List of unique items changed after 3.0.0

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This is a list of Unique items whose stats have been changed in the 3.0.0 update or in later updates. Due to table limitations, this table lists items that were only changed after 3.0.0 but will show all legacy variants of the item, even if those were created by changes prior to 3.0.0.

ItemStatsLegacy stats
Atziri's Reign(15-20)% increased Vaal Skill Effect Duration
Vaal Skills have (15-20)% chance to regain consumed Souls when used
Corrupted
3.14.0 (15-20)% increased Vaal Skill Effect Duration
Vaal Skills have (15-20)% chance to regain consumed Souls when used
Brutal RestraintDenoted service of (500-8000) dekhara in the akhara of (Asenath-Balbala-Nasima)
Passives in radius are Conquered by the Maraketh
Historic
3.11.0 Denoted service of (500-8000) dekhara in the akhara of Deshret/Asenath/Nasima/Balbala
Passives in radius are Conquered by the Maraketh
Historic
Coated ShrapnelTraps and Mines have a 25% chance to Poison on Hit
Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical Damage
3.8.0 Traps and Mines deal (3-5) to (10-15) additional Physical Damage
Traps and Mines have a 25% chance to Poison on Hit
Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical Damage
Darkness EnthronedHas 1 Abyssal SocketHas 1 Abyssal Socket
75% increased Effect of Socketed Jewels
3.11.0 Has 1 Abyssal Socket
Has 1 Abyssal Socket
50% increased Effect of Socketed Jewels
Dead ReckoningMinions have +(7-10)% to all Elemental Resistances
With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages
3.8.0Limited to: 1
Radius: Medium (1200)
Minions have +(7-10)% to all Elemental Resistances
With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 5 Skeleton Mages
3.0.0Limited to: 1
Radius: Medium (1200)
Minions have +(7-10)% to all Elemental Resistances
With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 3 Skeleton Mages
Elegant HubrisCommissioned (2000-160000) coins to commemorate (Cadiro-Caspiro-Victario)
Passives in radius are Conquered by the Eternal Empire
Historic
3.11.0 Commissioned (2000-160000) coins to commemorate Chitus -Cadiro-Victario-Caspiro
Passives in radius are Conquered by the Eternal Empire
Historic
Fevered Mind+(5-10) to Intelligence
Notable Passive Skills in Radius are Transformed to
instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage
Corrupted
3.11.0 (30-40)% increased Spell Damage
50% increased Mana Cost of Skills
+(5-10) to Intelligence
Notable Passive Skills in Radius are Transformed to
instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage
3.10.0 (20-30)% increased Spell Damage
100% increased Mana Cost of Skills
+(5-10) to Intelligence
Notable Passive Skills in Radius are Transformed to
instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage
Fragile BloomMaximum 10 Fragile Regrowth
0.7% of Life Regenerated per second per Fragile Regrowth
Lose all Fragile Regrowth when Hit
Gain 1 Fragile Regrowth each second
3.11.0 Regenerate 2% of Life per second
10% increased Damage taken
Gain 1 Fragile Regrowth each second
Maximum 10 Fragile Regrowth
0.7% of Life Regenerated per second per Fragile Regrowth
Lose all Fragile Regrowth when Hit
From DustSummon 4 additional Skeleton Warriors with Summon Skeleton
+1 second to Summon Skeleton Cooldown
3.8.0 Summon 2 additional Skeleton Warriors with Summon Skeleton
+1 second to Summon Skeleton Cooldown
Glorious VanityBathed in the blood of (100-8000) sacrificed in the name of (Ahuana-Doryani-Xibaqua)
Passives in radius are Conquered by the Vaal
Historic
3.11.0 Bathed in the blood of (100-8000) sacrificed in the name of Zerphi/Doryani/Xibaqua/Ahuana
Passives in radius are Conquered by the Vaal
Historic
Grand Spectrum+7% to all Elemental Resistances per Grand Spectrum
3.10.0 +7% to all Elemental Resistances per Grand Spectrum
Gain 200 Armour per Grand Spectrum
3.0.0 +7% to all Elemental Resistances per Grand Spectrum
Gain 75 Armour per Grand Spectrum
Grand Spectrum25% increased Critical Strike Chance per Grand Spectrum
3.10.0 25% increased Critical Strike Chance per Grand Spectrum
Gain 30 Mana per Grand Spectrum
3.0.0 25% increased Critical Strike Chance per Grand Spectrum
Gain 15 Mana per Grand Spectrum
Grand Spectrum15% increased Elemental Damage per Grand Spectrum
3.10.0 12% increased Elemental Damage per Grand Spectrum
3.0.0 4% increased Elemental Damage per Grand Spectrum
2.5.0 5% increased Elemental Damage per Grand Spectrum
Hotheaded(10-20)% increased Movement Speed while Ignited
(10-20)% increased Attack Speed while Ignited
(10-20)% increased Cast Speed while Ignited
3.11.0 (10-15)% increased Movement Speed while Ignited
(10-20)% increased Attack Speed while Ignited
(10-20)% increased Cast Speed while Ignited
Inevitability(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Magma Orb deals 40% more Damage per Chain
With at least 40 Intelligence in Radius, Magma Orb deals 50% less Damage
With at least 40 Intelligence in Radius, Magma Orb
has 10% increased Area of Effect per Chain
3.11.0 (10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Magma Orb has 10% increased Area of Effect per Chain
With at least 40 Intelligence in Radius, Magma Orb fires an additional Projectile
With at least 40 Intelligence in Radius, Magma Orb deals 50% less Damage
With at least 40 Intelligence in Radius, Magma Orb deals 40% more Damage per Chain
With at least 40 Intelligence in Radius, Magma Orb has 10% increased Area of Effect per Chain
Lethal PrideCommanded leadership over (10000-18000) warriors under (Akoya-Kaom-Rakiata)
Passives in radius are Conquered by the Karui
Historic
3.11.0 Commanded leadership over (10000-18000) warriors under Kiloava/Kaom/Rakiata/Akoya
Passives in radius are Conquered by the Karui
Historic
Lord of Steel10% chance to Impale Enemies on Hit with Attacks
Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect
Call of Steel causes (40-50)% increased Reflected Damage
3.13.0 10% chance to Impale Enemies on Hit with Attacks
Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect
Call of Steel causes (40-50)% increased Reflected Damage
Lord of SteelImpale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction
Call of Steel has (80-100)% increased Use Speed
Call of Steel causes (40-50)% increased Reflected Damage
3.13.0 Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction
Call of Steel has (80-100)% increased Use Speed
Call of Steel causes (40-50)% increased Reflected Damage
Maelström of ChaosArea has patches of Chilled Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Physical Damage as Lightning
Monsters are Immune to randomly chosen Elemental Ailments or Stun
Monsters' Melee Attacks apply random Hexes on Hit
Monsters Reflect Hexes
3.1.0Atoll Map
Map Level: 75Area has patches of chilled ground
Monsters deal 50% extra Damage as Lightning
Monsters are immune to randomly chosen elemental status ailments or stun
Monsters' Melee Attacks apply random Curses on Hit
Monsters reflect Curses
(200 to 400)% increased Rarity of Items found in this Area
2.4.0Atoll Map
Map Level: 69Area has patches of chilled ground
Monsters deal 50% extra Damage as Lightning
Monsters are immune to randomly chosen elemental status ailments or stun
Monsters' Melee Attacks apply random Curses on Hit
Monsters reflect Curses
(200 to 400)% increased Rarity of Items found in this Area
2.0.0Atoll Map
Map Level: 67Area has patches of chilled ground
Monsters deal 50% extra Damage as Lightning
Monsters are immune to randomly chosen elemental status ailments or stun
Monsters' Melee Attacks apply random Curses on Hit
Monsters reflect Curses
(200 to 400)% increased Rarity of Items found in this Area
Mao Kun(60-100)% increased Experience gain
Monsters deal (175-190)% extra Physical Damage as Lightning
Monsters gain an Endurance Charge on Hit
Monsters gain a Power Charge on Hit
3.1.0Reef Map
Map Level: 76Monsters deal (175 to 190)% extra Damage as Lightning
Monsters gain 3 Endurance Charges every 20 seconds
Monsters gain 3 Power Charges every 20 seconds
2.4.0Reef Map
Map Level: 70Monsters deal (175 to 190)% extra Damage as Lightning
Monsters gain 3 Endurance Charges every 20 seconds
Monsters gain 3 Power Charges every 20 seconds
2.0.0Reef Map
Map Level: 68Monsters deal (175 to 190)% extra Damage as Lightning
Monsters gain 3 Endurance Charges every 20 seconds
Monsters gain 3 Power Charges every 20 seconds
Martial Artistry+(3-4) to Melee Strike Range while Unarmed
Passive Skills in Radius also grant: 1% increased Attack Speed with Unarmed Attacks
3.11.0 (10-15)% increased Area of Effect while Unarmed
+(3-4) to Melee Strike Range while Unarmed
Passive Skills in Radius also grant: 1% increased Attack Speed with Unarmed Attacks
MegalomaniacAdds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>
1 Added Passive Skill is Adrenaline
1 Added Passive Skill is Advance Guard
1 Added Passive Skill is Aerialist
1 Added Passive Skill is Aerodynamics
1 Added Passive Skill is Agent of Destruction
1 Added Passive Skill is Alchemist
1 Added Passive Skill is Ancestral Echo
1 Added Passive Skill is Ancestral Guidance
1 Added Passive Skill is Ancestral Inspiration
1 Added Passive Skill is Ancestral Might
1 Added Passive Skill is Ancestral Preservation
1 Added Passive Skill is Ancestral Reach
1 Added Passive Skill is Antifreeze
1 Added Passive Skill is Antivenom
1 Added Passive Skill is Arcane Adept
1 Added Passive Skill is Arcane Heroism
1 Added Passive Skill is Arcane Pyrotechnics
1 Added Passive Skill is Arcing Shot
1 Added Passive Skill is Assert Dominance
1 Added Passive Skill is Astonishing Affliction
1 Added Passive Skill is Basics of Pain
1 Added Passive Skill is Battlefield Dominator
1 Added Passive Skill is Battle-Hardened
1 Added Passive Skill is Blacksmith
1 Added Passive Skill is Blanketed Snow
1 Added Passive Skill is Blast-Freeze
1 Added Passive Skill is Blessed
1 Added Passive Skill is Blessed Rebirth
1 Added Passive Skill is Blizzard Caller
1 Added Passive Skill is Bloodscent
1 Added Passive Skill is Blowback
1 Added Passive Skill is Bodyguards
1 Added Passive Skill is Born of Chaos
1 Added Passive Skill is Brand Loyalty
1 Added Passive Skill is Brewed for Potency
1 Added Passive Skill is Broadside
1 Added Passive Skill is Brush with Death
1 Added Passive Skill is Brutal Infamy
1 Added Passive Skill is Burden Projection
1 Added Passive Skill is Burning Bright
1 Added Passive Skill is Calamitous
1 Added Passive Skill is Call to the Slaughter
1 Added Passive Skill is Capacitor
1 Added Passive Skill is Careful Handling
1 Added Passive Skill is Chilling Presence
1 Added Passive Skill is Chip Away
1 Added Passive Skill is Circling Oblivion
1 Added Passive Skill is Clarity of Purpose
1 Added Passive Skill is Cold-Blooded Killer
1 Added Passive Skill is Cold Conduction
1 Added Passive Skill is Cold to the Core
1 Added Passive Skill is Combat Rhythm
1 Added Passive Skill is Compound Injury
1 Added Passive Skill is Conjured Wall
1 Added Passive Skill is Conservation of Energy
1 Added Passive Skill is Cooked Alive
1 Added Passive Skill is Corrosive Elements
1 Added Passive Skill is Cremator
1 Added Passive Skill is Cry Wolf
1 Added Passive Skill is Cult-Leader
1 Added Passive Skill is Daring Ideas
1 Added Passive Skill is Dark Discourse
1 Added Passive Skill is Dark Ideation
1 Added Passive Skill is Dark Messenger
1 Added Passive Skill is Darting Movements
1 Added Passive Skill is Deadly Repartee
1 Added Passive Skill is Deep Chill
1 Added Passive Skill is Devastator
1 Added Passive Skill is Disciples
1 Added Passive Skill is Disease Vector
1 Added Passive Skill is Disorienting Display
1 Added Passive Skill is Disorienting Wounds
1 Added Passive Skill is Distilled Perfection
1 Added Passive Skill is Doryani's Lesson
1 Added Passive Skill is Dragon Hunter
1 Added Passive Skill is Dread March
1 Added Passive Skill is Drive the Destruction
1 Added Passive Skill is Eldritch Inspiration
1 Added Passive Skill is Elegant Form
1 Added Passive Skill is Empowered Envoy
1 Added Passive Skill is Endbringer
1 Added Passive Skill is Enduring Composure
1 Added Passive Skill is Enduring Focus
1 Added Passive Skill is Enduring Ward
1 Added Passive Skill is Energy From Naught
1 Added Passive Skill is Essence Rush
1 Added Passive Skill is Eternal Suffering
1 Added Passive Skill is Evil Eye
1 Added Passive Skill is Expansive Might
1 Added Passive Skill is Expendability
1 Added Passive Skill is Expert Sabotage
1 Added Passive Skill is Exploit Weakness
1 Added Passive Skill is Explosive Force
1 Added Passive Skill is Exposure Therapy
1 Added Passive Skill is Eye of the Storm
1 Added Passive Skill is Eye to Eye
1 Added Passive Skill is Fan of Blades
1 Added Passive Skill is Fan the Flames
1 Added Passive Skill is Fasting
1 Added Passive Skill is Fearsome Warrior
1 Added Passive Skill is Feasting Fiends
1 Added Passive Skill is Feast of Flesh
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Fettle
1 Added Passive Skill is Fire Attunement
1 Added Passive Skill is First Among Equals
1 Added Passive Skill is Flexible Sentry
1 Added Passive Skill is Flow of Life
1 Added Passive Skill is Follow-Through
1 Added Passive Skill is Force Multiplier
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Furious Assault
1 Added Passive Skill is Genius
1 Added Passive Skill is Gladiator's Fortitude
1 Added Passive Skill is Graceful Execution
1 Added Passive Skill is Grand Design
1 Added Passive Skill is Grim Oath
1 Added Passive Skill is Grounded Commander
1 Added Passive Skill is Guerilla Tactics
1 Added Passive Skill is Haemorrhage
1 Added Passive Skill is Haunting Shout
1 Added Passive Skill is Heart of Iron
1 Added Passive Skill is Heavy Hitter
1 Added Passive Skill is Heraldry
1 Added Passive Skill is Hex Breaker
1 Added Passive Skill is Hibernator
1 Added Passive Skill is Hit and Run
1 Added Passive Skill is Holistic Health
1 Added Passive Skill is Holy Conquest
1 Added Passive Skill is Hulking Corpses
1 Added Passive Skill is Improvisor
1 Added Passive Skill is Insatiable Killer
1 Added Passive Skill is Inspired Oppression
1 Added Passive Skill is Insulated
1 Added Passive Skill is Invigorating Portents
1 Added Passive Skill is Iron Breaker
1 Added Passive Skill is Lasting Impression
1 Added Passive Skill is Lead By Example
1 Added Passive Skill is Life from Death
1 Added Passive Skill is Liquid Inspiration
1 Added Passive Skill is Lord of Drought
1 Added Passive Skill is Low Tolerance
1 Added Passive Skill is Mage Bane
1 Added Passive Skill is Mage Hunter
1 Added Passive Skill is Magnifier
1 Added Passive Skill is Martial Mastery
1 Added Passive Skill is Martial Momentum
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Master of Command
1 Added Passive Skill is Master of Fear
1 Added Passive Skill is Master of Fire
1 Added Passive Skill is Master the Fundamentals
1 Added Passive Skill is Mender's Wellspring
1 Added Passive Skill is Militarism
1 Added Passive Skill is Mindfulness
1 Added Passive Skill is Misery Everlasting
1 Added Passive Skill is Mob Mentality
1 Added Passive Skill is Molten One's Mark
1 Added Passive Skill is Mystical Ward
1 Added Passive Skill is Natural Vigour
1 Added Passive Skill is Non-Flammable
1 Added Passive Skill is Numbing Elixir
1 Added Passive Skill is One with the Shield
1 Added Passive Skill is Openness
1 Added Passive Skill is Opportunistic Fusilade
1 Added Passive Skill is Overlord
1 Added Passive Skill is Overshock
1 Added Passive Skill is Overwhelming Malice
1 Added Passive Skill is Paralysis
1 Added Passive Skill is Peace Amidst Chaos
1 Added Passive Skill is Peak Vigour
1 Added Passive Skill is Powerful Assault
1 Added Passive Skill is Powerful Ward
1 Added Passive Skill is Practiced Caster
1 Added Passive Skill is Precise Commander
1 Added Passive Skill is Precise Focus
1 Added Passive Skill is Precise Retaliation
1 Added Passive Skill is Pressure Points
1 Added Passive Skill is Primordial Bond
1 Added Passive Skill is Prismatic Carapace
1 Added Passive Skill is Prismatic Dance
1 Added Passive Skill is Prismatic Heart
1 Added Passive Skill is Prodigious Defence
1 Added Passive Skill is Provocateur
1 Added Passive Skill is Pure Agony
1 Added Passive Skill is Pure Aptitude
1 Added Passive Skill is Pure Commander
1 Added Passive Skill is Pure Guile
1 Added Passive Skill is Pure Might
1 Added Passive Skill is Purposeful Harbinger
1 Added Passive Skill is Quick and Deadly
1 Added Passive Skill is Quick Getaway
1 Added Passive Skill is Rapid Infusion
1 Added Passive Skill is Rattling Bellow
1 Added Passive Skill is Raze and Pillage
1 Added Passive Skill is Readiness
1 Added Passive Skill is Remarkable
1 Added Passive Skill is Rend
1 Added Passive Skill is Renewal
1 Added Passive Skill is Repeater
1 Added Passive Skill is Replenishing Presence
1 Added Passive Skill is Riot Queller
1 Added Passive Skill is Rote Reinforcement
1 Added Passive Skill is Rot-Resistant
1 Added Passive Skill is Rotten Claws
1 Added Passive Skill is Run Through
1 Added Passive Skill is Sadist
1 Added Passive Skill is Sage
1 Added Passive Skill is Sap Psyche
1 Added Passive Skill is Savage Response
1 Added Passive Skill is Savour the Moment
1 Added Passive Skill is Scintillating Idea
1 Added Passive Skill is Seal Mender
1 Added Passive Skill is Second Skin
1 Added Passive Skill is Seeker Runes
1 Added Passive Skill is Self-Control
1 Added Passive Skill is Self-Fulfilling Prophecy
1 Added Passive Skill is Septic Spells
1 Added Passive Skill is Set and Forget
1 Added Passive Skill is Shifting Shadow
1 Added Passive Skill is Shrieking Bolts
1 Added Passive Skill is Skeletal Atrophy
1 Added Passive Skill is Skullbreaker
1 Added Passive Skill is Sleepless Sentries
1 Added Passive Skill is Smite the Weak
1 Added Passive Skill is Smoking Remains
1 Added Passive Skill is Snaring Spirits
1 Added Passive Skill is Snowstorm
1 Added Passive Skill is Special Reserve
1 Added Passive Skill is Spiked Concoction
1 Added Passive Skill is Spring Back
1 Added Passive Skill is Stalwart Commander
1 Added Passive Skill is Steady Torment
1 Added Passive Skill is Stoic Focus
1 Added Passive Skill is Storm Drinker
1 Added Passive Skill is Stormrider
1 Added Passive Skill is Storm's Hand
1 Added Passive Skill is Streamlined
1 Added Passive Skill is Strike Leader
1 Added Passive Skill is Stubborn Student
1 Added Passive Skill is Student of Decay
1 Added Passive Skill is Sublime Form
1 Added Passive Skill is Sublime Sensation
1 Added Passive Skill is Summer Commander
1 Added Passive Skill is Supercharge
1 Added Passive Skill is Surefooted Striker
1 Added Passive Skill is Surging Vitality
1 Added Passive Skill is Surprise Sabotage
1 Added Passive Skill is Tempered Arrowheads
1 Added Passive Skill is Tempt the Storm
1 Added Passive Skill is Thaumophage
1 Added Passive Skill is Thunderstruck
1 Added Passive Skill is Titanic Swings
1 Added Passive Skill is Touch of Cruelty
1 Added Passive Skill is Towering Threat
1 Added Passive Skill is Uncompromising
1 Added Passive Skill is Unholy Grace
1 Added Passive Skill is Unspeakable Gifts
1 Added Passive Skill is Untouchable
1 Added Passive Skill is Unwavering Focus
1 Added Passive Skill is Unwaveringly Evil
1 Added Passive Skill is Vast Power
1 Added Passive Skill is Vengeful Commander
1 Added Passive Skill is Veteran Defender
1 Added Passive Skill is Vicious Bite
1 Added Passive Skill is Vicious Guard
1 Added Passive Skill is Vicious Skewering
1 Added Passive Skill is Victim Maker
1 Added Passive Skill is Vile Reinvigoration
1 Added Passive Skill is Vital Focus
1 Added Passive Skill is Vivid Hues
1 Added Passive Skill is Wall of Muscle
1 Added Passive Skill is Forbidden Words
1 Added Passive Skill is Warning Call
1 Added Passive Skill is Wasting Affliction
1 Added Passive Skill is Weight Advantage
1 Added Passive Skill is Whispers of Death
1 Added Passive Skill is Wicked Pall
1 Added Passive Skill is Widespread Destruction
1 Added Passive Skill is Will Shaper
1 Added Passive Skill is Wind-up
1 Added Passive Skill is Winter Commander
1 Added Passive Skill is Winter Prowler
1 Added Passive Skill is Wish for Death
1 Added Passive Skill is Wizardry
1 Added Passive Skill is Wound Aggravation
1 Added Passive Skill is Wrapped in Flame

Corrupted
3.11.1 Adds 4 Passive Skills
Added Small Passive Skills grant Nothing<3 Random notable mods>
1 Added Passive Skill is Confident Combatant
1 Added Passive Skill is Deep Cuts
1 Added Passive Skill is Gladiatorial Combat
1 Added Passive Skill is Intensity
1 Added Passive Skill is No Witnesses
Might and Influence(10-15)% increased Attack Damage
With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for
4 seconds while wielding an Axe
With at least 40 Dexterity in Radius, Dual Strike has (10-15)% increased Attack
Speed while wielding a Claw
With at least 40 Dexterity in Radius, Dual Strike has +(20-30)% to Critical Strike
Multiplier while wielding a Dagger
With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage
to surrounding targets while wielding a Mace
With at least 40 Dexterity in Radius, Dual Strike has (20-30)% increased
Accuracy Rating while wielding a Sword
3.11.0 (10-15)% increased Global Physical Damage
With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets
With at least 40 Dexterity in Radius, Dual Strike has a 20% chance to deal Double Damage with the Main-Hand Weapon
Militant FaithCarved to glorify (2000-10000) new faithful converted by High Templar (Avarius-Dominus-Maxarius)
Passives in radius are Conquered by the Templars
Historic
<two random mods of devotion>
Regenerate 0.6 Mana per Second per 10 Devotion
3% increased Effect of non-Damaging Ailments on Enemies per 10 Devotion
4% increased Area Damage per 10 Devotion
1% increased effect of Non-Curse Auras per 10 Devotion
4% increased Brand Damage per 10 Devotion
Channelling Skills deal 4% increased Damage per 10 Devotion
4% reduced Duration of Curses on you per 10 Devotion
4% reduced Elemental Ailment Duration on you per 10 Devotion
4% increased Elemental Damage per 10 Devotion
+2% to all Elemental Resistances per 10 Devotion
Minions have +60 to Accuracy Rating per 10 Devotion
1% increased Minion Attack and Cast Speed per 10 Devotion
1% reduced Mana Cost of Skills per 10 Devotion
3% increased Defences from Equipped Shield per 10 Devotion
4% increased Totem Damage per 10 Devotion
3.11.0 Carved to glorify (2000-10000) new faithful converted by High Templar Venarius/Dominus/Avarius/Maxarius
Passives in radius are Conquered by the Templars
Historic
<two random mods of devotion>
Oba's Cursed TroveMonster Level: 79
Area has patches of desecrated ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 10 (Hidden)
(40-50)% more Monster Life
(30-40)% increased Monster Damage
Area becomes fatal after some time
3.1.0Torture Chamber Map
Map Level: 78Area has patches of Desecrated Ground
(40 to 50)% increased Monster Life
(30 to 40)% increased Monster Damage
Area becomes fatal after some time
2.4.0Torture Chamber Map
Map Level: 74Area has patches of Desecrated Ground
(40 to 50)% increased Monster Life
(30 to 40)% increased Monster Damage
Area becomes fatal after some time
2.0.0Torture Chamber Map
Map Level: 72Area has patches of Desecrated Ground
(40 to 50)% increased Monster Life
(30 to 40)% increased Monster Damage
Area becomes fatal after some time
Olmec's Sanctum(40-50)% more Monster Life
(30-40)% increased Monster Damage
Final Boss drops higher Level Items
3.1.0Catacombs Map
Map Level: 74(40 to 50)% increased Monster Life
(30 to 40)% increased Monster Damage
Final Boss drops higher Level Items
2.0.0Maze Map
Map Level: 74(40 to 50)% increased Monster Life
(30 to 40)% increased Monster Damage
Final Boss drops higher Level Items
Omen on the Winds(15-20)% increased Damage with Hits against Chilled Enemies
With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect
With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets
3.1.0(15-20)% increased Damage with Hits against Chilled Enemies
With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect
With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets
Primordial HarmonyGolem Skills have (20-30)% increased Cooldown Recovery Rate
Summoned Golems have (30-45)% increased Cooldown Recovery Rate
(16-20)% increased Golem Damage for each Type of Golem you have Summoned
Summoned Golems Regenerate 2% of their Life per second
Primordial
3.3.0 Golem Skills have (20-30)% increased Cooldown Recovery Speed
Golems have (10-15)% increased Cooldown Recovery Speed
(16-20)% increased Golem Damage for each Type of Golem you have Summoned
Golems regenerate 2% of their Maximum Life per second
Primordial
Rapid Expansion(8-12)% increased Global Physical Damage
With at least 40 Strength in Radius, Ground Slam has a 35% chance
to grant an Endurance Charge when you Stun an Enemy
With at least 40 Strength in Radius, Ground Slam
has a 50% increased angle
3.3.0(8-12)% increased Global Physical Damage
With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy
With at least 40 Strength in Radius, Ground Slam has a 35% increased angle
2.6.0(4-12)% increased Physical Damage
With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy
With at least 40 Strength in Radius, Ground Slam has a 20% increased angle
Reckless Defence+(2-4)% Chance to Block Spell Damage
+(2-4)% Chance to Block Attack Damage
Hits have (140-200)% increased Critical Strike Chance against you
3.4.0 6% Chance to Block Spell Damage
+(2-4)% Chance to Block Attack Damage
(7-10)% additional Chance to receive a Critical Strike
Ring of Blades(10-15)% increased Global Physical Damage
With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a circle
With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles
3.0.0(10-15)% increased Phsyical Damage
With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova
With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles
Rolling Flames(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball cannot ignite
With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch
3.11.0 (10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius
With at least 40 Intelligence in Radius, Fireball cannot ignite
With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch
2.6.0 (5-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect
With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius
Sidhebreath(20-30)% increased Mana Regeneration Rate+25% to Cold Resistance
Minions have (10-15)% increased maximum Life
Minions have (10-15)% increased Movement Speed
Minions deal (5-9) to (11-15) additional Cold Damage
(15-10)% reduced Mana Cost of Minion Skills
3.8.0(20-30)% increased Mana Regeneration Rate
+25% to Cold Resistance
0.2% of Physical Attack Damage Leeched as Mana
Minions have (10-15)% increased maximum Life
Minions have (10-15)% increased Movement Speed
Minions deal (10-15)% increased Damage
Minions deal (5-9) to (11-15) additional Cold Damage
(15-10)% reduced Mana Cost of Minion Skills
3.0.0 (20-30)% increased Mana Regeneration Rate
+25% to Cold Resistance
0.2% of Physical Attack Damage Leeched as Mana
Minions have (10-15)% increased maximum Life
Minions have (10-15)% increased Movement Speed
Minions deal (10-15)% increased Damage
Minions deal (5-9) to (11-15) additional Cold Damage
(15-10)% reduced Mana Cost of Minion Skills
Tempered Flesh-1 Strength per 1 Strength on Allocated Passives in Radius
2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
3.10.0 -1 Strength per 1 Strength on Allocated Passives in Radius
2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
3.8.0 -1 Strength per 1 Strength on Allocated Passives in Radius
2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
Tempered Mind-1 Intelligence per 1 Intelligence on Allocated Passives in Radius
2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
3.10.0 -1 Intelligence per 1 Intelligence on Allocated Passives in Radius
