Item | Stats | Legacy stats |
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Bramblejack | Adds 2 to 4 Physical Damage to Attacks +(12-20) to maximum Life -2 Physical Damage taken from Attack Hits 40% of Melee Physical Damage taken reflected to Attacker | 1.0.0 | Adds 2 to 4 Physical Damage to Attacks +(12-20) to maximum Life -2 Physical Damage taken from Attacks 30% of Melee Physical Damage taken reflected to Attacker |
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Chill of Corruption | 50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted | 2.1.0 | 80% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted |
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Crown of Thorns | +(60-80) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers +5 Physical Damage taken from Attack Hits Pain Attunement | 1.2.0 | +(12-24) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers Take 5 Physical Damage when Hit by Attacks Pain Attunement |
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Energy From Within | (3-6)% increased maximum Energy Shield Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield | 2.5.0 | (8-12)% increased maximum Energy Shield Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield |
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Fencoil | +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff Socketed Gems are Supported by Level 8 Trap (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana |
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Grand Spectrum | 15% increased Elemental Damage per Grand Spectrum | 3.10.0 | 12% increased Elemental Damage per Grand Spectrum | 3.0.0 | 4% increased Elemental Damage per Grand Spectrum | 2.5.0 | 5% increased Elemental Damage per Grand Spectrum |
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Growing Agony | (8-12)% increased Damage over Time With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit | 2.6.0 | (8-12)% increased Damage over Time With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Attack Damage for each Poison on the Enemy With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit |
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Hair Trigger | (15-25)% increased Trap Damage (40-60)% increased Trap Trigger Area of Effect | 2.6.0 | (15-25)% increased Trap Damage (20-30)% increased Trap Trigger Radius |
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Kaom's Sign | +(20-30) to maximum Life+(10-20) to Strength +(2-4) Life gained for each Enemy hit by your Attacks +1 to Maximum Endurance Charges | 2.0.0 | +(20-30) to maximum Life +(10-20) to Strength +(2-4) Life gained for each Enemy hit by your Attacks 0.4% of Physical Attack Damage Leeched as Life +1 to Maximum Endurance Charges |
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Lochtonial Caress | (10-15)% increased Attack Speed (10-15)% increased Cast Speed +(20-30) to maximum Life (15-10)% reduced maximum Mana 10% chance to gain a Power, Frenzy or Endurance Charge on Kill Conduit | 2.6.0 | (10-15)% increased Attack Speed (10-15)% increased Cast Speed +(10-20) to Armour +(20-30) to maximum Life (15-10)% reduced maximum Mana 10% chance to gain a Power, Frenzy or Endurance Charge on Kill Conduit |
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Maelström of Chaos | Area has patches of Chilled Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes | 3.1.0 | Atoll Map Map Level: 75Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental status ailments or stun Monsters' Melee Attacks apply random Curses on Hit Monsters reflect Curses (200 to 400)% increased Rarity of Items found in this Area | 2.4.0 | Atoll Map Map Level: 69Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental status ailments or stun Monsters' Melee Attacks apply random Curses on Hit Monsters reflect Curses (200 to 400)% increased Rarity of Items found in this Area | 2.0.0 | Atoll Map Map Level: 67Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental status ailments or stun Monsters' Melee Attacks apply random Curses on Hit Monsters reflect Curses (200 to 400)% increased Rarity of Items found in this Area |
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Mao Kun | (60-100)% increased Experience gain Monsters deal (175-190)% extra Physical Damage as Lightning Monsters gain an Endurance Charge on Hit Monsters gain a Power Charge on Hit | 3.1.0 | Reef Map Map Level: 76Monsters deal (175 to 190)% extra Damage as Lightning Monsters gain 3 Endurance Charges every 20 seconds Monsters gain 3 Power Charges every 20 seconds | 2.4.0 | Reef Map Map Level: 70Monsters deal (175 to 190)% extra Damage as Lightning Monsters gain 3 Endurance Charges every 20 seconds Monsters gain 3 Power Charges every 20 seconds | 2.0.0 | Reef Map Map Level: 68Monsters deal (175 to 190)% extra Damage as Lightning Monsters gain 3 Endurance Charges every 20 seconds Monsters gain 3 Power Charges every 20 seconds |
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Olmec's Sanctum | (40-50)% more Monster Life (30-40)% increased Monster Damage Final Boss drops higher Level Items | 3.1.0 | Catacombs Map Map Level: 74(40 to 50)% increased Monster Life (30 to 40)% increased Monster Damage Final Boss drops higher Level Items | 2.0.0 | Maze Map Map Level: 74(40 to 50)% increased Monster Life (30 to 40)% increased Monster Damage Final Boss drops higher Level Items |
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Perandus Signet | +(20-30) to maximum Mana+(25-30) to maximum Mana (45-65)% increased Mana Regeneration Rate 2% increased Experience gain 2% increased Intelligence for each Unique Item Equipped 3% additional chance for Slain monsters to drop Scrolls of Wisdom | 2.0.0 | +(20 to 25) to maximum Mana +(25 to 30) to maximum Mana (45 to 65)% increased Mana Regeneration Rate 3% increased Experience gain 3% increased Intelligence for each Unique Item you have equipped 3% additional chance for Slain monsters to drop Scrolls of Wisdom |
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Poorjoy's Asylum | 150% increased Experience gain (140-160)% more Monster Life (140-160)% increased Monster Damage 25% increased Monster Movement Speed 25% increased Monster Attack Speed 25% increased Monster Cast Speed Area is a large Maze Unique Boss drops (10-15) additional Rare (Life Flasks-Boots) | 2.4.0 | Temple Map Map Level: 73(140-160)% increased Monster Life (140-160)% increased Monster Damage 25% increased Monster Movement Speed 25% increased Monster Attack Speed 25% increased Monster Cast Speed 250% increased Rarity of Items found in this Area Area is a Large Maze 150% increased Experience gain Unique Boss drops (10-15) additional Rare <Item Class> | 2.0.0 | Temple Map Map Level: 71(140-160)% increased Monster Life (140-160)% increased Monster Damage 25% increased Monster Movement Speed 25% increased Monster Attack Speed 25% increased Monster Cast Speed 250% increased Rarity of Items found in this Area Area is a Large Maze 150% increased Experience gain Unique Boss drops (10-15) additional Rare <Item Class> |
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Redbeak | 40% increased Global Accuracy Rating100% increased Damage when on Low Life 50% increased Physical Damage Adds 2 to 6 Physical Damage 10% increased Attack Speed +(20-30) to maximum Life +2 Life gained for each Enemy hit by Attacks | 2.6.0 | 18% increased Global Accuracy Rating 100% increased Damage when on Low Life 50% increased Physical Damage Adds 2 to 6 Physical Damage 10% increased Attack Speed +(20-30) to maximum Life +2 Life gained for each Enemy hit by Attacks |
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Reefbane | (30-40)% increased Cast Speed Thaumaturgical Lure (10-20)% increased Quantity of Fish Caught Glows while in an Area containing a Unique Fish | 2.6.0 | (30-40)% increased Cast Speed Thaumaturgical Lure (30-40)% increased Quantity of Fish Caught Glows while in an Area containing a Unique Fish |
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Rolling Flames | (10-15)% increased Fire Damage With at least 40 Intelligence in Radius, Fireball cannot ignite With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch | 3.11.0 | (10-15)% increased Fire Damage With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius With at least 40 Intelligence in Radius, Fireball cannot ignite With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch | 2.6.0 | (5-15)% increased Fire Damage With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius |
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Silverbranch | +1 to Level of Socketed Bow Gems (80-100)% increased Physical Damage 10% increased Attack Speed +10 Mana gained on Kill +30 to Accuracy Rating | 2.0.0 | +1 to Level of Socketed Bow Gems (50-80)% increased Physical Damage 10% increased Attack Speed +10 Mana gained on Kill +30 to Accuracy Rating | 0.10.5 | +2 to Level of Socketed Bow Gems (50-80)% increased Physical Damage 10% increased Attack Speed +10 Mana gained on Kill +30 to Accuracy Rating |
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Spirit Guards | Minions deal (8-12)% increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 12 Ranged Weapons | 2.6.0 | Minions deal (8-12)% increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons |
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Spirited Response | (7-10)% increased maximum Mana With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit if you've Warcried Recently | 2.6.0 | (5-10)% increased maximum Mana With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana when Hit during Rallying Cry for you and Allies |
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Steel Spirit | (7-10)% increased Projectile Damage With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits | 2.6.0 | (6-10)% increased Projectile Damage With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits |
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The Blood Thorn | +18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff 100% increased Physical Damage (5-10)% increased Attack Speed Reflects (22-44) Physical Damage to Attackers on Block Curse Enemies with Vulnerability on Block, with 20% increased Effect Level Requirement reduced by 100 (Hidden) | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff +12% Chance to Block Attack Damage while wielding a Staff 100% increased Physical Damage (5-10)% increased Attack Speed Reflects (22-44) Physical Damage to Attackers on Block Curse Enemies with Vulnerability on Block, with 20% increased Effect |
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The Vigil | (10-15)% increased Armour With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 8 seconds | 3.14.0 | (10-15)% increased Armour With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds | 2.6.0 | (8-15)% increased Armour With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 3 seconds |
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Unending Hunger | Minions have (6-8)% increased Area of Effect With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on Kill | 2.6.0 | Minions have (6-8)% increased Area of Effect of Area Skills With at least 40 Intelligence in Radius, Raised Spectres have a 20% chance to gain Soul Eater for 30 seconds on Kill |
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Vaults of Atziri | Chests have (2500-3500)% increased Item Rarity Area contains no monsters Chest drop scaling is disabled. (Hidden) Found Items have a (20-40)% chance to drop Corrupted in Area | 3.3.0 | Vaal Pyramid Map Map Level: 75Chests have (1800 to 2000)% increased Item Rarity Area contains no monsters Found Items have a (20-40)% chance to drop Corrupted in Area | 3.1.0 | Vaal Pyramid Map Map Level: 70Chests have (1800 to 2000)% increased Item Rarity Area contains no monsters Found Items have a (20-40)% chance to drop Corrupted in Area | 2.0.0 | Vaal Pyramid Map Map Level: 68Chests have (1800 to 2000)% increased Item Rarity Area contains no monsters Found Items have a (20-40)% chance to drop Corrupted in Area |
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Volley Fire | (7-10)% increased Projectile Damage With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks | 3.9.0 | (7-10)% increased Projectile Damage With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks | 2.6.0 | (6-10)% increased Projectile Damage With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks |
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Weight of the Empire | (8-12)% increased Global Physical Damage With at least 40 Strength in Radius, Heavy Strike has a 20% chance to deal Double Damage | 2.6.0 | (4-12)% increased Physical Damage With at least 40 Strength in Radius, Heavy Strike has a 10% chance to deal Double Damage |
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Whakawairua Tuahu | Area contains many Totems Curses have 50% reduced effect on Monsters Rare Monsters each have a Nemesis Mod | 3.1.0 | Strand Map Map Level: 73Area contains many Totems Curses have 50% reduced effect on Monsters (120 to 160)% increased Rarity of Items found in this Area Rare Monsters each have a Nemesis Mod | 2.0.0 | Strand Map Map Level: 71Area contains many Totems Curses have 50% reduced effect on Monsters (120 to 160)% increased Rarity of Items found in this Area Rare Monsters each have a Nemesis Mod |
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Winter's Bounty | (10-15)% increased Cold Damage With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges | 2.6.0 | (5-15)% increased Cold Damage With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill |
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Karui Ward | +(20-30) to Dexterity+(20-30) to Strength +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage | 2.6.0 | +(20-30) to Dexterity +(20-30) to Strength +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage |
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Malachai's Artifice | Has 1 SocketSocketed Gems have Elemental Equilibrium -20% to all Elemental Resistances +(75-100)% to Fire Resistance when Socketed with a Red Gem +(75-100)% to Cold Resistance when Socketed with a Green Gem +(75-100)% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White | 2.6.0 | Socketed Gems have Elemental Equilibrium -25% to all Elemental Resistances +(75-100)% to Fire Resistance when Socketed with a Red Gem +(75-100)% to Cold Resistance when Socketed with a Green Gem +(75-100)% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White |
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Ondar's Clasp | 30% increased Attack Speed when on Full Life Adds 1 to 13 Lightning Damage to Attacks +(50-80) to Accuracy Rating 20% increased Movement Speed when on Low Life | 1.0.0 | 20% increased Attack Speed when on Full Life Adds 1–13 Lightning Damage to Attacks +(50 to 80) to Accuracy Rating (10-15)% increased Movement Speed when on Low Life |
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Quill Rain | +(10-20) to Dexterity 100% increased Physical Damage 100% increased Attack Speed +2 Mana gained for each Enemy hit by Attacks (50-100)% increased Projectile Speed +(25-50) to Accuracy Rating 30% less Damage | 3.9.0 | +(10-20) to Dexterity 100% increased Physical Damage 100% increased Attack Speed +2 Mana gained for each Enemy hit by Attacks (50-100)% increased Projectile Speed +(25-50) to Accuracy Rating 40% less Damage | 2.6.0 | +(10-20) to Dexterity 100% increased Physical Damage 100% increased Attack Speed +2 Mana gained for each Enemy hit by Attacks (50-100)% increased Projectile Speed +(25-50) to Accuracy Rating 50% less Damage |
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Abberath's Horn | (10-14)% increased Spell Damage(20-30)% increased Fire Damage Adds (4-6) to (8-12) Fire Damage to Spells (40-60)% increased Global Critical Strike Chance +10 Life gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies | 2.3.0 | (9-12)% increased Spell Damage (20-30)% increased Fire Damage Adds (4-6) to (8-12) Fire Damage to Spells (40-60)% increased Global Critical Strike Chance +10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies |
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The Screaming Eagle | Socketed Gems are supported by Level 2 Chance to Flee Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life +(5-7) Life gained on Kill 10% increased Movement Speed | 2.0.0 | Socketed Gems are supported by Level 2 Chance to Flee Adds (8-12) to (18-22) Physical Damage +(10-15) to maximum Life +(5-7) Life gained on Kill 10% increased Movement Speed |
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Shackles of the Wretched | Hexes applied by Socketed Curse Skills are Reflected back to you (40-60)% increased Stun and Block Recovery You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 3 seconds after being Shocked You grant (4-6) Frenzy Charges to allies on Death | 1.2.0 | Curses in this item are reflected back to you (40 to 60)% increased Stun Recovery You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 1 second after being Shocked You grant (4 to 6) Frenzy Charges to allies on Death |
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Springleaf | +4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield 50% reduced Freeze Duration on you Regenerate 3% of Life per second Regenerate 3% of Life per second while on Low Life | 2.6.0 | +4% to all Elemental Resistances (80-120)% increased Armour and Energy Shield 50% reduced Freeze Duration on You 1% of Life Regenerated per second 5% of Life Regenerated per second while on Low Life | 2.0.0 | +4% to all Elemental Resistances (80-120)% increased Armour and Energy Shield 50% reduced Freeze Duration on You 3% of Life Regenerated per second 6% of Life Regenerated per second while on Low Life | 1.1.0 | +8% to all Elemental Resistances (80-120)% increased Armour and Energy Shield 50% reduced Freeze Duration on You 3% of Life Regenerated per second 6% of Life Regenerated per second while on Low Life |
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The Goddess Bound | +25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems Uses both hand slots (250-300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed 30% increased Global Critical Strike Chance +(20-40) to Evasion Rating 20% reduced Rarity of Items found 30% increased Movement Speed when on Low Life | 2.6.0 | +30% to Global Critical Strike Multiplier +1 to Level of Socketed Melee Gems Uses both hand slots (250-300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed 30% increased Global Critical Strike Chance +(20-40) to Evasion Rating 20% reduced Rarity of Items found 30% increased Movement Speed when on Low Life | 2.2.0 | +20% to Global Critical Strike Multiplier +1 to Level of Socketed Melee Gems Uses both hand slots (250-300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed 30% increased Global Critical Strike Chance +(20-40) to Evasion Rating 20% reduced Rarity of Items found 30% increased Movement Speed when on Low Life |
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Asenath's Mark | (10-15)% increased Attack Speed (10-15)% increased Cast Speed +(30-50) to maximum Energy Shield (10-15)% increased Stun and Block Recovery 30% increased Mana Regeneration Rate 5% increased Movement Speed | 2.6.0 | (10-15)% increased Attack Speed (10-15)% increased Cast Speed 30% increased Mana Regeneration Rate +(30-50) to maximum Energy Shield 50% increased Energy Shield (10-15)% increased Stun and Block Recovery 5% increased Movement Speed |
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Crest of Perandus | 3% increased Movement Speed+(60-80) to maximum Life Regenerate (5-7.5) Life per second +30% to Lightning Resistance 0.6% of Physical Attack Damage Leeched as Life +5% Chance to Block | 3.0.0 | 3% increased Movement Speed +(60-80) to maximum Life (5-7.5) Life Regenerated per second +30% to Lightning Resistance 0.6% of Physical Attack Damage Leeched as Life +5% Chance to Block | 1.3.0 | 3% increased Movement Speed +(60 to 80) to maximum Life (5 to 7.5) Life Regenerated per second +30% to Lightning Resistance 0.6% of Physical Attack Damage Leeched as Life +10% Chance to Block |
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Meginord's Girdle | +(25-35) to Strength+25 to Strength Adds 5 to 15 Physical Damage to Attacks 10% increased maximum Life +(10-20)% to Cold Resistance 25% increased Flask Life Recovery rate | 2.0.0 | Adds 10 to 20 Physical Damage to Attacks +25 to Strength 10% increased maximum Life +(10-20)% to Cold Resistance 25% increased Flask Life Recovery rate |
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Briskwrap | 10% increased Attack Speed +(120-180) to Evasion Rating +(30-40)% to Cold Resistance 5% increased Movement Speed (20-25)% increased Mana Recovery from Flasks 15% increased Dexterity | 2.6.0 | 5% increased Attack Speed +(120 to 180) to Evasion Rating +(30 to 40)% to Cold Resistance 5% increased Movement Speed (20 to 25)% increased Mana Recovery from Flasks 15% increased Dexterity | 2.0.0 | 5% increased Attack Speed +(120 to 180) to Evasion Rating +(30 to 40)% to Cold Resistance 5% increased Movement Speed (20 to 25)% increased Mana Recovery from Flasks 5% increased Dexterity |
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Hrimsorrow | +(20-30) to Strength Adds (5-7) to (13-15) Cold Damage to Spells and Attacks +(40-50) to Evasion Rating +(20-30)% to Cold Resistance 50% of Physical Damage Converted to Cold Damage Reflects 10 Cold Damage to Melee Attackers | 2.6.0 | +(20-30) to Strength Adds (5-7) to (13-15) Cold Damage to Spells and Attacks +50 to Evasion Rating +(10-20)% to Cold Resistance 25% of Physical Damage Converted to Cold Damage Reflects 10 Cold Damage to Melee Attackers |
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Storm Cloud | No Physical Damage Adds 1 to 85 Lightning Damage (36-50)% increased Attack Speed | 2.0.0 | No Physical Damage Adds 1 to 75 Lightning Damage (36-50)% increased Attack Speed |
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Wondertrap | +(5-10) to Strength +(5-10) to Dexterity +(5-10) to Intelligence +(10-16) to maximum Energy Shield 100% increased Rarity of Items found when on Low Life 10% increased Movement Speed | 1.0.0 | +(5 to 10) to Strength +(5 to 10) to Dexterity +(5 to 10) to Intelligence +(10 to 16) to maximum Energy Shield 100% increased Rarity of Items found when on Low Life 15% increased Movement Speed |
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Axiom Perpetuum | 12% increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells (4-6)% increased Cast Speed (100-140)% increased Critical Strike Chance for Spells | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-00000010-QINU`"' Adds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells (4-6)% increased Cast Speed (100-140)% increased Critical Strike Chance for Spells | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-0000001F-QINU`"' Adds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells (4-6)% increased Cast Speed (100-140)% increased Critical Strike Chance for Spells |
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Gorebreaker | 10% reduced Enemy Stun Threshold(300-360)% increased Physical Damage 20% reduced Attack Speed (10-20)% reduced Enemy Stun Threshold (30-50)% increased Stun Duration on Enemies Extra gore | 2.6.0 | 10% reduced Enemy Stun Threshold 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-0000000D-QINU`"' (300-360)% increased Physical Damage 20% reduced Attack Speed (10-20)% reduced Enemy Stun Threshold (30-50)% increased Stun Duration on Enemies Extra gore | 2.6.0 | 10% reduced Enemy Stun Threshold 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000019-QINU`"' (300-360)% increased Physical Damage 20% reduced Attack Speed (10-20)% reduced Enemy Stun Threshold (30-50)% increased Stun Duration on Enemies Extra gore |
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Hyrri's Bite | +(3-4) Life gained for each Enemy hit by your Attacks+(15-25) to Strength +(35-45) to Dexterity +(15-25) to Intelligence Adds 10 to 20 Cold Damage to Attacks (7-10)% increased Attack Speed +(2-3) Life gained for each Enemy hit by your Attacks 10% increased Area of Effect | 2.6.0 | +(15-25) to Strength +(35-45) to Dexterity +(15-25) to Intelligence Adds 10 to 20 Cold Damage to Attacks (7-10)% increased Attack Speed +(2-3) Life gained for each Enemy hit by your Attacks 10% increased Area of Effect of Area Skills |
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The Princess | 40% increased Global Accuracy Rating(20-50)% increased Physical Damage Adds (3-4) to (5-8) Physical Damage 15% increased Attack Speed Gain (25-30)% of Physical Damage as Extra Cold Damage 10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts | 2.6.0 | 18% increased Global Accuracy Rating (20-50)% increased Physical Damage Adds (3-4) to (5-8) Physical Damage 15% increased Attack Speed Gain 10% of Physical Damage as Extra Cold Damage 10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts |
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Pyre | +(20-30)% to Cold Resistance+(25-35)% to Fire Resistance (60-80)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are destroyed | 3.0.0 | +(20-30)% to Cold Resistance +(25-35)% to Fire Resistance (25-35)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are destroyed | 2.6.0 | +(20-30)% to Cold Resistance +(25-35)% to Fire Resistance (25-35)% increased Burning Damage 100% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are destroyed |
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Sadima's Touch | Adds 4 to 8 Fire Damage to Attacks Adds 1 to 13 Lightning Damage to Attacks +18 to maximum Energy Shield (5-10)% increased Quantity of Items found | 3.5.0 | Adds 4 to 8 Fire Damage to Attacks Adds 1 to 13 Lightning Damage to Attacks +18 to maximum Energy Shield (12-16)% increased Quantity of Items found | 1.1.0 | Adds 4–8 Fire Damage to Attacks Adds 1–13 Lightning Damage to Attacks +18 to maximum Energy Shield (18 to 24)% increased Quantity of Items found |
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Doedre's Elixir | (120-150)% increased Charges used Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use You gain a Frenzy Charge on use You gain an Endurance Charge on use | 3.15.0 | (120-150)% increased Charges used Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use You gain a Frenzy Charge on use You gain an Endurance Charge on use | 2.0.0 | (50 to 100)% increased Charges used Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use You gain a Frenzy Charge on use You gain an Endurance Charge on use |
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Doedre's Tenure | +20 to Intelligence (50-60)% increased Spell Damage 15% reduced Cast Speed +32 to maximum Energy Shield | 2.6.0 | (40-50)% increased Spell Damage +10 to Intelligence 20% reduced Cast Speed +16 to maximum Energy Shield |
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Storm Prison | (11-15)% increased Spell Damage(40-60)% increased Physical Damage Adds 1 to (35-45) Lightning Damage (15-25)% increased Mana Regeneration Rate +1 to Maximum Power Charges (25-35)% chance to gain a Power Charge on Kill | 2.3.0 | (9-13)% increased Spell Damage (40-60)% increased Physical Damage Adds 1 to (35-45) Lightning Damage (15-25)% increased Mana Regeneration Rate +1 Maximum Power Charge (25-35)% chance to gain a Power Charge on Kill |
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The Poet's Pen | (11-15)% increased Spell Damage+1 to Level of Socketed Active Skill Gems per 25 Player Levels Trigger a Socketed Spell when you Attack with this Weapon Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels (8-12)% increased Attack Speed | 2.3.0 | (9-13)% increased Spell Damage +1 to Level of Socketed Active Skill Gems per 25 Player Levels Trigger a Socketed Spell when you Attack with this Weapon Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels (8-12)% increased Attack Speed |
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Victario's Flight | +15 to Dexterity +15 to Intelligence (100-150)% increased Evasion Rating 15% increased Movement Speed (5-10)% of Damage taken gained as Mana over 4 seconds when Hit 10% increased Movement Speed for you and nearby Allies | 2.6.0 | +15 to Dexterity +15 to Intelligence (100-150)% increased Evasion Rating 30% increased Movement Speed when on Low Life 15% increased Movement Speed (5-10)% of Damage taken gained as Mana over 4 seconds when Hit 10% increased Movement Speed for you and nearby Allies |
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Wildslash | +7 Life gained for each Enemy hit by Attacks+(10-15) to Strength +(10-15) to Dexterity Adds (2-6) to (16-22) Physical Damage (10-15)% increased Attack Speed 20% increased Damage with Movement Skills 15% increased Attack Speed with Movement Skills 15% reduced Global Accuracy Rating | 2.6.0 | +5 Life gained for each Enemy hit by Attacks +(10-15) to Strength +(10-15) to Dexterity Adds (2-6) to (16-22) Physical Damage (10-15)% increased Attack Speed 20% increased Damage with Movement Skills 15% increased Attack Speed with Movement Skills 15% reduced Global Accuracy Rating |
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Realmshaper | +18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff +1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems Socketed Gems are Supported by level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage |
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Shiversting | 60% increased Global Accuracy Rating(80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be Frozen | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000E-QINU`"' (80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be Frozen | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000F-QINU`"' (80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be Frozen | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000001B-QINU`"' (80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be Frozen | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000001C-QINU`"' (80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be Frozen |
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Bloodplay | 30% increased Global Critical Strike Chance+20 to Dexterity (20-40)% increased Physical Damage Adds (3-6) to (9-13) Physical Damage 10% increased Attack Speed 30% chance to cause Bleeding on Hit Extra gore | 2.6.0 | 30% increased Global Critical Strike Chance +20 to Dexterity (20-40)% increased Physical Damage Adds (3-6) to (9-13) Physical Damage 10% increased Attack Speed 10% chance to cause Bleeding on Hit Extra gore |
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Atziri's Foible | (20-30)% increased Mana Regeneration Rate+100 to maximum Mana (16-24)% increased maximum Mana (80-100)% increased Mana Regeneration Rate Items and Gems have 25% reduced Attribute Requirements | 2.6.0 | (20-30)% increased Mana Regeneration Rate +50 to maximum Mana (8-12)% increased maximum Mana (40-60)% increased Mana Regeneration Rate Items and Gems have 25% reduced Attribute Requirements |
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Dreadarc | Adds (5-15) to (20-25) Physical Damage Adds (5-15) to (20-25) Fire Damage (7-10)% increased Attack Speed +(15-25)% to Fire Resistance 5% increased Movement Speed Curse Enemies with Flammability on Hit, with 40% increased Effect | 2.6.0 | Adds (5-15) to (20-25) Physical Damage Adds (5-15) to (20-25) Fire Damage 5% increased Movement Speed (7-10)% increased Attack Speed +(15-25)% to Fire Resistance Curse Enemies with Flammability on Hit, with 40% increased Effect Curse Enemies with Flammability on Hit |
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Facebreaker | +30% to Global Critical Strike Multiplier 10% reduced Enemy Stun Threshold (600-800)% more Physical Damage with Unarmed Attacks Extra gore | 3.0.0 | +45% to Global Critical Strike Multiplier 10% reduced Enemy Stun Threshold (600-800)% more Physical Damage with Unarmed Attacks Extra Gore | 2.5.0 | +90% to Global Critical Strike Multiplier 10% reduced Enemy Stun Threshold (600-800)% more Physical Damage with Unarmed Attacks Extra Gore | 2.2.0 | +60% to Global Critical Strike Multiplier 10% reduced Enemy Stun Threshold (600-800)% more Physical Damage with Unarmed Attacks Extra Gore | 1.0.0 | +60% to Global Critical Strike Multiplier 10% reduced Enemy Stun Threshold (800-1000)% more Physical Damage with Unarmed Attacks Extra Gore |
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Kaltenhalt | 6% increased Movement Speed(60-100)% increased Evasion Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block | 3.0.0 | 6% increased Movement Speed (60-100)% increased Evasion Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block | 2.6.0 | 6% increased Movement Speed (60-100)% increased Evasion Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block | 1.0.0 | 6% increased Movement Speed (60-100)% increased Evasion Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (5-10) Cold Damage to Melee Attackers +5% Chance to Block |
