Evasion Rating
+(29-33) to maximum Life
boots 0
gloves 0
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ibex's78+(96-120) to Evasion Rating
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
dex_armour 500
str_dex_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Crusader's68(25-34)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
sword_crusader 500
axe_crusader 500
2h_sword_crusader 500
2h_axe_crusader 500
default 0
Crusader's71(35-44)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
sword_crusader 250
axe_crusader 250
2h_sword_crusader 250
2h_axe_crusader 250
default 0
Crusader's74(45-54)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
sword_crusader 150
axe_crusader 150
2h_sword_crusader 150
2h_axe_crusader 150
default 0
Crusader's77(55-64)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
sword_crusader 100
axe_crusader 100
2h_sword_crusader 100
2h_axe_crusader 100
default 0
Crusader's80(65-69)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
sword_crusader 50
axe_crusader 50
2h_sword_crusader 50
2h_axe_crusader 50
default 0
Hunter's68(5-8)% increased maximum Lifebody_armour_basilisk 500
default 0
Hunter's85(9-12)% increased maximum Lifebody_armour_basilisk 500
default 0
Eldritch68(4-7)% increased maximum Lifebelt_elder 400
default 0
Eldritch75(8-10)% increased maximum Lifebelt_elder 400
default 0
Eldritch68(3-6)% increased maximum Lifeshield_elder 800
default 0
Eldritch84(7-10)% increased maximum Lifeshield_elder 800
default 0
Hunter's68(3-6)% increased maximum Lifeshield_basilisk 500
belt_basilisk 500
default 0
Hunter's84(7-10)% increased maximum Lifeshield_basilisk 500
belt_basilisk 500
default 0
Crusader's68(15-25)% increased Maximum total Recovery per second from Life Leechamulet_crusader 250
default 0
Crusader's7510% increased Maximum total Recovery per second from Life Leechgloves_crusader 250
default 0
Eldritch68(15-25)% increased Maximum total Recovery per second from Life Leechamulet_elder 800
default 0
Eldritch68(5-8)% increased maximum Lifebody_armour_elder 400
default 0
Eldritch85(9-12)% increased maximum Lifebody_armour_elder 400
default 0
Eldritch68Minions have (15-18)% increased maximum Life
Socketed Gems are Supported by Level 16 Minion Life
helmet_elder 800
default 0
Eldritch75Minions have (19-22)% increased maximum Life
Socketed Gems are Supported by Level 18 Minion Life
helmet_elder 800
default 0
Eldritch80Minions have (23-25)% increased maximum Life
Socketed Gems are Supported by Level 20 Minion Life
helmet_elder 800
default 0
Hunter's68(0.3-0.5)% of Physical Damage Leeched as Lifeamulet_basilisk 500
default 0
Eldritch68(0.3-0.5)% of Physical Damage Leeched as Lifeamulet_elder 800
default 0
Hunter's80Every 5 seconds, Regenerate 15% of Life over one secondbody_armour_basilisk 250
default 0

