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(39 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
local game = {} |
local game = {} |
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+ | |||
+ | -- Harvest seed types |
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+ | game.seed_types = { |
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+ | primal = 'Primal', |
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+ | vivid = 'Vivid', |
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+ | wild = 'Wild', |
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+ | } |
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game.level_requirement = |
game.level_requirement = |
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Line 18: | Line 25: | ||
Marauder = { |
Marauder = { |
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id = 0, |
id = 0, |
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+ | str_id = 'Str', |
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+ | name = 'Marauder', |
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+ | str = 32, |
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+ | dex = 14, |
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+ | int = 14, |
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}, |
}, |
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Witch = { |
Witch = { |
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id = 1, |
id = 1, |
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+ | str_id = 'Int', |
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+ | name = 'Witch', |
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+ | str = 14, |
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+ | dex = 14, |
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+ | int = 32, |
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}, |
}, |
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Scion = { |
Scion = { |
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id = 2, |
id = 2, |
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+ | str_id = 'StrDexInt', |
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+ | name = 'Scion', |
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+ | str = 20, |
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+ | dex = 20, |
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+ | int = 20, |
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}, |
}, |
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Ranger = { |
Ranger = { |
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id = 3, |
id = 3, |
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+ | str_id = 'Dex', |
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+ | name = 'Ranger', |
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+ | str = 14, |
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+ | dex = 32, |
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+ | int = 14, |
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}, |
}, |
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Duelist = { |
Duelist = { |
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id = 4, |
id = 4, |
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+ | str_id = 'StrDex', |
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+ | name = 'Duelist', |
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+ | str = 23, |
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+ | dex = 23, |
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+ | int = 14, |
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}, |
}, |
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Shadow = { |
Shadow = { |
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id = 5, |
id = 5, |
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+ | str_id = 'DexInt', |
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+ | name = 'Shadow', |
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+ | str = 14, |
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+ | dex = 23, |
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+ | int = 23, |
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}, |
}, |
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Templar = { |
Templar = { |
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id = 6, |
id = 6, |
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+ | str_id = 'StrInt', |
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+ | name = 'Templar', |
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+ | str = 14, |
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+ | dex = 23, |
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+ | int = 23, |
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}, |
}, |
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} |
} |
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+ | |||
+ | game.constants.characters.Str = game.constants.characters.Marauder |
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+ | game.constants.characters.Dex = game.constants.characters.Ranger |
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+ | game.constants.characters.Int = game.constants.characters.Witch |
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+ | |||
+ | game.constants.characters.StrDex = game.constants.characters.Duelist |
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+ | game.constants.characters.DexStr = game.constants.characters.StrDex |
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+ | |||
+ | game.constants.characters.StrInt = game.constants.characters.Templar |
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+ | game.constants.characters.IntStr = game.constants.characters.StrInt |
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+ | |||
+ | game.constants.characters.DexInt = game.constants.characters.Shadow |
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+ | game.constants.characters.IntDex = game.constants.characters.DexInt |
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+ | |||
+ | game.constants.characters.StrDexInt = game.constants.characters.Scion |
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+ | game.constants.characters.DexStrInt = game.constants.characters.StrDexInt |
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+ | game.constants.characters.DexIntStr = game.constants.characters.StrDexInt |
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+ | game.constants.characters.IntDexStr = game.constants.characters.StrDexInt |
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+ | game.constants.characters.IntStrDex = game.constants.characters.StrDexInt |
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+ | game.constants.characters.StrIntDex = game.constants.characters.StrDexInt |
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game.constants.leagues = { |
game.constants.leagues = { |
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Line 64: | Line 126: | ||
['Delve'] = true, |
['Delve'] = true, |
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['Betrayal'] = true, |
['Betrayal'] = true, |
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+ | ['Synthesis'] = true, |
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+ | ['Legion'] = true, |
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+ | ['Blight'] = true, |
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+ | ['Metamorph'] = true, |
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+ | ['Delirium'] = true, |
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+ | ['Harvest'] = true, |
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+ | ['Heist'] = true, |
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+ | ['Ritual'] = true, |
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+ | ['Ultimatum'] = true, |
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} |
} |
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-- Ascendancy.dat |
-- Ascendancy.dat |
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game.constants.ascendancy = { |
game.constants.ascendancy = { |
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− | Juggernaut = { |
+ | ['Juggernaut'] = { |
− | id = 0, |
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− | character = 0, |
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− | }, |
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− | Berserker = { |
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id = 1, |
id = 1, |
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character = 0, |
character = 0, |
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+ | name = 'Juggernaut', |
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}, |
}, |
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− | + | ['Berserker'] = { |
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id = 2, |
id = 2, |
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character = 0, |
character = 0, |
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+ | name = 'Berserker', |
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}, |
}, |
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− | + | ['Chieftain'] = { |
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id = 3, |
id = 3, |
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− | character = |
+ | character = 0, |
+ | name = 'Chieftain', |
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}, |
}, |
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− | + | ['Raider'] = { |
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id = 4, |
id = 4, |
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character = 3, |
character = 3, |
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+ | name = 'Raider', |
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}, |
}, |
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− | + | ['Deadeye'] = { |
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id = 5, |
id = 5, |
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character = 3, |
character = 3, |
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+ | name = 'Deadeye', |
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}, |
}, |
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− | + | ['Pathfinder'] = { |
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id = 6, |
id = 6, |
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− | character = |
+ | character = 3, |
+ | name = 'Pathfinder', |
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}, |
}, |
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− | + | ['Occultist'] = { |
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id = 7, |
id = 7, |
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character = 1, |
character = 1, |
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+ | name = 'Occultist', |
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}, |
}, |
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− | + | ['Elementalist'] = { |
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id = 8, |
id = 8, |
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character = 1, |
character = 1, |
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+ | name = 'Elementalist', |
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}, |
}, |
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− | + | ['Necromancer'] = { |
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id = 9, |
id = 9, |
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− | character = |
+ | character = 1, |
+ | name = 'Necromancer', |
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}, |
}, |
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− | + | ['Slayer'] = { |
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id = 10, |
id = 10, |
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character = 4, |
character = 4, |
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+ | name = 'Slayer', |
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}, |
}, |
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− | + | ['Gladiator'] = { |
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id = 11, |
id = 11, |
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character = 4, |
character = 4, |
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+ | name = 'Gladiator', |
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}, |
}, |
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− | + | ['Champion'] = { |
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id = 12, |
id = 12, |
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− | character = |
+ | character = 4, |
+ | name = 'Champion', |
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}, |
}, |
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− | + | ['Inquisitor'] = { |
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id = 13, |
id = 13, |
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character = 6, |
character = 6, |
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+ | name = 'Inquisitor', |
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}, |
}, |
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− | + | ['Hierophant'] = { |
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id = 14, |
id = 14, |
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character = 6, |
character = 6, |
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+ | name = 'Hierophant', |
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}, |
}, |
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− | + | ['Guardian'] = { |
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id = 15, |
id = 15, |
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− | character = |
+ | character = 6, |
+ | name = 'Guardian', |
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}, |
}, |
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− | + | ['Assassin'] = { |
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id = 16, |
id = 16, |
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character = 5, |
character = 5, |
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+ | name = 'Assassin', |
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}, |
}, |
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− | + | ['Trickster'] = { |
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id = 17, |
id = 17, |
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character = 5, |
character = 5, |
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+ | name = 'Trickster', |
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}, |
}, |
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− | + | ['Saboteur'] = { |
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id = 18, |
id = 18, |
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+ | character = 5, |
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+ | name = 'Saboteur', |
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+ | }, |
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+ | ['Ascendant'] = { |
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+ | id = 19, |
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character = 2, |
character = 2, |
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+ | name = 'Ascendant', |
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}, |
}, |
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} |
} |