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Kaltensoul | 6% increased Movement Speed(60-100)% increased Evasion Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block 20% of Fire Damage from Hits taken as Cold Damage | 3.0.0 | 6% increased Movement Speed (60-100)% increased Evasion Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block 20% of Fire Damage taken as Cold Damage | 2.6.0 | 6% increased Movement Speed (60-100)% increased Evasion Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block 20% of Fire Damage taken as Cold Damage | 1.0.0 | 6% increased Movement Speed (60-100)% increased Evasion Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (5-10) Cold Damage to Melee Attackers +5% Chance to Block 20% of Fire Damage taken as Cold Damage |
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Nomic's Storm | +(20-30) to Dexterity +(30-50) to Evasion Rating +(15-30) to maximum Energy Shield +20% to Cold Resistance 20% increased Movement Speed 15% increased Damage taken while on Full Energy Shield 20% increased Movement Speed while on Full Energy Shield | 2.6.0 | +(20-30) to Dexterity +(30-50) to Evasion Rating +(15-30) to maximum Energy Shield 20% to Cold Resistance 20% increased Movement Speed 20% increased Physical Damage taken 20% increased Movement Speed when on Full Energy Shield | 2.0.0 | +(20-30) to Dexterity +(30-50) to Evasion Rating +(15-30) to maximum Energy Shield 20% to Cold Resistance 20% increased Movement Speed 30% increased Physical Damage taken 20% increased Movement Speed when on Full Energy Shield |
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Perandus Blazon | (15-25)% increased Stun and Block Recovery+(20-30) to all Attributes (6-8)% increased Quantity of Items found +20% to Fire Resistance 20% increased Flask Effect Duration -2 Physical Damage taken from Attack Hits | 1.1.0 | (15 to 25)% increased Stun Recovery +(20 to 30) to all Attributes (8 to 12)% increased Quantity of Items found +20% to Fire Resistance 20% increased Flask effect duration −2 Physical Damage taken from Attacks |
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Shaper's Seed | +(16-24) to Strength and Intelligence(30-50)% increased Mana Regeneration Rate Regenerate 2% of Life per second Nearby Allies gain 2% of Life Regenerated per second Nearby Allies gain 40% increased Mana Regeneration Rate | 2.6.0 | (30-50)% increased Mana Regeneration Rate 2% of Life Regenerated per second Nearby Allies gain 1% of Life Regenerated per second Nearby Allies gain 40% increased Mana Regeneration Rate |
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The Magnate | (20-30)% increased Stun Duration on Enemies+(40-50) to Strength (25-40)% increased Global Physical Damage 50% increased Flask Charges gained +(20-25)% to all Elemental Resistances while you have at least 200 Strength | 2.6.0 | (20 to 30)% increased Stun Duration on Enemies (25-40)% increased Physical Damage +(40 to 50) to Strength 50% increased Flask Charges gained +(20-25)% to all Elemental Resistances with 200 or more Strength | 0.11.0 | (20 to 30)% increased Stun Duration on Enemies 25% increased Physical Damage +(40 to 50) to Strength 50% increased Flask Charges gained +(20-25)% to all Elemental Resistances with 200 or more Strength |
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Ashrend | Socketed Gems are Supported by Level 10 Added Fire Damage (80-100)% increased Evasion Rating +(30-50) to maximum Life +(40-50)% to Fire Resistance Cannot be Ignited (10-15)% increased Physical Damage with Ranged Weapons -(7-5) Physical Damage taken from Attack Hits | 2.6.0 | Socketed Gems are Supported by level 10 Added Fire Damage (80-100)% increased Evasion Rating +(30-50) to maximum Life +(40-50)% to Fire Resistance Cannot be Ignited (10-15)% increased Physical Damage with Ranged Weapons -(7-5) Physical Damage taken from Attacks |
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Aurumvorax | +25% to Global Critical Strike Multiplier(120-150)% increased Physical Damage 20% reduced Rarity of Items found +(40-60)% to all Elemental Resistances +3 Life gained for each Enemy hit by Attacks | 2.6.0 | +30% to Global Critical Strike Multiplier (120-150)% increased Physical Damage 20% reduced Rarity of Items found +(40-60)% to all Elemental Resistances +3 Life gained for each Enemy hit by your Attacks | 2.2.0 | +20% to Global Critical Strike Multiplier (120-150)% increased Physical Damage 20% reduced Rarity of Items found +(40-60)% to all Elemental Resistances +3 Life gained for each Enemy hit by your Attacks |
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Hrimnor's Hymn | 45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies | 2.6.0 | 40% increased Stun Duration on Enemies +10 to Strength (140-200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies | 1.0.0 | 40% increased Stun Duration on Enemies +10 to Strength (80-100)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies |
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Malachai's Simula | +20 to Strength (15-30)% increased Spell Damage (20-30)% increased Lightning Damage +10% to Lightning Resistance Blood Magic Mortal Conviction | 3.7.0 | (15 to 30)% increased Spell Damage +20 to Strength (20 to 30)% increased Lightning Damage 10% to Lightning Resistance Blood Magic Mortal Conviction | 2.0.0 | (15 to 30)% increased Spell Damage +20 to Strength (20 to 30)% increased Lightning Damage 10% to Lightning Resistance 20% increased Mana Cost of Skills Blood Magic Mortal Conviction | 1.0.0 | (15 to 30)% increased Spell Damage +20 to Strength (20 to 30)% increased Lightning Damage 10% to Lightning Resistance 100% increased Mana Cost of Skills Blood Magic Mortal Conviction |
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Solaris Lorica | +(10-20) to Strength (60-80)% increased Armour 25% reduced Chaos Damage taken over time 25% increased Light Radius Chaos Damage does not bypass Energy Shield -(40-30) Chaos Damage taken | 2.6.0 | +(10-20) to Strength (60-80)% increased Armour 25% reduced Chaos Damage taken over time 25% increased Light Radius Chaos Damage does not bypass Energy Shield -10 Chaos Damage taken |
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Trolltimber Spire | +(20-30) to maximum Life(130-150)% increased Armour +(40-60) to maximum Life You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem 15% increased Area of Effect for Skills used by Totems 0.5% of Damage dealt by your Totems is Leeched to you as Life | 3.0.0 | +(20-30) to maximum Life (130-150)% increased Armour +(40-60) to maximum Life 0.5% of Life Regenerated per second 15% increased Area of Effect for Skills used by Totems 0.5% of Damage dealt by your Totems is Leeched to you as Life | 2.6.0 | +(20-30) to maximum Life (130-150)% increased Armour +(40-60) to maximum Life 0.5% of Life Regenerated per second 15% increased Area of Effect for Skills used by Totems 1% of Damage Leeched as Life for Skills used by Totems 0.5% of Damage dealt by your Totems is Leeched to you as Life |
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Ashcaller | (18-22)% increased Spell Damage10% chance to Trigger Level 8 Summon Raging Spirit on Kill +(15-25)% to Fire Damage over Time Multiplier Adds (4-6) to (7-9) Fire Damage to Spells (20-30)% increased Burning Damage (16-22)% chance to Ignite | 3.8.0 | (18-22)% increased Spell Damage 10% chance to Trigger Level 8 Summon Raging Spirit on Kill Adds (10-14) to (18-22) Fire Damage +(15-22)% to Fire Damage over Time Multiplier Adds (4-6) to (7-9) Fire Damage to Spells (40-50)% increased Burning Damage (16-22)% chance to Ignite | 2.3.0 | (11-15)% increased Spell Damage 10% chance to Trigger Level 8 Summon Raging Spirit on Kill Adds (10-14) to (18-22) Fire Damage +(15-22)% to Fire Damage over Time Multiplier Adds (4-6) to (7-9) Fire Damage to Spells (40-50)% increased Burning Damage (16-22)% chance to Ignite |
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Roth's Reach | +(15-25)% to Global Critical Strike Multiplier(60-80)% increased Physical Damage (4-8)% increased Attack Speed Skills Chain +1 times 30% increased Projectile Speed (20-40)% increased Elemental Damage with Attack Skills | 3.9.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier (60-80)% increased Physical Damage (4-8)% increased Attack Speed Skills Chain +1 times 30% increased Projectile Speed (20-40)% increased Elemental Damage with Attack Skills | 2.0.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-00000010-QINU`"' (60-80)% increased Physical Damage (4-8)% increased Attack Speed Skills Chain +1 times 30% increased Projectile Speed (20-40)% increased Elemental Damage with Attack Skills | 1.2.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier (60-80)% increased Physical Damage (4-8)% increased Attack Speed Skills Chain +1 times 30% increased Projectile Speed (20-40)% increased Elemental Damage with Attack Skills | 2.0.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-0000001F-QINU`"' (60-80)% increased Physical Damage (4-8)% increased Attack Speed Skills Chain +1 times 30% increased Projectile Speed (20-40)% increased Elemental Damage with Attack Skills |
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Taste of Hate | (10-15)% of Physical Damage from Hits taken as Cold Damage during Flask effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Flask effect 30% chance to Avoid being Frozen during Flask effect | 3.15.0 | 20% of Physical Damage from Hits taken as Cold Damage during Flask effect Gain (15-20)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Flask effect 30% chance to Avoid being Frozen during Flask effect | 3.0.0 | 20% of Physical Damage from Hits taken as Cold Damage during Flask effect Gain (20-30)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Flask effect 30% chance to Avoid being Frozen during Flask effect | 2.2.0 | 30% of Physical Damage from Hits taken as Cold Damage during Flask effect Gain 30% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Flask effect 30% chance to Avoid being Frozen during Flask effect |
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Astramentis | +(10-16) to all Attributes+(80-100) to all Attributes -4 Physical Damage taken from Attack Hits | 0.11.6d | +(10 to 20) to all Attributes +(80 to 100) to all Attributes −4 Physical Damage taken from Attacks |
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Belt of the Deceiver | +(25-35) to Strength(15-25)% increased Global Physical Damage You take 30% reduced Extra Damage from Critical Strikes +(30-40) to maximum Life +(10-15)% to all Elemental Resistances Nearby Enemies are Intimidated | 2.6.0 | +(25-35) to Strength 10% reduced Chance to Block Attacks and Spells (15 to 25)% increased Physical Damage You take 30% reduced Extra Damage from Critical Strikes +30-40 to maximum Life +(6–10) to all Elemental Resistances Nearby Enemies are Intimidated |
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Berek's Grip | +(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies | 3.8.0 | +(12-16)% to Cold and Lightning Resistances (25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Mana against Frozen Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies | 2.6.0 | +(12-16)% to Cold and Lightning Resistances (10-15)% increased Cold Damage Adds 1 to (1-50) Lightning Damage to Attacks +(30-40) to maximum Life 1% of Damage against Frozen Enemies Leeched as Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage against Shocked Enemies Leeched as Mana 1% of Damage Leeched as Energy Shield against Frozen Enemies |
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Berek's Pass | +(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen | 2.6.0 | +(12-16)% to Fire and Cold Resistances (10-15)% increased Fire Damage Adds 1 to (10-30) Cold Damage to Attacks Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen |
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Berek's Respite | +(12-16)% to Fire and Lightning ResistancesAdds (20-25) to (30-50) Fire Damage to Spells and Attacks (25-30)% increased Lightning Damage +(30-40) to maximum Mana When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy | 2.6.0 | +(12-16)% to Fire and Lightning Resistances Adds (1–10 to 1–30) Fire Damage to Attacks Adds (20-25) to (30-50) Fire Damage to Spells and Attacks (10-15)% increased Lightning Damage +(30-40) to maximum Mana Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy Ignite a nearby Enemy on Killing an Ignited Enemy When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy |
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Brightbeak | 10% reduced Enemy Stun Threshold(50-75)% increased Physical Damage 45% increased Attack Speed 25% increased Critical Strike Chance +(20-30)% to Fire Resistance +(20-30)% to Lightning Resistance | 3.7.0 | 10% reduced Enemy Stun Threshold (50-75)% increased Physical Damage 50% increased Attack Speed 25% increased Critical Strike Chance +(20-30)% to Fire Resistance +(20-30)% to Lightning Resistance | 2.6.0 | 10% reduced Enemy Stun Threshold 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-0000000D-QINU`"' (50-75)% increased Physical Damage 50% increased Attack Speed 25% increased Critical Strike Chance +(20-30)% to Fire Resistance +(20-30)% to Lightning Resistance | 2.6.0 | 10% reduced Enemy Stun Threshold 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000019-QINU`"' (50-75)% increased Physical Damage 50% increased Attack Speed 25% increased Critical Strike Chance +(20-30)% to Fire Resistance +(20-30)% to Lightning Resistance |
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Call of the Brotherhood | +(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence (15-25)% increased Lightning Damage (30-40)% increased Mana Regeneration Rate 40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen Enemies | 2.6.0 | +(12-16)% to Cold and Lightning Resistances +(15-25) to Intelligence (15-25)% increased Lightning Damage (30-40)% increased Mana Regeneration Rate 50% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen Enemies |
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Carnage Heart | +(10-16) to all Attributes+(20-40) to all Attributes +(10-20)% to all Elemental Resistances (1.2-2)% of Physical Attack Damage Leeched as Life 50% increased total Recovery per second from Life Leech (30-40)% increased Damage while Leeching Extra gore | 2.6.0 | +(10-16) to all Attributes +(20-40) to all Attributes 25% reduced maximum Life 25% reduced maximum Energy Shield +(10-20)% to all Elemental Resistances (1.2-2)% of Physical Attack Damage Leeched as Life 50% increased Life Leeched per second (30-40)% increased Damage while Leeching Extra Gore | 0.11.6d | +(10-20) to all Attributes +(20-40) to all Attributes 25% reduced maximum Life 25% reduced maximum Energy Shield +(10-20)% to all Elemental Resistances (1.2-2)% of Physical Attack Damage Leeched as Life 50% increased Life Leeched per second (30-40)% increased Damage while Leeching Extra Gore |
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Eye of Chayula | +(10-16) to all Attributes20% reduced maximum Life 30% increased Rarity of Items found Cannot be Stunned | 0.11.6d | +(10-20) to all Attributes 20% reduced maximum Life 30% increased Rarity of Items found Cannot be Stunned |
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Kikazaru | +(20-30)% to Lightning Resistance+(10-15) to all Attributes (20-40)% increased Mana Regeneration Rate 40% reduced Effect of Curses on you Regenerate 1 Life per second per Level | 2.6.0 | +(10-15) to all Attributes (13-17) Life Regenerated per second (20-40)% increased Mana Regeneration Rate 20% reduced Effect of Curses on You 1 Life Regenerated per second per Level |
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Lavianga's Wisdom | 10% reduced Enemy Stun Threshold(160-200)% increased Physical Damage +70 to maximum Life +70 to maximum Mana 5% reduced Movement Speed (15-25)% increased Area of Effect (10-20)% increased Area Damage | 3.7.0 | 10% reduced Enemy Stun Threshold (130-160)% increased Physical Damage +(10-20) to maximum Life +(10-20) to maximum Mana 5% reduced Movement Speed 10% increased Area of Effect (10-15)% increased Area Damage | 2.6.0 | 10% reduced Enemy Stun Threshold 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-0000000D-QINU`"' (130-160)% increased Physical Damage +(10-20) to maximum Life +(10-20) to maximum Mana 5% reduced Movement Speed 10% increased Area of Effect (10-15)% increased Area Damage | 2.6.0 | 10% reduced Enemy Stun Threshold 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000019-QINU`"' (130-160)% increased Physical Damage +(10-20) to maximum Life +(10-20) to maximum Mana 5% reduced Movement Speed 10% increased Area of Effect (10-15)% increased Area Damage |
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Spine of the First Claimant | 14% increased Elemental Damage(100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies +(25-35)% to Cold Damage over Time Multiplier (30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to Freeze | 3.5.0 | 14% increased Elemental Damage (100-140)% increased Physical Damage 40% increased Damage against Frozen Enemies +(25-35)% to Cold Damage over Time Multiplier (30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to Freeze | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-00000014-QINU`"' (100-140)% increased Physical Damage 40% increased Damage against Frozen Enemies +(25-35)% to Cold Damage over Time Multiplier (30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to Freeze | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-00000027-QINU`"' (100-140)% increased Physical Damage 40% increased Damage against Frozen Enemies +(25-35)% to Cold Damage over Time Multiplier (30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to Freeze |
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Tasalio's Sign | +(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled Enemies | 2.6.0 | +(20-30)% to Cold Resistance Adds 10–15 Physical Damage to Attacks against Frozen Enemies Adds (5–6) to (7–9) Cold Damage to Attacks +(200 to 300) to Evasion Rating 50% chance to Avoid being Chilled 20% reduced Chill Duration on You 5% chance to Freeze Adds 40-60 Cold Damage against Chilled Enemies |
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The Deep One's Hide | 60% increased Block RecoveryAdds 4 to 8 Physical Damage to Attacks Adds 12 to 15 Cold Damage to Attacks (90-130)% increased Armour and Evasion +(30-50)% to Fire Resistance Curse Enemies with Vulnerability on Block, with 20% increased Effect | 2.6.0 | Adds 4 to 8 Physical Damage to Attacks Adds 4 to 8 Cold Damage to Attacks (90-130)% increased Armour and Evasion +(30-50)% to Fire Resistance Curse Enemies with level 5 Vulnerability on Block |
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The Tempestuous Steel | 40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage (8-14)% increased Attack Speed Hits can't be Evaded Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Fire Damage Gain 15% of Physical Attack Damage as Extra Lightning Damage | 2.6.0 | 18% increased Global Accuracy Rating Adds (5-8) to (15-20) Physical Damage (8-14)% increased Attack Speed Hits can't be Evaded Attacks with this Weapon Penetrate 30% Elemental Resistances 15% of Physical Attack Damage Added as Lightning Damage 15% of Physical Attack Damage Added as Fire Damage |
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Ungil's Gauche | 30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity (80-100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike Chance | 1.3.0 | 30% increased Global Critical Strike Chance +20% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity (80-100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike Chance | 1.0.0 | 30% increased Global Critical Strike Chance +12% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity (80-100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike Chance |
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Maligaro's Virtuosity | +(20-30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance (60-80)% increased Evasion Rating Your Critical Strike Multiplier is 300% | 3.7.0 | +(20 to 30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance +(20 to 30)% to Global Critical Strike Multiplier Your Critical Strike Multiplier is 300% (60 to 80)% increased Evasion Rating | 3.0.0 | +(20 to 30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance +(28 to 36)% to Global Critical Strike Multiplier Your Critical Strike Multiplier is 300% (60 to 80)% increased Evasion Rating | 1.1.0 | +(20 to 30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance +(40 to 50)% to Global Critical Strike Multiplier Your Critical Strike Multiplier is 300% (60 to 80)% increased Evasion Rating |
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Bated Breath | +(9-20) to maximum Energy Shield+(15-25) to Intelligence 10% increased Damage +(20-30) to maximum Energy Shield 20% increased maximum Energy Shield 50% increased Energy Shield Recharge Rate | 2.6.0 | +(9-20) to maximum Energy Shield +(15-25) to Intelligence 10% increased Damage +(20-30) to maximum Energy Shield 20% increased maximum Energy Shield 50% increased Energy Shield Recharge Rate |
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Blackgleam | Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana 50% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Bow Attacks | 2.0.0 | Fire Arrow QuiverAdds 4 to 8 Fire Damage to Attacks with Bows 10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana (30-50)% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Attacks with Bows | 1.2.0 | Cured QuiverAdds 2 to 4 Fire Damage to Attacks 10% increased Attack Speed +20 to Evasion Rating +(10-30) to maximum Mana (30-50)% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Attacks with Bows |
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Deerstalker | Socketed Gems are Supported by Level 11 Trap (160-200)% increased Evasion Rating +(35-45) to maximum Life 15% increased Movement Speed (14-18)% increased Trap Throwing Speed 15% increased Movement Speed for 9 seconds on Throwing a Trap | 2.6.0 | Socketed Gems are Supported by level 11 Trap (160-200)% increased Evasion Rating +(35-45) to maximum Life 15% increased Movement Speed (14-18)% increased Trap Throwing Speed 30% increased Movement Speed for 9 seconds on Throwing a Trap |
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Edge of Madness | 60% increased Global Accuracy Rating+1 to Level of Socketed Active Skill Gems (40-60)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage 1% increased Chaos Damage per Level Adds 1 to 2 Physical Damage to Attacks per Level | 3.11.1 | 60% increased Global Accuracy Rating +1 to Level of Socketed Active Skill Gems (40-60)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage 1% increased Chaos Damage per Level Adds 1 to 2 Physical Damage to Attacks per Level | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000018-QINU`"' +1 to Level of Socketed Active Skill Gems (40-60)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage 1% increased Chaos Damage per Level Adds 1 to 2 Physical Damage to Attacks per Level | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000019-QINU`"' +1 to Level of Active Socketed Skill Gems (60-80)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage +1 Life gained on Kill per Level 1% increased Chaos Damage per Level 1% increased Elemental Damage per Level Adds 1 to 2 Physical Damage to Attacks per Level | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000002F-QINU`"' +1 to Level of Socketed Active Skill Gems (40-60)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage 1% increased Chaos Damage per Level Adds 1 to 2 Physical Damage to Attacks per Level | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000030-QINU`"' +1 to Level of Active Socketed Skill Gems (60-80)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage +1 Life gained on Kill per Level 1% increased Chaos Damage per Level 1% increased Elemental Damage per Level Adds 1 to 2 Physical Damage to Attacks per Level |
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Fidelitas' Spike | +25% to Global Critical Strike MultiplierNo Physical Damage Adds 1 to (40-50) Lightning Damage (25-30)% increased Attack Speed +2 Life gained for each Enemy hit by Attacks (15-20)% chance to Shock Herald of Thunder has 50% increased Buff Effect | 2.6.0 | +30% to Global Critical Strike Multiplier No Physical Damage Adds 1 to (40-50) Lightning Damage (25-30)% increased Attack Speed +2 Life gained for each Enemy hit by Attacks 5% Chance to Shock Herald of Thunder has 50% increased Buff Effect | 2.2.0 | +20% to Global Critical Strike Multiplier No Physical Damage Adds 1 to (40-50) Lightning Damage (25-30)% increased Attack Speed +2 Life gained for each Enemy hit by Attacks 5% Chance to Shock Herald of Thunder has 50% increased Buff Effect |
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Hand of Thought and Motion | +12 Life gained for each Enemy hit by AttacksAdds 1 to (50-60) Lightning Damage (10-15)% increased Attack Speed Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence (20-25)% increased Elemental Damage with Attack Skills | 3.0.0 | +12 Life gained for each Enemy hit by Attacks Adds 1 to (50-60) Lightning Damage (10-15)% increased Attack Speed Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence (20-25)% increased Elemental Damage with Attack Skills | 2.6.0 | +10 Life gained for each Enemy hit by Attacks Adds 1 to (50-60) Lightning Damage (10-15)% increased Attack Speed Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence (20-25)% increased Elemental Damage with Attack Skills |
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Quecholli | 30% increased Stun Duration on Enemies+(25-50) to all Attributes (80-100)% increased Physical Damage Adds 5 to 25 Physical Damage +10 Life gained on Kill Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage | 2.6.0 | 20% increased Stun Duration on Enemies +(25-50) to all Attributes (80-100)% increased Physical Damage Adds 5 to 25 Physical Damage +10 Life gained on Kill Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage |
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The Signal Fire | Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana Gain (25-35)% of Physical Attack Damage as Extra Fire Damage 50% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Bow Attacks | 2.0.0 | Fire Arrow QuiverAdds 4 to 8 Fire Damage to Bow Attacks 10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana Gain (25-35)% of Physical Attack Damage as Extra Fire Damage (30-50)% of Physical Damage Converted to Fire Damage 5 to 10 Added Fire Damage with Bow Attacks | 1.2.0 | Cured QuiverAdds 2 to 4 Fire Damage to Attacks 10% increased Attack Speed +20 to Evasion Rating +(10-30) to maximum Mana Gain (25-35)% of Physical Attack Damage as Extra Fire Damage (30-50)% of Physical Damage Converted to Fire Damage 5 to 10 Added Fire Damage with Bow Attacks |
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Timeclasp | +(15-25) to maximum Energy Shield(10-15)% increased Attack Speed (5-10)% increased Cast Speed +(15-25) to maximum Energy Shield 15% increased Mana Regeneration Rate Temporal Chains has 50% reduced Effect on you | 2.6.0 | (10-15)% increased Attack Speed (5-8)% increased Cast Speed 15% reduced Mana Regeneration Rate +(10-25) to maximum Energy Shield Temporal Chains has 30% reduced Effect on You |
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Brinerot Flag | (5-10)% increased Spell Damage+3 to Level of Socketed Warcry Gems (8-12)% increased Cast Speed +(70-90) to maximum Energy Shield (20-40)% increased Mana Regeneration Rate Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50% | 3.11.0 | (5-10)% increased Spell Damage +3 to Level of Socketed Warcry Gems (8-12)% increased Cast Speed +(70-90) to maximum Energy Shield (20-40)% increased Mana Regeneration Rate Gain 2 Power Charges when you Warcry Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50% | 2.6.0 | +1 to Level of Socketed Warcry Gems (8-12)% increased Attack Speed (8-12)% increased Cast Speed (20-40)% increased Mana Regeneration Rate +(70-90) to maximum Energy Shield Gain +3 Mana when you hit a Taunted Enemy Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50% |
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The Peregrine | +500 to Accuracy Rating (40-60)% increased Armour and Evasion (20-30)% increased Rarity of Items found +30% to Lightning Resistance 0.4% of Attack Damage Leeched as Mana 10% increased Movement Speed | 3.7.0 | +300 to Accuracy Rating (40-60)% increased Armour and Evasion (20-30)% increased Rarity of Items found +30% to Lightning Resistance 0.4% of Physical Attack Damage Leeched as Mana 10% increased Movement Speed | 2.6.0 | +100 to Accuracy Rating (40-60)% increased Armour and Evasion (20-30)% increased Rarity of Items found +30% to Lightning Resistance 0.2% of Physical Attack Damage Leeched as Mana 10% increased Movement Speed |
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Bloodboil | +(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks +(20-40) to maximum Life +(10-15)% to Cold Resistance 75% reduced Effect of Chill on you 10% increased Movement Speed while Ignited | 2.6.0 | Adds (7-10) to (15-20) Fire Damage to Attacks +(20-40) to maximum Life +(10-15)% to Cold Resistance 45% reduced Effect of Chill on You 100% increased Ignite Duration on You 10% increased Movement Speed while Ignited |
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Dream Fragments | +(20-30)% to Cold Resistance20% increased maximum Mana 50% increased Mana Regeneration Rate +(30-40)% to Cold Resistance Cannot be Chilled Cannot be Frozen | 2.6.0 | 20% increased maximum Mana 50% increased Mana Regeneration Rate Cannot be Chilled Cannot be Frozen +(30-40)% to Cold Resistance |
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Hrimburn | +(20-30) to Strength Adds (5-7) to (13-15) Cold Damage to Spells and Attacks +(40-50) to Evasion Rating +(20-30)% to Cold Resistance 50% of Physical Damage Converted to Cold Damage Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite | 2.6.0 | +(20-30) to Strength Adds (5-7) to (13-15) Cold Damage to Spells and Attacks +50 to Evasion Rating +(10-20)% to Cold Resistance 25% of Physical Damage Converted to Cold Damage Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite |
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Karui Charge | +(20-30) to Dexterity+(20-30) to Strength (5-10)% increased Attack Speed +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage | 2.6.0 | +(20-30) to Strength (5-10)% increased Attack Speed +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage | 2.6.0 | +(20-30) to Strength (15-20)% increased Attack Speed +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage |
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Le Heup of All | Adds 1 to 4 Physical Damage to Attacks+(10-30) to all Attributes (10-30)% increased Damage (10-30)% increased Rarity of Items found +(10-30)% to all Elemental Resistances | 2.6.0 | Adds 1 to 4 Physical Damage to Attacks (10-20)% increased Damage +(10-20) to all Attributes (10-20)% increased Rarity of Items found +(10-20)% to all Elemental Resistances |
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Reverberation Rod | (15-19)% increased Spell Damage+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Spell Echo +(10-30) to Intelligence | 3.11.0 | (15-19)% increased Spell Damage +1 to Level of Socketed Gems Socketed Gems are Supported by level 10 Spell Echo +(10-30) to Intelligence | 2.3.0 | (10-14)% increased Spell Damage +1 to Level of Socketed Gems Socketed Gems are Supported by level 10 Spell Echo +(10-30) to Intelligence |
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Asenath's Gentle Touch | +(20-30) to Intelligence +(60-80) to maximum Life +(60-80) to maximum Mana Curse Enemies with Temporal Chains on Hit, with 40% increased Effect Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage | 3.7.0 | +(20-30) to Intelligence +(20-30) to maximum Life +(20-30) to maximum Mana Curse Enemies with Temporal Chains on Hit, with 40% increased Effect Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near Corpses affected by your Curses are Blinded Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage | 2.6.0 | +(20-30) to Intelligence +(20-30) to maximum Life +(20-30) to maximum Mana Curse Enemies with Temporal Chains on Hit Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near Corpses affected by your Curses are Blinded Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage |
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Foxshade | +(20-30) to Dexterity Adds 5 to 12 Physical Damage to Attacks +500 to Evasion Rating while on Full Life (50-70)% increased Evasion Rating 10% increased Movement Speed | 2.6.0 | Adds 5 to 12 Physical Damage to Attacks +(20-30) to Dexterity You gain 150 Evasion Rating when on Full Life (50-70)% increased Evasion Rating 10% increased Movement Speed |
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Prismweave | (12-24)% increased Global Physical DamageAdds (7-8) to (15-16) Fire Damage to Attacks Adds (5-6) to (12-14) Cold Damage to Attacks Adds 1 to (30-34) Lightning Damage to Attacks +(6-8)% to all Elemental Resistances 30% increased Elemental Damage with Attack Skills during any Flask Effect 10% increased Elemental Damage with Attack Skills | 2.6.0 | (12-24)% increased Global Physical Damage Adds (3-4) to (7-8) Fire Damage to Attacks Adds (2-3) to (5-7) Cold Damage to Attacks Adds 1 to (13-17) Lightning Damage to Attacks +(6-8)% to all Elemental Resistances 30% increased Elemental Damage with Attack Skills during any Flask Effect 10% increased Elemental Damage with Attack Skills |
