List of notable ascendancy passive skills

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The table below lists notable ascendancy passive skills.

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Path of the Duelist
StrDex (Ascendants) passive skill icon.png
Can Allocate Passives from the Duelist's starting point [1]
Ascendant
Ascendant avatar.png
Path of the Marauder
Str (Ascendants) passive skill icon.png
Can Allocate Passives from the Marauder's starting point [1]
Ascendant
Ascendant avatar.png
Path of the Ranger
Dex (Ascendants) passive skill icon.png
Can Allocate Passives from the Ranger's starting point [1]
Ascendant
Ascendant avatar.png
Path of the Shadow
DexInt (Ascendants) passive skill icon.png
Can Allocate Passives from the Shadow's starting point [1]
Ascendant
Ascendant avatar.png
Path of the Templar
StrInt (Ascendants) passive skill icon.png
Can Allocate Passives from the Templar's starting point [1]
Ascendant
Ascendant avatar.png
Path of the Witch
Int (Ascendants) passive skill icon.png
Can Allocate Passives from the Witch's starting point [1]
Assassin
Assassin avatar.png
Ambush and Assassinate
Ambush (Assassin) passive skill icon.png
25% more Damage with Hits and Ailments against Enemies that are on Low Life
+40% to Critical Strike Multiplier against Enemies that are on Full Life
100% more Critical Strike Chance against Enemies that are on Full Life
Critical Strikes have Culling Strike
100% more Critical Strike Chance against Enemies that are on Low Life [1]
Assassin
Assassin avatar.png
Deadly Infusion
DeadlyInfusion (Assassin) passive skill icon.png
+5% to Critical Strike Multiplier per Power Charge
+1.5% Critical Strike Chance while at maximum Power Charges [1]
Assassin
Assassin avatar.png
Mistwalker
Elusive (Assassin) passive skill icon.png
Gain Elusive on Critical Strike
50% increased Elusive Effect
You take no Extra Damage from Critical Strikes while Elusive
[1]
Assassin
Assassin avatar.png
Noxious Strike
NoxiousStrike (Assassin) passive skill icon.png
+30% to Damage over Time Multiplier for Poison
40% chance to Poison on Hit
5% increased Poison Duration for each Poison you have inflicted Recently
Recover 0.5% of Life per Poison affecting Enemies you Kill
[1]
Assassin
Assassin avatar.png
Opportunistic
Assassinate (Assassin) passive skill icon.png
Damage from your Critical Strikes cannot be Reflected
25% more Damage while there is at most one Rare or Unique Enemy nearby
20% reduced Damage taken while there are at least two Rare or Unique Enemies nearby [1]
Assassin
Assassin avatar.png
Toxic Delivery
ToxicDelivery (Assassin) passive skill icon.png
Poison you inflict with Critical Strikes deals 50% more Damage
+0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% [1]
Assassin
Assassin avatar.png
Unstable Infusion
UnstableInfusion (Assassin) passive skill icon.png
10% chance to gain a Power Charge on Critical Strike
20% chance to gain a Power Charge on Non-Critical Strike
+1 to Maximum Power Charges [1]
Berserker
Berserker avatar.png
Aspect of Carnage
AspectOfCarnage (Berserker) passive skill icon.png
10% increased Damage taken
40% more Damage [1]
Berserker
Berserker avatar.png
Blitz
Blitz (Berserker) passive skill icon.png
2% more Attack Speed per Blitz Charge
8% reduced Critical Strike Chance per Blitz Charge
Gain a Blitz Charge on Critical Strike
+20 to Maximum Blitz Charges [1]
Berserker
Berserker avatar.png
Crave the Slaughter
CombatFrenzy (Berserker) passive skill icon.png
Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
+10 to Maximum Rage [1]
Berserker
Berserker avatar.png
Flawless Savagery
CloakedAgony (Berserker) passive skill icon.png
50% increased Critical Strike Chance for Attacks
Adds 20 to 30 Physical Damage to Attacks if you've
dealt a Critical Strike Recently
+25% to Critical Strike Multiplier [1]
Berserker
Berserker avatar.png
Pain Reaver
PainReaver (Berserker) passive skill icon.png
2% of Attack Damage Leeched as Life
2% of Attack Damage Leeched as Mana
30% increased Attack Speed if you've been Hit Recently
50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently [1]
Berserker
Berserker avatar.png
Rite of Ruin
RiteOfRuin (Berserker) passive skill icon.png
Lose 0.1% of Life per second per Rage while you are not losing Rage
Inherent effects from having Rage are Tripled
