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Rings
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The table below displays the available modifiers for items such as Coral Ring +(20-30) to maximum Life .
Prefix Adds # to # Cold Damage to Attacks (Global) Frosted Req. Lv. 2 Adds 1 to 2 Cold Damage to Attacks * elemental_damage, damage, elemental, cold, attack Chilled Req. Lv. 13 Adds (3-4) to (7-8) Cold Damage to Attacks * elemental_damage, damage, elemental, cold, attack Icy Req. Lv. 21 Adds (5-7) to (10-12) Cold Damage to Attacks * elemental_damage, damage, elemental, cold, attack Frigid Req. Lv. 29 Adds (6-9) to (13-16) Cold Damage to Attacks * elemental_damage, damage, elemental, cold, attack Freezing Req. Lv. 36 Adds (8-11) to (16-19) Cold Damage to Attacks * elemental_damage, damage, elemental, cold, attack Frozen Req. Lv. 45 Adds (10-13) to (20-24) Cold Damage to Attacks * elemental_damage, damage, elemental, cold, attack Glaciated Req. Lv. 53 Adds (12-16) to (24-28) Cold Damage to Attacks * elemental_damage, damage, elemental, cold, attack Polar Req. Lv. 65 Adds (14-19) to (29-34) Cold Damage to Attacks * elemental_damage, damage, elemental, cold, attack Entombing Req. Lv. 77 Adds (17-22) to (34-40) Cold Damage to Attacks * elemental_damage, damage, elemental, cold, attack
Adds # to # Fire Damage to Attacks (Global) Heated Req. Lv. 1 Adds 1 to 2 Fire Damage to Attacks * elemental_damage, damage, elemental, fire, attack Smouldering Req. Lv. 12 Adds (3-5) to (7-8) Fire Damage to Attacks * elemental_damage, damage, elemental, fire, attack Smoking Req. Lv. 20 Adds (5-7) to (11-13) Fire Damage to Attacks * elemental_damage, damage, elemental, fire, attack Burning Req. Lv. 28 Adds (7-10) to (15-18) Fire Damage to Attacks * elemental_damage, damage, elemental, fire, attack Flaming Req. Lv. 35 Adds (9-12) to (19-22) Fire Damage to Attacks * elemental_damage, damage, elemental, fire, attack Scorching Req. Lv. 44 Adds (11-15) to (23-27) Fire Damage to Attacks * elemental_damage, damage, elemental, fire, attack Incinerating Req. Lv. 52 Adds (13-18) to (27-31) Fire Damage to Attacks * elemental_damage, damage, elemental, fire, attack Blasting Req. Lv. 64 Adds (16-22) to (32-38) Fire Damage to Attacks * elemental_damage, damage, elemental, fire, attack Cremating Req. Lv. 76 Adds (19-25) to (39-45) Fire Damage to Attacks * elemental_damage, damage, elemental, fire, attack
+# to maximum Energy Shield (Global) Shining Req. Lv. 3 +(1-3) to maximum Energy Shield * energy_shield, defences Glimmering Req. Lv. 11 +(4-8) to maximum Energy Shield * energy_shield, defences Glittering Req. Lv. 17 +(9-12) to maximum Energy Shield * energy_shield, defences Glowing Req. Lv. 23 +(13-15) to maximum Energy Shield * energy_shield, defences Radiating Req. Lv. 29 +(16-19) to maximum Energy Shield * energy_shield, defences Pulsing Req. Lv. 35 +(20-22) to maximum Energy Shield * energy_shield, defences Seething Req. Lv. 42 +(23-26) to maximum Energy Shield * energy_shield, defences Blazing Req. Lv. 50 +(27-31) to maximum Energy Shield * energy_shield, defences Scintillating Req. Lv. 59 +(32-37) to maximum Energy Shield * energy_shield, defences Incandescent Req. Lv. 68 +(38-43) to maximum Energy Shield * energy_shield, defences Resplendent Req. Lv. 74 +(44-47) to maximum Energy Shield * energy_shield, defences
Mod group: IncreasedLife Hale Req. Lv. 1 +(3-9) to maximum Life * resource, life Healthy Req. Lv. 5 +(10-19) to maximum Life * resource, life Sanguine Req. Lv. 11 +(20-29) to maximum Life * resource, life Stalwart Req. Lv. 18 +(30-39) to maximum Life * resource, life Stout Req. Lv. 24 +(40-49) to maximum Life * resource, life Robust Req. Lv. 30 +(50-59) to maximum Life * resource, life Rotund Req. Lv. 36 +(60-69) to maximum Life * resource, life Virile Req. Lv. 44 +(70-79) to maximum Life * resource, life