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Al Dhih | +19 Life gained for each Enemy hit by Attacks(100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds | 3.11.0 | +19 Life gained for each Enemy hit by Attacks Trigger Level 1 Intimidating Cry on Hit (100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 50% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds | 3.7.0 | +19 Life gained for each Enemy hit by Attacks Socketed Gems have 10% chance to cause Enemies to Flee on Hit Trigger Level 1 Intimidating Cry on Hit (100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 10% reduced Enemy Stun Threshold with this Weapon 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds | 3.0.0 | +19 Life gained for each Enemy hit by Attacks Socketed Gems have 10% chance to cause Enemies to Flee on Hit (100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 10% reduced Enemy Stun Threshold with this Weapon 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds | 2.6.0 | +19 Life gained for each Enemy hit by Attacks 2% of Physical Attack Damage Leeched as Life Socketed Gems have 10% chance to cause Enemies to Flee on Hit (100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 10% reduced Enemy Stun Threshold with this Weapon 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds | 2.0.0 | +8(8) Life gained for each Enemy hit by Attacks'"`UNIQ--ref-00000012-QINU`"' Socketed Gems have 10% chance to cause Enemies to Flee on Hit (60-80)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 10% reduced Enemy Stun Threshold with this Weapon 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds | 2.0.0 | +8(8) Life gained for each Enemy hit by Attacks'"`UNIQ--ref-00000023-QINU`"' Socketed Gems have 10% chance to cause Enemies to Flee on Hit (60-80)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 10% reduced Enemy Stun Threshold with this Weapon 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds |
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Ewar's Mirage | +25% to Global Critical Strike MultiplierAdds 1 to (45-55) Lightning Damage (16-22)% increased Attack Speed Attacks Chain an additional time when in Main Hand Attacks fire an additional Projectile when in Off Hand (40-55)% increased Elemental Damage with Attack Skills | 2.6.0 | +30% to Global Critical Strike Multiplier Adds 1 to (45-55) Lightning Damage (16-22)% increased Attack Speed Attacks Chain an additional time when in Main Hand Attacks have an additional Projectile when in Off Hand (40-55)% increased Elemental Damage with Attack Skills |
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Forbidden Taste | Recover (75-100)% of Life on use 8% of Maximum Life taken as Chaos Damage per second | 2.6.0 | 50% increased Charges used Recover 75% of your maximum Life on use 8% of maximum Life taken as Chaos Damage per second | 1.2.3 | 50% increased Charges used Recover 50% of your maximum Life on use 15% of maximum Life taken as Chaos Damage per second |
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Geofri's Baptism | 30% increased Stun Duration on Enemies200% increased Physical Damage Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes | 2.6.0 | 20% increased Stun Duration on Enemies 200% increased Physical Damage Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes |
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Lion's Roar | Adds Knockback to Melee Attacks during Flask effect Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use (7-10)% more Melee Physical Damage during effect | 3.15.0 | Adds Knockback to Melee Attacks during Flask effect Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use (20-25)% more Melee Physical Damage during effect'"`UNIQ--ref-00000001-QINU`"' | 3.0.0 | Adds Knockback to Melee Attacks during Flask effect Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use (30-35)% more Melee Physical Damage during effect '"`UNIQ--ref-00000002-QINU`"' | 2.2.0 | (70-100)% increased Charges used Adds Knockback to Melee Attacks during Flask effect Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use 30% more Melee Physical Damage during effect'"`UNIQ--ref-00000003-QINU`"' |
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Queen's Decree | +185 to Accuracy RatingMinions have (30-40)% increased maximum Life (150-200)% increased Skeleton Duration 25% increased Strength Requirement Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres | 3.8.0 | +185 to Accuracy Rating Minions have (10-15)% increased maximum Life (150-200)% increased Skeleton Duration 25% increased Strength Requirement Minions deal (10-15)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres | 2.6.0 | +185 to Accuracy Rating 18(40)% increased Accuracy Rating'"`UNIQ--ref-0000000D-QINU`"' Minions have (10-15)% increased maximum Life (150-200)% increased Skeleton Duration Minions deal (10-15)% increased Damage +1 to maximum number of Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons 25% increased Strength Requirement | 2.6.0 | +185 to Accuracy Rating 18(40)% increased Accuracy Rating'"`UNIQ--ref-00000019-QINU`"' Minions have (10-15)% increased maximum Life (150-200)% increased Skeleton Duration Minions deal (10-15)% increased Damage +1 to maximum number of Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons 25% increased Strength Requirement |
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Slitherpinch | +(40-50) to Dexterity (5-10)% increased Attack Speed (60-100)% increased Evasion Rating 0.6% of Physical Attack Damage Leeched as Life 0.4% of Physical Attack Damage Leeched as Mana | 2.6.0 | +(40-50) to Dexterity 5% increased Attack Speed (60-100)% increased Evasion Rating 0.6% of Physical Attack Damage Leeched as Life 0.4% of Physical Attack Damage Leeched as Mana |
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Sundance | 10% increased Attack Speed (80-120)% increased Evasion Rating (20-30)% increased Rarity of Items found +(30-40)% to Fire Resistance 20% increased Movement Speed | 2.6.0 | 10% increased Attack Speed (80-120)% increased Evasion Rating (20-30)% increased Rarity of Items found +(30-40)% to Fire Resistance 10% increased Movement Speed |
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Vaal Caress | +2 to Level of Socketed Vaal Gems (120-140)% increased Armour and Evasion +(50-70) to maximum Life +40% to Cold Resistance You gain Onslaught for 5 seconds on using a Vaal Skill | 2.6.0 | +2 to Level of Socketed Vaal Gems (120-140)% increased Armour and Evasion +(30-40) to maximum Life +30% to Cold Resistance You gain Onslaught for 5 seconds on using a Vaal Skill |
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Brutus' Lead Sprinkler | 16% increased Elemental Damage20% increased Physical Damage Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack Speed (30-40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength | 3.0.0 | 16% increased Elemental Damage 20% increased Physical Damage Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack Speed (30-40)% increased Critical Strike Chance Adds 2 to 4 Fire Damage to Attacks with this Weapon per 10 Strength | 2.6.0 | 16% increased Elemental Damage 20% increased Physical Damage Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack Speed (30-40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-00000012-QINU`"' 20% increased Physical Damage Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack Speed (30-40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-00000023-QINU`"' 20% increased Physical Damage Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack Speed (30-40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength |
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Doomfletch | (20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of a random Element | 3.1.0 | (20-24)% increased Elemental Damage with Attack Skills Adds (8-12) to (16-20) Physical Damage (10-14)% increased Attack Speed (30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate Gain 110% of Weapon Physical Damage as Extra Damage of a random Element | 2.6.0 | (6-12)% increased Elemental Damage with Attack Skills Adds (8-12) to (16-20) Physical Damage (10-14)% increased Attack Speed (30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate Gain 110% of Weapon Physical Damage as Extra Damage of a random Element | 2.0.0 | (20-24)% increased Elemental Damage with Attack Skills No implicit modifier Adds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed (30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate Gain 110% of Weapon Physical Damage as Extra Damage of a random Element |
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Gifts from Above | (20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike (30-35)% increased Global Critical Strike Chance (10-15)% increased Light Radius (40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated Ground | 2.6.0 | (20-30)% increased Global Critical Strike Chance (30-35)% increased Global Critical Strike Chance (10-15)% increased Light Radius Cast level 10 Consecrate when you deal a Critical Strike Creates Consecrated Ground on Critical Strike (40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground 5% additional Block Chance while on Consecrated Ground |
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Lakishu's Blade | +190 to Accuracy RatingSocketed Gems are supported by Level 1 Multistrike (60-80)% increased Physical Damage Adds (5-8) to (10-14) Physical Damage (10-15)% increased Attack Speed 20% chance to Avoid being Stunned (40-30)% reduced Stun and Block Recovery | 2.6.0 | +190 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000D-QINU`"' Socketed Gems are supported by level 1 Multistrike (60-80)% increased Physical Damage Adds (5-8) to (10-14) Physical Damage (10-15)% increased Attack Speed 20% chance to Avoid being Stunned (40-30)% reduced Stun and Block Recovery | 2.6.0 | +190 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000019-QINU`"' Socketed Gems are supported by level 1 Multistrike (60-80)% increased Physical Damage Adds (5-8) to (10-14) Physical Damage (10-15)% increased Attack Speed 20% chance to Avoid being Stunned (40-30)% reduced Stun and Block Recovery |
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Ngamahu's Sign | +(20-30)% to Fire Resistance+(15-25) to Strength Adds (8-10) to (12-14) Fire Damage to Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an Enemy | 2.6.0 | +(20-30)% to Fire Resistance +(15 to 25) to Strength Adds (8–10) to (12–14) Fire Damage to Attacks +(4 to 5) Life gained for each Ignited Enemy hit by your Attacks Recover (20-30) Life when you Ignite an Enemy 15% increased Ignite Duration on Enemies 5% chance to Ignite |
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Star of Wraeclast | +(20-30)% to Fire ResistanceGrants Level 10 Frostblink Skill (30-50)% increased Cold Damage +(10-15)% to all Elemental Resistances 60% increased Area of Effect of Hex Skills You cannot be Cursed with Silence Frostblink has 50% increased Duration Corrupted | 3.8.0 | +(20-30)% to Fire Resistance Grants level 20 Illusory Warp Skill Grants Level 10 Frostblink Skill (30-50)% increased Cold Damage +(10-15)% to all Elemental Resistances 60% increased Area of Effect of Curse Skills You cannot be Cursed with Silence Frostblink has 50% increased Duration | 2.6.0 | +(20-30)% to Fire Resistance Grants level 20 Illusory Warp Skill Grants Level 10 Frostblink Skill (30-50)% increased Cold Damage +(10-15)% to all Elemental Resistances 30% increased Area of Effect of Curse Skills You cannot be Cursed with Silence Frostblink has 50% increased Duration |
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The Goddess Scorned | +190 to Accuracy RatingUses both hand slots (250-300)% increased Physical Damage (90-110)% increased Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier +(40-50)% to Fire Resistance Cannot be Ignited 100% of Physical Damage Converted to Fire Damage Ignites you inflict deal Damage 50% faster You can only deal Damage with this Weapon or Ignite | 2.6.0 | +190 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000028-QINU`"' Uses both hand slots (250-300)% increased Physical Damage (90-110)% increased Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier +(40-50)% to Fire Resistance Cannot be Ignited 100% of Physical Damage Converted to Fire Damage Ignited Enemies Burn 50% faster You can only deal Damage with this Weapon and Ignite | 2.2.0 | +190 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000029-QINU`"' Uses both hand slots (250-300)% increased Physical Damage (90-110)% increased Critical Strike Chance +(15-20)% to Global Critical Strike Multiplier +(40-50)% to Fire Resistance Cannot be Ignited 100% of Physical Damage Converted to Fire Damage Ignited Enemies Burn 50% faster You can only deal Damage with this Weapon and Ignite | 2.6.0 | +190 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000049-QINU`"' Uses both hand slots (250-300)% increased Physical Damage (90-110)% increased Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier +(40-50)% to Fire Resistance Cannot be Ignited 100% of Physical Damage Converted to Fire Damage Ignited Enemies Burn 50% faster You can only deal Damage with this Weapon and Ignite | 2.2.0 | +190 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000004A-QINU`"' Uses both hand slots (250-300)% increased Physical Damage (90-110)% increased Critical Strike Chance +(15-20)% to Global Critical Strike Multiplier +(40-50)% to Fire Resistance Cannot be Ignited 100% of Physical Damage Converted to Fire Damage Ignited Enemies Burn 50% faster You can only deal Damage with this Weapon and Ignite |
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The Stormheart | +18% Chance to Block Attack Damage while wielding a Staff(80-100)% increased Physical Damage Adds (25-35) to (45-60) Cold Damage Adds (1-10) to (70-90) Lightning Damage (20-35)% increased Critical Strike Chance Cannot be Shocked while Chilled 50% chance to Shock Chilled Enemies | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff (80-100)% increased Physical Damage Adds (25-35) to (45-60) Cold Damage Adds (1-10) to (70-90) Lightning Damage (20-35)% increased Critical Strike Chance Cannot be Shocked while Chilled You cannot be Shocked while Frozen 50% chance to Shock Chilled Enemies |
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Wake of Destruction | Adds 1 to 120 Lightning Damage to Attacks (20-60)% increased Armour and Energy Shield +(10-20) Life gained on Kill 15% increased Movement Speed Drops Shocked Ground while moving, lasting 2 seconds | 3.11.0 | Adds 1 to 120 Lightning Damage to Attacks (20-60)% increased Armour and Energy Shield +(10-20) Life gained on Kill 15% increased Movement Speed 10% chance to Cause Monsters to Flee Drops Shocked Ground while moving, lasting 2 seconds | 2.6.0 | Adds 1 to 120 Lightning Damage to Attacks (20-60)% increased Armour and Energy Shield +(10-20) Life gained on Kill 15% increased Movement Speed 10% chance to Cause Monsters to Flee Drops Shocked Ground while moving, lasting 2 seconds |
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Xirgil's Crank | +20% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Spell Damage +(70-100) to maximum Energy Shield +1 to Level of all Spell Skill Gems Reflects 1 to 150 Lightning Damage to Melee Attackers 20% chance for Energy Shield Recharge to start when you Block | 2.6.0 | +18% Chance to Block Attack Damage while wielding a Staff +15% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Spell Damage +(70-100) to maximum Energy Shield +1 to Level of all Spell Skill Gems Reflects 1 to 150 Lightning Damage to Melee Attackers 20% chance for Energy Shield Recharge to start when you Block |
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Chalice of Horrors | 9% increased Movement Speed+1 to Level of Socketed Curse Gems (30-50)% increased Evasion Rating +(50-70) to maximum Energy Shield +(40-50) to maximum Life +5% Chance to Block 10% Chance to Cause Monster to Flee on Block Curse Skills have 100% increased Skill Effect Duration | 3.0.0 | 9% increased Movement Speed +1 to Level of Socketed Curse Gems (30-50)% increased Evasion Rating +(40-50) to maximum Life +(50-70) to maximum Energy Shield 100% increased Curse Duration +5% Chance to Block 10% Chance to Cause Monster to Flee on Block | 2.6.0 | 9% increased Movement Speed +1 to Level of Socketed Curse Gems (30-50)% increased Evasion Rating +(40-50) to maximum Life +(50-70) to maximum Energy Shield 100% increased Curse Duration +5% Chance to Block 10% Chance to Cause Monster to Flee on Block |
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Relentless Fury | (60-80)% increased Physical Damage Adds (3-5) to (7-10) Physical Damage 2% of Physical Attack Damage Leeched as Life Culling Strike You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled during Onslaught | 2.6.0 | (60-80)% increased Physical Damage Adds (3-5) to (7-10) Physical Damage 0.6% of Physical Attack Damage Leeched as Life Culling Strike You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught |
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Chitus' Needle | +25% to Global Critical Strike Multiplier+30 to Strength (140-160)% increased Physical Damage +30 to maximum Mana 5% increased Movement Speed 30% increased Elemental Damage +2 to Weapon Range | 2.6.0 | +30% to Global Critical Strike Multiplier +30 to Strength (140-160)% increased Physical Damage +30 to Maximum Mana 5% increased Movement Speed 30% increased Elemental Damage +2 to Weapon Range | 2.2.0 | +20% to Global Critical Strike Multiplier +30 to Strength (140-160)% increased Physical Damage +30 to Maximum Mana 5% increased Movement Speed 30% increased Elemental Damage +2 to Weapon Range |
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Divination Distillate | (40-60)% increased Rarity of Items found during Flask effect (12-18)% increased Quantity of Items found during Flask effect 25% increased Light Radius during Flask effect +50% to Elemental Resistances during Flask Effect | 3.5.0 | (40-60)% increased Rarity of Items found during Flask effect (12-18)% increased Quantity of Items found during Flask effect 25% increased Light Radius during Flask effect +50% to Elemental Resistances during Flask Effect +4% to all maximum Elemental Resistances during Flask effect | 2.2.0 | (40-60)% increased Rarity of Items found during Flask effect (12-18)% increased Quantity of Items found during Flask effect 25% increased Light Radius during Flask effect +50% to Elemental Resistances during Flask Effect +6% to all maximum Elemental Resistances during Flask effect | 1.1.0 | (40-60)% increased Rarity of Items found during Flask effect (20-25)% increased Quantity of Items found during Flask effect 25% increased Light Radius during Flask effect +50% to Elemental Resistances during Flask Effect +6% to all maximum Elemental Resistances during Flask effect |
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Lori's Lantern | +(8-10)% to all Elemental Resistances+10% to all Elemental Resistances (6-8)% increased Movement Speed when on Low Life 31% increased Light Radius +(20-25)% to Chaos Resistance when on Low Life Damage from Enemies Hitting you is Unlucky while you are on Low Life | 1.0.0 | +(8 to 12)% to all Elemental Resistances 10% to all Elemental Resistances (6 to 8)% increased Movement Speed when on Low Life 31% increased Light Radius +(20 to 25)% Chaos Resistance when on Low Life While on Low Life, Enemies are Unlucky when Damaging you |
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Shavronne's Revelation | +(15-25) to maximum Energy Shield+(60-75) to Intelligence Right ring slot: You cannot Regenerate Mana Right ring slot: Regenerate 3% of Energy Shield per second Right ring slot: +100 to maximum Mana Left ring slot: You cannot Recharge or Regenerate Energy Shield Left ring slot: Regenerate 40 Mana per Second Left ring slot: +100 to maximum Energy Shield | 2.6.0 | +(15 to 25) to maximum Energy Shield +(60 to 75) to Intelligence Right ring slot: You cannot Regenerate Mana Right ring slot: 3% of Energy Shield Regenerated per second Right ring slot: +100 to maximum Mana Left ring slot: You cannot Recharge or Regenerate Energy Shield Left ring slot: 100% increased Mana Regeneration Rate Left ring slot: 40 Mana Regenerated per Second Left ring slot: +100 to maximum Energy Shield | 1.2.0 | +(15 to 25) to maximum Energy Shield +(60 to 75) to Intelligence Right ring slot: You cannot Regenerate Mana Right ring slot: 4% of Energy Shield Regenerated per second Right ring slot: +100 to maximum Mana Left ring slot: You cannot Recharge or Regenerate Energy Shield Left ring slot: 100% increased Mana Regeneration Rate Left ring slot: 40 Mana Regenerated per Second Left ring slot: +100 to maximum Energy Shield |
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Thief's Torment | +(8-10)% to all Elemental Resistances(10-16)% increased Quantity of Items found Can't use other Rings +(16-24)% to all Elemental Resistances +(40-60) Life gained for each Enemy hit by your Attacks +30 Mana gained for each Enemy hit by your Attacks 50% reduced Effect of Curses on you | 2.6.0 | +(8 to 10) to all Elemental Resistances (10-16)% increased Quantity of Items found Can't use other Rings +(8 to 12)% to all Elemental Resistances 50% Reduced Effect of Curses on You +(20 to 30) Life gained for each enemy hit by your Attacks +15 Mana gained for each enemy hit by your Attacks | 1.1.0 | +(8 to 10) to all Elemental Resistances (15 to 25)% increased Quantity of Items found Can't use other Rings +(8 to 12)% to all Elemental Resistances 50% Reduced Effect of Curses on You +(20 to 30) Life gained for each enemy hit by your Attacks +15 Mana gained for each enemy hit by your Attacks | 1.0.0 | +(8 to 12) to all Elemental Resistances (15 to 25)% increased Quantity of Items found Can't use other Rings +(8 to 12)% to all Elemental Resistances 50% Reduced Effect of Curses on You +(20 to 30) Life gained for each enemy hit by your Attacks +15 Mana gained for each enemy hit by your Attacks |
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Titucius' Span | +(10-20) to maximum Life(60-80)% increased Armour +(30-50) to maximum Life -(80-50) Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles +25% Chance to Block Projectile Attack Damage | 3.0.0 | +(10-20) to maximum Life (60-80)% increased Armour +(30-50) to maximum Life -(80-50) Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles +25% additional Block Chance against Projectiles | 2.6.0 | +(10-20) to maximum Life (60-80)% increased Armour +(30-50) to maximum Life -10 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles +25% additional Block Chance against Projectiles |
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Twyzel | (17-21)% increased Spell DamageSocketed Gems fire an additional Projectile (80-120)% increased Physical Damage Adds (5-8) to (13-17) Physical Damage (5-10)% increased Attack Speed (10-20)% increased Critical Strike Chance | 2.3.0 | (11-14)% increased Spell Damage Socketed Gems fire an additional Projectile (80-120)% increased Physical Damage Adds (5-8) to (13-17) Physical Damage (5-10)% increased Attack Speed (10-20)% increased Critical Strike Chance |
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Wall of Brambles | Adds 2 to 4 Physical Damage to Attacks +2000 to Armour +(12-20) to maximum Life -2 Physical Damage taken from Attack Hits 40% of Melee Physical Damage taken reflected to Attacker | 1.0.0 | Adds 2 to 4 Physical Damage to Attacks +2000 to Armour +(12-20) to maximum Life -2 Physical Damage taken from Attacks 30% of Melee Physical Damage taken reflected to Attacker |
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Shadows and Dust | (20-30)% increased Global Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier (100-130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage Rampage | 3.0.0 | (20 to 30)% increased Global Critical Strike Chance +(25 to 45)% to Global Critical Strike Multiplier (100 to 130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage Rampage | 2.2.0 | (20 to 30)% increased Global Critical Strike Chance +(15 to 30)% to Global Critical Strike Multiplier (100 to 130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage Rampage |
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Bitterdream | 22% increased Elemental DamageSocketed Gems are Supported by Level 1 Bonechill Socketed Gems are Supported by Level 1 Hypothermia Socketed Gems are Supported by Level 1 Ice Bite Socketed Gems are Supported by Level 1 Cold Penetration Socketed Gems are Supported by Level 10 Added Cold Damage Socketed Gems are Supported by Level 1 Inspiration | 3.11.0 | 22% increased Elemental Damage Socketed Gems are Supported by Level 1 Bonechill Socketed Gems are Supported by level 1 Hypothermia Socketed Gems are Supported by level 1 Ice Bite Socketed Gems are Supported by level 1 Cold Penetration Socketed Gems are Supported by level 1 Mana Leech Socketed Gems are Supported by level 10 Added Cold Damage Socketed Gems are Supported by Level 1 Inspiration | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000010-QINU`"' Socketed Gems are Supported by Level 1 Bonechill Socketed Gems are Supported by level 1 Hypothermia Socketed Gems are Supported by level 1 Ice Bite Socketed Gems are Supported by level 1 Cold Penetration Socketed Gems are Supported by level 1 Mana Leech Socketed Gems are Supported by level 10 Added Cold Damage Socketed Gems are Supported by Level 1 Inspiration | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-0000001F-QINU`"' Socketed Gems are Supported by Level 1 Bonechill Socketed Gems are Supported by level 1 Hypothermia Socketed Gems are Supported by level 1 Ice Bite Socketed Gems are Supported by level 1 Cold Penetration Socketed Gems are Supported by level 1 Mana Leech Socketed Gems are Supported by level 10 Added Cold Damage Socketed Gems are Supported by Level 1 Inspiration |
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Death's Harp | (30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire an additional Arrow | 3.10.0 | (30-50)% increased Critical Strike Chance (100-125)% increased Physical Damage 10% increased Attack Speed +100% to Global Critical Strike Multiplier Bow Attacks fire an additional Arrow | 3.0.0 | (30-50)% increased Critical Strike Chance (100-125)% increased Physical Damage 10% increased Attack Speed +150% to Global Critical Strike Multiplier Bow Attacks fire an additional Arrow | 2.2.0 | (30-50)% increased Critical Strike Chance (100-125)% increased Physical Damage 10% increased Attack Speed +100% to Global Critical Strike Multiplier Bow Attacks fire an additional Arrow | 1.2.0 | (30-50)% increased Critical Strike Chance No implicit modifier (100-125)% increased Physical Damage 10% increased Attack Speed +100% to Global Critical Strike Multiplier Bow Attacks fire an additional Arrow |
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Ephemeral Edge | 40% increased Global Accuracy Rating+10 to Intelligence 150% increased Physical Damage 50% increased Global Critical Strike Chance (40-50)% increased maximum Energy Shield 10% reduced maximum Life (0.6-1)% of Physical Attack Damage Leeched as Mana | 2.6.0 | 18% increased Global Accuracy Rating +10 to Intelligence 150% increased Physical Damage 50% increased Global Critical Strike Chance (40-50)% increased Maximum Energy Shield 10% reduced Maximum Life (0.6-1)% of Physical Attack Damage Leeched as Mana | 2.0.0 | 18% increased Global Accuracy Rating +10 to Intelligence 100% increased Physical Damage 50% increased Global Critical Strike Chance (40-50)% increased Maximum Energy Shield 10% reduced Maximum Life (0.6-1)% of Physical Attack Damage Leeched as Mana |
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Flesh-Eater | 10% reduced Enemy Stun Threshold(60-80)% increased Physical Damage Adds 10 to 15 Physical Damage 10% increased Attack Speed 1% of Physical Attack Damage Leeched as Life 3% of Attack Damage Leeched as Life against Bleeding Enemies 30% chance to cause Bleeding on Hit | 2.6.0 | 10% reduced Enemy Stun Threshold 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-0000000B-QINU`"' (60-80)% increased Physical Damage Adds 10 to 15 Physical Damage 10% increased Attack Speed 1% of Physical Attack Damage Leeched as Life 1% of Attack Damage Leeched as Life against Bleeding Enemies 10% chance to cause Bleeding on Hit | 2.6.0 | 10% reduced Enemy Stun Threshold 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000015-QINU`"' (60-80)% increased Physical Damage Adds 10 to 15 Physical Damage 10% increased Attack Speed 1% of Physical Attack Damage Leeched as Life 1% of Attack Damage Leeched as Life against Bleeding Enemies 10% chance to cause Bleeding on Hit |
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Iron Commander | (30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage (14-20)% increased Attack Speed (14-20)% increased Totem Life (14-20)% increased Totem Placement speed Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity | 1.2.0 | (30-50)% increased Critical Strike Chance No implicit modifier Adds (8-12) to (16-24) Physical Damage (14-20)% increased Attack Speed (14-20)% increased Totem Life (14-20)% increased Totem Placement speed Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity |
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Kaom's Way | +(20-30) to maximum Life+(10-20) to Strength Regenerate 0.4% of Life per second per Endurance Charge +(2-4) Life gained for each Enemy hit by your Attacks +1 to Maximum Endurance Charges | 2.0.0 | +(20-30) to maximum Life +(10-20) to Strength 0.4% of maximum Life Regenerated per second per Endurance Charge +(2-4) Life gained for each Enemy hit by your Attacks 0.4% of Physical Attack Damage Leeched as Life +1 to Maximum Endurance Charges |
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Mirebough | +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 16 Trap Socketed Gems are Supported by Level 16 Cluster Trap Socketed Gems are Supported by Level 16 Trap And Mine Damage (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff Socketed Gems are Supported by Level 16 Trap Socketed Gems are Supported by Level 16 Cluster Trap Socketed Gems are Supported by Level 16 Trap And Mine Damage (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana |
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Shavronne's Gambit | +10 to Dexterity +(20-30) to Intelligence (100-140)% increased Energy Shield (10-15)% increased Stun and Block Recovery 15% increased Movement Speed 20% increased Movement Speed when on Full Life Regenerate 1% of Energy Shield per second | 2.6.0/current | +10 to Dexterity +(20-30) to Intelligence (100-140)% increased Energy Shield (10-15)% increased Stun and Block Recovery 15% increased Movement Speed 35% increased Movement Speed when on Full Life 1% of Energy Shield Regenerated per second | 2.6.0/2.6.0 | +10 to Dexterity +(20-30) to Intelligence (100-140)% increased Energy Shield (10-15)% increased Stun and Block Recovery 15% increased Movement Speed 35% increased Movement Speed when on Full Life 2% of Energy Shield Regenerated per second while on Low Life 1% of Energy Shield Regenerated per second | 2.0.0/current | +10 to Dexterity +10 to Intelligence (50-70)% increased Energy Shield (10-15)% increased Block and Stun Recovery 15% increased Movement Speed 35% increased Movement Speed when on Full Life 1% of Energy Shield Regenerated per second | 2.0.0/2.6.0 | +10 to Dexterity +10 to Intelligence (50-70)% increased Energy Shield (10-15)% increased Block and Stun Recovery 15% increased Movement Speed 35% increased Movement Speed when on Full Life 2% of Energy Shield Regenerated per second while on Low Life 1% of Energy Shield Regenerated per second |
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Shavronne's Pace | +10 to Dexterity +(20-30) to Intelligence (100-140)% increased Energy Shield (10-15)% increased Stun and Block Recovery 15% increased Movement Speed 20% increased Movement Speed when on Full Life | 2.6.0 | +10 to Dexterity +(20-30) to Intelligence (100-140)% increased Energy Shield (10-15)% increased Stun and Block Recovery 15% increased Movement Speed 35% increased Movement Speed when on Full Life | 2.0.0 | +10 to Dexterity +10 to Intelligence (50-70)% increased Energy Shield (10-15)% increased Block and Stun Recovery 15% increased Movement Speed 35% increased Movement Speed when on Full Life |
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The Aylardex | +(16-24) to Strength and Intelligence+(30-50) to maximum Life +(50-70) to maximum Mana +1 to Maximum Power Charges 10% increased Mana Regeneration Rate per Power Charge (80-100)% increased Power Charge Duration 1% of Damage is taken from Mana before Life per Power Charge 40% reduced Critical Strike Chance per Power Charge | 2.5.0 | +(30-50) to maximum Life +(50-70) to maximum Mana +1 to Maximum Power Charges 10% increased Mana Regeneration Rate per Power Charge (80-100)% increased Power Charge Duration 1% of Damage is taken from Mana before Life per Power Charge 40% reduced Critical Strike Chance per Power Charge |