Cannot be Stunned while you have at least 25 Rage [1]
Berserker
Berserker avatar.png
War Bringer
WarBringer (Berserker) passive skill icon.png
Warcries grant 10 Rage per 5 Power if you have less than 25 Rage
Warcries Sacrifice 10 Rage if you have at least 25 Rage
Exerted Attacks deal 50% more Damage if a Warcry Sacrificed Rage Recently [1]
Champion
Champion avatar.png
Conqueror
Conqueror (Champion) passive skill icon.png
100% chance to Taunt on Hit
10% reduced Damage taken if you've Taunted an Enemy Recently
Enemies Taunted by you deal 20% less Damage with Hits and
Ailments against other targets [1]
Champion
Champion avatar.png
First to Strike, Last to Fall
FirstStrikeLastFall (Champion) passive skill icon.png
Your Hits permanently Intimidate Enemies that are on Full Life
Gain Adrenaline for 20 seconds when you reach Low Life if you
do not have Adrenaline
Recover 25% of Life when you gain Adrenaline
Remove all Ailments and Burning when you gain Adrenaline [1]
Champion
Champion avatar.png
Fortitude
Fortitude (Champion) passive skill icon.png
You have Fortify [1]
Champion
Champion avatar.png
Inspirational
Inpirational (Champion) passive skill icon.png
30% increased effect of Non-Curse Auras from your Skills
You and Allies affected by your placed Banners Regenerate 0.1% of
Life per second for each Stage
Banner Skills Reserve no Mana
When you create a Banner, it gains 40% of the Stages of your placed Banner [1]
Champion
Champion avatar.png
Master of Metal
ImpalePassiveNotable (Champion) passive skill icon.png
Impales you inflict last 1 additional Hit
If you've Impaled an Enemy Recently, you
and nearby Allies have +1000 to Armour
You and nearby Allies deal 6 to 12 added Physical Damage for
each Impale on Enemy [1]
Champion
Champion avatar.png
Unstoppable Hero
Unstopable (Champion) passive skill icon.png
20% increased Attack Speed while you have Fortify
+500 to Armour and Evasion Rating while you have Fortify
Cannot be Stunned while you have Fortify [1]
Champion
Champion avatar.png
Worthy Foe
WorthyFoe (Champion) passive skill icon.png
Enemies Taunted by you take 20% increased Damage
Enemies Taunted by you cannot Evade Attacks [1]
Chieftain
Chieftain avatar.png
Arohongui, Moon's Presence
ArohunguiMoonsPresence (Chieftain) passive skill icon.png
Totems are Immune to Fire Damage
Enemies near your Totems deal 8% less Damage
Enemies near your Totems take 16% increased Physical and Fire Damage
25% increased Area of Effect while you have a Totem [1]
Chieftain
Chieftain avatar.png
Hinekora, Death's Fury
HinekoraDeathsFury (Chieftain) passive skill icon.png
1% of Fire Damage Leeched as Life
Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
10% increased Strength [1]
Chieftain
Chieftain avatar.png
Ngamahu, Flame's Advance
NgamahuFlamesAdvance (Chieftain) passive skill icon.png
50% of Physical Damage Converted to Fire Damage
Every 10 seconds, gain 100% of Physical Damage
as Extra Fire Damage for 4 seconds [1]
Chieftain
Chieftain avatar.png
Ramako, Sun's Light
RamakoSunsLight (Chieftain) passive skill icon.png
+25% to Fire Damage over Time Multiplier
Damage Penetrates 15% Fire Resistance
25% chance to Ignite [1]
Chieftain
Chieftain avatar.png
Tasalio, Cleansing Water
TasalioCleansingWater (Chieftain) passive skill icon.png
+100% to Fire Resistance
15% of Physical Damage from Hits taken as Fire Damage
50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently
Unaffected by Ignite [1]
Chieftain
Chieftain avatar.png
Tawhoa, Forest's Strength
TawhoaForestsStrength (Chieftain) passive skill icon.png
Trigger Level 20 Tawhoa's Chosen when you Attack with a Non-Vaal Slam Skill near an Enemy [1]
Chieftain
Chieftain avatar.png
Tukohama, War's Herald
TukomahaWarsHerald (Chieftain) passive skill icon.png
2% of Damage dealt by your Totems is Leeched to you as Life
100% increased Effect of Buffs granted by your Active Ancestor Totems
Ancestor Totems have 100% increased Activation range [1]
Chieftain
Chieftain avatar.png
Valako, Storm's Embrace
ValakoStormsEmbrace (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second per Endurance Charge
15% more Damage if you've lost an Endurance Charge in the past 8 seconds
Gain 1 Endurance Charge every second if you've used a Warcry Recently
+1 to Maximum Endurance Charges [1]
