Oil
Oils are currency items that can drop from Blight encounters. Using them on certain items gives these items an anointment, which can modify them in various ways.
Contents
Mechanics
Oils can be applied by the player via Cassia, to Blighted maps, rings, amulets or blight unique items in order to add new modifiers or the effect of a passive skill:
Type | Oils | Effect |
---|---|---|
Blighted map | 1x | Increased monster pack size and effect depending on the oil |
Rings | 2x | Buffs to Towers |
Amulets
Blight unique items |
3x | Allocate a notable passive skill from the passive skill tree without spending a skill point or being connected to the rest of the allocated skill tree. |
- Blighted maps can have up to three anointments at a time. Multiple copies of the same oil are additive. Example - 3 clear oils with 10% reduced monster movement speed give a total of 30%.
- Anointments on equipment take up the enchantment slot.
- Allocated passive nodes on the Amulet behave as if the node were taken manually. In other words, socketing a Timeless Jewel and anointing a passive node will grant the new, transformed modifiers. It will not grant the old, original modifiers.
- Vendor - Three units of oil can be vendored to create one vial of oil of the next tier, much like essences. For example, one
Golden OilGolden OilStack Size: 10
Oil Tier: 13Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
Shift click to unstack.will require 3^12=531441
Clear OilsClear OilStack Size: 10
Oil Tier: 1Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
Shift click to unstack.. As such, it should only be used when one has a vast excess of one type of oil or needs a small amount of another type.
- Annointment order - There are 13 oils, combinations allow the use of the same oil more than once, and the order does not matter. Thus, there are 455 possible combinations[1] of both notable passives on the tree and Blight-only notables (non-cluster jewel notables). Some combinations do not yet have an associated notable.
List of Oils
13 different oils exist in a strict progression system.
Item | Drop Level |
---|---|
![]() Oil Tier: 1Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps. Shift click to unstack. ![]() | 1 |
![]() Oil Tier: 2Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps. Shift click to unstack. ![]() | 10 |
![]() Oil Tier: 3Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps. Shift click to unstack. ![]() | 19 |
![]() Oil Tier: 4Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps. Shift click to unstack. ![]() | 27 |
![]() Oil Tier: 5Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps. Shift click to unstack. ![]() | 36 |
![]() Oil Tier: 6Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps. Shift click to unstack. ![]() | 44 |
![]() Oil Tier: 7Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps. Shift click to unstack. ![]() | 48 |
![]() Oil Tier: 8Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps. Shift click to unstack. ![]() | 52 |
![]() Oil Tier: 9Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps. Shift click to unstack. ![]() | 60 |
![]() Oil Tier: 10Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps. Shift click to unstack. ![]() | 68 |
![]() Oil Tier: 11Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps. Shift click to unstack. ![]() | 73 |
![]() Oil Tier: 12Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps. Shift click to unstack. ![]() | 78 |
![]() Oil Tier: 13Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps. Shift click to unstack. ![]() | 80 |
List of Blight uniques
These specific uniques can also be anointed. They gain the same passive skills that those oils would apply to an amulet.