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The Dark Seer | 22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 3.11.0 | 22% increased Elemental Damage (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 3.0.0 | 22% increased Elemental Damage (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000012-QINU`"' (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000023-QINU`"' (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level |
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The Dark Seer | 22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Life per Level | 3.11.0 | 22% increased Elemental Damage (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Life per Level | 3.0.0 | 22% increased Elemental Damage (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000012-QINU`"' (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000023-QINU`"' (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level |
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The Dark Seer | 22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Life per Level +1 Maximum Mana per Level | 3.11.0 | 22% increased Elemental Damage (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Life per Level +1 Maximum Mana per Level | 3.0.0 | 22% increased Elemental Damage (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000012-QINU`"' (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000023-QINU`"' (30-50)% increased Global Damage 7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level +1 Energy Shield gained on Kill per Level Blind does not affect your Chance to Hit Enemies Blinded by you while you while you are Blinded have Malediction Cannot be Blinded +1 Maximum Energy Shield per Level +1 Maximum Mana per Level |
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The Gryphon | Socketed Gems are supported by Level 2 Chance to Flee (170-190)% increased Physical Damage Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life +(5-7) Life gained on Kill 10% increased Movement Speed 15% increased Movement Speed if you've Killed Recently | 2.0.0 | Socketed Gems are supported by Level 2 Chance to Flee (170-190)% increased Physical Damage Adds (8-12) to (18-22) Physical Damage +(10-15) to maximum Life +(5-7) Life gained on Kill 10% increased Movement Speed 15% increased Movement Speed if you've Killed Recently |
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The Tempest | No Physical Damage 100% increased Lightning Damage Adds 1 to 85 Lightning Damage (36-50)% increased Attack Speed | 2.0.0 | No Physical Damage 100% increased Lightning Damage Adds 1 to 75 Lightning Damage (36-50)% increased Attack Speed |
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Thirst for Horrors | 9% increased Movement Speed+1 to Level of Socketed Curse Gems (30-50)% increased Evasion Rating +(50-70) to maximum Energy Shield +(40-50) to maximum Life +5% Chance to Block 10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies Curse Skills have 100% increased Skill Effect Duration | 3.0.0 | 9% increased Movement Speed +1 to Level of Socketed Curse Gems (30-50)% increased Evasion Rating +(40-50) to maximum Life +(50-70) to maximum Energy Shield 100% increased Curse Duration +5% Chance to Block 10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies | 2.6.0 | 9% increased Movement Speed +1 to Level of Socketed Curse Gems (30-50)% increased Evasion Rating +(40-50) to maximum Life +(50-70) to maximum Energy Shield 100% increased Curse Duration +5% Chance to Block 10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies |
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Deidbell | +(20-30) to Strength +(20-30) to Dexterity Adds 10 to 20 Physical Damage to Attacks +(200-300) to Armour 20% increased Melee Damage Cannot Leech when on Low Life | 2.6.0 | Adds 10 to 20 Physical Damage to Attacks +(20-30) to Strength +(20-30) to Dexterity +(200-300) to Armour 20% increased Melee Damage Cannot Leech when on Low Life |
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Deidbellow | +(20-30) to Strength +(20-30) to Dexterity Adds 10 to 20 Physical Damage to Attacks +(200-300) to Armour 20% increased Melee Damage Cannot Leech when on Low Life If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement Speed | 2.6.0 | Adds 10 to 20 Physical Damage to Attacks +(20-30) to Strength +(20-30) to Dexterity +(200-300) to Armour 20% increased Melee Damage Cannot Leech when on Low Life You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently |
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The Whispering Ice | +18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Support Gems Grants Level 1 Icestorm Skill Plays Whispering Ice sound on killing a rare Monster (Hidden) (14-18)% increased Intelligence (8-12)% increased Cast Speed 1% increased Spell Damage per 10 Intelligence | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff +1 to Level of Socketed Support Gems Grants level 1 Icestorm Skill (14-18)% increased Intelligence (8-12)% increased Cast Speed 1% increased Spell Damage per 10 Intelligence |
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Windscream | (50-80)% increased Armour +(10-15)% to all Elemental Resistances 15% increased Movement Speed (10-20)% increased Elemental Damage You can apply an additional Curse | 2.6.0 | (50-80)% increased Armour +(10-15)% to all Elemental Resistances 10% increased Movement Speed 10% increased Elemental Damage Enemies can have 1 additional Curse |
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Goldwyrm | 60% increased Mana Regeneration Rate (14-20)% increased Quantity of Items found +(40-50)% to Fire Resistance 10% increased Movement Speed | 1.1.0 | 60% increased Mana Regeneration Rate (20-30)% increased Quantity of Items found +(40-50)% to Fire Resistance 10% increased Movement Speed |
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Mortem Morsu | +20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +40% to Global Critical Strike Multiplier (10-20)% of Physical Damage Converted to Chaos Damage 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on Hit | 3.0.0 | +20 Life gained for each Enemy hit by Attacks (75-100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +40% to Global Critical Strike Multiplier (10-20)% of Physical Damage Converted to Chaos Damage Poisonous Hit 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on Hit | 2.6.0 | +20 Life gained for each Enemy hit by Attacks 2% of Physical Attack Damage Leeched back as Life (75-100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +40% to Global Critical Strike Multiplier (10-20)% of Physical Damage Converted to Chaos Damage Poisonous Hit 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on Hit | 2.2.0 | +20 Life gained for each Enemy hit by Attacks 2% of Physical Attack Damage Leeched back as Life (75-100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +25% to Global Critical Strike Multiplier (10 to 20)% of Physical Damage Converted to Chaos Damage Poisonous Hit 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on Hit |
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Meginord's Vise | +100 to Strength 10% increased Global Physical Damage (40-60)% increased Armour Regenerate 2% of Life per second with at least 400 Strength | 2.6.0 | 10% increased Physical Damage +100 to Strength (40 to 60)% increased Armour 2% of Life Regenerated per second with at least 400 Strength | 1.1.0 | 10% increased Physical Damage +100 to Strength (5 to 15)% reduced Attack Speed (40 to 60)% increased Armour 2% of Life Regenerated per second with at least 400 Strength |
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Redblade Banner | +(20-30) to maximum Life(80-100)% increased Armour +(50-60) to maximum Life 20% increased Taunt Duration +5% Chance to Block 50% increased Warcry Cooldown Recovery Rate Warcries have infinite Power | 3.11.0 | +(20-30) to maximum Life (80-100)% increased Armour +(50-60) to maximum Life 20% increased Taunt Duration +5% Chance to Block 50% increased Warcry Cooldown Recovery Speed 2% of Attack Damage Leeched as Life against Taunted Enemies | 3.0.0 | +(20-30) to maximum Life (80-100)% increased Armour +(50-60) to maximum Life 20% increased Taunt Duration +5% Chance to Block 50% increased Warcry Cooldown Recovery Speed 2% of Attack Damage Leeched as Life against Taunted Enemies | 2.6.0 | +(20-30) to maximum Life (80-100)% increased Armour +(20 to 60) to maximum Life 20% increased Taunt Duration +1 to Level of Socketed Warcry Gems +5% Chance to Block 20% increased Endurance Charge Duration Gain +10 Life when you Taunt an Enemy 50% increased Warcry Cooldown Recovery Speed 2% of Attack Damage Leeched as Life against Taunted Enemies |
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Amplification Rod | (15-19)% increased Spell Damage+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Intensify Socketed Gems are Supported by Level 10 Spell Echo Socketed Gems are Supported by Level 10 Controlled Destruction +(10-30) to Intelligence | 3.11.0 | (15-19)% increased Spell Damage +1 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Intensify Socketed Gems are Supported by level 10 Spell Echo Socketed Gems are Supported by Level 10 Controlled Destruction +(10-30) to Intelligence | 2.3.0 | (10-14)% increased Spell Damage +1 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Intensify Socketed Gems are Supported by level 10 Spell Echo Socketed Gems are Supported by Level 10 Controlled Destruction +(10-30) to Intelligence |
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Hrimnor's Dirge | 45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage Adds (10-20) to (30-40) Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies Gain 50% of Physical Damage as Extra Cold Damage | 2.6.0 | 40% increased Stun Duration on Enemies +10 to Strength (140-200)% increased Physical Damage Adds (10-20) to (30-40) Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies Gain 50% of Physical Damage as Extra Cold Damage | 1.0.0 | 40% increased Stun Duration on Enemies +10 to Strength (80-100)% increased Physical Damage Adds (10-20) to (30-40) Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies Gain 50% of Physical Damage as Extra Cold Damage |
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Silverbough | +1 to Level of Socketed Gems +1 to Level of Socketed Bow Gems (80-100)% increased Physical Damage Adds (15-25) to (50-60) Physical Damage 10% increased Attack Speed +10 Mana gained on Kill +30 to Accuracy Rating | 2.0.0 | +1 to Level of Socketed Gems +1 to Level of Socketed Bow Gems (50-80)% increased Physical Damage Adds (15-25) to (50-60) Physical Damage 10% increased Attack Speed +10 Mana gained on Kill +30 to Accuracy Rating | 0.10.5 | +1 to Level of Socketed Gems +2 to Level of Socketed Bow Gems (50-80)% increased Physical Damage Adds (15-25) to (50-60) Physical Damage 10% increased Attack Speed +10 Mana gained on Kill +30 to Accuracy Rating |
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Skullhead | (60-80)% increased Armour and Evasion +(50-70) to maximum Life +(50-70) to maximum Mana +(10-20)% to all Elemental Resistances Minions have +10% Chance to Block Attack Damage Minions have +(300-350) to Armour Minions Regenerate 2% of Life per second | 2.6.0 | (60-80)% increased Armour and Evasion +(50-70) to maximum Life +(50-70) to maximum Mana +(10-20)% to all Elemental Resistances Minions have +10% Chance to Block Attack Damage Minions have +(300-350) to Armour Minions Regenerate 2% of Life per second |
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Cybil's Paw | +25 Life gained for each Enemy hit by Attacks(8-12)% increased Cast Speed +(30-40) to maximum Mana +(5-8) Life gained for each Enemy hit by your Spells 8% increased Spell Damage per 5% Chance to Block Attack Damage | 2.6.0 | +21 Life gained for each Enemy hit by Attacks (8-12)% increased Cast Speed +(30-40) to maximum Mana +(5-8) Life gained for each Enemy hit by your Spells 8% increased Spell Damage per 5% Block Chance | 2.0.0 | +15(15) Life gained for each Enemy hit by Attacks'"`UNIQ--ref-0000000D-QINU`"' (8-12)% increased Cast Speed +(30-40) to maximum Mana +(5-8) Life gained for each Enemy hit by your Spells 6% increased Spell Damage per 5% Block Chance | 2.0.0 | +15(15) Life gained for each Enemy hit by Attacks'"`UNIQ--ref-00000019-QINU`"' (8-12)% increased Cast Speed +(30-40) to maximum Mana +(5-8) Life gained for each Enemy hit by your Spells 6% increased Spell Damage per 5% Block Chance |
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Zahndethus' Cassock | Adds 1 to 40 Lightning Damage to Attacks (125-150)% increased Energy Shield +(40-50)% to Chaos Resistance 25% increased Light Radius 100% chance to create Consecrated Ground when you Block Consecrated Ground regenerates 6% Life per second (Hidden) Consecrated Ground has a radius of 18 (Hidden) | 2.6.0 | Adds 1–40 Lightning Damage (75 to 100)% increased Energy Shield +(40 to 50)% to Chaos Resistance 25% increased Light Radius 100% chance on Block to create Consecrated Ground | 1.3.0 | Adds 1–40 Lightning Damage (75 to 100)% increased Energy Shield +(40 to 50)% to Chaos Resistance 25% increased Light Radius 50% chance on Block to create Consecrated Ground | 1.0.0 | Adds 1–25 Lightning Damage (75 to 100)% increased Energy Shield +(20 to 25)% to Chaos Resistance 25% increased Light Radius 25% chance on Block to create Consecrated Ground |
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Queen's Escape | +185 to Accuracy RatingMinions have (30-40)% increased maximum Life Minions have (80-100)% increased Movement Speed (150-200)% increased Skeleton Duration 25% increased Strength Requirement Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres | 3.8.0 | +185 to Accuracy Rating Minions have (10-15)% increased maximum Life Minions have (80-100)% increased Movement Speed (150-200)% increased Skeleton Duration Minions deal (10-15)% increased Damage +1 to maximum number of Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons 25% increased Strength Requirement | 2.6.0 | +185 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000001A-QINU`"' Minions have (10-15)% increased maximum Life Minions have (80-100)% increased Movement Speed (150-200)% increased Skeleton Duration Minions deal (10-15)% increased Damage +1 to maximum number of Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons 25% increased Strength Requirement | 2.6.0 | +185 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000033-QINU`"' Minions have (10-15)% increased maximum Life Minions have (80-100)% increased Movement Speed (150-200)% increased Skeleton Duration Minions deal (10-15)% increased Damage +1 to maximum number of Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons 25% increased Strength Requirement |
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Severed in Sleep | 40% increased Global Accuracy Rating+(10-20) to all Attributes Minions deal (20-30)% increased Damage Minions have +17% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Recover 20% of Life on Killing a Poisoned Enemy | 3.0.0 | 40% increased Global Accuracy Rating +(10-20) to all Attributes Minions deal (20-30)% increased Damage Minions have +17% to Chaos Resistance Minions Poison Enemies on Hit Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy | 2.6.0 | 18% increased Global Accuracy Rating +(10-20) to all Attributes Minions deal (20-30)% increased Damage Minions have +17% to Chaos Resistance Minions Poison Enemies on Hit Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy |
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The Gull | Trigger Level 1 Create Lesser Shrine when you Kill an Enemy (120-150)% increased Evasion and Energy Shield +(30-45) to maximum Energy Shield +(60-80) to maximum Life +(30-40)% to Cold Resistance 75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you | 3.0.0 | Trigger level 1 Create Lesser Shrine when you Kill an Enemy (120-150)% increased Evasion and Energy Shield +(40-65) to maximum Energy Shield +(60-80) to maximum Life +(30-40)% to Cold Resistance 75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you | 2.6.0 | Trigger level 1 Create Lesser Shrine when you Kill an Enemy (120-150)% increased Evasion and Energy Shield +(40-65) to maximum Energy Shield +(60-80) to maximum Life +(30-40) to maximum Mana +(15-20) Life gained on Kill +(10-15) Energy Shield gained on Kill +(30-40)% to Cold Resistance 75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you |
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Valako's Sign | +(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage +(20-40) to maximum Mana 1% of Damage Leeched as Life against Shocked Enemies 25% chance to Shock | 3.11.0 | +(20-30)% to Lightning Resistance 15% increased Damage against Shocked Enemies 20% increased Lightning Damage +(20-40) to maximum Mana 0.2% of Damage Leeched as Life against Shocked Enemies 10% chance to Shock | 2.6.0 | +(20-30)% to Lightning Resistance 15% increased Damage against Shocked Enemies 20% increased Lightning Damage +(20-40) to maximum Mana 0.2% of Damage Leeched as Life against Shocked Enemies 5% chance to Shock |
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Doedre's Scorn | +2 to Level of Socketed Curse Gems +(20-30) to Intelligence +(100-120) to maximum Energy Shield 20% increased Elemental Damage (10-20)% increased Damage with Hits and Ailments per Curse on Enemy Curse Skills have (30-50)% increased Skill Effect Duration | 2.6.0 | +1 to Level of Socketed Curse Gems +(20-30) to Intelligence +(100-120) to maximum Energy Shield (30-50)% increased Curse Duration 20% increased Elemental Damage (10-20)% increased Damage per Curse on Enemy |
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Icetomb | +(30-40) to Strength +(30-40) to Intelligence (140-160)% increased Armour and Energy Shield +(50-75)% to Cold Resistance Cannot be Chilled 150% increased Chill Duration on Enemies | 2.0.0 | +15 to Strength +15 to Intelligence (140 to 160)% increased Armour and Energy Shield +(50 to 75)% to Cold Resistance Cannot be Chilled 150% increased Chill Duration on Enemies |
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Chober Chaber | 30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems +1 to Level of Socketed Minion Gems 20% reduced Strength Requirement (200-220)% increased Physical Damage 25% increased maximum Mana Minions have (20-40)% increased maximum Life 15% increased Skill Effect Duration | 3.0.0 | 30% increased Stun Duration on Enemies +1 to Level of Socketed Melee Gems +1 to Level of Socketed Minion Gems 20% reduced Strength Requirement (100-120)% increased Physical Damage 25% increased maximum Mana Minions have (20-40)% increased maximum Life 15% increased Skill Effect Duration | 2.6.0 | 20% increased Stun Duration on Enemies +1 to Level of Socketed Melee Gems +1 to Level of Socketed Minion Gems 20% reduced Strength Requirement (100-120)% increased Physical Damage 25% increased maximum Mana Minions have (20-40)% increased maximum Life 15% increased Skill Effect Duration |
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Doomfletch's Prism | (20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element | 3.1.0 | (20-24)% increased Elemental Damage with Attack Skills Adds (8-12) to (16-20) Physical Damage (10-14)% increased Attack Speed (30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate Gain 110% of Weapon Physical Damage as Extra Damage of each Element | 2.6.0 | (6-12)% increased Elemental Damage with Attack Skills Adds (8-12) to (16-20) Physical Damage (10-14)% increased Attack Speed (30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate Gain 110% of Weapon Physical Damage as Extra Damage of each Element | 2.0.0 | (20-24)% increased Elemental Damage with Attack Skills No implicit modifier Adds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed (30-40)% increased Critical Strike Chance 60% increased Mana Regeneration Rate Gain 110% of Weapon Physical Damage as Extra Damage of each Element |
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Marylene's Fallacy | +(20-30) to Intelligence+(80-120) to Accuracy Rating +(210-240)% to Global Critical Strike Multiplier +(80-100) to Evasion Rating (10-15)% increased Light Radius 40% less Critical Strike Chance Critical Strikes have Culling Strike | 2.6.0 | +(20-30) to Intelligence +(80-120) to Accuracy Rating +(210-240)% to Global Critical Strike Multiplier +(80-100) to Evasion Rating (10-15)% increased Light Radius Non-critical strikes deal 40% Damage 40% less Critical Strike Chance Your Critical Strikes have Culling Strike | 2.2.0 | +(20-30) to Intelligence +(80-120) to Accuracy Rating +(140-160)% to Global Critical Strike Multiplier +(80-100) to Evasion Rating (10-15)% increased Light Radius Non-critical strikes deal 40% Damage 40% less Critical Strike Chance Your Critical Strikes have Culling Strike | 2.0.0 | +(20-30) to Intelligence +(80-120) to Accuracy Rating +(140-160)% to Global Critical Strike Multiplier +(80-100) to Evasion Rating (10-15)% increased Light Radius Non-critical strikes deal 25% Damage 50% less Critical Strike Chance Your Critical Strikes have Culling Strike | 1.3.0 | +(20-30) to Intelligence +(80-120) to Accuracy Rating +(140-160)% to Global Critical Strike Multiplier +(80-100) to Evasion Rating (10-15)% increased Light Radius Non-critical strikes deal 25% Damage 60% less Critical Strike Chance Your Critical Strikes have Culling Strike |
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Midnight Bargain | (22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos Inoculation | 3.8.0 | (22-26)% increased Spell Damage +(10-20) to Intelligence Minions have (10-20)% increased Movement Speed Minions deal (10-30)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos Inoculation | 2.3.0 | (12-16)% increased Spell Damage +(10-20) to Intelligence Minions have (10-20)% increased Movement Speed Minions deal (10-30)% increased Damage +1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons +1 to Maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos Inoculation |
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Realm Ender | +18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems +2 to Level of Socketed Elemental Gems Socketed Gems are Supported by Level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff +1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems +2 to Level of Socketed Elemental Gems Socketed Gems are Supported by level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage |
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Rotgut | (50-100)% increased Charges used 50% chance to gain a Flask Charge when you deal a Critical Strike (10-30)% increased Movement Speed during Flask effect Consumes Frenzy Charges on use Gain Onslaught for 2 seconds per Frenzy Charge on use 50% increased Duration | 2.6.0 | (50-100)% increased Charges used 15% chance to gain a Flask Charge when you deal a Critical Strike (10-30)% increased Movement Speed during Flask effect Consumes Frenzy Charges on use Gain Onslaught for 1 second per Frenzy Charge on use 50% increased Duration | 2.2.0 | (100-150)% increased Charges used 15% chance to gain a Flask Charge when you deal a Critical Strike (10-30)% increased Movement Speed during Flask effect Consumes Frenzy Charges on use Gain Onslaught for 1 second per Frenzy Charge on use 50% increased Duration |
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The Oak | +4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield +(100-150) to maximum Life 50% reduced Freeze Duration on you Regenerate 3% of Life per second Regenerate 3% of Life per second while on Low Life | 2.6.0 | +4% to all Elemental Resistances (80-120)% increased Armour and Energy Shield +(100-150) to maximum Life 50% reduced Freeze Duration on You Regenerate 1% of Life per second Regenerate 5% of Life per second while on Low Life | 2.0.0 | +4% to all Elemental Resistances (80-120)% increased Armour and Energy Shield +(100-150) to maximum Life 50% reduced Freeze Duration on You Regenerate 3% of Life per second Regenerate 6% of Life per second while on Low Life | 1.1.0 | +8% to all Elemental Resistances (80-120)% increased Armour and Energy Shield +(100-150) to maximum Life 50% reduced Freeze Duration on You Regenerate 3% of Life per second Regenerate 6% of Life per second while on Low Life |
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Trypanon | 30% increased Stun Duration on Enemies50% reduced Attack Speed All Attacks with this Weapon are Critical Strikes | 2.6.0 | 20% increased Stun Duration on Enemies 50% reduced Attack Speed All Attacks with this Weapon are Critical Strikes |
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Brinerot Whalers | 20% increased Global Physical Damage +(80-100) to maximum Energy Shield +(20-30)% to Lightning Resistance 25% increased Movement Speed (20-40)% increased Projectile Damage Unaffected by Shocked Ground | 3.0.0 | 20% increased Global Physical Damage +(120-150) to maximum Energy Shield +(20-30)% to Lightning Resistance 25% increased Movement Speed (20-40)% increased Projectile Damage Unaffected by Shocked Ground | 2.6.0 | 20% increased Global Physical Damage +(60-80) to maximum Energy Shield +(20-30)% to Lightning Resistance 20% increased Movement Speed (20-40)% increased Projectile Damage Unaffected by Shocked Ground |
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Clayshaper | 15% reduced Enemy Stun ThresholdGrants Level 12 Summon Stone Golem Skill Adds (24-30) to (34-40) Physical Damage (8-10)% increased Attack Speed Minions have (20-30)% increased maximum Life +1 to maximum number of Golems Minions deal (5-8) to (12-16) Added Attack Physical Damage | 2.6.0 | 15% reduced Enemy Stun Threshold 40(45)% increased Stun Duration on Enemies'"`UNIQ--ref-0000000E-QINU`"' Grants level 12 Summon Stone Golem Adds (24-30) to (34-40) Physical Damage (8-10)% increased Attack Speed Minions have (20-30)% increased maximum Life +1 to maximum number of Golems Minions deal (5-8) to (12-16) Added Attack Physical Damage | 2.6.0 | 15% reduced Enemy Stun Threshold 40(45)% increased Stun Duration on Enemies'"`UNIQ--ref-0000001B-QINU`"' Grants level 12 Summon Stone Golem Adds (24-30) to (34-40) Physical Damage (8-10)% increased Attack Speed Minions have (20-30)% increased maximum Life +1 to maximum number of Golems Minions deal (5-8) to (12-16) Added Attack Physical Damage |
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Nycta's Lantern | 30% increased Elemental Damage+2 to Level of Socketed Fire Gems Socketed Gems are Supported by Level 10 Fire Penetration Socketed Gems deal 63 to 94 additional Fire Damage (20-30)% increased Spell Damage (150-200)% increased Physical Damage +(6-10) Life gained for each Enemy hit by Attacks 25% increased Light Radius | 2.6.0 | 30% increased Elemental Damage +2 to Level of Socketed Fire Gems Socketed Gems are Supported by level 10 Added Fire Damage Socketed Gems are Supported by level 10 Cold to Fire Socketed Gems are Supported by level 10 Fire Penetration Socketed Gems deal 63 to 94 additional Fire Damage (20-30)% increased Spell Damage (150-200)% increased Physical Damage +(6-10) Life gained for each Enemy hit by Attacks 25% increased Light Radius | 2.3.0 | 20(40)% increased Elemental Damage'"`UNIQ--ref-00000017-QINU`"' +2 to Level of Socketed Fire Gems Socketed Gems are Supported by level 10 Added Fire Damage Socketed Gems are Supported by level 10 Cold to Fire Socketed Gems are Supported by level 10 Fire Penetration Socketed Gems deal 63 to 94 additional Fire Damage (20-30)% increased Spell Damage (150-200)% increased Physical Damage +(6-10) Life gained for each Enemy hit by Attacks 25% increased Light Radius | 2.0.0 | 20(40)% increased Elemental Damage'"`UNIQ--ref-00000018-QINU`"' +2 to Level of Socketed Fire Gems Socketed Gems are Supported by level 10 Added Fire Damage Socketed Gems are Supported by level 10 Cold to Fire Socketed Gems are Supported by level 10 Fire Penetration Socketed Gems deal 63 to 94 additional Fire Damage (20-30)% increased Spell Damage (150-200)% increased Physical Damage +(6-10) Life gained for each Enemy hit by Attacks 25% increased Light Radius | 2.3.0 | 20(40)% increased Elemental Damage'"`UNIQ--ref-0000002D-QINU`"' +2 to Level of Socketed Fire Gems Socketed Gems are Supported by level 10 Added Fire Damage Socketed Gems are Supported by level 10 Cold to Fire Socketed Gems are Supported by level 10 Fire Penetration Socketed Gems deal 63 to 94 additional Fire Damage (20-30)% increased Spell Damage (150-200)% increased Physical Damage +(6-10) Life gained for each Enemy hit by Attacks 25% increased Light Radius | 2.0.0 | 20(40)% increased Elemental Damage'"`UNIQ--ref-0000002E-QINU`"' +2 to Level of Socketed Fire Gems Socketed Gems are Supported by level 10 Added Fire Damage Socketed Gems are Supported by level 10 Cold to Fire Socketed Gems are Supported by level 10 Fire Penetration Socketed Gems deal 63 to 94 additional Fire Damage (20-30)% increased Spell Damage (150-200)% increased Physical Damage +(6-10) Life gained for each Enemy hit by Attacks 25% increased Light Radius |
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The Supreme Truth | 30% increased Elemental Damage+1 to Level of Socketed Gems 60% increased Intelligence Requirement (80-100)% increased Physical Damage (10-20)% increased Attack Speed 3% increased Experience gain 20% increased Elemental Damage | 2.3.0 | 20(40)% increased Elemental Damage'"`UNIQ--ref-00000013-QINU`"' +1 to Level of Socketed Gems 60% increased Intelligence Requirement (80-100)% increased Physical Damage (10-20)% increased Attack Speed 3% increased Experience gain 20% increased Elemental Damage | 2.0.0 | 20(40)% increased Elemental Damage'"`UNIQ--ref-00000014-QINU`"' +1 to Level of Socketed Gems 60% increased Intelligence Requirement (80-100)% increased Physical Damage (10-20)% increased Attack Speed 5% increased Experience gain 20% increased Elemental Damage | 2.3.0 | 20(40)% increased Elemental Damage'"`UNIQ--ref-00000025-QINU`"' +1 to Level of Socketed Gems 60% increased Intelligence Requirement (80-100)% increased Physical Damage (10-20)% increased Attack Speed 3% increased Experience gain 20% increased Elemental Damage | 2.0.0 | 20(40)% increased Elemental Damage'"`UNIQ--ref-00000026-QINU`"' +1 to Level of Socketed Gems 60% increased Intelligence Requirement (80-100)% increased Physical Damage (10-20)% increased Attack Speed 5% increased Experience gain 20% increased Elemental Damage |
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Tremor Rod | +18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Spell Gems Socketed Gems are Supported by Level 10 Blastchain Mine (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold Mines can be Detonated an additional time | 3.8.0 | +18% Chance to Block Attack Damage while wielding a Staff +2 to Level of Socketed Spell Gems Socketed Gems are Supported by Level 10 Blastchain Mine 35% less Mine Damage (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold (40-60)% increased Mine Throwing Speed Mines can be Detonated an additional time | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff +2 to Level of Socketed Spell Gems Socketed Gems are Supported by Level 10 Blastchain Mine 35% less Mine Damage (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold (40-60)% increased Mine Throwing Speed Mines can be Detonated an additional time |
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Mutewind Pennant | 6% increased Movement Speed(80-100)% increased Evasion Rating +(20-40)% to Cold Resistance 10% increased Area of Effect Gain Onslaught for 4 seconds when you Warcry 25% increased Warcry Buff Effect Call to Arms | 3.11.0 | 6% increased Movement Speed (80-100)% increased Evasion Rating +(20-40)% to Cold Resistance 10% increased Area of Effect of Area Skills Gain Onslaught for 4 seconds on using a Warcry 25% increased Warcry Buff Effect Call to Arms | 3.0.0 | 6% increased Movement Speed (80-100)% increased Evasion Rating +(20-40)% to Cold Resistance 10% increased Area of Effect of Area Skills Gain Onslaught for 4 seconds on using a Warcry 25% increased Warcry Buff Effect Call to Arms | 2.6.0 | 6% increased Movement Speed (80-100)% increased Evasion Rating +(20-40)% to Cold Resistance +1 to Level of Socketed Warcry Gems 10% increased Area of Effect of Area Skills (20-30)% increased Chaos Damage You gain Onslaught for 2 seconds on Killing Taunted Enemies Gain Onslaught for 4 seconds on using a Warcry 25% increased Warcry Buff Effect Call to Arms |
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Mutewind Whispersteps | Adds (25-30) to (40-50) Cold Damage to Spells (50-70)% increased Critical Strike Chance for Spells (100-150)% increased Evasion Rating +(20-30)% to Cold Resistance 25% increased Movement Speed Unaffected by Chilled Ground | 2.6.0 | Adds (15-19) to (28-35) Cold Damage to Spells (20-40)% increased Critical Strike Chance for Spells (100-150)% increased Evasion Rating +(20-30)% to Cold Resistance 20% increased Movement Speed Unaffected by Chilled Ground |
