(PyPoE/ExporterBot/1.0.0a0: Mod updater) |
(PyPoE/ExporterBot/1.0.0a0: Mod updater) |
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{{Mod |
{{Mod |
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− | |id = Strength6 |
+ | |id = Strength6 |
− | | |
+ | |mod_group = Strength |
− | | |
+ | |domain = 1 |
− | | |
+ | |generation_type = 2 |
− | | |
+ | |required_level = 55 |
− | | |
+ | |name = of the Goliath |
− | |mod_type = Strength |
+ | |mod_type = Strength |
− | |stat_text = +(33-37) to [[Strength]] |
+ | |stat_text = +(33-37) to [[Strength]] |
− | |stat1_id = additional_strength |
+ | |stat1_id = additional_strength |
− | |stat1_min = 33 |
+ | |stat1_min = 33 |
− | |stat1_max = 37 |
+ | |stat1_max = 37 |
− | |spawn_weight1_tag = ring |
+ | |spawn_weight1_tag = ring |
− | |spawn_weight1_value = 1000 |
+ | |spawn_weight1_value = 1000 |
− | |spawn_weight2_tag = amulet |
+ | |spawn_weight2_tag = amulet |
− | |spawn_weight2_value = 1000 |
+ | |spawn_weight2_value = 1000 |
− | |spawn_weight3_tag = belt |
+ | |spawn_weight3_tag = belt |
− | |spawn_weight3_value = 1000 |
+ | |spawn_weight3_value = 1000 |
− | |spawn_weight4_tag = str_armour |
+ | |spawn_weight4_tag = str_armour |
− | |spawn_weight4_value = 1000 |
+ | |spawn_weight4_value = 1000 |
− | |spawn_weight5_tag = str_dex_armour |
+ | |spawn_weight5_tag = str_dex_armour |
− | |spawn_weight5_value = 1000 |
+ | |spawn_weight5_value = 1000 |
− | |spawn_weight6_tag = str_int_armour |
+ | |spawn_weight6_tag = str_int_armour |
− | |spawn_weight6_value = 1000 |
+ | |spawn_weight6_value = 1000 |
− | |spawn_weight7_tag = str_dex_int_armour |
+ | |spawn_weight7_tag = str_dex_int_armour |
− | |spawn_weight7_value = 1000 |
+ | |spawn_weight7_value = 1000 |
− | |spawn_weight8_tag = sword |
+ | |spawn_weight8_tag = sword |
− | |spawn_weight8_value = 1000 |
+ | |spawn_weight8_value = 1000 |
− | |spawn_weight9_tag = mace |
+ | |spawn_weight9_tag = mace |
− | |spawn_weight9_value = 1000 |
+ | |spawn_weight9_value = 1000 |
− | |spawn_weight10_tag = sceptre |
+ | |spawn_weight10_tag = sceptre |
− | |spawn_weight10_value = 1000 |
+ | |spawn_weight10_value = 1000 |
− | |spawn_weight11_tag = staff |
+ | |spawn_weight11_tag = staff |
− | |spawn_weight11_value = 1000 |
+ | |spawn_weight11_value = 1000 |
− | |spawn_weight12_tag = axe |
+ | |spawn_weight12_tag = axe |
− | |spawn_weight12_value = 1000 |
+ | |spawn_weight12_value = 1000 |
− | |spawn_weight13_tag = default |
+ | |spawn_weight13_tag = default |
− | |spawn_weight13_value = 0 |
+ | |spawn_weight13_value = 0 |
− | | |
+ | |tags = attribute |
− | | |
+ | |sell_price1_name = Alteration Shard |
+ | |sell_price1_amount = 3 |
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+ | |tier_text = Tier 5 |
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}} |
}} |
Latest revision as of 17:51, 20 September 2020
Mod Id | Strength6 |
---|---|
Name | of the Goliath |
Group | Strength |
Mod type | Strength |
Mod domain | Item (Id: 1) |
Generation type | Suffix (Id: 2) |
Req. Level | 55 |
Effect | +(33-37) to Strength |
Granted Buff Id | |
Granted Buff Value | |
Granted Skill | |
Tags | attribute |
Tier Text | Tier 5 |
Stats | |||
---|---|---|---|
# | Stat Id | Minimum | Maximum |
1 | additional_strength | 33 | 37 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
1 | ring | 1000 |
2 | amulet | 1000 |
3 | belt | 1000 |
4 | str_armour | 1000 |
5 | str_dex_armour | 1000 |
6 | str_int_armour | 1000 |
7 | str_dex_int_armour | 1000 |
8 | sword | 1000 |
9 | mace | 1000 |
10 | sceptre | 1000 |
11 | staff | 1000 |
12 | axe | 1000 |
13 | default | 0 |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
3 | Alteration Shard |
Strength6 is the internal id of modifier of the Goliath.