BreathstealerBreathstealer
Hydrascale GauntletsQuality: +20%
Armour: (233-286)
Evasion: (233-286)Requires Level 59, 45 Str, 45 Dex(100-150)% increased Armour and Evasion
+(30-50) to maximum Mana
+(10-16)% to all Elemental Resistances
(5-10)% increased Attack and Cast Speed
Create a Blighted Spore when your Skills or Minions Kill a Rare MonsterThe last gasp is not always one's final act.This item can be anointed by CassiaCowl of the CryophileCowl of the Cryophile
Silken HoodQuality: +20%
Evasion: (622-692)Requires Level 60, 138 DexCan have a second Enchantment Modifier
+(20-30) to all Attributes
(60-80)% increased Evasion Rating
(55-50)% reduced Fire Resistance
Cold Resistance is 75%
(55-50)% reduced Lightning ResistanceThe villagers seared the blight with cold, but it only bloomed countless spears.This item can be anointed by CassiaCowl of the ThermophileCowl of the Thermophile
Ezomyte BurgonetQuality: +20%
Armour: (622-692)Requires Level 60, 138 StrCan have a second Enchantment Modifier
+(20-30) to all Attributes
(60-80)% increased Armour
Fire Resistance is 75%
(55-50)% reduced Cold Resistance
(55-50)% reduced Lightning ResistanceThe villagers seared the blight with fire, but it only spread like dancing flames.This item can be anointed by CassiaCowl of the CeraunophileCowl of the Ceraunophile
Solaris CircletQuality: +20%
Energy Shield: (102-114)Requires Level 59, 122 IntCan have a second Enchantment Modifier
+(20-30) to all Attributes
(60-80)% increased Energy Shield
(55-50)% reduced Fire Resistance
(55-50)% reduced Cold Resistance
Lightning Resistance is 75%The villagers seared the blight with lightning, but it only forked into countless tendrils.This item can be anointed by CassiaSporeguardSporeguard
Saint's HauberkQuality: +20%
Armour: (1417-1639)
Energy Shield: (233-270)
Movement Speed: -5%Requires Level 67, 109 Str, 94 IntTrigger Level 10 Contaminate when you Kill an Enemy
(200-250)% increased Armour and Energy Shield
(7-10)% increased maximum Life
+(17-23)% to Chaos Resistance
Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage
You have Fungal Ground around you while stationaryShrouded in seed, a conduit of contagion, yet the source of septicity remains unknown.This item can be anointed by CassiaThe StampedeThe Stampede
Assassin's BootsQuality: +20%
Evasion: (266-326)
Energy Shield: (52-64)Requires Level 63, 62 Dex, 62 Int(100-150)% increased Evasion and Energy Shield
(30-40)% increased Stun and Block Recovery
(50-80)% increased Cooldown Recovery Rate of Travel Skills
(30-40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base valueRelentlessness. Nothing more, nothing less.This item can be anointed by Cassia
List of anointments
Main page: List of anointments
Enchantments available by anointing Amulets and Blight uniques
Main page: List of amulet or blight unique anointments
This a list of anointments that can be applied to amulets or Blight unique items.
Passive skills only available from anointments
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
![]() ![]() | ![]() ![]() | ![]() ![]() | Tranquility | 5% increased maximum Energy Shield Transfiguration of Soul |
![]() ![]() | ![]() ![]() | ![]() ![]() | Hardened Scars | 15% increased Life Recovery from Flasks You have Fortify during Effect of any Life Flask |
![]() ![]() | ![]() ![]() | ![]() ![]() | Cleansed Thoughts | Chaos Resistance is doubled |
![]() ![]() | ![]() ![]() | ![]() ![]() | Way of the Warrior | +30 to Strength 16% increased Melee Damage 16% increased Armour +16 to maximum Life |
![]() ![]() | ![]() ![]() | ![]() ![]() | Crusader | 8% increased maximum Mana Transfiguration of Mind |
![]() ![]() | ![]() ![]() | ![]() ![]() | Mystic Talents | +30 to Intelligence 16% increased Spell Damage 25% increased Mana Regeneration Rate +14 to maximum Energy Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Tenacity | 5% increased maximum Life Transfiguration of Body |
