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List of modifiers that can spawn on Memory during synthesis league or currently on unique synthesis maps, due to the mod Map has # additional Synthesis Global Modifiers.

The mod domain of these mod is 19.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
MapSynthesisedRareMonsterAdditionalCurrencyDrops11Synthesised Rare Monsters drop 2 additional Currency Itemsdefault 1000
MapSynthesisedMagicMonsterAdditionalCurrencyDrops11Synthesised Magic Monsters have 25% chance to drop a Currency Itemdefault 1000
MapSynthesisedMonsterAdditionalCurrencyDrops11Synthesised Monsters have 5% chance to drop a Currency Itemdefault 1000
MapSynthesisedRareMonsterAdditionalQualityCurrencyDrops11Synthesised Rare Monsters drop 2 additional Quality Currency Itemsdefault 1000
MapSynthesisedMagicMonsterAdditionalQualityCurrencyDrops1_1Synthesised Magic Monsters have 25% chance to drop a Quality Currency Itemdefault 1000
MapSynthesisedMonsterAdditionalQualityCurrencyDrops1_1Synthesised Monsters have 5% chance to drop a Quality Currency Itemdefault 1000
MapSynthesisedRareMonsterCorruptDrops1_1Items dropped by Synthesised Rare Monsters have 50% chance to be Corrupteddefault 1000
MapSynthesisedMagicMonsterCorruptDrops11Items dropped by Synthesised Magic Monsters have 15% chance to be Corrupteddefault 1000
MapSynthesisedMonsterCorruptDrops11Items dropped by Synthesised Monsters have 5% chance to be Corrupteddefault 1000
MapSynthesisedRareMonsterIncreasedMapDrops168Synthesised Rare Monsters have 150% increased chance to drop a Mapdefault 1000
MapSynthesisedMagicMonsterIncreasedMapDrops1__68Synthesised Magic Monsters have 100% increased chance to drop a Mapdefault 1000
MapSynthesisedMonsterIncreasedMapDrops1_68Synthesised Monsters have 50% increased chance to drop a Mapdefault 1000
MapSynthesisedRareMonsterAdditionalDivinationCardDrops140Synthesised Rare Monsters have 50% chance to drop a Divination Carddefault 1000
MapSynthesisedMagicMonsterAdditionalDivinationCardDrops140Synthesised Magic Monsters have 7% chance to drop a Divination Carddefault 1000
MapSynthesisedRareMonsterIncreasedUniqueItemDrops11Synthesised Rare Monsters have 150% increased chance to drop a Unique Itemdefault 1000
MapSynthesisedMagicMonsterIncreasedUniqueItemDrops11Synthesised Magic Monsters have 100% increased chance to drop a Unique Itemdefault 1000
MapSynthesisedMonsterIncreasedUniqueItemDrops11Synthesised Monsters have 50% increased chance to drop a Unique Itemdefault 1000
MapSynthesisedRareMonsterDroppedItemQuantity11500% increased Quantity of Items Dropped by Synthesised Rare Monstersdefault 1000
MapSynthesisedMagicMonsterDroppedItemQuantity1_1200% increased Quantity of Items Dropped by Synthesised Magic Monstersdefault 1000
MapSynthesisedMonsterDroppedItemQuantity1__150% increased Quantity of Items Dropped by Synthesised Monstersdefault 1000
MapSynthesisedRareMonsterDroppedItemRarity1_1500% increased Rarity of Items Dropped by Synthesised Rare Monstersdefault 1000
MapSynthesisedMagicMonsterDroppedItemRarity11200% increased Rarity of Items Dropped by Synthesised Magic Monstersdefault 1000
MapSynthesisedMonsterDroppedItemRarity1150% increased Rarity of Items Dropped by Synthesised Monstersdefault 1000
MapSynthesisedRareMonsterIncreasedExperience11Synthesised Rare Monsters grant 500% increased Experiencedefault 1000
MapSynthesisedMagicMonsterIncreasedExperience11Synthesised Magic Monsters grant 200% increased Experiencedefault 1000
MapSynthesisedMonsterIncreasedExperience11Synthesised Monsters grant 100% increased Experiencedefault 1000
MapSynthesisedRareMonsterAdditionalCurrencyShardDrops11Synthesised Rare Monsters drop 2 additional Currency Shardsdefault 1000
MapSynthesisedMagicMonsterAdditionalCurrencyShardDrops11Synthesised Magic Monsters have 25% chance to drop a Currency Sharddefault 1000
MapSynthesisedMonsterAdditionalCurrencyShardDrops11Synthesised Monsters have 5% chance to drop a Currency Sharddefault 1000