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+ | game.constants.attribute_order = {'strength', 'dexterity', 'intelligence'} |
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game.constants.attributes = { |
game.constants.attributes = { |
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− | { |
+ | strength = { |
− | full = 'Strength', |
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long_upper = 'Strength', |
long_upper = 'Strength', |
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− | long_lower = 'strength', |
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short_upper = 'Str', |
short_upper = 'Str', |
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− | + | arg = 'str', |
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icon = '[[Image:StrengthIcon small.png|link=|Str.]]', |
icon = '[[Image:StrengthIcon small.png|link=|Str.]]', |
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}, |
}, |
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− | { |
+ | dexterity = { |
− | full = 'Dexterity', |
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long_upper = 'Dexterity', |
long_upper = 'Dexterity', |
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− | long_lower = 'dexterity', |
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short_upper = 'Dex', |
short_upper = 'Dex', |
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− | + | arg = 'dex', |
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icon = '[[Image:DexterityIcon small.png|link=|Dex.]]', |
icon = '[[Image:DexterityIcon small.png|link=|Dex.]]', |
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}, |
}, |
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− | { |
+ | intelligence = { |
− | full = 'Intelligence', |
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long_upper = 'Intelligence', |
long_upper = 'Intelligence', |
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− | long_lower = 'intelligence', |
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short_upper = 'Int', |
short_upper = 'Int', |
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− | + | arg = 'int', |
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icon = '[[Image:IntelligenceIcon small.png|link=|Int.]]', |
icon = '[[Image:IntelligenceIcon small.png|link=|Int.]]', |
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}, |
}, |
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} |
} |
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− | game.constants.damage_type_order = {'physical', |
+ | game.constants.damage_type_order = {'physical', 'fire', 'cold', 'lightning', 'chaos'} |
game.constants.damage_types = { |
game.constants.damage_types = { |
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− | { |
+ | ['physical'] = { |
short_upper = 'Physical', |
short_upper = 'Physical', |
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short_lower = 'physical', |
short_lower = 'physical', |
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}, |
}, |
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− | { |
+ | ['fire'] = { |
short_upper = 'Fire', |
short_upper = 'Fire', |
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short_lower = 'fire', |
short_lower = 'fire', |
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}, |
}, |
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− | { |
+ | ['cold'] = { |
short_upper = 'Cold', |
short_upper = 'Cold', |
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short_lower = 'cold', |
short_lower = 'cold', |
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}, |
}, |
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− | { |
+ | ['lightning'] = { |
short_upper = 'Lightning', |
short_upper = 'Lightning', |
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short_lower = 'lightning', |
short_lower = 'lightning', |
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}, |
}, |
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− | { |
+ | ['chaos'] = { |
short_upper = 'Chaos', |
short_upper = 'Chaos', |
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short_lower = 'chaos', |
short_lower = 'chaos', |
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− | }, |
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− | } |
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− | |||
− | -- Difficulties.dat |
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− | game.constants.difficulties = { |
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− | { |
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− | full = 'Normal', |
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− | long_upper = 'Normal', |
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− | long_lower = 'normal', |
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− | resistances = 100, |
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− | minimum_level = 0, |
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− | label = 'N', |
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− | }, |
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− | { |
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− | full = 'Cruel', |
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− | long_upper = 'Cruel', |
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− | long_lower = 'cruel', |
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− | resistances = 120, |
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− | minimum_level = 20, |
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− | label = 'C', |
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− | }, |
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− | { |
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− | full = 'Merciless', |
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− | long_upper = 'Merciless', |
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− | long_lower = 'merciless', |
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− | resistances = 160, |
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− | minimum_level = 35, |
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− | label = 'M', |
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− | }, |
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− | } |
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− | |||
− | game.constants.difficulties_name_to_index = { |
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− | Normal = 1, |
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− | Cruel = 2, |
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− | Merciless = 3, |
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− | normal = 1, |
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− | cruel = 2, |
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− | merciless = 3, |
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− | } |
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− | |||
− | game.constants.passive_types = { |
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− | ['basic'] = { |
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− | short_upper = 'Basic', |
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− | long_upper = 'Basic passive skill', |
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− | type = 'normal', |
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− | }, |
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− | ['notable'] = { |
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− | short_upper = 'Notable', |
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− | long_upper = 'Notable passive skill', |
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− | type = 'normal', |
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− | }, |
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− | ['keystone'] = { |
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− | short_upper = 'Keystone', |
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− | long_upper = 'Keystone passive skill', |
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− | type = 'normal', |
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− | }, |
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− | ['ascendancy basic'] = { |
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− | short_upper = 'Ascendancy basic', |
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− | long_upper = 'Basic ascendancy skill', |
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− | type = 'ascendancy', |
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− | }, |
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− | ['ascendancy notable'] = { |
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− | short_upper = 'Ascendancy notable', |
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− | long_upper = 'Notable ascendancy skill', |
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− | type = 'ascendancy', |
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}, |
}, |
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} |
} |
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Line 292: | Line 312: | ||
['helmet'] = {}, |
['helmet'] = {}, |
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['belt'] = {}, |
['belt'] = {}, |
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− | ['gem'] = { |
+ | ['gem'] = { |
+ | name = 'Gem', |
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+ | }, |
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['relic'] = {}, |
['relic'] = {}, |
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['not_str'] = {}, |
['not_str'] = {}, |
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Line 299: | Line 321: | ||
['ranged'] = {}, |
['ranged'] = {}, |
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['not_for_sale'] = {}, |
['not_for_sale'] = {}, |
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− | ['caster'] = { |
+ | ['caster'] = { |
+ | name = 'Caster', |
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+ | }, |
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['magic'] = {}, |
['magic'] = {}, |
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['rare'] = {}, |
['rare'] = {}, |
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Line 383: | Line 407: | ||
['secret_area'] = {}, |
['secret_area'] = {}, |
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['limited_strongbox_benefits'] = {}, |
['limited_strongbox_benefits'] = {}, |
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− | ['no_caster_mods'] = {}, |
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− | ['no_attack_mods'] = {}, |
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['red_blood'] = {}, |
['red_blood'] = {}, |
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['ghost_blood'] = {}, |
['ghost_blood'] = {}, |
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Line 447: | Line 469: | ||
['ringatlas1'] = {}, |
['ringatlas1'] = {}, |
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['ringatlas2'] = {}, |
['ringatlas2'] = {}, |
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+ | ['ringatlas5'] = {}, |
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['amuletatlas1'] = {}, |
['amuletatlas1'] = {}, |
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['amuletatlas2'] = {}, |
['amuletatlas2'] = {}, |
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+ | ['amuletatlas3'] = {}, |
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['beltatlas1'] = {}, |
['beltatlas1'] = {}, |
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['beltatlas2'] = {}, |
['beltatlas2'] = {}, |
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Line 455: | Line 479: | ||
['bootsatlas2'] = {}, |
['bootsatlas2'] = {}, |
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['bootsatlas3'] = {}, |
['bootsatlas3'] = {}, |
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+ | ['bootsatlasdexint'] = {}, |
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['glovesatlasstr'] = {}, |
['glovesatlasstr'] = {}, |
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['glovesatlasdex'] = {}, |
['glovesatlasdex'] = {}, |
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['glovesatlasint'] = {}, |
['glovesatlasint'] = {}, |
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+ | ['glovesatlasstrint'] = {}, |
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+ | ['quiveratlas1'] = {}, |
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['shaped_map'] = {}, |
['shaped_map'] = {}, |
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['no_boss'] = {}, |
['no_boss'] = {}, |
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Line 553: | Line 580: | ||
['wand_shaper'] = {}, |
['wand_shaper'] = {}, |
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['wand_elder'] = {}, |
['wand_elder'] = {}, |
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+ | ['rune_dagger_shaper'] = {}, |
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+ | ['rune_dagger_elder'] = {}, |
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+ | ['warstaff_shaper'] = {}, |
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+ | ['warstaff_elder'] = {}, |
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['grants_crit_chance_support'] = {}, |
['grants_crit_chance_support'] = {}, |
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['no_legacy_of_zeal'] = {}, |
['no_legacy_of_zeal'] = {}, |
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Line 561: | Line 592: | ||
['bestiary_caverns'] = {}, |
['bestiary_caverns'] = {}, |
||
['bestiary_deep'] = {}, |
['bestiary_deep'] = {}, |
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− | ['no_elemental_damage_mods'] = {}, |
||
− | ['no_physical_damage_mods'] = {}, |
||
['no_cannot_die_aura'] = {}, |
['no_cannot_die_aura'] = {}, |
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['bestiary_net'] = {}, |
['bestiary_net'] = {}, |
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Line 574: | Line 603: | ||
['delve_chest'] = {}, |
['delve_chest'] = {}, |
||
['incursion_monster'] = {}, |
['incursion_monster'] = {}, |
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− | ['fire'] = { |
+ | ['fire'] = { |
− | + | name = 'Fire', |
|
− | + | }, |
|
− | [' |
+ | ['cold'] = { |
− | + | name = 'Cold', |
|
+ | }, |
||
+ | ['lightning'] = { |
||
+ | name = 'Lightning', |
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+ | }, |
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+ | ['chaos'] = { |
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+ | name = 'Chaos', |
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+ | }, |
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+ | ['physical'] = { |
||
+ | name = 'Physical', |
||
+ | }, |
||
['poison'] = {}, |
['poison'] = {}, |
||
['bleed'] = {}, |
['bleed'] = {}, |
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− | ['life'] = { |
+ | ['life'] = { |
− | + | name = 'Life', |
|
− | + | }, |
|
− | [' |
+ | ['defences'] = { |
− | + | name = 'Defences', |
|
− | + | }, |
|
− | [' |
+ | ['elemental'] = { |
− | + | name = 'Elemental', |
|
− | + | }, |
|
− | [' |
+ | ['attack'] = { |
+ | name = 'Attack', |
||
+ | }, |
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+ | ['minion'] = { |
||
+ | name = 'Minion', |
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+ | }, |
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+ | ['aura'] = { |
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+ | name = 'Aura', |