![]() ![]() | ![]() ![]() | ![]() ![]() | Vengeant Cascade | 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets |
![]() ![]() | ![]() ![]() | ![]() ![]() | Persistence | -10 Physical Damage taken from Hits -1 Physical Damage taken from Hits per Level |
![]() ![]() | ![]() ![]() | ![]() ![]() | Deadly Inclinations | +30 to Dexterity 16% increased Projectile Damage 18% increased Evasion Rating +12 to maximum Life |
![]() ![]() | ![]() ![]() | ![]() ![]() | Aspect of Stone | 20% chance to Avoid Physical Damage from Hits |
Other anointments
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
![]() ![]() | ![]() ![]() | ![]() ![]() | Lord of the Dead | +1 to Maximum number of Skeletons +1 to Maximum number of Raised Zombies Minions have 15% increased maximum Life Minions deal 15% increased Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Path of the Warrior | +20 to Strength 16% increased Physical Damage +50 to Armour |
![]() ![]() | ![]() ![]() | ![]() ![]() | Adder's Touch | +30% to Critical Strike Multiplier with Daggers Critical Strikes with Daggers have a 40% chance to Poison the Enemy 20% increased Damage with Poison +15% to Damage over Time Multiplier for Poison from Critical Strikes |
![]() ![]() | ![]() ![]() | ![]() ![]() | Successive Detonations | 10% increased Critical Strike Chance for each Mine Detonated Recently, up to 100% +4% to Critical Strike Multiplier for each Mine Detonated Recently, up to 40% |
![]() ![]() | ![]() ![]() | ![]() ![]() | Razor's Edge | 30% increased Physical Damage with Swords Attacks have 15% chance to cause Bleeding Sword Attacks deal 30% increased Damage with Ailments +10% to Damage over Time Multiplier for Bleeding |
![]() ![]() | ![]() ![]() | ![]() ![]() | Acuity | 15% increased Global Accuracy Rating +20 to Dexterity 5% increased Attack Speed +100 to Accuracy Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Sacrifice | Minions have +10% to all Elemental Resistances Minions have 20% increased maximum Life Minions Regenerate 1% of Life per second Regenerate 1% of Life per second |
![]() ![]() | ![]() ![]() | ![]() ![]() | Command of the Elements | Damage with Weapons Penetrates 4% Elemental Resistance 40% increased Defences from Equipped Shield 6% increased Attack Speed while holding a Shield 24% increased Elemental Damage with Attack Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Force Shaper | 20% increased Physical Damage Gain 4% of Physical Damage as Extra Chaos Damage 4% increased Attack and Cast Speed |
![]() ![]() | ![]() ![]() | ![]() ![]() | Mystic Bulwark | 15% increased maximum Mana 6% Chance to Block Spell Damage 1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Forces of Nature | 20% increased Elemental Damage with Attack Skills Damage with Weapons Penetrates 6% Elemental Resistance |
![]() ![]() | ![]() ![]() | ![]() ![]() | Combat Stamina | Regenerate 1% of Life per second 20% increased Armour 5% increased maximum Life |
![]() ![]() | ![]() ![]() | ![]() ![]() | Cloth and Chain | 24% increased Evasion Rating and Armour +12% to all Elemental Resistances |
![]() ![]() | ![]() ![]() | ![]() ![]() | Arcane Capacitor | 15% increased maximum Mana 10% chance to gain Arcane Surge when you Kill an Enemy 10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50% |
![]() ![]() | ![]() ![]() | ![]() ![]() | Devotion | +20 to Strength 8% increased maximum Life 3% increased effect of Non-Curse Auras from your Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Righteous Army | Minions deal 20% increased Damage Minions have 20% increased maximum Life Minions Regenerate 1% of Life per second Regenerate 1% of Life per second |
![]() ![]() | ![]() ![]() | ![]() ![]() | Fending | 25% increased Knockback Distance 12% chance to Knock Enemies Back on hit |
![]() ![]() | ![]() ![]() | ![]() ![]() | Toxic Strikes | 30% increased Chaos Damage with Attack Skills 10% increased Poison Duration 10% chance to Poison on Hit +8% to Damage over Time Multiplier for Poison |