2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius
3.8.0 -1 Intelligence per 1 Intelligence on Allocated Passives in Radius
2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius
Tempered Spirit-1 Dexterity per 1 Dexterity on Allocated Passives in Radius
2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
3.10.0 -1 Dexterity per 1 Dexterity on Allocated Passives in Radius
2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius
The Vigil(10-15)% increased Armour
With at least 40 Strength in Radius, Vigilant Strike
Fortifies you and Nearby Allies for 12 seconds
3.14.0 (10-15)% increased Armour
With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds
2.6.0 (8-15)% increased Armour
With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 3 seconds
To Dust(20-10)% reduced Skeleton Duration
Minions deal (8-12)% increased Damage
(7-10)% increased Skeleton Attack Speed
(7-10)% increased Skeleton Cast Speed
(3-5)% increased Skeleton Movement Speed
3.0.0 (20-10)% reduced Skeleton Duration
Minions deal (8–12)% increased Damage
2% increased Skeleton Attack Speed
0% increased Skeleton Cast Speed (hidden)
0% increased Skeleton Movement Speed (hidden)
Transcendent Flesh-1 Strength per 1 Strength on Allocated Passives in Radius
+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius
3.10.0 -1 Strength per 1 Strength on Allocated Passives in Radius
1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius
+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius
3.8.0 -1 Strength per 1 Strength on Allocated Passives in Radius
1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius
+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius
Transcendent Mind-1 Intelligence per 1 Intelligence on Allocated Passives in Radius
+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius
3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius
3.10.0 -1 Intelligence per 1 Intelligence on Allocated Passives in Radius
Regenerate 0.4% of Energy Shield per Second for every 10 Intelligence on Allocated Passives in Radius
+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius
+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius
3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius
3.8.0 -1 Intelligence per 1 Intelligence on Allocated Passives in Radius
Regenerate 0.4% of Energy Shield per Second for every 10 Intelligence on Allocated Passives in Radius
+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius
+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius
3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius
Transcendent Spirit-1 Dexterity per 1 Dexterity on Allocated Passives in Radius
3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
+125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius
2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius
3.10.0 -1 Dexterity per 1 Dexterity on Allocated Passives in Radius
2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius
+125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius
2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius
Vaults of AtziriChests have (2500-3500)% increased Item Rarity
Area contains no monsters
Chest drop scaling is disabled. (Hidden)
Found Items have a (20-40)% chance to drop Corrupted in Area
3.3.0Vaal Pyramid Map
Map Level: 75Chests have (1800 to 2000)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
3.1.0Vaal Pyramid Map
Map Level: 70Chests have (1800 to 2000)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
2.0.0Vaal Pyramid Map
Map Level: 68Chests have (1800 to 2000)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Volley Fire(7-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks
3.9.0 (7-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks
2.6.0 (6-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks
Watcher's Eye(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken gained as Mana over 4 seconds when Hit while affected by Clarity
Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(10-15)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
+(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline
(10-15)% increased Energy Shield Recovery Rate while affected by Discipline
Regenerate (1.5-2.5)% of Energy Shield per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attack Hits while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
(6-10)% chance to Dodge Attack Hits while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
(5-8)% chance to Dodge Spell Hits while affected by Haste
(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(20-30)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Attack Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(0.8-1.2)% of Damage leeched as Life while affected by Vitality
+(20-30) Life gained for each Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(10-15)% increased Life Recovery Rate while affected by Vitality
Regenerate (1-1.5)% of Life per second while while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry
3.12.0 (4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
20 to 30% increased Energy Shield Recovery Rate while affected by Discipline
12 to 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
20 to 30% increased Mana Recovery Rate while affected by Clarity
20 to 30% increased Life Recovery Rate while affected by Vitality
1 to 1.5% of Damage leeched as Life while affected by Vitality
15 to 20% increased Recovery rate of Life and Energy Shield while affected by Malevolence
30 to 50% to Critical Strike Multiplier while affected by Precision
Regenerate (100-140) Life per Second while affected by Vitality
1 to 1.5% of Life Regenerated per second while affected by Vitality
3.8.0 (4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
+(36-44)% to Damage over Time Multiplier while affected by Malevolence
(1-1.5)% of Lightning Damage is Leeched as Mana while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
-(10-5) to Total Mana Cost of Skills while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
Whakawairua TuahuArea contains many Totems
Curses have 50% reduced effect on Monsters
Rare Monsters each have a Nemesis Mod
3.1.0Strand Map
Map Level: 73Area contains many Totems
Curses have 50% reduced effect on Monsters
(120 to 160)% increased Rarity of Items found in this Area
Rare Monsters each have a Nemesis Mod
2.0.0Strand Map
Map Level: 71Area contains many Totems
Curses have 50% reduced effect on Monsters
(120 to 160)% increased Rarity of Items found in this Area
Rare Monsters each have a Nemesis Mod
Wildfire(10-15)% increased Fire Damage
With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground
With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time
With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles
3.11.0 (10-15)% increased Fire Damage
With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles
With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect
With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground
With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time
With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles
Thousand RibbonsSocketed Gems are Supported by Level 5 Elemental Proliferation
Adds 2 to 3 Fire Damage to Spells and Attacks
Adds 2 to 3 Cold Damage to Spells and Attacks
Adds 1 to 4 Lightning Damage to Spells and Attacks
+(10-20) to Evasion Rating
+(10-20) to maximum Energy Shield
+6 to maximum Life
+6 to maximum Mana
+(5-10)% to Fire Resistance
+(5-10)% to Cold Resistance
+(5-10)% to Lightning Resistance
3.0.0Socketed Gems are Supported by level 5 Elemental Proliferation
Adds 2–3 Fire Damage to Attacks
Adds 2–3 Cold Damage to Attacks
Adds 1–4 Lightning Damage to Attacks
10% reduced Cast Speed
+(10 to 20) to Evasion Rating
+6 to maximum Life
+6 to maximum Mana
+(10 to 20) to maximum Energy Shield
+(5 to 10)% to Fire Resistance
+(5 to 10)% to Cold Resistance
+(5 to 10)% to Lightning Resistance
Quill Rain+(10-20) to Dexterity
100% increased Physical Damage
100% increased Attack Speed
+2 Mana gained for each Enemy hit by Attacks
(50-100)% increased Projectile Speed
+(25-50) to Accuracy Rating
30% less Damage
3.9.0 +(10-20) to Dexterity
100% increased Physical Damage
100% increased Attack Speed
+2 Mana gained for each Enemy hit by Attacks
(50-100)% increased Projectile Speed
+(25-50) to Accuracy Rating
40% less Damage
2.6.0100% increased Physical Damage
+(10-20) to Dexterity
100% increased Attack Speed
+(25-50) to Accuracy Rating
+2 Mana gained for each Enemy hit by Attacks
(50-100)% increased Projectile Speed
50% less Damage
Stone of Lazhwar+(20-30) to Intelligence(12-15)% Chance to Block Spell Damage
(10-15)% increased Cast Speed
+(30-50) to maximum Mana
3.4.0 +(20-30) to Intelligence
15% Chance to Block Spell Damage
(10-15)% increased Cast Speed
+(30-50) to maximum Mana
Crest of Perandus3% increased Movement Speed+(60-80) to maximum Life
Regenerate (5-7.5) Life per second
+30% to Lightning Resistance
0.6% of Physical Attack Damage Leeched as Life
+5% Chance to Block
3.0.03% increased Movement Speed +(60-80) to maximum Life
(5-7.5) Life Regenerated per second
+30% to Lightning Resistance
0.6% of Physical Attack Damage Leeched as Life
+5% Chance to Block
1.3.03% increased Movement Speed +(60 to 80) to maximum Life
(5 to 7.5) Life Regenerated per second
+30% to Lightning Resistance
0.6% of Physical Attack Damage Leeched as Life
+10% Chance to Block
Gluttony+(25-40) to maximum Life+(60-80) to maximum Life
You have Culling Strike against Cursed Enemies
(20-28) Life gained for each Cursed Enemy hit by your Attacks
(10-14) Mana gained for each Cursed Enemy hit by your Attacks
Take (100-200) Physical Damage when you use a Movement Skill
You have no Armour or Maximum Energy Shield
3.12.0 Trigger Level 30 Poacher's Mark when you hit a Rare or Unique Enemy
+(60-80) to maximum Life
Culling Strike against Enemies Cursed with Poacher's Mark
You have Culling Strike against Cursed Enemies
(20-28) Life gained for each Cursed Enemy hit by your Attacks
(10-14) Mana gained for each Cursed Enemy hit by your Attacks
Take (100-200) Physical Damage when you use a Movement Skill
You have no Armour or Maximum Energy Shield
The Wise OakDuring Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
During Flask Effect, Damage Penetrates (10-15)% Resistance of each Element for which your Uncapped Elemental Resistance is highest
3.0.0During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest
Asphyxia's Wrath(20-30)% increased Global Accuracy RatingGrants Level 5 Frostbite Skill
(8-12)% increased Attack Speed
+(30-40)% to Cold Resistance
(30-40)% increased Chill Duration on Enemies
Gain 20% of Physical Damage as Extra Cold Damage
(7-10)% chance to Freeze
Hexes on Slain Enemies are transferred to a nearby Enemy
3.0.0 (20-30)% increased Accuracy Rating
Grants level 5 Frostbite Skill
(8-12)% increased Attack Speed
+(30-40)% to Cold Resistance
(30-40)% increased Chill Duration on Enemies
20% of physical damage converted to cold damage
Gain 20% of Physical Damage as Extra Cold Damage
(7-10)% chance to Freeze
40% reduced Area of Effect of Curse Skills
Curses on Slain Enemies are transferred to a nearby Enemy
Lycosidae+(10-20) to maximum Life+(120-160) to Armour
+(30-40) to maximum Life
Your hits can't be Evaded
+(3-5)% Chance to Block
Adds 250 to 300 Cold Damage to Counterattacks
3.0.0 +(10-20) to maximum Life
+(120-160) to Armour
+(30-40) to maximum Life
Your hits can't be Evaded
+(3-5)% Chance to Block
Adds 250 to 300 Cold Damage to Counterattacks
Pyre+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance
(60-80)% increased Burning Damage
40% of Cold Damage Converted to Fire Damage
10% increased Light Radius
Ignited Enemies you hit are destroyed on Kill
3.0.0+(25-35)% to Fire Resistance
(25-35)% increased Burning Damage
40% of Cold Damage Converted to Fire Damage
10% increased Light Radius
Ignited Enemies you hit are destroyed on Kill
2.6.0+(25-35)% to Fire Resistance
(25-35)% increased Burning Damage
100% of Cold Damage Converted to Fire Damage
10% increased Light Radius
Ignited Enemies you hit are destroyed on Kill
Sadima's TouchAdds 4 to 8 Fire Damage to Attacks
Adds 1 to 13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(5-10)% increased Quantity of Items found
3.5.0Adds 4 to 8 Fire Damage to Attacks
Adds 1 to 13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(12-16)% increased Quantity of Items found
1.1.0Adds 4–8 Fire Damage to Attacks
Adds 1–13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(18 to 24)% increased Quantity of Items found
Honourhome+(1-2) to Level of Socketed Gems
Adds 1 to 13 Lightning Damage to Spells and Attacks
(100-150)% increased Armour and Energy Shield
(10-20)% increased Rarity of Items found
(10-20)% reduced Mana Cost of Skills
3.7.0 +(1-2) to Level of Socketed Gems
Adds 1 to 13 Lightning Damage to Spells and Attacks
(40-50)% increased Armour and Energy Shield
+(10-20)% to all Elemental Resistances
+20% to all Elemental Resistances while on Low Life
(10-20)% increased Rarity of Items found
20% reduced Mana Cost of Skills when on Low Life
(10-20)% reduced Mana Cost of Skills
Limbsplit+1 to Level of Socketed Strength Gems
Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15-30) to Strength
(80-100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Culling Strike
3.11.0 +1 to Level of Socketed Strength Gems
Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15-30) to Strength
(80-100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Culling Strike
Shiversting60% increased Global Accuracy Rating(80-100)% increased Physical Damage
Adds 35 to 70 Cold Damage
0.6% of Physical Attack Damage Leeched as Mana
Cannot be Frozen
3.11.040% increased Global Accuracy Rating
(80-100)% increased Physical Damage
Adds 35 to 70 Cold Damage
0.6% of Physical Attack Damage Leeched as Mana
Cannot be Frozen
2.6.018% increased Accuracy Rating (80-100)% increased Physical Damage
Adds 35 to 70 Cold Damage
0.6% of Physical Attack Damage Leeched as Mana
Cannot be Frozen
Emberwake+(20-30)% to Fire Resistance(30-40)% increased Fire Damage
(5-10)% increased Cast Speed
10% chance to Ignite
Ignited Enemies Burn (50-65)% slower
You can inflict an additional Ignite on an Enemy
3.9.0+(20-30)% to Fire Resistance
(30-40)% increased Fire Damage
(5-10)% increased Cast Speed
10% chance to Ignite
Ignited Enemies Burn 65% slower
You can inflict an additional Ignite on an Enemy
3.0.0+(20-30)% to Fire Resistance (15-25)% increased Fire Damage
(5-10)% increased Cast Speed
5% chance to Ignite
80% less Burning Damage
Your Critical Strikes do not deal extra Damage
You can inflict an additional Ignite on an Enemy
Ignited Enemies Burn (50-65)% slower
Extractor Mentis+(16-24) to Strength and Intelligence+(30-50) to Strength
Recover 1% of Life on Kill
5% chance to grant Onslaught to nearby Enemies on Kill
5% chance to grant Unholy Might to nearby Enemies on Kill
10% chance to gain Onslaught for 10 seconds on Kill
10% chance to gain Unholy Might for 10 seconds on Kill
3.5.0 +(30-50) to Strength
Recover 1% of Maximum Life on Kill
5% chance to grant Onslaught to nearby Enemies on Kill
5% chance to grant Unholy Might to nearby Enemies on Kill
5% chance to gain Onslaught for 10 seconds on Kill
5% chance to gain Unholy Might for 10 seconds on Kill
Facebreaker+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Physical Damage with Unarmed Attacks
Extra gore
3.0.0 +45% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Physical Damage with Unarmed Attacks
Extra Gore
2.5.0 +90% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Physical Damage with Unarmed Attacks
Extra Gore
2.2.0 +60% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Physical Damage with Unarmed Attacks
Extra Gore
1.0.0 +60% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(800-1000)% more Physical Damage with Unarmed Attacks
Extra Gore
Kaltenhalt6% increased Movement Speed(60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
3.0.06% increased Movement Speed (60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
2.6.06% increased Movement Speed (60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
1.0.06% increased Movement Speed (60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (5-10) Cold Damage to Melee Attackers
+5% Chance to Block
Kaltensoul6% increased Movement Speed(60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage from Hits taken as Cold Damage
3.0.06% increased Movement Speed (60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage taken as Cold Damage
2.6.06% increased Movement Speed (60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage taken as Cold Damage
1.0.06% increased Movement Speed (60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (5-10) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage taken as Cold Damage
Malachai's Simula+20 to Strength
(15-30)% increased Spell Damage
(20-30)% increased Lightning Damage
+10% to Lightning Resistance
Blood Magic
Mortal Conviction
3.7.0 (15 to 30)% increased Spell Damage
+20 to Strength
(20 to 30)% increased Lightning Damage
10% to Lightning Resistance
Blood Magic
Mortal Conviction
2.0.0(15 to 30)% increased Spell Damage
+20 to Strength
(20 to 30)% increased Lightning Damage
10% to Lightning Resistance
20% increased Mana Cost of Skills
Blood Magic
Mortal Conviction
1.0.0(15 to 30)% increased Spell Damage
+20 to Strength
(20 to 30)% increased Lightning Damage
10% to Lightning Resistance
100% increased Mana Cost of Skills
Blood Magic
Mortal Conviction
Trolltimber Spire+(20-30) to maximum Life(130-150)% increased Armour
+(40-60) to maximum Life
You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem
15% increased Area of Effect for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
3.0.0+(20-30) to maximum Life
(130-150)% increased Armour
+(40-60) to maximum Life
0.5% of Life Regenerated per second
15% increased Area of Effect for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
2.6.0+(20-30) to maximum Life
(130-150)% increased Armour
+(40-60) to maximum Life
0.5% of Life Regenerated per second
15% increased Area of Effect for Skills used by Totems
1% of Damage Leeched as Life for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
Ashcaller(18-22)% increased Spell Damage10% chance to Trigger Level 8 Summon Raging Spirit on Kill
+(15-25)% to Fire Damage over Time Multiplier
Adds (4-6) to (7-9) Fire Damage to Spells
(20-30)% increased Burning Damage
(16-22)% chance to Ignite
3.8.0 (18-22)% increased Spell Damage
10% chance to Trigger Level 8 Summon Raging Spirit on Kill
Adds (10-14) to (18-22) Fire Damage
Adds (4-6) to (7-9) Fire Damage to Spells
(40-50)% increased Burning Damage
+(15-22)% to Fire Damage over Time Multiplier
(16-22)% chance to Ignite
Roth's Reach+(15-25)% to Global Critical Strike Multiplier(60-80)% increased Physical Damage
(4-8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
(20-40)% increased Elemental Damage with Attack Skills
3.9.0 +(15-25)% to Global Critical Strike Multiplier
(60-80)% increased Physical Damage
(4-8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
(20-40)% increased Elemental Damage with Attack Skills
2.0.0 (6-12)% increased Elemental Damage with Attack Skills
+(15-25)% to Global Critical Strike Multiplier
(60-80)% increased Physical Damage
(4-8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
(20-40)% increased Elemental Damage with Attack Skills
1.2.0 +(15-25)% to Global Critical Strike Multiplier
(60-80)% increased Physical Damage
(4-8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
(20-40)% increased Elemental Damage with Attack Skills
Taste of Hate20% of Physical Damage from Hits taken as Cold Damage during Flask effect
Gain (15-20)% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Flask effect
30% chance to Avoid being Frozen during Flask effect
3.0.020% of Physical Damage taken as Cold Damage during Flask effect
Gain (20-30)% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Flask effect
30% chance to Avoid being Frozen during Flask effect
2.2.030% of Physical Damage taken as Cold Damage during Flask effect
Gain 30% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Flask effect
30% chance to Avoid being Frozen during Flask effect
WideswingSocketed Gems are Supported by Level 20 Increased Area of Effect
+10 to Strength
(120-160)% increased Physical Damage
+10 Mana gained on Kill
+(120-150) to Accuracy Rating
+2 to Weapon Range
3.7.0Socketed Gems are Supported by Level 20 Increased Area of Effect
(120-160)% increased Physical Damage
+10 to Strength
+(50-80) to Accuracy Rating
+10 Mana gained on Kill
+2 to Weapon range
Zerphi's Last Breath50% increased Charges used
Grants Last Breath when you Use a Skill during Flask Effect, for (450-600)% of Mana Cost
3.2.0 50% increased Charges used
Grants Last Breath when you Use a Skill during Flask Effect, for 800% of Mana Cost
Berek's Grip+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage
Adds 1 to (50-70) Lightning Damage to Spells and Attacks
+(30-40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Energy Shield against Frozen Enemies
3.8.0+(12-16)% to Cold and Lightning Resistances
(25-30)% increased Cold Damage
Adds 1 to (50-70) Lightning Damage to Spells and Attacks
+(30-40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Mana against Frozen Enemies
1% of Damage Leeched as Energy Shield against Frozen Enemies
2.6.0+(12-16)% to Cold and Lightning Resistances
(10-15)% increased Cold Damage
Adds 1 to (1-50) Lightning Damage to Attacks
+(30-40) to maximum Life
1% of Damage against Frozen Enemies Leeched as Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage against Shocked Enemies Leeched as Mana
1% of Damage Leeched as Energy Shield against Frozen Enemies
Brightbeak10% reduced Enemy Stun Threshold(50-75)% increased Physical Damage
45% increased Attack Speed
25% increased Critical Strike Chance
+(20-30)% to Fire Resistance
+(20-30)% to Lightning Resistance
3.7.0 10% reduced Enemy Stun Threshold
(50-75)% increased Physical Damage
50% increased Attack Speed
25% increased Critical Strike Chance
+(20-30)% to Fire Resistance
+(20-30)% to Lightning Resistance
2.6.0 10% reduced Enemy Stun Threshold
20% increased Stun Duration on Enemies
(50-75)% increased Physical Damage
50% increased Attack Speed
25% increased Critical Strike Chance
+(20-30)% to Fire Resistance
+(20-30)% to Lightning Resistance
Heatshiver(80-100)% increased Evasion Rating
60% increased Mana Regeneration Rate
+(20-30)% to Fire Resistance
+(20-30)% to Cold Resistance
(20-30)% increased Cold Damage if you have used a Fire Skill Recently
(20-30)% increased Fire Damage if you have used a Cold Skill Recently
3.0.0 +1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
(80-100)% increased Evasion Rating
60% increased Mana Regeneration Rate
-(20-10)% to Fire Resistance
-(20-10)% to Cold Resistance
(20-30)% increased Cold Damage if you have used a Fire Skill Recently
(20-30)% increased Fire Damage if you have used a Fire Skill Recently
Lavianga's Wisdom10% reduced Enemy Stun Threshold(160-200)% increased Physical Damage
+70 to maximum Life
+70 to maximum Mana
5% reduced Movement Speed
(15-25)% increased Area of Effect
(10-20)% increased Area Damage
3.7.0 10% reduced Enemy Stun Threshold
+(10-20) to maximum Life
+(10-20) to maximum Mana
(130-160)% increased Physical Damage
5% reduced Movement Speed
10% increased Area of Effect
(10-15)% increased Area Damage
2.6.0 10% reduced Enemy Stun Threshold
20% increased Stun Duration on Enemies
+(10-20) to maximum Life
+(10-20) to maximum Mana
(130-160)% increased Physical Damage
5% reduced Movement Speed
10% increased Area of Effect of Area
(10-15)% increased Area Damage
Spine of the First Claimant14% increased Elemental Damage(100-140)% increased Physical Damage
40% increased Damage with Hits against Frozen Enemies
(30-50)% increased Cold Damage
(5-10)% increased Attack Speed
(4-8)% increased Cast Speed
5% chance to Freeze
+(25-35)% to Cold Damage over Time Multiplier
3.5.0 14% increased Elemental Damage
(100 to 140)% increased Physical Damage
40% increased Damage against Frozen Enemies
(30-50)% increased Cold Damage
(5-10)% increased Attack Speed
(4-8)% increased Cast Speed
5% chance to Freeze
+(25-35)% to Cold Damage over Time Multiplier
2.3.0 10% increased Elemental Damage
(100 to 140)% increased Physical Damage
40% increased Damage against Frozen Enemies
(30-50)% increased Cold Damage
(5-10)% increased Attack Speed
(4-8)% increased Cast Speed
5% chance to Freeze
+(25-35)% to Cold Damage over Time Multiplier
Maligaro's Virtuosity+(20-30) to Dexterity
5% increased Attack Speed
50% increased Global Critical Strike Chance
(60-80)% increased Evasion Rating
Your Critical Strike Multiplier is 300%
3.7.0 +(20 to 30) to Dexterity
5% increased Attack Speed
50% increased Global Critical Strike Chance
+(20 to 30)% to Global Critical Strike Multiplier
Your Critical Strike Multiplier is 300%
(60 to 80)% increased Evasion Rating
3.0.0 +(20 to 30) to Dexterity
5% increased Attack Speed
50% increased Global Critical Strike Chance
+(28 to 36)% to Global Critical Strike Multiplier
Your Critical Strike Multiplier is 300%
(60 to 80)% increased Evasion Rating
1.1.0 +(20 to 30) to Dexterity
5% increased Attack Speed
50% increased Global Critical Strike Chance
+(40 to 50)% to Global Critical Strike Multiplier
Your Critical Strike Multiplier is 300%
(60 to 80)% increased Evasion Rating
Coward's Chains+(9-20) to maximum Energy Shield+(10-15) to all Attributes
(5-10)% increased Movement Speed
Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You count as on Full Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 40% increased Effect
3.14.0+(9-20) to maximum Energy Shield
+(10-15) to all Attributes
(20-25)% increased Damage
(5-10)% increased Movement Speed
Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You count as on Full Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 40% increased Effect
Edge of Madness60% increased Global Accuracy Rating+1 to Level of Socketed Active Skill Gems
(40-60)% increased Physical Damage
Adds (60-68) to (90-102) Chaos Damage
1% increased Chaos Damage per Level
Adds 1 to 2 Physical Damage to Attacks per Level
3.11.160% increased Global Accuracy Rating
+1 to Level of Socketed Active Skill Gems
(40-60)% increased Physical Damage
Adds (60-68) to (90-102) Chaos Damage
1% increased Chaos Damage per Level
Adds 1 to 2 Physical Damage to Attacks per Level
3.11.040% increased Global Accuracy Rating
+1 to Level of Socketed Active Skill Gems
(40-60)% increased Physical Damage
Adds (60-68) to (90-102) Chaos Damage
1% increased Chaos Damage per Level
Adds 1 to 2 Physical Damage to Attacks per Level
2.6.018% increased Global Accuracy Rating
+1 to Level of Active Socketed Skill Gems
(60-80)% increased Physical Damage
Adds (60-68) to (90-102) Chaos Damage
+1 Life gained on Kill per Level
1% increased Chaos Damage per Level
1% increased Elemental Damage per Level
Adds 1 to 2 Physical Damage to Attacks per Level
Hand of Thought and Motion+12 Life gained for each Enemy hit by AttacksAdds 1 to (50-60) Lightning Damage
(10-15)% increased Attack Speed
Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
(20-25)% increased Elemental Damage with Attack Skills
3.0.0+12 Life gained for each Enemy hit by Attacks Adds 1 to (50-60) Lightning Damage
(10-15)% increased Attack Speed
Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence
(20-25)% increased Elemental Damage with Attack Skills
2.6.0+10 Life gained for each Enemy hit by Attacks Adds 1 to (50-60) Lightning Damage
(10-15)% increased Attack Speed
Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence
(20-25)% increased Elemental Damage with Attack Skills
Kiara's DeterminationImmune to Freeze, Chill, Curses and Stuns during Flask Effect
60% reduced Duration
3.0.0 Immune to Freeze, Chill, Curses and Stuns during Flask Effect