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+ | }, |
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+ | ['vaal'] = { |
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+ | name = 'Vaal', |
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+ | }, |
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+ | ['mana'] = { |
||
+ | name = 'Mana', |
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+ | }, |
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+ | ['speed'] = { |
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+ | name = 'Speed', |
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+ | }, |
||
['flat_life_regen'] = {}, |
['flat_life_regen'] = {}, |
||
['einharbeast'] = {}, |
['einharbeast'] = {}, |
||
Line 617: | Line 673: | ||
['einharmaps'] = {}, |
['einharmaps'] = {}, |
||
['rusted_scarab'] = {}, |
['rusted_scarab'] = {}, |
||
+ | ['old_map_series'] = {}, |
||
+ | ['map_not_on_atlas'] = {}, |
||
+ | ['warehouse_area'] = {}, |
||
+ | ['act6_karui_area'] = {}, |
||
+ | ['kaom_area'] = {}, |
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+ | ['daresso_area'] = {}, |
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+ | ['library_area'] = {}, |
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+ | ['marketplace_area'] = {}, |
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+ | ['belly_area'] = {}, |
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+ | ['solaris_area'] = {}, |
||
+ | ['prison_area'] = {}, |
||
+ | ['fields_area'] = {}, |
||
+ | ['chamber_of_sins_area'] = {}, |
||
+ | ['has_road_area'] = {}, |
||
+ | ['garden_area'] = {}, |
||
+ | ['dock_area'] = {}, |
||
+ | ['sewer_area'] = {}, |
||
+ | ['crossroad_area'] = {}, |
||
+ | ['catacomb_area'] = {}, |
||
+ | ['lunaris_outer_area'] = {}, |
||
+ | ['crypt_area'] = {}, |
||
+ | ['vaal_pyramid_area'] = {}, |
||
+ | ['forest_map_area'] = {}, |
||
+ | ['urban_sarn_area'] = {}, |
||
+ | ['aqueduct_area'] = {}, |
||
+ | ['thicket_area'] = {}, |
||
+ | ['bandit_area'] = {}, |
||
+ | ['pitfight_area'] = {}, |
||
+ | ['slums_area'] = {}, |
||
+ | ['lunaris_area'] = {}, |
||
+ | ['vaal_ruin_area'] = {}, |
||
+ | ['reef_area'] = {}, |
||
+ | ['mine_area'] = {}, |
||
+ | ['has_foxes_area'] = {}, |
||
+ | ['flooded_area'] = {}, |
||
+ | ['fetid_area'] = {}, |
||
+ | ['necropolis_area'] = {}, |
||
+ | ['sceptre_of_god_area'] = {}, |
||
+ | ['graveyard_area'] = {}, |
||
+ | ['den_area'] = {}, |
||
+ | ['river_area'] = {}, |
||
+ | ['ship_graveyard_area'] = {}, |
||
+ | ['tower_area'] = {}, |
||
+ | ['relic_area'] = {}, |
||
+ | ['dark_forest_area'] = {}, |
||
+ | ['parapet_area'] = {}, |
||
+ | ['cave_area'] = {}, |
||
+ | ['desert_area'] = {}, |
||
+ | ['arena_area'] = {}, |
||
+ | ['lightning_area'] = {}, |
||
+ | ['rain_area'] = {}, |
||
+ | ['snow_area'] = {}, |
||
+ | ['fire_area'] = {}, |
||
+ | ['mausoleum_area'] = {}, |
||
+ | ['wealthy_area'] = {}, |
||
+ | ['otherworldly_story_area'] = {}, |
||
+ | ['harvest_area'] = {}, |
||
+ | ['triple_boss_map'] = {}, |
||
+ | ['lighthouse_area'] = {}, |
||
+ | ['lunaris_blood_area'] = {}, |
||
+ | ['ruined_vaal_city_area'] = {}, |
||
+ | ['coast_boat_area'] = {}, |
||
+ | ['snow_mountain_area'] = {}, |
||
+ | ['synthesised_monster'] = {}, |
||
+ | ['has_damage_taken_as_mod'] = {}, |
||
+ | ['has_physical_conversion_mod'] = {}, |
||
+ | ['polished_scarab'] = {}, |
||
+ | ['gilded_scarab'] = {}, |
||
+ | ['high_gardens_area'] = {}, |
||
+ | ['crystal_ore_area'] = {}, |
||
+ | ['tropical_island_area'] = {}, |
||
+ | ['jungle_valley_area'] = {}, |
||
+ | ['wasteland_area'] = {}, |
||
+ | ['desert_map_area'] = {}, |
||
+ | ['mud_geyser_area'] = {}, |
||
+ | ['southern_forest_area'] = {}, |
||
+ | ['northern_forest_area'] = {}, |
||
+ | ['dried_lake_area'] = {}, |
||
+ | ['labyrinth_end_area'] = {}, |
||
+ | ['old_fields_area'] = {}, |
||
+ | ['archives_area'] = {}, |
||
+ | ['labyrinth_OH_area'] = {}, |
||
+ | ['temple_of_decay_area'] = {}, |
||
+ | ['arachnid_tomb_map_area'] = {}, |
||
+ | ['cemetery_map_area'] = {}, |
||
+ | ['quay_area'] = {}, |
||
+ | ['local_item_quality'] = {}, |
||
+ | ['synthesised_monster2'] = {}, |
||
+ | ['core_map_area'] = {}, |
||
+ | ['breachstone2'] = {}, |
||
+ | ['breachstone3'] = {}, |
||
+ | ['breachstone4'] = {}, |
||
+ | ['breach_blessing'] = {}, |
||
+ | ['corrupted_vaal'] = {}, |
||
+ | ['shaper_divination'] = {}, |
||
+ | ['elder_divination'] = {}, |
||
+ | ['fire_prison_area'] = {}, |
||
+ | ['synthesis_area'] = {}, |
||
+ | ['attack_staff'] = {}, |
||
+ | ['attack_dagger'] = {}, |
||
+ | ['spell_dodge_mod'] = {}, |
||
+ | ['legion_monster'] = {}, |
||
+ | ['has_percent_mana_mod'] = {}, |
||
+ | ['ringatlas3'] = {}, |
||
+ | ['ringatlas4'] = {}, |
||
+ | ['rare_monster_pack'] = {}, |
||
+ | ['weapon_can_roll_minion_modifiers'] = {}, |
||
+ | ['wandatlas1'] = {}, |
||
+ | ['has_atlas_mission'] = {}, |
||
+ | ['legion_splinter'] = {}, |
||
+ | ['has_mana_cost_mod'] = {}, |
||
+ | ['unique_shard'] = {}, |
||
+ | ['unique_shard_base'] = {}, |
||
+ | ['infected_map'] = {}, |
||
+ | ['can_be_infected_map'] = {}, |
||
+ | ['mushrune'] = {}, |
||
+ | ['blight_death_fire'] = {}, |
||
+ | ['blight_death_cold'] = {}, |
||
+ | ['blight_death_lightning'] = {}, |
||
+ | ['blight_death_physical'] = {}, |
||
+ | ['blight_death_chaos'] = {}, |
||
+ | ['blight_doesnt_engage'] = {}, |
||
+ | ['map_area_with_open_water'] = {}, |
||
+ | ['vile_areas'] = {}, |
||
+ | ['no_frenzy_charge_on_death'] = {}, |
||
+ | ['no_soul_conduit'] = {}, |
||
+ | ['no_fractured'] = {}, |
||
+ | ['boots_crusader'] = {}, |
||
+ | ['boots_adjudicator'] = {}, |
||
+ | ['boots_eyrie'] = {}, |
||
+ | ['boots_basilisk'] = {}, |
||
+ | ['gloves_crusader'] = {}, |
||
+ | ['gloves_adjudicator'] = {}, |
||
+ | ['gloves_eyrie'] = {}, |
||
+ | ['gloves_basilisk'] = {}, |
||
+ | ['helmet_crusader'] = {}, |
||
+ | ['helmet_adjudicator'] = {}, |
||
+ | ['helmet_eyrie'] = {}, |
||
+ | ['helmet_basilisk'] = {}, |
||
+ | ['body_armour_crusader'] = {}, |
||
+ | ['body_armour_adjudicator'] = {}, |
||
+ | ['body_armour_eyrie'] = {}, |
||
+ | ['body_armour_basilisk'] = {}, |
||
+ | ['shield_crusader'] = {}, |
||
+ | ['shield_adjudicator'] = {}, |
||
+ | ['shield_eyrie'] = {}, |
||
+ | ['shield_basilisk'] = {}, |
||
+ | ['belt_crusader'] = {}, |
||
+ | ['belt_adjudicator'] = {}, |
||
+ | ['belt_eyrie'] = {}, |
||
+ | ['belt_basilisk'] = {}, |
||
+ | ['amulet_crusader'] = {}, |
||
+ | ['amulet_adjudicator'] = {}, |
||
+ | ['amulet_eyrie'] = {}, |
||
+ | ['amulet_basilisk'] = {}, |
||
+ | ['ring_crusader'] = {}, |
||
+ | ['ring_adjudicator'] = {}, |
||
+ | ['ring_eyrie'] = {}, |
||
+ | ['ring_basilisk'] = {}, |
||
+ | ['quiver_crusader'] = {}, |
||
+ | ['quiver_adjudicator'] = {}, |
||
+ | ['quiver_eyrie'] = {}, |
||
+ | ['quiver_basilisk'] = {}, |
||
+ | ['claw_crusader'] = {}, |
||
+ | ['dagger_crusader'] = {}, |
||
+ | ['wand_crusader'] = {}, |
||
+ | ['sword_crusader'] = {}, |
||
+ | ['axe_crusader'] = {}, |
||
+ | ['mace_crusader'] = {}, |
||
+ | ['sceptre_crusader'] = {}, |
||
+ | ['bow_crusader'] = {}, |
||
+ | ['staff_crusader'] = {}, |
||
+ | ['2h_sword_crusader'] = {}, |
||
+ | ['2h_axe_crusader'] = {}, |
||
+ | ['2h_mace_crusader'] = {}, |
||
+ | ['rune_dagger_crusader'] = {}, |
||
+ | ['warstaff_crusader'] = {}, |
||
+ | ['claw_eyrie'] = {}, |
||
+ | ['dagger_eyrie'] = {}, |
||
+ | ['wand_eyrie'] = {}, |
||
+ | ['sword_eyrie'] = {}, |
||
+ | ['axe_eyrie'] = {}, |
||
+ | ['mace_eyrie'] = {}, |
||
+ | ['sceptre_eyrie'] = {}, |
||
+ | ['bow_eyrie'] = {}, |
||
+ | ['staff_eyrie'] = {}, |
||
+ | ['2h_sword_eyrie'] = {}, |
||
+ | ['2h_axe_eyrie'] = {}, |
||
+ | ['2h_mace_eyrie'] = {}, |
||
+ | ['rune_dagger_eyrie'] = {}, |
||
+ | ['warstaff_eyrie'] = {}, |
||
+ | ['claw_basilisk'] = {}, |
||
+ | ['dagger_basilisk'] = {}, |
||
+ | ['wand_basilisk'] = {}, |
||
+ | ['sword_basilisk'] = {}, |
||
+ | ['axe_basilisk'] = {}, |
||
+ | ['mace_basilisk'] = {}, |
||
+ | ['sceptre_basilisk'] = {}, |
||
+ | ['bow_basilisk'] = {}, |
||
+ | ['staff_basilisk'] = {}, |
||
+ | ['2h_sword_basilisk'] = {}, |
||
+ | ['2h_axe_basilisk'] = {}, |
||
+ | ['2h_mace_basilisk'] = {}, |
||
+ | ['rune_dagger_basilisk'] = {}, |
||
+ | ['warstaff_basilisk'] = {}, |
||
+ | ['claw_adjudicator'] = {}, |
||
+ | ['dagger_adjudicator'] = {}, |
||
+ | ['wand_adjudicator'] = {}, |
||
+ | ['sword_adjudicator'] = {}, |
||
+ | ['axe_adjudicator'] = {}, |
||
+ | ['mace_adjudicator'] = {}, |
||
+ | ['sceptre_adjudicator'] = {}, |
||
+ | ['bow_adjudicator'] = {}, |
||
+ | ['staff_adjudicator'] = {}, |
||
+ | ['2h_sword_adjudicator'] = {}, |
||
+ | ['2h_axe_adjudicator'] = {}, |
||
+ | ['2h_mace_adjudicator'] = {}, |
||
+ | ['rune_dagger_adjudicator'] = {}, |
||
+ | ['warstaff_adjudicator'] = {}, |
||
+ | ['grants_2h_support'] = {}, |
||
+ | ['no_prophecies'] = {}, |
||
+ | ['warstaff'] = {}, |
||
+ | ['expansion_jewel_large'] = {}, |
||
+ | ['expansion_jewel_medium'] = {}, |
||
+ | ['expansion_jewel_small'] = {}, |
||
+ | ['affliction_axe_and_sword_damage'] = {}, |
||
+ | ['affliction_mace_and_staff_damage'] = {}, |
||
+ | ['affliction_dagger_and_claw_damage'] = {}, |
||
+ | ['affliction_bow_damage'] = {}, |
||
+ | ['affliction_wand_damage'] = {}, |
||
+ | ['affliction_damage_with_two_handed_melee_weapons'] = {}, |
||
+ | ['affliction_attack_damage_while_dual_wielding_'] = {}, |
||
+ | ['affliction_attack_damage_while_holding_a_shield'] = {}, |
||
+ | ['affliction_attack_damage_'] = {}, |
||
+ | ['affliction_spell_damage'] = {}, |
||
+ | ['affliction_elemental_damage'] = {}, |
||
+ | ['affliction_physical_damage'] = {}, |
||
+ | ['affliction_fire_damage'] = {}, |
||
+ | ['affliction_lightning_damage'] = {}, |
||
+ | ['affliction_cold_damage'] = {}, |
||
+ | ['affliction_chaos_damage'] = {}, |
||
+ | ['affliction_minion_damage'] = {}, |
||
+ | ['affliction_fire_damage_over_time_multiplier'] = {}, |
||
+ | ['affliction_chaos_damage_over_time_multiplier'] = {}, |
||
+ | ['affliction_physical_damage_over_time_multiplier'] = {}, |
||
+ | ['affliction_cold_damage_over_time_multiplier'] = {}, |
||
+ | ['affliction_damage_over_time_multiplier'] = {}, |
||
+ | ['affliction_effect_of_non-damaging_ailments'] = {}, |
||
+ | ['affliction_aura_effect'] = {}, |
||
+ | ['affliction_curse_effect'] = {}, |
||
+ | ['affliction_damage_while_you_have_a_herald'] = {}, |
||
+ | ['affliction_minion_damage_while_you_have_a_herald'] = {}, |
||
+ | ['affliction_warcry_buff_effect'] = {}, |
||
+ | ['affliction_critical_chance'] = {}, |
||
+ | ['affliction_minion_life'] = {}, |
||
+ | ['affliction_area_damage'] = {}, |
||
+ | ['affliction_projectile_damage'] = {}, |
||
+ | ['affliction_trap_and_mine_damage'] = {}, |
||
+ | ['affliction_totem_damage'] = {}, |
||
+ | ['affliction_brand_damage'] = {}, |
||
+ | ['affliction_channelling_skill_damage'] = {}, |
||
+ | ['affliction_flask_duration'] = {}, |
||
+ | ['affliction_life_and_mana_recovery_from_flasks'] = {}, |
||
+ | ['affliction_maximum_life'] = {}, |
||
+ | ['affliction_maximum_energy_shield'] = {}, |
||
+ | ['affliction_maximum_mana'] = {}, |
||
+ | ['affliction_armour'] = {}, |
||
+ | ['affliction_evasion'] = {}, |
||
+ | ['affliction_chance_to_block'] = {}, |
||
+ | ['affliction_fire_resistance'] = {}, |
||
+ | ['affliction_cold_resistance'] = {}, |
||
+ | ['affliction_lightning_resistance'] = {}, |
||
+ | ['affliction_chaos_resistance'] = {}, |
||
+ | ['affliction_chance_to_dodge_attacks'] = {}, |
||
+ | ['affliction_strength'] = {}, |
||
+ | ['affliction_dexterity'] = {}, |
||
+ | ['affliction_intelligence'] = {}, |
||
+ | ['has_affliction_notable'] = {}, |
||
+ | ['map_device'] = {}, |
||
+ | ['jewelled_scarab'] = {}, |
||
+ | ['critical'] = { |
||
+ | name = 'Critical', |
||
+ | }, |
||
+ | ['heist_contract'] = {}, |
||
+ | ['evasion'] = {}, |
||
+ | ['energy_shield'] = {}, |
||
+ | ['power_charge'] = {}, |
||
+ | ['frenzy_charge'] = {}, |
||
+ | ['endurance_charge'] = {}, |
||
+ | ['damage'] = { |
||
+ | name = 'Damage', |
||
+ | }, |
||
+ | ['resistance'] = { |
||
+ | name = 'Resistance', |
||
+ | }, |
||
+ | ['attribute'] = { |
||
+ | name = 'Attribute', |
||
+ | }, |
||
+ | ['block'] = {}, |
||
+ | ['dodge'] = {}, |
||
+ | ['ailment'] = { |
||
+ | name = 'Ailment', |
||
+ | }, |
||
+ | ['blue_herring'] = {}, |
||
+ | ['skill'] = {}, |
||
+ | ['support'] = {}, |
||
+ | ['curse'] = { |
||
+ | name = 'Curse', |
||
+ | }, |
||
+ | ['green_herring'] = {}, |
||
+ | ['red_herring'] = {}, |
||
+ | ['heist_coin'] = {}, |
||
+ | ['heist_equipment_utility'] = {}, |
||
+ | ['heist_equipment_reward'] = {}, |
||
+ | ['heist_equipment_weapon'] = {}, |
||
+ | ['heist_equipment_lockpick'] = {}, |
||
+ | ['heist_equipment_bruteforce'] = {}, |
||
+ | ['heist_equipment_perception'] = {}, |
||
+ | ['heist_equipment_demolition'] = {}, |
||
+ | ['heist_equipment_counterthaumaturge'] = {}, |
||
+ | ['heist_equipment_trapdisarmament'] = {}, |
||
+ | ['heist_equipment_agility'] = {}, |
||
+ | ['heist_equipment_deception'] = {}, |
||
+ | ['heist_equipment_engineering'] = {}, |
||
+ | ['trinket'] = {}, |
||
+ | ['heist_equipment_tool'] = {}, |
||
+ | ['elemental_damage'] = {}, |
||
+ | ['physical_damage'] = {}, |
||
+ | ['resource'] = {}, |
||
+ | ['caster_damage'] = {}, |
||
+ | ['heist_equipment_melee'] = {}, |
||
+ | ['heist_equipment_ranged'] = {}, |
||
+ | ['heist_equipment_caster'] = {}, |
||
+ | ['heist_blueprint'] = {}, |
||
+ | ['affliction_orb'] = {}, |
||
+ | ['affliction_splinter'] = {}, |
||
+ | ['catalyst'] = {}, |
||
+ | ['sextant'] = {}, |
||
+ | ['heist_job_level_1'] = {}, |
||
+ | ['heist_job_level_2'] = {}, |
||
+ | ['heist_job_level_3'] = {}, |
||
+ | ['heist_job_level_4'] = {}, |
||
+ | ['heist_job_level_5'] = {}, |
||
+ | ['heist_guard'] = {}, |
||
+ | ['heist_equipment'] = {}, |
||
+ | ['maven_map'] = {}, |
||
+ | ['no_possessed_foe'] = {}, |
||
+ | ['ultimatum_trial'] = {}, |
||
} |
} |
||
Line 627: | Line 1,031: | ||
} |
} |
||
− | game.constants. |
+ | game.constants.influences = { |
− | { |
+ | shaper = { |
+ | id = 1, |
||
+ | full = 'Shaper', |
||
+ | long_upper = 'Shaper', |
||
+ | long_lower = 'shaper', |
||
+ | }, |
||
+ | elder = { |
||
+ | id = 2, |
||
+ | full = 'Elder', |
||
+ | long_upper = 'Elder', |
||
+ | long_lower = 'elder', |
||
+ | }, |
||
+ | crusader = { |
||
+ | id = 3, |
||
+ | full = 'Crusader', |
||
+ | long_upper = 'Crusader', |
||
+ | long_lower = 'crusader', |
||
+ | }, |
||
+ | redeemer = { |
||
+ | id = 4, |
||
+ | full = 'Redeemer', |
||
+ | long_upper = 'Redeemer', |
||
+ | long_lower = 'redeemer', |
||
+ | }, |
||
+ | hunter = { |
||
+ | id = 5, |
||
+ | full = 'Hunter', |
||
+ | long_upper = 'Hunter', |
||
+ | long_lower = 'hunter', |
||
+ | }, |
||
+ | warlord = { |
||
+ | id = 6, |
||
+ | full = 'Warlord', |
||
+ | long_upper = 'Warlord', |
||
+ | long_lower = 'warlord', |
||
+ | }, |
||
+ | } |
||
+ | |||
+ | game.constants.rarity_order = {'normal', 'magic', 'rare', 'unique'} |
||
+ | game.constants.rarities = { |
||
+ | normal = { |
||
+ | id = 1, |
||
full = 'Normal', |
full = 'Normal', |
||
long_upper = 'Normal', |
long_upper = 'Normal', |
||
long_lower = 'normal', |
long_lower = 'normal', |
||
}, |
}, |
||
− | { |
+ | magic = { |
+ | id = 2, |
||
full = 'Magic', |
full = 'Magic', |
||
long_upper = 'Magic', |
long_upper = 'Magic', |
||
long_lower = 'magic', |
long_lower = 'magic', |
||
}, |
}, |
||
− | { |
+ | rare = { |
+ | id = 3, |
||
full = 'Rare', |
full = 'Rare', |
||
long_upper = 'Rare', |
long_upper = 'Rare', |
||
long_lower = 'rare', |
