No longer requires Nature's Reprisal as a prerequisite.
No longer grants 10% more Chaos Damage with Attack Skills, no longer converts 10% of Physical Damage to Chaos Damage, no longer grants 10% of Physical Damage as Extra Chaos Damage and no longer causes you to lose Virulence 50% slower.
Now causes nearby enemies to be Poisoned when you kill a Poisoned Enemy during any Flask Effect, and causes Poisons you inflict during any Flask Effect to have 30% chance to deal 100% more Damage (from 40%).
This page was last edited on 5 April 2021, at 22:48.
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