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Ambu's Charge | (180-220)% increased Armour and Energy Shield +(60-80) to maximum Life +15% to all Elemental Resistances Gain an Endurance Charge when you take a Critical Strike Share Endurance Charges with nearby party members Regenerate 2% of Life per second if you have been Hit Recently | 2.6.0 | (180-220)% increased Armour and Energy Shield +(60-80) to maximum Life +15% to all Elemental Resistances Gain an Endurance Charge when you take a Critical Strike 2% of Life Regenerated per Second while on Low Life Share Endurance Charges with nearby party members Regenerate 2% of Life per second if you have been Hit Recently | 2.0.0 | (140-180)% increased Armour and Energy Shield +(60-80) to maximum Life +10% to all Elemental Resistances Gain an Endurance Charge when you take a Critical Strike 2% of Life Regenerated per Second while on Low Life Share Endurance Charges with nearby party members Regenerate 2% of Life per second if you have been Hit Recently | 1.0.0 | (80-100)% increased Armour and Energy Shield +(60-80) to maximum Life +10% to all Elemental Resistances Gain an Endurance Charge when you take a Critical Strike 2% of Life Regenerated per Second while on Low Life Share Endurance Charges with nearby party members Regenerate 2% of Life per second if you have been Hit Recently |
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Daresso's Passion | +25% to Global Critical Strike MultiplierAdds (30-38) to (40-50) Physical Damage Adds (30-38) to (40-50) Cold Damage 20% reduced Frenzy Charge Duration 25% chance to gain a Frenzy Charge on Kill (60-80)% increased Damage while you have no Frenzy Charges | 2.6.0 | +30% to Global Critical Strike Multiplier Adds (30-38) to (40-50) Physical Damage Adds (30-38) to (40-50) Cold Damage 20% reduced Frenzy Charge Duration 25% chance to gain a Frenzy Charge on Kill (60-80)% increased Damage while you have no Frenzy Charges |
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Ascent From Flesh | +(9-20) to maximum Energy Shield+300 to Evasion Rating +(75-80) to maximum Energy Shield +(10-15)% to all Elemental Resistances You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attack Hits while Phasing 10% increased Movement Speed while Phasing | 2.6.0 | +(9-20) to maximum Energy Shield +300 to Evasion Rating +(35-45) to maximum Energy Shield +(10-15)% to all Elemental Resistances You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing 10% increased Movement Speed while Phasing |
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Brinerot Mark | Has 1 Socket25% increased Effect of Buffs granted by Socketed Golem Skills Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield +3 to Level of Socketed Golem Gems (20-25)% increased Spell Damage +(15-25) to maximum Energy Shield +(20-40)% to Lightning Resistance | 2.6.0 | +2 to Level of Socketed Golem Gems Socketed Gems are Supported by level 15 Concentrated Effect Socketed Gems are Supported by level 15 Increased Minion Life 25% increased Effect of Buffs granted by Socketed Golem Skills Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield (10 to 25)% increased Spell Damage +(15 to 25) to maximum Energy Shield +(20 to 40)% to Lightning Resistance |
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Death's Opus | (30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage Adds (10-20) to (30-35) Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 2 additional Arrows | 3.10.0 | (30-50)% increased Critical Strike Chance (100-125)% increased Physical Damage 10% increased Attack Speed +100% to Global Critical Strike Multiplier Bow Attacks fire 2 additional Arrows | 3.0.0 | (30-50)% increased Critical Strike Chance (100-125)% increased Physical Damage 10% increased Attack Speed +150% to Global Critical Strike Multiplier Bow Attacks fire 2 additional Arrows | 2.2.0 | (30-50)% increased Critical Strike Chance (100-125)% increased Physical Damage 10% increased Attack Speed +100% to Global Critical Strike Multiplier Bow Attacks fire 2 additional Arrows | 1.2.0 | (30-50)% increased Critical Strike Chance No implicit modifier (100-125)% increased Physical Damage 10% increased Attack Speed +100% to Global Critical Strike Multiplier Bow Attacks fire 2 additional Arrows |
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Jorrhast's Blacksteel | 45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copy | 2.6.0 | 40% increased Stun Duration on Enemies 25% chance to cast level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Cast Speed (8-12)% increased Attack Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copy |
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Mutewind Seal | Has 1 SocketSocketed Golem Skills have 20% increased Attack and Cast Speed Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill +3 to Level of Socketed Golem Gems Adds (5-10) to (11-15) Physical Damage to Attacks (5-10)% increased Attack Speed (3-5)% chance to Dodge Attack Hits | 2.6.0 | +2 to Level of Socketed Golem Gems Socketed Gems are Supported by level 13 Faster Attacks Socketed Gems are Supported by level 16 Increased Minion Speed Socketed Golem Skills have 20% increased Attack and Cast Speed Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill Adds (5–11 to 10–15) Physical Damage to Attacks (5 to 10)% increased Attack Speed (1 to 2)% chance to Dodge Attacks |
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Redblade Band | Has 1 SocketSocketed Golem Skills have 25% chance to Taunt on Hit Socketed Golem Skills have Minions Regenerate 5% of Life per second +3 to Level of Socketed Golem Gems +(30-40) to Strength (20-30)% increased Fire Damage +(30-40) to maximum Life | 2.6.0 | +2 to Level of Socketed Golem Gems Socketed Golem Skills have 25% chance to Taunt on Hit Socketed Golem Skills have 5% Life Regenerated per second Socketed Gems are Supported by level 12 Lesser Multiple Projectiles Socketed Gems are Supported by level 17 Increased Minion Damage +(30 to 40) to Strength Adds (8–12) to (20–30) Fire Damage to Attacks (20 to 30)% increased Fire Damage +(30-40) to maximum Life |
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Rigwald's Charge | +305 to Accuracy Rating(120-150)% increased Physical Damage 20% increased Attack Speed 10% increased Movement Speed +(300-350) to Accuracy Rating | 3.7.0 | +305 to Accuracy Rating (120-150)% increased Physical Damage 20% increased Attack Speed 10% increased Movement Speed +(150-200) to Accuracy Rating | 2.6.0 | +305 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000C-QINU`"' (120-150)% increased Physical Damage 20% increased Attack Speed 10% increased Movement Speed +(150-200) to Accuracy Rating | 1.0.0 | +305 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000D-QINU`"' (120-150)% increased Physical Damage 10% increased Attack Speed 10% increased Movement Speed +(150-200) to Accuracy Rating | 2.6.0 | +305 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000017-QINU`"' (120-150)% increased Physical Damage 20% increased Attack Speed 10% increased Movement Speed +(150-200) to Accuracy Rating | 1.0.0 | +305 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000018-QINU`"' (120-150)% increased Physical Damage 10% increased Attack Speed 10% increased Movement Speed +(150-200) to Accuracy Rating |
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The Blood Dance | +(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 4% reduced Attack and Cast Speed per Frenzy Charge Regenerate 0.8% of Life per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill (20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life Gore Footprints | 3.11.0 | +(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 3% reduced Attack and Cast Speed per Frenzy Charge Regenerate 0.5% of Life per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill 6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life Gore Footprints | 2.1.0 | +(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 3% reduced Attack and Cast Speed per Frenzy Charge 1% of Life Regenerated per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill 6% increased Damage against Enemies on Low Life per Frenzy Charge Gore Footprints | 1.0.0 | +(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 3% reduced Attack and Cast Speed per Frenzy Charge 1% of Life Regenerated per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill 3% increased Damage against Enemies on Low Life per Frenzy Charge Gore Footprints |
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Eclipse Solaris | (29-33)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120-140)% increased Critical Strike Chance against Blinded Enemies | 3.10.0 | (29-33)% increased Spell Damage Adds (30-45) to (60-80) Fire Damage Adds (18-22) to (36-44) Physical Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120-140)% increased Critical Strike Chance against Blinded Enemies | 2.3.0 | (14-18)% increased Spell Damage Adds (30-45) to (60-80) Fire Damage Adds (18-22) to (36-44) Physical Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120-140)% increased Critical Strike Chance against Blinded Enemies | 2.2.0 | (14-18)% increased Spell Damage Adds (30-45) to (60-80) Fire Damage Adds (18-22) to (36-44) Physical Damage (6-10)% increased Attack Speed +(18-22)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120-140)% increased Critical Strike Chance against Blinded Enemies |
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Sibyl's Lament | +(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks (20-10)% reduced Rarity of Items found Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20-30)% increased Elemental Damage with Attack Skills | 3.9.0 | Adds (8-15) to (20-28) Fire Damage to Attacks (20-10)% reduced Rarity of Items found Left ring slot: 40% reduced Reflected Elemental Damage taken Right ring slot: 40% reduced Reflected Physical Damage taken (20-30)% increased Elemental Damage with Attack Skills | 2.6.0 | Adds (8-15) to (20-28) Fire Damage to Attacks (20-10)% reduced Rarity of Items found Left ring slot: 30% reduced Reflected Elemental Damage taken Right ring slot: 30% reduced Reflected Physical Damage taken (20-30)% increased Elemental Damage with Attack Skills | 2.0.0 | Adds (8-15) to (20-28) Fire Damage to Attacks (40-20)% reduced Rarity of Items found Left ring slot: 30% reduced Reflected Elemental Damage taken Right ring slot: 30% reduced Reflected Physical Damage taken (20-30)% increased Elemental Damage with Attack Skills |
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The Anvil | +(20-30) to Strength8% Chance to Block Attack Damage 10% reduced Attack Speed 10% reduced Cast Speed +(400-500) to Armour +(34-48) Life gained when you Block +(18-24) Mana gained when you Block +3% to maximum Chance to Block Attack Damage Reflects 240 to 300 Physical Damage to Attackers on Block | 2.6.0 | +(20-30) to Strength 8% Chance to Block 10% reduced Attack Speed 10% reduced Cast Speed +(400-500) to Armour 10% reduced Movement Speed +(34-48) Life gained when you Block +(18-24) Mana gained when you Block +3% to maximum Block Chance Reflects 240 to 300 Physical Damage to Attackers on Block | 1.3.0 | +(20-30) to Strength 10% Chance to Block 10% reduced Attack Speed 10% reduced Cast Speed +(400-500) to Armour +(30-40) Life gained when you Block +(10-20) Mana gained when you Block 20% reduced Movement Speed +3% to maximum Block Chance Reflects 200 to 250 Physical Damage to Attackers on Block |
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Advancing Fortress | +44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify 15% Chance to Block Attack Damage (100-120)% increased Physical Damage +110 to Evasion Rating +35 to maximum Energy Shield +(30-50) to maximum Life Reflects (71-90) Physical Damage to Melee Attackers | 2.6.0 | +21 Life gained for each Enemy hit by Attacks Socketed Gems are Supported by level 12 Fortify 15% Chance to Block Attack Damage (100-120)% increased Physical Damage +110 to Evasion Rating +35 to maximum Energy Shield +(30-50) to maximum Life Reflects (71-90) Physical Damage to Melee Attackers |
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Death Rush | +(17-23)% to Chaos Resistance+(300-350) to Accuracy Rating +(260-300) to Armour +(40-50) to maximum Life +(15-20)% to Chaos Resistance (0.6-0.8)% of Physical Attack Damage Leeched as Life You gain Onslaught for 4 seconds on Kill | 2.6.0 | +(9-13)% to Chaos Resistance +(300-350) to Accuracy Rating +(60-80) to Armour +(40-50) to maximum Life +(15-20)% to Chaos Resistance (0.6-0.8)% of Physical Attack Damage Leeched as Life You gain Onslaught for 2 seconds on Kill |
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Ornament of the East | +44 Life gained for each Enemy hit by Attacks+1 to Level of Socketed Dexterity Gems Socketed Gems are Supported by Level 10 Faster Attacks (160-180)% increased Physical Damage (10-15)% increased Attack Speed 25% increased Stun and Block Recovery Hits can't be Evaded | 3.0.0 | +44 Life gained for each Enemy hit by Attacks +1 to Level of Socketed Dexterity Gems Socketed Gems are Supported by level 10 Faster Attacks (100-120)% increased Physical Damage (10-15)% increased Attack Speed 25% increased Stun and Block Recovery Hits can't be Evaded | 2.6.0 | +21 Life gained for each Enemy hit by Attacks +1 to Level of Socketed Dexterity Gems Socketed Gems are Supported by level 10 Faster Attacks (100-120)% increased Physical Damage (10-15)% increased Attack Speed 25% increased Stun and Block Recovery Hits can't be Evaded |
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Redblade Tramplers | Adds (2-5) to (7-10) Physical Damage to Attacks (5-10)% reduced Enemy Stun Threshold (150-200)% increased Armour +(50-70) to maximum Life +(20-30)% to Fire Resistance 25% increased Movement Speed Unaffected by Burning Ground | 2.6.0 | Adds (2–5) to (7–10) Physical Damage to Attacks (5 to 10)% reduced Enemy Stun Threshold (150 to 200)% increased Armour +(50-70) to maximum Life +(20 to 30)% to Fire Resistance 20% increased Movement Speed Unaffected by Burning Ground |
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Innsbury Edge | +330 to Accuracy Rating(100-140)% increased Physical Damage (17-25)% increased Attack Speed 0.2% of Chaos Damage Leeched as Life 25% of Physical Damage Converted to Chaos Damage Attacks with this Weapon Maim on hit Insanity (Hidden) | 2.6.0 | +330 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000F-QINU`"' (100-140)% increased Physical Damage (17-25)% increased Attack Speed 0.2% of Chaos Damage Leeched as Life 25% of Physical Damage Converted to Chaos Damage Attacks with this Weapon Maim on hit | 2.6.0 | +330 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000001D-QINU`"' (100-140)% increased Physical Damage (17-25)% increased Attack Speed 0.2% of Chaos Damage Leeched as Life 25% of Physical Damage Converted to Chaos Damage Attacks with this Weapon Maim on hit |
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Lightbane Raiment | (120-140)% increased Armour and Energy Shield 30% of Physical Damage Converted to Chaos Damage Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius 100% chance to create Desecrated Ground when you Block Desecrated Ground deals 250 Chaos Damage per second (Hidden) Desecrated Ground has a radius of 16 (Hidden) | 2.0.0 | (120 to 140)% increased Armour and Energy Shield 10% of Physical Damage Converted to Chaos Damage Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius 100% chance on Block to create Desecrated Ground | 1.3.0 | (120 to 140)% increased Armour and Energy Shield 10% of Physical Damage Converted to Chaos Damage Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius 50% chance on Block to create Desecrated Ground | 1.0.0 | (80 to 100)% increased Armour and Energy Shield 10% of Physical Damage Converted to Chaos Damage Reflects (10-20) Chaos Damage to Melee Attackers 25% reduced Light Radius 25% chance on Block to create Desecrated Ground |
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Winds of Change | +(30-60) to maximum Life 30% increased Projectile Speed (10-5)% reduced Movement Speed 10% chance to Knock Enemies Back on hit (30-50)% increased Projectile Damage | 2.6.0 | +(30-60) to maximum Life 30% increased Projectile Speed 10% reduced Movement Speed 10% chance to Knock Enemies Back on hit (30-50)% increased Projectile Damage |
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Voidheart | Adds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life Regenerate (2-4) Life per second 10% chance to Cause Monsters to Flee Melee Attacks have (30-50)% chance to cause Bleeding Melee Attacks have (20-40)% chance to Poison on Hit | 2.4.0 | 5% increased Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life (2-4) Life Regenerated per second 10% chance to Cause Monsters to Flee Melee Attacks cause Bleeding Melee Attacks Poison on Hit |
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Sire of Shards | +20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles Socketed Gems fire Projectiles in a circle +(15-20) to all Attributes +(5-7)% to all Elemental Resistances (60-100)% increased Projectile Damage 20% increased Light Radius | 2.6.0 | +18% Chance to Block Attack Damage while wielding a Staff Socketed Gems fire 4 additional Projectiles Socketed Gems fire Projectiles in a circle +(15-20) to all Attributes +(5-7)% to all Elemental Resistances (60-100)% increased Projectile Damage 20% increased Light Radius |
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Soul Mantle | Socketed Gems are Supported by Level 20 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield 50% increased Totem Life +1 to maximum number of Summoned Totems Inflicts a random Hex on you when your Totems die, with 80% more Effect | 2.6.0 | Socketed Gems are Supported by Level 14 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield 50% increased Totem Life +1 to maximum number of Summoned Totems Inflicts a random Hex on you when your Totems die, with 80% more Effect | 1.2.0 | Socketed Gems are Supported by Level 14 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield 25% increased Totem Life +1 to maximum number of Summoned Totems Inflicts a random Hex on you when your Totems die, with 80% more Effect |
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The Covenant | Socketed Gems are Supported by Level 15 Added Chaos Damage Socketed Gems Cost and Reserve Life instead of Mana +(20-30) to Intelligence (210-250)% increased Energy Shield 10% increased maximum Life | 3.0.0 | Socketed Gems are Supported by level 15 Added Chaos Damage Socketed Gems Cost and Reserve Life instead of Mana +(20-30) to Intelligence 10% increased maximum Life (280-320)% increased Energy Shield | 2.6.0 | Socketed Gems are Supported by level 15 Added Chaos Damage Socketed Gems Cost and Reserve Life instead of Mana +(20-30) to Intelligence 20% reduced maximum Life 10% increased maximum Life (280-320)% increased Energy Shield Blood Magic | 2.0.0 | Gems in this item are Supported by level 15 Added Chaos Damage Socketed Gems Cost and Reserve Life instead of Mana +(20 to 30) to Intelligence 20% reduced maximum Life 10% increased maximum Life (180 to 220)% increased Energy Shield Blood Magic | 1.0.0 | Gems in this item are Supported by level 15 Added Chaos Damage Socketed Gems Cost and Reserve Life instead of Mana +(20 to 30) to Intelligence 20% reduced maximum Life 10% increased maximum Life (125 to 150)% increased Energy Shield Blood Magic |
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Blood of the Karui | 100% increased Life Recovered (5-20)% increased Recovery rate Recover Full Life at the end of the Flask Effect | 2.6.0 | (5 to 20)% increased Recovery Speed 100% increased Life Recovered No Life Recovery Applies during Flask effect Recover Full Life at the end of the Flask effect | 1.3.0 | (20 to 30)% reduced Recovery Speed 100% increased Life Recovered No Life Recovery Applies during Flask effect Recover Full Life at the end of the Flask effect |
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Frostbreath | 15% reduced Enemy Stun ThresholdAdds (26-32) to (36-42) Physical Damage Adds (26-32) to (36-42) Cold Damage (8-14)% increased Attack Speed +(40-50)% to Fire Resistance (35-50)% increased Chill Duration on Enemies Attacks with this Weapon deal Double Damage to Chilled Enemies | 3.0.0 | 15% reduced Enemy Stun Threshold Adds (16-22) to (26-32) Physical Damage Adds (16-22) to (26-32) Cold Damage (8-14)% increased Attack Speed +(40-50)% to Fire Resistance (35-50)% increased Chill Duration on Enemies Attacks with this Weapon deal double Damage to Chilled Enemies | 2.6.0 | 15% reduced Enemy Stun Threshold 40(45)% increased Stun Duration on Enemies'"`UNIQ--ref-00000014-QINU`"' Adds (16-22) to (26-32) Physical Damage Adds (16-22) to (26-32) Cold Damage (8-14)% increased Attack Speed +(40-50)% to Fire Resistance (35-50)% increased Chill Duration on Enemies Attacks with this Weapon deal double Damage to Chilled Enemies | 2.6.0 | 15% reduced Enemy Stun Threshold 40(45)% increased Stun Duration on Enemies'"`UNIQ--ref-00000026-QINU`"' Adds (16-22) to (26-32) Physical Damage Adds (16-22) to (26-32) Cold Damage (8-14)% increased Attack Speed +(40-50)% to Fire Resistance (35-50)% increased Chill Duration on Enemies Attacks with this Weapon deal double Damage to Chilled Enemies |
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Heartbreaker | 30% increased Global Critical Strike Chance(60-70)% increased Spell Damage +50 to maximum Energy Shield 10% faster start of Energy Shield Recharge +(40-50) to maximum Mana Your Spells have Culling Strike | 2.6.0 | 30% increased Global Critical Strike Chance (40-50)% increased Spell Damage +50 to maximum Energy Shield 10% faster start of Energy Shield Recharge +(40-50) to maximum Mana Your Spells have Culling Strike |
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Immortal Flesh | +(25-40) to maximum Life+(75-100) to maximum Life Regenerate (66.7-75) Life per second Regenerate (8-10) Mana per second -(25-15)% to all Elemental Resistances -(50-40) Physical Damage taken from Attack Hits 40% increased Armour while not Ignited, Frozen or Shocked | 2.6.0 | +(25 to 40) to maximum Life +(75 to 100) to maximum Life (66.7 to 75.0) Life Regenerated per second (8.0 to 10.0) Mana Regenerated per second -(25-15)% to all Elemental Resistances −5% to all maximum Resistances −(50 to 40) Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked | 1.3.0 | +(25 to 40) to maximum Life +(75 to 100) to maximum Life (66.7 to 75.0) Life Regenerated per second (8.0 to 10.0) Mana Regenerated per second −40% to all Elemental Resistances −10% to all maximum Resistances −(50 to 40) Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked |
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Victario's Charity | +8% to all Elemental Resistances+(50-70) to maximum Life +(20-30)% to Lightning Resistance +11% to Chaos Resistance 20% increased Area of Effect of Aura Skills 10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit | 2.6.0 | +8% to all Elemental Resistances +(50-70) to maximum Life +(20-30)% to Lightning Resistance +11% to Chaos Resistance 10% increased Area of Effect of Aura Skills 10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit |
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Southbound | Adds (30-36) to (44-50) Cold Damage to Attacks (12-16)% increased maximum Life +(40-50)% to Cold Resistance 25% increased Freeze Duration on Enemies Your Hits can only Kill Frozen Enemies 50% increased Herald of Ice Damage | 2.6.0 | Adds (30-36) to (44-50) Cold Damage to Attacks (12-16)% increased maximum Life +(40-50)% to Cold Resistance 25% increased Freeze Duration on Enemies Your Hits can only Kill Frozen Enemies 50% increased Herald of Ice Damage |
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Terminus Est | +360 to Accuracy Rating(180-220)% increased Physical Damage 20% increased Attack Speed (50-75)% increased Critical Strike Chance +10 Mana gained on Kill 10% increased Movement Speed Gain a Frenzy Charge on Critical Strike | 3.11.0 | +360 to Accuracy Rating (220-260)% increased Physical Damage 20% increased Attack Speed (50-75)% increased Critical Strike Chance +10 Mana gained on Kill 10% increased Movement Speed Gain a Frenzy Charge on Critical Strike | 2.6.0 | +360 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000019-QINU`"' (120-180)% increased Physical Damage 20% increased Attack Speed (50-75)% increased Critical Strike Chance +10 Mana gained on Kill 10% increased Movement Speed Gain a Frenzy Charge on Critical Strike |
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Cloak of Defiance | (300-400)% increased Evasion and Energy Shield +(100-150) to maximum Mana Regenerate 1% of Mana per second 10% of Damage is taken from Mana before Life Mind Over Matter | 3.5.0 | (110-150)% increased Evasion and Energy Shield +(100-150) to maximum Mana 1% of Mana Regenerated per second 10% of Damage is taken from Mana before Life Mind Over Matter | 3.0.0 | (110-150)% increased Evasion and Energy Shield +(90-110) to maximum Mana (40-50)% increased Mana Regeneration Rate 1% of Mana Regenerated per second 10% of Damage is taken from Mana before Life Mind Over Matter | 1.3.0 | (110-150)% increased Evasion and Energy Shield +(90-110) to maximum Mana (40-50)% increased Mana Regeneration Rate 1% of Mana Regenerated per second 10% of Damage is taken from Mana before Life Mind Over Matter |
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Crown of the Pale King | (150-200)% increased Evasion and Energy Shield +(60-80) to maximum Life (0.4-0.8)% of Physical Attack Damage Leeched as Life Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to Enemies when Hit is gained as Life | 2.6.0 | (150-200)% increased Evasion and Energy Shield +(60-80) to maximum Life (0.4-0.8)% of Physical Attack Damage Leeched as Life Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to Enemies is gained as Life |
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Dyadian Dawn | +(25-35) to Strength+(70-85) to maximum Life +(20-40)% to Fire Resistance +(20-40)% to Cold Resistance 1% of Attack Damage Leeched as Life against Chilled Enemies Ignites you inflict with Attacks deal Damage 35% faster Deal no Physical Damage | 2.6.0 | +(70-85) to maximum Life +(20-40)% to Fire Resistance +(20-40)% to Cold Resistance 0.6% of Attack Damage Leeched as Life against Chilled Enemies Enemies Ignited by an Attack Burn 20% faster Deal no Physical Damage |
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Martyr's Crown | +(60-80) to maximum Energy Shield +(110-130) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers +5 Physical Damage taken from Attack Hits Pain Attunement | 3.0.0 | +(60-80) to maximum Energy Shield +(200-220) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers Take 5 Physical Damage when Hit by Attacks Pain Attunement | 1.2.0 | +(212-244) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers Take 5 Physical Damage when Hit by Attacks Pain Attunement |
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Victario's Influence | +1 to Level of Socketed Aura Gems Socketed Gems are Supported by Level 30 Generosity Socketed Gems have 30% reduced Mana Reservation (120-150)% increased Evasion and Energy Shield (20-40)% increased Area of Effect of Aura Skills (10-15)% increased effect of Non-Curse Auras from your Skills | 2.6.0 | +1 to Level of Socketed Aura Gems Socketed Gems are Supported by level 1 Generosity Socketed Gems have 20% reduced Mana Reservation (120-150)% increased Evasion and Energy Shield (10-20)% increased Area of Effect of Aura Skills (10-15)% increased effect of Non-Curse Auras from your Skills |
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Bronn's Lithe | +2 to Level of Socketed Movement Gems 10% increased Attack Speed (35-50)% increased Damage with Movement Skills (200-250)% increased Evasion Rating 10% increased Movement Speed 15% increased Attack and Cast Speed if you've used a Movement Skill Recently | 2.6.0 | +2 to Level of Socketed Movement Gems 10% increased Attack Speed (35-50)% increased Damage with Movement Skills (200-250)% increased Evasion Rating 10% increased Movement Speed 15% increased Attack and Cast Speed if you've used a Movement Skill Recently | 2.0.0 | +2 to Level of Socketed Movement Gems 10% increased Attack Speed (35 to 50)% increased Damage with Movement Skills (200 to 250)% increased Evasion Rating 10% increased Movement Speed 15% increased Attack and Cast Speed if you've used a Movement Skill Recently |
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Infractem | (30-50)% increased Critical Strike Chance+(20-30) to Dexterity (110-125)% increased Physical Damage Adds (25-35) to (36-45) Physical Damage 10% increased Movement Speed +(350-400) to Accuracy Rating Cannot Leech Life Arrows Pierce all Targets | 3.7.0 | (30-50)% increased Critical Strike Chance +(20-30) to Dexterity (110-125)% increased Physical Damage Adds (25–35) to (36–45) Physical Damage 10% increased Movement Speed +(200-250) to Accuracy Rating Cannot Leech Life Arrows Pierce all Targets | 2.6.0 | (30-50)% increased Critical Strike Chance +(20-30) to Dexterity (90-100)% increased Physical Damage Adds (25–35) to (36–45) Physical Damage 10% increased Movement Speed +(200-250) to Accuracy Rating Cannot Leech Life Cannot Leech Arrows Pierce all Targets | 1.2.0 | (30-50)% increased Critical Strike Chance No implicit modifier +(20-30) to Dexterity (90-100)% increased Physical Damage Adds (25–35) to (36–45) Physical Damage 10% increased Movement Speed +(200-250) to Accuracy Rating Cannot Leech Life Cannot Leech Arrows Pierce all Targets |
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Prismatic Eclipse | 40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +2 to Melee Strike Range per White Socket | 3.7.0 | 40% increased Global Accuracy Rating +8% Chance to Block Attack Damage while Dual Wielding Adds (20-30) to (31-40) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +2 to Melee Strike Range per White Socket | 2.6.0 | 18% increased Global Accuracy Rating +8% Chance to Block Attack Damage while Dual Wielding Adds (20-30) to (31-40) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +2 to Melee Strike Range per White Socket | 1.3.0 | 18% increased Global Accuracy Rating +10% Chance to Block Attack Damage while Dual Wielding Adds (20-30) to (31-40) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +2 to Melee Strike Range per White Socket |
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Rainbowstride | (4-6)% Chance to Block Spell Damage (140-180)% increased Energy Shield +(40-60) to maximum Mana +20% to all Elemental Resistances 25% increased Movement Speed | 3.4.0 | (6-7)% Chance to Block Spell Damage (140-180)% increased Energy Shield +(40-60) to maximum Mana +20% to all Elemental Resistances 25% increased Movement Speed | 2.6.0 | (6-7)% Chance to Block Spell Damage (140-180)% increased Energy Shield +(40-60) to maximum Mana +20% to all Elemental Resistances 20% increased Movement Speed | 1.1.0 | (6-7)% Chance to Block Spell Damage (150-200)% increased Energy Shield +(80-100) to maximum Mana +8% to all Elemental Resistances 20% increased Movement Speed | 1.0.0 | (6-7)% Chance to Block Spell Damage (150-200)% increased Energy Shield +(80-100) to maximum Mana +20% to all Elemental Resistances 20% increased Movement Speed |
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The Consuming Dark | 40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison Enemies | 3.0.0 | 40% increased Global Critical Strike Chance +1 to Level of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison Enemies Your Chaos Damage Poisons Enemies | 2.2.0 | 40% increased Global Critical Strike Chance +1 to Level of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 45% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison Enemies Your Chaos Damage Poisons Enemies |
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Atziri's Mirror | 6% increased Movement Speed+(40-60) to Intelligence (180-200)% increased Evasion Rating +(20-30)% to all Elemental Resistances 50% reduced Duration of Curses on you Hex Reflection +10% Chance to Block Attack Damage while not Cursed +20% Chance to Block Spell Damage while Cursed | 3.0.0 | 6% increased Movement Speed +(40-60) to Intelligence (80-100)% increased Evasion Rating +(20-30) to all Elemental Resistances 50% reduced Duration of Curses on you Hex Reflection 10% additional Block chance while not Cursed 20% additional Spell Block chance while Cursed | 2.0.0 | 6% increased Movement Speed +(40-60) to Intelligence (80-100)% increased Evasion Rating +(20-30) to all Elemental Resistances 50% reduced Duration of Curses on you Hex Reflection 10% additional Block chance while not Cursed 20% additional Spell Block chance while Cursed |