Suffixes

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Repairing11+(5-15) Life gained when you Blockstr_shield 1000
default 0
of Resurgence22+(16-25) Life gained when you Blockstr_shield 1000
default 0
of Renewal36+(26-40) Life gained when you Blockstr_shield 1000
default 0
of Revival48+(41-60) Life gained when you Blockstr_shield 1000
default 0
of Rebounding60+(61-85) Life gained when you Blockstr_shield 1000
default 0
of Revitalization75+(86-100) Life gained when you Blockstr_shield 1000
default 0
of Success1+(3-6) Life gained on Killweapon 1000
ring 1000
amulet 1000
gloves 1000
quiver 1000
default 0
of Victory23+(7-10) Life gained on Killweapon 1000
ring 1000
amulet 1000
gloves 1000
quiver 1000
default 0
of Triumph40+(11-14) Life gained on Killweapon 1000
ring 1000
amulet 1000
gloves 1000
quiver 1000
default 0
of the Elder68+(35-50) Life gained for each Blinded Enemy Hit by this Weaponclaw_elder 1000
default 0
of Rejuvenation8+2 Life gained for each Enemy hit by your Attacksamulet 1000
ring 1000
gloves 1000
default 0
of Restoration20+3 Life gained for each Enemy hit by your Attacksamulet 1000
default 0
of Regrowth30+4 Life gained for each Enemy hit by your Attacksamulet 1000
default 0
of Rejuvenation8+2 Life gained for each Enemy hit by Attacksweapon 1000
default 0
of Restoration20+3 Life gained for each Enemy hit by Attacksweapon 1000
default 0
of Regrowth30+4 Life gained for each Enemy hit by Attacksweapon 1000
default 0
of Nourishment40+5 Life gained for each Enemy hit by Attacksweapon 1000
default 0
of the Conquest68Recover (3-4)% of Life on Killbody_armour_adjudicator 500
default 0
of the Conquest80Recover (5-6)% of Life on Killbody_armour_adjudicator 500
default 0
of the Conquest68(8-11)% increased Life Recovery ratebody_armour_adjudicator 500
default 0
of the Conquest80(12-15)% increased Life Recovery ratebody_armour_adjudicator 500
default 0
of the Conquest68(10-15)% increased Life Recovery ratebelt_adjudicator 250
default 0
of the Conquest75(16-20)% increased Life Recovery ratebelt_adjudicator 250
default 0
of the Elder68(10-15)% increased Life Recovery ratebelt_elder 800
default 0
of the Elder75(16-20)% increased Life Recovery ratebelt_elder 800
default 0
of the Newt1Regenerate (1-2) Life per secondfishing_rod 0
weapon 0
quiver 0
default 700
of the Lizard18Regenerate (2-5) Life per secondfishing_rod 0
weapon 0
quiver 0
default 700
of the Flatworm30Regenerate (5-10) Life per secondfishing_rod 0
weapon 0
quiver 0
default 700
of the Starfish44Regenerate (10-15) Life per secondfishing_rod 0
weapon 0
quiver 0
default 700
of the Hydra59Regenerate (15-22) Life per secondfishing_rod 0
weapon 0
quiver 0
default 700
of the Troll78Regenerate (22-30) Life per secondfishing_rod 0
weapon 0
quiver 0
default 700
of Ryslatha83Regenerate (30-40) Life per secondfishing_rod 0
weapon 0
quiver 0
default 700
of the Phoenix86Regenerate (40-50) Life per secondbody_armour 700
default 0
of Youthfulness18Regenerate (0.4-0.5)% of Life per secondstr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
of Vitality36Regenerate (0.6-0.7)% of Life per secondstr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
of Longevity60Regenerate (0.8-0.9)% of Life per secondstr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
of Immortality81Regenerate (1-1.1)% of Life per secondstr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
of the Hunt68Regenerate (1-1.5)% of Life per secondbody_armour_basilisk 500
default 0
of the Hunt75Regenerate (1.6-2)% of Life per secondbody_armour_basilisk 500
default 0
of the Hunt68Regenerate (1.1-1.5)% of Life per secondshield_basilisk 500
amulet_basilisk 500
default 0
of the Hunt80Regenerate (1.6-2)% of Life per secondshield_basilisk 500
amulet_basilisk 500
default 0
of the Conquest68Regenerate (0.8-1.2)% of Life per secondboots_adjudicator 500
helmet_adjudicator 500
default 0
of the Conquest73Regenerate (1.3-1.5)% of Life per secondboots_adjudicator 500
helmet_adjudicator 500
default 0
of the Elder68Regenerate (1-1.5)% of Life per secondbody_armour_elder 800
amulet_elder 800
default 0
of the Elder75Regenerate (1.6-2)% of Life per secondbody_armour_elder 800
amulet_elder 800
default 0
of the Elder68Recover (3-4)% of Life on Killbody_armour_elder 800
default 0
of the Elder75Recover (5-6)% of Life on Killbody_armour_elder 800
default 0
of the Conquest68Minions have (21-26)% increased maximum Lifehelmet_adjudicator 500
default 0
of the Conquest70Minions have (27-30)% increased maximum Lifehelmet_adjudicator 500
default 0
of the Conquest75Minions have (31-35)% increased maximum Lifehelmet_adjudicator 500
default 0
of the Administrator10Minions have (13-17)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of the Rector26Minions have (18-22)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of the Overseer42Minions have (23-27)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of the Taskmaster58Minions have (28-32)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of the Slavedriver74Minions have (33-36)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of the Despot82Minions have (37-40)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of the Conquest68Recover (3-5)% of Life when you Blockshield_adjudicator 250
default 0
of Shaping68Recover (3-5)% of Life when you Blockshield_shaper 800
default 0