Mod group: IncreasedMana Beryl Req. Lv. 1 +(15-19) to maximum Mana * resource, mana Cobalt Req. Lv. 11 +(20-24) to maximum Mana * resource, mana Azure Req. Lv. 17 +(25-29) to maximum Mana * resource, mana Sapphire Req. Lv. 23 +(30-34) to maximum Mana * resource, mana Cerulean Req. Lv. 29 +(35-39) to maximum Mana * resource, mana Aqua Req. Lv. 35 +(40-44) to maximum Mana * resource, mana Opalescent Req. Lv. 42 +(45-49) to maximum Mana * resource, mana Gentian Req. Lv. 51 +(50-54) to maximum Mana * resource, mana Chalybeous Req. Lv. 60 +(55-59) to maximum Mana * resource, mana Mazarine Req. Lv. 69 +(60-64) to maximum Mana * resource, mana Blue Req. Lv. 75 +(65-68) to maximum Mana * resource, mana Zaffre Req. Lv. 81 +(69-73) to maximum Mana * resource, mana Ultramarine Req. Lv. 85 +(74-78) to maximum Mana * resource, mana
#% increased Elemental Damage with Attack Skills (Global) Catalysing Req. Lv. 4 (5-10)% increased Elemental Damage with Attack Skills * elemental_damage, damage, elemental, attack, has_attack_mod Infusing Req. Lv. 15 (11-20)% increased Elemental Damage with Attack Skills * elemental_damage, damage, elemental, attack, has_attack_mod Empowering Req. Lv. 30 (21-30)% increased Elemental Damage with Attack Skills * elemental_damage, damage, elemental, attack, has_attack_mod Unleashed Req. Lv. 60 (31-36)% increased Elemental Damage with Attack Skills * elemental_damage, damage, elemental, attack, has_attack_mod Overpowering Req. Lv. 81 (37-42)% increased Elemental Damage with Attack Skills * elemental_damage, damage, elemental, attack, has_attack_mod
#% increased Rarity of Items found (Global) Magpie's Req. Lv. 20 (8-12)% increased Rarity of Items found Pirate's Req. Lv. 39 (13-18)% increased Rarity of Items found Dragon's Req. Lv. 62 (19-24)% increased Rarity of Items found Perandus' Req. Lv. 84 (25-28)% increased Rarity of Items found
#% of Physical Attack Damage Leeched as Life (Global) Remora's Req. Lv. 50 (0.2-0.4)% of Physical Attack Damage Leeched as Life * resource, life, physical, attack, has_attack_mod
Adds # to # Lightning Damage to Attacks (Global) Humming Req. Lv. 3 Adds 1 to 5 Lightning Damage to Attacks * elemental_damage, damage, elemental, lightning, attack Buzzing Req. Lv. 13 Adds 1 to (14-15) Lightning Damage to Attacks * elemental_damage, damage, elemental, lightning, attack Snapping Req. Lv. 22 Adds (1-2) to (22-23) Lightning Damage to Attacks * elemental_damage, damage, elemental, lightning, attack Crackling Req. Lv. 28 Adds (1-2) to (27-28) Lightning Damage to Attacks * elemental_damage, damage, elemental, lightning, attack Sparking Req. Lv. 35 Adds (1-3) to (33-34) Lightning Damage to Attacks * elemental_damage, damage, elemental, lightning, attack Arcing Req. Lv. 44 Adds (1-4) to (40-43) Lightning Damage to Attacks * elemental_damage, damage, elemental, lightning, attack Shocking Req. Lv. 52 Adds (2-5) to (47-50) Lightning Damage to Attacks * elemental_damage, damage, elemental, lightning, attack Discharging Req. Lv. 64 Adds (3-6) to (57-61) Lightning Damage to Attacks * elemental_damage, damage, elemental, lightning, attack Electrocuting Req. Lv. 76 Adds (3-7) to (68-72) Lightning Damage to Attacks * elemental_damage, damage, elemental, lightning, attack
#% of Physical Attack Damage Leeched as Mana (Global) Thirsty Req. Lv. 50 (0.2-0.4)% of Physical Attack Damage Leeched as Mana * resource, mana, physical, attack, has_attack_mod
Adds # to # Physical Damage to Attacks (Global) Glinting Req. Lv. 5 Adds 1 to 2 Physical Damage to Attacks * physical_damage, damage, physical, attack Burnished Req. Lv. 13 Adds (2-3) to (4-5) Physical Damage to Attacks * physical_damage, damage, physical, attack Polished Req. Lv. 19 Adds (3-4) to (6-7) Physical Damage to Attacks * physical_damage, damage, physical, attack Honed Req. Lv. 28 Adds (4-6) to (9-10) Physical Damage to Attacks * physical_damage, damage, physical, attack Gleaming Req. Lv. 35 Adds (5-7) to (11-12) Physical Damage to Attacks * physical_damage, damage, physical, attack Annealed Req. Lv. 44 Adds (6-9) to (13-15) Physical Damage to Attacks * physical_damage, damage, physical, attack