50% reduced Duration
Brinerot Flag(5-10)% increased Spell Damage+3 to Level of Socketed Warcry Gems
(8-12)% increased Cast Speed
+(70-90) to maximum Energy Shield
(20-40)% increased Mana Regeneration Rate
Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%
3.11.0(5-10)% increased Spell Damage
+3 to Level of Socketed Warcry Gems
(8-12)% increased Cast Speed
+(70-90) to maximum Energy Shield
(20-40)% increased Mana Regeneration Rate
Gain 2 Power Charges when you Warcry
Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%
2.6.0 +1 to Level of Socketed Warcry Gems
(8-12)% increased Attack Speed
(8-12)% increased Cast Speed
(20-40)% increased Mana Regeneration Rate
+(70-90) to maximum Energy Shield
Gain +3 Mana when you hit a Taunted Enemy
Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%
The Peregrine+500 to Accuracy Rating
(40-60)% increased Armour and Evasion
(20-30)% increased Rarity of Items found
+30% to Lightning Resistance
0.4% of Attack Damage Leeched as Mana
10% increased Movement Speed
3.7.0 +300 to Accuracy Rating
(40-60)% increased Armour and Evasion
(20-30)% increased Rarity of Items found
+30% to Lightning Resistance
0.4% of Physical Attack Damage Leeched as Mana
10% increased Movement Speed
2.6.0 +100 to Accuracy Rating
(40-60)% increased Armour and Evasion
(20-30)% increased Rarity of Items found
+30% to Lightning Resistance
0.2% of Physical Attack Damage Leeched as Mana
10% increased Movement Speed
Ungil's Harmony+(16-24) to Dexterity and Intelligence(250-350)% increased Global Critical Strike Chance
Your Critical Strikes do not deal extra Damage
+(30-50) to maximum Life
+(30-50) to maximum Mana
40% increased Stun and Block Recovery
3.11.0 +(16-24) to Dexterity and Intelligence
100% increased Global Critical Strike Chance
Your Critical Strikes do not deal extra Damage
+(30-50) to maximum Life
+(30-50) to maximum Mana
40% increased Stun Recovery
Reverberation Rod(15-19)% increased Spell Damage+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Spell Echo
+(10-30) to Intelligence
3.11.0 (15-19)% increased Spell Damage
+1 to Level of Socketed Gems
Socketed Gems are Supported by level 10 Spell Echo
+(10-30) to Intelligence
2.3.0 (10-14)% increased Spell Damage
+1 to Level of Socketed Gems
Socketed Gems are Supported by level 10 Spell Echo
+(10-30) to Intelligence
Asenath's Gentle Touch+(20-30) to Intelligence
+(60-80) to maximum Life
+(60-80) to maximum Mana
Curse Enemies with Temporal Chains on Hit, with 40% increased Effect
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
3.7.0 +(20-30) to Intelligence
+(20-30) to maximum Life
+(20-30) to maximum Mana
Curse Enemies with Temporal Chains on Hit, with 40% increased Effect
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near Corpses affected by your Curses are Blinded
Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage
2.6.0 +(20-30) to Intelligence
+(20-30) to maximum Life
+(20-30) to maximum Mana
Curse Enemies with Temporal Chains on Hit
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near Corpses affected by your Curses are Blinded
Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage
Al Dhih+19 Life gained for each Enemy hit by Attacks(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
3.11.0 +19 Life gained for each Enemy hit by Attacks
Trigger Level 1 Intimidating Cry on Hit
(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
50% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
3.7.0 +19 Life gained for each Enemy hit by Attacks
Socketed Gems have 10% chance to cause Enemies to Flee on Hit
Trigger Level 1 Intimidating Cry on Hit
(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
10% reduced Enemy Stun Threshold with this Weapon
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
3.0.0 +19 Life gained for each Enemy hit by Attacks
Socketed Gems have 10% chance to cause Enemies to Flee on Hit
(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
10% reduced Enemy Stun Threshold with this Weapon
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
2.6.0 +19 Life gained for each Enemy hit by Attacks
2% of Physical Attack Damage Leeched as Life
Socketed Gems have 10% chance to cause Enemies to Flee on Hit
(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
10% reduced Enemy Stun Threshold with this Weapon
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
2.0.0 +8 Life gained for each Enemy hit by Attacks
Socketed Gems have 10% chance to cause Enemies to Flee on Hit
(60 to 80)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
10% reduced Enemy Stun Threshold with this Weapon
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
Mark of the Red Covenant+(30-50) to maximum Energy Shield
Minions have (25-45)% increased Movement Speed
Summoned Raging Spirits deal (130-150)% increased Damage
75% reduced Maximum number of Summoned Raging Spirits
Summoned Raging Spirits' Hits always Ignite
Summoned Raging Spirits' Melee Strikes deal Fire-only Splash
Damage to Surrounding Targets
3.11.0 +(30-50) to maximum Energy Shield
Minions have (10-15)% increased Movement Speed
Summoned Raging Spirits deal (130-150)% increased Damage
75% reduced Maximum number of Summoned Raging Spirits
Summoned Raging Spirits' Hits always Ignite
Summoned Raging Spirits refresh their Duration when they Kill an Ignited Enemy
Summoned Raging Spirits' Melee Strikes deal Fire-only Splash Damage to Surrounding Targets
The Baron+2 to Level of Socketed Minion Gems
Minions have (10-20)% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Raised Zombies per 500 Strength
With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life
3.10.0 +2 to Level of Socketed Minion Gems
+(20-40) to Strength
Minions have 20% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Raised Zombies per 300 Strength
With at least 1000 Strength, 2% of Damage dealt by your Raised Zombies is Leeched to you as Life
Glitterdisc4% chance to Dodge Attack Hits(120-140)% increased Evasion and Energy Shield
+(20-30) to maximum Energy Shield
+(30-50) to maximum Life
10% increased Rarity of Items found
25% chance to Avoid Fire Damage from Hits
You always Ignite while Burning
3.0.04% chance to Dodge Attacks
Reflects (10 to 23) Physical Damage to Melee Attackers (120-140)% increased Evasion and Energy Shield
+(30-50) to maximum Life
+(20-30) to maximum Energy Shield
10% increased Rarity of Items found
25% chance to Avoid Fire Damage when Hit
You Always Ignite while Burning
Lion's RoarAdds Knockback to Melee Attacks during Flask effect
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
(20-25)% more Melee Physical Damage during effect
3.0.0+3000 to Armour Knocks Back Enemies in an Area on Flask use
75% chance to cause Enemies to Flee on use
(30-35)% more Melee Physical Damage during effect
Adds Knockback during Flask effect
2.2.0+3000 to Armour Knocks Back Enemies in an Area on Flask use
75% chance to cause Enemies to Flee on use
(70 to 100)% increased Charges used
30% more Melee Physical Damage during effect
Adds Knockback during Flask effect
Queen's Decree+185 to Accuracy RatingMinions have (30-40)% increased maximum Life
(150-200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (30-40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
3.8.0+185 to Accuracy Rating
Minions have (10-15)% increased maximum Life
(150-200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (10-15)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
2.6.0+185 to Accuracy Rating
18% increased Accuracy Rating
Minions have (10-15)% increased maximum Life
(150-200)% increased Skeleton Duration
Minions deal (10-15)% increased Damage
+1 to maximum number of Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
25% increased Strength Requirement
Soul CatcherCannot gain Mana during effect
Vaal Skills have (80-120)% increased Critical Strike Chance during effect
Vaal Skills deal (80-120)% increased Damage during effect
Vaal Skills used during effect have (40-20)% reduced Soul Gain Prevention Duration
3.10.0 Cannot gain Mana during effect
Vaal Skills have (80-120)% increased Critical Strike Chance during effect
Vaal Skills deal (60-100)% increased Damage during effect
Vaal Skills have 25% reduced Soul Cost during effect
Vaal Skills used during effect have (40-20)% reduced Soul Gain Prevention Duration
Soul Ripper+(-40-90) to Maximum Charges
Loses all Charges when you enter a new area
Consumes Maximum Charges to use
Gain Vaal Souls equal to Charges Consumed when used
3.10.0 100% increased Charges used
Vaal Skills deal (30-40)% more Damage during Effect
Vaal Skills used during effect do not apply Soul Gain Prevention
Gains no Charges during effect of any Soul Ripper Flask
+(-40-90) to Maximum Charges
Loses all Charges when you enter a new area
Consumes Maximum Charges to use
Gain Vaal Souls equal to Charges Consumed when used
Brutus' Lead Sprinkler16% increased Elemental Damage20% increased Physical Damage
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
3.0.016% increased Elemental Damage 20% increased Physical Damage
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 2 to 4 Fire Damage to Attacks with this Weapon per 10 Strength
2.6.016% increased Elemental Damage 20% increased Physical Damage
Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
2.3.010% increased Elemental Damage 20% increased Physical Damage
Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
Doomfletch(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
(10-14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of a random Element
3.1.0(20-24)% increased Elemental Damage with Attack Skills
Adds (8-12) to (16-20) Physical Damage
(10-14)% increased Attack Speed
(30-40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Weapon Physical Damage as Extra Damage of a random Element
2.6.0(6-12)% increased Elemental Damage with Attack Skills
Adds (8-12) to (16-20) Physical Damage
(10-14)% increased Attack Speed
(30-40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Weapon Physical Damage as Extra Damage of a random Element
2.0.0(20-24)% increased Elemental Damage with Attack Skills Adds (8-12) to (16-20) Physical Damage
(10-14)% increased Attack Speed
(30-40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Weapon Physical Damage as Extra Damage of a random Element
Light of Lunaris(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells
(60-80)% increased Critical Strike Chance for Spells
(475-600)% increased Energy Shield
+(6-10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
3.5.0 (10-15)% increased Spell Damage
Adds (35-39) to (54-60) Cold Damage to Spells
(60-80)% increased Critical Strike Chance for Spells
(100-140)% increased Energy Shield
+(3-5)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
Star of Wraeclast+(20-30)% to Fire ResistanceGrants Level 10 Frostblink Skill
(30-50)% increased Cold Damage
+(10-15)% to all Elemental Resistances
60% increased Area of Effect of Hex Skills
You cannot be Cursed with Silence
Frostblink has 50% increased Duration
Corrupted
3.8.0 +(20-30)% to Fire Resistance
Grants level 20 Illusory Warp Skill
Grants Level 10 Frostblink Skill
(30-50)% increased Cold Damage
+(10-15)% to all Elemental Resistances
60% increased Area of Effect of Curse Skills
You cannot be Cursed with Silence
Frostblink has 50% increased Duration
2.6.0 +(20-30)% to Fire Resistance
Grants level 20 Illusory Warp Skill
Grants Level 10 Frostblink Skill
(30-50)% increased Cold Damage
+(10-15)% to all Elemental Resistances
30% increased Area of Effect of Curse Skills
You cannot be Cursed with Silence
Frostblink has 50% increased Duration
Wake of DestructionAdds 1 to 120 Lightning Damage to Attacks
(20-60)% increased Armour and Energy Shield
+(10-20) Life gained on Kill
15% increased Movement Speed
Drops Shocked Ground while moving, lasting 2 seconds
3.11.0 Adds 1 to 120 Lightning Damage to Attacks
(20-60)% increased Armour and Energy Shield
+(10-20) Life gained on Kill
15% increased Movement Speed
10% chance to Cause Monsters to Flee
Drops Shocked Ground while moving, lasting 2 seconds
2.6.0 Adds 1 to 120 Lightning Damage to Attacks
(20-60)% increased Armour and Energy Shield
+(10-20) Life gained on Kill
15% increased Movement Speed
10% chance to Cause Monsters to Flee
Drops Shocked Ground while moving, lasting 2 seconds
Chalice of Horrors9% increased Movement Speed+1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(50-70) to maximum Energy Shield
+(40-50) to maximum Life
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
Curse Skills have 100% increased Skill Effect Duration
3.0.09% increased Movement Speed +1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(40-50) to maximum Life
+(50-70) to maximum Energy Shield
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
2.6.09% increased Movement Speed +1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(40-50) to maximum Life
+(50-70) to maximum Energy Shield
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
Bisco's Collar(12-20)% increased Rarity of Items found(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies
(35-50)% increased Quantity of Items Dropped by Slain Normal Enemies
3.2.0 (12-20)% increased Rarity of Items found
(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies
(50-100)% increased Quantity of Items Dropped by Slain Normal Enemies
3.0.0 (12-20)% increased Rarity of Items found
150% increased Rarity of Items Dropped by Slain Magic Enemies
100% increased Quantity of Items Dropped by Slain Normal Enemies
Divination Distillate(40-60)% increased Rarity of Items found during Flask effect
(12-18)% increased Quantity of Items found during Flask effect
25% increased Light Radius during Flask effect
+50% to Elemental Resistances during Flask Effect
3.5.0 (40-60)% increased Rarity of Items found during Flask effect
(12-18)% increased Quantity of Items found during Flask effect
25% increased Light Radius during Flask effect
+50% to Elemental Resistances during Flask Effect
+4% to all maximum Elemental Resistances during Flask effect
2.2.0 (40-60)% increased Rarity of Items found during Flask effect
(12-18)% increased Quantity of Items found during Flask effect
25% increased Light Radius during Flask effect
+50% to Elemental Resistances during Flask Effect
+6% to all maximum Elemental Resistances during Flask effect
1.1.0 (40-60)% increased Rarity of Items found during Flask effect
(20-25)% increased Quantity of Items found during Flask effect
25% increased Light Radius during Flask effect
+50% to Elemental Resistances during Flask Effect
+6% to all maximum Elemental Resistances during Flask effect
Lioneye's PawsTrigger Level 5 Rain of Arrows when you Attack with a Bow
+(40-60) to Strength
+(40-60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
3.7.0 Trigger Level 5 Rain of Arrows when you Attack with a Bow
+(40-60) to Strength
+(40-60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
20% increased Stun and Block Recovery
Cannot be Stunned when on Low Life
Shade of Solaris(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
3.5.0 (17-21)% increased Spell Damage
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
120% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
The Taming+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
+(20-30)% to all Elemental Resistances
30% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
30% increased Elemental Damage with Attack Skills
3.0.0+(8-10)% to all Elemental Resistances 10% increased Damage per Freeze, Shock and Ignite on Enemy
15% increased Elemental Damage with Weapons
+(10-15)% to all Elemental Resistances
15% increased Elemental Damage
5% chance to Freeze, Shock and Ignite
Titucius' Span+(10-20) to maximum Life(60-80)% increased Armour
+(30-50) to maximum Life
-(80-50) Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% Chance to Block Projectile Attack Damage
3.0.0+(10-20) to maximum Life (60-80)% increased Armour
+(30-50) to maximum Life
-(80-50) Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% additional Block Chance against Projectiles
2.6.0+(10-20) to maximum Life (60-80)% increased Armour
+(30-50) to maximum Life
-10 Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% additional Block Chance against Projectiles
Shadows and Dust(20-30)% increased Global Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
(100-130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
3.0.0(20 to 30)% increased Global Critical Strike Chance
+(25 to 45)% to Global Critical Strike Multiplier
(100 to 130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
2.2.0(20 to 30)% increased Global Critical Strike Chance
+(15 to 30)% to Global Critical Strike Multiplier
(100 to 130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
Bitterdream22% increased Elemental DamageSocketed Gems are Supported by Level 1 Bonechill
Socketed Gems are Supported by Level 1 Hypothermia
Socketed Gems are Supported by Level 1 Ice Bite
Socketed Gems are Supported by Level 1 Cold Penetration
Socketed Gems are Supported by Level 10 Added Cold Damage
Socketed Gems are Supported by Level 1 Inspiration
3.11.022% increased Elemental Damage
Socketed Gems are Supported by Level 1 Bonechill
Socketed Gems are Supported by level 1 Hypothermia
Socketed Gems are Supported by level 1 Ice Bite
Socketed Gems are Supported by level 1 Cold Penetration
Socketed Gems are Supported by level 1 Mana Leech
Socketed Gems are Supported by level 10 Added Cold Damage
Socketed Gems are Supported by Level 1 Inspiration
2.3.015% increased Elemental Damage
Socketed Gems are Supported by Level 1 Bonechill
Socketed Gems are Supported by level 1 Hypothermia
Socketed Gems are Supported by level 1 Ice Bite
Socketed Gems are Supported by level 1 Cold Penetration
Socketed Gems are Supported by level 1 Mana Leech
Socketed Gems are Supported by level 10 Added Cold Damage
Socketed Gems are Supported by Level 1 Inspiration
Death's Harp(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
10% increased Attack Speed
+50% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
3.10.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
3.0.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+150% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
2.2.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
1.2.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
Ryslatha's Coil(20-30)% increased Stun Duration on Enemies+(20-40) to Strength
(30-40)% more Maximum Physical Attack Damage
(40-30)% less Minimum Physical Attack Damage
Adds 1 to (15-20) Physical Damage to Attacks
+(80-100) to maximum Life
Gain 50 Life when you Stun an Enemy
3.5.0 (20-30)% increased Stun Duration on Enemies
20% more Maximum Physical Attack Damage
20% less Minimum Physical Attack Damage
Adds 1 to (15-20) Physical Damage to Attacks
+(20-40) to Strength
+(80-100) to maximum Life
Gain 50 Life when you Stun an Enemy
The Dark Seer22% increased Elemental Damage(40-60)% increased Global Damage
10% Global chance to Blind Enemies on hit
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
+1 Maximum Energy Shield per Level
+1 Maximum Mana per Level
3.11.0 22% increased Elemental Damage
(30-50)% increased Global Damage
7% Global chance to Blind Enemies on hit
Cannot be Blinded
Blind does not affect your Chance to Hit
Enemies Blinded by you while you while you are Blinded have Malediction
+1 Maximum Energy Shield per Level
+1 Maximum Mana per Level
3.0.0 22% increased Elemental Damage
(30-50)% increased Damage
7% Global chance to Blind enemies on hit
+1 Mana gained on Kill per Level
+1 Energy Shield gained on Kill per Level
Cannot be Blinded
Blind does not affect your Chance to Hit
Enemies Blinded by you while you while you are Blinded have Malediction
+1 Maximum Mana per level
+1 Maximum Energy Shield per level
2.3.0 15% increased Elemental Damage
(30-50)% increased Damage
7% Global chance to Blind enemies on hit
+1 Mana gained on Kill per Level
+1 Energy Shield gained on Kill per Level
Cannot be Blinded
Blind does not affect your Chance to Hit
Enemies Blinded by you while you while you are Blinded have Malediction
+1 Maximum Mana per level
+1 Maximum Energy Shield per level
The Dark Seer22% increased Elemental Damage(40-60)% increased Global Damage
10% Global chance to Blind Enemies on hit
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
+1 Maximum Energy Shield per Level
+1 Maximum Life per Level
3.11.0 22% increased Elemental Damage
(30-50)% increased Global Damage
7% Global chance to Blind Enemies on hit
Cannot be Blinded
Blind does not affect your Chance to Hit
Enemies Blinded by you while you while you are Blinded have Malediction
+1 Maximum Energy Shield per Level
+1 Maximum Life per Level
3.0.0 22% increased Elemental Damage
(30-50)% increased Damage
7% Global chance to Blind enemies on hit
+1 Mana gained on Kill per Level
+1 Energy Shield gained on Kill per Level
Cannot be Blinded
+1 Maximum Life per level
+1 Maximum Energy Shield per level
2.3.0 15% increased Elemental Damage
(30-50)% increased Damage
7% Global chance to Blind enemies on hit
+1 Mana gained on Kill per Level
+1 Energy Shield gained on Kill per Level
Cannot be Blinded
+1 Maximum Life per level
+1 Maximum Energy Shield per level
The Dark Seer22% increased Elemental Damage(40-60)% increased Global Damage
10% Global chance to Blind Enemies on hit
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
+1 Maximum Life per Level
+1 Maximum Mana per Level
3.11.0 22% increased Elemental Damage
(30-50)% increased Global Damage
7% Global chance to Blind Enemies on hit
Cannot be Blinded
Blind does not affect your Chance to Hit
Enemies Blinded by you while you while you are Blinded have Malediction
+1 Maximum Life Shield per Level
+1 Maximum Mana per Level
3.0.0 22% increased Elemental Damage
(30-50)% increased Damage
7% Global chance to Blind enemies on hit
+1 Mana gained on Kill per Level
+1 Energy Shield gained on Kill per Level
Cannot be Blinded
+1 Maximum Life per level
+1 Maximum Mana per level
2.3.0 15% increased Elemental Damage
(30-50)% increased Damage
7% Global chance to Blind enemies on hit
+1 Mana gained on Kill per Level
+1 Energy Shield gained on Kill per Level
Cannot be Blinded
+1 Maximum Life per level
+1 Maximum Mana per level
Thirst for Horrors9% increased Movement Speed+1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(50-70) to maximum Energy Shield
+(40-50) to maximum Life
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
Curse Skills have 100% increased Skill Effect Duration
3.0.09% increased Movement Speed +1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(40-50) to maximum Life
+(50-70) to maximum Energy Shield
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
2.6.09% increased Movement Speed +1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(40-50) to maximum Life
+(50-70) to maximum Energy Shield
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
Sentari's Answer10% Chance to Block Spell Damage
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, with 60% increased Effect and ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, with 60% increased Effect and ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, with 60% increased Effect and ignoring Curse Limit
3.4.0 7.5% Chance to Block Spell Damage
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Applies Level 15 Punishment on Blocking a Melee Attack, ignoring Curse Limit
Applies Level 15 Temporal Chains on Blocking a Projectile Attack, ignoring Curse Limit
Applies Level 15 Elemental Weakness on Blocking a Spell, ignoring Curse Limit
Mortem Morsu+20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10-20)% of Physical Damage Converted to Chaos Damage
25% reduced Enemy Stun Threshold with this Weapon
60% chance to Poison on Hit
3.0.0+20 Life gained for each Enemy hit by Attacks (75 to 100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10 to 20)% of Physical Damage Converted to Chaos Damage
Poisonous Hit
25% reduced Enemy Stun Threshold with this Weapon
2.6.02% of Physical Attack Damage Leeched back as Life
+20 Life gained for each Enemy hit by Attacks (75 to 100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10 to 20)% of Physical Damage Converted to Chaos Damage
Poisonous Hit
25% reduced Enemy Stun Threshold with this Weapon
2.2.02% of Physical Attack Damage Leeched back as Life
+20 Life gained for each Enemy hit by Attacks (75 to 100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+25% to Global Critical Strike Multiplier
(10 to 20)% of Physical Damage Converted to Chaos Damage
Poisonous Hit
25% reduced Enemy Stun Threshold with this Weapon
Redblade Banner+(20-30) to maximum Life(80-100)% increased Armour
+(50-60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Rate
Warcries have infinite Power
3.11.0+(20-30) to maximum Life
(80-100)% increased Armour
+(50-60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Speed
2% of Attack Damage Leeched as Life against Taunted Enemies
3.0.0+(20-30) to maximum Life
(80-100)% increased Armour
+(50-60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Speed
2% of Attack Damage Leeched as Life against Taunted Enemies
2.6.0+(20-30) to maximum Life
(80-100)% increased Armour
+(20 to 60) to maximum Life
20% increased Taunt Duration
+1 to Level of Socketed Warcry Gems
+5% Chance to Block
20% increased Endurance Charge Duration
Gain +10 Life when you Taunt an Enemy
50% increased Warcry Cooldown Recovery Speed
2% of Attack Damage Leeched as Life against Taunted Enemies
The Sorrow of the DivineCreates Consecrated Ground on Use(25-50)% increased Duration
Zealot's Oath during Flask effect
Life Recovery from Flasks also applies to Energy Shield during Flask Effect
3.7.0Creates Consecrated Ground on Use
(25-50)% increased Duration
Zealot's Oath during Flask effect
Life Recovery from Flasks also applies to Energy Shield during Flask Effect
Voll's Protector(100-150)% increased Armour and Energy Shield
50% reduced maximum Mana
Gain a Power Charge for each Enemy you hit with a Critical Strike
Inner Conviction
3.7.0 60% increased Armour and Energy Shield
50% reduced maximum Mana
Gain a Power Charge for each Enemy you hit with a Critical Strike
Inner Conviction
Amplification Rod(15-19)% increased Spell Damage+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Intensify
Socketed Gems are Supported by Level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
+(10-30) to Intelligence
3.11.0(15-19)% increased Spell Damage
+1 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Intensify
Socketed Gems are Supported by level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
+(10-30) to Intelligence
2.6.0(10-14)% increased Spell Damage
+1 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Intensify
Socketed Gems are Supported by level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
+(10-30) to Intelligence
DrillneckArrows Pierce an additional Target(8-12)% increased Attack Speed
+350 to Evasion Rating
+(40-50) to maximum Life
Adds (10-14) to (19-24) Physical Damage to Bow Attacks
Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce
3.0.0Arrows Pierce an additional Target (8-12)% increased Attack Speed
+350 to Evasion Rating
+(40-50) to maximum Life
Adds (10-14) to (19-24) Physical Damage to Attacks with Bows
Arrows deal 50% increased Damage to Targets they Pierce
TombfistHas 1 Abyssal Socket
(4-6)% increased maximum Life
With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
3.6.0 Has 1 Abyssal Socket
(6-10)% increased Attack Speed
(4-6)% increased maximum Life
With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
TombfistHas 2 Abyssal Sockets
(4-6)% increased maximum Life
With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
3.6.0 Has 2 Abyssal Sockets
(6-10)% increased Attack Speed
(4-6)% increased maximum Life
With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
Mindspiral(10-15)% increased Cold Damage
