Maze Map (Atlas of Worlds)

From Path of Exile Wiki
Jump to: navigation, search

Maze MapMap Level: 81
Map Tier: 14
Guild Character: <
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Maze Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 81
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasMaze

Maze
Map area
No Waypoint
IdMapAtlasMaze
Act11
Area level81
BossesShadow of the Vaal
Area type tagsdungeon, temple
Tagsindoors_area, map, einharmaps, vaal_pyramid_area
The Shaper: They live trapped forever in darkness and confusion. We are no different.
Maps loading screen.png

Maze Map is a map based on the Ancient Pyramid zone in Act 2.

Map Type: Indoors

Boss

Shadow of the Vaal, based on Vaal Oversoul.

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The InventorThe Inventor610x Vaal OrbJump right in,
But beware
Of things broken
Or beyond compare.
1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
1

Item acquisition
Questionmark.png

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Plaza MapPlaza MapMap Level: 80
Map Tier: 13
Guild Character: :
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual
3Scriptorium MapScriptorium MapMap Level: 80
Map Tier: 13
Guild Character: y
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual
3Shaped Tropical Island MapShaped Tropical Island MapMap Level: 80
Map Tier: 13
Guild Character: T
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual
3Shaped Shore MapShaped Shore MapMap Level: 80
Map Tier: 13
Guild Character: Q
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Colosseum MapColosseum MapMap Level: 82
Map Tier: 15
Guild Character: »
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Maze MapMaze MapMap Level: 81
Map Tier: 14
Guild Character: <
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Walkthroughs

Other versions

  • Maze MapMaze MapMap Level: 76
    Map Tier: 9
    Guild Character: l
    They live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Metamorph.
  • Maze MapMaze MapMap Level: 73
    Map Tier: 6
    Guild Character: l
    They live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Blight.
  • Maze MapMaze MapMap Level: 73
    Map Tier: 6
    Guild Character: l
    They live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Maze MapMaze MapMap Level: 70
    Map Tier: 3
    Guild Character: l
    They live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Maze MapMaze MapMap Level: 72
    Map Tier: 5
    Guild Character: l
    They live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Maze MapMaze MapMap Level: 80
    Map Tier: 13
    Guild Character: l
    They live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Heist.
  • Maze MapMaze MapMap Level: 76
    Map Tier: 9
    Guild Character: l
    They live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Harvest.
  • Maze MapMaze MapMap Level: 76
    Map Tier: 9
    Guild Character: l
    They live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Delirium.
  • Maze MapMaze MapMap Level: 72
    Map Tier: 5
    Guild Character: l
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Maze MapMaze MapMap Level: 74
    Map Tier: 9
    Guild Character: 0
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.
  • Maze MapMaze MapMap Level: 81
    Map Tier: 14
    Guild Character: <
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
  • (undocumented) Name changed from Conservatory Map to Maze Map.
2.0.0
  • Maps from the old progression no longer drop. They can be played to find maps from the new progression.
1.0.2
0.10.0
  • Start of open beta. Old map item are wiped from server. The map now a T5 / area level 74 map.
0.9.12u
  • The level 68 Oversoul Map boss now uses skills of an appropriate level.
0.9.11
  • Introduced to the game. Initially a T9 map (area level 68)