Deadeye
Deadeye avatar.png
Endless Munitions
EndlessMunitions (DeadEye) passive skill icon.png
Skills fire 2 additional Projectiles [1]
Deadeye
Deadeye avatar.png
Far Shot
FarShot (DeadEye) passive skill icon.png
Far Shot
Projectile Barrages have no spread [1]
Deadeye
Deadeye avatar.png
Focal Point
Mark (DeadEye) passive skill icon.png
75% increased Effect of your Marks
25% less Damage taken from other Enemies near your Marked Enemy
Marks you inflict are not removed from Dying Enemies [1]
Deadeye
Deadeye avatar.png
Gathering Winds
GatherWinds (DeadEye) passive skill icon.png
Gain 1 Gale Force when you use a Skill
15% increased Effect of Tailwind on you per Gale Force
You and nearby Allies have Tailwind [1]
Deadeye
Deadeye avatar.png
Occupying Force
Occupying Force (DeadEye) passive skill icon.png
Mirage Archers are not attached to you
+2 to maximum number of Summoned Mirage Archers
Cannot Summon Mirage Archers while near your Mirage Archers [1]
Deadeye
Deadeye avatar.png
Ricochet
Ricochet (DeadEye) passive skill icon.png
Skills Chain +1 times
Projectiles have 30% chance to be able to Chain when colliding with terrain [1]
Deadeye
Deadeye avatar.png
Rupturing
SharpAndVenomous (DeadEye) passive skill icon.png
Critical Strikes which inflict Bleeding also inflict Rupture [1]
Deadeye
Deadeye avatar.png
Wind Ward
ProtectiveWinds (DeadEye) passive skill icon.png
3% less Damage taken per Gale Force
Lose all Gale Force when Hit [1]
Elementalist
Elementalist avatar.png
Bastion of Elements
IridescentFlesh (Elementalist) passive skill icon.png
Triggers Level 20 Primal Aegis when Allocated
Primal Aegis can take 100 Damage per Allocated Notable Passive Skill
Other Aegis Skills are Disabled
Cannot take Reflected Elemental Damage [1]
Elementalist
Elementalist avatar.png
Elemancer
ElemancerIcon (Elementalist) passive skill icon.png
Summoned Golems are Immune to Elemental Damage
35% chance to Avoid Elemental Ailments per Summoned Golem
25% increased Effect of Buffs granted by your Golems per Summoned Golem
+1 to maximum number of Golems [1]
Elementalist
Elementalist avatar.png
Heart of Destruction
PendulumOfDestruction (Elementalist) passive skill icon.png
Gain Convergence when you Hit a Unique Enemy, no more than once every 8 seconds
60% increased Area of Effect while you don't have Convergence [1]
Elementalist
Elementalist avatar.png
Liege of the Primordial
LiegeOfThePrimordial (Elementalist) passive skill icon.png
25% increased Damage per Summoned Golem
25% increased Effect of Buffs granted by your Golems per Summoned Golem
Summoned Golems are Resummoned 4 seconds after being Killed
+1 to maximum number of Summoned Golems [1]
Elementalist
Elementalist avatar.png
Mastermind of Discord
PrimevalForce (Elementalist) passive skill icon.png
Exposure you inflict applies an extra -25% to the affected Resistance
Regenerate 1% of Mana per second if you've inflicted Exposure Recently [1]
Elementalist
Elementalist avatar.png
Shaper of Flames
IgniteSpecialisation (Elementalist) passive skill icon.png
Your Hits always Ignite
All Damage with Hits can Ignite
25% more Damage with Ignites you inflict with Hits for which the highest Damage Type is Fire [1]
Elementalist
Elementalist avatar.png
Shaper of Storms
ShockSpecialisation (Elementalist) passive skill icon.png
Your Hits always Shock
All Damage with Hits can Shock
Shocks from your Hits always increase Damage taken by at least 15%
25% more Effect of Lightning Ailments you inflict with Hits if the highest Damage Type is Lightning [1]
Elementalist
Elementalist avatar.png
Shaper of Winter
ChillSpecialisation (Elementalist) passive skill icon.png
All Damage with Hits can Chill
Chills from your Hits always reduce Action Speed by at least 15%
50% more Effect of Cold Ailments you inflict with Hits for which the highest Damage Type is Cold
Your Chills can reduce Action Speed by up to a maximum of 40% [1]
Gladiator
Gladiator avatar.png
Arena Challenger
GLADBloodAndSand (Gladiator) passive skill icon.png
2% more Attack and Movement Speed per Challenger Charge
25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance
Gain a Challenger Charge when you Kill an Enemy while in Sand Stance
+10 to Maximum Challenger Charges [1]
Gladiator
Gladiator avatar.png
Blood in the Eyes
