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{{:Aurseize|View=row|Format=str dex int}} |
{{:Aurseize|View=row|Format=str dex int}} |
Revision as of 13:49, 25 April 2013
Template:Item table header
Asenath's Gentle TouchSilk GlovesQuality: +20%
Energy Shield: 20Requires Level 25, 39 Int+(20-30) to Intelligence
+(60-80) to maximum Life
+(60-80) to maximum Mana
Curse Enemies with Temporal Chains on Hit, with 40% increased Effect
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical DamageCool the head and cool the blade.Acquisition
League(s): Legion
Asenath's Gentle Touch only drops from a Legion encounter by random.Vendor Prices
Unique | 5x Chaos Orb |
6x Alchemy Shard
7x Alteration ShardMetadata
Item class: Gloves
Asenath's Gentle Touch is a pair of unique Silk GlovesSilk GlovesEnergy Shield: 17Requires Level 25, 39 Int.
Mechanics
Asenath's Gentle Touch inflicts a Temporal Chains debuff on enemies on hit, which equals to the value of the debuff from the level 1 Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds
Cursed Normal and Magic Enemies have (20-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
50% less Effect of Curse against Players
Cursed Rare and Unique Enemies have (10-14)% less Action Speed
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. skill,[1] but have 40% increased Hex effectiveness (curse skill has a Doom cap of 30, which equals to 30% effectiveness. Self cast curse gains Doom over time). The final curse debuff effect is similar to debuff from higher level Temporal Chains curse skill at zero Doom. Also note that boss such as The Shaper has 66% less Hex effectiveness.
Because the curse applies only to enemies, damage done to yourself either through reflect or Scold's BridleScold's Bridle
Mind CageQuality: +20%
Energy Shield: 82Requires Level 65, 138 Int(80-100)% increased Spell Damage
15% reduced Cast Speed
+(30-60) to maximum Mana
Your Skills deal you 400% of Mana Spent on Skill Mana Costs as Physical Damage"The sharper the pain, the sharper the mind.
A curious paradox."
- Shavronne of Umbra will not apply the curse to yourself.
Corrupting (such as vaaling) the gloves may grant one of the corrupted implicit modifiers Curse Enemies with Level (10–12) x on Hit in order to dual curse the enemy on hit. However, the player must find a way to increase the curse limit, such as Whispers of Doom or Cospri's WillCospri's Will
Assassin's GarbQuality: +20%
Evasion: (1768-2063)Requires Level 68, 183 Dex3% increased Movement Speed(120-160)% increased Evasion Rating
+(17-29)% to Chaos Resistance
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies
60% chance to Poison on Hit against Cursed EnemiesCurse their vile Council,
They cast me aside as if I am some bastard child.
If they only knew the power I possess.. If the character's curse limit is the default of 1, the implicit curse is applied second and therefore takes priority, according to player testing.[2]
Item acquisition
This item is drop disabled.
Like many league-specific drop that also tied to boss/chest, Asenath's Gentle Touch cannot be chancedOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack. (as of 2020). However, it is not certain it is intended or not.[3]
Legacy variants
Asenath's Gentle Touch has legacy variants.
Version Discontinued | Modifiers |
---|---|
3.7.0
|
|
2.6.0
|
|
pre-2.6.0 version use the mod TemporalChainsOnHitUniqueGlovesInt3TemporalChainsOnHitUniqueGlovesInt3
Unique
Curse Enemies with Temporal Chains on Hit. Post-2.6.0 version use CurseOnHitTemporalChainsUnique__1CurseOnHitTemporalChainsUnique__1
Unique
Curse Enemies with Temporal Chains on Hit, with 40% increased Effect. Thus, player CANNOT change the value of the legacy mod to Curse Enemies with Temporal Chains on Hit, with 40% increased Effect by using a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
Shift click to unstack..
For the same reason, by using a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
Shift click to unstack., CANNOT add the mods Non-Aura Curses you inflict are not removed from Dying Enemies, Enemies near Corpses affected by your Curses are Blinded and Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage to the item.
