List of timeless jewel keystone passive skills

The following keystones are only available from the unique Timeless Jewel inventory icon.png Timeless JewelsTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Timeless Jewel inventory icon.png


Name Stats

Regenerate 3 Rage per second
Increases and Reductions to Mana Regeneration Rate instead apply to Rage Regeneration Rate
Lose 5 Rage when you Hit an Enemy, no more than once every 0.3 seconds

Corrupted Soul

50% of Non-Chaos Damage taken bypasses Energy Shield
Gain 20% of Maximum Life as Extra Maximum Energy Shield

Dance with Death

Can't use Helmets
Your Critical Strike Chance is Lucky
Your Damage with Critical Strikes is Lucky
Enemies' Damage with Critical Strikes against you is Lucky

Divine Flesh

All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+10% to maximum Chaos Resistance

Immortal Ambition

Energy Shield starts at zero
Cannot Recharge or Regenerate Energy Shield
Lose 5% of Energy Shield per second
Life Leech effects are not removed at Full Life
Life Leech effects Recover Energy Shield instead while on Full Life

Inner Conviction

3% more Spell Damage per Power Charge
Gain Power Charges instead of Frenzy Charges

Power of Purpose

80% of Maximum Mana is Converted to twice that much Armour

Second Sight

You are Blind
Blind does not affect your Light Radius
25% more Melee Critical Strike Chance while Blinded

Strength of Blood

Recovery from Life Leech is not applied
1% less Damage taken for every 2% Recovery per second from Life Leech

Supreme Decadence

Life Recovery from Flasks also applies to Energy Shield
30% less Life Recovery from Flasks

Supreme Grandstanding

Nearby Allies and Enemies Share Charges with you
Enemies Hitting you have 10% chance to gain an Endurance, Frenzy or Power Charge

Supreme Ostentation

Ignore Attribute Requirements
Gain no inherent bonuses from Attributes

Tempered by War

50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance
50% less Lightning Resistance

The Traitor
KeystoneTheTraitor passive skill icon.png
The Traitor

Gain 4 Flask Charges per empty Flask Slot every 5 seconds

KeystoneTranscendence passive skill icon.png

Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage
-5% to all maximum Elemental Resistances

Community content is available under CC BY-NC-SA 3.0 unless otherwise noted.

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.