Maim is a debuff that applies 30% reduced movement speed on the affected target for 4 seconds.
Multiple maims do not stack. Maim is applied by attacks, just like hinder is by spells. Since maim and hinder are different debuffs, an enemy can be affected by both simultaneously.[1] By itself, Maim does not apply any damage effects; however, the maimed status does provide a damage bonus for Maim SupportMaim SupportAttack, Physical, Support
Icon: m
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 8Supports attack skills, or other skills that can maim enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Physical DamageSupported Skill have 1% increased Effect of MaimSupported Skills have 0.5% chance to inflict Bleeding on Maimed EnemiesSupported Attacks have 30% chance to Maim on Hit
Enemies Maimed by Supported Skills take 10% increased Physical Damage
Supported Skills deal (10-19)% more Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. and Blood in the Eyes passive nodes.
Skill gems[ | ]
Related base stats[ | ]
Skill gem | ||||
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Vaal Rain of ArrowsVaal Rain of ArrowsVaal, Attack, AoE, Projectile, Bow Level: (1-20) Souls Per Use: 20 Can Store 2 Use(s) Attack Damage: (80-100)% of baseRequires Level 12Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (80-100.1)% of Base Attack Damage Fires (17-21) additional Arrows Fires 3 additional sequences of arrows 150% increased Effect of Maim Maim on Hit Can't be Evaded CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
Flesh and StoneFlesh and StoneSpell, Aura, AoE, Stance Level: (1-20) Reservation: 35% Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery RateBuff grants 0.5% increased Evasion Rating and ArmourBuff grants 1% increased Damage if you've changed Stance recentlyNearby Enemies are Blinded while in Sand Stance You take (9-11)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance Nearby Enemies are Maimed while in Blood Stance Enemies Maimed by this Skill take (13-16)% increased Physical Damage (0-50)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 16 |
Related quality stats[ | ]
Skill gem | ||||
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Double StrikeDouble StrikeAttack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-112)% of base Effectiveness of Added Damage: (91-112)%Performs two fast strikes with a melee weapon.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed2% increased Elemental Damage1% chance to Maim on HitDeals (91.3-112)% of Base Attack Damage Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies 25% chance to cause Bleeding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow Level: (1-20) Cost: 6 Mana Attack Speed: 70% of base Attack Damage: (134-164)% of base Effectiveness of Added Damage: (135-165)%Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalBleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsMelee Strikes target 0.1 additional nearby Enemies0.5% chance to Maim on HitDeals (134.74-164.56)% of Base Attack Damage Base duration is 8 seconds (3-75) to (4-113) Added Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 1 | ||
Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (48-60)% of base Effectiveness of Added Damage: (48-60)% Radius: 24Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to fire an additional sequence of arrowsFires 0.2 additional Arrows0.5% chance to Maim on HitDeals (48-60)% of Base Attack Damage Fires (17-21) additional ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
Summon SkeletonsSummon SkeletonsSpell, Minion, Duration Level: (1-20) Cost: (4-12) Mana Cast Time: 0.50 secRequires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased DamageMinions can't be Damaged for 0.1 seconds after being SummonedMinions' Attacks have 0.5% chance to Maim Enemies on Hit5% chance to Summon a Skeleton Archer instead of a Skeleton WarriorSummons (2-3) Skeleton Warriors Maximum (5-7) Summoned Skeletons Base duration is 20 seconds Minions gain 50% more Added DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 10 | |
VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.Per 1% Quality:1Superior2Anomalous3DivergentAttacks Hits against Cursed Enemies have 0.5% chance to inflict Bleeding0.5% increased Effect of CurseAttack Hits have 0.5% chance to Maim Cursed Enemies for 4 secondsBase duration is (9-10.9) seconds Cursed enemies take (30-39)% increased Physical Damage Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding Ailments inflicted on Cursed Enemies deal Damage 20% Faster Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 24 |
Support gems[ | ]
Related base stats[ | ]
Skill gem | ||||
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Maim SupportMaim SupportAttack, Physical, Support Icon: m Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 8Supports attack skills, or other skills that can maim enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Physical DamageSupported Skill have 1% increased Effect of MaimSupported Skills have 0.5% chance to inflict Bleeding on Maimed EnemiesSupported Attacks have 30% chance to Maim on Hit Enemies Maimed by Supported Skills take 10% increased Physical Damage Supported Skills deal (10-19)% more Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 8 |
Related quality stats[ | ]
Skill gem | ||||
---|---|---|---|---|
Maim SupportMaim SupportAttack, Physical, Support Icon: m Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 8Supports attack skills, or other skills that can maim enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Physical DamageSupported Skill have 1% increased Effect of MaimSupported Skills have 0.5% chance to inflict Bleeding on Maimed EnemiesSupported Attacks have 30% chance to Maim on Hit Enemies Maimed by Supported Skills take 10% increased Physical Damage Supported Skills deal (10-19)% more Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 8 |
Related modifiers[ | ]
Item mods[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
of Shaping | Suffix | 68 | Attacks have 15% chance to Maim on Hit | quiver_shaper 800 default 0 |
of Shaping | Suffix | 75 | Attacks have 20% chance to Maim on Hit | quiver_shaper 800 default 0 |
of Shaping | Suffix | 68 | 15% chance to Maim on Hit Socketed Gems are Supported by Level 18 Maim | grants_2h_support 0 2h_mace_shaper 0 sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 default 0 |
of Shaping | Suffix | 75 | 20% chance to Maim on Hit Socketed Gems are Supported by Level 20 Maim | grants_2h_support 0 2h_mace_shaper 0 sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 default 0 |
of the Conquest | Suffix | 68 | Attacks have 15% chance to Maim on Hit | quiver_adjudicator 500 default 0 |
of the Conquest | Suffix | 75 | Attacks have 20% chance to Maim on Hit | quiver_adjudicator 500 default 0 |
of the Conquest | Suffix | 68 | 10% chance to Maim on Hit (10-13)% increased Physical Damage | sword_adjudicator 500 axe_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | Suffix | 70 | 15% chance to Maim on Hit (14-16)% increased Physical Damage | sword_adjudicator 500 axe_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | Suffix | 73 | 20% chance to Maim on Hit (17-20)% increased Physical Damage | sword_adjudicator 500 axe_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 bow_adjudicator 500 default 0 |
Enchantments[ | ]
Name | Stats | Spawn Weighting | |
---|---|---|---|
Enchantment Puncture Maim On Hit Percent Chance 1 | 66 | 20% Chance for Puncture to Maim on hit | helmet 100 default 0 |
Enchantment Puncture Maim On Hit Percent Chance 2 | 75 | 30% Chance for Puncture to Maim on hit | helmet 100 default 0 |
EnchantmentMaim | 83 | Enemies Maimed by you take 8% increased Damage Over Time | belt 1 default 0 |
Abyss Jewel mods[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
V2MaimImmunityCorrupted_ | Corrupted | 40 | You cannot be Maimed | default 1000 |
Jewel corrupted implicit mods[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
V2MaimImmunityCorrupted | Corrupted | 40 | You cannot be Maimed | jewel 1000 default 0 |
Misc[ | ]
No results found
Base items[ | ]
Item | Stats | |
---|---|---|
Vaal AxeVaal AxeTwo Handed Axe Physical Damage: 104-174 Critical Strike Chance: 5.00% Attacks per Second: 1.15 Weapon Range: 13Requires Level 64, 158 Str, 76 Dex25% chance to Maim on Hit | 64 | 25% chance to Maim on Hit |