long_lower = 'rare', |
||
}, |
}, |
||
− | { |
+ | unique = { |
+ | id = 4, |
||
full = 'Unique', |
full = 'Unique', |
||
long_upper = 'Unique', |
long_upper = 'Unique', |
||
Line 660: | Line 1,108: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['ManaFlask'] = { |
['ManaFlask'] = { |
||
Line 669: | Line 1,121: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['HybridFlask'] = { |
['HybridFlask'] = { |
||
Line 678: | Line 1,134: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['Currency'] = { |
['Currency'] = { |
||
Line 687: | Line 1,147: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['Amulet'] = { |
['Amulet'] = { |
||
Line 696: | Line 1,160: | ||
elder_tag = 'amulet_elder', |
elder_tag = 'amulet_elder', |
||
shaper_tag = 'amulet_shaper', |
shaper_tag = 'amulet_shaper', |
||
+ | crusader_tag = 'amulet_crusader', |
||
+ | eyrie_tag = 'amulet_eyrie', |
||
+ | basilisk_tag = 'amulet_basilisk', |
||
+ | adjudicator_tag = 'amulet_adjudicator', |
||
}, |
}, |
||
['Ring'] = { |
['Ring'] = { |
||
Line 705: | Line 1,173: | ||
elder_tag = 'ring_elder', |
elder_tag = 'ring_elder', |
||
shaper_tag = 'ring_shaper', |
shaper_tag = 'ring_shaper', |
||
+ | crusader_tag = 'ring_crusader', |
||
+ | eyrie_tag = 'ring_eyrie', |
||
+ | basilisk_tag = 'ring_basilisk', |
||
+ | adjudicator_tag = 'ring_adjudicator', |
||
}, |
}, |
||
['Claw'] = { |
['Claw'] = { |
||
Line 714: | Line 1,186: | ||
elder_tag = 'claw_elder', |
elder_tag = 'claw_elder', |
||
shaper_tag = 'claw_shaper', |
shaper_tag = 'claw_shaper', |
||
+ | crusader_tag = 'claw_crusader', |
||
+ | eyrie_tag = 'claw_eyrie', |
||
+ | basilisk_tag = 'claw_basilisk', |
||
+ | adjudicator_tag = 'claw_adjudicator', |
||
}, |
}, |
||
['Dagger'] = { |
['Dagger'] = { |
||
Line 723: | Line 1,199: | ||
elder_tag = 'dagger_elder', |
elder_tag = 'dagger_elder', |
||
shaper_tag = 'dagger_shaper', |
shaper_tag = 'dagger_shaper', |
||
+ | crusader_tag = 'dagger_crusader', |
||
+ | eyrie_tag = 'dagger_eyrie', |
||
+ | basilisk_tag = 'dagger_basilisk', |
||
+ | adjudicator_tag = 'dagger_adjudicator', |
||
}, |
}, |
||
['Wand'] = { |
['Wand'] = { |
||
Line 732: | Line 1,212: | ||
elder_tag = 'wand_elder', |
elder_tag = 'wand_elder', |
||
shaper_tag = 'wand_shaper', |
shaper_tag = 'wand_shaper', |
||
+ | crusader_tag = 'wand_crusader', |
||
+ | eyrie_tag = 'wand_eyrie', |
||
+ | basilisk_tag = 'wand_basilisk', |
||
+ | adjudicator_tag = 'wand_adjudicator', |
||
}, |
}, |
||
['One Hand Sword'] = { |
['One Hand Sword'] = { |
||
Line 741: | Line 1,225: | ||
elder_tag = 'sword_elder', |
elder_tag = 'sword_elder', |
||
shaper_tag = 'sword_shaper', |
shaper_tag = 'sword_shaper', |
||
+ | crusader_tag = 'sword_crusader', |
||
+ | eyrie_tag = 'sword_eyrie', |
||
+ | basilisk_tag = 'sword_basilisk', |
||
+ | adjudicator_tag = 'sword_adjudicator', |
||
}, |
}, |
||
['Thrusting One Hand Sword'] = { |
['Thrusting One Hand Sword'] = { |
||
Line 750: | Line 1,238: | ||
elder_tag = 'sword_elder', |
elder_tag = 'sword_elder', |
||
shaper_tag = 'sword_shaper', |
shaper_tag = 'sword_shaper', |
||
+ | crusader_tag = 'sword_crusader', |
||
+ | eyrie_tag = 'sword_eyrie', |
||
+ | basilisk_tag = 'sword_basilisk', |
||
+ | adjudicator_tag = 'sword_adjudicator', |
||
}, |
}, |
||
['One Hand Axe'] = { |
['One Hand Axe'] = { |
||
Line 759: | Line 1,251: | ||
elder_tag = 'axe_elder', |
elder_tag = 'axe_elder', |
||
shaper_tag = 'axe_shaper', |
shaper_tag = 'axe_shaper', |
||
+ | crusader_tag = 'axe_crusader', |
||
+ | eyrie_tag = 'axe_eyrie', |
||
+ | basilisk_tag = 'axe_basilisk', |
||
+ | adjudicator_tag = 'axe_adjudicator', |
||
}, |
}, |
||
['One Hand Mace'] = { |
['One Hand Mace'] = { |
||
Line 768: | Line 1,264: | ||
elder_tag = 'mace_elder', |
elder_tag = 'mace_elder', |
||
shaper_tag = 'mace_shaper', |
shaper_tag = 'mace_shaper', |
||
+ | crusader_tag = 'mace_crusader', |
||
+ | eyrie_tag = 'mace_eyrie', |
||
+ | basilisk_tag = 'mace_basilisk', |
||
+ | adjudicator_tag = 'mace_adjudicator', |
||
}, |
}, |
||
['Bow'] = { |
['Bow'] = { |
||
Line 777: | Line 1,277: | ||
elder_tag = 'bow_elder', |
elder_tag = 'bow_elder', |
||
shaper_tag = 'bow_shaper', |
shaper_tag = 'bow_shaper', |
||
+ | crusader_tag = 'bow_crusader', |
||
+ | eyrie_tag = 'bow_eyrie', |
||
+ | basilisk_tag = 'bow_basilisk', |
||
+ | adjudicator_tag = 'bow_adjudicator', |
||
}, |
}, |
||
['Staff'] = { |
['Staff'] = { |
||
Line 786: | Line 1,290: | ||
elder_tag = 'staff_elder', |
elder_tag = 'staff_elder', |
||
shaper_tag = 'staff_shaper', |
shaper_tag = 'staff_shaper', |
||
+ | crusader_tag = 'staff_crusader', |
||
+ | eyrie_tag = 'staff_eyrie', |
||
+ | basilisk_tag = 'staff_basilisk', |
||
+ | adjudicator_tag = 'staff_adjudicator', |
||
}, |
}, |
||
['Two Hand Sword'] = { |
['Two Hand Sword'] = { |
||
Line 795: | Line 1,303: | ||
elder_tag = '2h_sword_elder', |
elder_tag = '2h_sword_elder', |
||
shaper_tag = '2h_sword_shaper', |
shaper_tag = '2h_sword_shaper', |
||
+ | crusader_tag = '2h_sword_crusader', |
||
+ | eyrie_tag = '2h_sword_eyrie', |
||
+ | basilisk_tag = '2h_sword_basilisk', |
||
+ | adjudicator_tag = '2h_sword_adjudicator', |
||
}, |
}, |
||
['Two Hand Axe'] = { |
['Two Hand Axe'] = { |
||
Line 804: | Line 1,316: | ||
elder_tag = '2h_axe_elder', |
elder_tag = '2h_axe_elder', |
||
shaper_tag = '2h_axe_shaper', |
shaper_tag = '2h_axe_shaper', |
||
+ | crusader_tag = '2h_axe_crusader', |
||
+ | eyrie_tag = '2h_axe_eyrie', |
||
+ | basilisk_tag = '2h_axe_basilisk', |
||
+ | adjudicator_tag = '2h_axe_adjudicator', |
||
}, |
}, |
||
['Two Hand Mace'] = { |
['Two Hand Mace'] = { |
||
Line 813: | Line 1,329: | ||
elder_tag = '2h_mace_elder', |
elder_tag = '2h_mace_elder', |
||
shaper_tag = '2h_mace_shaper', |
shaper_tag = '2h_mace_shaper', |
||
+ | crusader_tag = '2h_mace_crusader', |
||
+ | eyrie_tag = '2h_mace_eyrie', |
||
+ | basilisk_tag = '2h_mace_basilisk', |
||
+ | adjudicator_tag = '2h_mace_adjudicator', |
||
}, |
}, |
||
['Active Skill Gem'] = { |
['Active Skill Gem'] = { |
||
Line 822: | Line 1,342: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['Support Skill Gem'] = { |
['Support Skill Gem'] = { |
||
Line 831: | Line 1,355: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['Quiver'] = { |
['Quiver'] = { |
||
Line 840: | Line 1,368: | ||
elder_tag = 'quiver_elder', |
elder_tag = 'quiver_elder', |
||
shaper_tag = 'quiver_shaper', |
shaper_tag = 'quiver_shaper', |
||
+ | crusader_tag = 'quiver_crusader', |
||
+ | eyrie_tag = 'quiver_eyrie', |
||
+ | basilisk_tag = 'quiver_basilisk', |
||
+ | adjudicator_tag = 'quiver_adjudicator', |
||
}, |
}, |
||
− | |||
['Belt'] = { |
['Belt'] = { |
||
id = 22, |
id = 22, |
||
Line 850: | Line 1,381: | ||
elder_tag = 'belt_elder', |
elder_tag = 'belt_elder', |
||
shaper_tag = 'belt_shaper', |
shaper_tag = 'belt_shaper', |
||
+ | crusader_tag = 'belt_crusader', |
||
+ | eyrie_tag = 'belt_eyrie', |
||
+ | basilisk_tag = 'belt_basilisk', |
||
+ | adjudicator_tag = 'belt_adjudicator', |
||
}, |
}, |
||
['Gloves'] = { |
['Gloves'] = { |
||
Line 859: | Line 1,394: | ||
elder_tag = 'gloves_elder', |
elder_tag = 'gloves_elder', |
||
shaper_tag = 'gloves_shaper', |
shaper_tag = 'gloves_shaper', |
||
+ | crusader_tag = 'gloves_crusader', |
||
+ | eyrie_tag = 'gloves_eyrie', |
||
+ | basilisk_tag = 'gloves_basilisk', |
||
+ | adjudicator_tag = 'gloves_adjudicator', |
||
}, |
}, |
||
['Boots'] = { |
['Boots'] = { |
||
Line 868: | Line 1,407: | ||
elder_tag = 'boots_elder', |
elder_tag = 'boots_elder', |
||
shaper_tag = 'boots_shaper', |
shaper_tag = 'boots_shaper', |
||
+ | crusader_tag = 'boots_crusader', |
||
+ | eyrie_tag = 'boots_eyrie', |
||
+ | basilisk_tag = 'boots_basilisk', |
||
+ | adjudicator_tag = 'boots_adjudicator', |
||
}, |
}, |
||
['Body Armour'] = { |
['Body Armour'] = { |
||
Line 877: | Line 1,420: | ||
elder_tag = 'body_armour_elder', |
elder_tag = 'body_armour_elder', |
||
shaper_tag = 'body_armour_shaper', |
shaper_tag = 'body_armour_shaper', |
||
+ | crusader_tag = 'body_armour_crusader', |
||
+ | eyrie_tag = 'body_armour_eyrie', |
||
+ | basilisk_tag = 'body_armour_basilisk', |
||
+ | adjudicator_tag = 'body_armour_adjudicator', |
||
}, |
}, |
||
['Helmet'] = { |
['Helmet'] = { |
||
Line 886: | Line 1,433: | ||
elder_tag = 'helmet_elder', |
elder_tag = 'helmet_elder', |
||
shaper_tag = 'helmet_shaper', |
shaper_tag = 'helmet_shaper', |
||
+ | crusader_tag = 'helmet_crusader', |
||
+ | eyrie_tag = 'helmet_eyrie', |
||
+ | basilisk_tag = 'helmet_basilisk', |
||
+ | adjudicator_tag = 'helmet_adjudicator', |
||
}, |
}, |
||
['Shield'] = { |
['Shield'] = { |
||
Line 895: | Line 1,446: | ||
elder_tag = 'shield_elder', |
elder_tag = 'shield_elder', |
||
shaper_tag = 'shield_shaper', |
shaper_tag = 'shield_shaper', |
||
+ | crusader_tag = 'shield_crusader', |
||
+ | eyrie_tag = 'shield_eyrie', |
||
+ | basilisk_tag = 'shield_basilisk', |
||
+ | adjudicator_tag = 'shield_adjudicator', |
||
}, |
}, |
||
['SmallRelic'] = { |
['SmallRelic'] = { |
||
Line 904: | Line 1,459: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['MediumRelic'] = { |
['MediumRelic'] = { |
||
Line 913: | Line 1,472: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['LargeRelic'] = { |
['LargeRelic'] = { |
||
Line 922: | Line 1,485: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['StackableCurrency'] = { |
['StackableCurrency'] = { |
||
Line 931: | Line 1,498: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['QuestItem'] = { |
['QuestItem'] = { |
||
Line 940: | Line 1,511: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['Sceptre'] = { |
['Sceptre'] = { |
||
Line 949: | Line 1,524: | ||
elder_tag = 'sceptre_elder', |
elder_tag = 'sceptre_elder', |
||
shaper_tag = 'sceptre_shaper', |
shaper_tag = 'sceptre_shaper', |
||
+ | crusader_tag = 'sceptre_crusader', |
||
+ | eyrie_tag = 'sceptre_eyrie', |
||
+ | basilisk_tag = 'sceptre_basilisk', |
||
+ | adjudicator_tag = 'sceptre_adjudicator', |
||
}, |
}, |
||
['UtilityFlask'] = { |
['UtilityFlask'] = { |
||
Line 958: | Line 1,537: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['UtilityFlaskCritical'] = { |
['UtilityFlaskCritical'] = { |
||
Line 967: | Line 1,550: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['Map'] = { |
['Map'] = { |
||
Line 976: | Line 1,563: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['Unarmed'] = { |
['Unarmed'] = { |
||
id = 37, |
id = 37, |
||
− | full = '', |
+ | full = 'Unarmed', |
− | long_upper = '', |
+ | long_upper = 'Unarmed', |
− | long_lower = '', |
+ | long_lower = 'unarmed', |
category = '', |
category = '', |
||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['FishingRod'] = { |
['FishingRod'] = { |
||
Line 994: | Line 1,589: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['MapFragment'] = { |
['MapFragment'] = { |
||
Line 1,003: | Line 1,602: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['HideoutDoodad'] = { |
['HideoutDoodad'] = { |
||
Line 1,012: | Line 1,615: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['Microtransaction'] = { |
['Microtransaction'] = { |
||
Line 1,021: | Line 1,628: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['Jewel'] = { |
['Jewel'] = { |
||
Line 1,030: | Line 1,641: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['DivinationCard'] = { |
['DivinationCard'] = { |
||
Line 1,039: | Line 1,654: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['LabyrinthItem'] = { |
['LabyrinthItem'] = { |
||
Line 1,048: | Line 1,667: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['LabyrinthTrinket'] = { |
['LabyrinthTrinket'] = { |
||
Line 1,057: | Line 1,680: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['LabyrinthMapItem'] = { |
['LabyrinthMapItem'] = { |
||
Line 1,066: | Line 1,693: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['MiscMapItem'] = { |
['MiscMapItem'] = { |
||
Line 1,075: | Line 1,706: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['Leaguestone'] = { |
['Leaguestone'] = { |
||
Line 1,084: | Line 1,719: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['PantheonSoul'] = { |
['PantheonSoul'] = { |
||
Line 1,093: | Line 1,732: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['UniqueFragment'] = { |
['UniqueFragment'] = { |
||
Line 1,102: | Line 1,745: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['AbyssJewel'] = { |
['AbyssJewel'] = { |
||
Line 1,111: | Line 1,758: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['IncursionItem'] = { |
['IncursionItem'] = { |
||
Line 1,120: | Line 1,771: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
['DelveSocketableCurrency'] = { |
['DelveSocketableCurrency'] = { |
||
Line 1,129: | Line 1,784: | ||
elder_tag = nil, |
elder_tag = nil, |
||
shaper_tag = nil, |
shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
+ | ['Incubator'] = { |
||
− | } |
||
+ | id = 54, |
||
− | |||
+ | full = 'Incubator', |
||
− | game.constants.item.gem_tags = { |
||
+ | long_upper = 'Incubator', |
||
− | { |
||
− | + | long_lower = 'incubator', |
|
− | + | category = '', |
|
− | + | elder_tag = nil, |
|
− | + | shaper_tag = nil, |
|
− | + | crusader_tag = nil, |
|
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
− | { |
+ | ['UniqueShard'] = { |
− | + | id = 55, |
|
− | + | full = 'Shard', |
|
− | + | long_upper = 'Shard', |
|
− | + | long_lower = 'shard', |
|
− | + | category = '', |
|
+ | elder_tag = nil, |
||
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
+ | ['UniqueShardBase'] = { |
||
− | { |
||
− | + | id = 56, |
|
− | + | full = 'Shard Heart', |
|
− | + | long_upper = 'Shard Heart', |
|
− | + | long_lower = 'shard heart', |
|
− | + | category = '', |
|
+ | elder_tag = nil, |
||
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
− | { |
+ | ['Rune Dagger'] = { |
− | + | id = 57, |
|
− | + | full = 'Rune Daggers', |
|
− | + | long_upper = 'Rune Daggers', |
|
− | + | long_lower = 'rune daggers', |
|
− | + | category = 'One Handed Weapon', |
|
+ | elder_tag = 'dagger_elder', |
||
+ | shaper_tag = 'dagger_shaper', |
||
+ | crusader_tag = 'dagger_crusader', |
||
+ | eyrie_tag = 'dagger_eyrie', |
||
+ | basilisk_tag = 'dagger_basilisk', |
||
+ | adjudicator_tag = 'dagger_adjudicator', |
||
}, |
}, |
||
− | { |
+ | ['Warstaff'] = { |
− | + | id = 58, |
|
− | + | full = 'Warstaves', |
|
− | + | long_upper = 'Warstaves', |
|
− | + | long_lower = 'warstaves', |
|
− | + | category = 'Two Handed Weapon', |
|
+ | elder_tag = 'staff_elder', |
||
+ | shaper_tag = 'staff_shaper', |
||
+ | crusader_tag = 'staff_crusader', |
||
+ | eyrie_tag = 'staff_eyrie', |
||
+ | basilisk_tag = 'staff_basilisk', |
||
+ | adjudicator_tag = 'staff_adjudicator', |
||
}, |
}, |
||
+ | ['DelveStackableSocketableCurrency'] = { |
||
− | { |
||
− | + | id = 59, |
|
− | + | full = 'Delve Stackable Socketable Currency', |
|
− | + | long_upper = 'Delve Stackable Socketable Currency', |
|
− | + | long_lower = 'delve stackable socketable currency', |
|
− | + | category = '', |
|
+ | elder_tag = nil, |
||
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
+ | ['AtlasRegionUpgradeItem'] = { |
||
− | { |
||
− | + | id = 60, |
|
− | + | full = 'Atlas Region Upgrade Item', |
|
− | + | long_upper = 'Atlas Region Upgrade Item', |
|
− | + | long_lower = 'atlas region upgrade item', |
|
− | + | category = '', |
|
+ | elder_tag = nil, |
||
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
+ | ['MetamorphosisDNA'] = { |
||
− | { |
||
− | + | id = 61, |
|
− | + | full = 'Metamorph Sample', |
|
− | + | long_upper = 'Metamorph Sample', |
|
− | + | long_lower = 'metamorph sample', |