GLADBloodInEyes (Gladiator) passive skill icon.png
Attacks have 50% chance to cause Bleeding
Attacks Maim on Hit against Bleeding Enemies
25% chance to Blind with Hits against Bleeding Enemies
Enemies Maimed by you take 10% increased Physical Damage [1]
Gladiator
Gladiator avatar.png
Gratuitous Violence
GLADViolence (Gladiator) passive skill icon.png
Bleeding Enemies you Kill Explode, dealing 10% of
their Maximum Life as Physical Damage
20% more Damage with Bleeding [1]
Gladiator
Gladiator avatar.png
Outmatch and Outlast
GLADOutmatchOutlast (Gladiator) passive skill icon.png
25% chance to gain a Frenzy Charge on Kill with Main Hand
25% chance to gain an Endurance Charge on Kill with Off Hand
10% more Physical Damage while at maximum Frenzy Charges
10% reduced Physical Damage taken while at maximum Endurance Charges [1]
Gladiator
Gladiator avatar.png
Painforged
GLADPainForged (Gladiator) passive skill icon.png
+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently
Cannot be Stunned by Hits you Block
Your Counterattacks deal Double Damage [1]
Gladiator
Gladiator avatar.png
Versatile Combatant
GLADVersitileCombatant (Gladiator) passive skill icon.png
Chance to Block Spell Damage is equal to Chance to Block Attack Damage
Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage [1]
Gladiator
Gladiator avatar.png
Violent Retaliation
GLADViolentRetaliation (Gladiator) passive skill icon.png
+4% to maximum Chance to Block Attack Damage
8% increased Physical Damage for each time you've Blocked in the past 10 seconds
80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds
+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds [1]
Guardian
Guardian avatar.png
Bastion of Hope
ShieldMastery (Guardian) passive skill icon.png
+50% Chance to Block Attack Damage for 2 seconds every 5 seconds
If you've Blocked in the past 10 seconds, you
and nearby Allies cannot be Stunned
If you've Attacked Recently, you
and nearby Allies have +10% Chance to Block Attack Damage
If you've Cast a Spell Recently, you
and nearby Allies have +10% Chance to Block Spell Damage [1]
Guardian
Guardian avatar.png
Harmony of Purpose
HarmonyOfPurpose (Guardian) passive skill icon.png
Nearby Enemies cannot gain Power, Frenzy or Endurance Charges
You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other
20% chance to gain a Power, Frenzy or Endurance Charge on Hit [1]
Guardian
Guardian avatar.png
Radiant Crusade
Radient Crusade (Guardian) passive skill icon.png
+20% to all Elemental Resistances
While there are at least five nearby Allies, you and nearby Allies have Onslaught
While there is at least one nearby Ally, you and nearby Allies deal 10% more Damage [1]
Guardian
Guardian avatar.png
Radiant Faith
RadientFaith (Guardian) passive skill icon.png
Grants Armour equal to 160% of your Reserved Life to you and nearby Allies
Grants maximum Energy Shield equal to 10% of your Reserved Mana to
you and nearby Allies [1]
Guardian
Guardian avatar.png
Time of Need
TimeOfNeed (Guardian) passive skill icon.png
80% reduced Effect of Curses on you
Every 4 seconds, Regenerate 30% of Life over one second [1]
Guardian
Guardian avatar.png
Unwavering Crusade
Unwavering Crusade (Guardian) passive skill icon.png
Nearby Allies have 20% increased Attack, Cast and Movement Speed
Nearby Allies have 30% increased Area of Effect
Nearby Allies Intimidate Enemies for 4 seconds on Hit
Nearby Allies Unnerve Enemies for 4 seconds on Hit [1]
Guardian
Guardian avatar.png
Unwavering Faith
UnwaveringFaith (Guardian) passive skill icon.png
Auras from your Skills grant +1% Physical Damage Reduction to you and Allies
Auras from your Skills grant 0.2% of Life Regenerated per second to
you and Allies [1]
Hierophant
Hierophant avatar.png
Arcane Blessing
ArcaneSurge (Hierophant) passive skill icon.png
50% increased Effect of Arcane Surge on you
Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell [1]
Hierophant
Hierophant avatar.png
Conviction of Power
DiscipleOfRuin (Hierophant) passive skill icon.png
+4 to Minimum Endurance Charges
+4 to Minimum Power Charges
+1 to Maximum Power Charges and Maximum Endurance Charges [1]
Hierophant
Hierophant avatar.png
Divine Guidance
MindOverBody (Hierophant) passive skill icon.png
30% increased maximum Mana
10% of Damage is taken from Mana before Life
Transfiguration of Mind [1]