Unique items[ | ]
Item | Stats | |||
---|---|---|---|---|
TombfistTombfist Steelscale GauntletsQuality: +20% Armour: 78 Evasion: 78Requires Level 36, 29 Str, 29 DexHas 1 Abyssal Socket (4-6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"Ever watched a man crush another man's skull? Hard to feel hope after that." | 36 | Has 1 Abyssal Socket (4-6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks | ||
TombfistTombfist Steelscale GauntletsQuality: +20% Armour: 78 Evasion: 78Requires Level 36, 29 Str, 29 DexHas 2 Abyssal Sockets (4-6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"Ever watched a man crush another man's skull? Hard to feel hope after that." | 36 | Has 2 Abyssal Sockets (4-6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks | ||
Replica SiegebreakerReplica Siegebreaker Heavy BeltRequires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield (6-10)% increased maximum Life +(15-25)% to Fire Resistance Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second Minions have 5% chance to Maim Enemies on Hit with Attacks"Recommend extreme caution on any prototypes that can lead to a chain reaction of deaths. Lab Twelve has been lost to the flames." - Lead Researcher Ksaret | 44 | +(25-35) to Strength(6-10)% increased maximum Energy Shield (6-10)% increased maximum Life +(15-25)% to Fire Resistance Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second Minions have 5% chance to Maim Enemies on Hit with Attacks | ||
Innsbury EdgeInnsbury Edge Elder SwordOne Handed Sword Quality: +20% Physical Damage: (79.2-93.6) to (145.2-171.6) Critical Strike Chance: 5.00% Attacks per Second: (1.52-1.62) Weapon Range: 11Requires Level 47, 81 Str, 81 Dex+330 to Accuracy Rating(100-140)% increased Physical Damage (17-25)% increased Attack Speed 0.2% of Chaos Damage Leeched as Life 25% of Physical Damage Converted to Chaos Damage Attacks with this Weapon Maim on hit Insanity (Hidden)A sword he brought, his foes to maim and rend, from places dark behind forbidden doors, but night by night he woke with frighten'd roars from ghoulish dreams, too strange to comprehend. | 47 | +330 to Accuracy Rating(100-140)% increased Physical Damage (17-25)% increased Attack Speed 0.2% of Chaos Damage Leeched as Life 25% of Physical Damage Converted to Chaos Damage Attacks with this Weapon Maim on hit Insanity (Hidden) | ||
The Crimson StormThe Crimson Storm Steelwood BowBow Quality: +20% Physical Damage: (104-116) to (156-174) Critical Strike Chance: (6.88%-7.43%) Attacks per Second: 1.40 Weapon Range: 120Requires Level 57, 190 Dex6% increased Movement Speed(140-170)% increased Physical Damage (25-35)% increased Critical Strike Chance 50% chance to inflict Bleeding on Critical Strike with Attacks Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies 50% chance to Maim Enemies on Critical Strike with Attacks Veiled Suffix"There were no survivors. It had only been fired twice." - Order of the Djinn inscriptionTake this item to Jun Ortoi to have her Unveil it. | 57 | 6% increased Movement Speed(140-170)% increased Physical Damage (25-35)% increased Critical Strike Chance 50% chance to inflict Bleeding on Critical Strike with Attacks Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies 50% chance to Maim Enemies on Critical Strike with Attacks Veiled Suffix | ||
TaprootTaproot AmbusherDagger Quality: +20% Physical Damage: (57-60.8) to (222-236.8) Critical Strike Chance: 6.10% Attacks per Second: (1.65-1.72) Weapon Range: 10Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(180-200)% increased Physical Damage (10-15)% increased Attack Speed (15-20)% increased Poison Duration 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies 0.5% of Attack Damage Leeched as Life against Maimed Enemies (15-20)% chance to Maim on Hit 20% chance to Poison on HitSome things must die so that others can live. | 60 | 30% increased Global Critical Strike Chance(180-200)% increased Physical Damage (10-15)% increased Attack Speed (15-20)% increased Poison Duration 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies 0.5% of Attack Damage Leeched as Life against Maimed Enemies (15-20)% chance to Maim on Hit 20% chance to Poison on Hit | ||