Suffix +# to all Attributes (Global) of the Clouds Req. Lv. 1 +(1-4) to all Attributes * attribute of the Sky Req. Lv. 11 +(5-8) to all Attributes * attribute of the Meteor Req. Lv. 22 +(9-12) to all Attributes * attribute of the Comet Req. Lv. 33 +(13-16) to all Attributes * attribute
#% increased Cold Damage (Global) of Snow Req. Lv. 12 (3-7)% increased Cold Damage * elemental_damage, damage, elemental, cold of Sleet Req. Lv. 24 (8-12)% increased Cold Damage * elemental_damage, damage, elemental, cold of Ice Req. Lv. 36 (13-17)% increased Cold Damage * elemental_damage, damage, elemental, cold of Rime Req. Lv. 50 (18-22)% increased Cold Damage * elemental_damage, damage, elemental, cold
+#% to Cold Resistance (Global) of the Inuit Req. Lv. 1 +(6-11)% to Cold Resistance * elemental, cold, resistance of the Seal Req. Lv. 14 +(12-17)% to Cold Resistance * elemental, cold, resistance of the Penguin Req. Lv. 26 +(18-23)% to Cold Resistance * elemental, cold, resistance of the Yeti Req. Lv. 38 +(24-29)% to Cold Resistance * elemental, cold, resistance of the Walrus Req. Lv. 50 +(30-35)% to Cold Resistance * elemental, cold, resistance of the Polar Bear Req. Lv. 60 +(36-41)% to Cold Resistance * elemental, cold, resistance of the Ice Req. Lv. 72 +(42-45)% to Cold Resistance * elemental, cold, resistance of Haast Req. Lv. 84 +(46-48)% to Cold Resistance * elemental, cold, resistance
#% increased Fire Damage (Global) of Embers Req. Lv. 8 (3-7)% increased Fire Damage * elemental_damage, damage, elemental, fire of Coals Req. Lv. 22 (8-12)% increased Fire Damage * elemental_damage, damage, elemental, fire of Cinders Req. Lv. 36 (13-17)% increased Fire Damage * elemental_damage, damage, elemental, fire of Flames Req. Lv. 50 (18-22)% increased Fire Damage * elemental_damage, damage, elemental, fire
+#% to Fire Resistance (Global) of the Whelpling Req. Lv. 1 +(6-11)% to Fire Resistance * elemental, fire, resistance of the Salamander Req. Lv. 12 +(12-17)% to Fire Resistance * elemental, fire, resistance of the Drake Req. Lv. 24 +(18-23)% to Fire Resistance * elemental, fire, resistance of the Kiln Req. Lv. 36 +(24-29)% to Fire Resistance * elemental, fire, resistance of the Furnace Req. Lv. 48 +(30-35)% to Fire Resistance * elemental, fire, resistance of the Volcano Req. Lv. 60 +(36-41)% to Fire Resistance * elemental, fire, resistance of the Magma Req. Lv. 72 +(42-45)% to Fire Resistance * elemental, fire, resistance of Tzteosh Req. Lv. 84 +(46-48)% to Fire Resistance * elemental, fire, resistance
#% increased Attack Speed (Global) of Skill Req. Lv. 1 (5-7)% increased Attack Speed * attack, speed, has_attack_mod
#% increased Cast Speed (Global) of Talent Req. Lv. 2 (5-7)% increased Cast Speed * caster, speed, has_caster_mod
#% increased Rarity of Items found (Global) of Plunder Req. Lv. 3 (6-10)% increased Rarity of Items found of Raiding Req. Lv. 30 (11-14)% increased Rarity of Items found of Archaeology Req. Lv. 53 (15-20)% increased Rarity of Items found of Excavation Req. Lv. 75 (21-26)% increased Rarity of Items found
+# Life gained for each Enemy hit by your Attacks (Global) of Rejuvenation Req. Lv. 8 +2 Life gained for each Enemy hit by your Attacks * resource, life, attack, has_attack_mod
Regenerate # Life per second (Global) of the Newt Req. Lv. 1 Regenerate (1-2) Life per second * flat_life_regen, resource, life of the Lizard Req. Lv. 18 Regenerate (2-5) Life per second * flat_life_regen, resource, life of the Flatworm Req. Lv. 30 Regenerate (5-10) Life per second * flat_life_regen, resource, life of the Starfish Req. Lv. 44 Regenerate (10-15) Life per second * flat_life_regen, resource, life of the Hydra Req. Lv. 59 Regenerate (15-22) Life per second * flat_life_regen, resource, life of the Troll Req. Lv. 78 Regenerate (22-30) Life per second * flat_life_regen, resource, life of Ryslatha Req. Lv. 83 Regenerate (30-40) Life per second * flat_life_regen, resource, life