(10-15)% increased Lightning Damage
+(100-120) to maximum Mana
Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield
Enemies Cannot Leech Mana From you
(5-10)% of Damage taken gained as Mana over 4 seconds when Hit
Cannot Leech Mana
3.0.0 (10-15)% increased Cold Damage
(10-15)% increased Lightning Damage
+(100-150) to maximum Mana
Gain (5-10)% of Maximum Mana as Extra Maximum Energy Shield
Enemies Cannot Leech Mana From You
(5-10)% of Damage taken gained as Mana over 4 seconds when Hit
Cannot Leech Mana
Gruthkul's Pelt100% increased Global Physical Damage
+(200-240) to maximum Life
+(20-40)% to Cold Resistance
Regenerate 5% of Life per second
15% increased Character Size
Spell Skills deal no Damage
Your Spells are disabled
3.5.0(60-100)% increased Global Physical Damage
+(130-160) to maximum Life
+(20-40)% to Cold Resistance
Regenerate 2% of Life per second
15% increased Character Size
Spell Skills deal no Damage
Your Spells are disabled
Queen's Escape+185 to Accuracy RatingMinions have (30-40)% increased maximum Life
Minions have (80-100)% increased Movement Speed
(150-200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (30-40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
3.8.0+185 to Accuracy Rating
Minions have (10-15)% increased maximum Life
Minions have (80-100)% increased Movement Speed
(150-200)% increased Skeleton Duration
Minions deal (10-15)% increased Damage
+1 to maximum number of Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
25% increased Strength Requirement
2.6.0+185 to Accuracy Rating
18% increased Accuracy Rating
Minions have (10-15)% increased maximum Life
Minions have (80-100)% increased Movement Speed
(150-200)% increased Skeleton Duration
Minions deal (10-15)% increased Damage
+1 to maximum number of Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
25% increased Strength Requirement
Severed in Sleep40% increased Global Accuracy Rating+(10-20) to all Attributes
Minions deal (20-30)% increased Damage
Minions have +17% to Chaos Resistance
Minions have 60% chance to Poison Enemies on Hit
Minions Recover 20% of Life on Killing a Poisoned Enemy
3.0.040% increased Accuracy Rating +(10-20) to all Attributes
Minions deal (20-30)% increased Damage
Minions have +17% to Chaos Resistance
Minions Poison Enemies on Hit
Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy
2.6.018% increased Accuracy Rating +(10-20) to all Attributes
Minions deal (20-30)% increased Damage
Minions have +17% to Chaos Resistance
Minions Poison Enemies on Hit
Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy
The GullTrigger Level 1 Create Lesser Shrine when you Kill an Enemy
(120-150)% increased Evasion and Energy Shield
+(30-45) to maximum Energy Shield
+(60-80) to maximum Life
+(30-40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
3.0.0 Trigger level 1 Create Lesser Shrine when you Kill an Enemy
(120-150)% increased Evasion and Energy Shield
+(40-65) to maximum Energy Shield
+(60-80) to maximum Life
+(30-40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
2.6.0 Trigger level 1 Create Lesser Shrine when you Kill an Enemy
(120-150)% increased Evasion and Energy Shield
+(40-65) to maximum Energy Shield
+(60-80) to maximum Life
+(30-40) to maximum Mana
+(15-20) Life gained on Kill
+(10-15) Energy Shield gained on Kill
+(30-40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
Valako's Sign+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies
20% increased Lightning Damage
+(20-40) to maximum Mana
1% of Damage Leeched as Life against Shocked Enemies
25% chance to Shock
3.11.0+(20-30)% to Lightning Resistance
15% increased Damage against Shocked Enemies
20% increased Lightning Damage
+(20-40) to maximum Mana
0.2% of Damage Leeched as Life against Shocked Enemies
10% chance to Shock
2.6.0+(20-30)% to Lightning Resistance
15% increased Damage against Shocked Enemies
20% increased Lightning Damage
+(20-40) to maximum Mana
0.2% of Damage Leeched as Life against Shocked Enemies
5% chance to Shock
Valyrium+(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield
+(30-40)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of Life
3.11.0+(15-25) to maximum Energy Shield
+(10-20) to maximum Energy Shield
+(20-30)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of Life
Moonbender's WingTrigger Level 15 Lightning Warp on Hit with this Weapon
(30-50)% increased Physical Damage
(30-50)% increased Critical Strike Chance
Hits with this Weapon gain (75-100)% of Physical Damage as Extra Cold or Lightning Damage
3.11.0 Grants Level 1 Lightning Warp Skill
Trigger Level 15 Lightning Warp on Hit with this Weapon
(70-90)% increased Physical Damage
Adds (5-9) to (13-17) Physical Damage(30-50)% increased Critical Strike Chance
25% of Physical Damage Converted to Cold Damage
25% of Physical Damage Converted to Lightning Damage
Hits with this Weapon gain (75-100)% of Physical Damage as Extra Cold or Lightning Damage
Chober Chaber30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
(200-220)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
20% reduced Strength Requirement
3.0.030% increased Stun Duration on Enemies +1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
(100-120)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
20% reduced Strength Requirement
2.6.020% increased Stun Duration on Enemies +1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
(100-120)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
20% reduced Strength Requirement
Doomfletch's Prism(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
(10-14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of each Element
3.1.0(20-24)% increased Elemental Damage with Attack Skills
Adds (8-12) to (16-20) Physical Damage
(10-14)% increased Attack Speed
(30-40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Weapon Physical Damage as Extra Damage of each Element
2.6.0(6-12)% increased Elemental Damage with Attack Skills
Adds (8-12) to (16-20) Physical Damage
(10-14)% increased Attack Speed
(30-40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Weapon Physical Damage as Extra Damage of each Element
2.0.0(20-24)% increased Elemental Damage with Attack Skills Adds (8-12) to (16-20) Physical Damage
(10-14)% increased Attack Speed
(30-40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Weapon Physical Damage as Extra Damage of each Element
Midnight Bargain(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (20-30)% increased Movement Speed
Minions deal (50-70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos Inoculation
3.8.0 (22-26)% increased Spell Damage
+(10-20) to Intelligence
Minions have (10-20)% increased Movement Speed
Minions deal (10-30)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos Inoculation
2.3.0 (12-16)% increased Spell Damage
+(10-20) to Intelligence
Minions have (10-20)% increased Movement Speed
Minions deal (10-30)% increased Damage
+1 to Maximum number of Zombies
+2 to Maximum number of Skeletons
+1 to Maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos Inoculation
The Cauteriser+1 to Level of Socketed Strength Gems
Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15-30) to Strength
(80-100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Adds (30-40) to (70-80) Physical Damage
Gain 70% of Physical Damage as Extra Fire Damage
Culling Strike
3.11.0 +1 to Level of Socketed Strength Gems
Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15-30) to Strength
(80-100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Adds (30-40) to (70-80) Physical Damage
Gain 70% of Physical Damage as Extra Fire Damage
Culling Strike
Brinerot Whalers20% increased Global Physical Damage
+(80-100) to maximum Energy Shield
+(20-30)% to Lightning Resistance
25% increased Movement Speed
(20-40)% increased Projectile Damage
Unaffected by Shocked Ground
3.0.0 20% increased Global Physical Damage
+(120-150) to maximum Energy Shield
+(20-30)% to Lightning Resistance
25% increased Movement Speed
(20-40)% increased Projectile Damage
Unaffected by Shocked Ground
2.6.0 20% increased Global Physical Damage
+(60-80) to maximum Energy Shield
+(20-30)% to Lightning Resistance
20% increased Movement Speed
(20-40)% increased Projectile Damage
Unaffected by Shocked Ground
Kongming's Stratagem(15-20)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(250-300)% increased Energy Shield
(30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
3.11.0(15-20)% increased Spell Damage
Trigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(80-120)% increased Energy Shield
30% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
3.1.0Trigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(80-120)% increased Energy Shield
Socketed Trap Skills create a Smoke Cloud when triggered
30% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Block Chance
Tremor Rod+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Spell Gems
Socketed Gems are Supported by Level 10 Blastchain Mine
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
Mines can be Detonated an additional time
3.8.0 +18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of Socketed Spell Gems
Socketed Gems are Supported by level 10 Remote Mine
Socketed Gems are Supported by Level 10 Blastchain Mine
35% less Mine Damage
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
(40-60)% increased Mine Laying Speed
Mines can be Detonated an additional time
2.6.0 +12% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are Supported by level 10 Remote Mine
35% less Mine Damage
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
(40-60)% increased Mine Laying Speed
Mines can be Detonated an additional time
Mutewind Pennant6% increased Movement Speed(80-100)% increased Evasion Rating
+(20-40)% to Cold Resistance
10% increased Area of Effect
Gain Onslaught for 4 seconds when you Warcry
25% increased Warcry Buff Effect
Call to Arms
3.11.0 6% increased Movement Speed
(80-100)% increased Evasion Rating
+(20-40)% to Cold Resistance
10% increased Area of Effect of Area Skills
Gain Onslaught for 4 seconds on using a Warcry
25% increased Warcry Buff Effect
Call to Arms
3.0.0 6% increased Movement Speed
(80-100)% increased Evasion Rating
+(20-40)% to Cold Resistance
10% increased Area of Effect of Area Skills
Gain Onslaught for 4 seconds on using a Warcry
25% increased Warcry Buff Effect
Call to Arms
2.6.0 6% increased Movement Speed
(80-100)% increased Evasion Rating
+(20-40)% to Cold Resistance
+1 to Level of Socketed Warcry Gems
10% increased Area of Effect of Area Skills
(20-30)% increased Chaos Damage
You gain Onslaught for 2 seconds on Killing Taunted Enemies
Gain Onslaught for 4 seconds on using a Warcry
25% increased Warcry Buff Effect
Call to Arms
Death's Opus(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
Adds (10-20) to (30-35) Physical Damage
10% increased Attack Speed
+50% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
Bow Attacks fire an additional Arrow
3.10.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire 2 additional Arrows
3.0.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+150% to Global Critical Strike Multiplier
Bow Attacks fire 2 additional Arrows
2.2.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire 2 additional Arrows
1.2.0 (30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire 2 additional Arrows
Kitava's Thirst50% chance to Trigger Socketed Spells when
you Spend at least 100 Mana to Use a Skill
15% reduced Cast Speed
(70-80)% increased Armour and Energy Shield
+(30-50) to maximum Mana
3.11.0 30% chance to Trigger Socketed Spells when
you Spend at least 100 Mana to Use a Skill
15% reduced Cast Speed
(70–80)% increased Armour and Energy Shield
+(30–50) to maximum Mana
Rigwald's Charge+305 to Accuracy Rating(120-150)% increased Physical Damage
20% increased Attack Speed
10% increased Movement Speed
+(300-350) to Accuracy Rating
3.7.0+305 to accuracy rating
(120-150)% increased Physical Damage
20% increased Attack Speed
+(150-200) to Accuracy Rating
10% increased Movement Speed
2.6.0+305 to accuracy rating
18% increased Global Accuracy Rating
(120-150)% increased Physical Damage
20% increased Attack Speed
+(150-200) to Accuracy Rating
10% increased Movement Speed
The Blood Dance+(30-40) to Dexterity
20% increased Movement Speed
2% increased Movement Speed per Frenzy Charge
4% reduced Attack and Cast Speed per Frenzy Charge
Regenerate 0.8% of Life per second per Frenzy Charge
(20-30)% chance to gain a Frenzy Charge on Kill
(20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life
Gore Footprints
3.11.0 +(30-40) to Dexterity
20% increased Movement Speed
2% increased Movement Speed per Frenzy Charge
3% reduced Attack and Cast Speed per Frenzy Charge
Regenerate 0.5% of Life per second per Frenzy Charge
(20-30)% chance to gain a Frenzy Charge on Kill
6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life
Gore Footprints
2.1.0 +(30-40) to Dexterity
20% increased Movement Speed
2% increased Movement Speed per Frenzy Charge
3% reduced Attack and Cast Speed per Frenzy Charge
1% of Life Regenerated per second per Frenzy Charge
(20-30)% chance to gain a Frenzy Charge on Kill
6% increased Damage against Enemies on Low Life per Frenzy Charge
Gore Footprints
1.0.0 +(30-40) to Dexterity
20% increased Movement Speed
2% increased Movement Speed per Frenzy Charge
3% reduced Attack and Cast Speed per Frenzy Charge
1% of Life Regenerated per second per Frenzy Charge
(20-30)% chance to gain a Frenzy Charge on Kill
3% increased Damage against Enemies on Low Life per Frenzy Charge
Gore Footprints
Eclipse Solaris(29-33)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
3.10.0 (29-33)% increased Spell Damage
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
Adds (18-22) to (36-44) Physical Damage
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
2.3.0 (14 to 18)% increased Spell Damage
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
Adds (18-22) to (36-44) Physical Damage
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
2.2.0 (14 to 18)% increased Spell Damage
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
Adds (18-22) to (36-44) Physical Damage
+(18-22)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Maligaro's Lens2% chance to Dodge Spell Hits(10-15)% increased Attack Speed
(10-20)% increased maximum Life
-50% to all Elemental Resistances
10% increased Area of Effect
Nearby allies Recover 1% of your Maximum Life when you Die
3.11.02% chance to Dodge Spell Hits
(10-15)% increased Attack Speed
(10-20)% increased maximum Life
-50% to all Elemental Resistances
10% increased Area of Effect
Nearby allies Recover 2% of your Maximum Life when you Die
3.0.02% chance to Dodge Spell Damage
Reflects (51 to 70) Physical Damage to Melee Attackers (10-15)% increased Attack Speed
(10-20)% increased maximum Life
-50% to all Elemental Resistances
10% increased Area of Effect of Area Skills
Nearby allies Recover 2% of your maximum Life when you Die
Sibyl's Lament+(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage
Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage
(20-30)% increased Elemental Damage with Attack Skills
3.9.0 Adds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: 40% reduced Reflected Elemental Damage taken
Right ring slot: 40% reduced Reflected Physical Damage taken
(20-30)% increased Elemental Damage with Attack Skills
2.6.0 Adds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: 30% reduced Reflected Elemental Damage taken
Right ring slot: 30% reduced Reflected Physical Damage taken
(20-30)% increased Elemental Damage with Attack Skills
2.0.0 Adds (8-15) to (20-28) Fire Damage to Attacks
(40-20)% reduced Rarity of Items found
Left ring slot: 30% reduced Reflected Elemental Damage taken
Right ring slot: 30% reduced Reflected Physical Damage taken
(20-30)% increased Elemental Damage with Attack Skills
The Blood Reaper(180-200)% increased Physical Damage
+100 to maximum Life
Regenerate 20 Life per second
1% of Physical Attack Damage Leeched as Life
50% increased Mana Cost of Skills
50% chance to cause Bleeding on Hit
3.12.0(180-200)% increased Physical Damage
+100 to maximum Life
Regenerate 10 Life per second
1% of Physical Attack Damage Leeched as Life
50% increased Mana Cost of Skills
50% chance to cause Bleeding on Hit
3.0.0 (100–120)% increased Physical Damage
+100 to maximum Life
Regenerate 10 Life per second
1% of Physical Attack Damage Leeched as Life
50% increased Mana Cost of Skills
50% chance to cause Bleeding on Hit
VivinsectHas 1 Socket+5 to Level of Socketed Aura Gems
Socketed Gems have 10% increased Mana Reservation
+(15-25) to all Attributes
Regenerate 15 Life per second for each Uncorrupted Item Equipped
-2 to Total Mana Cost of Skills for each Corrupted Item Equipped
Veiled Suffix
Adds (6-7) to (9-10) Cold Damage
Adds 1 to (14-16) Lightning Damage
Adds (8-9) to (11-13) Cold Damage
Adds 1 to (17-20) Lightning Damage
Adds (10-12) to (14-16) Cold Damage
Adds 1 to (21-24) Lightning Damage
Adds (6-7) to (9-10) Fire Damage
Adds (6-7) to (9-10) Cold Damage
Adds (8-9) to (11-13) Fire Damage
Adds (8-9) to (11-13) Cold Damage
Adds (10-12) to (14-16) Fire Damage
Adds (10-12) to (14-16) Cold Damage
Adds (6-7) to (9-10) Fire Damage
Adds 1 to (14-16) Lightning Damage
Adds (8-9) to (11-13) Fire Damage
Adds 1 to (17-20) Lightning Damage
Adds (10-12) to (14-16) Fire Damage
Adds 1 to (21-24) Lightning Damage
+(26-30) to maximum Life
Regenerate 2 Mana per second
+(31-35) to maximum Life
Regenerate 3 Mana per second
+(36-40) to maximum Life
Regenerate 4 Mana per second
+(26-30) to maximum Mana
Regenerate 15 Life per second
+(31-35) to maximum Mana
Regenerate 20 Life per second
+(36-40) to maximum Mana
Regenerate 25 Life per second
+(9-10)% to Cold and Chaos Resistances
+(11-12)% to Cold and Chaos Resistances
+(13-15)% to Cold and Chaos Resistances
+(11-12) to Dexterity and Intelligence
+(13-14) to Dexterity and Intelligence
+(15-17) to Dexterity and Intelligence
+(9-10)% to Fire and Chaos Resistances
+(11-12)% to Fire and Chaos Resistances
+(13-15)% to Fire and Chaos Resistances
+(26-30) to maximum Mana
Regenerate 2 Mana per second
+(31-35) to maximum Mana
Regenerate 3 Mana per second
+(36-40) to maximum Mana
Regenerate 4 Mana per second
+(9-10)% to Lightning and Chaos Resistances
+(11-12)% to Lightning and Chaos Resistances
+(13-15)% to Lightning and Chaos Resistances
+(26-30) to maximum Mana
4% of Damage taken gained as Mana over 4 seconds when Hit
+(31-35) to maximum Mana
5% of Damage taken gained as Mana over 4 seconds when Hit
+(36-40) to maximum Mana
6% of Damage taken gained as Mana over 4 seconds when Hit
+(26-30) to maximum Mana
3% reduced Mana Cost of Skills
+(31-35) to maximum Mana
4% reduced Mana Cost of Skills
+(36-40) to maximum Mana
5% reduced Mana Cost of Skills
+1 to Minimum Endurance Charges
+1 to Minimum Frenzy Charges
+1 to Minimum Power Charges
Shock nearby Enemies for 2 Seconds when you Focus
Shock nearby Enemies for 3 Seconds when you Focus
Shock nearby Enemies for 4 Seconds when you Focus
+(11-12) to Strength and Dexterity
+(13-14) to Strength and Dexterity
+(15-17) to Strength and Dexterity
+(11-12) to Strength and Intelligence
+(13-14) to Strength and Intelligence
+(15-17) to Strength and Intelligence
3.6.0 +5 to Level of Socketed Aura Gems
Socketed Gems have 10% increased Mana Reservation
+(15-25) to all Attributes
Regenerate 15 Life per second for each Uncorrupted Item Equipped
-2 to Total Mana Cost of Skills for each Corrupted Item Equipped
<One legacy Veiled Mod>
Great Old One's Ward3% increased Movement Speed(8-12)% Chance to Block Spell Damage
Adds (8-12) to (15-20) Physical Damage to Attacks
(6-10)% increased Attack Speed
+(50-70) to maximum Life
3.0.03% increased Movement Speed Adds (8-12) to (15-20) Physical Damage to Attacks
(6-10)% increased Attack Speed
+(50-70) to maximum Life
(8-12)% Chance to Block Spells
Ornament of the East+44 Life gained for each Enemy hit by Attacks+1 to Level of Socketed Dexterity Gems
Socketed Gems are Supported by Level 10 Faster Attacks
(160-180)% increased Physical Damage
(10-15)% increased Attack Speed
25% increased Stun and Block Recovery
Hits can't be Evaded
3.0.0+44 Life gained for each Enemy hit by Attacks (100-120)% increased Physical Damage
Socketed Gems are Supported by level 10 Faster Attacks
(10-15)% increased Attack Speed
25% increased Stun and Block Recovery
+1 to Level of Socketed Dexterity Gems
Hits can't be Evaded
2.6.0+21 Life gained for each Enemy hit by Attacks (100-120)% increased Physical Damage
Socketed Gems are Supported by level 10 Faster Attacks
(10-15)% increased Attack Speed
25% increased Stun and Block Recovery
+1 to Level of Socketed Dexterity Gems
Hits can't be Evaded
Witchfire BrewCreates a Smoke Cloud on Use50% increased Charges used
(25-40)% increased Damage Over Time during Flask Effect
Grants Level 21 Despair Curse Aura during Flask Effect
3.0.050% increased Charges used
(50-70)% increased Damage Over Time during Flask Effect
Grants level 21 Despair Curse Aura during Flask Effect
The CovenantSocketed Gems are Supported by Level 15 Added Chaos Damage
Socketed Gems have Blood Magic
+(20-30) to Intelligence
(210-250)% increased Energy Shield
10% increased maximum Life
3.0.0Socketed Gems are Supported by level 15 Added Chaos Damage
Socketed Gems have Blood Magic
+(20-30) to Intelligence
10% increased maximum Life
(280-320)% increased Energy Shield
2.6.0Socketed Gems are Supported by level 15 Added Chaos Damage
Socketed Gems have Blood Magic
+(20-30) to Intelligence
20% reduced maximum Life
10% increased maximum Life
(280-320)% increased Energy Shield
Blood Magic
2.0.0Gems in this item are Supported by level 15 Added Chaos Damage
Socketed Gems have Blood Magic
+(20 to 30) to Intelligence
20% reduced maximum Life
10% increased maximum Life
(180 to 220)% increased Energy Shield
Blood Magic
1.0.0Gems in this item are Supported by level 15 Added Chaos Damage
Socketed Gems have Blood Magic
+(20 to 30) to Intelligence
20% reduced maximum Life
10% increased maximum Life
(125 to 150)% increased Energy Shield
Blood Magic
Frostbreath15% reduced Enemy Stun ThresholdAdds (26-32) to (36-42) Physical Damage
Adds (26-32) to (36-42) Cold Damage
(8-14)% increased Attack Speed
+(40-50)% to Fire Resistance
(35-50)% increased Chill Duration on Enemies
Attacks with this Weapon deal Double Damage to Chilled Enemies
3.0.0 15% reduced Enemy Stun Threshold
Adds (16-22) to (26-32) Physical Damage
Adds (16-22) to (26-32) Cold Damage
(8-14)% increased Attack Speed
+(40-50)% to Fire Resistance
(35-50)% increased Chill Duration on Enemies
Attacks with this Weapon deal double Damage to Chilled Enemies
2.6.0 15% reduced Enemy Stun Threshold
40% increased Stun Duration on Enemies
Adds (16-22) to (26-32) Physical Damage
Adds (16-22) to (26-32) Cold Damage
(8-14)% increased Attack Speed
+(40-50)% to Fire Resistance
(35-50)% increased Chill Duration on Enemies
Attacks with this Weapon deal double Damage to Chilled Enemies
Warped Timepiece+(16-24) to Dexterity and Intelligence(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
(10-15)% increased Movement Speed
(15-10)% reduced Skill Effect Duration
30% increased total Recovery per second from Life, Mana, or Energy Shield Leech
3.11.0+(16-24) to Dexterity and Intelligence
(8-12)% increased Attack Speed
(8-12)% increased Cast Speed
(8-12)% increased Movement Speed
(12-8)% reduced Skill Effect Duration
30% increased total Recovery per second from Life, Mana, or Energy Shield Leech
Terminus Est+360 to Accuracy Rating(180-220)% increased Physical Damage
20% increased Attack Speed
(50-75)% increased Critical Strike Chance
+10 Mana gained on Kill
10% increased Movement Speed
Gain a Frenzy Charge on Critical Strike
3.11.0+360 to Accuracy Rating
(220-260)% increased Physical Damage
20% increased Attack Speed
(50-75)% increased Critical Strike Chance
+10 Mana gained on Kill
10% increased Movement Speed
Gain a Frenzy Charge on Critical Strike
2.6.0+360 to accuracy rating
18% increased Accuracy Rating (120-180)% increased Physical Damage
20% increased Attack Speed
(50-75)% increased Critical Strike Chance
+10 Mana gained on Kill
10% increased Movement Speed
Gain a Frenzy Charge on Critical Strike
Circle of Anguish+(20-30)% to Fire Resistance
<One to three random Synthesis implicit modifiers>+(20-30) to Strength
Adds (20-25) to (26-35) Fire Damage
+(20-30)% to Fire Resistance
<Two Random Herald of Ash modifier>
Herald of Ash has (40-60)% increased Buff Effect
(40-60)% increased Fire Damage while affected by Herald of Ash
+1% to maximum Fire Resistance while affected by Herald of Ash
Herald of Ash has (20-15)% reduced Mana Reservation
+(50-60)% to Fire Resistance while affected by Herald of Ash
3.11.0<One to three random Synthesis implicit modifiers>
+(20-30) to Strength
Adds (20-25) to (26-35) Fire Damage
+(20-30)% to Fire Resistance
<Two Random Herald of Ash modifier>:Herald of Ash has (40-30)% reduced Mana Reservation:(40-60)% increased Fire Damage while affected by Herald of Ash:Herald of Ash has (70-100)% increased Buff Effect:+1% to maximum Fire Resistance while affected by Herald of Ash:+(50-60)% to Fire Resistance while affected by Herald of Ash
Circle of Nostalgia+(9-13)% to Chaos Resistance
<One to three random Synthesis implicit modifiers>+(10-20) to all Attributes
Adds (15-20) to (21-30) Chaos Damage
+(17-23)% to Chaos Resistance
<Two Random Herald of Agony modifiers>
(40-60)% increased Chaos Damage while affected by Herald of Agony
+(31-43)% to Chaos Resistance while affected by Herald of Agony
Herald of Agony has (40-60)% increased Buff Effect
Agony Crawler deals (70-100)% increased Damage
Herald of Agony has (20-15)% reduced Mana Reservation
3.11.0<One to three random Synthesis implicit modifiers>
+(10-20) to all Attributes
Adds (15-20) to (21-30) Chaos Damage
+(17-23)% to Chaos Resistance
<Two Random Herald of Agony modifier>:Herald of Agony has (40-30)% reduced Mana Reservation:(40-60)% increased Chaos Damage while affected by Herald of Agony:Herald of Agony has (70-100)% increased Buff Effect:Agony Crawler deals (70-100)% increased Damage:+(31-43)% to Chaos Resistance while affected by Herald of Agony
Cloak of Defiance(300-400)% increased Evasion and Energy Shield
+(100-150) to maximum Mana
Regenerate 1% of Mana per second
10% of Damage is taken from Mana before Life
Mind Over Matter
3.5.0 (110-150)% increased Evasion and Energy Shield
+(100-150) to maximum Mana
1% of Mana Regenerated per second
10% of Damage is taken from Mana before Life
Mind Over Matter
3.0.0 (110-150)% increased Evasion and Energy Shield
+(90-110) to maximum Mana
(40-50)% increased Mana Regeneration Rate
1% of Mana Regenerated per second
10% of Damage is taken from Mana before Life
Mind Over Matter
1.3.0 (110-150)% increased Evasion and Energy Shield
+(90-110) to maximum Mana
(40-50)% increased Mana Regeneration Rate
1% of Mana Regenerated per second
10% of Damage is taken from Mana before Life
Mind Over Matter
Martyr of Innocence+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill
+(12-16)% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
Adds (350-400) to (500-600) Fire Damage
Battlemage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
3.13.0+18% Chance to Block Attack Damage while wielding a Staff
Grants Level 15 Vengeance Skill
+(12-16)% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
Adds (350-400) to (500-600) Fire Damage
Battlemage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
Martyr's Crown+(60-80) to maximum Energy Shield
+(110-130) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+5 Physical Damage taken from Attack Hits
Pain Attunement
3.0.0+(60-80) to maximum Energy Shield
+(200-220) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
Take 5 Physical Damage when Hit by Attacks
Pain Attunement