|
− | + | category = '', |
|
+ | elder_tag = nil, |
||
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
+ | ['HarvestObject'] = { |
||
− | { |
||
− | + | id = 62, |
|
− | long_upper = 'Minion', |
||
− | long_lower = 'minion', |
||
− | short_upper = 'Minion', |
||
− | short_lower = 'minion', |
||
− | }, |
||
− | { |
||
full = '', |
full = '', |
||
long_upper = '', |
long_upper = '', |
||
− | long_lower = ' |
+ | long_lower = '', |
− | + | category = '', |
|
− | + | elder_tag = nil, |
|
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
− | { |
+ | ['HarvestSeed'] = { |
− | + | id = 63, |
|
− | + | full = 'Harvest Seed', |
|
− | + | long_upper = 'Harvest Seed', |
|
− | + | long_lower = 'harvest seed', |
|
− | + | category = '', |
|
+ | elder_tag = nil, |
||
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
+ | ['HarvestInfrastructure'] = { |
||
− | { |
||
+ | id = 64, |
||
full = '', |
full = '', |
||
long_upper = '', |
long_upper = '', |
||
− | long_lower = ' |
+ | long_lower = '', |
− | + | category = '', |
|
− | + | elder_tag = nil, |
|
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
+ | ['HarvestPlantBooster'] = { |
||
− | { |
||
− | + | id = 65, |
|
− | + | full = 'Seed Enhancer', |
|
− | + | long_upper = 'Seed Enhancer', |
|
− | + | long_lower = 'seed enhancer', |
|
− | + | category = '', |
|
+ | elder_tag = nil, |
||
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
+ | ['HeistContract'] = { |
||
− | { |
||
− | + | id = 66, |
|
− | + | full = 'Contract', |
|
− | + | long_upper = 'Contract', |
|
− | + | long_lower = 'contract', |
|
− | + | category = '', |
|
+ | elder_tag = nil, |
||
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
+ | ['HeistEquipmentWeapon'] = { |
||
− | { |
||
− | + | id = 67, |
|
− | + | full = 'Heist Gear', |
|
− | + | long_upper = 'Heist Gear', |
|
− | + | long_lower = 'heist gear', |
|
− | + | category = '', |
|
+ | elder_tag = nil, |
||
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
+ | ['HeistEquipmentTool'] = { |
||
− | { |
||
− | + | id = 68, |
|
− | + | full = 'Heist Tool', |
|
− | + | long_upper = 'Heist Tool', |
|
− | + | long_lower = 'heist tool', |
|
− | + | category = '', |
|
+ | elder_tag = nil, |
||
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
+ | ['HeistEquipmentUtility'] = { |
||
− | { |
||
− | + | id = 69, |
|
− | + | full = 'Heist Cloak', |
|
− | + | long_upper = 'Heist Cloak', |
|
− | + | long_lower = 'heist cloak', |
|
− | + | category = '', |
|
+ | elder_tag = nil, |
||
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
+ | ['HeistEquipmentReward'] = { |
||
− | { |
||
− | + | id = 70, |
|
− | + | full = 'Heist Brooch', |
|
− | + | long_upper = 'Heist Brooch', |
|
− | + | long_lower = 'heist brooch', |
|
− | + | category = '', |
|
+ | elder_tag = nil, |
||
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
+ | ['HeistBlueprint'] = { |
||
− | { |
||
− | + | id = 71, |
|
− | + | full = 'Blueprint', |
|
− | + | long_upper = 'Blueprint', |
|
− | + | long_lower = 'blueprint', |
|
− | + | category = '', |
|
+ | elder_tag = nil, |
||
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
− | { |
+ | ['Trinket'] = { |
− | + | id = 72, |
|
− | + | full = 'Trinkets', |
|
− | + | long_upper = 'Trinkets', |
|
− | + | long_lower = 'trinkets', |
|
− | + | category = 'Jewellery', |
|
+ | elder_tag = nil, |
||
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
+ | ['HeistObjective'] = { |
||
− | { |
||
− | + | id = 73, |
|
− | + | full = 'Heist Target', |
|
− | + | long_upper = 'Heist Target', |
|
− | + | long_lower = 'heist target', |
|
− | + | category = '', |
|
+ | elder_tag = nil, |
||
+ | shaper_tag = nil, |
||
+ | crusader_tag = nil, |
||
+ | eyrie_tag = nil, |
||
+ | basilisk_tag = nil, |
||
+ | adjudicator_tag = nil, |
||
}, |
}, |
||
+ | } |
||
− | { |
||
+ | |||
− | full = 'Mine', |
||
+ | game.constants.item.gem_tags = { |
||
− | long_upper = 'Mine', |
||
− | + | ['fire'] = { |
|
− | + | id = 1, |
|
− | + | tag = 'Fire', |
|
}, |
}, |
||
− | { |
+ | ['cold'] = { |
− | + | id = 2, |
|
− | + | tag = 'Cold', |
|
− | long_lower = 'movement', |
||
− | short_upper = 'Movement', |
||
− | short_lower = 'movement', |
||
}, |
}, |
||
− | { |
+ | ['lightning'] = { |
− | + | id = 3, |
|
− | + | tag = 'Lightning', |
|
− | long_lower = 'cast', |
||
− | short_upper = 'Cast', |
||
− | short_lower = 'cast', |
||
}, |
}, |
||
− | { |
+ | ['chaos'] = { |
− | + | id = 4, |
|
− | + | tag = 'Chaos', |
|
− | long_lower = 'vaal', |
||
− | short_upper = 'Vaal', |
||
− | short_lower = 'vaal', |
||
}, |
}, |
||
− | { |
+ | ['spell'] = { |
− | + | id = 5, |
|
− | + | tag = 'Spell', |
|
− | long_lower = 'active_skill', |
||
− | short_upper = '', |
||
− | short_lower = 'active_skill', |
||
}, |
}, |
||
− | { |
+ | ['projectile'] = { |
− | + | id = 6, |
|
− | + | tag = 'Projectile', |
|
− | long_lower = 'trigger', |
||
− | short_upper = 'Trigger', |
||
− | short_lower = 'trigger', |
||
}, |
}, |
||
− | { |
+ | ['bow'] = { |
− | + | id = 7, |
|
− | + | tag = 'Bow', |
|
− | long_lower = 'warcry', |
||
− | short_upper = 'Warcry', |
||
− | short_lower = 'warcry', |
||
}, |
}, |
||
− | { |
+ | ['melee'] = { |
− | + | id = 8, |
|
− | + | tag = 'Melee', |
|
− | long_lower = 'golem', |
||
− | short_upper = 'Golem', |
||
− | short_lower = 'golem', |
||
}, |
}, |
||
− | { |
+ | ['minion'] = { |
− | + | id = 9, |
|
− | + | tag = 'Minion', |
|
− | long_lower = 'channelling', |
||
− | short_upper = 'Channelling', |
||
− | short_lower = 'channelling', |
||
}, |
}, |
||
− | { |
+ | ['strength'] = { |
− | + | id = 10, |
|
− | + | tag = '', |
|
− | long_lower = 'herald', |
||
− | short_upper = 'Herald', |
||
− | short_lower = 'herald', |
||
}, |
}, |
||
− | { |
+ | ['dexterity'] = { |
− | + | id = 11, |
|
− | + | tag = '', |
|
+ | }, |
||
− | long_lower = 'brand', |
||
− | + | ['intelligence'] = { |
|
− | + | id = 12, |
|
+ | tag = '', |
||
+ | }, |
||
+ | ['aura'] = { |
||
+ | id = 13, |
||
+ | tag = 'Aura', |
||
+ | }, |
||
+ | ['attack'] = { |
||
+ | id = 14, |
||
+ | tag = 'Attack', |
||
+ | }, |
||
+ | ['area'] = { |
||
+ | id = 15, |
||
+ | tag = 'AoE', |
||
+ | }, |
||
+ | ['duration'] = { |
||
+ | id = 16, |
||
+ | tag = 'Duration', |
||
+ | }, |
||
+ | ['support'] = { |
||
+ | id = 17, |
||
+ | tag = 'Support', |
||
+ | }, |
||
+ | ['curse'] = { |
||
+ | id = 18, |
||
+ | tag = 'Curse', |
||
+ | }, |
||
+ | ['chaining'] = { |
||
+ | id = 19, |
||
+ | tag = 'Chaining', |
||
+ | }, |
||
+ | ['totem'] = { |
||
+ | id = 20, |
||
+ | tag = 'Totem', |
||
+ | }, |
||
+ | ['trap'] = { |
||
+ | id = 21, |
||
+ | tag = 'Trap', |
||
+ | }, |
||
+ | ['mine'] = { |
||
+ | id = 22, |
||
+ | tag = 'Mine', |
||
+ | }, |
||
+ | ['movement'] = { |
||
+ | id = 23, |
||
+ | tag = 'Movement', |
||
+ | }, |
||
+ | ['cast'] = { |
||
+ | id = 24, |
||
+ | tag = 'Cast', |
||
+ | }, |
||
+ | ['vaal'] = { |
||
+ | id = 25, |
||
+ | tag = 'Vaal', |
||
+ | }, |
||
+ | ['active_skill'] = { |
||
+ | id = 26, |
||
+ | tag = '', |
||
+ | }, |
||
+ | ['trigger'] = { |
||
+ | id = 27, |
||
+ | tag = 'Trigger', |
||
+ | }, |
||
+ | ['warcry'] = { |
||
+ | id = 28, |
||
+ | tag = 'Warcry', |
||
+ | }, |
||
+ | ['golem'] = { |
||
+ | id = 29, |
||
+ | tag = 'Golem', |
||
+ | }, |
||
+ | ['low_max_level'] = { |
||
+ | id = 30, |
||
+ | tag = '', |
||
+ | }, |
||
+ | ['channelling'] = { |
||
+ | id = 31, |
||
+ | tag = 'Channelling', |
||
+ | }, |
||
+ | ['herald'] = { |
||
+ | id = 32, |
||
+ | tag = 'Herald', |
||
+ | }, |
||
+ | ['brand'] = { |
||
+ | id = 33, |
||
+ | tag = 'Brand', |
||
+ | }, |
||
+ | ['physical'] = { |
||
+ | id = 34, |
||
+ | tag = 'Physical', |
||
+ | }, |
||
+ | ['guard'] = { |
||
+ | id = 35, |
||
+ | tag = 'Guard', |
||
+ | }, |
||
+ | ['travel'] = { |
||
+ | id = 36, |
||
+ | tag = 'Travel', |
||
+ | }, |
||
+ | ['strike'] = { |
||
+ | id = 37, |
||
+ | tag = 'Strike', |
||
+ | }, |
||
+ | ['blink'] = { |
||
+ | id = 38, |
||
+ | tag = 'Blink', |
||
+ | }, |
||
+ | ['nova'] = { |
||
+ | id = 39, |
||
+ | tag = 'Nova', |
||
+ | }, |
||
+ | ['banner'] = { |
||
+ | id = 40, |
||
+ | tag = '', |
||
+ | }, |
||
+ | ['slam'] = { |
||
+ | id = 41, |
||
+ | tag = 'Slam', |
||
+ | }, |
||
+ | ['stance'] = { |
||
+ | id = 42, |
||
+ | tag = 'Stance', |
||
+ | }, |
||
+ | ['hex'] = { |
||
+ | id = 43, |
||
+ | tag = 'Hex', |
||
+ | }, |
||
+ | ['mark'] = { |
||
+ | id = 44, |
||
+ | tag = 'Mark', |
||
+ | }, |
||
+ | } |
||
+ | |||
+ | game.constants.item.gem_tags_lookup = { |
||
+ | ['Fire'] = 'fire', |
||
+ | ['Cold'] = 'cold', |
||
+ | ['Lightning'] = 'lightning', |
||
+ | ['Chaos'] = 'chaos', |
||
+ | ['Spell'] = 'spell', |
||
+ | ['Projectile'] = 'projectile', |
||
+ | ['Bow'] = 'bow', |
||
+ | ['Melee'] = 'melee', |
||
+ | ['Minion'] = 'minion', |
||
+ | ['Aura'] = 'aura', |
||
+ | ['Attack'] = 'attack', |
||
+ | ['AoE'] = 'area', |
||
+ | ['Duration'] = 'duration', |
||
+ | ['Support'] = 'support', |
||
+ | ['Curse'] = 'curse', |
||
+ | ['Chaining'] = 'chaining', |
||
+ | ['Totem'] = 'totem', |
||
+ | ['Trap'] = 'trap', |
||
+ | ['Mine'] = 'mine', |
||
+ | ['Movement'] = 'movement', |
||
+ | ['Cast'] = 'cast', |
||
+ | ['Vaal'] = 'vaal', |
||
+ | ['Trigger'] = 'trigger', |
||
+ | ['Warcry'] = 'warcry', |
||
+ | ['Golem'] = 'golem', |
||
+ | ['Channelling'] = 'channelling', |
||
+ | ['Herald'] = 'herald', |
||
+ | ['Brand'] = 'brand', |
||
+ | ['Physical'] = 'physical', |
||
+ | ['Guard'] = 'guard', |
||
+ | ['Travel'] = 'travel', |
||
+ | ['Strike'] = 'strike', |
||
+ | ['Blink'] = 'blink', |
||
+ | ['Nova'] = 'nova', |
||
+ | ['Slam'] = 'slam', |
||
+ | ['Stance'] = 'stance', |
||
+ | ['Hex'] = 'hex', |
||
+ | ['Mark'] = 'mark', |
||
+ | } |
||
+ | |||
+ | game.constants.skill = {} |
||
+ | |||
+ | -- CostTypes.dat |
||
+ | game.constants.skill.cost_types = { |
||
+ | mana = { |
||
+ | id = 1, |
||
+ | full = 'Mana', |
||
+ | long_upper = 'Mana', |
||
+ | long_lower = 'mana', |
||
+ | }, |
||
+ | life = { |
||
+ | id = 2, |
||
+ | full = 'Life', |
||
+ | long_upper = 'Life', |
||
+ | long_lower = 'life', |
||
+ | }, |
||
+ | energy_shield = { |
||
+ | id = 3, |
||
+ | full = 'Energy Shield', |
||
+ | long_upper = 'Energy Shield', |
||
+ | long_lower = 'energy shield', |
||
+ | }, |
||
+ | rage = { |
||
+ | id = 4, |
||
+ | full = 'Rage', |
||
+ | long_upper = 'Rage', |
||
+ | long_lower = 'rage', |
||
+ | }, |
||
+ | mana_percent = { |
||
+ | id = 5, |
||
+ | full = 'Mana Percent', |
||
+ | long_upper = 'Mana', |
||
+ | long_lower = 'mana', |
||
+ | }, |
||
+ | life_percent = { |
||
+ | id = 6, |
||
+ | full = 'Life Percent', |
||
+ | long_upper = 'Life', |
||
+ | long_lower = 'life', |
||
}, |
}, |
||
} |
} |
||
Line 1,466: | Line 2,420: | ||
short_upper = 'Delve Area', |
short_upper = 'Delve Area', |
||
short_lower = 'delve area', |
short_lower = 'delve area', |
||
+ | }, |
||
+ | [18] = { |
||
+ | short_upper = 'Synthesis unknown', |
||
+ | short_lower = 'Synthesis unknown', |
||
+ | }, |
||
+ | [19] = { |
||
+ | short_upper = 'Synthesis Globals', |
||
+ | short_lower = 'synthesis globals', |
||
+ | }, |
||
+ | [20] = { |
||
+ | short_upper = 'Synthesis Bonus', |
||
+ | short_lower = 'Synthesis bonus', |
||
+ | }, |
||
+ | [21] = { |
||
+ | short_upper = 'Affliction Jewel', |
||
+ | short_lower = 'Affliction jewel', |
||
+ | }, |
||
+ | [22] = { |
||
+ | short_upper = 'Heist Area', |
||
+ | short_lower = 'heist area', |
||
+ | }, |
||
+ | [23] = { |
||
+ | short_upper = 'Heist NPC', |
||
+ | short_lower = 'heist NPC', |
||
+ | }, |
||
+ | [24] = { |
||
+ | short_upper = 'Heist Trinket', |
||
+ | short_lower = 'heist trinket', |
||
}, |
}, |
||
} |
} |
||
Line 1,537: | Line 2,519: | ||
short_upper = 'Delve Area', |
short_upper = 'Delve Area', |
||
short_lower = 'delve area', |
short_lower = 'delve area', |
||
+ | }, |
||
+ | [15] = { |
||
+ | short_upper = 'Synthesis unknown', |
||
+ | short_lower = 'synthesis unknown', |
||
+ | }, |
||
+ | [16] = { |
||
+ | short_upper = 'Synthesis Globals', |
||
+ | short_lower = 'synthesis globals', |
||
+ | }, |
||
+ | [17] = { |
||
+ | short_upper = 'Synthesis Bonus', |
||
+ | short_lower = 'synthesis bonus', |
||
+ | }, |
||
+ | [18] = { |
||
+ | short_upper = 'Blight', |
||
+ | short_lower = 'blight', |
||
+ | }, |
||
+ | [19] = { |
||
+ | short_upper = 'Blight Tower', |
||
+ | short_lower = 'blight tower', |
||
+ | }, |
||
+ | [20] = { |
||
+ | short_upper = 'Monster Affliction', |
||
+ | short_lower = 'monster affliction', |
||
}, |
}, |
||
} |
} |
Revision as of 06:03, 9 May 2021
This is a meta module that is meant to be used only by other modules. It should not be invoked in wikitext. |
Overview
This module holds some constants and functions related to path of exile in general.
Stucture
The module has the following structure
game.constants | General game constants, such as the attributes or classes |
game.constants.item | item constants |
game.constants.mod | Mod constants |
Data
Table Id | Description | Available keys | Extra keys | ||||
---|---|---|---|---|---|---|---|
full | long_upper | long_lower | short_upper | short_lower | |||
game.constants.characters | Character | ✗
|
✗
|
✗
|
✗
|
✗
|
|
game.constants.ascendancy | Ascendancy class | ✗
|
✗
|
✗
|
✗
|
✗
|
|
game.constants.attributes | Attributes | ✗
|
✓
|
✓
|
✓
|
✓
|
|
game.constants.damage_types | Damage type | ✗
|
✗
|
✗
|
✓
|
✓
|
|
game.constants.difficulties | Difficulties | ✓
|
✓
|
✓
|
✗
|
✗
|
|
game.constants.passive_types | Passive skill | ✗
|
✓
|
✗
|
✓
|
✗
|
|
game.constants.tags | internal tags | ✓
|
✗
|
✗
|
✗
|
✗
|
|
game.constants.item.rarity | Rarity | ✓
|
✓
|
✓
|
✗
|
✗
|
|
game.constants.item.class | Item class | ✓
|
✓
|
✓
|
✗
|
✗
|
|
game.constants.item.gem_tags | Gem tags | ✓
|
✓
|
✓
|
✓
|
✓
|
|
game.constants.mod.domains | Mod Domain | ✗
|
✗
|
✗
|
✓
|
✓
|
|
game.constants.mod.generation_types | Mod Generation Type | ✓
|
✗
|
✗
|
✓
|
✓
|
Usage
This module should be loaded with mw.loadData()
.
The above documentation is transcluded from Module:Game/doc.
Editors can experiment in this module's sandbox and testcases pages.
Subpages of this module.
Editors can experiment in this module's sandbox and testcases pages.
Subpages of this module.
local game = {}
-- Harvest seed types
game.seed_types = {
primal = 'Primal',
vivid = 'Vivid',
wild = 'Wild',
}
game.level_requirement =
{
full = 'Level Requirement',
long_upper = 'Level Requirement',
long_lower = 'level requirement',
short_upper = 'Req. Lv.',
short_lower = 'req. lv.',
icon = '[[Image:Level up icon small.png|link=|Lvl.]]',
}
game.constants = {}
-- Characters.dat
game.constants.characters_order = {'Witch', 'Shadow', 'Ranger', 'Duelist', 'Marauder', 'Templar', 'Scion'}
game.constants.characters = {
Marauder = {
id = 0,
str_id = 'Str',
name = 'Marauder',
str = 32,
dex = 14,
int = 14,
},
Witch = {
id = 1,
str_id = 'Int',
name = 'Witch',
str = 14,
dex = 14,
int = 32,
},
Scion = {
id = 2,
str_id = 'StrDexInt',
name = 'Scion',
str = 20,
dex = 20,
int = 20,
},
Ranger = {
id = 3,
str_id = 'Dex',
name = 'Ranger',
str = 14,
dex = 32,
int = 14,
},
Duelist = {
id = 4,
str_id = 'StrDex',
name = 'Duelist',
str = 23,
dex = 23,
int = 14,
},
Shadow = {
id = 5,
str_id = 'DexInt',
name = 'Shadow',
str = 14,
dex = 23,
int = 23,
},
Templar = {
id = 6,
str_id = 'StrInt',
name = 'Templar',
str = 14,
dex = 23,
int = 23,
},
}
game.constants.characters.Str = game.constants.characters.Marauder
game.constants.characters.Dex = game.constants.characters.Ranger
game.constants.characters.Int = game.constants.characters.Witch