Version history
Version | Changes |
---|---|
3.12.1 |
|
3.12.0 |
|
3.8.0 |
|
3.7.1 |
|
3.7.0 |
|
2.6.0 |
The following changes cannot be obtained by rerolling the item's mods with a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
|
0.10.7 |
|
References
Steelscale GauntletsQuality: +20%
Armour: (104-117)
Evasion: (104-117)Requires Level 36, 29 Str, 29 Dex(40-60)% increased Armour and Evasion
(40-50)% increased Rarity of Items found
+15% to all Elemental Resistances
5% reduced Movement SpeedWealth is not to be borne lightly.Vendor Prices
Unique | 5x Chaos Orb |
2x Alchemy Shard
13x Alteration ShardMetadata
Item class: Gloves
Aurseize is a pair of unique Steelscale GauntletsSteelscale GauntletsArmour: 65
Evasion: 65Requires Level 36, 29 Str, 29 Dex.
Item acquisition
This item is drop disabled.
Version history
Version | Changes |
---|---|
0.9.6 |
|
Steel GauntletsQuality: +20%
Armour: (185-208)Requires Level 35, 52 Str+100 to Strength
10% increased Global Physical Damage
(40-60)% increased Armour
Regenerate 2% of Life per second with at least 400 StrengthRide with pride,
strike with vengeance,
live with honour.Vendor Prices
Unique | 5x Chaos Orb |
2x Alchemy Shard
11x Alteration ShardMetadata
Item class: Gloves
Meginord's Vise is a pair of unique Steel GauntletsSteel GauntletsArmour: 116Requires Level 35, 52 Str.
Item acquisition
This item is drop disabled.
Legacy variants
Meginord's Vise has legacy variants.
Version Discontinued | Modifiers |
---|---|
2.6.0
|
10% increased Physical Damage +100 to Strength (40 to 60)% increased Armour 2% of Life Regenerated per second with at least 400 Strength |
1.1.0
|
10% increased Physical Damage +100 to Strength (5 to 15)% reduced Attack Speed (40 to 60)% increased Armour 2% of Life Regenerated per second with at least 400 Strength |
Version history
Version | Changes |
---|---|
2.6.0 |
The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:
|
1.1.0 |
|
0.9.11c |
|
Velvet GlovesQuality: +20%
Energy Shield: 49Requires Level 12, 21 Int+20 to Intelligence
(50-60)% increased Spell Damage
15% reduced Cast Speed
+32 to maximum Energy ShieldWhile Doedre lacked Maligaro's sense of style,
she surpassed her master in pure malevolence.Vendor Prices
Unique | 5x Chaos Orb |
12x Alteration ShardMetadata
Item class: Gloves
Doedre's Tenure is a pair of unique Velvet GlovesVelvet GlovesEnergy Shield: 9Requires Level 12, 21 Int.
Item acquisition
This item is drop disabled.
Legacy variants
Doedre's Tenure has a legacy variant.