1.2.0+(212-244) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
Take 5 Physical Damage when Hit by Attacks
Pain Attunement
Hyperboreus+(25-40) to maximum Life+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
Veiled Suffix
+(105-150) to Armour
+(11-15) to maximum Energy Shield
+(151-213) to Armour
+(16-20) to maximum Energy Shield
+(214-285) to Armour
+(21-25) to maximum Energy Shield
+(105-150) to Armour and Evasion Rating
+(151-213) to Armour and Evasion Rating
+(214-285) to Armour and Evasion Rating
+(26-30) to maximum Life
Regenerate 2 Mana per second
+(31-35) to maximum Life
Regenerate 3 Mana per second
+(36-40) to maximum Life
Regenerate 4 Mana per second
+(26-30) to maximum Mana
Regenerate 15 Life per second
+(31-35) to maximum Mana
Regenerate 20 Life per second
+(36-40) to maximum Mana
Regenerate 25 Life per second
(5-6)% chance for Flasks you use to not consume Charges
(7-8)% chance for Flasks you use to not consume Charges
+(9-10)% to Cold and Chaos Resistances
+(11-12)% to Cold and Chaos Resistances
+(13-15)% to Cold and Chaos Resistances
+(11-12) to Dexterity and Intelligence
+(13-14) to Dexterity and Intelligence
+(15-17) to Dexterity and Intelligence
Regenerate 60 Energy Shield per second while a Rare or Unique Enemy is Nearby
Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby
Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby
+(105-150) to Evasion Rating
+(11-15) to maximum Energy Shield
+(151-213) to Evasion Rating
+(16-20) to maximum Energy Shield
+(214-285) to Evasion Rating
+(21-25) to maximum Energy Shield
+(9-10)% to Fire and Chaos Resistances
+(11-12)% to Fire and Chaos Resistances
+(13-15)% to Fire and Chaos Resistances
Flasks applied to you have (3-4)% increased Effect
Flasks applied to you have (5-6)% increased Effect
Flasks applied to you have (7-8)% increased Effect
Flasks applied to you have (8-10)% increased Effect
20% reduced Flask Charges gained
Flasks applied to you have (11-14)% increased Effect
33% reduced Flask Charges gained
(6-8)% increased Cooldown Recovery Rate
(9-12)% increased Cooldown Recovery Rate
Regenerate 1% of Life per second during any Flask Effect
Regenerate 1.5% of Life per second during any Flask Effect
Regenerate 2% of Life per second during any Flask Effect
+(9-10)% to Lightning and Chaos Resistances
+(11-12)% to Lightning and Chaos Resistances
+(13-15)% to Lightning and Chaos Resistances
Your Critical Strike Chance is Lucky while Focussed
+(11-12) to Strength and Dexterity
+(13-14) to Strength and Dexterity
+(15-17) to Strength and Dexterity
+(11-12) to Strength and Intelligence
+(13-14) to Strength and Intelligence
+(15-17) to Strength and Intelligence
(7-8)% increased Trap Throwing Speed
(9-10)% increased Trap Throwing Speed
(11-12)% increased Trap Throwing Speed
3.11.0+(25-40) to maximum Life
+(30–40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (15–25)% increased Cooldown Recovery Speed
(50–70)% increased Damage with Hits and Ailments against Chilled Enemies
<One Veiled Mod>
Infractem(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
(110-125)% increased Physical Damage
Adds (25-35) to (36-45) Physical Damage
10% increased Movement Speed
+(350-400) to Accuracy Rating
Cannot Leech Life
Arrows Pierce all Targets
3.7.0 (30-50)% increased Critical Strike Chance
+(20-30) to Dexterity
(110-125)% increased Physical Damage
Adds (25–35) to (36–45) Physical Damage
10% increased Movement Speed
+(200-250) to Accuracy Rating
Cannot Leech Life
Arrows Pierce all Targets
2.6.0 (30-50)% increased Critical Strike Chance
+(20-30) to Dexterity
(90-100)% increased Physical Damage
Adds (25–35) to (36–45) Physical Damage
10% increased Movement Speed
+(200-250) to Accuracy Rating
Cannot Leech
Arrows Pierce all Targets
1.2.0 (30-50)% increased Critical Strike Chance
+(20-30) to Dexterity
(90-100)% increased Physical Damage
Adds (25–35) to (36–45) Physical Damage
10% increased Movement Speed
+(200-250) to Accuracy Rating
Cannot Leech
Arrows Pierce all Targets
Prismatic Eclipse40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding
Adds (60-70) to (71-80) Physical Damage
25% increased Global Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+2 to Melee Strike Range per White Socket
3.7.040% increased Global Accuracy Rating
8% additional Chance to Block while Dual Wielding
Adds (20-31) to (30-40) Physical Damage
25% increased Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+2 to Melee Weapon Range per White Socket
2.6.018% increased Accuracy Rating
8% additional Chance to Block while Dual Wielding
Adds (20-31) to (30-40) Physical Damage
25% increased Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+2 to Melee Weapon Range per White Socket
1.3.018% increased Accuracy Rating
10% additional Chance to Block while Dual Wielding
Adds (20-31) to (30-40) Physical Damage
25% increased Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+2 to Melee Weapon Range per White Socket
Rainbowstride(4-6)% Chance to Block Spell Damage
(140-180)% increased Energy Shield
+(40-60) to maximum Mana
+20% to all Elemental Resistances
25% increased Movement Speed
3.4.0 (6-7)% Chance to Block Spell Damage
(140-180)% increased Energy Shield
+(40-60) to maximum Mana
+20% to all Elemental Resistances
25% increased Movement Speed
2.6.0 (6-7)% Chance to Block Spell Damage
(140-180)% increased Energy Shield
+(40-60) to maximum Mana
+20% to all Elemental Resistances
20% increased Movement Speed
1.1.0 (6-7)% Chance to Block Spell Damage
(150-200)% increased Energy Shield
+(80-100) to maximum Mana
+8% to all Elemental Resistances
20% increased Movement Speed
1.0.0 (6-7)% Chance to Block Spell Damage
(150-200)% increased Energy Shield
+(80-100) to maximum Mana
+20% to all Elemental Resistances
20% increased Movement Speed
The Consuming Dark40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems
+(20-40) to Intelligence
(40-60)% increased Fire Damage
30% of Fire Damage Converted to Chaos Damage
Your Chaos Damage has 60% chance to Poison Enemies
3.0.040% increased Global Critical Strike Chance +1 to Level of Socketed Fire Gems
(40 to 60)% increased Fire Damage
+(20 to 40) to Intelligence
30% of Fire Damage Converted to Chaos Damage
Your Chaos Damage Poisons Enemies
2.2.040% increased Global Critical Strike Chance +1 to Level of Socketed Fire Gems
(40 to 60)% increased Fire Damage
+(20 to 40) to Intelligence
45% of Fire Damage Converted to Chaos Damage
Your Chaos Damage Poisons Enemies
Atziri's Mirror6% increased Movement Speed+(40-60) to Intelligence
(180-200)% increased Evasion Rating
+(20-30)% to all Elemental Resistances
50% reduced Duration of Curses on you
Hex Reflection
+10% Chance to Block Attack Damage while not Cursed
+20% Chance to Block Spell Damage while Cursed
3.0.06% increased Movement Speed
+(40-60) to Intelligence
(80-100)% increased Evasion Rating
+(20-30) to all Elemental Resistances
50% reduced Duration of Curses on you
Hex Reflection
10% additional Block chance while not Cursed
20% additional Spell Block chance while Cursed
2.0.06% increased Movement Speed
+(40-60) to Intelligence
(80-100)% increased Evasion Rating
+(20-30) to all Elemental Resistances
50% reduced Duration of Curses on you
Hex Reflection
10% additional Block chance while not Cursed
20% additional Spell Block chance while Cursed
Daresso's Courage120% increased Block Recovery+30% Chance to Block Spell Damage while on Low Life
20% increased Global Physical Damage
(100-120)% increased Armour and Evasion
+(10-20)% to all Elemental Resistances
+(3-6)% Chance to Block
+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently
+20% chance to Block Spell Damage if you have Blocked Attack Damage Recently
3.4.020% increased Global Physical Damage
(100-120)% increased Armour and Evasion
+(10-20)% to all Elemental Resistances
36% Chance to Block Spell Damage while on Low Life
+(3-6)% Chance to Block
+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently
20% chance to Block Spell Damage if you have Blocked Attack Damage Recently
2.6.020% increased Physical Damage
(100-120)% increased Armour and Evasion
+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(10-20)% to Lightning Resistance
+(10-20)% to all Elemental Resistances
36% Chance to Block Spell Damage while on Low Life
+(3-6)% Chance to Block
20% chance to Block Attacks if you have Blocked a Spell Recently
20% chance to Block Spells if you have Blocked an Attack Recently
Ngamahu's Flame20% chance to Trigger Level 16 Molten Burst on Melee Hit
(170-190)% increased Physical Damage
(8-12)% increased Attack Speed
60% of Physical Damage Converted to Fire Damage
Damage Penetrates 20% Fire Resistance
3.11.0 20% chance to Trigger Level 16 Molten Burst on Melee Hit
(190-230)% increased Physical Damage
(8-12)% increased Attack Speed
50% of Physical Damage Converted to Fire Damage
Damage Penetrates 20% Fire Resistance
Voidbringer+1 to Level of Socketed Elemental Gems
(125-150)% increased Critical Strike Chance for Spells
(180-250)% increased Energy Shield
+(40-80) to Total Mana Cost of Skills
+(15-20) Energy Shield gained on Kill
3.11.0 +1 to Level of Socketed Elemental Gems
(125-150)% increased Critical Strike Chance for Spells
(180-250)% increased Energy Shield
(80-40)% increased Mana Cost of Skills
+(40-80) to Total Mana Cost of Skills
+(15-20) Energy Shield gained on Kill
3.0.0 +1 to Level of Socketed Elemental Gems
(125-150)% increased Critical Strike Chance for Spells
(280-350)% increased Energy Shield
(80-40)% increased Mana Cost of Skills
+(40-80) to Total Mana Cost of Skills
+(15-20) Energy Shield gained on Kill
2.6.0 +1 to Level of Socketed Elemental Gems
(125-150)% increased Critical Strike Chance for Spells
(280-350)% increased Energy Shield
80% increased Mana Cost of Skills
+(40-80) to Total Mana Cost of Skills
+(15-20) Energy Shield gained on Kill
Cloak of Tawm'r IsleySocketed Minion Gems are Supported by Level 16 Life Leech
(150-200)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on hit
Found Magic Items drop Identified
3.0.0 Socketed Minion Gems are support by Level 16 Life Leech
(260 to 300)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on Hit
Found Magic Items drop Identified
Death's Hand26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage
(25-50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
3.7.026% increased Elemental Damage
Adds (30-41) to (80-123) Physical Damage
(20 to 50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
2.3.010% increased Elemental Damage
Adds (30-41) to (80-123) Physical Damage
(20 to 50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
Fate of the Vaal+400 to Accuracy Rating(180-210)% increased Physical Damage
(10-15)% increased Attack Speed
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Hits with this Weapon always Ignite, Freeze, and Shock
Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies
Hits with this Weapon deal (30-60)% increased Damage to Frozen Enemies
Hits with this Weapon deal (30-60)% increased Damage to Shocked Enemies
3.10.0+400 to Accuracy Rating
(160-180)% increased Physical Damage
(10-15)% increased Attack Speed
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Hits with this Weapon always Ignite, Freeze, and Shock
Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies
Hits with this Weapon deal (30-60)% increased Damage to Frozen Enemies
Hits with this Weapon deal (30-60)% increased Damage to Shocked Enemies
Obliteration(31-35)% increased Spell DamageAdds (25-50) to (85-125) Physical Damage
(26-32)% increased Critical Strike Chance
Gain (13-15)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
3.10.0 (31-35)% increased Spell Damage
Adds (24-30) to (80-92) Physical Damage
(26-32)% increased Critical Strike Chance
Gain (13-15)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
2.3.0 (15-18)% increased Spell Damage
Adds (24-30) to (80-92) Physical Damage
(26-32)% increased Critical Strike Chance
Gain (13-15)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Marohi Erqi45% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 15 Pulverise
(200-230)% increased Physical Damage
Adds 30 to 40 Physical Damage
10% reduced Attack Speed
10% reduced Movement Speed
(40-50)% increased Stun Duration on Enemies
-100 to Accuracy Rating
3.11.030% increased Stun Duration on Enemies
Socketed Gems are Supported by level 15 Pulverise Support
(230-260)% increased Physical Damage
Adds 30 to 40 Physical Damage
10% reduced Attack Speed
-100 to Accuracy Rating
10% reduced Movement Speed
(40-50)% increased Stun Duration on Enemies
3.7.030% increased Stun Duration on Enemies
Socketed Gems are Supported by level 15 Pulverise Support
(220-250)% increased Physical Damage
Adds 10 to 20 Physical Damage
10% reduced Attack Speed
-100 to Accuracy Rating
10% reduced Movement Speed
(40-50)% increased Stun Duration on Enemies
2.6.020% increased Stun Duration on Enemies
Socketed Gems are Supported by level 15 Pulverise Support
(220-250)% increased Physical Damage
Adds 10 to 20 Physical Damage
10% reduced Attack Speed
-100 to Accuracy Rating
10% reduced Movement Speed
(40-50)% increased Stun Duration on Enemies
Mind of the Council(230-260)% increased Evasion and Energy Shield
+(15-20) to maximum Energy Shield
(20-30)% increased maximum Mana
10% chance to Shock
+20% chance to be Shocked
30% of Lightning Damage is taken from Mana before Life
Attack Skills have Added Lightning Damage equal to 6% of maximum Mana
Lose 3% of Mana when you use an Attack Skill
3.10.0 +(15-20) to maximum Energy Shield
Attack Skills gain added Lightning Damage equal to 6% of your maximum Mana
You lose 3% of your Mana when you use an Attack Skill
(230-260)% increased Evasion and Energy Shield
(20-30)% increased maximum Mana
10% chance to Shock
+20% chance to be Shocked
30% of Lightning Damage is taken from Mana before Life
Recover 3% of Mana when you Shock an Enemy
The Crimson Storm6% increased Movement Speed(140-170)% increased Physical Damage
(25-35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
Veiled Suffix
3.9.04% increased Movement Speed
(140-170)% increased Physical Damage
(25-35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
<One Veiled Mod>
3.6.04% increased Movement Speed
(140-170)% increased Physical Damage
(25-35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
<One legacy Veiled Mod>
Craiceann's Chitin(4-6)% Chance to Block Spell Damage
(140-180)% increased Armour and Energy Shield
(4-7)% increased maximum Life
Cannot lose Crab Barriers if you have lost Crab Barriers Recently
+3% Chance to Block Attack Damage while you have at least 5 Crab Barriers
+5% Chance to Block Attack Damage while you have at least 10 Crab Barriers
3.4.0(7.5-9)% Chance to Block Spell Damage
(140-180)% increased Armour and Energy Shield
(4-7)% increased maximum Life
Cannot lose Crab Barriers if you have lost Crab Barriers Recently
+3% Chance to Block Attack Damage while you have at least 5 Crab Barriers
+5% Chance to Block Attack Damage while you have at least 10 Crab Barriers
Crown of the TyrantHas 1 Socket
+(50-175) to maximum Life
Nearby Enemies have -10% to all Resistances
You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket
You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket
You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket
You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket
3.11.0 Has 1 Socket
+(50-100) to maximum Life
Nearby Enemies have -10% to all Resistances
You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket
You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket
You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket
You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket
Femurs of the Saints+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems
Minions deal (60-80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
2.6.0 +12% Chance to Block Attack Damage while wielding a Staff
+2 to Level of Socketed Minion Gems
Minions Regenerate (1.5-2.5)% Life per second
2% increased Minion Attack and Cast Speed per Skeleton you own
2% increased Minion Duration per Zombie you own
(8-12)% increased Minion Damage per Spectre you own
2.1.1d +12% Chance to Block Attack Damage while wielding a Staff
+2 to Level of Socketed Minion Gems
Minions Regenerate (1.5 to 2.5) Life per second per Raging Spirit
2% increased Minion Attack and Cast Speed per Skeleton you own
2% increased Minion Duration per Zombie you own
(8-12)% increased Minion Damage per Spectre you own
3.8.0 +18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of Socketed Minion Gems
Minions Regenerate (1.5-2.5)% Life per second
Minions deal (60-80)% increased Damage
2% increased Minion Attack and Cast Speed per Skeleton you own
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
2% increased Minion Duration per Zombie you own
Regenerate 0.6% of Life per second for each Raised Zombie
(8-12)% increased Minion Damage per Spectre you own
30% increased Mana Regeneration Rate per Raised Spectre|-| 2.6.0|

+12% Chance to Block Attack Damage while wielding a Staff

+2 to Level of Socketed Minion Gems
Minions Regenerate (1.5-2.5)% Life per second
2% increased Minion Attack and Cast Speed per Skeleton you own
2% increased Minion Duration per Zombie you own
(8-12)% increased Minion Damage per Spectre you own
|-| 2.1.1d|

+12% Chance to Block Attack Damage while wielding a Staff

+2 to Level of Socketed Minion Gems
Minions Regenerate (1.5 to 2.5) Life per second per Raging Spirit
2% increased Minion Attack and Cast Speed per Skeleton you own
2% increased Minion Duration per Zombie you own
(8-12)% increased Minion Damage per Spectre you own
Kaom's Primacy(100-140)% increased Physical Damage
+20 Life gained on Kill
+(150-250) to Accuracy Rating
Culling Strike
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
3.11.0 (160-220)% increased Physical Damage
+20 Life gained on Kill
+(150-250) to Accuracy Rating
Culling Strike
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
3.7.0 (160-220)% increased Physical Damage
Adds (16-21) to (32-38) Fire Damage
+(150-250) to Accuracy Rating
+20 Life gained on Kill
Culling Strike
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
1.0.0 ?% increased Physical Damage
Adds (16-21) to (32-38) Fire Damage
+(150-250) to Accuracy Rating
+20 Life gained on Kill
Culling Strike
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
Snakebite(150-180)% increased Evasion Rating
+(60-70) to maximum Life
2% increased Attack Speed per Frenzy Charge
6% increased Accuracy Rating per Frenzy Charge
10% reduced Frenzy Charge Duration per Frenzy Charge
Attacks have 60% chance to Poison while at maximum Frenzy Charges
+5% to Damage over Time Multiplier for Poison per Frenzy Charge
3.9.0 (150-180)% increased Evasion Rating
+(60-70) to maximum Life
2% increased Attack Speed per Frenzy Charge
6% increased Accuracy Rating per Frenzy Charge
10% reduced Frenzy Charge Duration per Frenzy Charge
Attacks have 60% chance to Poison while at maximum Frenzy Charges
+5% to Damage over Time Multiplier for Poison per Frenzy Charge
3.0.0(150 to 180)% increased Evasion Rating
+(60 to 70) to maximum Life
2% increased Attack Speed per Frenzy Charge
6% increased Accuracy Rating per Frenzy Charge
10% reduced Frenzy Charge Duration per Frenzy Charge
When at Maximum Frenzy Charges, Attacks Poison enemies
Attacks have 60% chance to Poison while at maximum Frenzy Charges
+5% to Damage over Time Multiplier for Poison per Frenzy Charge
Hiltless60% increased Global Accuracy RatingSocketed Gems are Supported by Level 1 Blood Magic
Adds (90-115) to (230-260) Physical Damage
(40-50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+2 to Weapon Range
3.11.0 40% increased Global Accuracy Rating
Socketed Gems are Supported by Level 1 Lifetap
Adds (90-115) to (230-260) Physical Damage
(40-50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+2 to Weapon Range
2.6.018% increased Global Accuracy Rating
Socketed Gems are Supported by Level 1 Lifetap
Adds (90-115) to (230-260) Physical Damage
(40-50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+2 to Weapon range
Lioneye's VisionSocketed Gems are Supported by Level 15 Pierce
(200-250)% increased Armour
+(60-100) to maximum Life
0.4% of Physical Attack Damage Leeched as Mana
+160 Dexterity Requirement
Enemy Projectiles Pierce you
3.5.0 Socketed Gems are Supported by Level 15 Pierce
(200-250)% increased Armour
+(60-100) to maximum Life
0.4% of Physical Attack Damage Leeched as Mana
+160 Dexterity Requirement
Enemy Projectiles Pierce you
Moonsorrow(33-37)% increased Spell DamageSocketed Gems are supported by Level 20 Blind
+10 to Intelligence
(30-40)% increased Spell Damage
(250-275)% increased Physical Damage
(20-30)% increased Lightning Damage
10% increased Cast Speed
10% chance to Blind Enemies on hit
3.0.0(33 to 37)% increased Spell Damage Socketed Gems are supported by level 5 Blind
(30 to 40)% increased Spell Damage
175% increased Physical Damage
+10 to Intelligence
(20 to 30)% increased Lightning Damage
10% increased Cast Speed
10% chance to Blind Enemies on hit
Socketed Gems are supported by level 20 Blind
2.3.0(15 to 19)% increased Spell Damage Socketed Gems are supported by level 5 Blind
(30 to 40)% increased Spell Damage
175% increased Physical Damage
+10 to Intelligence
(20 to 30)% increased Lightning Damage
10% increased Cast Speed
10% chance to Blind Enemies on hit
Socketed Gems are supported by level 20 Blind
2.0.0(15 to 19)% increased Spell Damage Socketed Gems are supported by level 5 Blind
(30 to 40)% increased Spell Damage
125% increased Physical Damage
+10 to Intelligence
(20 to 30)% increased Lightning Damage
10% increased Cast Speed
10% chance to Blind Enemies on hit
Socketed Gems are supported by level 20 Blind
Queen of the Forest(200-240)% increased Evasion Rating
+(60-70) to maximum Life
+(6-10)% to Fire Resistance
+(26-40)% to Cold Resistance
+(11-25)% to Lightning Resistance
25% reduced Movement Speed
1% increased Movement Speed per 600 Evasion Rating, up to 75%
-(50-40) Physical Damage taken from Hits by Animals
3.5.0 (200-240)% increased Evasion Rating
+(60-70) to maximum Life
+(6-10)% to Fire Resistance
+(26-40)% to Cold Resistance
+(11-25)% to Lightning Resistance
25% reduced Movement Speed
1% increased Movement Speed per 450 Evasion Rating, up to 75%
-(50-40) Physical Damage taken when Hit by Animals
3.1.0 (240-380)% increased Evasion Rating
+(60-70) to maximum Life
+(6-10)% to Fire Resistance
+(26-40)% to Cold Resistance
+(11-25)% to Lightning Resistance
25% reduced Movement Speed
1% increased Movement Speed per 450 Evasion Rating, up to 75%
-(50-40) Physical Damage taken when Hit by Animals
Saffell's Frame+4% to all Elemental Resistances(15-20)% Chance to Block Spell Damage
(20-30)% increased Spell Damage
+10% to all Elemental Resistances
+4% to all maximum Resistances
Cannot Block Attacks
3.4.0 +4% to all Elemental Resistances
(21-24)% Chance to Block Spell Damage
(20-30)% increased Spell Damage
+10% to all Elemental Resistances
+4% to all maximum Resistances
Cannot Block Attacks
1.1.0 +8% to all Elemental Resistances
(30-36)% Chance to Block Spell Damage
(20-30)% increased Spell Damage
+10% to all Elemental Resistances
+5% to all maximum Resistances
Cannot Block Attacks
The Dancing Dervish60% increased Global Accuracy Rating(130-160)% increased Physical Damage
(25-30)% increased Attack Speed
5% increased Movement Speed
Triggers Level 15 Manifest Dancing Dervish on Rampage
Manifested Dancing Dervish disables both weapon slots
Manifested Dancing Dervish dies when Rampage ends
Rampage
3.11.040% increased Global Accuracy Rating
(160-190)% increased Physical Damage
(25-30)% increased Attack Speed
5% increased Movement Speed
Triggers Level 15 Manifest Dancing Dervish on Rampage
Manifested Dancing Dervish disables both weapon slots
Manifested Dancing Dervish dies when Rampage ends
Rampage
2.6.018% increased Global Accuracy Rating
(160-190)% increased Physical Damage
(25-30)% increased Attack Speed
5% increased Movement Speed
Triggers Level 15 Manifest Dancing Dervish on Rampage
Manifested Dancing Dervish disables both weapon slots
Manifested Dancing Dervish dies when Rampage ends
Rampage
Vis Mortis(200-220)% increased Energy Shield
+(20-30) to maximum Mana
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage
3.8.0 (200-220)% increased Energy Shield
+(20-30) to maximum Mana
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
+1 to maximum number of Spectres
Minions gain Unholy Might for 10 seconds on Kill
Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage
2.6.0 (100-120)% increased Energy Shield
+(20-30) to maximum Mana
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
+1 to maximum number of Spectres
Minions gain Unholy Might for 5 seconds on Kill
Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage
Abyssus+(20-25) to all Attributes
Adds 40 to 60 Physical Damage to Attacks
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
3.0.0 Adds 40-60 Physical Damage to Attacks
+(20-25) to all Attributes
+(150-225)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
2.2.0 Adds 40-60 Physical Damage to Attacks
+(20-25) to all Attributes
+(100-150)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
Cane of Unravelling+20% Chance to Block Attack Damage while wielding a Staff+2 to Level of all Chaos Spell Skill Gems
(20-30)% increased Chaos Damage
2% increased Cast Speed per Power Charge
+(40-55)% to Chaos Damage over Time Multiplier
Gain a Power Charge after Spending a total of 200 Mana
Regenerate 2 Mana per Second per Power Charge
3.11.0+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Chaos Spell Skill Gems
(20-30)% increased Chaos Damage
2% increased Cast Speed per Power Charge
+(40-55)% to Chaos Damage over Time Multiplier
Gain a Power Charge after Spending a total of 200 Mana
Regenerate 2 Mana per Second per Power Charge
3.5.0+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Chaos Spell Skill Gems
(60-80)% increased Chaos Damage
2% increased Cast Speed per Power Charge
+(40-55)% to Chaos Damage over Time Multiplier
Gain a Power Charge after Spending a total of 200 Mana
Regenerate 2 Mana per Second per Power Charge
Frostferno+2 to Level of Socketed Fire Gems
+2 to Level of Socketed Cold Gems
Socketed Gems are Supported by Level 30 Cold to Fire
(450-500)% increased Evasion Rating
60% increased Mana Regeneration Rate
+(20-30)% to Fire and Cold Resistances
3.0.0 +3 to Level of Socketed Fire Gems
+3 to Level of Socketed Cold Gems
Socketed Gems are Supported by Level 30 Cold to Fire
(450-500)% increased Evasion Rating
60% increased Mana Regeneration Rate
+(20-30)% to Fire and Cold Resistances
HopeshredderAdds (130-150) to (270-300) Cold Damage
4% increased Movement Speed per Frenzy Charge
+(400-500) to Accuracy Rating
(15-25)% increased Attack Speed
12 to 14 Cold Damage per Frenzy Charge
2% chance to Avoid Elemental Damage from Hits per Frenzy Charge
0.5% of Attack Damage Leeched as Life per Frenzy Charge
200 Cold Damage taken per second per Frenzy Charge while moving
3.4.0 Adds (130-150) to (270-300) Cold Damage
4% increased Movement Speed per Frenzy Charge
+(400-500) to Accuracy Rating
(15-25)% increased Attack Speed
12 to 14 Cold Damage per Frenzy Charge
2% chance to Avoid Elemental Damage when Hit per Frenzy Charge
0.5% of Attack Damage Leeched as Life per Frenzy Charge
400 Cold Damage taken per second per Frenzy Charge while moving
Malachai's Awakening+20 to Strength
(15-30)% increased Spell Damage
+10% to all Elemental Resistances
Adds (42-54) to (78-88) Cold Damage to Spells while no Life is Reserved
Adds (54-64) to (96-107) Fire Damage to Spells while no Life is Reserved
Adds (5-14) to (160-173) Lightning Damage to Spells while no Life is Reserved
Blood Magic
Mortal Conviction
3.7.0(15-30)% increased Spell Damage
+20 to Strength
+10% to all Elemental Resistances
Adds (42-54) to (78-88) Cold Damage to Spells while no Life is Reserved