![]() ![]() | ![]() ![]() | ![]() ![]() | Ravenous Horde | Minions deal 20% increased Damage Minions have 5% increased Attack Speed Minions have 5% increased Cast Speed Minions have 10% increased Movement Speed Minions have 10% chance to gain Onslaught for 4 seconds on Kill |
![]() ![]() | ![]() ![]() | ![]() ![]() | Arcanist's Dominion | +20 to Intelligence 5% increased Cast Speed 20% increased Spell Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Fingers of Frost | Enemies Become Chilled as they Unfreeze 15% chance to Freeze Enemies which are Chilled 25% increased Cold Damage 20% increased Effect of Cold Ailments |
![]() ![]() | ![]() ![]() | ![]() ![]() | Claws of the Magpie | Claw Attacks deal 20% increased Damage with Hits and Ailments 10% increased Attack Speed with Claws 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws |
![]() ![]() | ![]() ![]() | ![]() ![]() | Retribution | +10 to Strength and Intelligence 14% increased Damage 5% increased Attack and Cast Speed Minions deal 10% increased Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Spiritual Command | Minions have 8% increased Attack Speed 20% increased Minion Accuracy Rating Increases and Reductions to Minion Attack Speed also affect you Minions have 8% increased Cast Speed |
![]() ![]() | ![]() ![]() | ![]() ![]() | Coldhearted Calculation | 20% increased Mana Regeneration Rate +20 to Intelligence 12% increased Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Harvester of Foes | Axe Attacks deal 20% increased Damage with Hits and Ailments 12% increased Accuracy Rating with Axes 10% increased Attack Speed with Axes 10% increased Impale Effect |
![]() ![]() | ![]() ![]() | ![]() ![]() | Essence Sap | 50% increased total Recovery per second from Mana Leech 0.6% of Attack Damage Leeched as Mana 25% increased Maximum total Recovery per second from Mana Leech +2 Mana gained for each Enemy hit by your Attacks |
![]() ![]() | ![]() ![]() | ![]() ![]() | Eagle Eye | 15% increased Global Accuracy Rating 30% increased Critical Strike Chance +100 to Accuracy Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Light Eater | 0.8% of Spell Damage Leeched as Energy Shield 20% increased Maximum total Recovery per second from Energy Shield Leech 24% increased Damage while on Full Energy Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Retaliation | Attack Skills deal 20% increased Damage while holding a Shield 40% increased Defences from Equipped Shield 8% increased Attack Speed while holding a Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Volatile Mines | Mines have 20% increased Detonation Speed Each Mine applies 2% increased Damage taken to Enemies near it, up to 10% Can have up to 2 additional Remote Mines placed at a time |
![]() ![]() | ![]() ![]() | ![]() ![]() | Arcane Expanse | Spell Skills have 10% increased Area of Effect 15% increased Spell Damage 10% increased Area of Effect if you've Killed Recently +10 to Intelligence |
![]() ![]() | ![]() ![]() | ![]() ![]() | Utmost Might | +40 to Strength 8% increased Strength |
![]() ![]() | ![]() ![]() | ![]() ![]() | Bludgeon Blitz | Mace or Sceptre Attacks deal 18% increased Damage with Hits and Ailments 8% increased Attack Speed with Maces or Sceptres +200 to Accuracy Rating with Maces or Sceptres 6% increased Movement Speed if you've Hit an Enemy Recently |
![]() ![]() | ![]() ![]() | ![]() ![]() | Faith and Steel | 20% increased Armour 10% increased maximum Energy Shield +8% to all Elemental Resistances 10% increased Energy Shield Recharge Rate |
![]() ![]() | ![]() ![]() | ![]() ![]() | Magmatic Strikes | 24% increased Fire Damage with Attack Skills Gain 5% of Physical Damage as Extra Fire Damage 20% of Physical Damage Converted to Fire Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Born to Fight | +20 to Strength 26% increased Melee Physical Damage 4% increased Melee Attack Speed +20 to Accuracy Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Quick Recovery | 6% increased maximum Life 20% increased Mana Regeneration Rate Regenerate 0.8% of Life per second |