Version Discontinued | Modifiers |
---|---|
2.6.0
|
(40-50)% increased Spell Damage +10 to Intelligence 20% reduced Cast Speed +16 to maximum Energy Shield |
See also
Item |
---|
Doedre's DamningDoedre's Damning Paua Ring+(20-30) to maximum Mana+(5-10) to Intelligence +5% to all Elemental Resistances +5 Mana gained on Kill You can apply an additional CurseWhere her mouth should have been there was only a whirling, black void. |
Replica Doedre's DamningReplica Doedre's Damning Paua Ring+(20-30) to maximum Mana+(5-10) to Intelligence +5% to all Elemental Resistances +5 Mana gained on Kill You can apply one fewer Curse (25-35)% increased Effect of your Curses"Prototype #8 makes it difficult to think negatively, but two fatalities resulted when a lead researcher used an epithet in its presence." |
Doedre's ElixirDoedre's Elixir Greater Mana FlaskRecovers 120 Mana over 4.00 seconds Consumes (19-22) of 36 Charges on useRequires Level 12(120-150)% increased Charges used Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use You gain a Frenzy Charge on use You gain an Endurance Charge on useDoedre Darktongue knew the Way of the Thaumaturge. In order to receive, one must give... without hesitation.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
Doedre's ScornDoedre's Scorn Lunaris CircletQuality: +20% Energy Shield: (165-189)Requires Level 39, 83 Int+2 to Level of Socketed Curse Gems +(20-30) to Intelligence +(100-120) to maximum Energy Shield 20% increased Elemental Damage (10-20)% increased Damage with Hits and Ailments per Curse on Enemy Curse Skills have (30-50)% increased Skill Effect DurationA scar of the flesh you'll never forget, A scar of the mind you'll never remember. |
Doedre's SkinDoedre's Skin Widowsilk RobeQuality: +20% Energy Shield: (375-405) Movement Speed: -3%Requires Level 65, 187 IntSocketed Gems are Supported by Level 20 Blasphemy Grants Level 20 Summon Doedre's Effigy Skill Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned Hexes from Socketed Skills ignore Curse Limit +(30-40) to Intelligence (130-150)% increased Energy ShieldAs she was sentenced to death, Doedre was silent. As she was tied to the stake, Doedre was silent. As the flames licked away her life, Doedre was silent. But Wraeclast had not heard the last of her. |
Version history
Version | Changes |
---|---|
2.6.0 |
|
0.9.6 |
|
Strapped MittsQuality: +20%
Evasion: 36
Energy Shield: 7Requires Level 16+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Physical Damage with Unarmed Attacks
Extra goreFly like a Storm Crow, crush like a RhoaVendor Prices
Unique | 5x Chaos Orb |
6x Alchemy Shard
6x Alteration ShardMetadata
Item class: Gloves
Facebreaker is a pair of unique Strapped MittsStrapped MittsEvasion: 30
Energy Shield: 6Requires Level 16.
Mechanics
Facebreaker grants a huge boost to physical damage of unarmed attacks.
Damage Scaling
Many attacks are capable of scaling all or the majority of their flat damage from a weapon. Facebreaker removes that flat weapon damage, but gives more physical damage added from non-weapon sources.
The following calculations are meant to show that facebreaker can do the same unarmed damage as builds with weapons. They are purposefully not exact or perfect in order to make them simple. The following limitations exist:
- All calculations do not take into account weapon attack speed and weapon base critical strike chance. Therefore this math is equivalent to never landing critical strikes and only using a weapon with the exact same base attack speed as unarmed attacks.
- All calculations use a perfectly rolled facebreaker, which adds 800% more damage.
Facebreaker bonus to flat damage calculation is:
- (All non-weapon sources of added physical damage X 9) = Damage facebreaker gets in scaling.
Total flat damage calculation for weapon and non-weapon sources.
- (Weapon damage + added physical damage from other sources) = Total flat damage for weapon.
If the damage facebreaker gets from scaling is bigger than the total flat damage for weapon, then facebreaker is scaling more damage than the weapon is.
Active Skill Gems that are usable with Unarmed.