Hierophant
Hierophant avatar.png
Illuminated Devotion
ItemAugment (Hierophant) passive skill icon.png
30% increased Area of Effect while you have Arcane Surge
Immune to Elemental Ailments while you have Arcane Surge
0.5% of Spell Damage Leeched as Life while you have Arcane Surge [1]
Hierophant
Hierophant avatar.png
Pursuit of Faith
SpiritualEmpowerment (Hierophant) passive skill icon.png
100% increased Totem Duration
+1 to maximum number of Summoned Totems
100% increased Totem Placement speed [1]
Hierophant
Hierophant avatar.png
Ritual of Awakening
AncestralZeal (Hierophant) passive skill icon.png
5% more Damage per Summoned Totem
Regenerate 0.5% of Mana per second for each Summoned Totem
You and your Totems Regenerate 1% of Life per second for each Summoned Totem [1]
Hierophant
Hierophant avatar.png
Sanctuary of Thought
MindOverBeing (Hierophant) passive skill icon.png
Gain 20% of Maximum Mana as Extra Maximum Energy Shield
1% increased Area of Effect per 50 Unreserved Maximum Mana, up to 100%
50% less Mana Cost of Skills
10% less Mana Reservation of Skills [1]
Hierophant
Hierophant avatar.png
Sign of Purpose
SignOfPurpose (Hierophant) passive skill icon.png
Brands have 100% more Activation Frequency if 75% of Attached Duration expired
Brand Recall has 100% increased Cooldown Recovery Rate [1]
Inquisitor
Inquisitor avatar.png
Augury of Penitence
ElementalDomination (Inquistitor) passive skill icon.png
Nearby Enemies take 16% increased Elemental Damage
Nearby Enemies deal 8% less Elemental Damage [1]
Inquisitor
Inquisitor avatar.png
Inevitable Judgement
ElementalForce (Inquistitor) passive skill icon.png
Critical Strikes ignore Enemy Monster Elemental Resistances
Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances [1]
Inquisitor
Inquisitor avatar.png
Instruments of Virtue
InstrumentsOfVirtue (Inquistitor) passive skill icon.png
10% more Attack Damage for each Non-Instant Spell you've Cast in the past 8 seconds, up to a maximum of 30%
Battlemage [1]
Inquisitor
Inquisitor avatar.png
Instruments of Zeal
InstrumentsofZeal (Inquistitor) passive skill icon.png
Gain Fanaticism for 4 seconds on reaching Maximum Fanatic Charges
Gain 1 Fanatic Charge every second if you've Attacked in the past second
Lose all Fanatic Charges on reaching Maximum Fanatic Charges
+4 to Maximum Fanatic Charges [1]
Inquisitor
Inquisitor avatar.png
Pious Path
GloryOfTheSavant (Inquistitor) passive skill icon.png
Consecrated Ground you create causes Life Regeneration to
also Recover Energy Shield for you and Allies
Consecrated Ground you create grants Immunity to Elemental Ailments
to you and Allies
Effects of Consecrated Ground you create Linger for 4 seconds [1]
Inquisitor
Inquisitor avatar.png
Righteous Providence
ElementalMastery (Inquistitor) passive skill icon.png
1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower
+50 to Strength and Intelligence [1]
Inquisitor
Inquisitor avatar.png
Sanctuary
Sanctify (Inquistitor) passive skill icon.png
Consecrated Ground you create applies 15% increased Damage taken to Enemies
You have Consecrated Ground around you while stationary [1]
Juggernaut
Juggernaut avatar.png
Unbreakable
Unbreakable (Juggernaut) passive skill icon.png
Regenerate 2% of Life per second
5% reduced Damage taken
Armour received from Body Armour is doubled
1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second [1]
Juggernaut
Juggernaut avatar.png
Undeniable
Undeniable (Juggernaut) passive skill icon.png
+500 to Accuracy Rating
1% increased Attack Speed per 150 Accuracy Rating
Gain Accuracy Rating equal to twice your Strength [1]
Juggernaut
Juggernaut avatar.png
Unflinching
Unflinching (Juggernaut) passive skill icon.png
30% chance to gain an Endurance Charge when you are Hit
25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
Gain 1 Endurance Charge every second if you've been Hit Recently
+1 to Maximum Endurance Charges [1]
Juggernaut
Juggernaut avatar.png
Unrelenting
Unrelenting (Juggernaut) passive skill icon.png
1% additional Physical Damage Reduction per Endurance Charge
8% reduced Elemental Damage taken while at Maximum Endurance Charges
+4% to Chaos Resistance per Endurance Charge [1]
Juggernaut
Juggernaut avatar.png
Unstoppable
Unstoppable (Juggernaut) passive skill icon.png