![]() ![]() | ![]() ![]() | ![]() ![]() | Claws of the Falcon | Claw Attacks deal 25% increased Damage with Hits and Ailments +30% to Critical Strike Multiplier with Claws 15% increased Accuracy Rating with Claws |
![]() ![]() | ![]() ![]() | ![]() ![]() | Silent Steps | 20% increased Evasion Rating 60% chance to Avoid Blind 10% chance to Blind Enemies on Hit with Attacks +200 to Evasion Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Will of Blades | 20% increased Physical Damage 40% increased Critical Strike Chance |
![]() ![]() | ![]() ![]() | ![]() ![]() | Gravepact | Minions deal 15% increased Damage 30% increased Minion Accuracy Rating Minions have 6% increased Attack Speed Minions have 4% chance to deal Double Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Soul of Steel | 30% increased Armour +1% to all maximum Elemental Resistances +150 to Armour |
![]() ![]() | ![]() ![]() | ![]() ![]() | Infused | +1 to Maximum Power Charges |
![]() ![]() | ![]() ![]() | ![]() ![]() | Disintegration | 60% increased Critical Strike Chance with Wands +30% to Critical Strike Multiplier with Wands +20 to Intelligence |
![]() ![]() | ![]() ![]() | ![]() ![]() | Freedom of Movement | 30% increased Evasion Rating 10% increased Movement Speed while Phasing 5% chance to Dodge Attack Hits while Phasing 10% chance to gain Phasing for 4 seconds on Kill |
![]() ![]() | ![]() ![]() | ![]() ![]() | True Strike | +15% to Critical Strike Multiplier 45% increased Critical Strike Chance |
![]() ![]() | ![]() ![]() | ![]() ![]() | Indomitable Army | Minions have 15% increased maximum Life Minions have +15% to all Elemental Resistances Minions have 15% additional Physical Damage Reduction Moving while Bleeding doesn't cause Minions to take extra Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Depth Perception | 15% increased Global Accuracy Rating +20 to Dexterity 25% increased Critical Strike Chance +100 to Accuracy Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Cursed Concoction | 15% increased maximum Mana 10% increased Effect of your Curses if you've spent 200 total Mana Recently Remove a Curse when you use a Mana Flask |
![]() ![]() | ![]() ![]() | ![]() ![]() | Soul Raker | Claw Attacks deal 20% increased Damage with Hits and Ailments 1.2% of Attack Damage Leeched as Life 0.8% of Attack Damage Leeched as Mana 50% increased total Recovery per second from Life Leech |
![]() ![]() | ![]() ![]() | ![]() ![]() | Serpent Stance | 40% increased Global Critical Strike Chance while wielding a Staff +30% to Global Critical Strike Multiplier while wielding a Staff +5% Chance to Block Attack Damage if you've dealt a Critical Strike Recently |
![]() ![]() | ![]() ![]() | ![]() ![]() | Master Sapper | 30% increased Trap Damage Can have up to 2 additional Traps placed at a time 20% increased Trap Trigger Area of Effect 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy |
![]() ![]() | ![]() ![]() | ![]() ![]() | Deflection | +4% Chance to Block Attack Damage while holding a Shield +4% Chance to Block Spell Damage while holding a Shield 40% increased Defences from Equipped Shield +8% Chance to Block Projectile Attack Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Savagery | +1 to Maximum Frenzy Charges |
![]() ![]() | ![]() ![]() | ![]() ![]() | Slaughter | 25% increased Physical Damage with Axes Axe Attacks deal 25% increased Damage with Ailments 10% chance to gain Onslaught for 4 seconds on Kill 8% increased Attack Speed with Axes |
![]() ![]() | ![]() ![]() | ![]() ![]() | Prodigal Perfection | 15% increased maximum Mana 10% increased Spell Damage 2% increased Spell Damage per 100 Maximum Mana, up to 40% |