Adds (54-64) to (96-107) Fire Damage to Spells while no Life is Reserved
Adds (5-14) to (160-173) Lightning Damage to Spells while no Life is Reserved
Blood Magic
Mortal Conviction
Soulwrest+20% Chance to Block Attack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a corpse
(100-140)% increased Spell Damage
(25-30)% increased Cast Speed
(80-100)% increased Mana Regeneration Rate
Minions deal (45-51) to (66-78) additional Physical Damage
If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second
3.11.018% Chance to Block Attack Damage while wielding a Staff
Trigger Level 20 Summon Phantasm Skill when you Consume a corpse
(100-140)% increased Spell Damage
(25-30)% increased Cast Speed
(80-100)% increased Mana Regeneration Rate
Minions deal (45-51) to (66-78) additional Physical Damage
If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second
The Wasp Nest+40 Life gained for each Enemy hit by Attacks(150-170)% increased Physical Damage
(20-25)% increased Attack Speed
(20-25)% increased Critical Strike Chance
+(330-350) to Accuracy Rating
20% chance to Poison on Hit
Attacks with this Weapon deal 80-120 added Chaos Damage against
Enemies affected by at least 5 Poisons
3.7.0 +40 Life gained for each Enemy hit by Attacks
(150-170)% increased Physical Damage
(20-25)% increased Attack Speed
(20-25)% increased Critical Strike Chance
+(180-200) to Accuracy Rating
20% chance to Poison on Hit
Attacks with this Weapon deal 80-120 added Chaos Damage against
Enemies affected by at least 5 Poisons
Chernobog's Pillar+(20-30) to maximum LifeAdds (12-15) to (30-35) Fire Damage to Spells and Attacks
(120-150)% increased Armour
+(60-80) to maximum Life
+(35-50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit, with 80% increased Effect
3.0.0+(20-30) to maximum Life (120-150)% increased Armour
+(60-80) to maximum Life
+(35-50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse non-Cursed Enemies with Enfeeble on Hit
Adds (12-15) to (30-35) Fire Damage to Spells and Attacks
2.6.0+(20-30) to maximum Life Adds (7–15 to 10–25) Fire Damage to Attacks
(120 to 150)% increased Armour
+(60-80) to maximum Life
+(35 to 50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
10% chance to Curse Enemies with Enfeeble on Hit
25% chance to Curse non-Cursed Enemies with Enfeeble on Hit
Adds (12-15)-(30-35) Fire Damage to Spells and Attacks
2.0.0+(20-30) to maximum Life (120 to 150)% increased Armour
+(60-80) to maximum Life
+(35 to 50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
5% chance to Curse Enemies with Enfeeble on Hit
25% chance to Curse non-Cursed Enemies with Enfeeble on Hit
Adds (12-15)-(30-35) Fire Damage to Spells and Attacks
Dreadbeak40% increased Global Accuracy Rating100% increased Damage when on Low Life
50% increased Physical Damage
Adds (83-91) to (123-130) Physical Damage
10% increased Attack Speed
+(20-30) to maximum Life
+2 Life gained for each Enemy hit by Attacks
You have Onslaught while on Low Life
3.7.040% increased Global Accuracy Rating
100% increased Damage when on Low Life
50% increased Physical Damage
Adds (90-98) to (133-140) Physical Damage
10% increased Attack Speed
+(20-30) to maximum Life
+2 Life gained for each Enemy hit by Attacks
You have Onslaught while on Low Life
Geofri's Devotion30% increased Stun Duration on EnemiesTrigger Level 20 Elemental Warding on Melee Hit while Cursed
200% increased Physical Damage
Adds (42-47) to (66-71) Physical Damage
Adds 11 to 23 Cold Damage
(10-20)% increased Stun Duration on Enemies
Never deal Critical Strikes
3.11.030% increased Stun Duration on Enemies
Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed
200% increased Physical Damage
Adds (50-56) to (73-78) Physical Damage
Adds 11 to 23 Cold Damage
(10-20)% increased Stun Duration on Enemies
Never deal Critical Strikes
Kondo's Pride+25% to Global Critical Strike Multiplier(220-250)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
50% chance to cause Bleeding on Critical Strike
3.11.0+435 to Accuracy Rating
(270-320)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
50% chance to cause Bleeding on Critical Strike
2.6.0+435 to accuracy rating
18% increased Accuracy Rating (270-320)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
Causes Bleeding on Melee Critical Strike
Tukohama's Fortress+(20-30) to maximum Life40% increased Totem Damage
+(80-100) to maximum Life
+1 to maximum number of Summoned Totems
+300 Armour per Summoned Totem
Blood Magic
Mortal Conviction
3.7.0 +(20-30) to maximum Life
40% increased Totem Damage
+(80-100) to maximum Life
Can have up to 1 additional Totem summoned at a time
+300 Armour per active Totem
Blood Magic
Mortal Convinction
3.0.0 +(20-30) to maximum Life
40% increased Totem Damage
+(80-100) to maximum Life
Can have up to 1 additional Totem summoned at a time
+300 Armour per active Totem
Blood Magic
Mortal Convinction
Aegis Aurora(300-400)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Replenishes Energy Shield by 2% of Armour when you Block
(10-20)% increased Elemental Damage with Attack Skills
3.5.0 (80-100)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Replenishes Energy Shield by 2% of Armour when you Block
(10-20)% increased Elemental Damage with Attack Skills
1.1.0 (80-100)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Replenishes Energy Shield by 4% of Armour when you Block
(10-20)% increased Elemental Damage with Attack Skills
Apep's Rage(38-42)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells
(25-30)% increased Cast Speed
+(5-10)% to Chaos Resistance
+40 to Total Mana Cost of Skills
Poisons you inflict deal Damage 20% faster
3.11.0 (38-42)% increased Spell Damage
Adds (90-130) to (140-190) Chaos Damage to Spells
(25 to 30)% increased Cast Speed
+(5 to 10)% to Chaos Resistance
40% increased Mana Cost of Skills
+40 to Total Mana Cost of Skills
Poisons you inflict deal Damage 20% faster
3.7.0 (38-42)% increased Spell Damage
Adds (50-90 to 65-105) Chaos Damage to Spells
(25 to 30)% increased Cast Speed
+(5 to 10)% to Chaos Resistance
40% increased Mana Cost of Skills
+40 to Total Mana Cost of Skills
Poisons you inflict deal Damage 20% faster
2.3.0 (17 to 20)% increased Spell Damage
Adds (50-90 to 65-105) Chaos Damage to Spells
(25 to 30)% increased Cast Speed
+(5 to 10)% to Chaos Resistance
40% increased Mana Cost of Skills
+40 to Total Mana Cost of Skills
Poisons you inflict deal Damage 20% faster
Arborix+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill
Adds (95-115) to (240-265) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(20-30)% increased Attack Speed if you haven't Cast Dash recently
(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron Reflexes
3.11.0+(15-25)% to Global Critical Strike Multiplier
Adds (95-115) to (240-265) Physical Damage
(60-100)% increased Evasion Rating
Bow Attacks fire 2 additional Arrows
Every 16 seconds you gain Iron Reflexes for 8 seconds
30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
You have Far Shot while you do not have Iron Reflexes
Bow Attacks fire 2 additional Arrows if you haven’t Cast Dash recently
(20-30)% increased Attack Speed if you haven’t Cast Dash recently
(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron Reflexes
3.9.0+(15-25)% to Global Critical Strike Multiplier
Adds (95-115) to (240-265) Physical Damage
(60-100)% increased Evasion Rating
Bow Attacks fire 2 additional Arrows
Every 16 seconds you gain Iron Reflexes for 8 seconds
30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
You have Far Shot while you do not have Iron Reflexes
Bow Attacks fire 2 additional Arrows if you haven’t Cast Dash recently
(20-30)% increased Attack Speed if you haven’t Cast Dash recently
(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron Reflexes
3.5.0+(15-25)% to Global Critical Strike Multiplier
Adds (60-70) to (180-210) Physical Damage
(60-100)% increased Evasion Rating
Bow Attacks fire 2 additional Arrows
Every 16 seconds you gain Iron Reflexes for 8 seconds
30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
You have Far Shot while you do not have Iron Reflexes
Bow Attacks fire 2 additional Arrows if you haven’t Cast Dash recently
(20-30)% increased Attack Speed if you haven’t Cast Dash recently
(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron Reflexes
Bloodseeker1.6% of Physical Attack Damage Leeched as Life(150-170)% increased Physical Damage
Adds 10 to 12 Physical Damage
5% increased Attack Speed
1.2% of Physical Attack Damage Leeched as Life
5% increased Movement Speed
Life Leech from Hits with this Weapon is instant
3.0.01.6% of Physical Attack Damage Leeched as Life (100-120)% increased Physical Damage
Adds 10 to 12 Physical Damage
5% increased Attack Speed
1.2% of Physical Attack Damage Leeched as Life
5% increased Movement Speed
Gain Life from Leech instantly from Hits with this Weapon
Carcass Jack(120-150)% increased Evasion and Energy Shield
+(50-70) to maximum Life
+(9-12)% to all Elemental Resistances
(40-50)% increased Area of Effect
(40-50)% increased Area Damage
Extra gore
3.5.0 (120-150)% increased Evasion and Energy Shield
+(50-70) to maximum Life
+(9-12)% to all Elemental Resistances
20% increased Area of Effect
(40-50)% increased Area Damage
Extra gore
3.0.0 (120-150)% increased Evasion and Energy Shield
+(50-70) to maximum Life
+(9-12)% to all Elemental Resistances
20% increased Area of Effect
12% increased Area Damage
Extra gore
Chin Sol+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity
(200-260)% increased Physical Damage
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
50% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
3.9.0(15-25)% to Global Critical Strike Multiplier (200-260)% increased Physical Damage
+(10 to 20) to Dexterity
Adds 25–50 Fire Damage
(10 to 14)% increased Attack Speed
50% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
3.5.0(15-25)% to Global Critical Strike Multiplier (150 to 180)% increased Physical Damage
+(10 to 20) to Dexterity
Adds 25–50 Fire Damage
(10 to 14)% increased Attack Speed
100% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
2.0.0(6 to 12)% increased Elemental Damage with Attack Skills
(15-25)% to Global Critical Strike Multiplier (150 to 180)% increased Physical Damage
+(10 to 20) to Dexterity
Adds 25–50 Fire Damage
(10 to 14)% increased Attack Speed
100% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
1.2.0(6 to 12)% increased Elemental Damage with Attack Skills
(15-25)% to Global Critical Strike Multiplier (75 to 100)% increased Physical Damage
+(10 to 20) to Dexterity
Adds 25–50 Fire Damage
5% increased Attack Speed
100% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
1.0.0(15-25)% to Global Critical Strike Multiplier (75 to 100)% increased Physical Damage
+(10 to 20) to Dexterity
Adds 25–50 Fire Damage
5% increased Attack Speed
100% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
Darkscorn+(15-25)% to Global Critical Strike Multiplier(130-150)% increased Physical Damage
Adds (15-20) to (25-30) Physical Damage
20% increased Attack Speed
(15-30)% increased Global Accuracy Rating
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage from Hits taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
3.9.0+(15-25)% to Global Critical Strike Multiplier
(130-150)% increased Physical Damage
Adds (15-20) to (25-30) Physical Damage
20% increased Attack Speed
(15-30)% increased Global Accuracy Rating
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage from Hits taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
3.7.0+(15-25)% to Global Critical Strike Multiplier
(130 to 150)% increased Physical Damage
Adds (10-15) to (15-20) Physical Damage
10% increased Attack Speed
25% of Physical Damage Converted to Chaos Damage
(15 to 30)% increased Accuracy Rating
25% of Physical Damage taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
2.6.0+(15-25)% to Global Critical Strike Multiplier
(100 to 125)% increased Physical Damage
Adds (10-15) to (15-20) Physical Damage
10% increased Attack Speed
25% of Physical Damage Converted to Chaos Damage
(15 to 30)% increased Accuracy Rating
25% of Physical Damage taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
2.0.0+(15-25)% to Global Critical Strike Multiplier
(6 to 12)% increased Elemental Damage with Weapons
(100 to 125)% increased Physical Damage
Adds (6–10 to 10–14) Physical Damage
10% increased Attack Speed
25% of Physical Damage Converted to Chaos Damage
(15 to 30)% increased Accuracy Rating
25% of Physical Damage taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
1.2.0+(15-25)% to Global Critical Strike Multiplier
(100 to 125)% increased Physical Damage
Adds (6–10 to 10–14) Physical Damage
10% increased Attack Speed
25% of Physical Damage Converted to Chaos Damage
(15 to 30)% increased Accuracy Rating
25% of Physical Damage taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
Death's Oath+(8-12)% to all Elemental ResistancesGrants Level 20 Death Aura Skill
+(40-50) to all Attributes
(10-15)% increased Attack Speed
(180-220)% increased Armour
+(60-70) to maximum Life
1% of Attack Damage Leeched as Life
You take 450 Chaos Damage per second for 3 seconds on Kill
Gore Footprints
3.0.0 Grants level 20 Death Aura Skill
+(40 to 50) to all Attributes
(10 to 15)% increased Attack Speed
(180 to 220)% increased Armour
+(60-70) to maximum Life
1% of Attack Damage Leeched as Life
1% of Physical Attack Damage Leeched as Life
Deals 450 Chaos Damage per second to nearby enemies
You take 450 Chaos Damage per second for 3 seconds on Kill
Gore Footprints
2.0.0 Grants level 20 Death Aura Skill
+(40 to 50) to all Attributes
(10 to 15)% increased Attack Speed
(180 to 220)% increased Armour
+(60-70) to maximum Life
1% of Attack Damage Leeched as Life
1% of Physical Attack Damage Leeched as Life
Deals 450 Chaos Damage per second to nearby enemies
You take 450 Chaos Damage per second for 10 seconds on Kill
Gore Footprints
Garukhan's Flight+(30-40) to Dexterity
(320-380)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
Regenerate 100 Life per second while moving
+2 to Maximum Life per 10 Dexterity
3.5.0+(30-40) to Dexterity
(80-120)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
100 Life Regenerated per second while moving
+1 to Maximum Life per 10 Dexterity
Hyaon's Fury40% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage
(7-10)% increased Attack Speed
1% increased Damage taken per Frenzy Charge
(15-20)% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
Plays Wolf Call sound on Kill (Hidden)
3.11.040% increased Accuracy Rating
Adds 1 to (550–650) Lightning Damage
(7–10)% increased Attack Speed
1% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
3.0.040% increased Accuracy Rating Adds (1–550 to 1–650) Lightning Damage
(7 to 10)% increased Attack Speed
3% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
2.6.018% increased Accuracy Rating Adds (1–550 to 1–650) Lightning Damage
(7 to 10)% increased Attack Speed
3% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
2.0.018% increased Accuracy Rating Adds (1–500 to 1–600) Lightning Damage
(7 to 10)% increased Attack Speed
3% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
1.3.018% increased Accuracy Rating Adds (1–500 to 1–600) Lightning Damage
(7 to 10)% increased Attack Speed
6% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
Shavronne's Wrappings(3-10)% increased Spell Damage(100-150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
3.0.0 (3-10)% increased Spell Damage
(140-200)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
1.0.0 (3-10)% increased Spell Damage
(200-250)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
Sin Trek+(20-30) to Dexterity
+(20-30) to Intelligence
(80-100)% increased Evasion Rating
+(100-150) to maximum Energy Shield
30% increased Movement Speed
Enemies Cannot Leech Life From you
3.5.0 +(20-30) to Dexterity
+(20-30) to Intelligence
(80-100)% increased Evasion Rating
+(100-160) to maximum Energy Shield
30% increased Movement Speed
Enemies Cannot Leech Life From you
2.6.0 +(20-30) to Dexterity
+(20-30) to Intelligence
(80-100)% increased Evasion Rating
+(70-100) to maximum Energy Shield
30% increased Movement Speed
Enemies Cannot Leech Life From You
2.0.0 +(20-30) to Dexterity
+(20-30) to Intelligence
(80-100)% increased Evasion Rating
+(50-70) to maximum Energy Shield
30% increased Movement Speed
Enemies Cannot Leech Life From You
Sinvicta's Mettle(140-152)% increased Physical Damage
(8-12)% increased Attack Speed
2% increased Area of Effect per 25 Rampage Kills
Gain a Frenzy Charge on every 50th Rampage Kill
Rampage
3.11.0 (200-212)% increased Physical Damage
(8-12)% increased Attack Speed
2% increased Area of Effect per 25 Rampage Kills
Gain a Frenzy Charge on every 50th Rampage Kill
Rampage
Atziri's Acuity+(60-80) to Intelligence
(25-35)% increased Global Critical Strike Chance
(200-220)% increased Armour
+(60-75) to maximum Life
You have Vaal Pact if you've dealt a Critical Strike Recently
3.1.0 +(60-80) to Intelligence
(25-35)% increased Global Critical Strike Chance
(200-220)% increased Armour
+(60-75) to maximum Life
Life and Mana Leech from Critical Strikes are instant
You have Vaal Pact if you've dealt a Critical Strike Recently
Brain Rattler5% chance to deal Double DamageAdds (60-80) to (270-320) Physical Damage
50% of Physical Damage Converted to Lightning Damage
50% chance to Shock
Shock Enemies as though dealing 300% more Damage
Damage Penetrates 20% Lightning Resistance
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
3.11.030% increased Stun Duration on Enemies
5% chance to deal Double Damage
Adds (80-100) to (320-370) Physical Damage
50% of Physical Damage Converted to Lightning Damage
15% chance to Shock
10% chance to Cause Monsters to Flee
Shock Enemies as though dealing 300% more Damage
Damage Penetrates 20% Lightning Resistance
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
2.6.0 20% increased Stun Duration on Enemies
5% chance to deal Double Damage
Adds (80-100) to (320-370) Physical Damage
50% of Physical Damage Converted to Lightning Damage
15% chance to Shock
10% chance to Cause Monsters to Flee
Shock Enemies as though dealing 300% more Damage
Damage Penetrates 20% Lightning Resistance
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
Corona Solaris(29-33)% increased Spell DamageTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
3.10.0 (29-33)% increased Spell Damage
Triggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
Adds (18-22) to (36-44) Physical Damage
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
2.3.0 (14 to 18)% increased Spell Damage
Triggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
Adds (18-22) to (36-44) Physical Damage
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
2.2.0 (14 to 18)% increased Spell Damage
Triggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
Adds (18-22) to (36-44) Physical Damage
+(18-22)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Daresso's Defiance(160-200)% increased Armour and Evasion
+(60-90) to maximum Life
(0.4-0.6)% of Physical Attack Damage Leeched as Life
6% chance to Dodge Attack Hits
You lose all Endurance Charges when Hit
You gain an Endurance Charge on Kill
You gain Onslaught for 5 seconds per Endurance Charge when Hit
(60-100)% increased Onslaught Effect
3.5.0 (160-200)% increased Armour and Evasion
+(40-60) to maximum Life
(0.4-0.6)% of Physical Attack Damage Leeched as Life
6% chance to Dodge Attack Hits
You lose all Endurance Charges when Hit
You gain an Endurance Charge on Kill
You gain Onslaught for 2 seconds per Endurance Charge when Hit
(60-100)% increased Onslaught Effect
3.5.0 (160-200)% increased Armour and Evasion
+(40-60) to maximum Life
(0.4-0.6)% of Physical Attack Damage Leeched as Life
6% chance to Dodge Attack Hits
You lose all Endurance Charges when Hit
You gain an Endurance Charge on Kill
You gain Onslaught for 1 second per Endurance Charge when Hit
(60-100)% increased Onslaught Effect
Doryani's FistGrants Level 20 Doryani's Touch Skill
+(80-100) to maximum Energy Shield
30% chance to Shock
Adds (150-225) to (525-600) Lightning Damage to Unarmed Attacks
Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed
+(200-250) Energy Shield gained on Killing a Shocked Enemy
30% increased Effect of Lightning Ailments
3.10.0 Grants Level 20 Doryani's Touch Skill
+30 to maximum Energy Shield
10% chance to Shock
30% increased Effect of Shock
Adds (150-225) to (525-600) Lightning Damage to Unarmed Attacks
Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed
+30 Energy Shield gained on Killing a Shocked Enemy
3.5.0 Grants Level 20 Doryani's Touch Skill
+30 to maximum Energy Shield
10% chance to Shock
30% increased Effect of Shock
Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks
Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed
+30 Energy Shield gained on Killing a Shocked Enemy
3.0.0 Grants Level 20 Doryani's Touch Skill
+30 to maximum Energy Shield
10% chance to Shock
30% increased Effect of Shock
Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks
Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed
+30 Energy Shield gained on Killing a Shocked Enemy
The Brine Crown(240-300)% increased Armour and Energy Shield
+(80-100) to maximum Life
+(30-50)% to Cold Resistance
Cannot be Frozen
5% reduced Cold Damage taken
+1500 Armour while stationary
60% increased Mana Regeneration Rate while stationary
15% chance to create Chilled Ground when Hit with an Attack
3.5.0 (100-120)% increased Armour and Energy Shield
+(50-70) to maximum Life
+(30-50)% to Cold Resistance
Cannot be Frozen
5% reduced Cold Damage taken
+800 Armour while stationary
60% increased Mana Regeneration Rate while stationary
15% chance to create Chilled Ground when Hit with an Attack
The Broken CrownSocketed Gems are supported by Level 20 Cast on Death
+(10-15) to all Attributes
20% increased Damage when on Low Life
(60-100)% increased Armour and Energy Shield
+(50-70) to maximum Energy Shield
20% reduced Mana Regeneration Rate
+(43-61)% to Chaos Resistance
3.0.0 Socketed Gems are supported by Level 20 Cast on Death
+(10-15) to all Attributes
20% increased Damage when on Low Life
(60-100)% increased Armour and Energy Shield
+(70-90) to maximum Energy Shield
20% reduced Mana Regeneration Rate
+(43-61)% to Chaos Resistance
2.6.0 Socketed Gems are supported by Level 20 Cast on Death
+(10-15) to all Attributes
20% increased Damage when on Low Life
(60-100)% increased Armour and Energy Shield
+(20-30) to maximum Energy Shield
20% reduced Mana Regeneration Rate
+(43-61)% to Chaos Resistance
Thousand Teeth Temu3% increased Movement Speed(100-120)% increased Evasion Rating
+(70-90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
+5% Chance to Block
Reflects 1 to 1000 Physical Damage to Attackers on Block
10% of Damage you Reflect to Enemies when Hit is gained as Life
3.0.03% increased Movement Speed (100-120)% increased Evasion Rating
+(70-90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
+5% Chance to Block
Reflects 1 to 1000 Physical Damage to Attackers on Block
10% of Damage you Reflect to Enemies is gained as Life
2.6.03% increased Movement Speed (100-120)% increased Evasion Rating
+(70-90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
+5% Chance to Block
Reflects 1 to 1000 Physical Damage to Attackers on Block
10% of Damage you Reflect to Enemies is gained as Life
Disintegrator+25% Chance to Block Attack Damage while wielding a StaffAdds (220-240) to (270-300) Physical Damage
Battlemage
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
3.11.0+20% Chance to Block Attack Damage while wielding a Staff
Adds (250-280) to (315-355) Physical Damage
Battlemage
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
3.7.0+20% Chance to Block Attack Damage while wielding a Staff
Adds (270-300) to (340-380) Physical Damage
Battlemage
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
Doedre's Malevolence+20 to Intelligence
(50-60)% increased Spell Damage
Adds (48-56) to (73-84) Chaos Damage to Spells
15% reduced Cast Speed
+(64-96) to maximum Energy Shield
Skills Supported by Unleash have (30-50)% increased Seal gain frequency
3.11.0 +20 to Intelligence
(50-60)% increased Spell Damage
Adds (48-56) to (73-84) Chaos Damage to Spells
15% reduced Cast Speed
+(64-96) to maximum Energy Shield
+50 to Total Mana Cost of Skills
Skills Supported by Unleash have (30-50)% increased Seal gain frequency
2.6.0 +10 to Intelligence
(40-50)% increased Spell Damage
Adds (48-56) to (73-84) Chaos Damage to Spells
20% reduced Cast Speed
+(64-96) to maximum Energy Shield
+50 to Total Mana Cost of Skills
Skills Supported by Unleash have (30-50)% increased Seal gain frequency
Duskdawn+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently
3.11.0+20% Chance to Block Attack Damage while wielding a Staff
+10% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently
3.5.0 +20% Chance to Block Attack Damage while wielding a Staff
+4% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
120% increased Spell Damage if you've dealt a Critical Strike Recently
2.6.0 +18% Chance to Block Attack Damage while wielding a Staff
+4% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Block Chance
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
120% increased Spell Damage if you've dealt a Critical Strike Recently
Geofri's Sanctuary(50-75)% increased Armour and Energy Shield
+(30-40) to maximum Energy Shield
+(60-70) to maximum Life
+(14-18)% to all Elemental Resistances
+2 maximum Energy Shield per 5 Strength
Zealot's Oath
3.0.0(50-75)% increased Armour and Energy Shield
+(50-70) to maximum Life
+(70-80) to maximum Energy Shield
+(14-18)% to all Elemental Resistances
+2 maximum Energy Shield per 5 Strength
Zealot's Oath
2.6.0(50-75)% increased Armour and Energy Shield
+(50-70) to maximum Life
+(70-80) to maximum Energy Shield
+(14-18)% to all Elemental Resistances
+1 maximum Energy Shield per 5 Strength
Zealot's Oath
Hezmana's Bloodlust25% chance to Maim on Hit(100-125)% increased Physical Damage
Adds (7-10) to (15-25) Physical Damage
1% of Physical Attack Damage Leeched as Life
40% increased Attack Speed if you've taken a Savage Hit Recently
Attacks have Blood Magic
3.11.025% chance to Maim on Hit
(150-170)% increased Physical Damage
Adds (7-10) to (15-25) Physical Damage
1% of Physical Attack Damage Leeched as Life
Attacks have Blood Magic
LoreweaveHas 6 Sockets
+(8-24) to all Attributes
Adds (4-10) to (14-36) Physical Damage to Attacks
(20-60)% increased Global Critical Strike Chance
+(15-50) to maximum Energy Shield
+(20-60) to maximum Life
+(20-50) to maximum Mana
(6-30)% increased Rarity of Items found
(15-50)% increased Elemental Damage
Your Maximum Resistances are (76-78)%
3.6.0 Has 6 Sockets
+(8-24) to all Attributes
Adds (4-10) to (14-36) Physical Damage to Attacks
(20-60)% increased Global Critical Strike Chance
+(15-50) to maximum Energy Shield
+(20-60) to maximum Life
+(20-50) to maximum Mana
(6-30)% increased Rarity of Items found
(15-50)% increased Elemental Damage
Your Maximum Resistances are (76-80)%
Reach of the CouncilSocketed Gems are Supported by Level 20 Greater Volley
(50-75)% increased Physical Damage
Adds (15-30) to (70-95) Physical Damage
(8-12)% increased Attack Speed
20% reduced Projectile Speed
Arrows fired from the first firing points always Pierce
Arrows fired from the second firing points Fork
Arrows fired from the third firing points Return to you
Arrows fired from the fourth firing points Chain +2 times
3.11.0 Socketed Gems are Supported by Level 20 Greater Volley
(50-75)% increased Physical Damage
Adds (15-30) to (70-95) Physical Damage
(8-12)% increased Attack Speed
20% reduced Projectile Speed
3.5.0Socketed Gems are Supported by Level 20 Greater Volley
(40-50)% increased Physical Damage
Adds (15-30) to (70-95) Physical Damage