10% increased Movement Speed
Cannot be Stunned
Action Speed cannot be modified to below base value
Movement Speed cannot be modified to below base value [1]
Juggernaut
Juggernaut avatar.png
Unyielding
Unyielding (Juggernaut) passive skill icon.png
8% increased Damage per Endurance Charge
6% increased Area of Effect per Endurance Charge
25% chance to gain an Endurance Charge when you Stun an Enemy
10% increased Stun Duration on Enemies per Endurance Charge [1]
Necromancer
Necromancer avatar.png
Bone Barrier
DefensiveMinionNotable (Necromancer) passive skill icon.png
Grants Level 20 Bone Armour Skill
1% additional Physical Damage Reduction per Minion, up to 10%
2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20%
Minions have 20% more Maximum Life [1]
Necromancer
Necromancer avatar.png
Commander of Darkness
CommandingTheDarkness (Necromancer) passive skill icon.png
Auras from your Skills grant 3% increased Attack and Cast
Speed to you and Allies
You and nearby Allies deal 30% increased Damage
You and nearby Allies have +30% to Elemental Resistances [1]
Necromancer
Necromancer avatar.png
Corpse Pact
CorpseConsumptionNotable2 (Necromancer) passive skill icon.png
2% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200%
Enemies near corpses you Spawned Recently are Chilled and Shocked
Corpses you Spawn have 50% increased Maximum Life [1]
Necromancer
Necromancer avatar.png
Essence Glutton
EssenceGlutton (Necromancer) passive skill icon.png
For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second
For each nearby corpse, you and nearby Allies Regenerate 5 Mana
per second, up to 50 per second
Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse
Regenerate 8% of Mana over 2 seconds when you Consume a corpse [1]
Necromancer
Necromancer avatar.png
Mindless Aggression
GenericMinionNotable (Necromancer) passive skill icon.png
Minions have 10% increased Movement Speed
Minions deal 30% increased Damage
Minions have 10% increased Attack Speed
Minions have 10% increased Cast Speed [1]
Necromancer
Necromancer avatar.png
Mistress of Sacrifice
GiftsOfTheDamned (Necromancer) passive skill icon.png
Your Offering Skills also affect you
Your Offerings have 50% reduced Effect on you
40% increased Skill Effect Duration [1]
Necromancer
Necromancer avatar.png
Plaguebringer
PlagueBringer (Necromancer) passive skill icon.png
If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect
With at least one nearby corpse, you and nearby Allies deal 10% more Damage
With at least one nearby corpse, nearby Enemies deal 10% reduced Damage [1]
Necromancer
Necromancer avatar.png
Unnatural Strength
OffensiveMinionNotable (Necromancer) passive skill icon.png
+2 to Level of all Minion Skill Gems [1]
Occultist
Occultist avatar.png
Forbidden Power
VowOfDamnation (Occultist) passive skill icon.png
6% increased Area of Effect per Power Charge
6% increased Spell Damage per Power Charge
Gain a Power Charge after Spending a total of 200 Mana
+1 to Maximum Power Charges [1]
Occultist
Occultist avatar.png
Frigid Wake
FrigidWake (Occultist) passive skill icon.png
Cannot be Chilled
Cannot be Frozen
15% more Cold Damage
Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds
Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds
Nearby Chilled Enemies deal 10% reduced Damage with Hits [1]
Occultist
Occultist avatar.png
Malediction
FatefulEchoes (Occultist) passive skill icon.png
You can apply an additional Curse
15% increased Effect of your Curses
Enemies you Curse have Malediction [1]
Occultist
Occultist avatar.png
Profane Bloom
LotusExtract (Occultist) passive skill icon.png
Cursed Enemies you or your Minions Kill have a 40% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Your Hexes can affect Hexproof Enemies [1]
Occultist
Occultist avatar.png
Vile Bastion
SoulCatalyst (Occultist) passive skill icon.png
Regenerate 40 Energy Shield per second
Regenerate 2% of Energy Shield per second for each
Enemy you or your Minions have Killed Recently, up to 10% per second
Cannot Be Stunned while you have Energy Shield [1]
Occultist
Occultist avatar.png
Void Beacon
VoidBeacon (Occultist) passive skill icon.png
Nearby Enemies have -20% to Cold Resistance
Nearby Enemies have -20% to Chaos Resistance
Nearby Enemies have 100% reduced Life Regeneration rate [1]
Occultist