![]() ![]() | ![]() ![]() | ![]() ![]() | Aspect of the Panther | Attack Skills deal 15% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding +3% Chance to Block Attack Damage while Dual Wielding 20% increased Evasion Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Kinetic Impacts | 24% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 24% increased Damage with Ailments 4% chance to deal Double Damage 10% chance to double Stun Duration Overwhelm 15% Physical Damage Reduction |
![]() ![]() | ![]() ![]() | ![]() ![]() | Sanctuary | +4% Chance to Block Attack Damage while holding a Shield +4% Chance to Block Spell Damage while holding a Shield +12% Elemental Resistances while holding a Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Ironwood | Totems gain +20% to all Elemental Resistances Totems have 15% additional Physical Damage Reduction +100 Armour per Summoned Totem 30% increased Totem Life |
![]() ![]() | ![]() ![]() | ![]() ![]() | Dismembering | 40% increased Melee Critical Strike Chance +20% to Melee Critical Strike Multiplier 20% chance to Maim Enemies on Critical Strike with Attacks |
![]() ![]() | ![]() ![]() | ![]() ![]() | Sentinel | 24% increased Evasion Rating and Armour +10% to all Elemental Resistances |
![]() ![]() | ![]() ![]() | ![]() ![]() | Explosive Impact | 30% increased Fire Damage 12% increased Area of Effect +10 to Strength and Intelligence |
![]() ![]() | ![]() ![]() | ![]() ![]() | Crackling Speed | 16% increased Lightning Damage 6% increased Cast Speed 10% increased Effect of Lightning Ailments |
![]() ![]() | ![]() ![]() | ![]() ![]() | Lava Lash | 30% increased Fire Damage with Attack Skills Damage with Weapons Penetrates 8% Fire Resistance +8% to Fire Damage over Time Multiplier |
![]() ![]() | ![]() ![]() | ![]() ![]() | Spirit Void | 60% increased total Recovery per second from Mana Leech 0.8% of Attack Damage Leeched as Mana 25% increased Maximum total Recovery per second from Mana Leech |
![]() ![]() | ![]() ![]() | ![]() ![]() | Dreamer | 20% increased maximum Mana 15% increased Mana Regeneration Rate 5% reduced Mana Cost of Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Might | +30 to Strength |
![]() ![]() | ![]() ![]() | ![]() ![]() | Searing Heat | 45% increased Critical Strike Chance for Spells +20% to Damage over Time Multiplier for Ignite from Critical Strikes +20% to Critical Strike Multiplier against Burning Enemies |
![]() ![]() | ![]() ![]() | ![]() ![]() | Rampart | 10% increased Effect of Fortify on you 5% increased Movement Speed while you have Fortify 20% increased Attack Damage while you have Fortify 8% increased Attack Speed while you have Fortify |
![]() ![]() | ![]() ![]() | ![]() ![]() | Ash, Frost and Storm | 30% increased Elemental Damage 20% increased Effect of Non-Damaging Ailments 20% reduced Effect of Non-Damaging Ailments on you 10% chance to Freeze, Shock and Ignite |
![]() ![]() | ![]() ![]() | ![]() ![]() | Method to the Madness | +12% to Chaos Resistance 22% increased Chaos Damage +1% to maximum Chaos Resistance |
![]() ![]() | ![]() ![]() | ![]() ![]() | Measured Fury | Warcries Exert 1 additional Attack |
![]() ![]() | ![]() ![]() | ![]() ![]() | Smashing Strikes | Staff Attacks deal 30% increased Damage with Hits and Ailments 10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Critical Strike Chance with Staves +2 to Melee Strike Range with Staves |
![]() ![]() | ![]() ![]() | ![]() ![]() | Flaying | Dagger Attacks deal 24% increased Damage with Hits and Ailments 12% increased Attack Speed with Daggers 10% increased Accuracy Rating with Daggers +1 to Melee Strike Range with Daggers |
![]() ![]() | ![]() ![]() | ![]() ![]() | Destroyer | 25% increased Physical Damage with Two Handed Melee Weapons 5% increased Attack Speed with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 25% increased Stun Duration with Two Handed Melee Weapons on Enemies |
![]() ![]() | ![]() ![]() | ![]() ![]() | Steadfast | 10% increased Effect of Fortify on you 10% increased Effect of Fortify on you while Stationary 30% increased Armour while you have Fortify |