(8-12)% increased Attack Speed
Bow Attacks fire 2 additional Arrows
20% reduced Projectile Speed
2.6.0Socketed Gems are Supported by Level 20 Greater Volley
(40-50)% increased Physical Damage
Adds (15-30) to (70-95) Physical Damage
(8-12)% increased Attack Speed
Bow Attacks fire 4 additional Arrows
20% reduced Projectile Speed
2.4.0Socketed Gems are Supported by Level 20 Greater Volley
(50-70)% increased Physical Damage
Adds (25-40) to (100-115) Physical Damage
(8-12)% increased Attack Speed
Bow Attacks fire 4 additional Arrows
20% reduced Projectile Speed
Rebuke of the Vaal+460 to Accuracy RatingAdds (49-98) to (101-140) Physical Damage
Adds (49-98) to (101-140) Fire Damage
Adds (49-98) to (101-140) Cold Damage
Adds 1 to (210-250) Lightning Damage
Adds (49-98) to (101-140) Chaos Damage
(10-20)% increased Attack Speed
3.7.0+460 to accuracy rating
Adds (19-28) to (31-40) Physical Damage
Adds (19-28) to (31-40) Fire Damage
Adds (19-28) to (31-40) Cold Damage
Adds 1 to (50-70) Lightning Damage
Adds (19-28) to (31-40) Chaos Damage
(10-20)% increased Attack Speed
2.6.0+460 to accuracy rating
18% increased Accuracy Rating
Adds (19-28) to (31-40) Physical Damage
Adds (19-28) to (31-40) Fire Damage
Adds (19-28) to (31-40) Cold Damage
Adds 1 to (50-70) Lightning Damage
Adds (19-28) to (31-40) Chaos Damage
(10-20)% increased Attack Speed
1.0.0+460 to accuracy rating
18% increased Accuracy Rating Adds (15-24) to (25-35) Physical Damage
Adds (15-24) to (25-35) Fire Damage
Adds (15-24) to (25-35) Cold Damage
Adds 1 to (40-60) Lightning Damage
Adds (15-24) to (25-35) Chaos Damage
(10-20)% increased Attack Speed
Solstice Vigil+(10-16) to all Attributes(30-40)% increased Damage
+(50-70) to maximum Life
Regenerate (8-10) Mana per second
Temporal Chains has 100% reduced Mana Reservation if Cast as an Aura
Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy
3.10.0 +(10-16) to all Attributes
(20-25)% increased Damage
+(50-70) to maximum Life
Regenerate (2-3) Mana per second
Temporal Chains has 100% reduced Mana Reservation
Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy
Taryn's Shiver+25% Chance to Block Attack Damage while wielding a Staff+2 to Level of all Cold Spell Skill Gems
(50-60)% increased Spell Damage
(40-50)% increased Cold Damage
(10-20)% increased Cast Speed
8% chance to Freeze
Enemies Frozen by you take 20% increased Damage
3.11.0+20% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Cold Spell Skill Gems
(50-60)% increased Spell Damage
(40-50)% increased Cold Damage
(10-20)% increased Cast Speed
8% chance to Freeze
Enemies Frozen by you take 20% increased Damage
2.6.0+18% Chance to Block Attack Damage while wielding a Staff
+1 to Level of all Cold Spell Skill Gems
(50-60)% increased Spell Damage
(40-50)% increased Cold Damage
(10-20)% increased Cast Speed
8% chance to Freeze
Enemies Frozen by you take 20% increased Damage
2.0.0+18% Chance to Block Attack Damage while wielding a Staff
+1 to Level of all Cold Spell Skill Gems
(40-50)% increased Spell Damage
(40-50)% increased Cold Damage
(10-20)% increased Cast Speed
8% chance to Freeze
Enemies Frozen by you take 20% increased Damage
The Anticipation+(30-40) to maximum Life(120-160)% increased Armour
+(50-70) to maximum Life
+6% Chance to Block
+1000 Armour if you've Blocked Recently
Permanently Intimidate Enemies on Block
3.0.0 +(30-40) to maximum Life
(120-160)% increased Armour
+(50-70) to maximum Life
+6% Chance to Block
+1000 Armour if you've Blocked Recently
Permanently Intimidate Enemies on Block
The Surrender+(30-40) to maximum LifeGrants Level 30 Reckoning Skill
(130-170)% increased Armour
+(65-80) to maximum Life
Recover 250 Life when you Block
+6% Chance to Block
+1500 Armour if you've Blocked Recently
3.0.0 +(30-40) to maximum Life
Grants level 30 Reckoning Skill
(130-170)% increased Armour
+(65-80) to maximum Life
Recover 250 Life when you Block
+6% Chance to Block
+1500 Armour if you've Blocked Recently
VoidfletcherArrows Pierce an additional TargetConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30-40) to (80-100) Cold Damage to Attacks
+(80-120) to maximum Energy Shield
+(20-30)% to Cold Resistance
+(20-40) Mana gained on Kill
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every 0.5 seconds
3.5.0Arrows Pierce an additional Target
Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30-40) to (80-100) Cold Damage to Attacks
+(80-120) to maximum Energy Shield
+(20-30)% to Cold Resistance
+(20-40) Mana gained on Kill
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every second
Voltaxic RiftAdds 1 to (275-325) Lightning Damage
(10-15)% increased Attack Speed
60% of Lightning Damage Converted to Chaos Damage
10% chance to Shock
Your Chaos Damage can Shock
Shock Enemies as though dealing 300% more Damage
Your Shocks can increase Damage taken by up to a maximum of 100%
3.9.0 Adds 1 to (275-325) Lightning Damage
(10-15)% increased Attack Speed
60% of Lightning Damage Converted to Chaos Damage
10% chance to Shock
Your Chaos Damage can Shock
Shock enemies as through dealing 300% more damage
Your shocks can increase damage taken by up to a maximum of 100%
Xoph's NurtureSocketed Gems are Supported by Level 20 Ignite Proliferation
(265-330)% increased Physical Damage
50% of Physical Damage Converted to Fire Damage
10% chance to Ignite
Recover (40-60) Life when you Ignite an Enemy
3.11.1 Socketed Gems are Supported by Level 20 Ignite Proliferation
(200-240)% increased Physical Damage
50% of Physical Damage Converted to Fire Damage
10% chance to Ignite
Recover (40-60) Life when you Ignite an Enemy
3.11.0 Socketed Gems are Supported by Level 20 Ignite Proliferation
(265-330)% increased Physical Damage
50% of Physical Damage Converted to Fire Damage
10% chance to Ignite
Recover (40-60) Life when you Ignite an Enemy
3.9.0 Socketed Gems are Supported by Level 20 Ignite Proliferation
(265-330)% increased Physical Damage
50% of Physical Damage Converted to Fire Damage
10% chance to Ignite
Ignites you inflict spread to other Enemies within a Radius of 15
Recover (40-60) Life when you Ignite an Enemy
3.5.0 Socketed Gems are Supported by Level 20 Ignite Proliferation
(250-300)% increased Physical Damage
50% of Physical Damage Converted to Fire Damage
10% chance to Ignite
Ignites you inflict spread to other Enemies within a Radius of 15
Recover (40-60) Life when you Ignite an Enemy
3.3.0 Socketed Gems are Supported by Level 20 Ignite Proliferation
(250-300)% increased Physical Damage
50% of Physical Damage Converted to Fire Damage
10% chance to Ignite
Ignites you inflict spread to other Enemies within a Radius of 12
Recover (40-60) Life when you Ignite an Enemy
Doedre's SkinSocketed Gems are Supported by Level 20 Blasphemy
Grants Level 20 Summon Doedre's Effigy Skill
Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned
Hexes from Socketed Skills ignore Curse Limit
+(30-40) to Intelligence
(130-150)% increased Energy Shield
3.5.0 Socketed Curse Gems are Supported by Level 20 Blasphemy
Grants Level 20 Summon Doedre's Effigy Skill
Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned
Hexes from Socketed Skills ignore Curse Limit
+(30-40) to Intelligence
(130-150)% increased Energy Shield
(33-25)% reduced Effect of your Curses
Doomsower+50 to Strength and DexteritySocketed Melee Gems have 15% increased Area of Effect
(30-50)% increased Physical Damage
Adds (65-75) to (100-110) Physical Damage
(6-12)% increased Attack Speed
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
3.11.0 +50 to Strength and Dexterity
+470 to accuracy rating
Socketed Melee Gems have 15% increased Area of Effect
(50-70)% increased Physical Damage
Adds (65-75) to (100-110) Physical Damage
(6-12)% increased Attack Speed
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
3.8.0 +50 to Strength and Dexterity
+470 to accuracy rating
Socketed Melee Gems have 15% increased Area of Effect
Socketed Red Gems get 10% Physical Damage as Extra Fire Damage
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
(50-70)% increased Physical Damage
Adds (65-75) to (100-110) Physical Damage
(6-12)% increased Attack Speed
3.0.0 +50 to Strength and Dexterity
+470 to accuracy rating
Socketed Melee Gems have 15% increased Area of Effect
Socketed Red Gems get 10% Physical Damage as Extra Fire Damage
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
(50-70)% increased Physical Damage
Adds (50-75) to (85-110) Physical Damage
(6-12)% increased Attack Speed
2.6.0 +50 to Strength and Dexterity
18% increased Accuracy Rating
Socketed Melee Gems have 15% increased Area of Effect
Socketed Red Gems get 10% Physical Damage as Extra Fire Damage
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
(50-70)% increased Physical Damage
Adds (50-75) to (85-110) Physical Damage
(6-12)% increased Attack Speed
Hyrri's Ire+(40-50) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds (105-145) to (160-200) Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
3.9.0 +(40-50) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds (173-188) to (240-262) Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
3.5.0 +(40-50) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds (50-60) to (70-80) Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
2.6.0 +(20-30) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds 13 to 24 Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
2.0.0 +(20-30) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds 13 to 24 Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
Acrobatics
1.0.0 +(20-30) to Dexterity
(80-120)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds 13 to 24 Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
Acrobatics
Jack, the AxeGrants Level 20 Thirst for Blood Skill
(130-150)% increased Physical Damage
Adds (11-14) to (18-23) Physical Damage
25% chance to cause Bleeding on Hit
+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
3.13.0 Grants Level 20 Thirst for Blood Skill
(90-110)% increased Physical Damage
Adds (11-14) to (18-23) Physical Damage
(10-15)% increased Attack Speed
2% of Physical Attack Damage Leeched as Life
50% reduced total Recovery per second from Life Leech
25% chance to cause Bleeding on Hit
+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
Malachai's Loop(10-15)% increased Spell Damage(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
(12-16)% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power Charges
3.11.0(10-15)% increased Spell Damage
(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
6% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power Charges
3.0.010% increased Spell Damage
(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
6% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power Charges
2.6.010% increased Spell Damage
(160-200)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
6% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you for 4 seconds on reaching Maximum Power Charges
Rime GazeSocketed Gems are Supported by Level 20 Concentrated Effect
+(16-22)% to Cold Damage over Time Multiplier
30% increased Cold Damage
(180-200)% increased Energy Shield
50% reduced Energy Shield Recharge Rate
+(40-60) to maximum Mana
3.5.0 Socketed Gems are Supported by Level 20 Concentrated Effect
+(16-22)% to Cold Damage over Time Multiplier
30% increased Cold Damage
(180-200)% increased Energy Shield
50% reduced Energy Shield Recharge Rate
+(40-60) to maximum Mana
2.6.0 Socketed Gems are Supported by level 15 Concentrated Effect
30% increased Cold Damage
(100-120)% increased Energy Shield
50% reduced Energy Shield Recharge Rate
50% slower start of Energy Shield Recharge
+(40-60) to maximum Mana
2.0.0 Socketed Gems are Supported by level 15 Concentrated Effect
10% increased Cold Damage
(100-120)% increased Energy Shield
50% reduced Energy Shield Recharge Rate
50% slower start of Energy Shield Recharge
+(40-60) to maximum Mana
Rise of the Phoenix+8% to all Elemental Resistances(80-100)% increased Armour and Energy Shield
+(40-60) to maximum Life
Regenerate (15-20) Life per second
+5% to maximum Fire Resistance
+(20-25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
10% increased Movement Speed when on Low Life
Cannot be Ignited while on Low Life
3.1.0+8% to all Elemental Resistances (80-100)% increased Armour and Energy Shield
+(40-60) to maximum Life
6 Life Regenerated per second
+8% to maximum Fire Resistance
+(20-25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
10% increased Movement Speed when on Low Life
Cannot be Ignited while on Low Life
1.1.0+16% to all Elemental Resistances (80 to 100)% increased Armour and Energy Shield
+(40-60) to maximum Life
6 Life Regenerated per second
+8% to maximum Fire Resistance
+(20 to 25)% to Fire Resistance
25% increased Fire Resistance while on Low Life
10% increased Movement Speed when on Low Life
Cannot be Ignited while on Low Life
Shimmeron(35-39)% increased Spell Damage(30-40)% increased Spell Damage
Adds (26-35) to (95-105) Lightning Damage to Spells
+(6-10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
+2% Chance to Block Spell Damage per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
200 Lightning Damage taken per second per Power Charge if
your Skills have dealt a Critical Strike Recently
3.4.0 (30-40)% increased Spell Damage
Adds (26-35) to (95-105) Lightning Damage to Spells
+(6-10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
+2% Chance to Block Spell Damage per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
400 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently
Tidebreaker10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
+40 to Intelligence
Adds (70-80) to (340-375) Physical Damage
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
3.5.0 30% increased Stun Duration on Enemies
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Adds (60-70) to (300-350) Physical Damage
+40 to Intelligence
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
2.6.0 20% increased Stun Duration on Enemies
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Adds (60-70) to (300-350) Physical Damage
+40 to Intelligence
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
Allure2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage
Adds (15-20) to (30-40) Physical Damage
(8-12)% increased Attack Speed
15% increased Movement Speed while Phasing
You gain Phasing for 10 seconds on using a Vaal Skill
3.0.0 2% of Physical Attack Damage Leeched as Life
(80-100)% increased Physical Damage
Adds (15-20) to (30-40) Physical Damage
(8-12)% increased Attack Speed
15% increased Movement Speed while Phasing
You gain Phasing for 10 seconds on using a Vaal Skill
Beltimber Blade+475 to Accuracy Rating(185-215)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Evasion Rating while moving
Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
Far Shot
3.5.0+475 to Accuracy Rating
(170-190)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Evasion Rating while moving
Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
Far Shot
Breath of the Council32% increased Elemental Damage(260-310)% increased Physical Damage
(80-100)% increased Chaos Damage
10% increased Area of Effect
Chaos Skills have 40% increased Skill Effect Duration
3.0.032% increased Elemental Damage (260-310)% increased Physical Damage
(60-80)% increased Chaos Damage
10% increased Area of Effect of Area Skills
40% increased Chaos Skill Effect Duration
Divinarius30% increased Global Critical Strike Chance(50-70)% increased Spell Damage
+30 Life gained on Kill
+10 Mana gained on Kill
10% increased Area of Effect
(125-175)% increased Critical Strike Chance for Spells if you've Killed Recently
+(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently
3.7.0 30% increased Global Critical Strike Chance
(50-70)% increased Spell Damage
(80-100)% increased Critical Strike Chance for Spells
+10 Life gained on Kill
+5 Mana gained on Kill
10% increased Area of Effect
(125-175)% increased Critical Strike Chance for Spells if you've Killed Recently
+(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently
Dreamfeather+475 to Accuracy RatingAdds (30-50) to (65-80) Physical Damage
(20-25)% increased Attack Speed
+(180-200) to Evasion Rating
3% increased Movement Speed
+(280-300) to Accuracy Rating
1% increased Attack Damage per 450 Evasion Rating
3.7.0+475 to Accuracy Rating
Adds (30-50) to (65-80) Physical Damage
(20-25)% increased Attack Speed
+(180-200) to Accuracy Rating
+(180-200) to Evasion Rating
3% increased Movement Speed
1% increased Attack Damage per 450 Evasion Rating
2.6.0+475 to accuracy rating
18% increased Global Accuracy Rating
Adds (20-40) to (55-70) Physical Damage
(20-25)% increased Attack Speed
+(180-200) to Accuracy Rating
+(180-200) to Evasion Rating
3% increased Movement Speed
1% increased Attack Damage per 450 Evasion Rating
2.0.0+475 to accuracy rating
18% increased Global Accuracy Rating
Adds (15–30 to 35–50) Physical Damage
(20 to 25)% increased Attack Speed
+(180 to 200) to Accuracy Rating
+(180 to 200) to Evasion Rating
3% increased Movement Speed
1% increased Attack Damage per 450 Evasion Rating
Grelwood Shank+475 to Accuracy Rating(185-215)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Armour while stationary
Skills fire 2 additional Projectiles if you've been Hit Recently
Point Blank
Iron Reflexes while stationary
3.5.0+475 to Accuracy Rating
(170-190)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Armour while stationary
Skills fire 2 additional Projectiles if you've been Hit Recently
Point Blank
Iron Reflexes while stationary
Kingmaker(170-200)% increased Physical Damage
(7-12)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have Fortify
3.11.0 (250-285)% increased Physical Damage
(7-12)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have Fortify
3.6.0 (200-250)% increased Physical Damage
(7-12)% increased Attack Speed
(30-40)% increased Critical Strike Chance
+(100-150) to maximum Mana
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have Fortify
2.6.0 (200-250)% increased Physical Damage
(7-12)% increased Attack Speed
(30-40)% increased Critical Strike Chance
+(100-150) to maximum Mana
Nearby Allies have 30% increased Item Rarity
Nearby Allies' spells have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Leper's Alms4% chance to Dodge Attack Hits(500-600)% increased Evasion and Energy Shield
+(60-80) to maximum Life
40% increased Duration of Ailments on Enemies
+(3-4)% Chance to Block
Shared Suffering
3.5.04% chance to Dodge Attack Hits
(130-150)% increased Evasion and Energy Shield
+(60-80) to maximum Life
40% increased Duration of Ailments on Enemies
+(3-4)% Chance to Block
Shared Suffering
Lioneye's Glare(20-24)% increased Elemental Damage with Attack Skills(150-175)% increased Physical Damage
Adds (6-12) to (20-32) Physical Damage
(10-20)% increased Attack Speed
+(80-100) to maximum Mana
Hits can't be Evaded
Far Shot
3.0.0(20 to 24)% increased Elemental Damage with Weapons (150 to 175)% increased Physical Damage
Adds (6–20 to 12–32) Physical Damage
(10 to 20)% increased Attack Speed
+(80 to 100) to maximum Mana
Hits can't be Evaded
Far Shot
2.6.0(6 to 12)% increased Elemental Damage with Weapons (150 to 175)% increased Physical Damage
Adds (6–20 to 12–32) Physical Damage
(10 to 20)% increased Attack Speed
+(80 to 100) to maximum Mana
Hits can't be Evaded
Far Shot
2.0.0(20 to 24)% increased Elemental Damage with Weapons (150 to 175)% increased Physical Damage
Adds (6–20 to 12–32) Physical Damage
(10 to 20)% increased Attack Speed
+(80 to 100) to maximum Mana
Hits can't be Evaded
Far Shot
Paradoxica+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage
Veiled Prefix
Veiled Suffix
3.6.0 +25% to Global Critical Strike Multiplier
Attacks with this Weapon deal Double Damage
<Two legacy Veiled Mods>
Shaper's Touch(80-120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
3.10.0 (80-120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+2 Mana per 4 Strength
2% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
2.6.0 (80-120)% increased Armour and Energy Shield
+2 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
1% increased Evasion Rating per 10 Intelligence
1% increased Melee Physical Damage per 10 Dexterity
The Enmity Divine+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160-185) to (200-225) Physical Damage
(30-40)% increased Critical Strike Chance
3.11.0 +18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are supported by Level 10 Life Leech
Socketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160-185) to (200-225) Physical Damage
(30-40)% increased Critical Strike Chance
White Wind30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage
(10-15)% increased Attack Speed
+(1000-1500) to Evasion Rating
(15-25)% chance to Dodge Attack Hits while your Off Hand is empty
(100-200)% increased Cold Damage while your Off Hand is empty
3.11.030% increased Global Critical Strikes Chance
Adds (160–190) to (280–320) Cold Damage
(10–15)% increased Attack Speed
+(300–400) to Evasion Rating
20% chance to Dodge Attack Hits while your Off Hand is empty
100% increased Cold Damage while your Off Hand is empty
Windripper(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
Adds 1 to (120-150) Lightning Damage
(10-15)% increased Attack Speed
(30-40)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
3.5.0 (20-24)% increased Elemental Damage with Weapons
Adds (32-48) to (40-60) Cold Damage
Adds 1 to (80-100) Lightning Damage
(10-15)% increased Attack Speed
(60-80)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen enemies
30% increased Rarity of Items Dropped by Slain Shocked enemies
2.6.0 (6-12)% increased Elemental Damage with Weapons
Adds (32-48) to (40-60) Cold Damage
Adds 1 to (80-100) Lightning Damage
(10-15)% increased Attack Speed
(60-80)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen enemies
30% increased Rarity of Items Dropped by Slain Shocked enemies
2.0.0 (20-24)% increased Elemental Damage with Weapons
Adds (32-40) to (48-60) Cold Damage
Adds 1 to (80-100) Lightning Damage
(10-15)% increased Attack Speed
(80-100)% increased Critical Strike Chance
25% increased Quantity of Items Dropped by Slain Frozen enemies
50% increased Rarity of Items Dropped by Slain Shocked enemies
1.1.2 (20-24)% increased Elemental Damage with Weapons
Adds 40 to 60 Cold Damage
Adds 1 to 100 Lightning Damage
(10-15)% increased Attack Speed
(80-100)% increased Critical Strike Chance
25% increased Quantity of Items Dropped by Slain Frozen enemies
50% increased Rarity of Items Dropped by Slain Shocked enemies
Ahn's Heritage+(10-20) to maximum Life(50-100)% increased Armour
+(60-80) to maximum Life
-1 to Maximum Endurance Charges
-10% to maximum Chance to Block Attack Damage
+6% Chance to Block
+2% to all maximum Resistances while you have no Endurance Charges
You have Onslaught while at maximum Endurance Charges
3.10.0+(10-20) to maximum Life
(50-100)% increased Armour
+(60-80) to maximum Life
-1 to Maximum Endurance Charges
-10% to maximum Chance to Block Attack Damage
+6% Chance to Block
+3% to all maximum Resistances while you have no Endurance Charges
You have Onslaught while at maximum Endurance Charges
3.0.0+(10-20) to maximum Life
(50-100)% increased Armour
+(60-80) to maximum Life
-1 to Maximum Endurance Charges
-10% to maximum Block Chance
+6% Chance to Block
+3% to all maximum Resistances while you have no Endurance Charges
You have Onslaught while at maximum Endurance Charges
Heretic's Veil+1 to Level of Socketed Curse Gems
Socketed Gems are Supported by Level 22 Blasphemy
Socketed Curse Gems have 12% reduced Mana Reservation
(90-110)% increased Evasion and Energy Shield
+(40-50) to maximum Energy Shield
3.0.0 +1 to Level of Socketed Curse Gems
Socketed Curse Gems are Supported by Level 22 Blasphemy
Socketed Curse Gems have 12% reduced Mana Reservation
(130-150)% increased Evasion and Energy Shield
+(40-50) to maximum Energy Shield
2.6.0 +2 to Level of Socketed Curse Gems
Socketed Curse Gems are Supported by Level 22 Blasphemy
Socketed Curse Gems have 12% reduced Mana Reservation
(130-150)% increased Evasion and Energy Shield
+(40-50) to maximum Energy Shield
Oro's Sacrifice30% increased Elemental Damage with Attack SkillsNo Physical Damage
Adds (425-475) to (550-600) Fire Damage
(10-15)% increased Attack Speed
20% chance to Ignite
10% increased Physical Damage taken
10% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
3.11.0 30% increased Elemental Damage with Attack Skills
30% increased Global Accuracy Rating
No Physical Damage
Adds (425-475) to (550-600) Fire Damage
(10-15)% increased Attack Speed
20% chance to Ignite
10% increased Physical Damage taken
10% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
1.3.0 30% increased Elemental Damage with Attack Skills
30% increased Global Accuracy Rating
No Physical Damage
Adds (425-475) to (550-600) Fire Damage
(10-15)% increased Attack Speed
20% chance to Ignite
20% increased Physical Damage taken
20% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
Rigwald's SavageryAdds (50-70) to (135-165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10-15)% increased Attack Speed
+25 to Maximum Rage while wielding a Sword
3.11.0 Adds (50-70) to (135-165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10-15)% increased Attack Speed
35% increased Attack Speed with Swords
25% chance to cause Bleeding on Hit
Starforge30% increased Elemental Damage with Attack Skills
30% increased Global Physical Damage(200-300)% increased Physical Damage
(5-8)% increased Attack Speed
+(90-100) to maximum Life
Your Physical Damage can Shock
20% increased Area of Effect for Attacks
Deal no Elemental Damage
3.11.030% increased Global Accuracy Rating
30% increased Global Physical Damage
(400-500)% increased Physical Damage
(5-8)% increased Attack Speed
+(90-100) to maximum Life
Your Physical Damage can Shock
20% increased Area of Effect for Attacks
Deal no Elemental Damage
Steppan Eard+(20-30) to maximum Energy Shield
(50-80)% increased Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
Regenerate 2% of Life per second on Chilled Ground
Unaffected by Desecrated Ground
3.0.0 +(20-30) to maximum Energy Shield
(110-140)% increased Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
2% of Life Regenerated Per Second on Chilled Ground
Unaffected by Desecrated Ground
The Bringer of RainSocketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 18 Faster Attacks
Socketed Gems are supported by Level 18 Blind
6% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(200-220) to maximum Life
20% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
3.5.0 Socketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 12 Faster Attacks
Socketed Gems are supported by Level 6 Blind
6% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(120-160) to maximum Life
20% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
1.3.0 Socketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 12 Faster Attacks
Socketed Gems are supported by Level 6 Blind
15% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(120-160) to maximum Life
10% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
1.1.0 Socketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 18 Faster Attacks
Socketed Gems are supported by Level 18 Blind
15% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(200-220) to maximum Life
10% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
Voidforge30% increased Elemental Damage with Attack Skills(30-60)% increased Physical Damage
(5-8)% increased Attack Speed
+(90-100) to maximum Life
Your Elemental Damage can Shock
Gain 300% of Weapon Physical Damage as Extra Damage of a random Element
20% increased Area of Effect for Attacks
Deal no Non-Elemental Damage
3.11.030% increased Accuracy Rating
(50-100)% increased Physical Damage
(5-8)% increased Attack Speed