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Daresso's Courage | 120% increased Block Recovery+30% Chance to Block Spell Damage while on Low Life 20% increased Global Physical Damage (100-120)% increased Armour and Evasion +(10-20)% to all Elemental Resistances +(3-6)% Chance to Block +20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently +20% chance to Block Spell Damage if you have Blocked Attack Damage Recently | 3.4.0 | 20% increased Global Physical Damage (100-120)% increased Armour and Evasion +(10-20)% to all Elemental Resistances 36% Chance to Block Spell Damage while on Low Life +(3-6)% Chance to Block +20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently 20% chance to Block Spell Damage if you have Blocked Attack Damage Recently | 2.6.0 | 20% increased Physical Damage (100-120)% increased Armour and Evasion +(10-20)% to Fire Resistance +(10-20)% to Cold Resistance +(10-20)% to Lightning Resistance +(10-20)% to all Elemental Resistances 36% Chance to Block Spell Damage while on Low Life +(3-6)% Chance to Block 20% chance to Block Attacks if you have Blocked a Spell Recently 20% chance to Block Spells if you have Blocked an Attack Recently |
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Voidhome | 30% increased Stun Duration on Enemies150% increased Physical Damage 50% increased Attack Speed (50-30)% reduced Rarity of Items found (50-30)% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana | 2.6.0 | 20% increased Stun Duration on Enemies 150% increased Physical Damage 50% increased Attack Speed (50-30)% reduced Rarity of Items found (50-30)% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana |
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Hrimnor's Resolve | (30-40)% increased Fire Damage (100-120)% increased Armour +(50-70) to maximum Life +30% to Cold Resistance Cannot be Chilled or Frozen if you have used a Fire Skill Recently | 2.6.0 | (30-40)% increased Fire Damage (100-120)% increased Armour +(50-70) to maximum Life +30% to Cold Resistance Cannot be Chilled or Frozen if you have used a Fire Skill Recently 50% chance to Avoid being Chilled 50% chance to Avoid being Frozen 10% increased Stun and Block Recovery | 2.0.0 | (10-30)% increased Fire Damage (40-60)% increased Armour +(50-70) to maximum Life +30% to Cold Resistance Cannot be Chilled or Frozen if you have used a Fire Skill Recently 50% chance to Avoid being Chilled 50% chance to Avoid being Frozen 10% increased Stun and Block Recovery |
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Maloney's Nightfall | (25-35)% increased Stun Duration on Enemies10% increased Attack Speed +(50-70) to maximum Life +(12-16)% to Chaos Resistance Adds (8-10) to (14-16) Physical Damage to Bow Attacks 25% chance to create a Smoke Cloud when Hit (40-60)% increased Damage with Hits and Ailments against Blinded Enemies | 2.6.0 | (25-35)% increased Stun Duration on Enemies (8-10)% increased Attack Speed +(50-70) to maximum Life +(12-16)% to Chaos Resistance Adds (5-7) to (8-10) Physical Damage to Attacks with Bows 10% chance to create a Smoke Cloud when Hit (20-40)% increased Damage against Blinded Enemies |
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Rat's Nest | 15% increased Attack Speed (60-75)% increased Global Critical Strike Chance 150% increased Evasion Rating (20-25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character Size | 1.0.0 | 10% increased Attack Speed (40-50)% increased Global Critical Strike Chance 100% increased Evasion Rating (20-25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character Size |
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Three-step Assault | +(25-35) to Dexterity (20-40)% increased Evasion Rating 100% increased Evasion Rating during Onslaught +(50-70) to maximum Life 25% increased Movement Speed 10% chance to Dodge Spell Hits while Phasing | 2.6.0 | +(25-35) to Dexterity (20-40)% increased Evasion Rating 40% increased Evasion Rating while you have Onslaught +(30-60) to maximum Life 20% increased Movement Speed 10% chance to Dodge Spell Damage while Phasing |
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Voidbringer | +1 to Level of Socketed Elemental Gems (125-150)% increased Critical Strike Chance for Spells (180-250)% increased Energy Shield +(40-80) to Total Mana Cost of Skills +(15-20) Energy Shield gained on Kill | 3.11.0 | +1 to Level of Socketed Elemental Gems (125-150)% increased Critical Strike Chance for Spells (180-250)% increased Energy Shield (80-40)% increased Mana Cost of Skills +(40-80) to Total Mana Cost of Skills +(15-20) Energy Shield gained on Kill | 3.0.0 | +1 to Level of Socketed Elemental Gems (125-150)% increased Critical Strike Chance for Spells (280-350)% increased Energy Shield (80-40)% increased Mana Cost of Skills +(40-80) to Total Mana Cost of Skills +(15-20) Energy Shield gained on Kill | 2.6.0 | +1 to Level of Socketed Elemental Gems (125-150)% increased Critical Strike Chance for Spells (280-350)% increased Energy Shield 80% increased Mana Cost of Skills +(40-80) to Total Mana Cost of Skills +(15-20) Energy Shield gained on Kill |
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Death's Hand | 26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage (25-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike | 3.7.0 | 26% increased Elemental Damage Adds (30-41) to (80-123) Physical Damage (20-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-00000016-QINU`"' Adds (30-41) to (80-123) Physical Damage (20-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-0000002B-QINU`"' Adds (30-41) to (80-123) Physical Damage (20-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike |
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Obliteration | (31-35)% increased Spell DamageAdds (25-50) to (85-125) Physical Damage (26-32)% increased Critical Strike Chance Gain (13-15)% of Physical Damage as Extra Chaos Damage Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage | 3.10.0 | (31-35)% increased Spell Damage Adds (24-30) to (80-92) Physical Damage (26-32)% increased Critical Strike Chance Gain (13-15)% of Physical Damage as Extra Chaos Damage Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage | 2.3.0 | (15-18)% increased Spell Damage Adds (24-30) to (80-92) Physical Damage (26-32)% increased Critical Strike Chance Gain (13-15)% of Physical Damage as Extra Chaos Damage Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage |
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The Rat Cage | (100-120)% increased Evasion Rating +(160-200) to maximum Life -50% to Fire Resistance 15% increased Movement Speed 20% increased Fire Damage taken 10% of Fire Damage from Hits taken as Physical Damage | 2.6.0 | (100-120)% increased Evasion Rating +(160-200) to maximum Life −5% to maximum Fire Resistance -50% to Fire Resistance 15% increased Movement Speed 20% increased Fire Damage taken 10% of Fire Damage taken as Physical Damage |
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Marohi Erqi | 45% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 15 Pulverise (200-230)% increased Physical Damage Adds 30 to 40 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -100 to Accuracy Rating | 3.11.0 | 30(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000010-QINU`"' Socketed Gems are Supported by level 15 Pulverise Support (230-260)% increased Physical Damage Adds 30 to 40 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -100 to Accuracy Rating | 3.7.0 | 30(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000011-QINU`"' Socketed Gems are Supported by level 15 Pulverise Support (220-250)% increased Physical Damage Adds 10 to 20 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -100 to Accuracy Rating | 2.6.0 | 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000012-QINU`"' Socketed Gems are Supported by level 15 Pulverise Support (220-250)% increased Physical Damage Adds 10 to 20 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -100 to Accuracy Rating | 3.11.0 | 30(30)% increased Stun Duration on Enemies'"`UNIQ--ref-0000001F-QINU`"' Socketed Gems are Supported by level 15 Pulverise Support (230-260)% increased Physical Damage Adds 30 to 40 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -100 to Accuracy Rating | 3.7.0 | 30(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000020-QINU`"' Socketed Gems are Supported by level 15 Pulverise Support (220-250)% increased Physical Damage Adds 10 to 20 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -100 to Accuracy Rating | 2.6.0 | 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000021-QINU`"' Socketed Gems are Supported by level 15 Pulverise Support (220-250)% increased Physical Damage Adds 10 to 20 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -100 to Accuracy Rating |
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Femurs of the Saints | +18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems Minions deal (60-80)% increased Damage +1% Chance to Block Attack Damage per Summoned Skeleton 2% increased Attack and Cast Speed per Summoned Raging Spirit Regenerate 0.6% of Life per second for each Raised Zombie 30% increased Mana Regeneration Rate per Raised Spectre | 3.8.0 | +18% Chance to Block Attack Damage while wielding a Staff +2 to Level of Socketed Minion Gems Minions deal (60-80)% increased Damage Minions Regenerate (1.5-2.5)% Life per second +1% Chance to Block Attack Damage per Summoned Skeleton 2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Attack and Cast Speed per Summoned Raging Spirit Regenerate 0.6% of Life per second for each Raised Zombie 2% increased Minion Duration per Raised Zombie 30% increased Mana Regeneration Rate per Raised Spectre (8-12)% increased Minion Damage per Raised Spectre | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff +2 to Level of Socketed Minion Gems Minions deal (60-80)% increased Damage Minions Regenerate (1.5-2.5)% Life per second +1% Chance to Block Attack Damage per Summoned Skeleton 2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Attack and Cast Speed per Summoned Raging Spirit Regenerate 0.6% of Life per second for each Raised Zombie 2% increased Minion Duration per Raised Zombie 30% increased Mana Regeneration Rate per Raised Spectre (8-12)% increased Minion Damage per Raised Spectre |
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Gang's Momentum | (160-180)% increased Armour and Energy Shield +(50-60)% to Fire Resistance 25% increased Movement Speed (10-15)% chance to Ignite (25-40)% increased Damage against Ignited Enemies | 2.6.0 | (160-180)% increased Armour and Energy Shield +(50-60)% to Fire Resistance 25% increased Movement Speed (5-7)% chance to Ignite 15% increased Damage against Ignited Enemies |
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Ichimonji | 40% increased Global Accuracy Rating(80-95)% increased Physical Damage Adds (5-10) to (13-20) Physical Damage (20-25)% increased Attack Speed 10% increased Effect of Buffs on you 5% reduced Mana Reserved Allies' Aura Buffs do not affect you Your Aura Buffs do not affect allies | 2.6.0 | 18% increased Global Accuracy Rating (60-80)% increased Physical Damage Adds (5-10) to (13-20) Physical Damage (10-15)% increased Attack Speed 10% increased Effect of Buffs on You 5% reduced Mana Reserved Allies' Aura Buffs do not affect you Your Aura Buffs do not affect allies |
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Kaom's Primacy | (100-140)% increased Physical Damage +20 Life gained on Kill +(150-250) to Accuracy Rating Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage | 3.11.0 | (160-220)% increased Physical Damage +20 Life gained on Kill +(150-250) to Accuracy Rating Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage | 3.7.0 | (160-220)% increased Physical Damage Adds (16-21) to (32-38) Fire Damage +20 Life gained on Kill +(150-250) to Accuracy Rating Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage | 1.0.0 | (120-150)% increased Physical Damage Adds (16-21) to (32-38) Fire Damage +20 Life gained on Kill +(150-250) to Accuracy Rating Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage |
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Hiltless | 60% increased Global Accuracy RatingSocketed Gems are Supported by Level 1 Lifetap Adds (90-115) to (230-260) Physical Damage (40-50)% increased Critical Strike Chance Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon Range | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000015-QINU`"' Socketed Gems are Supported by Level 1 Lifetap Adds (90-115) to (230-260) Physical Damage (40-50)% increased Critical Strike Chance Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon Range | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000016-QINU`"' Socketed Gems are Supported by Level 1 Lifetap Adds (90-115) to (230-260) Physical Damage (40-50)% increased Critical Strike Chance Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000029-QINU`"' Socketed Gems are Supported by Level 1 Lifetap Adds (90-115) to (230-260) Physical Damage (40-50)% increased Critical Strike Chance Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon Range | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000002A-QINU`"' Socketed Gems are Supported by Level 1 Lifetap Adds (90-115) to (230-260) Physical Damage (40-50)% increased Critical Strike Chance Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range |
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Moonsorrow | (33-37)% increased Spell DamageSocketed Gems are supported by Level 20 Blind +10 to Intelligence (30-40)% increased Spell Damage (250-275)% increased Physical Damage (20-30)% increased Lightning Damage 10% increased Cast Speed 10% chance to Blind Enemies on hit | 3.0.0 | (33-37)% increased Spell Damage Socketed Gems are supported by level 5 Blind +10 to Intelligence (30-40)% increased Spell Damage 175% increased Physical Damage (20-30)% increased Lightning Damage 10% increased Cast Speed 10% chance to Blind Enemies on hit | 2.3.0 | (15-19)% increased Spell Damage Socketed Gems are supported by level 5 Blind +10 to Intelligence (30-40)% increased Spell Damage 175% increased Physical Damage (20-30)% increased Lightning Damage 10% increased Cast Speed 10% chance to Blind Enemies on hit | 2.0.0 | (15-19)% increased Spell Damage Socketed Gems are supported by level 5 Blind +10 to Intelligence (30-40)% increased Spell Damage 125% increased Physical Damage (20-30)% increased Lightning Damage 10% increased Cast Speed 10% chance to Blind Enemies on hit |
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Saffell's Frame | +4% to all Elemental Resistances(15-20)% Chance to Block Spell Damage (20-30)% increased Spell Damage +10% to all Elemental Resistances +4% to all maximum Resistances Cannot Block Attacks | 3.4.0 | +4% to all Elemental Resistances (21-24)% Chance to Block Spell Damage (20-30)% increased Spell Damage +10% to all Elemental Resistances +4% to all maximum Resistances Cannot Block Attacks | 1.1.0 | +8% to all Elemental Resistances (30-36)% Chance to Block Spell Damage (20-30)% increased Spell Damage +10% to all Elemental Resistances +5% to all maximum Resistances Cannot Block Attacks |
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Soul Taker | (100-140)% increased Physical Damage Adds 10 to 20 Physical Damage (20-25)% increased Attack Speed +(20-25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill | 1.0.0 | (160-200)% increased Physical Damage Adds 10 to 20 Physical Damage (20-25)% increased Attack Speed +(20-25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill |
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Sunspite | 10% increased Attack Speed (260-300)% increased Evasion and Energy Shield (20-30)% increased Rarity of Items found +(30-40)% to Fire Resistance 20% increased Movement Speed (10-20)% increased Movement Speed while Ignited +25% chance to be Ignited Regenerate (75-125) Life per second while Ignited | 2.6.0 | 10% increased Attack Speed (260-300)% increased Evasion Rating and Energy Shield (20-30)% increased Rarity of Items found +(30-40)% to Fire Resistance 10% increased Movement Speed (10-20)% increased Movement Speed while Ignited +25% chance to be Ignited (75-125) Life Regenerated per second while Ignited |
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The Dancing Dervish | 60% increased Global Accuracy Rating(130-160)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Rampage | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000010-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Rampage | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000011-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Rampage | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000001F-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Rampage | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000020-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Rampage |
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Vis Mortis | (200-220)% increased Energy Shield +(20-30) to maximum Mana Minions have 20% reduced maximum Life Minions deal 15% increased Damage Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage | 3.8.0 | (200-220)% increased Energy Shield +(20-30) to maximum Mana Minions have 20% reduced maximum Life Minions deal 15% increased Damage +1 to maximum number of Spectres Minions gain Unholy Might for 10 seconds on Kill Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage | 2.6.0 | (100-120)% increased Energy Shield +(20-30) to maximum Mana Minions have 20% reduced maximum Life Minions deal 15% increased Damage +1 to maximum number of Spectres Minions gain Unholy Might for 5 seconds on Kill Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage |
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Abyssus | +(20-25) to all Attributes Adds 40 to 60 Physical Damage to Attacks +(100-125)% to Melee Critical Strike Multiplier (100-120)% increased Armour (40-50)% increased Physical Damage taken | 3.0.0 | Adds 40-60 Physical Damage to Attacks +(20-25) to all Attributes +(150-225)% to Melee Critical Strike Multiplier (100-120)% increased Armour (40-50)% increased Physical Damage taken | 2.2.0 | Adds 40-60 Physical Damage to Attacks +(20-25) to all Attributes +(100-150)% to Melee Critical Strike Multiplier (100-120)% increased Armour (40-50)% increased Physical Damage taken |
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Cameria's Maul | 15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills | 2.6.0 | 15% reduced Enemy Stun Threshold 40(45)% increased Stun Duration on Enemies'"`UNIQ--ref-0000001D-QINU`"' (140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills | 2.6.0 | 15% reduced Enemy Stun Threshold 40(45)% increased Stun Duration on Enemies'"`UNIQ--ref-00000038-QINU`"' (140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills |
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Lightning Coil | Adds 1 to (20-30) Lightning Damage to Attacks (90-120)% increased Armour and Evasion +(60-80) to maximum Life -60% to Lightning Resistance 30% of Physical Damage from Hits taken as Lightning Damage | 1.3.0 | Adds 1 to (20-30) Lightning Damage to Attacks (90-120)% increased Armour and Evasion +(60-80) to maximum Life -60% to Lightning Resistance 40% of Physical Damage from Hits taken as Lightning Damage |
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Mjölner | 15% reduced Enemy Stun ThresholdTrigger a Socketed Lightning Spell on Hit, with a 0.15 second Cooldown Socketed Lightning Spells have no Cost if Triggered +300 Intelligence Requirement +200 Strength Requirement (80-120)% increased Physical Damage Skills Chain +1 times (30-40)% increased Lightning Damage with Attack Skills | 2.6.0 | 15% reduced Enemy Stun Threshold 40(45)% increased Stun Duration on Enemies'"`UNIQ--ref-00000014-QINU`"' Trigger a Socketed Lightning Spell on Hit, with a 0.15 second Cooldown Socketed Lightning Spells deal 100% increased Spell Damage if Triggered +300 Intelligence Requirement +200 Strength Requirement (80-120)% increased Physical Damage Skills Chain +1 times (30-40)% increased Lightning Damage with Attack Skills | 2.4.0 | 15% reduced Enemy Stun Threshold 40(45)% increased Stun Duration on Enemies'"`UNIQ--ref-00000015-QINU`"' 30% chance to Trigger a Socketed Lightning Spell on Hit, with a 0.15 second Cooldown Socketed Lightning Spells deal 100% increased Spell Damage if Triggered +300 Intelligence Requirement +200 Strength Requirement (80-120)% increased Physical Damage Skills Chain +1 times (30-40)% increased Lightning Damage with Attack Skills | 2.0.0 | 15% reduced Enemy Stun Threshold 40(45)% increased Stun Duration on Enemies'"`UNIQ--ref-00000016-QINU`"' 50% chance to Trigger a Socketed Lightning Spell on Hit, with a 0.15 second Cooldown Socketed Lightning Spells deal 100% increased Spell Damage if Triggered +300 Intelligence Requirement +200 Strength Requirement (80-120)% increased Physical Damage Skills Chain +1 times (30-40)% increased Lightning Damage with Attack Skills | 2.6.0 | 15% reduced Enemy Stun Threshold 40(45)% increased Stun Duration on Enemies'"`UNIQ--ref-00000027-QINU`"' Trigger a Socketed Lightning Spell on Hit, with a 0.15 second Cooldown Socketed Lightning Spells deal 100% increased Spell Damage if Triggered +300 Intelligence Requirement +200 Strength Requirement (80-120)% increased Physical Damage Skills Chain +1 times (30-40)% increased Lightning Damage with Attack Skills | 2.4.0 | 15% reduced Enemy Stun Threshold 40(45)% increased Stun Duration on Enemies'"`UNIQ--ref-00000028-QINU`"' 30% chance to Trigger a Socketed Lightning Spell on Hit, with a 0.15 second Cooldown Socketed Lightning Spells deal 100% increased Spell Damage if Triggered +300 Intelligence Requirement +200 Strength Requirement (80-120)% increased Physical Damage Skills Chain +1 times (30-40)% increased Lightning Damage with Attack Skills | 2.0.0 | 15% reduced Enemy Stun Threshold 40(45)% increased Stun Duration on Enemies'"`UNIQ--ref-00000029-QINU`"' 50% chance to Trigger a Socketed Lightning Spell on Hit, with a 0.15 second Cooldown Socketed Lightning Spells deal 100% increased Spell Damage if Triggered +300 Intelligence Requirement +200 Strength Requirement (80-120)% increased Physical Damage Skills Chain +1 times (30-40)% increased Lightning Damage with Attack Skills |
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Romira's Banquet | (20-30)% increased Global Critical Strike Chance+333 to Accuracy Rating +(15-25)% to Global Critical Strike Multiplier +(40-60) to maximum Mana 0.4% of Physical Attack Damage Leeched as Mana Gain a Power Charge on Non-Critical Strike Lose all Power Charges on Critical Strike | 2.2.0 | (20 to 30)% increased Global Critical Strike Chance +333 to Accuracy Rating +(10 to 15)% to Global Critical Strike Multiplier +(40 to 60) to maximum Mana 0.4% of Physical Attack Damage Leeched as Mana Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike | 1.1.0 | (20 to 30)% increased Global Critical Strike Chance +333 to Accuracy Rating +(10 to 20)% to Global Critical Strike Multiplier +(40 to 60) to maximum Mana 0.4% of Physical Attack Damage Leeched as Mana Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike |
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Scaeva | 40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off Hand | 2.6.0 | 18% increased Global Accuracy Rating Adds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off Hand |
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Starkonja's Head | +(50-70) to Dexterity 50% reduced Damage when on Low Life 10% increased Attack Speed 25% increased Global Critical Strike Chance (100-130)% increased Evasion Rating +(80-100) to maximum Life 150% increased Global Evasion Rating when on Low Life | 2.6.0 | +(30-50) to Dexterity 50% reduced Damage when on Low Life 10% increased Attack Speed 25% increased Global Critical Strike Chance (100-130)% increased Evasion Rating +(80-100) to maximum Life 50% increased Global Evasion Rating when on Low Life |
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The Stormwall | +18% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff Adds (242-260) to (268-285) Physical Damage (20-35)% increased Critical Strike Chance 50% of Physical Damage Converted to Cold Damage 50% of Physical Damage Converted to Lightning Damage Cannot be Shocked while Chilled (30-40)% chance to Chill Attackers for 4 seconds on Block (30-40)% chance to Shock Attackers for 4 seconds on Block | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff +15% Chance to Block Attack Damage while wielding a Staff Adds (242-260) to (268-285) Physical Damage (20-35)% increased Critical Strike Chance 50% of Physical Damage Converted to Cold Damage 50% of Physical Damage Converted to Lightning Damage Cannot be Shocked while Chilled (30-40)% chance to Chill Attackers for 4 seconds on Block (30-40)% chance to Shock Attackers for 4 seconds on Block | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff +15% Chance to Block Attack Damage while wielding a Staff Adds (242-260) to (268-285) Physical Damage (20-35)% increased Critical Strike Chance 50% of Physical Damage Converted to Cold Damage 50% of Physical Damage Converted to Lightning Damage You cannot be Shocked while Frozen Cannot be Shocked while Chilled (30-40)% chance to Chill Attackers for 4 seconds on Block (30-40)% chance to Shock Attackers for 4 seconds on Block |
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Chernobog's Pillar | +(20-30) to maximum LifeAdds (12-15) to (30-35) Fire Damage to Spells and Attacks (120-150)% increased Armour +(60-80) to maximum Life +(35-50)% to Fire Resistance 25% of Physical Damage Converted to Fire Damage 25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit, with 80% increased Effect | 3.0.0 | +(20-30) to maximum Life (120-150)% increased Armour +(60-80) to maximum Life +(35-50)% to Fire Resistance 25% of Physical Damage Converted to Fire Damage 25% chance to Curse non-Cursed Enemies with Enfeeble on Hit Adds (12-15) to (30-35) Fire Damage to Spells and Attacks | 2.6.0 | +(20-30) to maximum Life Adds (7–15 to 10–25) Fire Damage to Attacks (120 to 150)% increased Armour +(60-80) to maximum Life +(35 to 50)% to Fire Resistance 25% of Physical Damage Converted to Fire Damage 10% chance to Curse Enemies with Enfeeble on Hit 25% chance to Curse non-Cursed Enemies with Enfeeble on Hit Adds (12-15)-(30-35) Fire Damage to Spells and Attacks | 2.0.0 | +(20-30) to maximum Life (120 to 150)% increased Armour +(60-80) to maximum Life +(35 to 50)% to Fire Resistance 25% of Physical Damage Converted to Fire Damage 5% chance to Curse Enemies with Enfeeble on Hit 25% chance to Curse non-Cursed Enemies with Enfeeble on Hit Adds (12-15)-(30-35) Fire Damage to Spells and Attacks |
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Dreadbeak | 40% increased Global Accuracy Rating100% increased Damage when on Low Life 50% increased Physical Damage Adds (83-91) to (123-130) Physical Damage 10% increased Attack Speed +(20-30) to maximum Life +2 Life gained for each Enemy hit by Attacks You have Onslaught while on Low Life | 3.7.0 | 40% increased Global Accuracy Rating 100% increased Damage when on Low Life 50% increased Physical Damage Adds (90-98) to (133-140) Physical Damage 10% increased Attack Speed +(20-30) to maximum Life +2 Life gained for each Enemy hit by Attacks You have Onslaught while on Low Life | 2.6.0 | 18% increased Global Accuracy Rating 100% increased Damage when on Low Life 50% increased Physical Damage Adds (90-98) to (133-140) Physical Damage 10% increased Attack Speed +(20-30) to maximum Life +2 Life gained for each Enemy hit by Attacks You have Onslaught while on Low Life |
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Kondo's Pride | +25% to Global Critical Strike Multiplier(220-250)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life 50% increased Melee Damage against Bleeding Enemies Cannot Leech Life from Critical Strikes 30% chance to Blind Enemies on Critical Strike 50% chance to cause Bleeding on Critical Strike | 3.11.0 | +25% to Global Critical Strike Multiplier +435 to Accuracy Rating (270-320)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life 50% increased Melee Damage against Bleeding Enemies Cannot Leech Life from Critical Strikes 30% chance to Blind Enemies on Critical Strike 50% chance to cause Bleeding on Critical Strike | 2.6.0 | +25% to Global Critical Strike Multiplier 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000D-QINU`"' (270-320)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life 50% increased Melee Damage against Bleeding Enemies Cannot Leech Life from Critical Strikes 30% chance to Blind Enemies on Critical Strike 50% chance to cause Bleeding on Critical Strike | 2.6.0 | +25% to Global Critical Strike Multiplier 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000019-QINU`"' (270-320)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life 50% increased Melee Damage against Bleeding Enemies Cannot Leech Life from Critical Strikes 30% chance to Blind Enemies on Critical Strike 50% chance to cause Bleeding on Critical Strike |
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Panquetzaliztli | 30% increased Stun Duration on Enemies+(25-50) to all Attributes (80-100)% increased Physical Damage Adds (94-98) to (115-121) Physical Damage Recover 5% of Life on Kill Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage | 2.6.0 | 20% increased Stun Duration on Enemies +(25-50) to all Attributes (80-100)% increased Physical Damage Adds (94-98) to (115-121) Physical Damage Recover 5% of Life on Kill Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage |
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Aegis Aurora | (300-400)% increased Armour and Energy Shield +10% to all Elemental Resistances +5% to maximum Cold Resistance +6% Chance to Block Replenishes Energy Shield by 2% of Armour when you Block (10-20)% increased Elemental Damage with Attack Skills | 3.5.0 | (80-100)% increased Armour and Energy Shield +10% to all Elemental Resistances +5% to maximum Cold Resistance +6% Chance to Block Replenishes Energy Shield by 2% of Armour when you Block (10-20)% increased Elemental Damage with Attack Skills | 1.1.0 | (80-100)% increased Armour and Energy Shield +10% to all Elemental Resistances +5% to maximum Cold Resistance +6% Chance to Block Replenishes Energy Shield by 4% of Armour when you Block (10-20)% increased Elemental Damage with Attack Skills |
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Apep's Rage | (38-42)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance +40 to Total Mana Cost of Skills Poisons you inflict deal Damage 20% faster | 3.11.0 | (38-42)% increased Spell Damage Adds (90-130) to (140-190) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance +40 to Total Mana Cost of Skills 40% increased Mana Cost of Skills Poisons you inflict deal Damage 20% faster | 3.7.0 | (38-42)% increased Spell Damage Adds (50-65) to (90-105) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance +40 to Total Mana Cost of Skills 40% increased Mana Cost of Skills Poisons you inflict deal Damage 20% faster | 2.3.0 | (17-20)% increased Spell Damage Adds (50-65) to (90-105) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance +40 to Total Mana Cost of Skills 40% increased Mana Cost of Skills Poisons you inflict deal Damage 20% faster |
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Chin Sol | +(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity (200-260)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 50% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range | 3.9.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier +(10-20) to Dexterity (200-260)% increased Physical Damage Adds 25–50 Fire Damage (10-14)% increased Attack Speed 50% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range | 3.5.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier +(10-20) to Dexterity (150-180)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 100% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range | 2.0.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-00000014-QINU`"' +(10-20) to Dexterity (150-180)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 100% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range | 1.2.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-00000015-QINU`"' +(10-20) to Dexterity (75-100)% increased Physical Damage Adds 25 to 50 Fire Damage 5% increased Attack Speed 100% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range | 1.0.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier +(10-20) to Dexterity (75-100)% increased Physical Damage Adds 25 to 50 Fire Damage 5% increased Attack Speed 100% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range | 2.0.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-00000026-QINU`"' +(10-20) to Dexterity (150-180)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 100% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range | 1.2.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-00000027-QINU`"' +(10-20) to Dexterity (75-100)% increased Physical Damage Adds 25 to 50 Fire Damage 5% increased Attack Speed 100% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range |