Occultist avatar.png
Withering Presence
WitheringPresence (Occultist) passive skill icon.png
+60% to Chaos Resistance
15% more Chaos Damage
Every second, inflict Withered on nearby Enemies for 15 seconds
Nearby Hindered Enemies deal 15% reduced Damage over Time [1]
Pathfinder
Pathfinder avatar.png
Master Alchemist
MasterAlchemist (PathFinder) passive skill icon.png
Immune to Elemental Ailments during any Flask Effect
40% increased Elemental Damage during any Flask Effect
20% chance to Freeze, Shock and Ignite during any Flask Effect [1]
Pathfinder
Pathfinder avatar.png
Master Surgeon
MasterSurgeon (PathFinder) passive skill icon.png
Removes Bleeding when you use a Flask
Gain a Flask Charge when you deal a Critical Strike
Recover 6% of Life when you use a Flask [1]
Pathfinder
Pathfinder avatar.png
Master Toxicist
Master Toxicist (PathFinder) passive skill icon.png
Poisons you inflict during any Flask Effect have 30% chance to deal 100% more Damage
When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned [1]
Pathfinder
Pathfinder avatar.png
Nature's Adrenaline
NaturesAdrenaline (PathFinder) passive skill icon.png
15% increased Movement Speed during any Flask Effect
20% increased Attack Speed during any Flask Effect [1]
Pathfinder
Pathfinder avatar.png
Nature's Boon
AlchemistGift (PathFinder) passive skill icon.png
6% reduced Elemental Damage taken
Flasks gain 3 Charges every 3 seconds
20% chance for Flasks you use to not consume Charges [1]
Pathfinder
Pathfinder avatar.png
Nature's Reprisal
MasterHerbalist (PathFinder) passive skill icon.png
40% of Physical Damage Converted to Chaos Damage
15% more Chaos Damage with Attack Skills
Chaos Skills have 30% increased Area of Effect [1]
Pathfinder
Pathfinder avatar.png
Veteran Bowyer
MasterFletcher (PathFinder) passive skill icon.png
Gain 15% of Physical Damage as Extra Damage of a random Element
Damage Penetrates 10% Elemental Resistances
Enemies you Kill that are affected by Elemental Ailments
grant 100% increased Flask Charges [1]
Raider
Raider avatar.png
Avatar of the Chase
RapidAssault (Raider) passive skill icon.png
100% increased Onslaught Effect
35% more chance to Evade Melee Attacks during Onslaught
35% more chance to Evade Projectile Attacks during Onslaught [1]
Raider
Raider avatar.png
Avatar of the Slaughter
WayOfThePoacher (Raider) passive skill icon.png
10% increased Attack Damage per Frenzy Charge
4% increased Movement Speed per Frenzy Charge
4% increased Attack Speed per Frenzy Charge
10% increased Evasion Rating per Frenzy Charge [1]
Raider
Raider avatar.png
Avatar of the Veil
QuartzInfusion (Raider) passive skill icon.png
Immune to Elemental Ailments while Phasing
Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -20% to those Resistances
Nearby Enemies have 20% less Accuracy Rating while you have Phasing [1]
Raider
Raider avatar.png
Quartz Infusion
AvatarOfPhasing (Raider) passive skill icon.png
15% chance to Dodge Attack Hits
15% chance to Dodge Spell Hits
Phasing [1]
Raider
Raider avatar.png
Rapid Assault
AvatarOfOnslaught (Raider) passive skill icon.png
50% increased Onslaught Effect
Onslaught [1]
Raider
Raider avatar.png
Way of the Poacher
AvatarOfFrenzy (Raider) passive skill icon.png
20% chance to gain a Frenzy Charge on Kill
20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy
+1 to Maximum Frenzy Charges [1]
Saboteur
Saboteur avatar.png
Bomb Specialist
BombSpecialist (Saboteur) passive skill icon.png
You gain 5% increased Area of Effect for each Mine
25% increased Mine Throwing Speed if you Detonated Mines Recently
Mines have 25% increased Detonation Speed [1]
Saboteur
Saboteur avatar.png
Born in the Shadows
ShadowsDarknessBlind (Saboteur) passive skill icon.png
Cannot be Blinded
10% reduced Damage taken from Blinded Enemies
Nearby Enemies are Blinded
Blind Enemies on Hit [1]
Saboteur
Saboteur avatar.png
Chain Reaction
ChainReaction (Saboteur) passive skill icon.png
50% increased Cooldown Recovery Rate for throwing Traps
Skills used by Traps have 50% increased Area of Effect
When your Traps Trigger, your nearby Traps also Trigger [1]
Saboteur
Saboteur avatar.png
Demolitions Specialist
DemolitionSpecialist (Saboteur) passive skill icon.png
150% increased Effect of Auras from Mines
Mines Hinder Enemies near them for 2 seconds when they Land,