game.constants.characters.StrDex = game.constants.characters.Duelist
game.constants.characters.DexStr = game.constants.characters.StrDex
game.constants.characters.StrInt = game.constants.characters.Templar
game.constants.characters.IntStr = game.constants.characters.StrInt
game.constants.characters.DexInt = game.constants.characters.Shadow
game.constants.characters.IntDex = game.constants.characters.DexInt
game.constants.characters.StrDexInt = game.constants.characters.Scion
game.constants.characters.DexStrInt = game.constants.characters.StrDexInt
game.constants.characters.DexIntStr = game.constants.characters.StrDexInt
game.constants.characters.IntDexStr = game.constants.characters.StrDexInt
game.constants.characters.IntStrDex = game.constants.characters.StrDexInt
game.constants.characters.StrIntDex = game.constants.characters.StrDexInt
game.constants.leagues = {
['Onslaught'] = true,
['Anarchy'] = true,
['Nemesis'] = true,
['Domination'] = true,
['Invasion'] = true,
['Ambush'] = true,
['Beyond'] = true,
['Rampage'] = true,
['Bloodlines'] = true,
['Torment'] = true,
['Tempest'] = true,
['Warbands'] = true,
['Talisman'] = true,
['Perandus'] = true,
['Prophecy'] = true,
['Essence'] = true,
['Breach'] = true,
['Legacy'] = true,
['Harbinger'] = true,
['Abyss'] = true,
['Bestiary'] = true,
['Incursion'] = true,
['Delve'] = true,
['Betrayal'] = true,
['Synthesis'] = true,
['Legion'] = true,
['Blight'] = true,
['Metamorph'] = true,
['Delirium'] = true,
['Harvest'] = true,
['Heist'] = true,
['Ritual'] = true,
['Ultimatum'] = true,
}
-- Ascendancy.dat
game.constants.ascendancy = {
['Juggernaut'] = {
id = 1,
character = 0,
name = 'Juggernaut',
},
['Berserker'] = {
id = 2,
character = 0,
name = 'Berserker',
},
['Chieftain'] = {
id = 3,
character = 0,
name = 'Chieftain',
},
['Raider'] = {
id = 4,
character = 3,
name = 'Raider',
},
['Deadeye'] = {
id = 5,
character = 3,
name = 'Deadeye',
},
['Pathfinder'] = {
id = 6,
character = 3,
name = 'Pathfinder',
},
['Occultist'] = {
id = 7,
character = 1,
name = 'Occultist',
},
['Elementalist'] = {
id = 8,
character = 1,
name = 'Elementalist',
},
['Necromancer'] = {
id = 9,
character = 1,
name = 'Necromancer',
},
['Slayer'] = {
id = 10,
character = 4,
name = 'Slayer',
},
['Gladiator'] = {
id = 11,
character = 4,
name = 'Gladiator',
},
['Champion'] = {
id = 12,
character = 4,
name = 'Champion',
},
['Inquisitor'] = {
id = 13,
character = 6,
name = 'Inquisitor',
},
['Hierophant'] = {
id = 14,
character = 6,
name = 'Hierophant',
},
['Guardian'] = {
id = 15,
character = 6,
name = 'Guardian',
},
['Assassin'] = {
id = 16,
character = 5,
name = 'Assassin',
},
['Trickster'] = {
id = 17,
character = 5,
name = 'Trickster',
},
['Saboteur'] = {
id = 18,
character = 5,
name = 'Saboteur',
},
['Ascendant'] = {
id = 19,
character = 2,
name = 'Ascendant',
},
}
game.constants.attribute_order = {'strength', 'dexterity', 'intelligence'}
game.constants.attributes = {
strength = {
long_upper = 'Strength',
short_upper = 'Str',
arg = 'str',
icon = '[[Image:StrengthIcon small.png|link=|Str.]]',
},
dexterity = {
long_upper = 'Dexterity',
short_upper = 'Dex',
arg = 'dex',
icon = '[[Image:DexterityIcon small.png|link=|Dex.]]',
},
intelligence = {
long_upper = 'Intelligence',
short_upper = 'Int',
arg = 'int',
icon = '[[Image:IntelligenceIcon small.png|link=|Int.]]',
},
}
game.constants.damage_type_order = {'physical', 'fire', 'cold', 'lightning', 'chaos'}
game.constants.damage_types = {
['physical'] = {
short_upper = 'Physical',
short_lower = 'physical',
},
['fire'] = {
short_upper = 'Fire',
short_lower = 'fire',
},
['cold'] = {
short_upper = 'Cold',
short_lower = 'cold',
},
['lightning'] = {
short_upper = 'Lightning',
short_lower = 'lightning',
},
['chaos'] = {
short_upper = 'Chaos',
short_lower = 'chaos',
},
}
-- Tags.dat
game.constants.tags = {
['default'] = {},
['shield'] = {},
['ring'] = {},
['amulet'] = {},
['boots'] = {},
['bow'] = {},
['equipment'] = {},
['armour'] = {},
['weapon'] = {},
['wand'] = {},
['staff'] = {},
['mace'] = {},
['sword'] = {},
['dagger'] = {},
['claw'] = {},
['axe'] = {},
['body_armour'] = {},
['life_flask'] = {},
['mana_flask'] = {},
['hybrid_flask'] = {},
['flask'] = {},
['quiver'] = {},
['gloves'] = {},
['onehand'] = {},
['twohand'] = {},
['helmet'] = {},
['belt'] = {},
['gem'] = {
name = 'Gem',
},
['relic'] = {},
['not_str'] = {},
['not_dex'] = {},
['not_int'] = {},
['ranged'] = {},
['not_for_sale'] = {},
['caster'] = {
name = 'Caster',
},
['magic'] = {},
['rare'] = {},
['sceptre'] = {},
['str_armour'] = {},
['dex_armour'] = {},
['int_armour'] = {},
['str_dex_armour'] = {},
['str_int_armour'] = {},
['dex_int_armour'] = {},
['str_dex_int_armour'] = {},
['focus'] = {},
['utility_flask'] = {},
['critical_utility_flask'] = {},
['humanoid'] = {},
['mammal_beast'] = {},
['reptile_beast'] = {},
['skeleton'] = {},
['zombie'] = {},
['ghost'] = {},
['earth_elemental'] = {},
['water_elemental'] = {},
['demon'] = {},
['map'] = {},
['rapier'] = {},
['necromancer_raisable'] = {},
['lots_of_life'] = {},
['indoors_area'] = {},
['beach'] = {},
['dungeon'] = {},
['cave'] = {},
['forest'] = {},
['swamp'] = {},
['mountain'] = {},
['temple'] = {},
['urban'] = {},
['high_level_map'] = {},
['human'] = {},
['beast'] = {},
['undead'] = {},
['construct'] = {},
['insect'] = {},
['spider'] = {},
['undying'] = {},
['goatman'] = {},
['stone_construct'] = {},
['fishing_rod'] = {},
['one_hand_weapon'] = {},
['two_hand_weapon'] = {},
['atziri1'] = {},
['atziri2'] = {},
['drops_no_mods'] = {},
['drops_no_rares'] = {},
['drops_no_quality'] = {},
['drops_no_sockets'] = {},
['drops_not_dupeable'] = {},
['shore'] = {},
['darkshore'] = {},
['inland'] = {},
['prison'] = {},
['axis'] = {},
['cavern'] = {},
['southernforest'] = {},
['southernforest2'] = {},
['church'] = {},
['sins'] = {},
['forestdark'] = {},
['weavers'] = {},
['inca'] = {},
['city1'] = {},
['city2'] = {},
['city3'] = {},
['crematorium'] = {},
['catacombs'] = {},
['solaris'] = {},
['docks'] = {},
['sewers'] = {},
['barracks'] = {},
['lunaris'] = {},
['gardens'] = {},
['library'] = {},
['scepter'] = {},
['secret_area'] = {},
['limited_strongbox_benefits'] = {},
['red_blood'] = {},
['ghost_blood'] = {},
['mud_blood'] = {},
['insect_blood'] = {},
['bones'] = {},
['water'] = {},
['noblood'] = {},
['unusable_corpse'] = {},
['hidden_monster'] = {},
['devourer'] = {},
['wb_basic'] = {},
['wb_support'] = {},
['wb_elite'] = {},
['wb_leader'] = {},
['rare_minion'] = {},
['undeletable_corpse'] = {},
['jewel'] = {},
['strjewel'] = {},
['dexjewel'] = {},
['intjewel'] = {},
['gladiator'] = {},
['karui'] = {},
['flying'] = {},
['large_model'] = {},
['specific_weapon'] = {},
['two_handed_mod'] = {},
['dual_wielding_mod'] = {},
['shield_mod'] = {},
['one_handed_mod'] = {},
['melee_mod'] = {},
['twostonering'] = {},
['poison_zombie'] = {},
['divination_card'] = {},
['currency'] = {},
['no_divine'] = {},
['unique_map'] = {},
['low_tier_map'] = {},
['mid_tier_map'] = {},
['top_tier_map'] = {},
['old_map'] = {},
['act_boss_area'] = {},
['no_tempests'] = {},
['cannot_be_twinned'] = {},
['no_shroud_walker'] = {},
['no_echo'] = {},
['immobile'] = {},
['limited_tempests'] = {},
['small_staff'] = {},
['support_gem'] = {},
['level_capped_gem'] = {},
['no_effect_flask_mod'] = {},
['area_with_water'] = {},
['no_bloodlines'] = {},
['has_caster_mod'] = {},
['has_attack_mod'] = {},
['maraketh'] = {},
['uses_suicide_explode'] = {},
['cannot_be_monolith'] = {},
['no_zana_quests'] = {},
['atlas_base_type'] = {},
['ringatlas1'] = {},
['ringatlas2'] = {},
['ringatlas5'] = {},
['amuletatlas1'] = {},
['amuletatlas2'] = {},
['amuletatlas3'] = {},
['beltatlas1'] = {},
['beltatlas2'] = {},
['helmetatlas1'] = {},
['bootsatlas1'] = {},
['bootsatlas2'] = {},
['bootsatlas3'] = {},
['bootsatlasdexint'] = {},
['glovesatlasstr'] = {},
['glovesatlasdex'] = {},
['glovesatlasint'] = {},
['glovesatlasstrint'] = {},
['quiveratlas1'] = {},
['shaped_map'] = {},
['no_boss'] = {},
['no_monster_packs'] = {},
['no_strongboxes'] = {},
['hall_of_grandmasters'] = {},
['vaults_of_atziri'] = {},
['cowards_trial'] = {},
['breach_map'] = {},
['breach_commander'] = {},
['breach_leaguestone'] = {},
['breachstone'] = {},
['breachstone_splinter'] = {},
['essence_leaguestone'] = {},
['prophecy_leaguestone'] = {},
['perandus_leaguestone'] = {},
['talisman_leaguestone'] = {},
['warbands_leaguestone'] = {},
['torment_leaguestone'] = {},
['rampage_leaguestone'] = {},
['domination_leaguestone'] = {},
['tempest_leaguestone'] = {},
['bloodlines_leaguestone'] = {},
['beyond_leaguestone'] = {},
['ambush_leaguestone'] = {},
['invasion_leaguestone'] = {},
['nemesis_leaguestone'] = {},
['anarchy_leaguestone'] = {},
['onslaught_leaguestone'] = {},
['god'] = {},
['unset_ring'] = {},
['no_leaguestone'] = {},
['chaos_warband'] = {},
['templar'] = {},
['cultist'] = {},
['female'] = {},
['str_shield'] = {},
['dex_shield'] = {},
['str_dex_shield'] = {},
['str_int_shield'] = {},
['dex_int_shield'] = {},
['currency_shard'] = {},
['harbinger_orb_shard'] = {},
['not_harbinger_minion'] = {},
['abyss_jewel_melee'] = {},
['abyss_jewel_ranged'] = {},
['abyss_jewel_caster'] = {},
['abyss_jewel_summoner'] = {},
['abyss_jewel'] = {},
['abyssal'] = {},
['unarmed'] = {},
['worlds_map'] = {},
['shaper_item'] = {},
['elder_item'] = {},
['boots_shaper'] = {},
['boots_elder'] = {},
['sword_shaper'] = {},
['sword_elder'] = {},
['gloves_shaper'] = {},
['gloves_elder'] = {},
['helmet_shaper'] = {},
['helmet_elder'] = {},
['body_armour_shaper'] = {},
['body_armour_elder'] = {},
['amulet_shaper'] = {},
['amulet_elder'] = {},
['ring_shaper'] = {},
['ring_elder'] = {},
['belt_shaper'] = {},
['belt_elder'] = {},
['quiver_shaper'] = {},
['quiver_elder'] = {},
['shield_shaper'] = {},
['shield_elder'] = {},
['2h_sword_shaper'] = {},
['2h_sword_elder'] = {},
['axe_shaper'] = {},
['axe_elder'] = {},
['mace_shaper'] = {},
['mace_elder'] = {},
['claw_shaper'] = {},
['claw_elder'] = {},
['bow_shaper'] = {},
['bow_elder'] = {},
['dagger_shaper'] = {},
['dagger_elder'] = {},
['2h_axe_shaper'] = {},
['2h_axe_elder'] = {},
['2h_mace_shaper'] = {},
['2h_mace_elder'] = {},
['staff_shaper'] = {},
['staff_elder'] = {},
['sceptre_shaper'] = {},
['sceptre_elder'] = {},
['wand_shaper'] = {},
['wand_elder'] = {},
['rune_dagger_shaper'] = {},
['rune_dagger_elder'] = {},
['warstaff_shaper'] = {},
['warstaff_elder'] = {},
['grants_crit_chance_support'] = {},
['no_legacy_of_zeal'] = {},
['bestiary_beast_boss'] = {},
['elder_occupied_map'] = {},
['bestiary_wilds'] = {},
['bestiary_sands'] = {},
['bestiary_caverns'] = {},
['bestiary_deep'] = {},
['no_cannot_die_aura'] = {},
['bestiary_net'] = {},
['up_to_level_2_gem'] = {},
['up_to_level_8_gem'] = {},
['essence'] = {},
['talisman'] = {},
['armour_divination'] = {},
['weapon_divination'] = {},
['jewellery_divination'] = {},
['delve_chest'] = {},
['incursion_monster'] = {},
['fire'] = {
name = 'Fire',
},
['cold'] = {
name = 'Cold',
},
['lightning'] = {
name = 'Lightning',
},
['chaos'] = {
name = 'Chaos',
},
['physical'] = {
name = 'Physical',
},
['poison'] = {},
['bleed'] = {},
['life'] = {
name = 'Life',
},
['defences'] = {
name = 'Defences',
},
['elemental'] = {
name = 'Elemental',
},
['attack'] = {
name = 'Attack',
},
['minion'] = {
name = 'Minion',
},
['aura'] = {
name = 'Aura',
},
['vaal'] = {
name = 'Vaal',
},
['mana'] = {
name = 'Mana',
},
['speed'] = {
name = 'Speed',
},
['flat_life_regen'] = {},
['einharbeast'] = {},
['einharmonkey'] = {},
['einharcavespiders'] = {},
['einhardropbear'] = {},
['einharsnake'] = {},
['einharthornspiders'] = {},
['einharrhoa'] = {},
['einharbonerhoa'] = {},
['einharinsectspawner'] = {},
['einharspiker'] = {},
['einharkiweth'] = {},
['einharchimeral'] = {},
['einharvultureparasite'] = {},
['einharsandleaper'] = {},
['einharfuryhound'] = {},
['einharbull'] = {},
['einhargoatman'] = {},
['einharmountaingoat'] = {},
['einharshieldcrab'] = {},
['einharcrabparasite'] = {},
['einharparasite'] = {},
['einharscorpion'] = {},
['quality_currency'] = {},
['einharmaps'] = {},
['rusted_scarab'] = {},
['old_map_series'] = {},
['map_not_on_atlas'] = {},
['warehouse_area'] = {},
['act6_karui_area'] = {},
['kaom_area'] = {},
['daresso_area'] = {},
['library_area'] = {},
['marketplace_area'] = {},
['belly_area'] = {},
['solaris_area'] = {},
['prison_area'] = {},
['fields_area'] = {},
['chamber_of_sins_area'] = {},
['has_road_area'] = {},
['garden_area'] = {},
['dock_area'] = {},
['sewer_area'] = {},
['crossroad_area'] = {},
['catacomb_area'] = {},
['lunaris_outer_area'] = {},
['crypt_area'] = {},
['vaal_pyramid_area'] = {},
['forest_map_area'] = {},
['urban_sarn_area'] = {},
['aqueduct_area'] = {},
['thicket_area'] = {},
['bandit_area'] = {},
['pitfight_area'] = {},
['slums_area'] = {},
['lunaris_area'] = {},
['vaal_ruin_area'] = {},
['reef_area'] = {},
['mine_area'] = {},
['has_foxes_area'] = {},
['flooded_area'] = {},
['fetid_area'] = {},
['necropolis_area'] = {},
['sceptre_of_god_area'] = {},
['graveyard_area'] = {},
['den_area'] = {},
['river_area'] = {},
['ship_graveyard_area'] = {},
['tower_area'] = {},
['relic_area'] = {},
['dark_forest_area'] = {},
['parapet_area'] = {},
['cave_area'] = {},
['desert_area'] = {},
['arena_area'] = {},
['lightning_area'] = {},
['rain_area'] = {},
['snow_area'] = {},
['fire_area'] = {},
['mausoleum_area'] = {},
['wealthy_area'] = {},
['otherworldly_story_area'] = {},
['harvest_area'] = {},
['triple_boss_map'] = {},
['lighthouse_area'] = {},
['lunaris_blood_area'] = {},
['ruined_vaal_city_area'] = {},
['coast_boat_area'] = {},
['snow_mountain_area'] = {},
['synthesised_monster'] = {},
['has_damage_taken_as_mod'] = {},
['has_physical_conversion_mod'] = {},
['polished_scarab'] = {},
['gilded_scarab'] = {},
['high_gardens_area'] = {},
['crystal_ore_area'] = {},
['tropical_island_area'] = {},
['jungle_valley_area'] = {},
['wasteland_area'] = {},
['desert_map_area'] = {},
['mud_geyser_area'] = {},
['southern_forest_area'] = {},
['northern_forest_area'] = {},
['dried_lake_area'] = {},
['labyrinth_end_area'] = {},
['old_fields_area'] = {},
['archives_area'] = {},
['labyrinth_OH_area'] = {},
['temple_of_decay_area'] = {},
['arachnid_tomb_map_area'] = {},
['cemetery_map_area'] = {},
['quay_area'] = {},
['local_item_quality'] = {},
['synthesised_monster2'] = {},
['core_map_area'] = {},
['breachstone2'] = {},
['breachstone3'] = {},
['breachstone4'] = {},
['breach_blessing'] = {},
['corrupted_vaal'] = {},
['shaper_divination'] = {},
['elder_divination'] = {},
['fire_prison_area'] = {},
['synthesis_area'] = {},
['attack_staff'] = {},
['attack_dagger'] = {},
['spell_dodge_mod'] = {},
['legion_monster'] = {},
['has_percent_mana_mod'] = {},
['ringatlas3'] = {},
['ringatlas4'] = {},
['rare_monster_pack'] = {},
['weapon_can_roll_minion_modifiers'] = {},
['wandatlas1'] = {},
['has_atlas_mission'] = {},
['legion_splinter'] = {},
['has_mana_cost_mod'] = {},
['unique_shard'] = {},
['unique_shard_base'] = {},
['infected_map'] = {},
['can_be_infected_map'] = {},
['mushrune'] = {},
['blight_death_fire'] = {},
['blight_death_cold'] = {},
['blight_death_lightning'] = {},
['blight_death_physical'] = {},
['blight_death_chaos'] = {},
['blight_doesnt_engage'] = {},
['map_area_with_open_water'] = {},
['vile_areas'] = {},
['no_frenzy_charge_on_death'] = {},
['no_soul_conduit'] = {},
['no_fractured'] = {},
['boots_crusader'] = {},
['boots_adjudicator'] = {},
['boots_eyrie'] = {},
['boots_basilisk'] = {},
['gloves_crusader'] = {},
['gloves_adjudicator'] = {},
['gloves_eyrie'] = {},
