Path of Exile Wiki

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"Malformation Map" redirects here. For other uses, see Malformation Map (disambiguation).

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Malformation Map (War for the Atlas) is a map area.

Layout[]

Linear tunnel divided into four separate passages connected by interactive tunnels (five, if the monster-free entrance area is counted). It is possible to fire projectiles through certain walls where the passages are close to each other.

Encounters[]

Boss[]

Nightmare Manifest (Based on Piety, the Abomination from Act 4)

  • Cleave
  • Ball Lightning that lingers upon reaching destination
  • Spawn Floating Eyes
  • Spinning Beam deals massive Lightning damage and inflicts Corrupted Blood If it does not one-shot you it also inflicts a powerful Physical Bleed they must be instantly removed.

As this fight is mechanical it is usually not too bad. However, it becomes extremely dangerous with map mods like double boss, boss attack/cast speed or multiple projectiles.

Boss video[]

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Unique versions

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Other versions

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Version history[]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.2.0
  • The Malformation Map now upgrades to the new Chateau Map Base Type.
2.0.1
  • Introduced to the game.
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