Path of Exile Wiki

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Path of Exile Wiki
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; [[Custom Content]] : At the moment, just one option: for $1000, get your chance to pitch an idea for a unique to the devs and collaborate with them so that (A) it's made to your liking, and (B) won't destroy game-balance.
 
; [[Custom Content]] : At the moment, just one option: for $1000, get your chance to pitch an idea for a unique to the devs and collaborate with them so that (A) it's made to your liking, and (B) won't destroy game-balance.
   
[[Category:Microtransation items| ]]
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[[Category:Microtransaction items| ]]

Revision as of 16:48, 5 July 2013

Microtransactions are the purchase of in-game content or premium account features in exchange for real money.

Purpose

Path of Exile is a free-to-play game that is supported monetarily through its microtransaction features. The policy of Grinding Gear Games regarding microtransactions is that they should not confer any significant advantage to the player. Microtransaction features are primarily cosmetic in nature or provide peripheral utility in the case of additional stash tabs and character slots.

How to purchase

The features available through microtransaction purchases are not otherwise available through playing the game. They are also not necessary for completing any of the game content.

Navigate to pathofexile.com and activate the Shop link in the main menu. On the Purchase page, a player can purchase Points for real money. A player can then browse the Shop and buy microtransaction features with Points.

Microtransaction Features

Account Features
Extra stash tabs, the ability to customise them, and extra character-slots for collectors.
Pets
Non-combat critters to follow you around.
Item Effects
Extra-glow on your weapons and head gear.
Alternate Skill Effects
Re-skins to various skills, such as replacing Skeletons with Statues.
Animations
Currently contain the /dance animations for each character.
Custom Content
At the moment, just one option: for $1000, get your chance to pitch an idea for a unique to the devs and collaborate with them so that (A) it's made to your liking, and (B) won't destroy game-balance.