Skill gem | ||||
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CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee Level: (1-20) Cost: 2 Mana Attack Speed: 300% of base Attack Damage: (44-54)% of base Effectiveness of Added Damage: (44-54)%Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this SkillDeals (44-54)% of Base Attack Damage 30% less Movement Speed First Hit deals 50% less Damage Gains 1 Stage every (0.33-0.17) seconds while Channelling +1 to radius per Stage Lose 1 Stage every 0.33 seconds while not Channelling (5-28) to (8-42) Added Attack Physical Damage Maximum (3-6) Stages 8% increased Area of Effect per 1 additional Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow Level: (1-20) Cost: (7-11) Mana Radius: 10Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage (18-392) to (33-729) Added Cold Damage (4-77) to (67-1465) Added Lightning Damage (30-49)% chance to Freeze, Shock and Ignite 10% more Damage per Elemental Ailment on the Enemy 80% more Area Radius against Enemies affected by an Ailment of the chosen Element Only Deals Damage of the chosen Element Deals no Damage of other Damage Types +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow Level: (1-20) Cost: 10 Mana Attack Damage: (115-135)% of base Effectiveness of Added Damage: (115-135)%Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage 5% more Attack Damage per Frenzy Charge 5% more Attack Speed per Frenzy Charge +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 16 | |
RiposteRiposteTrigger, Attack, Melee, Strike, Physical Level: (1-20) Cooldown Time: 0.80 sec Can Store 1 Use(s) Attack Damage: (160-230)% of base Effectiveness of Added Damage: (160-230)%Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage1% increased Cooldown Recovery Rate1% chance to gain Onslaught for 4 seconds on HitDeals (160-230)% of Base Attack Damage Trigger this Skill when you Block (2-56) to (3-85) Added Attack Physical Damage You cannot use this Attack directly +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Vaal CycloneVaal CycloneVaal, Attack, AoE, Duration, Melee, Movement, Channelling, Physical Level: (1-20) Souls Per Use: 35 Can Store 1 Use(s) Attack Speed: 400% of base Attack Damage: (50-61)% of base Effectiveness of Added Damage: (50-61)%Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (50-61.4)% of Base Attack Damage Base duration is 5 seconds (5-28) to (8-42) Added Attack Physical Damage 8% increased Area of Effect per 1 additional Melee Strike Range Can't be Evaded Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Ancestral ProtectorAncestral ProtectorAttack, Totem, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (90-180)% of base Effectiveness of Added Damage: (90-180)%Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Totem Damage2% increased Totem Placement speed2% increased Activation range1% increased Buff EffectDeals (90-180)% of Base Attack Damage Totem lasts 12 seconds +(16-18) to Melee Strike Range 50% increased Totem Placement speed (10-20)% more Attack Speed while Totem is ActivePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Ancestral WarchiefAncestral WarchiefAttack, Totem, AoE, Slam, Melee Level: (1-20) Cost: 10 Mana Attack Speed: 90% of base Attack Damage: (110-166)% of base Effectiveness of Added Damage: (110-166)%Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Totem Damage2% increased Totem Placement speed2% increased Activation range2% increased Damage with AilmentsDeals (110-166)% of Base Attack Damage Totem lasts 12 seconds 50% increased Totem Placement speed (8-18)% more Melee Damage while Totem is Active +10 to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Slam, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (150-184)% of base Effectiveness of Added Damage: (150-184)%Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Attack Speed0.5% increased teleport range2% increased Consecrated Ground AreaDeals (150-184.25)% of Base Attack Damage 50% of Physical Damage Converted to Fire Damage Base duration is 4 seconds Deals up to 20% more Damage to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (165-238)% of base Effectiveness of Added Damage: (165-238)%Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased Damage1.5% increased Minion DurationSummoned Sentinels have 1% increased Cooldown Recovery RateMaximum 0.1 Summoned Normal Sentinels of DominanceDeals (165-238)% of Base Attack Damage Base duration is 1 seconds Maximum 9 Summoned Normal Sentinels of Dominance Maximum 3 Summoned Magic Sentinels of Dominance Maximum 1 Summoned Rare Sentinel of Dominance Base secondary duration is 20 seconds 25% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
EarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee Level: (1-20) Cost: 10 Mana Attack Speed: 75% of base Attack Damage: (85-120)% of base Effectiveness of Added Damage: (85-120)% Radius: 18 / 28Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage3% increased Damage 1% increased Skill Effect DurationInitial Slam has 2% increased Area of EffectIncreases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 2.5% of their valueDeals (85-150)% of Base Attack Damage Base duration is 1 seconds Aftershock deals 150% more Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
EarthshatterEarthshatterAttack, AoE, Slam, Duration, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (125-160)% of base Effectiveness of Added Damage: (125-160)%Requires Level 12Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. Warcries or other Slam Attacks performed by you or allied players near any spike will cause them to shatter, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% chance to create an additional Fissure1% increased Fissure LengthFissures deal 3% more Damage Spikes deal 3% less DamageDeals (125-160)% of Base Attack Damage Base duration is 6 seconds Shattering Spikes deal 30% less damage Creates 5 fissures Maximum 15 Spikes (0-19)% more Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
Ground SlamGround SlamAttack, AoE, Slam, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 90% of base Attack Damage: (115-150)% of base Effectiveness of Added Damage: (115-150)% Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies 0.5% increased Area of Effect0.5% increased Attack Speed3% increased Area of Effect 2% reduced angleDeals (115-188)% of Base Attack Damage 25% reduced Enemy Stun Threshold Deals up to (40-49)% more Damage to closer targets +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Ice CrashIce CrashAttack, AoE, Cold, Slam, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 70% of base Attack Damage: (230-280)% of base Effectiveness of Added Damage: (230-280)% Radius: 26Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage0.5% chance to Freeze enemies3% increased Damage with AilmentsFirst Stage deals 2% less Damage Third Stage deals -1.5% less DamageDeals (230-280)% of Base Attack Damage 100% of Physical Damage Converted to Cold Damage Second Stage deals 15% less Damage Third Stage deals 30% less DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration Level: (1-20) Cost: 6 Mana Attack Damage: (103-133)% of base Effectiveness of Added Damage: (104-133)% Radius: 15Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectExplosion has 1% chance to apply Uncharged Debuff on Hit3% increased Burning Damage 1% chance to Ignite enemies4% increased Skill Effect DurationDeals (103.9-133)% of Base Attack Damage 60% of Physical Damage Converted to Fire Damage Base duration is 0.8 seconds Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life Debuff deals 66% of Damage per Charge (5-75) to (8-113) Added Fire Damage +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Melee Level: (1-20) Cost: (15-19) Mana Cooldown Time: 8.00 sec Use Time: 0.80 secRequires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area. (for Combust) Deals attack damage in an area.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Area of Effect2% increased Warcry SpeedExerted Attacks deal 0.5% increased Damage(Combust has) 1% chance to Cover Enemies in Ash on HitBase duration is (5-5.9) seconds Explosion deals Fire Damage equal to 8% of the Monster's maximum Life Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20% Exerts the next 6 Melee Attacks you perform Damage cannot be Reflected Counts total Power of Enemies in Range Exerted Attacks Trigger Combust the first time they deal a Melee Hit (0-38)% increased Warcry Speed Deals (100-157.5)% of Base Attack Damage 60% of Physical Damage Converted to Fire Damage This Skill is Triggered by Attacks Exerted by Infernal CryPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 24 | |
ReckoningReckoningTrigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 0.40 sec Can Store 1 Use(s) Attack Damage: (115-175)% of base Effectiveness of Added Damage: (115-175)%Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect2% chance to Debilitate Enemies for 1 second on Hit1% increased Cooldown Recovery Rate1% increased DamageDeals (115-175)% of Base Attack Damage Trigger this Skill when you Block (2-56) to (3-85) Added Attack Physical Damage You cannot use this Attack directlyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
SmiteSmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura Level: (1-20) Cost: 6 Mana Attack Speed: 85% of base Attack Damage: (195-218)% of base Effectiveness of Added Damage: (196-218)%Performs a melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. If the melee strike hits a target, that enemy cannot also be hit by the area damage. If this skill hits an enemy, you gain an aura buff, granting you and your allies additional lightning damage for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% increased Skill Effect Duration1% increased Lightning DamageAura grants 0.25% increased Attack and Cast SpeedDeals (195.5-218)% of Base Attack Damage 50% of Physical Damage Converted to Lightning Damage Base duration is 4 seconds Aura grants (1-12) to (4-220) added Lightning Damage (30-20)% less Area Damage Aura grants (0-19)% chance to Shock +(0-6) to radius +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 1 | ||