Corrupted

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
V2ColdDamageLifeLeechPermyriadCorrupted_500.5% of Cold Damage Leeched as Lifehelmet 1000
amulet 1000
quiver 1000
default 0
V2FireDamageLifeLeechPermyriadCorrupted_500.5% of Fire Damage Leeched as Lifehelmet 1000
amulet 1000
quiver 1000
default 0
V2IncreasedLifeCorrupted1(6-8)% increased maximum Lifebelt 1000
default 0
V2IncreasedLifeRegenerationPerSecondCorrupted1Regenerate (1.6-2)% of Life per secondhelmet 1000
default 0
V2IncreasedMaximumLifeCorrupted1(4-6)% increased maximum Lifearmour 1000
default 0
V2LightningDamageLifeLeechPermyriadCorrupted500.5% of Lightning Damage Leeched as Lifehelmet 1000
amulet 1000
quiver 1000
default 0
V2RegenerateLifePerSecondWhileMovingCorrupted_60Regenerate 100 Life per second while movingboots 1000
default 0

Flask mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Caustic1160% increased Mana Recovered
Removes 15% of Mana Recovered from Life when used
utility_flask 0
life_flask 0
hybrid_flask 0
default 1000
of Animation10Grants (40-60)% of Life Recovery to Minionsutility_flask 0
mana_flask 0
default 1000
of Bloodletting100.4% of Attack Damage Leeched as Life during Flask effectmana_flask 0
default 1000
Sapping1340% increased Life Recovered
Removes 10% of Life Recovered from Mana when used
utility_flask 0
mana_flask 0
hybrid_flask 0
default 1000

Map mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
UniqueWatchstoneMonsterLifeFinal_1(20-40)% more Monster Lifeunique_map 0
no_monster_packs 0
default 1000
Fecund110% increased Quantity of Items found in this Area
(10-15)% more Monster Life
secret_area 1000
default 0
Fecund6910% increased Quantity of Items found in this Area
Found Items have a (1-3)% chance to drop Corrupted in Area
Area contains 1 additional pack of Corrupted Vaal Monsters
(30-39)% more Monster Life
secret_area 1000
default 0
Fecund113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+5% Monster pack size
(20-29)% more Monster Life
low_tier_map 1000
default 0
Fecund113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+5% Monster pack size
(30-39)% more Monster Life
mid_tier_map 1000
default 0
Fecund113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+5% Monster pack size
(40-49)% more Monster Life
top_tier_map 1000
default 0
of Smothering115% increased Quantity of Items found in this Area
Players have 20% less Recovery Rate of Life and Energy Shield
secret_area 500
default 0
of Smothering6915% increased Quantity of Items found in this Area
Found Items have a (1-3)% chance to drop Corrupted in Area
Area contains 2 additional packs of Corrupted Vaal Monsters
Players have 40% less Recovery Rate of Life and Energy Shield
secret_area 500
default 0
of Smothering116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
+6% Monster pack size
Players have 20% less Recovery Rate of Life and Energy Shield
low_tier_map 750
default 0
of Smothering116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
+6% Monster pack size
Players have 40% less Recovery Rate of Life and Energy Shield
mid_tier_map 750
default 0
of Smothering116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
+6% Monster pack size
Players have 60% less Recovery Rate of Life and Energy Shield
top_tier_map 750
default 0
of Stasis116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
+6% Monster pack size
Players cannot Regenerate Life, Mana or Energy Shield
mid_tier_map 300
top_tier_map 600
default 0
Titan's113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+5% Monster pack size
Unique Boss has 25% increased Life
Unique Boss has 45% increased Area of Effect
low_tier_map 1000
no_boss 0
default 0
Titan's113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+5% Monster pack size
Unique Boss has 30% increased Life
Unique Boss has 55% increased Area of Effect
mid_tier_map 1000
no_boss 0
default 0
Titan's113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+5% Monster pack size
Unique Boss has 35% increased Life
Unique Boss has 70% increased Area of Effect
top_tier_map 1000
no_boss 0
default 0
Unwavering113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+5% Monster pack size
Monsters cannot be Stunned
(15-19)% more Monster Life
low_tier_map 1000
default 0
Unwavering113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+5% Monster pack size
Monsters cannot be Stunned
(20-24)% more Monster Life
mid_tier_map 1000
default 0
Unwavering113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+5% Monster pack size
Monsters cannot be Stunned
(25-30)% more Monster Life
top_tier_map 1000
default 0