['gloves_basilisk'] = {},
['helmet_crusader'] = {},
['helmet_adjudicator'] = {},
['helmet_eyrie'] = {},
['helmet_basilisk'] = {},
['body_armour_crusader'] = {},
['body_armour_adjudicator'] = {},
['body_armour_eyrie'] = {},
['body_armour_basilisk'] = {},
['shield_crusader'] = {},
['shield_adjudicator'] = {},
['shield_eyrie'] = {},
['shield_basilisk'] = {},
['belt_crusader'] = {},
['belt_adjudicator'] = {},
['belt_eyrie'] = {},
['belt_basilisk'] = {},
['amulet_crusader'] = {},
['amulet_adjudicator'] = {},
['amulet_eyrie'] = {},
['amulet_basilisk'] = {},
['ring_crusader'] = {},
['ring_adjudicator'] = {},
['ring_eyrie'] = {},
['ring_basilisk'] = {},
['quiver_crusader'] = {},
['quiver_adjudicator'] = {},
['quiver_eyrie'] = {},
['quiver_basilisk'] = {},
['claw_crusader'] = {},
['dagger_crusader'] = {},
['wand_crusader'] = {},
['sword_crusader'] = {},
['axe_crusader'] = {},
['mace_crusader'] = {},
['sceptre_crusader'] = {},
['bow_crusader'] = {},
['staff_crusader'] = {},
['2h_sword_crusader'] = {},
['2h_axe_crusader'] = {},
['2h_mace_crusader'] = {},
['rune_dagger_crusader'] = {},
['warstaff_crusader'] = {},
['claw_eyrie'] = {},
['dagger_eyrie'] = {},
['wand_eyrie'] = {},
['sword_eyrie'] = {},
['axe_eyrie'] = {},
['mace_eyrie'] = {},
['sceptre_eyrie'] = {},
['bow_eyrie'] = {},
['staff_eyrie'] = {},
['2h_sword_eyrie'] = {},
['2h_axe_eyrie'] = {},
['2h_mace_eyrie'] = {},
['rune_dagger_eyrie'] = {},
['warstaff_eyrie'] = {},
['claw_basilisk'] = {},
['dagger_basilisk'] = {},
['wand_basilisk'] = {},
['sword_basilisk'] = {},
['axe_basilisk'] = {},
['mace_basilisk'] = {},
['sceptre_basilisk'] = {},
['bow_basilisk'] = {},
['staff_basilisk'] = {},
['2h_sword_basilisk'] = {},
['2h_axe_basilisk'] = {},
['2h_mace_basilisk'] = {},
['rune_dagger_basilisk'] = {},
['warstaff_basilisk'] = {},
['claw_adjudicator'] = {},
['dagger_adjudicator'] = {},
['wand_adjudicator'] = {},
['sword_adjudicator'] = {},
['axe_adjudicator'] = {},
['mace_adjudicator'] = {},
['sceptre_adjudicator'] = {},
['bow_adjudicator'] = {},
['staff_adjudicator'] = {},
['2h_sword_adjudicator'] = {},
['2h_axe_adjudicator'] = {},
['2h_mace_adjudicator'] = {},
['rune_dagger_adjudicator'] = {},
['warstaff_adjudicator'] = {},
['grants_2h_support'] = {},
['no_prophecies'] = {},
['warstaff'] = {},
['expansion_jewel_large'] = {},
['expansion_jewel_medium'] = {},
['expansion_jewel_small'] = {},
['affliction_axe_and_sword_damage'] = {},
['affliction_mace_and_staff_damage'] = {},
['affliction_dagger_and_claw_damage'] = {},
['affliction_bow_damage'] = {},
['affliction_wand_damage'] = {},
['affliction_damage_with_two_handed_melee_weapons'] = {},
['affliction_attack_damage_while_dual_wielding_'] = {},
['affliction_attack_damage_while_holding_a_shield'] = {},
['affliction_attack_damage_'] = {},
['affliction_spell_damage'] = {},
['affliction_elemental_damage'] = {},
['affliction_physical_damage'] = {},
['affliction_fire_damage'] = {},
['affliction_lightning_damage'] = {},
['affliction_cold_damage'] = {},
['affliction_chaos_damage'] = {},
['affliction_minion_damage'] = {},
['affliction_fire_damage_over_time_multiplier'] = {},
['affliction_chaos_damage_over_time_multiplier'] = {},
['affliction_physical_damage_over_time_multiplier'] = {},
['affliction_cold_damage_over_time_multiplier'] = {},
['affliction_damage_over_time_multiplier'] = {},
['affliction_effect_of_non-damaging_ailments'] = {},
['affliction_aura_effect'] = {},
['affliction_curse_effect'] = {},
['affliction_damage_while_you_have_a_herald'] = {},
['affliction_minion_damage_while_you_have_a_herald'] = {},
['affliction_warcry_buff_effect'] = {},
['affliction_critical_chance'] = {},
['affliction_minion_life'] = {},
['affliction_area_damage'] = {},
['affliction_projectile_damage'] = {},
['affliction_trap_and_mine_damage'] = {},
['affliction_totem_damage'] = {},
['affliction_brand_damage'] = {},
['affliction_channelling_skill_damage'] = {},
['affliction_flask_duration'] = {},
['affliction_life_and_mana_recovery_from_flasks'] = {},
['affliction_maximum_life'] = {},
['affliction_maximum_energy_shield'] = {},
['affliction_maximum_mana'] = {},
['affliction_armour'] = {},
['affliction_evasion'] = {},
['affliction_chance_to_block'] = {},
['affliction_fire_resistance'] = {},
['affliction_cold_resistance'] = {},
['affliction_lightning_resistance'] = {},
['affliction_chaos_resistance'] = {},
['affliction_chance_to_dodge_attacks'] = {},
['affliction_strength'] = {},
['affliction_dexterity'] = {},
['affliction_intelligence'] = {},
['has_affliction_notable'] = {},
['map_device'] = {},
['jewelled_scarab'] = {},
['critical'] = {
name = 'Critical',
},
['heist_contract'] = {},
['evasion'] = {},
['energy_shield'] = {},
['power_charge'] = {},
['frenzy_charge'] = {},
['endurance_charge'] = {},
['damage'] = {
name = 'Damage',
},
['resistance'] = {
name = 'Resistance',
},
['attribute'] = {
name = 'Attribute',
},
['block'] = {},
['dodge'] = {},
['ailment'] = {
name = 'Ailment',
},
['blue_herring'] = {},
['skill'] = {},
['support'] = {},
['curse'] = {
name = 'Curse',
},
['green_herring'] = {},
['red_herring'] = {},
['heist_coin'] = {},
['heist_equipment_utility'] = {},
['heist_equipment_reward'] = {},
['heist_equipment_weapon'] = {},
['heist_equipment_lockpick'] = {},
['heist_equipment_bruteforce'] = {},
['heist_equipment_perception'] = {},
['heist_equipment_demolition'] = {},
['heist_equipment_counterthaumaturge'] = {},
['heist_equipment_trapdisarmament'] = {},
['heist_equipment_agility'] = {},
['heist_equipment_deception'] = {},
['heist_equipment_engineering'] = {},
['trinket'] = {},
['heist_equipment_tool'] = {},
['elemental_damage'] = {},
['physical_damage'] = {},
['resource'] = {},
['caster_damage'] = {},
['heist_equipment_melee'] = {},
['heist_equipment_ranged'] = {},
['heist_equipment_caster'] = {},
['heist_blueprint'] = {},
['affliction_orb'] = {},
['affliction_splinter'] = {},
['catalyst'] = {},
['sextant'] = {},
['heist_job_level_1'] = {},
['heist_job_level_2'] = {},
['heist_job_level_3'] = {},
['heist_job_level_4'] = {},
['heist_job_level_5'] = {},
['heist_guard'] = {},
['heist_equipment'] = {},
['maven_map'] = {},
['no_possessed_foe'] = {},
['ultimatum_trial'] = {},
}
game.constants.item = {}
game.constants.item.jewel_radius_to_size = {
[800] = 'Small',
[1200] = 'Medium',
[1500] = 'Large',
}
game.constants.influences = {
shaper = {
id = 1,
full = 'Shaper',
long_upper = 'Shaper',
long_lower = 'shaper',
},
elder = {
id = 2,
full = 'Elder',
long_upper = 'Elder',
long_lower = 'elder',
},
crusader = {
id = 3,
full = 'Crusader',
long_upper = 'Crusader',
long_lower = 'crusader',
},
redeemer = {
id = 4,
full = 'Redeemer',
long_upper = 'Redeemer',
long_lower = 'redeemer',
},
hunter = {
id = 5,
full = 'Hunter',
long_upper = 'Hunter',
long_lower = 'hunter',
},
warlord = {
id = 6,
full = 'Warlord',
long_upper = 'Warlord',
long_lower = 'warlord',
},
}
game.constants.rarity_order = {'normal', 'magic', 'rare', 'unique'}
game.constants.rarities = {
normal = {
id = 1,
full = 'Normal',
long_upper = 'Normal',
long_lower = 'normal',
},
magic = {
id = 2,
full = 'Magic',
long_upper = 'Magic',
long_lower = 'magic',
},
rare = {
id = 3,
full = 'Rare',
long_upper = 'Rare',
long_lower = 'rare',
},
unique = {
id = 4,
full = 'Unique',
long_upper = 'Unique',
long_lower = 'unique',
},
}
-- ItemClasses.dat
game.constants.item.classes = {
['LifeFlask'] = {
id = 1,
full = 'Life Flasks',
long_upper = 'Life Flasks',
long_lower = 'life flasks',
category = 'Flasks',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['ManaFlask'] = {
id = 2,
full = 'Mana Flasks',
long_upper = 'Mana Flasks',
long_lower = 'mana flasks',
category = 'Flasks',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['HybridFlask'] = {
id = 3,
full = 'Hybrid Flasks',
long_upper = 'Hybrid Flasks',
long_lower = 'hybrid flasks',
category = 'Flasks',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['Currency'] = {
id = 4,
full = 'Currency',
long_upper = 'Currency',
long_lower = 'currency',
category = 'Other',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['Amulet'] = {
id = 5,
full = 'Amulets',
long_upper = 'Amulets',
long_lower = 'amulets',
category = 'Jewellery',
elder_tag = 'amulet_elder',
shaper_tag = 'amulet_shaper',
crusader_tag = 'amulet_crusader',
eyrie_tag = 'amulet_eyrie',
basilisk_tag = 'amulet_basilisk',
adjudicator_tag = 'amulet_adjudicator',
},
['Ring'] = {
id = 6,
full = 'Rings',
long_upper = 'Rings',
long_lower = 'rings',
category = 'Jewellery',
elder_tag = 'ring_elder',
shaper_tag = 'ring_shaper',
crusader_tag = 'ring_crusader',
eyrie_tag = 'ring_eyrie',
basilisk_tag = 'ring_basilisk',
adjudicator_tag = 'ring_adjudicator',
},
['Claw'] = {
id = 7,
full = 'Claws',
long_upper = 'Claws',
long_lower = 'claws',
category = 'One Handed Weapon',
elder_tag = 'claw_elder',
shaper_tag = 'claw_shaper',
crusader_tag = 'claw_crusader',
eyrie_tag = 'claw_eyrie',
basilisk_tag = 'claw_basilisk',
adjudicator_tag = 'claw_adjudicator',
},
['Dagger'] = {
id = 8,
full = 'Daggers',
long_upper = 'Daggers',
long_lower = 'daggers',
category = 'One Handed Weapon',
elder_tag = 'dagger_elder',
shaper_tag = 'dagger_shaper',
crusader_tag = 'dagger_crusader',
eyrie_tag = 'dagger_eyrie',
basilisk_tag = 'dagger_basilisk',
adjudicator_tag = 'dagger_adjudicator',
},
['Wand'] = {
id = 9,
full = 'Wands',
long_upper = 'Wands',
long_lower = 'wands',
category = 'One Handed Weapon',
elder_tag = 'wand_elder',
shaper_tag = 'wand_shaper',
crusader_tag = 'wand_crusader',
eyrie_tag = 'wand_eyrie',
basilisk_tag = 'wand_basilisk',
adjudicator_tag = 'wand_adjudicator',
},
['One Hand Sword'] = {
id = 10,
full = 'One Hand Swords',
long_upper = 'One Hand Swords',
long_lower = 'one hand swords',
category = 'One Handed Weapon',
elder_tag = 'sword_elder',
shaper_tag = 'sword_shaper',
crusader_tag = 'sword_crusader',
eyrie_tag = 'sword_eyrie',
basilisk_tag = 'sword_basilisk',
adjudicator_tag = 'sword_adjudicator',
},
['Thrusting One Hand Sword'] = {
id = 11,
full = 'Thrusting One Hand Swords',
long_upper = 'Thrusting One Hand Swords',
long_lower = 'thrusting one hand swords',
category = 'One Handed Weapon',
elder_tag = 'sword_elder',
shaper_tag = 'sword_shaper',
crusader_tag = 'sword_crusader',
eyrie_tag = 'sword_eyrie',
basilisk_tag = 'sword_basilisk',
adjudicator_tag = 'sword_adjudicator',
},
['One Hand Axe'] = {
id = 12,
full = 'One Hand Axes',
long_upper = 'One Hand Axes',
long_lower = 'one hand axes',
category = 'One Handed Weapon',
elder_tag = 'axe_elder',
shaper_tag = 'axe_shaper',
crusader_tag = 'axe_crusader',
eyrie_tag = 'axe_eyrie',
basilisk_tag = 'axe_basilisk',
adjudicator_tag = 'axe_adjudicator',
},
['One Hand Mace'] = {
id = 13,
full = 'One Hand Maces',
long_upper = 'One Hand Maces',
long_lower = 'one hand maces',
category = 'One Handed Weapon',
elder_tag = 'mace_elder',
shaper_tag = 'mace_shaper',
crusader_tag = 'mace_crusader',
eyrie_tag = 'mace_eyrie',
basilisk_tag = 'mace_basilisk',
adjudicator_tag = 'mace_adjudicator',
},
['Bow'] = {
id = 14,
full = 'Bows',
long_upper = 'Bows',
long_lower = 'bows',
category = 'Two Handed Weapon',
elder_tag = 'bow_elder',
shaper_tag = 'bow_shaper',
crusader_tag = 'bow_crusader',
eyrie_tag = 'bow_eyrie',
basilisk_tag = 'bow_basilisk',
adjudicator_tag = 'bow_adjudicator',
},
['Staff'] = {
id = 15,
full = 'Staves',
long_upper = 'Staves',
long_lower = 'staves',
category = 'Two Handed Weapon',
elder_tag = 'staff_elder',
shaper_tag = 'staff_shaper',
crusader_tag = 'staff_crusader',
eyrie_tag = 'staff_eyrie',
basilisk_tag = 'staff_basilisk',
adjudicator_tag = 'staff_adjudicator',
},
['Two Hand Sword'] = {
id = 16,
full = 'Two Hand Swords',
long_upper = 'Two Hand Swords',
long_lower = 'two hand swords',
category = 'Two Handed Weapon',
elder_tag = '2h_sword_elder',
shaper_tag = '2h_sword_shaper',
crusader_tag = '2h_sword_crusader',
eyrie_tag = '2h_sword_eyrie',
basilisk_tag = '2h_sword_basilisk',
adjudicator_tag = '2h_sword_adjudicator',
},
['Two Hand Axe'] = {
id = 17,
full = 'Two Hand Axes',
long_upper = 'Two Hand Axes',
long_lower = 'two hand axes',
category = 'Two Handed Weapon',
elder_tag = '2h_axe_elder',
shaper_tag = '2h_axe_shaper',
crusader_tag = '2h_axe_crusader',
eyrie_tag = '2h_axe_eyrie',
basilisk_tag = '2h_axe_basilisk',
adjudicator_tag = '2h_axe_adjudicator',
},
['Two Hand Mace'] = {
id = 18,
full = 'Two Hand Maces',
long_upper = 'Two Hand Maces',
long_lower = 'two hand maces',
category = 'Two Handed Weapon',
elder_tag = '2h_mace_elder',
shaper_tag = '2h_mace_shaper',
crusader_tag = '2h_mace_crusader',
eyrie_tag = '2h_mace_eyrie',
basilisk_tag = '2h_mace_basilisk',
adjudicator_tag = '2h_mace_adjudicator',
},
['Active Skill Gem'] = {
id = 19,
full = 'Active Skill Gems',
long_upper = 'Active Skill Gems',
long_lower = 'active skill gems',
category = 'Gems',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['Support Skill Gem'] = {
id = 20,
full = 'Support Skill Gems',
long_upper = 'Support Skill Gems',
long_lower = 'support skill gems',
category = 'Gems',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['Quiver'] = {
id = 21,
full = 'Quivers',
long_upper = 'Quivers',
long_lower = 'quivers',
category = 'Off-hand',
elder_tag = 'quiver_elder',
shaper_tag = 'quiver_shaper',
crusader_tag = 'quiver_crusader',
eyrie_tag = 'quiver_eyrie',
basilisk_tag = 'quiver_basilisk',
adjudicator_tag = 'quiver_adjudicator',
},
['Belt'] = {
id = 22,
full = 'Belts',
long_upper = 'Belts',
long_lower = 'belts',
category = 'Jewellery',
elder_tag = 'belt_elder',
shaper_tag = 'belt_shaper',
crusader_tag = 'belt_crusader',
eyrie_tag = 'belt_eyrie',
basilisk_tag = 'belt_basilisk',
adjudicator_tag = 'belt_adjudicator',
},
['Gloves'] = {
id = 23,
full = 'Gloves',
long_upper = 'Gloves',
long_lower = 'gloves',
category = 'Armor',
elder_tag = 'gloves_elder',
shaper_tag = 'gloves_shaper',
crusader_tag = 'gloves_crusader',
eyrie_tag = 'gloves_eyrie',
basilisk_tag = 'gloves_basilisk',
adjudicator_tag = 'gloves_adjudicator',
},
['Boots'] = {
id = 24,
full = 'Boots',
long_upper = 'Boots',
long_lower = 'boots',
category = 'Armor',
elder_tag = 'boots_elder',
shaper_tag = 'boots_shaper',
crusader_tag = 'boots_crusader',
eyrie_tag = 'boots_eyrie',
basilisk_tag = 'boots_basilisk',
adjudicator_tag = 'boots_adjudicator',
},
['Body Armour'] = {
id = 25,
full = 'Body Armours',
long_upper = 'Body Armours',
long_lower = 'body armours',
category = 'Armor',
elder_tag = 'body_armour_elder',
shaper_tag = 'body_armour_shaper',
crusader_tag = 'body_armour_crusader',
eyrie_tag = 'body_armour_eyrie',
basilisk_tag = 'body_armour_basilisk',
adjudicator_tag = 'body_armour_adjudicator',
},
['Helmet'] = {
id = 26,
full = 'Helmets',
long_upper = 'Helmets',
long_lower = 'helmets',
category = 'Armor',
elder_tag = 'helmet_elder',
shaper_tag = 'helmet_shaper',
crusader_tag = 'helmet_crusader',
eyrie_tag = 'helmet_eyrie',
basilisk_tag = 'helmet_basilisk',
adjudicator_tag = 'helmet_adjudicator',
},
['Shield'] = {
id = 27,
full = 'Shields',
long_upper = 'Shields',
long_lower = 'shields',
category = 'Off-hand',
elder_tag = 'shield_elder',
shaper_tag = 'shield_shaper',
crusader_tag = 'shield_crusader',
eyrie_tag = 'shield_eyrie',
basilisk_tag = 'shield_basilisk',
adjudicator_tag = 'shield_adjudicator',
},
['SmallRelic'] = {
id = 28,
full = 'Small Relics',
long_upper = 'Small Relics',
long_lower = 'small relics',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['MediumRelic'] = {
id = 29,
full = 'Medium Relics',
long_upper = 'Medium Relics',
long_lower = 'medium relics',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['LargeRelic'] = {