SunderSunderAttack, AoE, Slam, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 75% of base Attack Damage: (175-220)% of base Effectiveness of Added Damage: (175-220)%Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectWave has 0.5% reduced delay between Areas1% increased Physical DamageShockwaves have 1% reduced Area of Effect Wave has 1% increased Area of EffectDeals (175-220)% of Base Attack Damage Shockwaves deal 40% less Damage Wave gains +2 to radius with each Area in the Sequence Wave Damages 5 Areas Wave cannot stop before Damaging 2 Areas Wave causes Shockwaves from up to 5 Enemies in each Area (0-19)% more Area of Effect Wave has (0-25)% reduced delay between AreasPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
Tectonic SlamTectonic SlamFire, Attack, AoE, Slam, Melee Level: (1-20) Cost: 10 Mana Attack Speed: 80% of base Attack Damage: (180-220)% of base Effectiveness of Added Damage: (180-220)%Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect3% increased Burning Damage 1% chance to Ignite enemies0.1% of Fire Damage Leeched as Life1% increased Fire DamageDeals (180-220)% of Base Attack Damage +5% fissure branching chance per Endurance Charge 60% of Physical Damage Converted to Fire Damage 5% more Area of Effect per Endurance Charge 30% fissure branching chancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Vaal Ancestral WarchiefVaal Ancestral WarchiefVaal, Attack, Totem, AoE, Melee, Slam Level: (1-20) Souls Per Use: 20 Can Store 2 Use(s) Attack Speed: 80% of baseRequires Level 28Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage.Per 1% Quality:1Superior1% increased Totem DamageDeals (100-122.8)% of Base Attack Damage Totem lasts 6 seconds 50% increased Totem Placement speed 32% more Melee Damage while Totem is Active +1 to maximum number of Summoned Totems CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Vaal EarthquakeVaal EarthquakeVaal, Attack, AoE, Duration, Slam, Melee Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Attack Speed: 75% of base Attack Damage: (60-71)% of base Effectiveness of Added Damage: (60-71)%Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior1% increased DamageDeals (60-71)% of Base Attack Damage Base duration is 1 seconds Aftershock deals (350-407)% more Damage with Hits and Ailments Base secondary duration is 12 seconds Ongoing effect ends after 7 Aftershocks Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Vaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Slam, Melee Level: (1-20) Souls Per Use: 15 Can Store 4 Use(s) Attack Speed: 90% of base Attack Damage: (190-300)% of base Effectiveness of Added Damage: (190-300)%Slams the ground in front of you, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior1% increased Stun Duration on enemies 0.5% increased Area of EffectDeals (250-400)% of Base Attack Damage 200% increased Stun Duration on enemies Deals up to (40-49)% more Damage to closer targets Stuns Enemies Can't be Evaded +(0-9) to radius CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 |
Item acquisition
This item is drop disabled.
Legacy variants
Facebreaker has legacy variants.
Version Discontinued | Modifiers |
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3.0.0
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2.5.0
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2.2.0
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1.0.0
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Supporter attribution
Brother Laz, author of the famous Median XL mod for Diablo 2: Lord of Destruction, played a role in the design of Facebreaker.[1]
Build of the Week
During Closed Beta, Facebreaker was featured in Week #9 of the original "Build of the Week" series released by Grinding Gear Games.
Alternate artwork
Race season 1 prize for reaching 240 RP. | |
Relic version from the Legacy leagues. |
Gallery
Version history
Version | Changes |
---|---|
3.15.0 |
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3.0.0 |
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2.5.0 |
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2.2.0 |
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1.3.1 |
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1.3.0 |
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1.0.0 |
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0.10.7 |
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0.9.11g |
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References
- ↑ BrotherLaz (December 30, 2013). "What's coming in 1.0.5?". Official Path of Exile Forums. Retrieved March 5, 2014.