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Darkscorn | +(15-25)% to Global Critical Strike Multiplier(130-150)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 20% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 3.9.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier (130-150)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 20% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 3.7.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier (130-150)% increased Physical Damage Adds (10-15) to (15-20) Physical Damage 10% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 2.6.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier (100-125)% increased Physical Damage Adds (10-15) to (15-20) Physical Damage 10% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 2.0.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-0000000C-QINU`"' (100-125)% increased Physical Damage Adds (6-10) to (10-14) Physical Damage 10% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 1.2.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-0000000D-QINU`"' (100-125)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 10% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 1.0.0 | +(15-25)% to Global Critical Strike Multiplier No implicit modifier (100-125)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 10% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 2.0.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-00000017-QINU`"' (100-125)% increased Physical Damage Adds (6-10) to (10-14) Physical Damage 10% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | 1.2.0 | +(15-25)% to Global Critical Strike Multiplier (6-12)(20-24)% increased Elemental Damage with Attack Skills'"`UNIQ--ref-00000018-QINU`"' (100-125)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 10% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage |
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Death's Oath | +(8-12)% to all Elemental ResistancesGrants Level 20 Death Aura Skill +(40-50) to all Attributes (10-15)% increased Attack Speed (180-220)% increased Armour +(60-70) to maximum Life 1% of Attack Damage Leeched as Life You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints | 3.0.0 | Grants level 20 Death Aura Skill +(40 to 50) to all Attributes (10 to 15)% increased Attack Speed (180 to 220)% increased Armour +(60-70) to maximum Life 1% of Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Life Deals 450 Chaos Damage per second to nearby enemies You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints | 2.0.0 | Grants level 20 Death Aura Skill +(40 to 50) to all Attributes (10 to 15)% increased Attack Speed (180 to 220)% increased Armour +(60-70) to maximum Life 1% of Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Life Deals 450 Chaos Damage per second to nearby enemies You take 450 Chaos Damage per second for 10 seconds on Kill Gore Footprints |
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Hyaon's Fury | 40% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage (7-10)% increased Attack Speed 1% increased Damage taken per Frenzy Charge (15-20)% increased Lightning Damage per Frenzy Charge +20 Life gained on Kill per Frenzy Charge Plays Wolf Call sound on Kill (Hidden) | 3.11.0 | 40% increased Global Accuracy Rating Adds 1 to (550-650) Lightning Damage (7-10)% increased Attack Speed 1% increased Damage taken per Frenzy Charge 12% increased Lightning Damage per Frenzy Charge +20 Life gained on Kill per Frenzy Charge | 3.0.0 | 40% increased Global Accuracy Rating Adds 1 to (550-650) Lightning Damage (7-10)% increased Attack Speed 3% increased Damage taken per Frenzy Charge 12% increased Lightning Damage per Frenzy Charge +20 Life gained on Kill per Frenzy Charge | 2.6.0 | 18% increased Global Accuracy Rating Adds 1 to (550-650) Lightning Damage (7-10)% increased Attack Speed 3% increased Damage taken per Frenzy Charge 12% increased Lightning Damage per Frenzy Charge +20 Life gained on Kill per Frenzy Charge | 2.0.0 | 18% increased Global Accuracy Rating Adds 1 to (500-600) Lightning Damage (7-10)% increased Attack Speed 3% increased Damage taken per Frenzy Charge 12% increased Lightning Damage per Frenzy Charge +20 Life gained on Kill per Frenzy Charge | 1.3.0 | 18% increased Global Accuracy Rating Adds 1 to (500-600) Lightning Damage (7-10)% increased Attack Speed 6% increased Damage taken per Frenzy Charge 12% increased Lightning Damage per Frenzy Charge +20 Life gained on Kill per Frenzy Charge |
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Shavronne's Wrappings | (3-10)% increased Spell Damage(100-150)% increased Energy Shield 10% faster start of Energy Shield Recharge +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield | 3.0.0 | (3-10)% increased Spell Damage (140-200)% increased Energy Shield 10% faster start of Energy Shield Recharge +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield | 1.0.0 | (3-10)% increased Spell Damage (200-250)% increased Energy Shield 10% faster start of Energy Shield Recharge +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield |
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Sin Trek | +(20-30) to Dexterity +(20-30) to Intelligence (80-100)% increased Evasion Rating +(100-150) to maximum Energy Shield 30% increased Movement Speed Enemies Cannot Leech Life From you | 3.5.0 | +(20-30) to Dexterity +(20-30) to Intelligence (80-100)% increased Evasion Rating +(100-160) to maximum Energy Shield 30% increased Movement Speed Enemies Cannot Leech Life From you | 2.6.0 | +(20-30) to Dexterity +(20-30) to Intelligence (80-100)% increased Evasion Rating +(70-100) to maximum Energy Shield 30% increased Movement Speed Enemies Cannot Leech Life From You | 2.0.0 | +(20-30) to Dexterity +(20-30) to Intelligence (80-100)% increased Evasion Rating +(50-70) to maximum Energy Shield 30% increased Movement Speed Enemies Cannot Leech Life From You |
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Singularity | 30% increased Elemental DamageAdds (30-40) to (60-70) Lightning Damage to Spells (14-18)% increased Cast Speed (6-8)% reduced Mana Cost of Skills Nearby Enemies are Hindered, with 25% reduced Movement Speed (60-80)% increased Damage with Hits and Ailments against Hindered Enemies | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-0000001C-QINU`"' Adds (30-40) to (60-70) Lightning Damage to Spells (14-18)% increased Cast Speed (6-8)% reduced Mana Cost of Skills Nearby Enemies are Hindered, with 25% reduced Movement Speed (60-80)% increased Damage with Hits and Ailments against Hindered Enemies | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-00000035-QINU`"' Adds (30-40) to (60-70) Lightning Damage to Spells (14-18)% increased Cast Speed (6-8)% reduced Mana Cost of Skills Nearby Enemies are Hindered, with 25% reduced Movement Speed (60-80)% increased Damage with Hits and Ailments against Hindered Enemies |
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Brain Rattler | 5% chance to deal Double DamageAdds (60-80) to (270-320) Physical Damage 50% of Physical Damage Converted to Lightning Damage 50% chance to Shock Shock Enemies as though dealing 300% more Damage Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed | 3.11.0 | 5% chance to deal Double Damage 30% increased Stun Duration on Enemies Adds (80-100) to (320-370) Physical Damage 50% of Physical Damage Converted to Lightning Damage 15% chance to Shock 10% chance to Cause Monsters to Flee Shock Enemies as though dealing 300% more Damage Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed | 2.6.0 | 5% chance to deal Double Damage 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000010-QINU`"' Adds (80-100) to (320-370) Physical Damage 50% of Physical Damage Converted to Lightning Damage 15% chance to Shock 10% chance to Cause Monsters to Flee Shock Enemies as though dealing 300% more Damage Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed | 2.6.0 | 5% chance to deal Double Damage 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-0000001F-QINU`"' Adds (80-100) to (320-370) Physical Damage 50% of Physical Damage Converted to Lightning Damage 15% chance to Shock 10% chance to Cause Monsters to Flee Shock Enemies as though dealing 300% more Damage Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed |
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Corona Solaris | (29-33)% increased Spell DamageTriggers Level 20 Blinding Aura when Equipped Adds (30-45) to (60-80) Fire Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius (120-140)% increased Critical Strike Chance against Blinded Enemies Increases and Reductions to Light Radius also apply to Accuracy Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies | 3.10.0 | (29-33)% increased Spell Damage Triggers Level 20 Blinding Aura when Equipped Adds (30-45) to (60-80) Fire Damage Adds (18-22) to (36-44) Physical Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius (120-140)% increased Critical Strike Chance against Blinded Enemies Increases and Reductions to Light Radius also apply to Accuracy Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies | 2.3.0 | (14-18)% increased Spell Damage Triggers Level 20 Blinding Aura when Equipped Adds (30-45) to (60-80) Fire Damage Adds (18-22) to (36-44) Physical Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius (120-140)% increased Critical Strike Chance against Blinded Enemies Increases and Reductions to Light Radius also apply to Accuracy Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies | 2.2.0 | (14-18)% increased Spell Damage Triggers Level 20 Blinding Aura when Equipped Adds (30-45) to (60-80) Fire Damage Adds (18-22) to (36-44) Physical Damage (6-10)% increased Attack Speed +(18-22)% to Global Critical Strike Multiplier 20% increased Light Radius (120-140)% increased Critical Strike Chance against Blinded Enemies Increases and Reductions to Light Radius also apply to Accuracy Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies |
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The Broken Crown | Socketed Gems are supported by Level 20 Cast on Death +(10-15) to all Attributes 20% increased Damage when on Low Life (60-100)% increased Armour and Energy Shield +(50-70) to maximum Energy Shield 20% reduced Mana Regeneration Rate +(43-61)% to Chaos Resistance | 3.0.0 | Socketed Gems are supported by Level 20 Cast on Death +(10-15) to all Attributes 20% increased Damage when on Low Life (60-100)% increased Armour and Energy Shield +(70-90) to maximum Energy Shield 20% reduced Mana Regeneration Rate +(43-61)% to Chaos Resistance | 2.6.0 | Socketed Gems are supported by Level 20 Cast on Death +(10-15) to all Attributes 20% increased Damage when on Low Life (60-100)% increased Armour and Energy Shield +(20-30) to maximum Energy Shield 20% reduced Mana Regeneration Rate +(43-61)% to Chaos Resistance |
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Thousand Teeth Temu | 3% increased Movement Speed(100-120)% increased Evasion Rating +(70-90) to maximum Life 0.4% of Physical Attack Damage Leeched as Life +5% Chance to Block Reflects 1 to 1000 Physical Damage to Attackers on Block 10% of Damage you Reflect to Enemies when Hit is gained as Life | 3.0.0 | 3% increased Movement Speed (100-120)% increased Evasion Rating +(70-90) to maximum Life 0.4% of Physical Attack Damage Leeched as Life +5% Chance to Block Reflects 1 to 1000 Physical Damage to Attackers on Block 10% of Damage you Reflect to Enemies is gained as Life | 2.6.0 | 3% increased Movement Speed (100-120)% increased Evasion Rating +(70-90) to maximum Life 0.4% of Physical Attack Damage Leeched as Life +5% Chance to Block Reflects 1 to 1000 Physical Damage to Attackers on Block 10% of Damage you Reflect to Enemies is gained as Life |
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Doedre's Malevolence | +20 to Intelligence (50-60)% increased Spell Damage Adds (48-56) to (73-84) Chaos Damage to Spells 15% reduced Cast Speed +(64-96) to maximum Energy Shield Skills Supported by Unleash have (30-50)% increased Seal gain frequency | 3.11.0 | +20 to Intelligence (50-60)% increased Spell Damage Adds (48-56) to (73-84) Chaos Damage to Spells 15% reduced Cast Speed +(64-96) to maximum Energy Shield +50 to Total Mana Cost of Skills Skills Supported by Unleash have (30-50)% increased Seal gain frequency | 2.6.0 | +10 to Intelligence (40-50)% increased Spell Damage Adds (48-56) to (73-84) Chaos Damage to Spells 20% reduced Cast Speed +(64-96) to maximum Energy Shield +50 to Total Mana Cost of Skills Skills Supported by Unleash have (30-50)% increased Seal gain frequency |
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Doon Cuebiyari | 32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will +(50-70) to Strength (15-18)% increased Cast Speed +(20-30) to maximum Mana 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off Hand | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-00000012-QINU`"' Socketed Gems are Supported by level 30 Iron Will +(50-70) to Strength (15-18)% increased Cast Speed +(20-30) to maximum Mana 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off Hand | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-00000023-QINU`"' Socketed Gems are Supported by level 30 Iron Will +(50-70) to Strength (15-18)% increased Cast Speed +(20-30) to maximum Mana 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off Hand |
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Duskdawn | +25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently | 3.11.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000010-QINU`"' +10% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently | 3.5.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000011-QINU`"' +4% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage 1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently 120% increased Spell Damage if you've dealt a Critical Strike Recently | 2.6.0 | +18(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000012-QINU`"' +4% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Block Chance +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently 120% increased Spell Damage if you've dealt a Critical Strike Recently | 3.11.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-0000001F-QINU`"' +10% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently | 3.5.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000020-QINU`"' +4% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage 1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently 120% increased Spell Damage if you've dealt a Critical Strike Recently | 2.6.0 | +18(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000021-QINU`"' +4% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Block Chance +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently 120% increased Spell Damage if you've dealt a Critical Strike Recently |
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Geofri's Sanctuary | (50-75)% increased Armour and Energy Shield +(30-40) to maximum Energy Shield +(60-70) to maximum Life +(14-18)% to all Elemental Resistances +2 maximum Energy Shield per 5 Strength Zealot's Oath | 3.0.0 | (50-75)% increased Armour and Energy Shield +(50-70) to maximum Life +(70-80) to maximum Energy Shield +(14-18)% to all Elemental Resistances +2 maximum Energy Shield per 5 Strength Zealot's Oath | 2.6.0 | (50-75)% increased Armour and Energy Shield +(50-70) to maximum Life +(70-80) to maximum Energy Shield +(14-18)% to all Elemental Resistances +1 maximum Energy Shield per 5 Strength Zealot's Oath |
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Mark of the Doubting Knight | 50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding (250-270)% increased Physical Damage 10% reduced Attack Speed +(6-10)% to all Elemental Resistances 50% chance to Cause Bleeding on Critical Strike 50% chance to Cause Poison on Critical Strike | 2.6.0 | 50% increased Global Critical Strike Chance +5% Chance to Block Attack Damage while Dual Wielding (210-240)% increased Physical Damage 10% reduced Attack Speed +(6-10)% to all Elemental Resistances 25% chance to Cause Bleeding on Critical Strike 25% chance to Cause Poison on Critical Strike | 2.0.0 | 50% increased Global Critical Strike Chance +5% Chance to Block Attack Damage while Dual Wielding (180-210)% increased Physical Damage 10% reduced Attack Speed +(6-10)% to all Elemental Resistances 25% chance to Cause Bleeding on Critical Strike 25% chance to Cause Poison on Critical Strike |
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Reach of the Council | Socketed Gems are Supported by Level 20 Greater Volley (50-75)% increased Physical Damage Adds (15-30) to (70-95) Physical Damage (8-12)% increased Attack Speed 20% reduced Projectile Speed Arrows fired from the first firing points always Pierce Arrows fired from the second firing points Fork Arrows fired from the third firing points Return to you Arrows fired from the fourth firing points Chain +2 times | 3.11.0 | Socketed Gems are Supported by Level 20 Greater Volley (50-75)% increased Physical Damage (8-12)% increased Attack Speed Adds (15-30) to (70-95) Physical Damage 20% reduced Projectile Speed Arrows fired from the first firing points always Pierce Arrows fired from the second firing points Fork Arrows fired from the third firing points Return to you Arrows fired from the fourth firing points Chain +2 times | 3.5.0 | Socketed Gems are Supported by Level 20 Greater Volley (40-50)% increased Physical Damage Adds (15-30) to (70-95) Physical Damage (8-12)% increased Attack Speed Bow Attacks fire 2 additional Arrows 20% reduced Projectile Speed Arrows fired from the first firing points always Pierce Arrows fired from the second firing points Fork Arrows fired from the third firing points Return to you Arrows fired from the fourth firing points Chain +2 times | 2.6.0 | Socketed Gems are Supported by Level 20 Greater Volley (40-50)% increased Physical Damage Adds (15-30) to (70-95) Physical Damage (8-12)% increased Attack Speed Bow Attacks fire 4 additional Arrows 20% reduced Projectile Speed Arrows fired from the first firing points always Pierce Arrows fired from the second firing points Fork Arrows fired from the third firing points Return to you Arrows fired from the fourth firing points Chain +2 times | 2.4.0 | Socketed Gems are Supported by Level 20 Greater Volley (50-70)% increased Physical Damage Adds (25-40) to (100-115) Physical Damage (8-12)% increased Attack Speed Bow Attacks fire 4 additional Arrows 20% reduced Projectile Speed Arrows fired from the first firing points always Pierce Arrows fired from the second firing points Fork Arrows fired from the third firing points Return to you Arrows fired from the fourth firing points Chain +2 times |
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Rebuke of the Vaal | +460 to Accuracy RatingAdds (49-98) to (101-140) Physical Damage Adds (49-98) to (101-140) Fire Damage Adds (49-98) to (101-140) Cold Damage Adds 1 to (210-250) Lightning Damage Adds (49-98) to (101-140) Chaos Damage (10-20)% increased Attack Speed | 3.7.0 | +460 to Accuracy Rating Adds (19-28) to (31-40) Physical Damage Adds (19-28) to (31-40) Fire Damage Adds (19-28) to (31-40) Cold Damage Adds 1 to (50-70) Lightning Damage Adds (19-28) to (31-40) Chaos Damage (10-20)% increased Attack Speed | 2.6.0 | +460 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000C-QINU`"' Adds (19-28) to (31-40) Physical Damage Adds (19-28) to (31-40) Fire Damage Adds (19-28) to (31-40) Cold Damage Adds 1 to (50-70) Lightning Damage Adds (19-28) to (31-40) Chaos Damage (10-20)% increased Attack Speed | 1.0.0 | +460 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000D-QINU`"' Adds (15-24) to (25-35) Physical Damage Adds (15-24) to (25-35) Fire Damage Adds (15-24) to (25-35) Cold Damage Adds 1 to (40-60) Lightning Damage Adds (15-24) to (25-35) Chaos Damage (10-20)% increased Attack Speed | 2.6.0 | +460 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000017-QINU`"' Adds (19-28) to (31-40) Physical Damage Adds (19-28) to (31-40) Fire Damage Adds (19-28) to (31-40) Cold Damage Adds 1 to (50-70) Lightning Damage Adds (19-28) to (31-40) Chaos Damage (10-20)% increased Attack Speed | 1.0.0 | +460 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000018-QINU`"' Adds (15-24) to (25-35) Physical Damage Adds (15-24) to (25-35) Fire Damage Adds (15-24) to (25-35) Cold Damage Adds 1 to (40-60) Lightning Damage Adds (15-24) to (25-35) Chaos Damage (10-20)% increased Attack Speed |
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Soul Strike | (20-30)% increased Global Critical Strike Chance+30 to Dexterity Adds (13-18) to (26-32) Chaos Damage to Attacks (8-12)% increased Attack Speed +(100-120) to maximum Energy Shield 80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge Rate | 2.5.0 | (20-30)% increased Global Critical Strike Chance +30 to Dexterity Adds (13-18) to (26-32) Chaos Damage to Attacks (8-12)% increased Attack Speed +(100-120) to maximum Energy Shield 150% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge Rate |
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Taryn's Shiver | +25% Chance to Block Attack Damage while wielding a Staff(50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage | 3.11.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000011-QINU`"' (50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage | 2.6.0 | +18(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000012-QINU`"' (50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +1 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage | 2.0.0 | +18(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000013-QINU`"' (40-50)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +1 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage | 3.11.0 | +20(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000021-QINU`"' (50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage | 2.6.0 | +18(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000022-QINU`"' (50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +1 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage | 2.0.0 | +18(20)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000023-QINU`"' (40-50)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +1 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased Damage |
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Varunastra | +460 to Accuracy Rating(40-60)% increased Physical Damage Adds (30-45) to (80-100) Physical Damage +(2-3) Mana gained for each Enemy hit by Attacks Counts as all One Handed Melee Weapon Types | 2.6.0 | +460 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000000C-QINU`"' (40-60)% increased Physical Damage Adds (30-45) to (80-100) Physical Damage +(2-3) Mana gained for each Enemy hit by Attacks Counts as all One Handed Melee Weapon Types |
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Bino's Kitchen Knife | 30% increased Global Critical Strike Chance30% increased Damage over Time Adds (50-60) to (120-140) Physical Damage (40-50)% increased Critical Strike Chance +(15-25)% to Global Critical Strike Multiplier +(8-12)% to Chaos Resistance On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second | 2.2.0 | 30% increased Global Critical Strike Chance 30% increased Damage over Time Adds (50-60) to (120-140) Physical Damage (40-50)% increased Critical Strike Chance +(10-15)% to Global Critical Strike Multiplier +(8-12)% to Chaos Resistance On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second |
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Darkray Vectors | (40-70)% increased Armour and Evasion +(20-40)% to Lightning Resistance 5% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges 40% reduced Frenzy Charge Duration 25% reduced Light Radius 2% chance to Dodge Attack Hits per Frenzy Charge | 2.6.0 | (40-70)% increased Armour and Evasion +(20-40)% to Lightning Resistance 5% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges 50% reduced Frenzy Charge Duration 25% reduced Light Radius 2% chance to Dodge Attacks per Frenzy Charge | 0.10.8b | (40-70)% increased Armour and Evasion +(20-40)% to Lightning Resistance 5% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges 75% reduced Frenzy Charge Duration 25% reduced Light Radius 2% chance to Dodge Attacks per Frenzy Charge |
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Doomsower | +50 to Strength and DexteritySocketed Melee Gems have 15% increased Area of Effect (30-50)% increased Physical Damage Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red | 3.11.0 | +50 to Strength and Dexterity +470 to Accuracy Rating Socketed Melee Gems have 15% increased Area of Effect (50-70)% increased Physical Damage Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red | 3.8.0 | +50 to Strength and Dexterity +470 to Accuracy Rating Socketed Melee Gems have 15% increased Area of Effect Socketed Red Gems get 10% Physical Damage as Extra Fire Damage (50-70)% increased Physical Damage Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red | 3.0.0 | +50 to Strength and Dexterity +470 to Accuracy Rating Socketed Melee Gems have 15% increased Area of Effect Socketed Red Gems get 10% Physical Damage as Extra Fire Damage (50-70)% increased Physical Damage Adds (50-75) to (85-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red | 2.6.0 | +50 to Strength and Dexterity 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000012-QINU`"' Socketed Melee Gems have 15% increased Area of Effect Socketed Red Gems get 10% Physical Damage as Extra Fire Damage (50-70)% increased Physical Damage Adds (50-75) to (85-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red | 2.6.0 | +50 to Strength and Dexterity 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000023-QINU`"' Socketed Melee Gems have 15% increased Area of Effect Socketed Red Gems get 10% Physical Damage as Extra Fire Damage (50-70)% increased Physical Damage Adds (50-75) to (85-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red |
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Hyrri's Ire | +(40-50) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies Adds (105-145) to (160-200) Cold Damage to Bow Attacks 10% chance to Dodge Attack Hits 10% chance to Dodge Spell Hits | 3.9.0 | +(40-50) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies Adds (173-188) to (240-262) Cold Damage to Bow Attacks 10% chance to Dodge Attack Hits 10% chance to Dodge Spell Hits | 3.5.0 | +(40-50) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies Adds (50-60) to (70-80) Cold Damage to Bow Attacks 10% chance to Dodge Attack Hits 10% chance to Dodge Spell Hits | 2.6.0 | +(20-30) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies Adds 13 to 24 Cold Damage to Bow Attacks 10% chance to Dodge Attack Hits 10% chance to Dodge Spell Hits | 2.0.0 | +(20-30) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies Adds 13 to 24 Cold Damage to Bow Attacks 10% chance to Dodge Attack Hits 10% chance to Dodge Spell Hits Acrobatics | 1.0.0 | +(20-30) to Dexterity (80-120)% increased Evasion Rating 25% increased Chill Duration on Enemies Adds 13 to 24 Cold Damage to Bow Attacks 10% chance to Dodge Attack Hits 10% chance to Dodge Spell Hits Acrobatics |
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Malachai's Loop | (10-15)% increased Spell Damage(210-250)% increased Energy Shield +2 to Maximum Power Charges 20% chance to gain a Power Charge on Hit (12-16)% increased Spell Damage per Power Charge Lose all Power Charges on reaching Maximum Power Charges Shocks you when you reach Maximum Power Charges | 3.11.0 | (10-15)% increased Spell Damage (210-250)% increased Energy Shield +2 to Maximum Power Charges 20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge Lose all Power Charges on reaching Maximum Power Charges Shocks you when you reach Maximum Power Charges | 3.0.0 | 10% increased Spell Damage (210-250)% increased Energy Shield +2 to Maximum Power Charges 20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge Lose all Power Charges on reaching Maximum Power Charges Shocks you when you reach Maximum Power Charges | 2.6.0 | 10% increased Spell Damage (160-200)% increased Energy Shield +2 to Maximum Power Charges 20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge Lose all Power Charges on reaching Maximum Power Charges Shocks you for 4 seconds on reaching Maximum Power Charges |
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Piscator's Vigil | (35-39)% increased Spell DamageNo Physical Damage (10-18)% increased Attack Speed (20-30)% increased Critical Strike Chance +(340-400) to Accuracy Rating Attacks with this Weapon have (100-115)% increased Elemental Damage Damage with Weapons Penetrates 5% Elemental Resistance | 2.6.0 | (35-39)% increased Spell Damage No Physical Damage (10-18)% increased Attack Speed (20-30)% increased Critical Strike Chance +(340-400) to Accuracy Rating Attacks with this Weapon have (100-115)% increased Elemental Damage Damage with Weapons Penetrates 5% Elemental Resistance | 2.3.0 | (16-19)% increased Spell Damage No Physical Damage (10-18)% increased Attack Speed (20-30)% increased Critical Strike Chance +(340-400) to Accuracy Rating Attacks with this Weapon have (100-115)% increased Elemental Damage Damage with Weapons Penetrates 5% Elemental Resistance |
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Rime Gaze | Socketed Gems are Supported by Level 20 Concentrated Effect +(16-22)% to Cold Damage over Time Multiplier 30% increased Cold Damage (180-200)% increased Energy Shield 50% reduced Energy Shield Recharge Rate +(40-60) to maximum Mana | 3.5.0 | Socketed Gems are Supported by Level 20 Concentrated Effect +(16-22)% to Cold Damage over Time Multiplier 30% increased Cold Damage (180-200)% increased Energy Shield 50% reduced Energy Shield Recharge Rate +(40-60) to maximum Mana | 2.6.0 | Socketed Gems are Supported by level 15 Concentrated Effect 30% increased Cold Damage (100-120)% increased Energy Shield 50% reduced Energy Shield Recharge Rate 50% slower start of Energy Shield Recharge +(40-60) to maximum Mana | 2.0.0 | Socketed Gems are Supported by level 15 Concentrated Effect 10% increased Cold Damage (100-120)% increased Energy Shield 50% reduced Energy Shield Recharge Rate 50% slower start of Energy Shield Recharge +(40-60) to maximum Mana |
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Rise of the Phoenix | +8% to all Elemental Resistances(80-100)% increased Armour and Energy Shield +(40-60) to maximum Life Regenerate (15-20) Life per second +5% to maximum Fire Resistance +(20-25)% to Fire Resistance +25% to Fire Resistance while on Low Life 10% increased Movement Speed when on Low Life Cannot be Ignited while on Low Life | 3.1.0 | +8% to all Elemental Resistances (80-100)% increased Armour and Energy Shield +(40-60) to maximum Life 6 Life Regenerated per second +8% to maximum Fire Resistance +(20-25)% to Fire Resistance +25% to Fire Resistance while on Low Life 10% increased Movement Speed when on Low Life Cannot be Ignited while on Low Life | 1.1.0 | +16% to all Elemental Resistances (80 to 100)% increased Armour and Energy Shield +(40-60) to maximum Life 6 Life Regenerated per second +8% to maximum Fire Resistance +(20 to 25)% to Fire Resistance 25% increased Fire Resistance while on Low Life 10% increased Movement Speed when on Low Life Cannot be Ignited while on Low Life |
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The Dancing Duo | 60% increased Global Accuracy Rating(130-160)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Manifest Dancing Dervish also manifests a copy of Dancing Dervish Rampage | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000020-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Manifest Dancing Dervish also manifests a copy of Dancing Dervish Rampage | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000021-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Manifest Dancing Dervish also manifests a copy of Dancing Dervish Rampage | 3.11.0 | 40(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000003E-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Manifest Dancing Dervish also manifests a copy of Dancing Dervish Rampage | 2.6.0 | 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-0000003F-QINU`"' (160-190)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervish on Rampage Manifested Dancing Dervish disables both weapon slots Manifested Dancing Dervish dies when Rampage ends Manifest Dancing Dervish also manifests a copy of Dancing Dervish Rampage |
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Agnerod East | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance 100% increased Duration of Lightning Ailments | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff 40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +1 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance 100% increased Duration of Lightning Ailments |
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Agnerod North | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems 15% chance to Shock Damage Penetrates 20% Lightning Resistance | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff 40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +1 to Level of all Lightning Spell Skill Gems 15% chance to Shock Damage Penetrates 20% Lightning Resistance |
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Agnerod South | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems +5% to maximum Lightning Resistance Damage Penetrates 20% Lightning Resistance | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff 40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +1 to Level of all Lightning Spell Skill Gems +5% to maximum Lightning Resistance Damage Penetrates 20% Lightning Resistance |