#% increased Lightning Damage (Global) of Sparks Req. Lv. 10 (3-7)% increased Lightning Damage * elemental_damage, damage, elemental, lightning of Static Req. Lv. 23 (8-12)% increased Lightning Damage * elemental_damage, damage, elemental, lightning of Electricity Req. Lv. 36 (13-17)% increased Lightning Damage * elemental_damage, damage, elemental, lightning of Voltage Req. Lv. 50 (18-22)% increased Lightning Damage * elemental_damage, damage, elemental, lightning
+#% to Lightning Resistance (Global) of the Cloud Req. Lv. 1 +(6-11)% to Lightning Resistance * elemental, lightning, resistance of the Squall Req. Lv. 13 +(12-17)% to Lightning Resistance * elemental, lightning, resistance of the Storm Req. Lv. 25 +(18-23)% to Lightning Resistance * elemental, lightning, resistance of the Thunderhead Req. Lv. 37 +(24-29)% to Lightning Resistance * elemental, lightning, resistance of the Tempest Req. Lv. 49 +(30-35)% to Lightning Resistance * elemental, lightning, resistance of the Maelstrom Req. Lv. 60 +(36-41)% to Lightning Resistance * elemental, lightning, resistance of the Lightning Req. Lv. 72 +(42-45)% to Lightning Resistance * elemental, lightning, resistance of Ephij Req. Lv. 84 +(46-48)% to Lightning Resistance * elemental, lightning, resistance
#% increased Mana Regeneration Rate (Global) of Excitement Req. Lv. 2 (10-19)% increased Mana Regeneration Rate * resource, mana of Joy Req. Lv. 18 (20-29)% increased Mana Regeneration Rate * resource, mana of Elation Req. Lv. 29 (30-39)% increased Mana Regeneration Rate * resource, mana of Bliss Req. Lv. 42 (40-49)% increased Mana Regeneration Rate * resource, mana of Euphoria Req. Lv. 55 (50-59)% increased Mana Regeneration Rate * resource, mana of Nirvana Req. Lv. 79 (60-69)% increased Mana Regeneration Rate * resource, mana
Elder prefix Adds # to # Fire Damage to Spells and Attacks (Global) Eldritch Req. Lv. 68 Adds (17-20) to (38-42) Fire Damage to Spells and Attacks * elemental_damage, caster_damage, damage, elemental, fire, attack, caster Eldritch Req. Lv. 75 Adds (21-24) to (43-48) Fire Damage to Spells and Attacks * elemental_damage, caster_damage, damage, elemental, fire, attack, caster
Mod group: AilmentChanceAddedDamage Eldritch Req. Lv. 68 (4-6)% chance to Ignite , Adds (9-12) to (27-30) Fire Damage against Ignited Enemies * elemental_damage, damage, elemental, fire, ailment Eldritch Req. Lv. 75 (7-10)% chance to Ignite , Adds (13-16) to (33-36) Fire Damage against Ignited Enemies * elemental_damage, damage, elemental, fire, ailment
+# Life gained for each Enemy hit by your Attacks (Global) Eldritch Req. Lv. 68 +(10-15) Life gained for each Enemy hit by your Attacks * resource, life, attack, has_attack_mod Eldritch Req. Lv. 75 +(16-20) Life gained for each Enemy hit by your Attacks * resource, life, attack, has_attack_mod
+# Mana gained for each Enemy hit by your Attacks (Global) Eldritch Req. Lv. 68 +(2-3) Mana gained for each Enemy hit by your Attacks * resource, mana, attack
Elder suffix +#% chance to Evade Attack Hits (Global) of the Elder Req. Lv. 68 +(2-3)% chance to Evade Attack Hits * evasion, defences
#% increased Melee Damage (Global) of the Elder Req. Lv. 68 (20-25)% increased Melee Damage * damage, attack of the Elder Req. Lv. 75 (26-30)% increased Melee Damage * damage, attack of the Elder Req. Lv. 83 (31-35)% increased Melee Damage * damage, attack
Shaper prefix Adds # to # Cold Damage to Spells and Attacks (Global) The Shaper's Req. Lv. 68 Adds (17-20) to (38-42) Cold Damage to Spells and Attacks * elemental_damage, caster_damage, damage, elemental, cold, attack, caster The Shaper's Req. Lv. 75 Adds (21-24) to (43-48) Cold Damage to Spells and Attacks * elemental_damage, caster_damage, damage, elemental, cold, attack, caster
