Mind Over Matter (often referred to as MoM) is a keystone passive skill that allows the character's mana to absorb a portion of the damage dealt to life. It is an essential part of the Mana before Life defensive technique.
Mechanics[ | ]
40% of the damage that would be inflicted on the character's life is deducted from mana instead. If the character has insufficient mana, then the remainder of the damage will be taken from life.
Damage is applied to energy shield before life, and as a result there is no opportunity for any damage to be absorbed by mana.[1] Mind Over Matter is therefore rendered useless in conjunction with the Chaos Inoculation keystone.
When the passive skill Eldritch Battery is allocated energy shield protects mana instead of life. This energy shield will absorb the converted non-chaos damage before it is applied on mana. Since chaos damage bypasses energy shield the chaos damage will then be applied directly on mana.
Mind Over Matter does not reduce total incoming damage or increase a player's actual life total, and so does not affect the threshold or effectiveness of stun and ailments applied to players.[2]
Mana/Life ratio[ | ]
For mana to not run out before life the unreserved mana should be at least 43% of unreserved life, granted that 40% of damage is taken from mana before life.
Let
be the proportion of damage taken from mana before life. To completely remove all mana, the damage,
, has to be:
-
(1)
To completely remove all life:
-
(2)
Solving equation (1) for :
-
(3)
-
(4)
Solving (4) for :
-
(5)
The ratio leads to exactly all life and mana being removed from a one-shot. If the ratio is less, i.e. , then mana will have run out before all life is removed.
The table below show the necessary mana/life ratio required for varying amounts of Mind over Matter.
X | mana/life ratio |
---|---|
0 | 0 |
10% | 11% |
20% | 25% |
30% | 43% |
40% | 67% |
50% | 100% |
60% | 150% |
70% | 233% |
80% | 400% |
90% | 900% |
100% | ∞% |
Location[ | ]
Mind Over Matter is a standalone keystone located on the inner layer of the transition area between Witch and Templar.
Class | Distance from start |
---|---|
Witch | 7 |
Templar | 7 |
Scion | 11 |
Shadow | 16 |
Marauder | 17 |
Ranger | 21 |
Duelist | 21 |
Related items[ | ]
Base items[ | ]
- Shaper body armours can roll the prefix modifier (5-10%) of Damage is taken from Mana before Life at Item level 80+. This essentially allows for a body armour substitute for Cloak of DefianceCloak of Defiance
Lacquered GarbQuality: +20%
Evasion: (1201-1487)
Energy Shield: (235-291)
Movement Speed: -3%Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield
+(100-150) to maximum Mana
Regenerate 1% of Mana per second
10% of Damage is taken from Mana before Life
Mind Over MatterWhen the throat roars,
As eyes weep,
When the hand grips hard
With trembling fingers,
When belly twists
Yet legs stand strong,
That is the work
Of the Defiant Heart., albeit without the Mind Over Matter Keystone and valuable Mana modifiers.
Unique items[ | ]
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeQuality: +20% Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone> CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
Corrupted | ||
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Prismatic Jewel | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| ||
The AylardexThe Aylardex Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(30-50) to maximum Life +(50-70) to maximum Mana +1 to Maximum Power Charges 10% increased Mana Regeneration Rate per Power Charge (80-100)% increased Power Charge Duration 1% of Damage is taken from Mana before Life per Power Charge 40% reduced Critical Strike Chance per Power ChargeShackled fires dance about; Might within from force without. | Agate Amulet | 32 | +(16-24) to Strength and Intelligence+(30-50) to maximum Life +(50-70) to maximum Mana +1 to Maximum Power Charges 10% increased Mana Regeneration Rate per Power Charge (80-100)% increased Power Charge Duration 1% of Damage is taken from Mana before Life per Power Charge 40% reduced Critical Strike Chance per Power Charge | ||
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | Prismatic Ring | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
| ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
| ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence
| ||
Precursor's EmblemPrecursor's Emblem Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life <Three Power Charge mods>History teaches humility. | Topaz Ring | 49 | +(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life
| ||
Cloak of DefianceCloak of Defiance Lacquered GarbQuality: +20% Evasion: (1201-1487) Energy Shield: (235-291) Movement Speed: -3%Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield +(100-150) to maximum Mana Regenerate 1% of Mana per second 10% of Damage is taken from Mana before Life Mind Over MatterWhen the throat roars, As eyes weep, When the hand grips hard With trembling fingers, When belly twists Yet legs stand strong, That is the work Of the Defiant Heart. | Lacquered Garb | 52 | (300-400)% increased Evasion and Energy Shield +(100-150) to maximum Mana Regenerate 1% of Mana per second 10% of Damage is taken from Mana before Life Mind Over Matter | ||
Mind of the CouncilMind of the Council Harlequin MaskQuality: +20% Evasion: (549-596) Energy Shield: (161-193)Requires Level 57, 64 Dex, 64 Int(230-260)% increased Evasion and Energy Shield +(15-20) to maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack SkillYou think we do not know. We know all that you think. | Harlequin Mask | 57 | (230-260)% increased Evasion and Energy Shield +(15-20) to maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack Skill | ||
The Ivory TowerThe Ivory Tower Saint's HauberkQuality: +20% Armour: 531 Energy Shield: 87 Movement Speed: -5%Requires Level 67, 109 Str, 94 Int+(40-70) to Intelligence +30 to maximum Energy Shield per 100 Reserved Life +(80-100) to maximum Mana Regenerate 2% of Energy Shield per second Chaos Damage is taken from Mana before LifeThe mind is a filter through which anarchy becomes order. | Saint's Hauberk | 67 | +(40-70) to Intelligence +30 to maximum Energy Shield per 100 Reserved Life +(80-100) to maximum Mana Regenerate 2% of Energy Shield per second Chaos Damage is taken from Mana before Life |
Related passives skills[ | ]
Ascendancy Class | Name | Stats |
---|---|---|
N/A | Mind Over Matter | 40% of Damage is taken from Mana before Life [1] |
Ascendant | Hierophant | 8% of Damage is taken from Mana before Life +1 to maximum number of Summoned Totems 25% increased maximum Mana Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 25% increased Effect of Arcane Surge on you [1] |
Hierophant | Divine Guidance | 30% increased maximum Mana 10% of Damage is taken from Mana before Life Transfiguration of Mind [1] |
Version history[ | ]
Version | Changes |
---|---|
3.0.0 |
|
1.0.0 |
|
References[ | ]
- ↑ Mark_GGG (October 23, 2013). "Please explain "Mind over matter" mechanics...". Official Path of Exile Forums. Retrieved September 9, 2014.
- ↑ https://www.pathofexile.com/forum/view-thread/545810/page/4#p6563071