Jewel mod

The color of basic jewel are associated with one of the Attribute, thus non_str in spawn weight means the "opposite of Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket."

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
JewelImplicitMinionLife___1Minions have (3-5)% increased maximum Lifejewel 1
default 0
JewelImplicitLifeRegeneration1Regenerate 0.1% of Life per secondjewel 1
default 0
JewelImplicitDamageTakenGainedAsMana11% of Damage taken gained as Mana over 4 seconds when Hitjewel 1
default 0
JewelImplicitLifeLeechRate120% increased total Recovery per second from Life Leechjewel 1
default 0
Carved1(8-12)% increased Totem Lifenot_str 250
default 350
Hungering1(0.2-0.4)% of Physical Attack Damage Leeched as Lifenot_str 0
default 500
Hungering1(0.2-0.4)% of Physical Attack Damage Leeched as Lifenot_str 0
default 500
Master's1Minions have (8-12)% increased maximum Lifenot_int 0
default 350
of Rejuvenation1+(2-3) Life gained for each Enemy hit by your Attacksnot_str 0
default 500
Vivid1(5-7)% increased maximum Lifenot_str 350
default 500

Abyss jewel mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Exuberant60Minions Regenerate (9-12) Life per secondabyss_jewel_summoner 500
default 0
Fuelling1Minions Regenerate (2-4) Life per secondabyss_jewel_summoner 500
default 0
Hale1+(21-25) to maximum Lifedefault 3000
Healthy35+(26-30) to maximum Lifedefault 3000
Lively30Minions Regenerate (5-8) Life per secondabyss_jewel_summoner 500
default 0
of Fortitude1Minions have (8-12)% increased maximum Lifeabyss_jewel_summoner 800
default 0
of Longevity1Minions Regenerate (0.4-0.8)% of Life per secondabyss_jewel_summoner 800
default 0
of Vampirism1Minions Leech (0.3-0.5)% of Damage as Lifeabyss_jewel_summoner 800
default 0
of Vivaciousness1Regenerate (0.5-1)% of Life per second while movingabyss_jewel_melee 1000
abyss_jewel_ranged 500
abyss_jewel_caster 500
abyss_jewel_summoner 500
default 0
Sanguine74+(31-35) to maximum Lifedefault 1000
Spirited40Regenerate (5-8) Life per secondabyss_jewel_melee 500
abyss_jewel_ranged 500
abyss_jewel_caster 250
abyss_jewel_summoner 250
default 0
Stalwart82+(36-40) to maximum Lifedefault 500
Vivacious80Regenerate (9-12) Life per secondabyss_jewel_melee 500
abyss_jewel_ranged 500
abyss_jewel_caster 250
abyss_jewel_summoner 250
default 0
Youthful1Regenerate (2-4) Life per secondabyss_jewel_melee 500
abyss_jewel_ranged 500
abyss_jewel_caster 250
abyss_jewel_summoner 250
default 0