Goathide GlovesQuality: +20%
Evasion: (86-98)Requires Level 9, 17 Dex+(20-30) to Strength
Adds (5-7) to (13-15) Cold Damage to Spells and Attacks
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
50% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee AttackersOf ancient giants, none remain,
Their only trace is timeless pain.Vendor Prices
Unique | 5x Chaos Orb |
11x Alchemy Shard
7x Alteration ShardMetadata
Item class: Gloves
Hrimsorrow is a pair of unique Goathide GlovesGoathide GlovesEvasion: 32Requires Level 9, 17 Dex.
Item acquisition
This item is drop disabled.
Gallery
Legacy variant
Hrimsorrow has a legacy variant.
Version Discontinued | Modifiers |
---|---|
2.6.0
|
|
Build of the Week
Hrimsorrow was featured in Season 2 Episode 11 of the Build of the Week series released by Grinding Gear Games.
Version history
Version | Changes |
---|---|
2.6.0 | |
0.9.6 |
|
Notes
- ↑ This was a legacy-altering revision. The 50% Increased Evasion Rating mod was changed to +(40-50) to Evasion Rating. As a result, all pre-2.6.0 legacy variants of Hrimsorrow were revised to have +50 to Evasion Rating.
- ↑ 2.0 2.1 2.2 It is stated in the version 2.6.0 patch notes that these changes cannot be obtained with a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
Shift click to unstack.. To clarify, using a Divine Orb on a pre-2.6.0 legacy variant of Hrimsorrow will re-roll these mods to their updated values, but it will not add the new mod, Adds (5-7) to (13-15) Cold Damage to Spells and Attacks.
Iron GauntletsQuality: +20%
Armour: 7(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
+(20-30) to maximum Life
(15-10)% reduced maximum Mana
10% chance to gain a Power, Frenzy or Endurance Charge on Kill
ConduitWhy cling to your sanity? It offers you nothing.
Surrender to me, and I will grant you everything.Vendor Prices
Unique | 5x Chaos Orb |
12x Alchemy Shard
9x Alteration ShardMetadata
Item class: Gloves
Lochtonial Caress is a pair of unique Iron GauntletsIron GauntletsArmour: 6.
Modifiers
The Conduit mod has the same effect as the keystone, Conduit. Taking the keystone in addition to equipping this item will impart no additional benefit.
Item acquisition
This item is drop disabled.
Legacy variants
Lochtonial Caress has a legacy variant.
Version Discontinued | Modifiers |
---|---|
2.6.0
|
(10-15)% increased Attack Speed (10-15)% increased Cast Speed +(10-20) to Armour +(20-30) to maximum Life (15-10)% reduced maximum Mana 10% chance to gain a Power, Frenzy or Endurance Charge on Kill Conduit |
Version history
Version | Changes |
---|---|
2.6.0 |
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0.9.6 |
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Deerskin GlovesQuality: +20%
Evasion: (127-142)Requires Level 21, 33 Dex+(20-30) to Dexterity
5% increased Attack Speed
50% increased Global Critical Strike Chance
(60-80)% increased Evasion Rating
Your Critical Strike Multiplier is 300%Maligaro operated effortlessly,
with great speed and terrible consequences.Acquisition
League(s): Legion
Maligaro's Virtuosity only drops from a Legion encounter by random.[confirmation needed because of 3.14 change]Vendor Prices
Unique | 5x Chaos Orb |
8x Alchemy Shard
12x Alteration ShardMetadata
Item class: Gloves
Maligaro's Virtuosity is a pair of unique Deerskin GlovesDeerskin GlovesEvasion: 71Requires Level 21, 33 Dex.
Mechanics
Your Critical Strike Multiplier is 300% - This is an override to the character's critical strike multiplier. It does not affect the character's damage over time multiplier for ailments from critical strikes unless the character also has Perfect Agony, in which case the override applies at 50% of its value. However, it is generally not recommended to do this since 50% of 300% is 150%, which is the same as the base value.
Item acquisition
This item is drop disabled.
Legacy variants
Maligaro's Virtuosity has legacy variants.
Version Discontinued | Modifiers |
---|---|
3.7.0
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3.0.0
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1.1.0
|
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Alternate artwork
Race season 11 prize for reaching 100 RP. | |
Relic version from the Legacy leagues. |
Lore
This item was attributed to Inquisitor Maligaro, a thaumaturgist working for Malachai.
