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This page is about the current map version. For other uses, see Lookout Map (disambiguation).
Lookout MapMap Level: 71
Map Tier: 4
Guild Character: C
A glorious vista once exclusive to emperors. Not anymore.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Lookout Map (Ritual) inventory icon
Acquisition
Area level: 70
Vendor Prices
Normal7x Chaos Orb
Magic7x Chaos Orb
1x Orb of Chance
Rare7x Chaos Orb
1x Orb of Alchemy
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Lookout
Map area
No Waypoint
IdMapWorldsLookout
Act11
Area level68
BossesThe Grey Plague
Area type tagsurban
Tagsmap, delve_chest, einharmaps
The Shaper: A glorious vista once exclusive to emperors. Not anymore.
Vaal AreasSide Chapel (MapSideArea5_8)
A glorious vista once exclusive to emperors. Not anymore.
Maps loading screen

Lookout Map is a map area.

Layout[]


Encounters[]

Boss[]

Boss video[]

Items found in this area

ItemLvl.
Divination card inventory iconHopeHope card artDivination card frameHope5Prismatic Ring inventory iconPrismatic RingPrismatic Ring inventory icon
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
Divination card inventory icon
1
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
Divination card inventory icon
1
Bone Helmet inventory iconBone HelmetBone HelmetArmour: 197
Energy Shield: 38
Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage
Bone Helmet inventory icon
73
Steel Ring inventory iconSteel RingSteel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to AttacksSteel Ring inventory icon80
Fugitive Boots inventory iconFugitive BootsFugitive BootsEvasion: 112
Energy Shield: 31
Requires Level 70, 56 Dex, 76 Int+(13–17)% to Chaos Resistance
Fugitive Boots inventory icon
70

Item acquisition
Questionmark

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
4Divination card inventory iconBoundless RealmsBoundless Realms card artDivination card frameBoundless Realms4MapBoundless is the distance between where we start and where we start again.Divination card inventory iconrandom mapAutomatic
6Divination card inventory iconThe ExplorerThe Explorer card artDivination card frameThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
Divination card inventory icon
random corrupted mapAutomatic
1Divination card inventory iconThe VoidThe Void card artDivination card frameThe Void1Reach into the Void and claim your prize.Divination card inventory iconrandom divination card set exchangeAutomatic

Unique versions

There are currently no unique items for this base item type.

Version history[]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.2.0
  • Moved monsters a little further away from the entry point of the Lookouts map.
3.1.1c
  • * Fixed a bug where Strongboxes would not spawn in Lookout maps.
3.1.0c
  • Fixed a bug where the monsters in the Lookout Map boss encounter were able to be used as minions.
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
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