Adds # to # Lightning Damage to Spells and Attacks (Global) The Shaper's Req. Lv. 68 Adds (9-12) to (48-52) Lightning Damage to Spells and Attacks * elemental_damage, caster_damage, damage, elemental, lightning, attack, caster The Shaper's Req. Lv. 75 Adds (13-16) to (56-60) Lightning Damage to Spells and Attacks * elemental_damage, caster_damage, damage, elemental, lightning, attack, caster
Mod group: AilmentChanceAddedDamage The Shaper's Req. Lv. 68 (4-6)% chance to Freeze , Adds (9-12) to (27-30) Cold Damage against Chilled or Frozen Enemies * elemental_damage, damage, elemental, cold, ailment The Shaper's Req. Lv. 75 (7-10)% chance to Freeze , Adds (13-16) to (33-36) Cold Damage against Chilled or Frozen Enemies * elemental_damage, damage, elemental, cold, ailment The Shaper's Req. Lv. 68 (4-6)% chance to Shock , Adds (3-7) to (34-38) Lightning Damage against Shocked Enemies * elemental_damage, damage, elemental, lightning, ailment The Shaper's Req. Lv. 75 (7-10)% chance to Shock , Adds (6-10) to (41-45) Lightning Damage against Shocked Enemies * elemental_damage, damage, elemental, lightning, ailment
#% increased Experience gain (Global) The Shaper's Req. Lv. 85 (2-3)% increased Experience gain
+# Life gained for each Enemy hit by your Spells (Global) The Shaper's Req. Lv. 68 +(8-12) Life gained for each Enemy hit by your Spells * resource, life, caster The Shaper's Req. Lv. 75 +(13-15) Life gained for each Enemy hit by your Spells * resource, life, caster
+# Mana gained for each Enemy Hit by your Spells (Global) The Shaper's Req. Lv. 68 +(2-3) Mana gained for each Enemy Hit by your Spells * resource, mana, caster
Shaper suffix #% reduced Effect of Curses on you (Global) of Shaping Req. Lv. 68 (20-15)% reduced Effect of Curses on you * caster, curse of Shaping Req. Lv. 75 (25-21)% reduced Effect of Curses on you * caster, curse
#% increased Spell Damage (Global) of Shaping Req. Lv. 68 (20-25)% increased Spell Damage * caster_damage, damage, caster, has_caster_mod of Shaping Req. Lv. 75 (26-30)% increased Spell Damage * caster_damage, damage, caster, has_caster_mod of Shaping Req. Lv. 82 (31-35)% increased Spell Damage * caster_damage, damage, caster, has_caster_mod
Delve suffix #% increased Damage with Ailments (Global) of the Underground Req. Lv. 1 (30-40)% increased Damage with Ailments * damage, ailment
Cannot be Shocked or Ignited while moving (Global) of the Underground Req. Lv. 1 Cannot be Shocked or Ignited while moving * elemental, lightning, ailment
#% chance to Defend with Double Armour (Global) of the Underground Req. Lv. 1 20% chance to Defend with Double Armour * armour, defences
#% increased Life Recovery from Flasks (Global) of the Underground Req. Lv. 1 (20-30)% increased Life Recovery from Flasks * flask, resource, life
Vaal Skills deal #% increased Damage (Global) of the Underground Req. Lv. 1 Vaal Skills deal (20-40)% increased Damage * damage, vaal
Crusader prefix Mod group: AilmentChanceAddedDamage Crusader's Req. Lv. 68 (4-6)% chance to Shock , Adds (3-7) to (34-38) Lightning Damage against Shocked Enemies * elemental_damage, damage, elemental, lightning, ailment Crusader's Req. Lv. 75 (7-10)% chance to Shock , Adds (6-10) to (41-45) Lightning Damage against Shocked Enemies * elemental_damage, damage, elemental, lightning, ailment
#% increased total Recovery per second from Life Leech (Global) Crusader's Req. Lv. 68 (35-40)% increased total Recovery per second from Life Leech * resource, life Crusader's Req. Lv. 75 (41-45)% increased total Recovery per second from Life Leech * resource, life Crusader's Req. Lv. 80 (46-50)% increased total Recovery per second from Life Leech * resource, life
+# Life gained for each Enemy hit by your Spells (Global) Crusader's Req. Lv. 68 +(8-12) Life gained for each Enemy hit by your Spells * resource, life, caster Crusader's Req. Lv. 75 +(13-15) Life gained for each Enemy hit by your Spells * resource, life, caster
#% increased Spell Damage (Global) Crusader's Req. Lv. 68 (15-17)% increased Spell Damage * caster_damage, damage, caster, has_caster_mod Crusader's Req. Lv. 75 (18-21)% increased Spell Damage * caster_damage, damage, caster, has_caster_mod Crusader's Req. Lv. 80 (22-25)% increased Spell Damage * caster_damage, damage, caster, has_caster_mod