Version history
Version | Changes
|
---|---|
3.8.0 |
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3.7.0 |
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3.0.0 |
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2.2.0 |
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1.1.0 |
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0.10.0 |
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0.9.6 |
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Wrapped MittsQuality: +20%
Evasion: 13
Energy Shield: 3Requires Level 530% increased Attack Speed when on Full Life
Adds 1 to 13 Lightning Damage to Attacks
+(50-80) to Accuracy Rating
20% increased Movement Speed when on Low LifeA single lightning strike fells a man.
A single knife stroke fells an empire.Vendor Prices
Unique | 5x Chaos Orb |
4x Alchemy Shard
2x Alteration ShardMetadata
Item class: Gloves
Ondar's Clasp is a pair of unique Wrapped MittsWrapped MittsEvasion: 11
Energy Shield: 3Requires Level 5.
Item acquisition
This item is drop disabled.
Legacy variants
Ondar's Clasp has a legacy variant.
Version Discontinued | Modifiers |
---|---|
1.0.0
|
20% increased Attack Speed when on Full Life Adds 1–13 Lightning Damage to Attacks +(50 to 80) to Accuracy Rating (10-15)% increased Movement Speed when on Low Life |
Version history
Version | Changes |
---|---|
1.0.0 |
|
0.9.6 |
|
Wool GlovesQuality: +20%
Energy Shield: 26Requires Level 11Adds 4 to 8 Fire Damage to Attacks
Adds 1 to 13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(5-10)% increased Quantity of Items foundWealth unspent is wealth wasted.Vendor Prices
Unique | 5x Chaos Orb |
4x Alchemy Shard
5x Alteration ShardMetadata
Item class: Gloves
Sadima's Touch is a pair of unique Wool GlovesWool GlovesEnergy Shield: 4.
Item acquisition
This item is drop disabled.
Gallery
Legacy variants
Sadima's Touch has legacy variants.
Version Discontinued | Modifiers |
---|---|
3.5.0
|
Adds 4 to 8 Fire Damage to Attacks Adds 1 to 13 Lightning Damage to Attacks +18 to maximum Energy Shield (12-16)% increased Quantity of Items found |
1.1.0
|
Adds 4–8 Fire Damage to Attacks Adds 1–13 Lightning Damage to Attacks +18 to maximum Energy Shield (18 to 24)% increased Quantity of Items found |
Trivia
The name of the unique gloves is derived from "Midas", a king in Greek Mythology, who is said to have a touch that turns things into gold.[citation needed] This is most likely why they have the magic finding properties they do.[speculation?]
Alternate artwork
Relic version from the Legacy leagues. |
Version history
Version | Changes |
---|---|
3.5.0 |
|
1.1.0 |
|
1.0.0 |
|
0.9.6 |
|
Bronzescale GauntletsQuality: +20%
Armour: 60
Evasion: (90-110)Requires Level 27, 22 Str, 22 Dex+(40-50) to Dexterity
(5-10)% increased Attack Speed
(60-100)% increased Evasion Rating
0.6% of Physical Attack Damage Leeched as Life
0.4% of Physical Attack Damage Leeched as ManaA soft caress in dead of night,
that slips about the neck, so tight.Acquisition
Apart from regular drop, it also can be obtained by opening Perandus Tackle Box.Vendor Prices
Unique | 5x Chaos Orb |
17x Alteration ShardMetadata
Item class: Gloves
Slitherpinch is a pair of unique Bronzescale GauntletsBronzescale GauntletsArmour: 50
Evasion: 50Requires Level 27, 22 Str, 22 Dex.
Item acquisition
This item is drop disabled.
Legacy variants
Slitherpinch has a legacy variant:
Version Discontinued | Modifiers |
---|---|
2.6.0
|
|
Gallery
Version history
Version | Changes |
---|---|
2.6.0 |
|
0.9.6 |
|
|}