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{{Ascendancy Class |
{{Ascendancy Class |
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− | |name = Necromancer |
+ | |name = Necromancer |
|flavour_text = ''Embrace the serene power that is undeath.'' |
|flavour_text = ''Embrace the serene power that is undeath.'' |
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}} |
}} |
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+ | |||
{{hatnote|This page is about the Ascendancy class. For the monster type, see [[Necromancer (monster type)]]. For the Ascendant passive skill, see [[Necromancer (Ascendant passive)]].}} |
{{hatnote|This page is about the Ascendancy class. For the monster type, see [[Necromancer (monster type)]]. For the Ascendant passive skill, see [[Necromancer (Ascendant passive)]].}} |
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==Overview== |
==Overview== |
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+ | The Necromancer is an Ascendancy class themed around the dead and the undead. They are an excellent choice for [[minion]]-based builds, having access to minion-enhancing skills, as well as bonuses related to [[aura]]s and [[Offering]] skills. They also have skills based around corpses, gaining powerful bonuses from spawning and consuming corpses, which makes them pair well with corpse-based skills like {{il|Unearth}} and {{il|Detonate Dead}}. |
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− | The Necromancer is a class that mainly focuses on summoned [[minions]]. The skill tree covers a broad range of minion stat bonuses, but also bonuses specific to {{il|Raise Zombie|zombies}}, {{il|Summon Skeleton|skeletons}}, and {{il|Raise Spectre|spectres}}. While most of the tree is minion-centric, it also offers bonuses not directly related to minions, such as [[Mistress of Sacrifice]] which grants [[offering]] bonuses to themselves and damage from using corpse, and [[Commander of Darkness]] which benefits [[aura]]-based builds. |
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==Passive skills== |
==Passive skills== |
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===Minor skills=== |
===Minor skills=== |
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+ | [[Image:Ascendancy skill tree Necromancer.PNG|500px|thumb|right|Necromancer skill tree]] |
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{{Query ascendancy passive skills |
{{Query ascendancy passive skills |
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|ascendancy=0 |
|ascendancy=0 |
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===Notable skills=== |
===Notable skills=== |
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− | The |
+ | The Necromancer has the following notable [[passive skill]]s: |
{| class="wikitable sortable" style="text-align: center;" |
{| class="wikitable sortable" style="text-align: center;" |
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! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive |
! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive |
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− | {{psl| |
+ | {{psl|id=AscendancyNecromancer10|format=tablerow}} |
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| |
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− | | [[Minion Damage |
+ | | [[Minion Damage, Skill Duration]] |
|- |
|- |
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− | {{psl| |
+ | {{psl|id=AscendancyNecromancer14|format=tablerow}} |
⚫ | |||
− | | [[Invoker]] |
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− | | [[Minion Damage |
+ | | [[Minion Damage, Cast Speed]] |
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|- |
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− | {{psl| |
+ | {{psl|id=AscendancyNecromancer16|format=tablerow}} |
− | | [[ |
+ | | [[Plaguebringer]] |
| [[Minion Damage, Cast Speed]] |
| [[Minion Damage, Cast Speed]] |
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|- |
|- |
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− | {{psl| |
+ | {{psl|id=AscendancyNecromancer7|format=tablerow}} |
⚫ | |||
− | | [[Invoker]] |
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| [[Minion Damage and Life]] |
| [[Minion Damage and Life]] |
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|- |
|- |
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− | {{psl| |
+ | {{psl|id=AscendancyNecromancer9|format=tablerow}} |
+ | | [[Mindless Aggression]] |
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− | | [[Minion Damage |
+ | | [[Minion Damage and Life]] |
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|- |
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− | {{psl| |
+ | {{psl|id=AscendancyNecromancer8|format=tablerow}} |
+ | | [[Mindless Aggression]] |
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⚫ | |||
− | | [[Minion Damage |
+ | | [[Minion Damage and Life]] |
|- |
|- |
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− | {{psl| |
+ | {{psl|id=AscendancyNecromancer11|format=tablerow}} |
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| |
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− | | [[Minion Damage, |
+ | | [[Minion Damage, Mana]] |
+ | |- |
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+ | {{psl|id=AscendancyNecromancer12|format=tablerow}} |
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+ | | |
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+ | | [[Minion Damage, Aura Effect]] |
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|} |
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==Version history== |
==Version history== |
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+ | {{Version history table header}} |
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− | {{VersionHistoryTable}} |
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− | {{ |
+ | {{Version history table row|3.13.0}} |
+ | * Small passives now cause your Minions to deal 10% increased Damage (from 15%). |
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+ | {{Version history table row|3.11.0}} |
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+ | * [[Corpse Pact]] now has an upper limit on {{c|mod|increases to cast speed per corpse consumed recently of 200%}}. |
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+ | {{Version history table row|3.10.0}} |
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+ | * [[Bone Barrier]] no longer grants {{c|mod|Elemental Resistances per minion}}. {{c|mod|Increased Life and Energy Shield Recovery per minion}} is now 2% (from 3%), capping out at 20% (from 30%). |
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+ | * [[Commander of Darkness]] now grants {{c|mod|You and nearby allies +30% to all Elemental Resistances}} (from 20%). |
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+ | {{Version history table row|3.8.0}} |
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+ | * Removed Invoker, Flesh Binder, Bone Sculptor, Soul Weaver, and Puppet Master. |
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+ | * Added [[Plaguebringer]], [[Corpse Pact]], [[Mindless Aggression]], [[Unnatural Strength]], [[Bone Barrier]], and [[Essence Glutton]]. |
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+ | {{Version history table row|3.2.0}} |
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+ | {{Version history table row|2.2.0}} |
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+ | * Introduced to the game. |
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|} |
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{{Navbox Characters}} |
{{Navbox Characters}} |
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+ | |||
+ | [[de:Nekromantin]] |
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+ | [[ru:Некромант]] |
Latest revision as of 21:48, 5 April 2021
The Necromancer is an Ascendancy class for the Witch.