![]() ![]() | ![]() ![]() | ![]() ![]() | Unnatural Calm | 18% increased maximum Energy Shield +1% to maximum Lightning Resistance 15% increased Energy Shield Recharge Rate |
![]() ![]() | ![]() ![]() | ![]() ![]() | Shaman's Dominion | +20% to Critical Strike Multiplier with Totem Skills 100% increased Global Critical Strike Chance if you've Summoned a Totem Recently +20% to Brand Critical Strike Multiplier 50% increased Brand Critical Strike Chance |
![]() ![]() | ![]() ![]() | ![]() ![]() | Versatility | 10% increased Global Accuracy Rating 20% increased Critical Strike Chance +20 to Dexterity and Intelligence 5% increased Attack Speed |
![]() ![]() | ![]() ![]() | ![]() ![]() | Shamanistic Fury | 25% increased Totem Damage 25% increased Totem Placement speed |
![]() ![]() | ![]() ![]() | ![]() ![]() | Stun Mastery | 10% reduced Enemy Stun Threshold 30% increased Stun and Block Recovery 10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit 10% chance to double Stun Duration |
![]() ![]() | ![]() ![]() | ![]() ![]() | Mind Drinker | 0.4% of Attack Damage Leeched as Mana 18% increased maximum Mana Recover 2% of Mana on Kill |
![]() ![]() | ![]() ![]() | ![]() ![]() | Honed Edge | Sword Attacks deal 24% increased Damage with Hits and Ailments 6% increased Attack Speed with Swords +200 to Accuracy Rating with Swords 20% increased Evasion Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | High Explosives | Trap Damage Penetrates 10% Elemental Resistances Mine Damage Penetrates 10% Elemental Resistances 30% increased Trap Trigger Area of Effect 30% increased Mine Duration |
![]() ![]() | ![]() ![]() | ![]() ![]() | Arcane Vision | Light Radius is based on Energy Shield instead of Life +30 to Accuracy Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Divine Wrath | 12% increased Elemental Damage 12% increased Physical Damage Lightning Spells have 25% of Physical Damage Converted to Lightning Damage Gain 5% of Physical Damage as Extra Lightning Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Mysticism | 16% increased Spell Damage while Dual Wielding +4% Chance to Block Attack Damage while Dual Wielding +4% Chance to Block Spell Damage while Dual Wielding 10% chance to gain a Power Charge when you Block Spell Damage 10% chance to gain a Frenzy Charge when you Block Attack Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Stabbing Thirst | Dagger Attacks deal 24% increased Damage with Hits and Ailments 0.5% of Attack Damage Leeched as Life 0.5% of Attack Damage Leeched as Mana 6% increased Attack Speed with Daggers |
![]() ![]() | ![]() ![]() | ![]() ![]() | Unstable Munitions | 30% increased Trap Damage 12% increased Area of Effect 50% increased Trap Trigger Area of Effect |
![]() ![]() | ![]() ![]() | ![]() ![]() | Farsight | 24% increased Damage with Bows 24% increased Damage Over Time with Bow Skills 16% increased Accuracy Rating with Bows 6% increased Attack Speed with Bows Overwhelm 10% Physical Damage Reduction |
![]() ![]() | ![]() ![]() | ![]() ![]() | Ribcage Crusher | Mace or Sceptre Attacks deal 24% increased Damage with Hits and Ailments 6% increased Attack Speed with Maces or Sceptres 15% increased Area of Effect if you have Stunned an Enemy Recently |
![]() ![]() | ![]() ![]() | ![]() ![]() | Divine Judgement | 50% increased Elemental Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Potency of Will | 25% increased Skill Effect Duration |
![]() ![]() | ![]() ![]() | ![]() ![]() | Druidic Rite | 15% increased maximum Mana 20% increased Flask Charges gained 20% increased Flask Effect Duration +15 to maximum Mana |
![]() ![]() | ![]() ![]() | ![]() ![]() | King of the Hill | Knocks Back Enemies if you get a Critical Strike with a Bow 80% increased Critical Strike Chance with Bows 16% increased Damage with Bows 16% increased Damage Over Time with Bow Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Finesse | +20 to Dexterity 8% increased Attack Speed 15% increased Global Accuracy Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Heart of Oak | 20% chance to Avoid being Stunned 8% increased maximum Life Regenerate 1% of Life per second 20% increased Stun and Block Recovery |