Crusader suffix #% reduced Effect of Curses on you (Global) of the Crusade Req. Lv. 68 (29-25)% reduced Effect of Curses on you * caster, curse of the Crusade Req. Lv. 75 (35-30)% reduced Effect of Curses on you * caster, curse
Redeemer prefix Mod group: AilmentChanceAddedDamage Redeemer's Req. Lv. 68 (4-6)% chance to Freeze , Adds (9-12) to (27-30) Cold Damage against Chilled or Frozen Enemies * elemental_damage, damage, elemental, cold, ailment Redeemer's Req. Lv. 75 (7-10)% chance to Freeze , Adds (13-16) to (33-36) Cold Damage against Chilled or Frozen Enemies * elemental_damage, damage, elemental, cold, ailment
#% faster start of Energy Shield Recharge (Global) Redeemer's Req. Lv. 68 (15-20)% faster start of Energy Shield Recharge * energy_shield, defences Redeemer's Req. Lv. 75 (20-24)% faster start of Energy Shield Recharge * energy_shield, defences
Minions deal #% increased Damage (Global) Redeemer's Req. Lv. 68 Minions deal (15-17)% increased Damage* damage, minion Redeemer's Req. Lv. 75 Minions deal (18-21)% increased Damage* damage, minion Redeemer's Req. Lv. 80 Minions deal (22-25)% increased Damage* damage, minion
Redeemer suffix #% increased Effect of Non-Damaging Ailments (Global) of Redemption Req. Lv. 68 (15-20)% increased Effect of Non-Damaging Ailments * ailment of Redemption Req. Lv. 75 (21-25)% increased Effect of Non-Damaging Ailments * ailment
Hunter prefix Exerted Attacks deal #% increased Damage (Global) Hunter's Req. Lv. 68 Exerted Attacks deal (25-27)% increased Damage * damage, attack Hunter's Req. Lv. 75 Exerted Attacks deal (28-31)% increased Damage * damage, attack Hunter's Req. Lv. 80 Exerted Attacks deal (32-35)% increased Damage * damage, attack
#% increased Experience gain (Global) Hunter's Req. Lv. 85 (2-3)% increased Experience gain
+# Life gained for each Enemy hit by your Attacks (Global) Hunter's Req. Lv. 68 +(10-15) Life gained for each Enemy hit by your Attacks * resource, life, attack, has_attack_mod Hunter's Req. Lv. 75 +(16-20) Life gained for each Enemy hit by your Attacks * resource, life, attack, has_attack_mod
Hunter suffix #% increased Damage with Poison, #% increased Poison Duration (Global) of the Hunt Req. Lv. 68 (8-12)% increased Damage with Poison , (5-6)% increased Poison Duration * poison, damage, chaos, ailment of the Hunt Req. Lv. 75 (13-17)% increased Damage with Poison , (7-8)% increased Poison Duration * poison, damage, chaos, ailment of the Hunt Req. Lv. 80 (18-22)% increased Damage with Poison , (9-10)% increased Poison Duration * poison, damage, chaos, ailment
Warlord prefix Mod group: AilmentChanceAddedDamage Warlord's Req. Lv. 68 (4-6)% chance to Ignite , Adds (9-12) to (27-30) Fire Damage against Ignited Enemies * elemental_damage, damage, elemental, fire, ailment Warlord's Req. Lv. 75 (7-10)% chance to Ignite , Adds (13-16) to (33-36) Fire Damage against Ignited Enemies * elemental_damage, damage, elemental, fire, ailment
#% increased Area of Effect (Global) Warlord's Req. Lv. 68 (7-9)% increased Area of Effect Warlord's Req. Lv. 75 (10-12)% increased Area of Effect Warlord's Req. Lv. 80 (13-15)% increased Area of Effect
#% increased Melee Damage (Global) Warlord's Req. Lv. 68 (15-17)% increased Melee Damage * damage, attack Warlord's Req. Lv. 75 (18-21)% increased Melee Damage * damage, attack Warlord's Req. Lv. 80 (22-25)% increased Melee Damage * damage, attack
Warlord suffix #% increased Damage with Bleeding, #% increased Bleeding Duration (Global) of the Conquest Req. Lv. 68 (8-12)% increased Damage with Bleeding, (5-6)% increased Bleeding Duration * physical_damage, bleed, damage, physical, attack, ailment of the Conquest Req. Lv. 75 (13-17)% increased Damage with Bleeding, (7-8)% increased Bleeding Duration * physical_damage, bleed, damage, physical, attack, ailment of the Conquest Req. Lv. 80 (18-22)% increased Damage with Bleeding, (9-10)% increased Bleeding Duration * physical_damage, bleed, damage, physical, attack, ailment