+(90-100) to maximum Life
Your Elemental Damage can Shock
Gain 300% of Weapon Physical Damage as Extra Damage of a random Element
20% increased Area of Effect for Attacks
Deal no Non-Elemental Damage
Atziri's Promise2% of Chaos Damage Leeched as Life during Flask effect
Gain (15-20)% of Physical Damage as Extra Chaos Damage during effect
Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect
3.0.02% of Chaos Damage Leeched as Life during Flask effect
Gain (22-25)% of Physical Damage as Extra Chaos Damage during effect
Gain (13-15)% of Elemental Damage as Extra Chaos Damage during effect
Atziri's Reflection6% increased Movement Speed+(40-60) to Intelligence
(180-200)% increased Evasion Rating
+(180-200) to maximum Energy Shield
+(20-30)% to all Elemental Resistances
Hex Reflection
Unaffected by Curses
(15-20)% increased Effect of your Curses
3.0.06% increased Movement Speed
+(40-60) to Intelligence
(80-100)% increased Evasion Rating
+(180-200) to maximum Energy Shield
+(20-30) to all Elemental Resistances
Hex Reflection
Unaffected by Curses
(15-20)% increased Effect of your Curses
Augyre40% increased Elemental Damage(180-220)% increased Physical Damage
(10-15)% increased Attack Speed
(80-100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
You have Resolute Technique while you do not have Elemental Overload
100% increased Physical Damage while you have Resolute Technique
3.5.0 40% increased Elemental Damage
(180-220)% increased Physical Damage
(10-15)% increased Attack Speed
(80-100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
You have Resolute Technique while you do not have Elemental Overload
100% increased Physical Damage while you have Resolute Technique
Broken Faith+12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life
-10% Chance to Block
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
3.11.0 +12% to all Elemental Resistances
0.4% of Chaos Damage Leeched as Life
Gain (5-10)% of Physical Damage as Extra Chaos Damage
+5% Chance to Block
Gain Unholy Might on block for 10 seconds
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
2.6.0 +12% to all Elemental Resistances
0.4% of Chaos Damage Leeched as Life
Gain (5-10)% of Physical Damage as Extra Chaos Damage
−10% Chance to Block
(20-30)% increased Damage when you have no Energy Shield
100% increased Global Armour while you have no Energy Shield
30% chance to gain Unholy Might on block for 3 second
Cospri's Will3% increased Movement Speed(120-160)% increased Evasion Rating
+(17-29)% to Chaos Resistance
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies
60% chance to Poison on Hit against Cursed Enemies
3.0.03% increased Movement Speed (120-160)% increased Evasion Rating
+(17-29)% to Chaos Resistance
Enemies can have 1 additional Curse
Your Curses can apply to Hexproof Enemies
Poison Cursed Enemies on hit
Doryani's Invitation+(25-35) to Strength(20-30)% increased Global Physical Damage
+(30-35)% to Fire Resistance
+(30-35)% to Cold Resistance
+(30-35)% to Lightning Resistance
0.6% of Physical Damage Leeched as Life
25% reduced Enemy Stun Threshold during any Flask Effect
3.11.0+(25-35) to Strength
(20-30)% increased Global Physical Damage
+(30–35)% to Fire Resistance
+(30–35)% to Cold Resistance
+(30–35)% to Lightning Resistance
0.2% of Physical Damage Leeched as Life
25% reduced Enemy Stun Threshold during any Flask Effect
Doryani's Invitation+(25-35) to Strength(20-30)% increased Fire Damage
+(300-350) to Armour
+(30-35)% to Cold Resistance
+(30-35)% to Lightning Resistance
0.6% of Fire Damage Leeched as Life
(20-30)% chance to Ignite during any Flask Effect
3.11.0+(25-35) to Strength
(20–30)% increased Fire Damage
+(300–350) to Armour
+(30–35)% to Cold Resistance
+(30–35)% to Lightning Resistance
0.2% of Fire Damage Leeched as Life
10% chance to Ignite during any Flask Effect
Doryani's Invitation+(25-35) to Strength(20-30)% increased Cold Damage
+(300-350) to Armour
+(30-35)% to Fire Resistance
+(30-35)% to Lightning Resistance
0.6% of Cold Damage Leeched as Life
(20-30)% chance to Freeze during any Flask Effect
3.11.0+(25-35) to Strength
(20–30)% increased Cold Damage
+(300–350) to Armour
+(30–35)% to Fire Resistance
+(30–35)% to Lightning Resistance
0.2% of Cold Damage Leeched as Life
10% chance to Freeze during any Flask Effect
Doryani's Invitation+(25-35) to Strength(20-30)% increased Lightning Damage
+(300-350) to Armour
+(30-35)% to Fire Resistance
+(30-35)% to Cold Resistance
0.6% of Lightning Damage Leeched as Life
(20-30)% chance to Shock during any Flask Effect
3.11.0+(25-35) to Strength
(20–30)% increased Lightning Damage
+(300–350) to Armour
+(30–35)% to Fire Resistance
+(30–35)% to Cold Resistance
0.2% of Lightning Damage Leeched as Life
10% chance to Shock during any Flask Effect
Dying Sun(-10-10)% increased Charges used
Skills fire 2 additional Projectiles during Flask Effect
(15-25)% increased Area of Effect during Flask Effect
3.0.0 (-10-10)% increased Charges used
30% increased Area of Effect during Flask Effect
2 additional Projectiles during Flask Effect
Hand of Wisdom and Action+46 Life gained for each Enemy hit by Attacks(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
(25-30)% increased Elemental Damage with Attack Skills
3.0.0+46 Life gained for each Enemy hit by Attacks (8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
(25-30)% increased Elemental Damage with Attack Skills
2.6.0+25 Life gained for each Enemy hit by Attacks (8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
(25-30)% increased Elemental Damage with Attack Skills
Hegemony's Era+20% Chance to Block Spell Damage while wielding a Staff+6% Chance to Block Attack Damage while wielding a Staff
Adds (135-145) to (160-175) Physical Damage
(12-16)% increased Attack Speed
(10-20)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
3.11.0+18% Chance to Block Attack Damage while wielding a Staff
+20% Chance to Block Spell Damage while wielding a Staff
+6% Chance to Block Attack Damage while wielding a Staff
Adds (165-175) to (185-205) Physical Damage
(12-16)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
2.6.0+12% Chance to Block Attack Damage while wielding a Staff
+20% Chance to Block Spell Damage while wielding a Staff
+6% Chance to Block Attack Damage while wielding a Staff
Adds (180-190) to (190-220) Physical Damage
(12-16)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
Inpulsa's Broken Heart+(60-80) to maximum Life
(20-50)% increased Damage if you have Shocked an Enemy Recently
(15-25)% increased Effect of Shock
Shocked Enemies you Kill Explode, dealing 5% of
their Life as Lightning Damage which cannot Shock
Unaffected by Shock
3.7.0 +(60-80) to maximum Life
(20-50)% increased Damage if you have Shocked an Enemy Recently
(25-40)% increased Effect of Shock
Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock
Unaffected by Shock
3.5.0 +(60-80) to maximum Life
(20-50)% increased Damage if you have Shocked an Enemy Recently
(25-40)% increased Effect of Shock
Shocked Enemies you Kill Explode, dealing (5-10)% of their Maximum Life as Lightning Damage which cannot Shock
Unaffected by Shock
Izaro's Dilemma+46 Life gained for each Enemy hit by Attacks(40-60)% increased Physical Damage
Adds 20 to 50 Physical Damage
(10-15)% increased Attack Speed
+(300-400) to Accuracy Rating
100% increased Global Physical Damage while Frozen
3.7.0+46 Life gained for each Enemy hit by Attacks (40-60)% increased Physical Damage
Adds 20 to 50 Physical Damage
(10-15)% increased Attack Speed
+(250-350) to Accuracy Rating
100% increased Physical Damage while Frozen
2.6.0+25 Life gained for each Enemy hit by Attacks (40-60)% increased Physical Damage
Adds 20 to 50 Physical Damage
(10-15)% increased Attack Speed
+(250-350) to Accuracy Rating
100% increased Physical Damage while Frozen
Kitava's FeastSocketed Gems are supported by Level 25 Melee Splash
(200-240)% increased Physical Damage
1% of Physical Attack Damage Leeched as Life
1% of Physical Attack Damage Leeched as Mana
Recover 5% of Life on Kill
Enemies you hit are destroyed on Kill
3.11.0 Socketed Gems are supported by Level 25 Melee Splash
(265-330)% increased Physical Damage
1% of Physical Attack Damage Leeched as Life
1% of Physical Attack Damage Leeched as Mana
Recover 5% of Life on Kill
Enemies you hit are destroyed on Kill
3.5.0 Socketed Gems are supported by Level 25 Melee Splash
(250-300)% increased Physical Damage
1% of Physical Attack Damage Leeched as Life
1% of Physical Attack Damage Leeched as Mana
Recover 5% of Maximum Life on Kill
Enemies you hit are destroyed on Kill
Malachai's VisionAdds (13-17) to (29-37) Chaos Damage
+(150-200) to maximum Energy Shield
+(32-40)% to Cold Resistance
+(15-20)% to Lightning Resistance
Regenerate 250 Energy Shield per second if all Equipped items are Corrupted
Regenerate 35 Mana per second if all Equipped Items are Corrupted
Corrupted
3.11.0 Adds (13-17) to (29-37) Chaos Damage
+(150-200) to maximum Energy Shield
+(32-40)% to Cold Resistance
+(15-20)% to Lightning Resistance
Regenerate 100 Energy Shield per second if all Equipped items are Corrupted
Regenerate 35 Mana per second if all Equipped Items are Corrupted
3.0.0 Adds (13-17) to (29-37) Chaos Damage
+(200–250) to maximum Energy Shield
+(32-40)% to Cold Resistance
+(15-20)% to Lightning Resistance
Regenerate 100 Energy Shield per second if all worn items are Corrupted
Regenerate 35 Mana per second if all worn items are Corrupted
Nebuloch10% reduced Enemy Stun ThresholdAdds (45-60) to (100-120) Physical Damage
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken from Hits per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
3.4.0 Adds (45-60) to (100-120) Physical Damage
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken when Hit per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
Pledge of Hands+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo
(120-160)% increased Spell Damage
100% increased maximum Mana
3.11.0 +18% Chance to Block Attack Damage while wielding a Staff
+20% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are Supported by level 30 Greater Spell Echo
(120-160)% increased Spell Damage
100% increased maximum Mana
2.6.0 +12% Chance to Block Attack Damage while wielding a Staff
+20% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are Supported by level 30 Greater Spell Echo
(120-160)% increased Spell Damage
100% increased maximum Mana
Rathpith Globe(10-15)% Chance to Block Spell Damage
(120-160)% increased Energy Shield
10% increased maximum Life
Sacrifice 4% of your Life when you Use or Trigger a Spell Skill
2% increased Critical Strike Chance for Spells per 100 Player Maximum Life
2% increased Spell Damage per 100 Player Maximum Life
3.7.0 (10-15)% Chance to Block Spell Damage
(40-60)% increased Spell Damage
10% increased maximum Life
(120-160)% increased Energy Shield
+25% to Lightning Resistance
Sacrifice 4% of your Life when you Use or Trigger a Spell Skill
2% increased Critical Strike Chance for Spells per 100 Player Maximum Life
2% increased Spell Damage per 100 Player Maximum Life
3.4.0
(12-18)% Chance to Block Spell Damage

(40-60)% increased Spell Damage
10% increased maximum Life
(120-160)% increased Energy Shield
+25% to Lightning Resistance
Sacrifice 4% of your Life when you Use or Trigger a Spell Skill
2% increased Critical Strike Chance for Spells per 100 Player Maximum Life
2% increased Spell Damage per 100 Player Maximum Life
Razor of the Seventh Sun40% increased Global Accuracy RatingAdds (90-110) to (145-170) Physical Damage
30% of Physical Damage Converted to Fire Damage
25% chance to Ignite
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
3.11.040% increased Accuracy Rating
Adds (90-110) to (145-170) Physical Damage
25% of Physical Damage Converted to Fire Damage
25% chance to Ignite
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
3.5.0 40% increased Accuracy Rating
Adds (65-75) to (110-130) Physical Damage
30% of Physical Damage Converted to Fire Damage
25% chance to Ignite
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Maximum Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
2.6.0 18% increased Accuracy Rating
Adds (65-75) to (110-130) Physical Damage
30% of Physical Damage Converted to Fire Damage
25% chance to Ignite
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Maximum Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
Replica Nebulis40% increased Elemental Damage(15-20)% increased Cast Speed
(15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%
(15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%
3.13.040% increased Elemental Damage
(15-20)% increased Cast Speed
(3-5)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%
(3-5)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%
Rigwald's Command40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
+(350-400) to Accuracy Rating
+1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe
3.11.040% increased Global Accuracy Rating
+10% Chance to Block Attack Damage while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
80% increased Physical Damage with Axes
+(350-400) to Accuracy Rating
15% chance to gain a Frenzy Charge on Kill
2.6.018% increased Accuracy Rating 10% additional Block Chance while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
80% increased Physical Damage with Axes
+(350-400) to Accuracy Rating
15% chance to gain a Frenzy Charge on Kill
Slivertongue(30-50)% increased Critical Strike ChanceAdds (110-125) to (245-265) Physical Damage
(150-200)% increased Critical Strike Chance with arrows that Fork
Arrows Pierce all Targets after Forking
Arrows that Pierce have +50% to Critical Strike Multiplier
3.5.0 (30-50)% increased Critical Strike Chance
Adds (60-75) to (170-220) Physical Damage
100% increased Critical Strike Chance with arrows that Fork
Arrows that Pierce have 50% chance to inflict Bleeding
Arrows Pierce all Targets after Chaining
Arrows Pierce all Targets after Forking
Arrows that Pierce have +50% to Critical Strike Multiplier
Snakepit+(20-30)% to Cold Resistance(20-40)% increased Spell Damage
(5-10)% increased Cast Speed
Left ring slot: Projectiles from Spells cannot Chain
Left ring slot: Projectiles from Spells Fork
Right ring slot: Projectiles from Spells Chain +1 times
Right ring slot: Projectiles from Spells cannot Fork
Projectiles from Spells cannot Pierce
3.5.0 +(20-30)% to Cold Resistance
(20-40)% increased Cold Damage
(5-10)% increased Cast Speed
Spells fire an additional Projectile
Left ring slot: Projectiles from Spells cannot Chain
Left ring slot: Projectiles from Spells Fork
Right ring slot: Projectiles from Spells Chain +1 times
Right ring slot: Projectiles from Spells cannot Fork
Projectiles from Spells cannot Pierce
The Beast Fur Shawl40% increased Spell Damage
+(15-25) to maximum Energy Shield
(110-130)% increased Energy Shield
10% increased Area of Effect
5% increased Damage taken
(30-40)% increased Energy Shield Recovery rate
3.0.040% increased Spell Damage
(110-130)% increased Energy Shield
+(55-65) to Maximum Energy Shield
10% increased Area of Effect of Area Skills
5% increased Damage taken
(30-40)% increased Energy Shield Recovery Rate
The Queen's HungerTrigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds
Offering Skills Triggered this way also affect you
(5-10)% increased Cast Speed
(100-130)% increased Energy Shield
(6-10)% increased maximum Life
Veiled Prefix
Veiled Suffix
3.6.0 Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds
Offering Skills Triggered this way also affect you
(5-10)% increased Cast Speed
(100-130)% increased Energy Shield
(6-10)% increased maximum Life
<Two legacy Veiled Mods>
Tinkerskin(140-170)% increased Evasion and Energy Shield
+(60-90) to maximum Life
(10-15)% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
3.3.0(140-170)% increased Evasion and Energy Shield
+(60-90) to maximum Life
(20-30)% increased Cooldown Recovery Speed for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
Vessel of Vinktar(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
20% of Lightning Damage Leeched as Life during Flask effect
<One of the four modifiers>
Adds (25-35) to (110-130) Lightning Damage to Attacks during Flask effect
Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect
Damage Penetrates 10% Lightning Resistance during Flask effect
20% of Physical Damage Converted to Lightning during Flask effect
3.0.0(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
<One of the four modifiers>
Adds (25-35) to (110-130) Lightning Damage to Attacks during Flask effect
Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect
Damage Penetrates 10% Lightning Resistance during Flask effect
20% of Physical Damage Converted to Lightning during Flask effect

20% of Lightning Damage Leeched as Life during Flask effect
20% of Lightning Damage Leeched as Mana during Flask effect
2.2.0(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
<One of the four modifiers>
Adds (25-35) to (110-130) Lightning Damage to Attacks during Flask effect
Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect
Damage Penetrates 10% Lightning Resistance during Flask effect
20% of Physical Damage Converted to Lightning during Flask effect

30% of Lightning Damage Leeched as Life during Flask effect
30% of Lightning Damage Leeched as Mana during Flask effect
Life and Mana Leech are instant during effect
Vulconus40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage
Adds (130-160) to (220-240) Fire Damage
50% chance to cause Bleeding on Hit
(70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
(70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
(160-200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+2000 Armour while you do not have Avatar of Fire
3.5.0 40% increased Global Critical Strike Chance
Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies
Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies
Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies
Adds (85-110) to (135-150) Physical Damage
Adds (130-160) to (220-240) Fire Damage
50% chance to cause Bleeding on Hit
(70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
(70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
(80-120)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+1000 Armour while you do not have Avatar of Fire
Choir of the Storm+(20-30) to IntelligenceTrigger Level 20 Lightning Bolt when you deal a Critical Strike
50% increased Lightning Damage
(10-20)% increased maximum Mana
Critical Strike Chance is increased by Lightning Resistance
3.0.0 +(20-30) to Intelligence
Trigger Level 20 Lightning Bolt when you deal a Critical Strike
50% increased Lightning Damage
(10-20)% increased maximum Mana
-30% to Lightning Resistance
Critical Strike Chance is increased by Lightning Resistance
Crown of Eyes+(300-350) to Accuracy Rating
(120-150)% increased Energy Shield
-30% to Fire Resistance
(0.4-0.8)% of Attack Damage Leeched as Life
(0.2-0.4)% of Attack Damage Leeched as Mana
Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value
3.7.0 +(200-250) to Accuracy Rating
(120-150)% increased Energy Shield
-30% to Fire Resistance
(0.4-0.8)% of Attack Damage Leeched as Life
(0.2-0.4)% of Attack Damage Leeched as Mana
Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value
Eber's UnificationTrigger Level 10 Void Gaze when you use a Skill
(150-180)% increased Energy Shield
+(50-80) to maximum Mana
50% increased Stun and Block Recovery
Gain (5-8)% of Elemental Damage as Extra Chaos Damage
3.5.0 Trigger Level 10 Void Gaze when you use a Skill
(120-150)% increased Energy Shield
+(50-80) to maximum Mana
50% increased Stun and Block Recovery
Gain (5-8)% of Elemental Damage as Extra Chaos Damage
Indigon(150-180)% increased Energy Shield
(6-10)% increased maximum Mana
Recover (8-10)% of Life when you use a Mana Flask
Non-instant Mana Recovery from Flasks is also Recovered as Life
(50-60)% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently
(20-25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%
3.5.0 (150-180)% increased Energy Shield
(6-10)% increased maximum Mana
Recover (8-10)% of maximum Life when you use a Mana Flask
Non-instant Mana recovery from Flasks is also recovered as Life
(50-60)% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently
(50-60)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%
Ming's Heart+(9-13)% to Chaos Resistance(10-5)% reduced maximum Energy Shield
(10-5)% reduced maximum Life
+(40-50)% to Chaos Resistance
Gain 20% of Physical Damage as Extra Chaos Damage
3.0.0+(9-13) to Chaos Resistance 10% reduced maximum Life
10% reduced maximum Energy Shield
+(40-50)% to Chaos Resistance
Gain 20% of Physical Damage as Extra Chaos Damage
2.6.0+(9-13) to Chaos Resistance 15% reduced maximum Life
15% reduced maximum Energy Shield
+(40-50)% to Chaos Resistance
Gain 20% of Physical Damage as Extra Chaos Damage
United in Dream40% increased Global Accuracy RatingGrants Level 15 Envy Skill
Minions deal (30-40)% increased Damage
Minions have +29% to Chaos Resistance
Minions have 60% chance to Poison Enemies on Hit
Minions Leech 5% of Damage as Life against Poisoned Enemies
3.0.040% increased Accuracy Rating Grants level 15 Envy Skill
Minions deal (30-40)% increased Damage
Minions have +29% to Chaos Resistance
Minions Poison Enemies on Hit
Minions Leech 5% of Damage as Life against Poisoned Enemies
2.6.018% increased Accuracy Rating Grants level 15 Envy Skill
Minions deal (30-40)% increased Damage
Minions have +29% to Chaos Resistance
Minions Poison Enemies on Hit
Minions Leech 5% of Damage as Life against Poisoned Enemies
Voidwalker+(30-50) to Dexterity
(140-180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
Projectiles Pierce 5 additional Targets while you have Phasing
Celestial Footprints
3.0.0 +(30-50) to Dexterity
(140-180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
Projectiles Pierce all Targets while you have Phasing
Celestial Footprints
Jaws of Agony4% chance to Dodge Spell HitsGrants Level 25 Bear Trap Skill
(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attack Hits
25% chance to gain a Power Charge when you Throw a Trap
3.0.0 4% chance to Dodge Spell Damage
Reflects (221 to 260) Physical Damage to Melee Attackers Grants level 20 Bear Trap Skill
(18-28)% increased Trap Damage
(15-25)% increased Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attacks
25% chance to gain a Power Charge on Throwing a Trap
2.0.0 4% chance to Dodge Spell Damage
Reflects (221 to 260) Physical Damage to Melee Attackers
Grants level 20 Bear Trap Skill
(18 to 28)% increased Trap Damage
(15 to 25)% increased Physical Damage
+(60 to 80) to maximum Life
-(14 to 18) Physical Damage taken from Attacks
15% chance to gain a Power Charge on Throwing a Trap
Lioneye's Remorse+(20-30) to maximum Life(200-250)% increased Armour
20% increased Stun and Block Recovery
+(160-180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
3.0.0+(20-30) to maximum Life (200-250)% increased Armour
20% increased Stun and Block Recovery
+(160-180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
2.6.0+(20-30) to maximum Life (200-250)% increased Armour
20% increased Stun and Block Recovery
+(80-100) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
Obscurantis+(800-1000) to Accuracy Rating
(100-120)% increased Evasion Rating
+(50-80) to maximum Life
1% increased Projectile Attack Damage per 200 Accuracy Rating
3.5.0 +(300-500) to Accuracy Rating
(100-120)% increased Evasion Rating
+(50-80) to maximum Life
1% increased Projectile Attack Damage per 200 Accuracy Rating
The Scourge2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage
(10-15)% increased Attack Speed
Minions have (10-15)% increased Attack Speed
Increases and Reductions to Minion Damage also affect you at 150% of their value
Minions deal 70% increased Damage if you've Hit Recently
3.11.0 2% of Physical Attack Damage Leeched as Life
10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill
Adds (35-50) to (100-125) Physical Damage
(10-15)% increased Attack Speed
Minions have (10-15)% increased Attack Speed
Increases and Reductions to Minion Damage also affect you at 150% of their value
Minions deal 70% increased Damage if you've Hit Recently
Zerphi's Heart(20-30)% increased Mana Regeneration RateAdds (48-53) to (58-60) Chaos Damage
Items and Gems have 50% increased Attribute Requirements
Chaos Damage can Ignite, Chill and Shock
Gain Soul Eater for 20 seconds when you use a Vaal Skill
3.10.0 (20-30)% increased Mana Regeneration Rate
Adds (48-53) to (58-60) Chaos Damage
Items and Gems have 50% increased Attribute Requirements
Chaos Damage can Ignite, Chill and Shock
Gain Soul Eater for 10 seconds when you use a Vaal Skill
Shroud of the Lightless+(20-25) to maximum ManaHas 1 Abyssal Socket
Socketed Gems are Supported by Level 25 Elemental Penetration
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160-180)% increased Evasion and Energy Shield
(6-10)% increased maximum Life
(9-15)% increased maximum Mana
1% increased Maximum Life per Abyss Jewel affecting you
1% increased Maximum Mana per Abyss Jewel affecting you
3.12.0 Has 1 Abyssal Socket
Socketed Gems are Supported by Level 20 Elemental Penetration
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160-180)% increased Evasion and Energy Shield
(6-10)% increased maximum Life
(9-15)% increased maximum Mana
1% increased Maximum Life per Abyss Jewel affecting you
1% increased Maximum Mana per Abyss Jewel affecting you
Shadowstitch
<2 Random corrupted implicit modifiers>
(3-5)% additional Physical Damage Reduction while stationary
+1 to Level of Socketed Gems
(40-50)% increased Damage
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
+1% to all maximum Resistances
(6-4)% reduced Chaos Damage taken
(6-4)% reduced Cold Damage taken
You take 50% reduced Extra Damage from Critical Strikes
(6-4)% reduced Fire Damage taken
(6-4)% reduced Lightning Damage taken
+2 to Level of Socketed AoE Gems
+2 to Level of Socketed Aura Gems
+2 to Level of Socketed Curse Gems
+2 to Level of Socketed Duration Gems
+2 to Level of Socketed Projectile Gems
+2 to Level of Socketed Trap or Mine Gems
+2 to Level of Socketed Warcry Gems
Has an additional Implicit Mod
+(20-30) to all Attributes
(250-350)% increased Armour, Evasion and Energy Shield
Recover (3-5)% of Life on Kill
Recover (3-5)% of Energy Shield on Kill
-(6-4)% to all Resistances for each Corrupted Item Equipped
8% increased Maximum Energy Shield for each Corrupted Item Equipped
6% increased Maximum Life for each Corrupted Item Equipped
Item has 6 Sockets and is fully linked (Hidden)
Corrupted
3.10.0 <Random corrupted implicit modifier>
<Random corrupted implicit modifier>
Has an additional Implicit Mod
+(20-30) to all Attributes
(250-350)% increased Armour, Evasion and Energy Shield
Recover (3-5)% of Life on Kill
Recover (3-5)% of Energy Shield on Kill
-(6-4)% to all Resistances for each Corrupted Item Equipped
8% increased Maximum Energy Shield for each Corrupted Item Equipped
6% increased Maximum Life for each Corrupted Item Equipped
Item has 6 Sockets and is fully linked (Hidden)
Atziri's Disfavour25% chance to Maim on Hit+2 to Level of Socketed Support Gems
Adds (205-220) to (250-270) Physical Damage
(12-16)% increased Attack Speed
25% chance to cause Bleeding on Hit
+2 to Weapon Range
3.11.025% chance to Maim on Hit
+2 to Level of Socketed Support Gems
Adds (220-235) to (270-290) Physical Damage
(12-16)% increased Attack Speed
25% chance to cause Bleeding on Hit
+2 to Weapon Range
Atziri's Splendour+1 to Level of all Vaal Skill Gems(380-420)% increased Armour
+(90-100) to maximum Life
+(20-24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
3.14.0 +1 to Level of all Vaal Skill Gems
(380-420)% increased Armour
+(90-100) to maximum Life
+(20-24)% to all Elemental Resistances
+100 Life gained o