MapSynthesisedRareMonsterAdditionalShaperItemDrops1_68Synthesised Rare Monsters have 35% chance to drop a Shaper Itemdefault 1000
MapSynthesisedMagicMonsterAdditionalShaperItemDrops168Synthesised Magic Monsters have 5% chance to drop a Shaper Itemdefault 1000
MapSynthesisedMonsterAdditionalShaperItemDrops1______68Synthesised Monsters have 1% chance to drop a Shaper Itemdefault 1000
MapSynthesisedRareMonsterAdditionalElderItemDrops168Synthesised Rare Monsters have 35% chance to drop an Elder Itemdefault 1000
MapSynthesisedMagicMonsterAdditionalElderItemDrops1_68Synthesised Magic Monsters have 5% chance to drop an Elder Itemdefault 1000
MapSynthesisedMonsterAdditionalElderItemDrops1_68Synthesised Monsters have 1% chance to drop an Elder Itemdefault 1000
MapSynthesisedRareMonsterAdditionalBreachSplinterDrops11Synthesised Rare Monsters drop an additional Breach Splinterdefault 1000
MapSynthesisedMagicMonsterAdditionalBreachSplinterDrops11Synthesised Magic Monsters have 10% chance to drop a Breach Splinterdefault 1000
MapSynthesisedMonsterAdditionalBreachSplinterDrops1_1Synthesised Monsters have 2% chance to drop a Breach Splinterdefault 1000
MapSynthesisedRareMonsterAdditionalFossilDrops11Synthesised Rare Monsters have 20% chance to drop a Fossildefault 1000
MapSynthesisedMagicMonsterAdditionalFossilDrops11Synthesised Magic Monsters have 3% chance to drop a Fossildefault 1000
MapSynthesisedMonsterAdditionalFossilDrops11Synthesised Monsters have 1% chance to drop a Fossildefault 1000
MapSynthesisedRareMonsterAdditionalJewelDrops11Synthesised Rare Monsters have 20% chance to drop a Jeweldefault 1000
MapSynthesisedRareMonsterAdditionalAbyssJewelDrops1_1Synthesised Rare Monsters have 20% chance to drop an Abyss Jeweldefault 1000
MapSynthesisedRareMonsterAdditionalMapDrop168Synthesised Rare Monsters have 20% chance to drop a Mapdefault 1000
MapSynthesisedRareMonsterAdditionalTalismanDrops11Synthesised Rare Monsters have 20% chance to drop a Talismandefault 1000
MapSynthesisedRareMonsterAdditionalEssenceDrops11Synthesised Rare Monsters have 20% chance to drop an Essencedefault 1000
MapSynthesisedRareMonsterResurrectAsAlly11Synthesised Rare Monsters are resurrected as an Ally when slaindefault 1000
MapSynthesisedRareMonsterGiveModsToKiller11When a Player Kills a Synthesised Rare Monster, they gain its Modifiers for 20 secondsdefault 1000
MapSynthesisedRareMonsterAdditionalVaalFragmentDrops11Synthesised Rare Monsters have 20% chance to drop a Vaal Fragmentdefault 1000
MapSynthesisedRareMonsterAdditionalVeiledItemDrops11Synthesised Rare Monsters have 30% chance to drop a Veiled Itemdefault 1000
MapSynthesisedRareMonsterDuplicated11Duplicate up to 3 Synthesised Rare Monstersdefault 1000
MapSynthesisedRareMonsterDuplicated2__1Duplicate up to 6 Synthesised Rare Monstersdefault 1000
MapSynthesisedRareMonsterDuplicated31Duplicate up to 10 Synthesised Rare Monstersdefault 1000
MapSynthesisedUpgradePackToMagic1120% chance for Synthesised Packs to be upgraded to Magicdefault 1000
MapSynthesisedUpgradePackToRare1120% chance for Synthesised Packs to be upgraded to Raredefault 1000
MapSynthesisedAdditionalRareInPack1150% chance for Synthesised Rare Packs to have an additional Rare Monsterdefault 1000
MapSynthesisedSynthesisPackSize1__115% increased Size of Synthesised Monster Packsdefault 1000
MapSynthesisedSynthesisPackSize2_130% increased Size of Synthesised Monster Packsdefault 1000
MapSynthesisedAdditionalNormalAmbushChest1Area contains 5 additional Synthesised Chests which contain Normal Monstersdefault 1000
MapSynthesisedAdditionalMagicAmbushChest1Area contains 4 additional Synthesised Chests which contain Magic Monstersdefault 1000
MapSynthesisedAdditionalRareAmbushChest1Area contains 3 additional Synthesised Chests which contain Rare Monstersdefault 1000

Version history[ | ]

Version Changes
3.6.0
  • Introduced to the game
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