Cluster jewel mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Hale1Added Small Passive Skills also grant: +(2-3) to Maximum Lifeexpansion_jewel_large 500
expansion_jewel_medium 500
default 0
Hale1Added Small Passive Skills also grant: +(2-3) to Maximum Lifeexpansion_jewel_small 500
default 0
Healthy68Added Small Passive Skills also grant: +(4-7) to Maximum Lifeexpansion_jewel_large 400
expansion_jewel_medium 400
default 0
Healthy68Added Small Passive Skills also grant: +(4-7) to Maximum Lifeexpansion_jewel_small 400
default 0
Notable501 Added Passive Skill is Militarismaffliction_armour 696
default 0
Notable501 Added Passive Skill is Natural Vigouraffliction_evasion 658
affliction_maximum_life 390
default 0
Notable11 Added Passive Skill is Vicious Guardaffliction_chance_to_block 750
affliction_maximum_life 780
default 0
Notable681 Added Passive Skill is Rote Reinforcementaffliction_chance_to_block 141
affliction_maximum_life 146
default 0
Notable501 Added Passive Skill is One with the Shieldaffliction_chance_to_block 375
default 0
Notable681 Added Passive Skill is Gladiator's Fortitudeaffliction_attack_damage_while_h 113
affliction_attack_damage_while_h 113
affliction_maximum_life 146
default 0
Notable681 Added Passive Skill is Molten One's Markaffliction_fire_resistance 247
default 0
Notable681 Added Passive Skill is Blacksmithaffliction_fire_resistance 247
affliction_armour 261
default 0
Notable11 Added Passive Skill is Sageaffliction_lightning_resistance 1371
affliction_maximum_mana 932
affliction_maximum_life 780
default 0
Notable681 Added Passive Skill is Rot-Resistantaffliction_chaos_resistance 439
default 0
Notable681 Added Passive Skill is Blessedaffliction_chaos_resistance 439
affliction_maximum_life 146
affliction_maximum_mana 175
default 0
Notable681 Added Passive Skill is Towering Threataffliction_area_damage 367
affliction_maximum_life 146
default 0
Notable681 Added Passive Skill is Ancestral Preservationaffliction_totem_damage 277
default 0
Notable11 Added Passive Skill is Vital Focusaffliction_channelling_skill_dam 1811
affliction_channelling_skill_dam 1811
default 0
Notable11 Added Passive Skill is Distilled Perfectionaffliction_flask_duration 1079
affliction_life_and_mana_recover 1778
affliction_life_and_mana_recover 1778
default 0
Notable681 Added Passive Skill is Mender's Wellspringaffliction_flask_duration 202
affliction_life_and_mana_recover 333
affliction_life_and_mana_recover 333
default 0
Notable11 Added Passive Skill is Special Reserveaffliction_flask_duration 1079
affliction_life_and_mana_recover 1778
affliction_life_and_mana_recover 1778
default 0
Notable11 Added Passive Skill is Drive the Destructionaffliction_attack_damage_ 432
affliction_axe_and_sword_damage 857
affliction_mace_and_staff_damage 857
affliction_dagger_and_claw_damag 923
affliction_dagger_and_claw_damag 923
affliction_bow_damage 774
affliction_wand_damage 807
affliction_damage_with_two_hande 604
affliction_damage_with_two_hande 604
affliction_attack_damage_while_d 623
affliction_attack_damage_while_d 623
affliction_attack_damage_while_h 600
affliction_attack_damage_while_h 600
default 0
Notable501 Added Passive Skill is Feed the Furyaffliction_attack_damage_ 216
affliction_axe_and_sword_damage 429
affliction_mace_and_staff_damage 429
affliction_dagger_and_claw_damag 462
affliction_dagger_and_claw_damag 462
affliction_bow_damage 387
affliction_wand_damage 403
affliction_damage_with_two_hande 302
affliction_damage_with_two_hande 302
affliction_attack_damage_while_d 312
affliction_attack_damage_while_d 312
affliction_attack_damage_while_h 300
affliction_attack_damage_while_h 300
default 0
Notable501 Added Passive Skill is Cold-Blooded Killeraffliction_cold_damage 253
affliction_cold_damage_over_time 390
affliction_cold_damage_over_time 390
default 0
Notable501 Added Passive Skill is Renewalaffliction_minion_damage 500
affliction_minion_life 716
default 0
Notable501 Added Passive Skill is Hulking Corpsesaffliction_minion_life 716
default 0
Notable501 Added Passive Skill is Vivid Huesaffliction_physical_damage_over_ 343
affliction_physical_damage_over_ 343
default 0
Notable681 Added Passive Skill is Flow of Lifeaffliction_damage_over_time_mult 222
affliction_damage_over_time_mult 222
affliction_cold_damage_over_time 178
affliction_cold_damage_over_time 178
affliction_physical_damage_over_ 129
affliction_physical_damage_over_ 129
affliction_fire_damage_over_time 137
affliction_fire_damage_over_time 137
affliction_chaos_damage_over_tim 130
affliction_chaos_damage_over_tim 130
affliction_maximum_life 146
default 0
