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Malediction is an Ascendancy passive skill for the Occultist. It raises the additional curse limit by one, increases the effect of your curses, and causes enemies you curse to have Malediction, decreasing their damage and increasing their damage taken.
Mechanics[]
The Malediction debuff on cursed enemies applies the following:
- 10% reduced Damage Dealt
- 10% increased Damage Taken
Malediction can only be applyed to monsters with triggered or selfe casted Hexes/Marks. It is not applyed by curse auras (curses who are supported by Blasphemy or items witch grand a curse aura like the Witchfire Brew)
Version history[]
Version | Changes |
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3.13.0 |
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3.2.0 |
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2.2.0 |
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