Veiled prefix Adds # to # Cold Damage, Adds # to # Lightning Damage (Global) Chosen Req. Lv. 60 Adds (6-7) to (9-10) Cold Damage , Adds 1 to (14-16) Lightning Damage * elemental_damage, damage, elemental, cold, lightning Chosen Req. Lv. 72 Adds (8-9) to (11-13) Cold Damage , Adds 1 to (17-20) Lightning Damage * elemental_damage, damage, elemental, cold, lightning Chosen Req. Lv. 81 Adds (10-12) to (14-16) Cold Damage , Adds 1 to (21-24) Lightning Damage * elemental_damage, damage, elemental, cold, lightning
Adds # to # Fire Damage, Adds # to # Cold Damage (Global) Chosen Req. Lv. 60 Adds (6-7) to (9-10) Fire Damage , Adds (6-7) to (9-10) Cold Damage * elemental_damage, damage, elemental, fire, cold Chosen Req. Lv. 72 Adds (8-9) to (11-13) Fire Damage , Adds (8-9) to (11-13) Cold Damage * elemental_damage, damage, elemental, fire, cold Chosen Req. Lv. 81 Adds (10-12) to (14-16) Fire Damage , Adds (10-12) to (14-16) Cold Damage * elemental_damage, damage, elemental, fire, cold
Adds # to # Fire Damage, Adds # to # Lightning Damage (Global) Chosen Req. Lv. 60 Adds (6-7) to (9-10) Fire Damage , Adds 1 to (14-16) Lightning Damage * elemental_damage, damage, elemental, fire, lightning Chosen Req. Lv. 72 Adds (8-9) to (11-13) Fire Damage , Adds 1 to (17-20) Lightning Damage * elemental_damage, damage, elemental, fire, lightning Chosen Req. Lv. 81 Adds (10-12) to (14-16) Fire Damage , Adds 1 to (21-24) Lightning Damage * elemental_damage, damage, elemental, fire, lightning
#% increased Damage (Global) Leo's Req. Lv. 60 (11-13)% increased Damage * damage Leo's Req. Lv. 72 (12-14)% increased Damage * damage Leo's Req. Lv. 81 (15-17)% increased Damage * damage
Mod group: IncreasedLife Chosen Req. Lv. 60 +(26-30) to maximum Life , Regenerate 2 Mana per second * resource, life, mana Chosen Req. Lv. 72 +(31-35) to maximum Life , Regenerate 3 Mana per second * resource, life, mana Chosen Req. Lv. 81 +(36-40) to maximum Life , Regenerate 4 Mana per second * resource, life, mana
Mod group: IncreasedMana Chosen Req. Lv. 60 +(26-30) to maximum Mana , Regenerate 15 Life per second * resource, life, mana Chosen Req. Lv. 72 +(31-35) to maximum Mana , Regenerate 20 Life per second * resource, life, mana Chosen Req. Lv. 81 +(36-40) to maximum Mana , Regenerate 25 Life per second * resource, life, mana Chosen Req. Lv. 60 +(26-30) to maximum Mana , Regenerate 2 Mana per second * resource, mana Chosen Req. Lv. 72 +(31-35) to maximum Mana , Regenerate 3 Mana per second * resource, mana Chosen Req. Lv. 81 +(36-40) to maximum Mana , Regenerate 4 Mana per second * resource, mana Chosen Req. Lv. 60 +(26-30) to maximum Mana , 4% of Damage taken gained as Mana over 4 seconds when Hit * resource, life, mana Chosen Req. Lv. 72 +(31-35) to maximum Mana , 5% of Damage taken gained as Mana over 4 seconds when Hit * resource, life, mana Chosen Req. Lv. 81 +(36-40) to maximum Mana , 6% of Damage taken gained as Mana over 4 seconds when Hit * resource, life, mana Chosen Req. Lv. 60 +(26-30) to maximum Mana , 3% reduced Mana Cost of Skills * resource, mana Chosen Req. Lv. 72 +(31-35) to maximum Mana , 4% reduced Mana Cost of Skills * resource, mana Chosen Req. Lv. 81 +(36-40) to maximum Mana , 5% reduced Mana Cost of Skills * resource, mana
Mod group: IncreaseFlatManaCost Elreon's Req. Lv. 60 Channelling Skills have -1 to Total Mana Cost * resource, mana, has_mana_cost_mod Elreon's Req. Lv. 72 Channelling Skills have -2 to Total Mana Cost * resource, mana, has_mana_cost_mod Elreon's Req. Lv. 81 Channelling Skills have -3 to Total Mana Cost * resource, mana, has_mana_cost_mod Elreon's Req. Lv. 60 Non-Channelling Skills have -(5-4) to Total Mana Cost * resource, mana, has_mana_cost_mod Elreon's Req. Lv. 72 Non-Channelling Skills have -(7-6) to Total Mana Cost * resource, mana, has_mana_cost_mod Elreon's Req. Lv. 81 Non-Channelling Skills have -(9-8) to Total Mana Cost * resource, mana, has_mana_cost_mod
