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Onslaught Leaguestones

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The table below displays the available modifiers for items such as Onslaught LeaguestoneOnslaught LeaguestoneItem Quantity: +20%Monsters in next Area will have Onslaught
20% increased Quantity of Items found in next Area
Onslaught (Hidden)
CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
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Prefix

+# to Maximum Charges (Local)
   EnduringReq. Lv. 1+(2-3) to Maximum Charges
Players in next Area gain Onslaught for # seconds when they Kill a Rare Monster, Players in next Area will have #% increased Attack, Cast and Movement Speed while they have Onslaught (Global)
   Hero'sReq. Lv. 1Players in next Area gain Onslaught for 10 seconds when they Kill a Rare Monster, Players in next Area will have 20% increased Attack, Cast and Movement Speed while they have Onslaught*attack, caster, speed
Players in next Area will have Onslaught while using Flasks (Global)
   LibationaryReq. Lv. 1Players in next Area will have Onslaught while using Flasks*flask, attack, caster, speed
Monsters in next Area will have #% increased Attack, Cast and Movement Speed, Monsters in next Area will grant #% increased Experience (Global)
   PotentReq. Lv. 1Monsters in next Area will have 10% increased Attack, Cast and Movement Speed, Monsters in next Area will grant (8-10)% increased Experience*attack, caster, speed
Next Area will contain # additional Magic Packs which have #% increased Attack, Cast and Movement Speed, and drop #% more Items (Global)
   AggressiveReq. Lv. 1Next Area will contain 3 additional Magic Packs which have 40% increased Attack, Cast and Movement Speed, and drop (130-160)% more Items*attack, caster, speed

Suffix

Players in next Area will have a #% chance to gain Onslaught on Kill For # seconds, Players in next Area will have #% increased Attack, Cast and Movement Speed while they have Onslaught (Global)
   of SlayingReq. Lv. 1Players in next Area will have a 20% chance to gain Onslaught on Kill For 4 seconds, Players in next Area will have 20% increased Attack, Cast and Movement Speed while they have Onslaught*attack, caster, speed
Players in the next Area will have #% increased Movement Speed (Global)
   of the WindReq. Lv. 1Players in the next Area will have (6-10)% increased Movement Speed*speed
Players in next Area will have #% chance to Dodge Spell Hits (Global)
   of ShimmeringReq. Lv. 1Players in next Area will have (12-16)% chance to Dodge Spell Hits*dodge


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