Yriel's FosteringYriel's Fostering Exquisite LeatherQuality: +20% Evasion: (1760-1900) Movement Speed: -3%Requires Level 62, 170 DexGrants Level 20 Summon Bestial Rhoa Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion (10-15)% increased Attack and Movement Speed while you have a Bestial MinionFeed a beast and it will not hunt. Protect it and it will not fight. Ferocity must be learned, not taught. It is suffering that forges the greatest warriors. | 62 | Grants Level 20 Summon Bestial Rhoa Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion (10-15)% increased Attack and Movement Speed while you have a Bestial Minion | ||
Hezmana's BloodlustHezmana's Bloodlust Vaal AxeTwo Handed Axe Quality: +20% Physical Damage: (244.2-279.3) to (415.8-487.55) Critical Strike Chance: 5.00% Attacks per Second: 1.15 Weapon Range: 13Requires Level 64, 158 Str, 76 Dex25% chance to Maim on Hit(100-125)% increased Physical Damage Adds (7-10) to (15-25) Physical Damage 1% of Physical Attack Damage Leeched as Life 40% increased Attack Speed if you've taken a Savage Hit Recently Attacks Cost Life instead of ManaWhen a craving cannot be sated, any source will do. | 64 | 25% chance to Maim on Hit(100-125)% increased Physical Damage Adds (7-10) to (15-25) Physical Damage 1% of Physical Attack Damage Leeched as Life 40% increased Attack Speed if you've taken a Savage Hit Recently Attacks Cost Life instead of Mana | ||
Uul-Netol's EmbraceUul-Netol's Embrace Vaal AxeTwo Handed Axe Quality: +20% Physical Damage: (416-457.6) to (696-765.6) Critical Strike Chance: 5.00% Attacks per Second: (0.80-0.86) Weapon Range: 13Requires Level 64, 158 Str, 76 Dex25% chance to Maim on HitTrigger Level 20 Bone Nova when you Hit a Bleeding Enemy (280-320)% increased Physical Damage (30-25)% reduced Attack Speed Attacks have 25% chance to inflict Bleeding when Hitting Cursed EnemiesAt last she holds us, and so we turn to dust. | 64 | 25% chance to Maim on HitTrigger Level 20 Bone Nova when you Hit a Bleeding Enemy (280-320)% increased Physical Damage (30-25)% reduced Attack Speed Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
| ||
Atziri's DisfavourAtziri's Disfavour Vaal AxeTwo Handed Axe Quality: +20% Physical Damage: (370.8-388.8) to (508.8-532.8) Critical Strike Chance: 5.00% Attacks per Second: (1.29-1.33) Weapon Range: 15Requires Level 75, 158 Str, 76 Dex25% chance to Maim on Hit+2 to Level of Socketed Support Gems Adds (205-220) to (250-270) Physical Damage (12-16)% increased Attack Speed 25% chance to cause Bleeding on Hit +2 to Weapon Range"I do not believe in disguising my disappointment." - Atziri, Queen of the Vaal | 75 | 25% chance to Maim on Hit+2 to Level of Socketed Support Gems Adds (205-220) to (250-270) Physical Damage (12-16)% increased Attack Speed 25% chance to cause Bleeding on Hit +2 to Weapon Range |
Passive skills[ | ]
The list below displays passive skills that are related to maim.
Ascendancy Class | Name | Stats |
---|---|---|
N/A | Dismembering | 40% increased Melee Critical Strike Chance +20% to Melee Critical Strike Multiplier 20% chance to Maim Enemies on Critical Strike with Attacks [1] |
Gladiator | Blood in the Eyes | Attacks have 50% chance to cause Bleeding Attacks Maim on Hit against Bleeding Enemies 25% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage [1] |
Cluster jewel passives[ | ]
The following cluster jewel-only passives are related to Maim:
Name | Stats |
---|---|
Compound Injury | 50% increased Damage with Bleeding you inflict on Maimed Enemies [1] |
Drive the Destruction | 0.8% of Attack Damage Leeched as Life 25% increased Attack Damage when on Full Life Attacks have 10% chance to Maim on Hit [1] |
Smite the Weak | Attacks have 10% chance to Maim on Hit 40% increased Attack Damage against Maimed Enemies [1] |
Kineticism | Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies Projectiles cannot Pierce, Fork or Chain [1] |
Version history[ | ]
Version | Changes |
---|---|
2.2.0 |
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References[ | ]
- ↑ Version 2.2.0 patch note.