Veiled suffix #% increased Chaos Damage, #% increased Global Physical Damage (Global) of Aisling Req. Lv. 60 (8-10)% increased Chaos Damage , (8-10)% increased Global Physical Damage * physical_damage, damage, physical, chaos of Aisling Req. Lv. 72 (11-13)% increased Chaos Damage , (11-13)% increased Global Physical Damage * physical_damage, damage, physical, chaos of Aisling Req. Lv. 81 (14-16)% increased Chaos Damage , (14-16)% increased Global Physical Damage * physical_damage, damage, physical, chaos
#% increased Fire Damage, #% increased Lightning Damage (Global) of Riker Req. Lv. 60 (8-10)% increased Fire Damage , (8-10)% increased Lightning Damage * elemental_damage, damage, elemental, fire, lightning of Riker Req. Lv. 72 (11-13)% increased Fire Damage , (11-13)% increased Lightning Damage * elemental_damage, damage, elemental, fire, lightning of Riker Req. Lv. 81 (14-16)% increased Fire Damage , (14-16)% increased Lightning Damage * elemental_damage, damage, elemental, fire, lightning
Shock nearby Enemies for # Seconds when you Focus (Global) of the Order Req. Lv. 60 Shock nearby Enemies for 2 Seconds when you Focus* elemental, lightning, ailment of the Order Req. Lv. 72 Shock nearby Enemies for 3 Seconds when you Focus* elemental, lightning, ailment of the Order Req. Lv. 81 Shock nearby Enemies for 4 Seconds when you Focus* elemental, lightning, ailment
Corrupted Adds # to # Cold Damage to Spells and Attacks (Global) AddedColdDamageToSpellsAndAttacks Req. Lv. 1 Adds (3-4) to (7-8) Cold Damage to Spells and Attacks * elemental_damage, caster_damage, damage, elemental, cold, attack, caster AddedColdDamageToSpellsAndAttacks Req. Lv. 31 Adds (6-9) to (13-16) Cold Damage to Spells and Attacks * elemental_damage, caster_damage, damage, elemental, cold, attack, caster AddedColdDamageToSpellsAndAttacks Req. Lv. 81 Adds (12-16) to (24-28) Cold Damage to Spells and Attacks * elemental_damage, caster_damage, damage, elemental, cold, attack, caster
Adds # to # Fire Damage to Spells and Attacks (Global) AddedFireDamageSpellsAndAttacks Req. Lv. 1 Adds (3-5) to (7-8) Fire Damage to Spells and Attacks * elemental_damage, caster_damage, damage, elemental, fire, attack, caster AddedFireDamageSpellsAndAttacks Req. Lv. 31 Adds (7-10) to (15-18) Fire Damage to Spells and Attacks * elemental_damage, caster_damage, damage, elemental, fire, attack, caster AddedFireDamageSpellsAndAttacks Req. Lv. 82 Adds (13-18) to (28-33) Fire Damage to Spells and Attacks * elemental_damage, caster_damage, damage, elemental, fire, attack, caster
Adds # to # Lightning Damage to Spells and Attacks (Global) AddedLightningDamageSpellsAndAttacks Req. Lv. 1 Adds 1 to (14-15) Lightning Damage to Spells and Attacks * elemental_damage, caster_damage, damage, elemental, lightning, attack, caster AddedLightningDamageSpellsAndAttacks Req. Lv. 31 Adds (1-2) to (27-28) Lightning Damage to Spells and Attacks * elemental_damage, caster_damage, damage, elemental, lightning, attack, caster AddedLightningDamageSpellsAndAttacks Req. Lv. 83 Adds (1-5) to (50-52) Lightning Damage to Spells and Attacks * elemental_damage, caster_damage, damage, elemental, lightning, attack, caster
Cannot be Ignited (Global) AvoidIgniteCorrupted Req. Lv. 60 Cannot be Ignited * elemental, fire, ailment
Bleeding cannot be inflicted on you (Global) BleedingImmunity Req. Lv. 85 Bleeding cannot be inflicted on you * bleed, physical, attack, ailment
#% increased Quantity of Items found (Global) IncreasedItemQuantity Req. Lv. 84 (3-5)% increased Quantity of Items found
#% increased Rarity of Items found (Global) IncreasedItemRarity Req. Lv. 60 (20-30)% increased Rarity of Items found
+# Mana gained for each Enemy hit by your Attacks (Global) ManaGainPerTarget Req. Lv. 40 +(4-6) Mana gained for each Enemy hit by your Attacks * resource, mana, attack
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