id = 30,
full = 'Large Relics',
long_upper = 'Large Relics',
long_lower = 'large relics',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['StackableCurrency'] = {
id = 31,
full = 'Stackable Currency',
long_upper = 'Stackable Currency',
long_lower = 'stackable currency',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['QuestItem'] = {
id = 32,
full = 'Quest Items',
long_upper = 'Quest Items',
long_lower = 'quest items',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['Sceptre'] = {
id = 33,
full = 'Sceptres',
long_upper = 'Sceptres',
long_lower = 'sceptres',
category = 'One Handed Weapon',
elder_tag = 'sceptre_elder',
shaper_tag = 'sceptre_shaper',
crusader_tag = 'sceptre_crusader',
eyrie_tag = 'sceptre_eyrie',
basilisk_tag = 'sceptre_basilisk',
adjudicator_tag = 'sceptre_adjudicator',
},
['UtilityFlask'] = {
id = 34,
full = 'Utility Flasks',
long_upper = 'Utility Flasks',
long_lower = 'utility flasks',
category = 'Flasks',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['UtilityFlaskCritical'] = {
id = 35,
full = 'Critical Utility Flasks',
long_upper = 'Critical Utility Flasks',
long_lower = 'critical utility flasks',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['Map'] = {
id = 36,
full = 'Maps',
long_upper = 'Maps',
long_lower = 'maps',
category = 'Other',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['Unarmed'] = {
id = 37,
full = 'Unarmed',
long_upper = 'Unarmed',
long_lower = 'unarmed',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['FishingRod'] = {
id = 38,
full = 'Fishing Rods',
long_upper = 'Fishing Rods',
long_lower = 'fishing rods',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['MapFragment'] = {
id = 39,
full = 'Map Fragments',
long_upper = 'Map Fragments',
long_lower = 'map fragments',
category = 'Other',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['HideoutDoodad'] = {
id = 40,
full = 'Hideout Doodads',
long_upper = 'Hideout Doodads',
long_lower = 'hideout doodads',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['Microtransaction'] = {
id = 41,
full = 'Microtransactions',
long_upper = 'Microtransactions',
long_lower = 'microtransactions',
category = 'Microtransactions',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['Jewel'] = {
id = 42,
full = 'Jewel',
long_upper = 'Jewel',
long_lower = 'jewel',
category = 'Other',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['DivinationCard'] = {
id = 43,
full = 'Divination Card',
long_upper = 'Divination Card',
long_lower = 'divination card',
category = 'Other',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['LabyrinthItem'] = {
id = 44,
full = 'Labyrinth Item',
long_upper = 'Labyrinth Item',
long_lower = 'labyrinth item',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['LabyrinthTrinket'] = {
id = 45,
full = 'Labyrinth Trinket',
long_upper = 'Labyrinth Trinket',
long_lower = 'labyrinth trinket',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['LabyrinthMapItem'] = {
id = 46,
full = 'Labyrinth Map Item',
long_upper = 'Labyrinth Map Item',
long_lower = 'labyrinth map item',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['MiscMapItem'] = {
id = 47,
full = 'Misc Map Items',
long_upper = 'Misc Map Items',
long_lower = 'misc map items',
category = 'Other',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['Leaguestone'] = {
id = 48,
full = 'Leaguestones',
long_upper = 'Leaguestones',
long_lower = 'leaguestones',
category = 'Other',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['PantheonSoul'] = {
id = 49,
full = 'Pantheon Soul',
long_upper = 'Pantheon Soul',
long_lower = 'pantheon soul',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['UniqueFragment'] = {
id = 50,
full = 'Piece',
long_upper = 'Piece',
long_lower = 'piece',
category = 'Other',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['AbyssJewel'] = {
id = 51,
full = 'Abyss Jewel',
long_upper = 'Abyss Jewel',
long_lower = 'abyss jewel',
category = 'Other',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['IncursionItem'] = {
id = 52,
full = 'Incursion Item',
long_upper = 'Incursion Item',
long_lower = 'incursion item',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['DelveSocketableCurrency'] = {
id = 53,
full = 'Delve Socketable Currency',
long_upper = 'Delve Socketable Currency',
long_lower = 'delve socketable currency',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['Incubator'] = {
id = 54,
full = 'Incubator',
long_upper = 'Incubator',
long_lower = 'incubator',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['UniqueShard'] = {
id = 55,
full = 'Shard',
long_upper = 'Shard',
long_lower = 'shard',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['UniqueShardBase'] = {
id = 56,
full = 'Shard Heart',
long_upper = 'Shard Heart',
long_lower = 'shard heart',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['Rune Dagger'] = {
id = 57,
full = 'Rune Daggers',
long_upper = 'Rune Daggers',
long_lower = 'rune daggers',
category = 'One Handed Weapon',
elder_tag = 'dagger_elder',
shaper_tag = 'dagger_shaper',
crusader_tag = 'dagger_crusader',
eyrie_tag = 'dagger_eyrie',
basilisk_tag = 'dagger_basilisk',
adjudicator_tag = 'dagger_adjudicator',
},
['Warstaff'] = {
id = 58,
full = 'Warstaves',
long_upper = 'Warstaves',
long_lower = 'warstaves',
category = 'Two Handed Weapon',
elder_tag = 'staff_elder',
shaper_tag = 'staff_shaper',
crusader_tag = 'staff_crusader',
eyrie_tag = 'staff_eyrie',
basilisk_tag = 'staff_basilisk',
adjudicator_tag = 'staff_adjudicator',
},
['DelveStackableSocketableCurrency'] = {
id = 59,
full = 'Delve Stackable Socketable Currency',
long_upper = 'Delve Stackable Socketable Currency',
long_lower = 'delve stackable socketable currency',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['AtlasRegionUpgradeItem'] = {
id = 60,
full = 'Atlas Region Upgrade Item',
long_upper = 'Atlas Region Upgrade Item',
long_lower = 'atlas region upgrade item',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['MetamorphosisDNA'] = {
id = 61,
full = 'Metamorph Sample',
long_upper = 'Metamorph Sample',
long_lower = 'metamorph sample',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['HarvestObject'] = {
id = 62,
full = '',
long_upper = '',
long_lower = '',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['HarvestSeed'] = {
id = 63,
full = 'Harvest Seed',
long_upper = 'Harvest Seed',
long_lower = 'harvest seed',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['HarvestInfrastructure'] = {
id = 64,
full = '',
long_upper = '',
long_lower = '',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['HarvestPlantBooster'] = {
id = 65,
full = 'Seed Enhancer',
long_upper = 'Seed Enhancer',
long_lower = 'seed enhancer',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['HeistContract'] = {
id = 66,
full = 'Contract',
long_upper = 'Contract',
long_lower = 'contract',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['HeistEquipmentWeapon'] = {
id = 67,
full = 'Heist Gear',
long_upper = 'Heist Gear',
long_lower = 'heist gear',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['HeistEquipmentTool'] = {
id = 68,
full = 'Heist Tool',
long_upper = 'Heist Tool',
long_lower = 'heist tool',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['HeistEquipmentUtility'] = {
id = 69,
full = 'Heist Cloak',
long_upper = 'Heist Cloak',
long_lower = 'heist cloak',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['HeistEquipmentReward'] = {
id = 70,
full = 'Heist Brooch',
long_upper = 'Heist Brooch',
long_lower = 'heist brooch',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['HeistBlueprint'] = {
id = 71,
full = 'Blueprint',
long_upper = 'Blueprint',
long_lower = 'blueprint',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['Trinket'] = {
id = 72,
full = 'Trinkets',
long_upper = 'Trinkets',
long_lower = 'trinkets',
category = 'Jewellery',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
['HeistObjective'] = {
id = 73,
full = 'Heist Target',
long_upper = 'Heist Target',
long_lower = 'heist target',
category = '',
elder_tag = nil,
shaper_tag = nil,
crusader_tag = nil,
eyrie_tag = nil,
basilisk_tag = nil,
adjudicator_tag = nil,
},
}
game.constants.item.gem_tags = {
['fire'] = {
id = 1,
tag = 'Fire',
},
['cold'] = {
id = 2,
tag = 'Cold',
},
['lightning'] = {
id = 3,
tag = 'Lightning',
},
['chaos'] = {
id = 4,
tag = 'Chaos',
},
['spell'] = {
id = 5,
tag = 'Spell',
},
['projectile'] = {
id = 6,
tag = 'Projectile',
},
['bow'] = {
id = 7,
tag = 'Bow',
},
['melee'] = {
id = 8,
tag = 'Melee',
},
['minion'] = {
id = 9,
tag = 'Minion',
},
['strength'] = {
id = 10,
tag = '',
},
['dexterity'] = {
id = 11,
tag = '',
},
['intelligence'] = {
id = 12,
tag = '',
},
['aura'] = {
id = 13,
tag = 'Aura',
},
['attack'] = {
id = 14,
tag = 'Attack',
},
['area'] = {
id = 15,
tag = 'AoE',
},
['duration'] = {
id = 16,
tag = 'Duration',
},
['support'] = {
id = 17,
tag = 'Support',
},
['curse'] = {
id = 18,
tag = 'Curse',
},
['chaining'] = {
id = 19,
tag = 'Chaining',
},
['totem'] = {
id = 20,
tag = 'Totem',
},
['trap'] = {
id = 21,
tag = 'Trap',
},
['mine'] = {
id = 22,
tag = 'Mine',
},
['movement'] = {
id = 23,
tag = 'Movement',
},
['cast'] = {
id = 24,
tag = 'Cast',
},
['vaal'] = {
id = 25,
tag = 'Vaal',
},
['active_skill'] = {
id = 26,
tag = '',
},
['trigger'] = {
id = 27,
tag = 'Trigger',
},
['warcry'] = {
id = 28,
tag = 'Warcry',
},
['golem'] = {
id = 29,
tag = 'Golem',
},
['low_max_level'] = {
id = 30,
tag = '',
},
['channelling'] = {
id = 31,
tag = 'Channelling',
},
['herald'] = {
id = 32,
tag = 'Herald',
},
['brand'] = {
id = 33,
tag = 'Brand',
},
['physical'] = {
id = 34,
tag = 'Physical',
},
['guard'] = {
id = 35,
tag = 'Guard',
},
['travel'] = {
id = 36,
tag = 'Travel',
},
['strike'] = {
id = 37,
tag = 'Strike',
},
['blink'] = {
id = 38,
tag = 'Blink',
},
['nova'] = {
id = 39,
tag = 'Nova',
},
['banner'] = {
id = 40,
tag = '',
},
['slam'] = {
id = 41,
tag = 'Slam',
},
['stance'] = {
id = 42,
tag = 'Stance',
},
['hex'] = {
id = 43,
tag = 'Hex',
},
['mark'] = {
id = 44,
tag = 'Mark',
},
}
game.constants.item.gem_tags_lookup = {
['Fire'] = 'fire',
['Cold'] = 'cold',
['Lightning'] = 'lightning',
['Chaos'] = 'chaos',
['Spell'] = 'spell',
['Projectile'] = 'projectile',
['Bow'] = 'bow',
['Melee'] = 'melee',
['Minion'] = 'minion',
['Aura'] = 'aura',
['Attack'] = 'attack',
['AoE'] = 'area',
['Duration'] = 'duration',
['Support'] = 'support',
['Curse'] = 'curse',
['Chaining'] = 'chaining',
['Totem'] = 'totem',
['Trap'] = 'trap',
['Mine'] = 'mine',
['Movement'] = 'movement',
['Cast'] = 'cast',
['Vaal'] = 'vaal',
['Trigger'] = 'trigger',
['Warcry'] = 'warcry',
['Golem'] = 'golem',
['Channelling'] = 'channelling',
['Herald'] = 'herald',
['Brand'] = 'brand',
['Physical'] = 'physical',
['Guard'] = 'guard',
['Travel'] = 'travel',
['Strike'] = 'strike',
['Blink'] = 'blink',
['Nova'] = 'nova',
['Slam'] = 'slam',
['Stance'] = 'stance',
['Hex'] = 'hex',
['Mark'] = 'mark',
}
game.constants.skill = {}
-- CostTypes.dat
game.constants.skill.cost_types = {
mana = {
id = 1,
full = 'Mana',
long_upper = 'Mana',
long_lower = 'mana',
},
life = {
id = 2,
full = 'Life',
long_upper = 'Life',
long_lower = 'life',
},
energy_shield = {
id = 3,
full = 'Energy Shield',
long_upper = 'Energy Shield',
long_lower = 'energy shield',
},
rage = {
id = 4,
full = 'Rage',
long_upper = 'Rage',
long_lower = 'rage',
},
mana_percent = {
id = 5,
full = 'Mana Percent',
long_upper = 'Mana',
long_lower = 'mana',
},
life_percent = {
id = 6,
full = 'Life Percent',
long_upper = 'Life',
long_lower = 'life',
},
}
-- NPCMaster.dat
game.constants.masters = {
{
full = 'Navali',
long_upper = 'Navali',
short_upper = 'Navali',
short_lower = 'navali',
},
{
full = 'Einhar, Beastmaster',
long_upper = 'Einhar, Beastmaster',
short_upper = 'Einhar',
short_lower = 'einhar',
},
{
full = 'Alva, Master Explorer',
long_upper = 'Alva, Master Explorer',
short_upper = 'Alva',
short_lower = 'alva',
},
{
full = 'Helena',
long_upper = 'Helena',
short_upper = 'Helena',
short_lower = 'helena',
},
{
full = 'Niko, Master of the Depths',
long_upper = 'Niko, Master of the Depths',
short_upper = 'Niko',
short_lower = 'niko',
},
{
full = 'Jun, Veiled Master',
long_upper = 'Jun, Veiled Master',
short_upper = 'Jun',
short_lower = 'jun',
},
{
full = 'Zana, Master Cartographer',
long_upper = 'Zana, Master Cartographer',
short_upper = 'Zana',
short_lower = 'zana',
},
}
game.constants.mod = {}
-- ModDomains.dat, reversed
game.constants.mod.domains = {
[1] = {
short_upper = 'Item',
short_lower = 'item',
},
[2] = {
short_upper = 'Flask',
short_lower = 'flask',
},
[3] = {
short_upper = 'Monster',
short_lower = 'monster',
},
[4] = {
short_upper = 'Chest',
short_lower = 'chest',
},
[5] = {
short_upper = 'Area',
short_lower = 'area',
},
--[6] = {},
--[7] = {},
--[8] = {},
[9] = {
short_upper = 'Crafted',
short_lower = 'crafted',
},
[10] = {
short_upper = 'Misc',
short_lower = 'misc',
},
[11] = {
short_upper = 'Atlas',
short_lower = 'atlas',
},
[12] = {
short_upper = 'Leaguestone',
short_lower = 'leaguestone',
},
[13] = {
short_upper = 'Abyss Jewel',
short_lower = 'abyss_jewel',
},
[14] = {
short_upper = 'Map Device',
short_lower = 'map_device',
},
[15] = {
short_upper = 'Dummy',
short_lower = 'dummy',
},
[16] = {
short_upper = 'Delve',
short_lower = 'delve',
},
[17] = {
short_upper = 'Delve Area',
short_lower = 'delve area',
},
[18] = {
short_upper = 'Synthesis unknown',
short_lower = 'Synthesis unknown',
},
[19] = {
short_upper = 'Synthesis Globals',
short_lower = 'synthesis globals',
},
[20] = {
short_upper = 'Synthesis Bonus',
short_lower = 'Synthesis bonus',
},
[21] = {
short_upper = 'Affliction Jewel',
short_lower = 'Affliction jewel',
},
[22] = {
short_upper = 'Heist Area',
short_lower = 'heist area',
},
[23] = {
short_upper = 'Heist NPC',
short_lower = 'heist NPC',
},
[24] = {
short_upper = 'Heist Trinket',
short_lower = 'heist trinket',
},
}
-- ModGenerationTypes.dat
game.constants.mod.generation_types = {
[1] = {
full = 'Prefix',
short_upper = 'Prefix',
short_lower = 'prefix',
},
[2] = {
full = 'Suffix',
short_upper = 'Suffix',
short_lower = 'suffix',
},
-- given mod
[3] = {
full = 'Unique',
short_upper = 'Unique',
short_lower = 'unique',
},
[4] = {
full = 'Nemesis',
short_upper = 'Nemesis',
short_lower = 'nemesis',
},
[5] = {
full = 'Corrupted',
short_upper = 'Corrupted',
short_lower = 'corrupted',
},
[6] = {
full = 'Bloodlines',
short_upper = 'Bloodlines',
short_lower = 'bloodlines',
},
[7] = {
full = 'Torment',
short_upper = 'Torment',
short_lower = 'torment',
},
[8] = {
full = 'Tempest',
short_upper = 'Tempest',
short_lower = 'tempest',
},
[9] = {
full = 'Talisman',
short_upper = 'Talisman',
short_lower = 'talisman',
},
[10] = {
full = 'Enchantment',
short_upper = 'Enchantment',
short_lower = 'enchantment',
},
[11] = {
full = 'Essence',
short_upper = 'Essence',
short_lower = 'essence',
},
[12] = {},
[13] = {
full = 'Bestiary',
short_upper = 'Bestiary',
short_lower = 'bestiary',
},
[14] = {
full = 'Delve Area',
short_upper = 'Delve Area',
short_lower = 'delve area',
},
[15] = {
short_upper = 'Synthesis unknown',
short_lower = 'synthesis unknown',
},
[16] = {
short_upper = 'Synthesis Globals',
short_lower = 'synthesis globals',
},
[17] = {
short_upper = 'Synthesis Bonus',
short_lower = 'synthesis bonus',
},
[18] = {
short_upper = 'Blight',
short_lower = 'blight',
},
[19] = {
short_upper = 'Blight Tower',
short_lower = 'blight tower',
},
[20] = {
short_upper = 'Monster Affliction',
short_lower = 'monster affliction',
},
}
return game