Overview[ | ]
The Necromancer is an Ascendancy class themed around the dead and the undead. They are an excellent choice for minion-based builds, having access to minion-enhancing skills, as well as bonuses related to auras and Offering skills. They also have skills based around corpses, gaining powerful bonuses from spawning and consuming corpses, which makes them pair well with corpse-based skills like UnearthUnearthSpell, Projectile, AoE, Physical
Level: (1-20)
Cost: (4-10) Mana
Cast Time: 0.30 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 90%Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed1% increased Physical DamageMaximum of 0.1 corpses allowedCorpses Spawned have 2% increased Maximum LifeDeals (15-407) to (22-611) Physical Damage
Spawns corpses with Level (12-80)
Maximum of 10 corpses allowed
Projectiles Pierce all TargetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Detonate DeadDetonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Radius: 22Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1Superior0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Deals (15-798) to (22-1197) Fire Damage
+(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Passive skills[ | ]
Minor skills[ | ]
The Necromancer has the following minor passive skills:
Name | Stats |
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Minion Damage and Life | Minions have 10% increased maximum Life Minions deal 10% increased Damage [1] [2] [3] |
Minion Damage, Aura Effect | Minions deal 10% increased Damage 5% increased effect of Non-Curse Auras from your Skills [1] |
Minion Damage, Cast Speed | 4% increased Cast Speed Minions deal 10% increased Damage [1] [2] |
Minion Damage, Mana | 8% increased maximum Mana Minions deal 10% increased Damage [1] |
Minion Damage, Skill Duration | Minions deal 10% increased Damage 10% increased Skill Effect Duration [1] |
Notable skills[ | ]
The Necromancer has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
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Mistress of Sacrifice | Your Offering Skills also affect you Your Offerings have 50% reduced Effect on you 40% increased Skill Effect Duration |
Minion Damage, Skill Duration | |
Plaguebringer | If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect With at least one nearby corpse, you and nearby Allies deal 10% more Damage With at least one nearby corpse, nearby Enemies deal 10% reduced Damage |
Minion Damage, Cast Speed | |
Corpse Pact | 2% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200% Enemies near corpses you Spawned Recently are Chilled and Shocked Corpses you Spawn have 50% increased Maximum Life |
Plaguebringer | Minion Damage, Cast Speed |
Mindless Aggression | Minions have 10% increased Movement Speed Minions deal 30% increased Damage Minions have 10% increased Attack Speed Minions have 10% increased Cast Speed |
Minion Damage and Life | |
Bone Barrier | Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10% 2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20% Minions have 20% more Maximum Life |
Mindless Aggression | Minion Damage and Life |
Unnatural Strength | Minions have Unholy Might | Mindless Aggression | Minion Damage and Life |
Essence Glutton | For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second For each nearby corpse, you and nearby Allies Regenerate 5 Mana per second, up to 50 per second Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse Regenerate 8% of Mana over 2 seconds when you Consume a corpse |
Minion Damage, Mana | |
Commander of Darkness | Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies You and nearby Allies deal 30% increased Damage You and nearby Allies have +30% to Elemental Resistances |
Minion Damage, Aura Effect |
Version history[ | ]
Version | Changes |
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3.13.0 |
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3.11.0 |
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3.10.0 |
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3.8.0 |
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3.2.0 |
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2.2.0 |
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