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Agnerod West | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage Adds (5-15) to (100-140) Lightning Damage to Spells +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance | 2.6.0 | +12% Chance to Block Attack Damage while wielding a Staff 40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage Adds (5-15) to (100-140) Lightning Damage to Spells +1 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance |
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Callinellus Malleus | 15% reduced Enemy Stun Threshold(150-200)% increased Physical Damage Adds (5-10) to (15-23) Physical Damage (15-25)% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back All Attack Damage Chills when you Stun | 2.6.0 | 15% reduced Enemy Stun Threshold 40(45)% increased Stun Duration on Enemies'"`UNIQ--ref-00000012-QINU`"' (150-200)% increased Physical Damage Adds (5-10) to (15-23) Physical Damage (15-25)% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back All Attack Damage Chills when you Stun | 2.6.0 | 15% reduced Enemy Stun Threshold 40(45)% increased Stun Duration on Enemies'"`UNIQ--ref-00000023-QINU`"' (150-200)% increased Physical Damage Adds (5-10) to (15-23) Physical Damage (15-25)% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back All Attack Damage Chills when you Stun |
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Dreamfeather | +475 to Accuracy RatingAdds (30-50) to (65-80) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(280-300) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating | 3.7.0 | +475 to Accuracy Rating Adds (30-50) to (65-80) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(180-200) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating | 2.6.0 | +475 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000014-QINU`"' Adds (20-40) to (55-70) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(180-200) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating | 2.0.0 | +475 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000015-QINU`"' Adds (15-30) to (35-50) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(180-200) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating | 2.6.0 | +475 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000027-QINU`"' Adds (20-40) to (55-70) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(180-200) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating | 2.0.0 | +475 to Accuracy Rating 18(40)% increased Global Accuracy Rating'"`UNIQ--ref-00000028-QINU`"' Adds (15-30) to (35-50) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(180-200) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating |
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Kingmaker | (170-200)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have Fortify | 3.11.0 | (250-285)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have Fortify | 3.6.0 | (200-250)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have Fortify | 2.6.0 | (200-250)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance +(100-150) to maximum Mana Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have Fortify |
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Lioneye's Glare | (20-24)% increased Elemental Damage with Attack Skills(150-175)% increased Physical Damage Adds (6-12) to (20-32) Physical Damage (10-20)% increased Attack Speed +(80-100) to maximum Mana Hits can't be Evaded Far Shot | 3.0.0 | (20-24)% increased Elemental Damage with Attack Skills (150-175)% increased Physical Damage Adds (6-12) to (20-32) Physical Damage (10-20)% increased Attack Speed +(80-100) to maximum Mana Hits can't be Evaded Far Shot | 2.6.0 | (6-12)% increased Elemental Damage with Attack Skills (150-175)% increased Physical Damage Adds (6-12) to (20-32) Physical Damage (10-20)% increased Attack Speed +(80-100) to maximum Mana Hits can't be Evaded Far Shot | 2.0.0 | (20-24)% increased Elemental Damage with Attack Skills No implicit modifier (150-175)% increased Physical Damage Adds (6-12) to (20-32) Physical Damage (10-20)% increased Attack Speed +(80-100) to maximum Mana Hits can't be Evaded Far Shot |
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Shaper's Touch | (80-120)% increased Armour and Energy Shield +4 Accuracy Rating per 2 Intelligence +1 Life per 4 Dexterity +1 Mana per 4 Strength 1% increased Energy Shield per 10 Strength 2% increased Evasion Rating per 10 Intelligence 2% increased Melee Physical Damage per 10 Dexterity | 3.10.0 | (80-120)% increased Armour and Energy Shield +4 Accuracy Rating per 2 Intelligence +1 Life per 4 Dexterity +2 Mana per 4 Strength 2% increased Energy Shield per 10 Strength 2% increased Evasion Rating per 10 Intelligence 2% increased Melee Physical Damage per 10 Dexterity | 2.6.0 | (80-120)% increased Armour and Energy Shield +2 Accuracy Rating per 2 Intelligence +1 Life per 4 Dexterity +1 Mana per 4 Strength 1% increased Energy Shield per 10 Strength 1% increased Evasion Rating per 10 Intelligence 1% increased Melee Physical Damage per 10 Dexterity |
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Windripper | (20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies | 3.5.0 | (20-24)% increased Elemental Damage with Attack Skills Adds (32-40) to (48-60) Cold Damage Adds 1 to (80-100) Lightning Damage (10-15)% increased Attack Speed (60-80)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen enemies 30% increased Rarity of Items Dropped by Slain Shocked enemies | 2.6.0 | (6-12)% increased Elemental Damage with Attack Skills Adds (32-40) to (48-60) Cold Damage Adds 1 to (80-100) Lightning Damage (10-15)% increased Attack Speed (60-80)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen enemies 30% increased Rarity of Items Dropped by Slain Shocked enemies | 2.0.0 | (20-24)% increased Elemental Damage with Attack Skills No implicit modifier Adds (32-40) to (48-60) Cold Damage Adds 1 to (80-100) Lightning Damage (10-15)% increased Attack Speed (80-100)% increased Critical Strike Chance 25% increased Quantity of Items Dropped by Slain Frozen enemies 50% increased Rarity of Items Dropped by Slain Shocked enemies | 1.1.2 | (20-24)% increased Elemental Damage with Attack Skills No implicit modifier Adds 40 to 60 Cold Damage Adds 1 to 100 Lightning Damage (10-15)% increased Attack Speed (80-100)% increased Critical Strike Chance 25% increased Quantity of Items Dropped by Slain Frozen enemies 50% increased Rarity of Items Dropped by Slain Shocked enemies |
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Heretic's Veil | +1 to Level of Socketed Curse Gems Socketed Gems are Supported by Level 22 Blasphemy Socketed Curse Gems have 12% reduced Mana Reservation (90-110)% increased Evasion and Energy Shield +(40-50) to maximum Energy Shield | 3.0.0 | +1 to Level of Socketed Curse Gems Socketed Curse Gems are Supported by Level 22 Blasphemy Socketed Curse Gems have 12% reduced Mana Reservation (130-150)% increased Evasion and Energy Shield +(40-50) to maximum Energy Shield | 2.6.0 | +2 to Level of Socketed Curse Gems Socketed Curse Gems are Supported by Level 22 Blasphemy Socketed Curse Gems have 12% reduced Mana Reservation (130-150)% increased Evasion and Energy Shield +(40-50) to maximum Energy Shield |
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Kongor's Undying Rage | 25% chance to double Stun DurationAdds (43-56) to (330-400) Physical Damage (30-40)% increased Critical Strike Chance +(15-20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage You gain Onslaught for 4 seconds on Critical Strike | 3.11.0 | 25% chance to double Stun Duration 30% increased Stun Duration on Enemies Adds (43-56) to (330-400) Physical Damage (30-40)% increased Critical Strike Chance (15-20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage You gain Onslaught for 4 seconds on Critical Strike | 2.6.0 | 25% chance to double Stun Duration 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000015-QINU`"' Adds (43-56) to (330-400) Physical Damage (30-40)% increased Critical Strike Chance (15-20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage You gain Onslaught for 2 seconds on Critical Strike | 2.0.0 | 25% chance to double Stun Duration 20(30)% increased Stun Duration on Enemies'"`UNIQ--ref-00000016-QINU`"' Adds (27-36) to (270-360) Physical Damage (30-40)% increased Critical Strike Chance +(15-20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage You gain Onslaught for 2 seconds on Critical Strike |
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Oro's Sacrifice | 30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (425-475) to (550-600) Fire Damage (10-15)% increased Attack Speed 20% chance to Ignite 10% increased Physical Damage taken 10% increased Fire Damage taken Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy | 3.11.0 | 30% increased Elemental Damage with Attack Skills 30% increased Global Accuracy Rating No Physical Damage Adds (425-475) to (550-600) Fire Damage (10-15)% increased Attack Speed 20% chance to Ignite 10% increased Physical Damage taken 10% increased Fire Damage taken Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy | 1.3.0 | 30% increased Elemental Damage with Attack Skills 30% increased Global Accuracy Rating No Physical Damage Adds (425-475) to (550-600) Fire Damage (10-15)% increased Attack Speed 20% chance to Ignite 20% increased Physical Damage taken 20% increased Fire Damage taken Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy |
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Surgebinders | (90-110)% increased Armour and Evasion (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage per Power Charge 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit | 2.6.0 | (90-110)% increased Armour and Evasion (4-7)% increased Spell Damage per Power Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Elemental Damage per Frenzy Charge 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit (30-10)% reduced Endurance, Frenzy and Power Charge Duration |
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The Bringer of Rain | Socketed Gems are Supported by Level 18 Melee Physical Damage Socketed Gems are Supported by Level 18 Faster Attacks Socketed Gems are supported by Level 18 Blind 6% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks (200-300)% increased Armour and Evasion +(200-220) to maximum Life 20% chance to gain an Endurance Charge when you Block Can't use Chest armour Extra gore | 3.5.0 | Socketed Gems are Supported by Level 18 Melee Physical Damage Socketed Gems are Supported by Level 12 Faster Attacks Socketed Gems are supported by Level 6 Blind 6% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks (200-300)% increased Armour and Evasion +(120-160) to maximum Life 20% chance to gain an Endurance Charge when you Block Can't use Chest armour Extra gore | 1.3.0 | Socketed Gems are Supported by Level 18 Melee Physical Damage Socketed Gems are Supported by Level 12 Faster Attacks Socketed Gems are supported by Level 6 Blind 15% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks (200-300)% increased Armour and Evasion +(120-160) to maximum Life 10% chance to gain an Endurance Charge when you Block Can't use Chest armour Extra gore | 1.1.0 | Socketed Gems are Supported by Level 18 Melee Physical Damage Socketed Gems are Supported by Level 18 Faster Attacks Socketed Gems are supported by Level 18 Blind 15% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks (200-300)% increased Armour and Evasion +(200-220) to maximum Life 10% chance to gain an Endurance Charge when you Block Can't use Chest armour Extra gore |
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Thunderfist | Socketed Gems are Supported by Level 18 Added Lightning Damage Adds 1 to 100 Lightning Damage to Attacks 10% increased Attack Speed +(25-30) to maximum Energy Shield 100% increased Duration of Lightning Ailments 10% increased Stun Duration on Enemies | 3.19.0 | Socketed Gems are Supported by level 18 Added Lightning Damage Adds 1 to 40 Lightning Damage to Attacks 10% increased Attack Speed +(25-30) to maximum Energy Shield 100% increased Shock Duration on Enemies 10% increased Stun Duration on Enemies | 1.0.0 | Socketed Gems are Supported by level 18 Added Lightning Damage Adds 1 to 100 Lightning Damage to Attacks 10% increased Attack Speed +(25-30) to maximum Energy Shield 100% increased Shock Duration on Enemies 10% increased Stun Duration on Enemies |
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Broken Faith | +12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life -10% Chance to Block 100% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield Create Profane Ground instead of Consecrated Ground | 3.11.0 | +12% to all Elemental Resistances 0.4% of Chaos Damage Leeched as Life Gain (5-10)% of Physical Damage as Extra Chaos Damage +5% Chance to Block Gain Unholy Might on block for 10 seconds 100% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield Create Profane Ground instead of Consecrated Ground | 2.6.0 | +12% to all Elemental Resistances 0.4% of Chaos Damage Leeched as Life Gain (5-10)% of Physical Damage as Extra Chaos Damage −10% Chance to Block (20-30)% increased Damage when you have no Energy Shield 100% increased Global Armour while you have no Energy Shield 30% chance to gain Unholy Might on block for 3 second |
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Cospri's Malice | +25% to Global Critical Strike MultiplierTrigger a Socketed Cold Spell on Melee Critical Strike No Physical Damage Adds (80-100) to (160-200) Cold Damage Adds (40-60) to (90-110) Cold Damage to Spells (8-14)% increased Attack Speed +257 Intelligence Requirement 60% increased Critical Strike Chance against Chilled Enemies | 2.6.0 | +30% to Global Critical Strike Multiplier Trigger a Socketed Cold Spell on Melee Critical Strike No Physical Damage Adds (80-100) to (160-200) Cold Damage Adds (40-60) to (90-110) Cold Damage to Spells (8-14)% increased Attack Speed +257 Intelligence Requirement 60% increased Critical Strike Chance against Chilled Enemies |
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Hand of Wisdom and Action | +46 Life gained for each Enemy hit by Attacks(8-12)% increased Dexterity (8-12)% increased Intelligence Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence 1% increased Attack Speed per 25 Dexterity (25-30)% increased Elemental Damage with Attack Skills | 3.0.0 | +46 Life gained for each Enemy hit by Attacks (8-12)% increased Dexterity (8-12)% increased Intelligence Adds 1 to 6 Lightning Damage to Attacks with this Weapon per 10 Intelligence 1% increased Attack Speed per 25 Dexterity (25-30)% increased Elemental Damage with Attack Skills | 2.6.0 | +25 Life gained for each Enemy hit by Attacks (8-12)% increased Dexterity (8-12)% increased Intelligence Adds 1 to 6 Lightning Damage to Attacks with this Weapon per 10 Intelligence 1% increased Attack Speed per 25 Dexterity (25-30)% increased Elemental Damage with Attack Skills |
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Hegemony's Era | +20% Chance to Block Spell Damage while wielding a Staff+6% Chance to Block Attack Damage while wielding a Staff Adds (135-145) to (160-175) Physical Damage (12-16)% increased Attack Speed (10-20)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage | 3.11.0 | +20% Chance to Block Spell Damage while wielding a Staff +18% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Attack Damage while wielding a Staff Adds (165-175) to (185-205) Physical Damage (12-16)% increased Attack Speed (20-30)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage | 3.7.0 | +20% Chance to Block Spell Damage while wielding a Staff +18% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Attack Damage while wielding a Staff Adds (180-190) to (190-220) Physical Damage (12-16)% increased Attack Speed (20-30)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage | 2.6.0 | +20% Chance to Block Spell Damage while wielding a Staff +12(18)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-0000000D-QINU`"' +6% Chance to Block Attack Damage while wielding a Staff Adds (180-190) to (190-220) Physical Damage (12-16)% increased Attack Speed (20-30)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage | 2.6.0 | +20% Chance to Block Spell Damage while wielding a Staff +12(18)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000019-QINU`"' +6% Chance to Block Attack Damage while wielding a Staff Adds (180-190) to (190-220) Physical Damage (12-16)% increased Attack Speed (20-30)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage |
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Izaro's Dilemma | +46 Life gained for each Enemy hit by Attacks(40-60)% increased Physical Damage Adds 20 to 50 Physical Damage (10-15)% increased Attack Speed +(300-400) to Accuracy Rating 100% increased Global Physical Damage while Frozen | 3.7.0 | +46 Life gained for each Enemy hit by Attacks (40-60)% increased Physical Damage Adds 20 to 50 Physical Damage (10-15)% increased Attack Speed +(250-350) to Accuracy Rating 100% increased Physical Damage while Frozen | 2.6.0 | +25 Life gained for each Enemy hit by Attacks (40-60)% increased Physical Damage Adds 20 to 50 Physical Damage (10-15)% increased Attack Speed +(250-350) to Accuracy Rating 100% increased Physical Damage while Frozen |
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Kaom's Heart | Has no Sockets (20-40)% increased Fire Damage +500 to maximum Life | 1.0.0 | Has no Sockets +1000 to maximum Life (20 to 40)% increased Fire Damage |
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Kaom's Roots | Has no Sockets Cannot be Knocked Back +(150-200) to maximum Life Action Speed cannot be modified to below base value Unwavering Stance | 2.6.0 | Has no Sockets Cannot be Knocked Back +(120-150) to maximum Life Action Speed cannot be modified to below base value Unwavering Stance |
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Mon'tregul's Grasp | 40% increased Elemental Damage50% reduced maximum number of Raised Zombies Raised Zombies have +5000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage Raised Zombies deal (80-100)% more Physical Damage | 2.6.0 | 40% increased Elemental Damage 50% reduced maximum number of Raised Zombies Raised Zombies have +2000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage Raised Zombies deal (80-100)% more Physical Damage | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000018-QINU`"' 50% reduced maximum number of Raised Zombies Raised Zombies have +2000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage Raised Zombies deal (80-100)% more Physical Damage | 1.2.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-00000019-QINU`"' 50% reduced maximum number of Raised Zombies Raised Zombies have +500 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage Raised Zombies deal (80-100)% more Physical Damage | 2.3.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-0000002E-QINU`"' 50% reduced maximum number of Raised Zombies Raised Zombies have +2000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage Raised Zombies deal (80-100)% more Physical Damage | 1.2.0 | 15(30)% increased Elemental Damage'"`UNIQ--ref-0000002F-QINU`"' 50% reduced maximum number of Raised Zombies Raised Zombies have +500 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage Raised Zombies deal (80-100)% more Physical Damage |
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Nuro's Harp | (30-50)% increased Critical Strike ChanceNo Physical Damage Adds (120-140) to (180-210) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground | 2.5.0 | (30-50)% increased Critical Strike Chance No Physical Damage Adds (120-140) to (180-210) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground | 1.0.0 | (30-50)% increased Critical Strike Chance No implicit modifier No Physical Damage Adds (120-140) to (180-210) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground |
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Pledge of Hands | +20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo (120-160)% increased Spell Damage 50% increased maximum Mana | 3.15.0 | +20% Chance to Block Spell Damage while wielding a Staff Socketed Gems are Supported by level 30 Greater Spell Echo (120-160)% increased Spell Damage 100% increased maximum Mana | 3.11.0 | +20% Chance to Block Spell Damage while wielding a Staff +18% Chance to Block Attack Damage while wielding a Staff Socketed Gems are Supported by level 30 Greater Spell Echo (120-160)% increased Spell Damage 100% increased maximum Mana | 2.6.0 | +20% Chance to Block Spell Damage while wielding a Staff +12(18)% Chance to Block Attack Damage while wielding a Staff'"`UNIQ--ref-00000002-QINU`"' Socketed Gems are Supported by level 30 Greater Spell Echo (120-160)% increased Spell Damage 100% increased maximum Mana |
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Prism Guardian | +12% to all Elemental Resistances+2 to Level of Socketed Aura Gems Socketed Gems Cost and Reserve Life instead of Mana Socketed Gems have 25% reduced Reservation +(20-30) to Dexterity +25% to all Elemental Resistances | 2.0.0 | +12% to all Elemental Resistances +1 to Level of Socketed Aura Gems Socketed Gems Cost and Reserve Life instead of Mana Socketed Gems have 25% reduced Reservation +(20 to 30) to Dexterity +25% to all Elemental Resistances | 1.1.0 | +24% to all Elemental Resistances +1 to Level of Socketed Aura Gems Socketed Gems Cost and Reserve Life instead of Mana Socketed Gems have 25% reduced Reservation +(20 to 30) to Dexterity +25% to all Elemental Resistances |
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Razor of the Seventh Sun | 40% increased Global Accuracy RatingAdds (90-110) to (145-170) Physical Damage 30% of Physical Damage Converted to Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies | 3.11.0 | 40% increased Global Accuracy Rating Adds (90-110) to (145-170) Physical Damage 25% of Physical Damage Converted to Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies | 3.5.0 | 40% increased Global Accuracy Rating Adds (65-75) to (110-130) Physical Damage 30% of Physical Damage Converted to Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies | 2.6.0 | 18% increased Global Accuracy Rating Adds (65-75) to (110-130) Physical Damage 30% of Physical Damage Converted to Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies |
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Rigwald's Command | 40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding Adds (60-80) to (150-180) Physical Damage +(350-400) to Accuracy Rating +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe | 3.11.0 | 40% increased Global Accuracy Rating +10% Chance to Block Attack Damage while Dual Wielding Adds (60-80) to (150-180) Physical Damage 80% increased Physical Damage with Axes +(350-400) to Accuracy Rating +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe 15% chance to gain a Frenzy Charge on Kill | 2.6.0 | 18% increased Global Accuracy Rating 10% additional Block Chance while Dual Wielding Adds (60-80) to (150-180) Physical Damage 80% increased Physical Damage with Axes +(350-400) to Accuracy Rating +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe 15% chance to gain a Frenzy Charge on Kill |
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Rumi's Concoction | +(8-12)% Chance to Block Attack Damage during Flask effect +(4-6)% Chance to Block Spell Damage during Flask effect | 3.15.0 | +(14-20)% Chance to Block Attack Damage during Flask effect +(6-10)% Chance to Block Spell Damage during Flask effect | 2.5.0 | +(20-30)% Chance to Block Attack Damage during Flask effect +(10-15)% Chance to Block Spell Damage during Flask effect | 1.3.0 | +(30-40)% Chance to Block Attack Damage during Flask effect +(15-20)% Chance to Block Spell Damage during Flask effect |
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Slivertongue | (30-50)% increased Critical Strike ChanceAdds (110-125) to (245-265) Physical Damage (150-200)% increased Critical Strike Chance with arrows that Fork Arrows Pierce all Targets after Forking Arrows that Pierce have +50% to Critical Strike Multiplier | 3.5.0 | (30-50)% increased Critical Strike Chance Adds (60-75) to (170-220) Physical Damage 100% increased Critical Strike Chance with arrows that Fork Arrows that Pierce have 50% chance to inflict Bleeding Arrows Pierce all Targets after Forking Arrows Pierce all Targets after Chaining Arrows that Pierce have +50% to Critical Strike Multiplier | 1.0.0 | (30-50)% increased Critical Strike Chance No implicit modifier Adds (60-75) to (170-220) Physical Damage 100% increased Critical Strike Chance with arrows that Fork Arrows that Pierce have 50% chance to inflict Bleeding Arrows Pierce all Targets after Forking Arrows Pierce all Targets after Chaining Arrows that Pierce have +50% to Critical Strike Multiplier |
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Touch of Anguish | +46 Life gained for each Enemy hit by AttacksAdds (40-50) to (130-150) Physical Damage 30% increased Cold Damage (30-40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze Critical Strikes do not inherently Freeze | 2.6.0 | +25 Life gained for each Enemy hit by Attacks Adds (40-50) to (130-150) Physical Damage 30% increased Cold Damage (30-40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze Critical Strikes do not inherently Freeze |
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Void Battery | (36-40)% increased Spell Damage80% reduced Spell Damage (10-20)% increased Cast Speed (50-65)% increased Global Critical Strike Chance +(40-50) to maximum Mana +1 to Maximum Power Charges 25% increased Spell Damage per Power Charge | 2.3.0 | (16-20)% increased Spell Damage 80% reduced Spell Damage (10-20)% increased Cast Speed (50-65)% increased Global Critical Strike Chance +(40-50) to maximum Mana +1 to Maximum Power Charges 25% increased Spell Damage per Power Charge |
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Cherrubim's Maleficence | (50-80)% increased Chaos Damage (160-200)% increased Armour and Evasion +(70-100) to maximum Life 100% increased total Recovery per second from Life Leech | 2.6.0 | (10-20)% increased Chaos Damage (160-200)% increased Armour and Evasion +(70-100) to maximum Life 100% increased Life Leeched per second | 2.0.0 | (10-20)% increased Chaos Damage (160-200)% increased Armour and Evasion +(70-100) to maximum Life 30% increased Life Leeched per second |
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Dyadus | Adds (255-285) to (300-330) Fire Damage in Main Hand Adds (255-285) to (300-330) Cold Damage in Off Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies for 1 second on Hit with this Weapon when in Off Hand | 2.6.0 | Adds (170-190) to (200-220) Fire Damage in Main Hand Adds (170-190) to (200-220) Cold Damage in Off Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Chill Duration on Enemies when in Off Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies for 1 second on Hit with this Weapon when in Off Hand |
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Ming's Heart | +(17-23)% to Chaos Resistance(10-5)% reduced maximum Energy Shield (10-5)% reduced maximum Life +(40-50)% to Chaos Resistance Gain 20% of Physical Damage as Extra Chaos Damage | 3.0.0 | +(9-13) to Chaos Resistance 10% reduced maximum Life 10% reduced maximum Energy Shield +(40-50)% to Chaos Resistance Gain 20% of Physical Damage as Extra Chaos Damage | 2.6.0 | +(9-13) to Chaos Resistance 15% reduced maximum Life 15% reduced maximum Energy Shield +(40-50)% to Chaos Resistance Gain 20% of Physical Damage as Extra Chaos Damage |
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United in Dream | 40% increased Global Accuracy RatingGrants Level 15 Envy Skill Minions deal (60-80)% increased Damage Minions have +29% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies | 3.15.0 | 40% increased Global Accuracy Rating Grants level 15 Envy Skill Minions deal (30-40)% increased Damage Minions have +29% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies | 3.0.0 | 40% increased Global Accuracy Rating Grants level 15 Envy Skill Minions deal (30-40)% increased Damage Minions have +29% to Chaos Resistance Minions Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies | 2.6.0 | 18% increased Global Accuracy Rating Grants level 15 Envy Skill Minions deal (30-40)% increased Damage Minions have +29% to Chaos Resistance Minions Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies |
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Ylfeban's Trickery | Trigger Level 10 Shock Ground when Hit Adds 1 to (60-80) Lightning Damage to Spells and Attacks (130-170)% increased Energy Shield +(25-35)% to Lightning Resistance 20% chance to Curse non-Cursed Enemies with a random Hex on Hit | 2.6.0 | Cast Level 10 Shock Ground when Hit Adds 1 to (60-80) Lightning Damage to Spells and Attacks (130-170)% increased Energy Shield +(25-35)% to Lightning Resistance 10% chance to Curse non-Cursed Enemies with a random Curse on Hit 5% chance to create Shocked Ground when Hit |
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Incandescent Heart | (220-240)% increased Armour and Energy Shield +(80-90) to maximum Life (0.8-1)% of Attack Damage Leeched as Life Gain (10-20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage from Hits taken as Chaos Damage (20-30)% increased Light Radius Light Radius is based on Energy Shield instead of Life | 2.6.0 | +(60-80) to Armour (120-140)% increased Armour and Energy Shield +(80-90) to maximum Life (0.8-1)% of Physical Attack Damage Leeched as Life Gain (10-20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage taken as Chaos Damage (20-30)% increased Light Radius Light Radius is based on Energy Shield instead of Life |
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Jaws of Agony | 4% chance to Dodge Spell HitsGrants Level 25 Bear Trap Skill (18-28)% increased Trap Damage (15-25)% increased Global Physical Damage +(60-80) to maximum Life -(18-14) Physical Damage taken from Attack Hits 25% chance to gain a Power Charge when you Throw a Trap | 3.0.0 | 4% chance to Dodge Spell Damage Reflects (221 to 260) Physical Damage to Melee Attackers Grants level 20 Bear Trap Skill (18-28)% increased Trap Damage (15-25)% increased Physical Damage +(60-80) to maximum Life -(18-14) Physical Damage taken from Attacks 25% chance to gain a Power Charge on Throwing a Trap | 2.0.0 | 4% chance to Dodge Spell Damage Reflects (221 to 260) Physical Damage to Melee Attackers Grants level 20 Bear Trap Skill (18 to 28)% increased Trap Damage (15 to 25)% increased Physical Damage +(60 to 80) to maximum Life -(14 to 18) Physical Damage taken from Attacks 15% chance to gain a Power Charge on Throwing a Trap |
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Lioneye's Remorse | +(20-30) to maximum Life(200-250)% increased Armour 20% increased Stun and Block Recovery +(160-180) to maximum Life 5% reduced Movement Speed -25 Physical Damage taken from Projectile Attacks +5% Chance to Block | 3.0.0 | +(20-30) to maximum Life (200-250)% increased Armour 20% increased Stun and Block Recovery +(160-180) to maximum Life 5% reduced Movement Speed -25 Physical Damage taken from Projectile Attacks +5% Chance to Block | 2.6.0 | +(20-30) to maximum Life (200-250)% increased Armour 20% increased Stun and Block Recovery +(80-100) to maximum Life 5% reduced Movement Speed -25 Physical Damage taken from Projectile Attacks +5% Chance to Block |
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The Restless Ward | +(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield +(60-80) to maximum Life 1% increased Movement Speed per Frenzy Charge Regenerate (20-30) Life per second per Endurance Charge 100% increased Endurance, Frenzy and Power Charge Duration | 2.6.0 | +(20-25) to maximum Mana (120-150)% increased Evasion and Energy Shield +(40-60) to maximum Life 1% increased Movement Speed per Frenzy Charge Regenerate (15-20) Life per second per Endurance Charge 100% increased Endurance, Frenzy and Power Charge Duration |
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Doryani's Catalyst | 32% increased Elemental DamageSocketed Gems are Supported by Level 20 Elemental Proliferation Adds (65-85) to (100-160) Physical Damage (11-15)% increased Attack Speed (6-10)% increased Cast Speed (30-40)% increased Global Critical Strike Chance 0.2% of Elemental Damage Leeched as Life (80-100)% increased Elemental Damage | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-00000010-QINU`"' Socketed Gems are Supported by level 20 Elemental Proliferation Adds (65-85) to (100-160) Physical Damage (11-15)% increased Attack Speed (6-10)% increased Cast Speed (30-40)% increased Global Critical Strike Chance 0.2% of Elemental Damage Leeched as Life (80-100)% increased Elemental Damage | 2.3.0 | 10(20)% increased Elemental Damage'"`UNIQ--ref-0000001F-QINU`"' Socketed Gems are Supported by level 20 Elemental Proliferation Adds (65-85) to (100-160) Physical Damage (11-15)% increased Attack Speed (6-10)% increased Cast Speed (30-40)% increased Global Critical Strike Chance 0.2% of Elemental Damage Leeched as Life (80-100)% increased Elemental Damage |
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