reducing Movement Speed by 40% [1]
Saboteur
Saboteur avatar.png
Explosives Expert
ExplosivesExpert (Saboteur) passive skill icon.png
+40% to Critical Strike Multiplier against Burning Enemies
80% increased Critical Strike Chance against Shocked Enemies
Damage Penetrates 10% Elemental Resistances against Chilled Enemies [1]
Saboteur
Saboteur avatar.png
Perfect Crime
PerfectCrime (Saboteur) passive skill icon.png
You gain 10% increased Damage for each Trap
25% Chance for Traps to Trigger an additional time
25% reduced Cost of Skills that throw Traps [1]
Saboteur
Saboteur avatar.png
Pyromaniac
BlindedAssult (Saboteur) passive skill icon.png
Immune to Ignite and Shock
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second [1]
Slayer
Slayer avatar.png
Bane of Legends
BaneOfLegends (Slayer) passive skill icon.png
Kill Enemies that have 20% or lower Life when Hit by your Skills
Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy
Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy [1]
Slayer
Slayer avatar.png
Brutal Fervour
BrutalFervor (Slayer) passive skill icon.png
100% increased Maximum Recovery per Life Leech
Life Leech effects are not removed at Full Life
10% reduced Damage taken while Leeching [1]
Slayer
Slayer avatar.png
Endless Hunger
EndlessHunger (Slayer) passive skill icon.png
20% of Overkill Damage is Leeched as Life
20% increased Attack Speed while Leeching
Cannot be Stunned while Leeching
You are Unaffected by Bleeding while Leeching [1]
Slayer
Slayer avatar.png
Headsman
Headman (Slayer) passive skill icon.png
10% more Damage if you've Killed Recently
Cannot take Reflected Physical Damage
20% more Damage with Hits and Ailments against Unique Enemies [1]
Slayer
Slayer avatar.png
Impact
Impact (Slayer) passive skill icon.png
50% increased Global Accuracy Rating
+4 to Melee Strike Range
5% increased Area of Effect per Enemy killed recently, up to 50%
Deal up to 15% more Melee Damage to Enemies, based on proximity [1]
Slayer
Slayer avatar.png
Masterful Form
Charges (Slayer) passive skill icon.png
Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges
+1 to Maximum Frenzy Charges [1]
Slayer
Slayer avatar.png
Overwhelm
CriticalAttacks (Slayer) passive skill icon.png
Base Critical Strike Chance for Attacks with Weapons is 8%
+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%
Nearby enemies have -30% to Critical Strike Multiplier [1]
Trickster
Trickster avatar.png
Escape Artist
HeedfulRecovery (Trickster) passive skill icon.png
+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet
+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour
5% increased Attack and Cast Speed per Ghost Shroud
Cannot be Stunned while you have Ghost Shrouds [1]
Trickster
Trickster avatar.png
Ghost Dance
AcrobaticWillpower (Trickster) passive skill icon.png
3% reduced Damage taken per Ghost Shroud
Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating [1]
Trickster
Trickster avatar.png
Harness the Void
HarnessTheVoid (Trickster) passive skill icon.png
27% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage
13% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
7% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage [1]
Trickster
Trickster avatar.png
Patient Reaper
CorruptedRecovery (Trickster) passive skill icon.png
Recover 3% of Life on Kill
Recover 3% of Energy Shield on Kill
Recover 3% of Mana on Kill
70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently [1]
Trickster
Trickster avatar.png
Prolonged Pain
TricksterEssenceSurge (Trickster) passive skill icon.png
20% increased Skill Effect Duration
10% reduced Damage taken from Damage Over Time
20% more Damage over Time [1]
Trickster
Trickster avatar.png
Swift Killer
UncontrolledVigour (Trickster) passive skill icon.png
+1 to Maximum Frenzy Charges and Maximum Power Charges
15% chance to gain a Frenzy Charge and a Power Charge on Kill
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
Gain a Power or Frenzy Charge each second while Channelling [1]
Trickster
Trickster avatar.png
Weave the Arcane
SpiritSurge (Trickster) passive skill icon.png
30% increased maximum Mana
Movement Skills cost no Mana
20% increased Attack and Cast Speed if you've used a Movement Skill Recently
30% chance to Recover 10% of Mana when you use a Skill [1]