Difference between revisions of "Multistrike Support"

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(Damage penalty is to attack damage, not all damage.)
(multistrike does not work with cyclone anymore)
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Attack gems that are linked to '''Multistrike''' will repeat themselves twice after the initial attack (e.g.: linking [[Double Strike]] with it will make it hit six times instead of just two per use of the skill<ref name="cite1">[http://www.pathofexile.com/forum/view-thread/743372/filter-account-type/staff Multistrike primary link options]</ref>), automatically selecting valid targets within range for the successive attacks.
 
Attack gems that are linked to '''Multistrike''' will repeat themselves twice after the initial attack (e.g.: linking [[Double Strike]] with it will make it hit six times instead of just two per use of the skill<ref name="cite1">[http://www.pathofexile.com/forum/view-thread/743372/filter-account-type/staff Multistrike primary link options]</ref>), automatically selecting valid targets within range for the successive attacks.
   
When multistrike is linked to attacks that involve player movement such as [[Leap Slam]] and [[Cyclone]] these skills will first travel to the destination selected and then will travel to any enemy within range for the next two attacks. If no enemy is available the attacks will be targeted at or near player location.
+
When multistrike is linked to attacks that involve player movement such as [[Leap Slam]] the skill will first travel to the destination selected and then will travel to any enemy within range for the next two attacks. If no enemy is available the attacks will be targeted at or near player location.
   
 
Critical hits are rolled once for all three strikes, in the same way that an AoE spell or attack will always critically hit either all targets or none. Effects that trigger on an outgoing melee critical strike will only trigger once per activation of the attack, even though all three strikes will crit.
 
Critical hits are rolled once for all three strikes, in the same way that an AoE spell or attack will always critically hit either all targets or none. Effects that trigger on an outgoing melee critical strike will only trigger once per activation of the attack, even though all three strikes will crit.

Revision as of 06:50, 25 August 2014

Template:Gem Infobox Attack gems that are linked to Multistrike will repeat themselves twice after the initial attack (e.g.: linking Double Strike with it will make it hit six times instead of just two per use of the skill[1]), automatically selecting valid targets within range for the successive attacks.

When multistrike is linked to attacks that involve player movement such as Leap Slam the skill will first travel to the destination selected and then will travel to any enemy within range for the next two attacks. If no enemy is available the attacks will be targeted at or near player location.

Critical hits are rolled once for all three strikes, in the same way that an AoE spell or attack will always critically hit either all targets or none. Effects that trigger on an outgoing melee critical strike will only trigger once per activation of the attack, even though all three strikes will crit.

Gem level progression

Template:GemLevelTable |- ! 1 | 19 || 21 || 15 || class="table-na" style="text-align: center; " | N/A || 88% || 81,983 |- ! 2 | 23 || 25 || 18 || 3% || 89% || 63,765 |- ! 3 | 25 || 27 || 19 || 6% || 90% || 135,415 |- ! 4 | 28 || 30 || 21 || 9% || 91% || 199,345 |- ! 5 | 31 || 33 || 23 || 12% || 92% || 285,815 |- ! 6 | 34 || 36 || 25 || 15% || 93% || 401,344 |- ! 7 | 37 || 39 || 27 || 18% || 94% || 554,379 |- ! 8 | 40 || 41 || 29 || 21% || 95% || 755,049 |- ! 9 | 43 || 44 || 31 || 24% || 96% || 1,016,533 |- ! 10 | 46 || 47 || 33 || 27% || 97% || 1,355,511 |- ! 11 | 49 || 50 || 35 || 30% || 98% || 1,791,769 |- ! 12 | 52 || 53 || 37 || 33% || 99% || 1,498,138 |- ! 13 | 54 || 55 || 38 || 36% || 100% || 1,790,934 |- ! 14 | 56 || 57 || 39 || 39% || 101% || 3,351,223 |- ! 15 | 58 || 58 || 41 || 42% || 102% || 9,922,564 |- ! 16 | 60 || 60 || 42 || 45% || 103% || 21,318,990 |- ! 17 | 62 || 62 || 43 || 48% || 104% || 50,639,372 |- ! 18 | 64 || 64 || 44 || 51% || 105% || 89,968,595 |- ! 19 | 66 || 66 || 46 || 54% || 106% || 146,938,899 |- ! 20 | 68 || 68 || 47 || 57% || 107% || class="table-na" style="text-align: center; " | N/A |- ! 21 | 68 || 68 || 47 || 60% || 108% || class="table-na" style="text-align: center; " | N/A |- ! 22 | 68 || 68 || 47 || 63% || 109% || class="table-na" style="text-align: center; " | N/A |- ! 23 | 68 || 68 || 47 || 66% || 110% || class="table-na" style="text-align: center; " | N/A |}

Quest Rewards

Template:QuestReward/Skill

Version history

Version Changes
0.11.0c
  • Fix a bug where Shield Charge skill icon.pngShield Charge Multistrike hits after the first did no damage.
0.11.0
  • Damage penalty reduced from 40% to 36%.
0.10.7
  • Multistrike's damage penalty is now "Less Damage" rather than "Less Melee Damage". This affects
    Lightning Strike's projectiles which were not intended to have no penalty with this support gem.
0.10.5
  • Multistrike has been added to the game.

References