Notable681 Added Passive Skill is Brush with Deathaffliction_damage_over_time_mult 222
affliction_damage_over_time_mult 222
affliction_cold_damage_over_time 178
affliction_cold_damage_over_time 178
affliction_physical_damage_over_ 129
affliction_physical_damage_over_ 129
affliction_fire_damage_over_time 137
affliction_fire_damage_over_time 137
affliction_chaos_damage_over_tim 130
affliction_chaos_damage_over_tim 130
affliction_maximum_life 146
affliction_maximum_energy_shield 189
default 0
Notable11 Added Passive Skill is Brewed for Potencyaffliction_damage_over_time_mult 1185
affliction_damage_over_time_mult 1185
affliction_cold_damage_over_time 950
affliction_cold_damage_over_time 950
affliction_physical_damage_over_ 686
affliction_physical_damage_over_ 686
affliction_fire_damage_over_time 733
affliction_fire_damage_over_time 733
affliction_chaos_damage_over_tim 696
affliction_chaos_damage_over_tim 696
affliction_flask_duration 1079
default 0
Notable11 Added Passive Skill is Dread Marchaffliction_minion_life 1433
default 0
Notable681 Added Passive Skill is Blessed Rebirthaffliction_minion_life 269
default 0
Notable501 Added Passive Skill is Life from Deathaffliction_minion_life 716
default 0
Notable11 Added Passive Skill is Feasting Fiendsaffliction_minion_life 1433
affliction_minion_damage 1000
default 0
Notable501 Added Passive Skill is Bodyguardsaffliction_minion_life 716
default 0
Notable681 Added Passive Skill is Careful Handlingaffliction_trap_and_mine_damage 367
affliction_maximum_mana 175
affliction_maximum_life 146
default 0
Notable11 Added Passive Skill is Peak Vigouraffliction_maximum_life 780
affliction_flask_duration 1079
default 0
Notable751 Added Passive Skill is Fettleaffliction_maximum_life 49
default 0
Notable681 Added Passive Skill is Feast of Fleshaffliction_maximum_life 146
default 0
Notable501 Added Passive Skill is Sublime Sensationaffliction_maximum_life 390
affliction_maximum_energy_shield 505
default 0
Notable11 Added Passive Skill is Surging Vitalityaffliction_maximum_life 780
default 0
Notable501 Added Passive Skill is Peace Amidst Chaosaffliction_maximum_life 390
default 0
Notable681 Added Passive Skill is Adrenalineaffliction_maximum_life 146
default 0
Notable751 Added Passive Skill is Wall of Muscleaffliction_maximum_life 49
default 0
Notable681 Added Passive Skill is Holistic Healthaffliction_maximum_mana 175
affliction_maximum_life 146
default 0
of Fostering1Added Small Passive Skills also grant: Minions Regenerate 0.1% of Life per Secondaffliction_minion_life 350
default 0
of Motherhood84Added Small Passive Skills also grant: Minions Regenerate 0.2% of Life per Secondaffliction_minion_life 250
default 0
of Nurturing68Added Small Passive Skills also grant: Minions Regenerate 0.15% of Life per Secondaffliction_minion_life 350
default 0
of Significance681 Added Passive Skill is Doryani's Lessonaffliction_elemental_damage 281
affliction_lightning_damage 136
affliction_cold_damage 95
affliction_fire_damage 89
default 0
of Significance681 Added Passive Skill is Primordial Bondaffliction_minion_damage 188
default 0
of the Flatworm84Added Small Passive Skills also grant: Regenerate 0.2% of Life per Secondexpansion_jewel_large 300
expansion_jewel_medium 300
default 0
of the Flatworm73Added Small Passive Skills also grant: Regenerate 0.2% of Life per Secondexpansion_jewel_small 300
default 0
of the Hydra84Added Small Passive Skills also grant: Regenerate 0.3% of Life per Secondexpansion_jewel_small 100
default 0
of the Lizard68Added Small Passive Skills also grant: Regenerate 0.15% of Life per Secondexpansion_jewel_large 400
expansion_jewel_medium 400
default 0
of the Newt1Added Small Passive Skills also grant: Regenerate 0.1% of Life per Secondexpansion_jewel_large 500
expansion_jewel_medium 500
default 0
of the Newt1Added Small Passive Skills also grant: Regenerate 0.1% of Life per Secondexpansion_jewel_small 500
default 0
of the Starfish78Added Small Passive Skills also grant: Regenerate 0.25% of Life per Secondexpansion_jewel_small 200
default 0
ofthe Lizard68Added Small Passive Skills also grant: Regenerate 0.15% of Life per Secondexpansion_jewel_small 400
default 0
Sanguine84Added Small Passive Skills also grant: +(8-10) to Maximum Lifeexpansion_jewel_large 300
expansion_jewel_medium 300
default 0
Sanguine73Added Small Passive Skills also grant: +(8-10) to Maximum Lifeexpansion_jewel_small 300
default 0
Stalwart78Added Small Passive Skills also grant: +(11-13) to Maximum Lifeexpansion_jewel_small 200
default 0
Stout84Added Small Passive Skills also grant: +(14-16) to Maximum Lifeexpansion_jewel_small 100
default 0

