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The Mountain tileset is an outdoor tileset used for a number of areas in Act 1.

Mountain areas have rocky cliffs, either up into mountains or down into ocean, as their border. Decorations include long grass and rocks. Critters include seagulls. Raised areas are separated by rocky ledges, and are reached by sloped ground, rather than stairs.

Loot containers[ | ]

Areas[ | ]

Storyline[ | ]

Maps[ | ]

  • Atoll Map (Ritual) inventory iconAtoll MapAtoll MapMap Level: 72
    Map Tier: 5
    Guild Character: Í
    Time turns even the vicious volcanoes to hollow shells.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Atoll Map (Ritual) inventory icon
  • Canyon Map (Ritual) inventory iconCanyon MapCanyon MapMap Level: 70
    Map Tier: 3
    Guild Character: j
    A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Canyon Map (Ritual) inventory icon
  • Plateau Map (Ritual) inventory iconPlateau MapPlateau MapMap Level: 80
    Map Tier: 13
    Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Plateau Map (Ritual) inventory icon
  • Gorge Map (now reworked as Glacier Map (Ritual) inventory iconGlacier MapGlacier MapMap Level: 70
    Map Tier: 3
    Guild Character: U
    We must all walk the narrow, winding path.
    The end is always the same.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Glacier Map (Ritual) inventory icon
    ; Glacier Map use the tileset of Act 4 The Ascent: the "snowy mountain", instead of the Mountain tileset)

Other[ | ]

Races[ | ]

Common monster types[ | ]

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