Heist (contract) and grand heist (blueprint) mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Fecund1(10-14)% more Monster Lifedefault 1000
Fecund46(15-19)% more Monster Lifedefault 1000
Fecund68(20-29)% more Monster Lifedefault 1000
Fecund73(30-39)% more Monster Lifedefault 1000
Fecund78(40-49)% more Monster Lifedefault 1000
of Smothering1Players have 20% less Recovery Rate of Life and Energy Shielddefault 750
of Smothering73Players have 40% less Recovery Rate of Life and Energy Shielddefault 750
of Smothering78Players have 60% less Recovery Rate of Life and Energy Shielddefault 750
of Stasis73Players cannot Regenerate Life, Mana or Energy Shielddefault 300
Unwavering1Monsters cannot be Stunned
(5-9)% more Monster Life
default 1000
Unwavering46Monsters cannot be Stunned
(10-14)% more Monster Life
default 1000
Unwavering68Monsters cannot be Stunned
(15-19)% more Monster Life
default 1000
Unwavering73Monsters cannot be Stunned
(20-24)% more Monster Life
default 1000
Unwavering78Monsters cannot be Stunned
(25-30)% more Monster Life
default 1000

Heist ally gear mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the Flatworm75N/Aheist_equipment_melee 600
default 0
of the Newt1N/Aheist_equipment_melee 1000
default 0
of the Starfish82N/Aheist_equipment_melee 400
default 0
ofthe Lizard45N/Aheist_equipment_melee 800
default 0