![]() ![]() | ![]() ![]() | ![]() ![]() | Winter Spirit | 16% increased Cold Damage with Attack Skills 20% of Physical Damage Converted to Cold Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Tempest Blast | Gain 20% of Wand Physical Damage as Extra Lightning Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Risk Awareness | 30% reduced Reflected Physical Damage taken 15% increased Physical Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Path of the Hunter | +20 to Dexterity 16% increased Projectile Damage +100 to Accuracy Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Gladiatoral Combat | 2% increased Attack Damage per 75 Armour or Evasion Rating on Shield +1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Hex Master | Hex Skills have 80% increased Skill Effect Duration 5% increased Effect of your Curses 40% increased Area of Effect of Hex Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Adamant | 20% increased Armour +400 to Armour while affected by a Guard Skill Buff Regenerate 1.5% of Life per second while affected by a Guard Skill Buff |
![]() ![]() | ![]() ![]() | ![]() ![]() | Split Shot | Projectiles have 50% chance for an additional Projectile when Forking |
![]() ![]() | ![]() ![]() | ![]() ![]() | Natural Authority | 15% increased Warcry Buff Effect Enemies Taunted by your Warcries take 5% increased Damage Warcries Debilitate Enemies for 1 second |
![]() ![]() | ![]() ![]() | ![]() ![]() | Sanctity | +10 to Strength and Intelligence 20% increased Armour 10% increased maximum Energy Shield Regenerate 1% of Life per second |
![]() ![]() | ![]() ![]() | ![]() ![]() | Serpentine Spellslinger | 15% chance to Poison on Hit with Spell Damage Spell Skills have +8% to Damage over Time Multiplier for Poison Enemies Poisoned by you have -5% to Chaos Resistance |
![]() ![]() | ![]() ![]() | ![]() ![]() | Warrior's Blood | Regenerate 1.8% of Life per second +20 to Strength 20% increased Stun Threshold |
![]() ![]() | ![]() ![]() | ![]() ![]() | Discipline and Training | +30 to maximum Life 10% increased maximum Life |
![]() ![]() | ![]() ![]() | ![]() ![]() | Quickstep | 6% increased Attack Speed 4% increased Movement Speed |
![]() ![]() | ![]() ![]() | ![]() ![]() | Corruption | 25% increased Chaos Damage 0.2% of Chaos Damage Leeched as Energy Shield 20% increased Effect of Withered |
![]() ![]() | ![]() ![]() | ![]() ![]() | Ballistic Mastery | 15% increased Projectile Damage +20 to Dexterity 20% increased Projectile Speed |
![]() ![]() | ![]() ![]() | ![]() ![]() | Sovereignty | 6% reduced Mana Reserved 10% increased effect of Non-Curse Auras from your Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Disciple of the Slaughter | +1 to Minimum Frenzy Charges 8% chance to gain a Frenzy Charge on Kill 8% increased Damage per Frenzy Charge |
![]() ![]() | ![]() ![]() | ![]() ![]() | Barbarism | 6% increased maximum Life +1% to maximum Fire Resistance +8% to Fire Resistance |
![]() ![]() | ![]() ![]() | ![]() ![]() | Lethality | +30% to Critical Strike Multiplier with Bows 16% increased Damage with Bows 50% increased Critical Strike Chance with Bows 16% increased Damage Over Time with Bow Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Grave Intentions | Minions have +20% to Chaos Resistance Minions gain 10% of Maximum Life as Extra Maximum Energy Shield Minions have 25% chance to gain Unholy Might for 4 seconds on Kill |
![]() ![]() | ![]() ![]() | ![]() ![]() | Breath of Flames | 20% increased Ignite Duration on Enemies 20% chance to Ignite 20% increased Fire Damage +10% to Fire Damage over Time Multiplier |
![]() ![]() | ![]() ![]() | ![]() ![]() | Swagger | Attack Skills deal 20% increased Damage while Dual Wielding +5% Chance to Block Attack Damage while Dual Wielding 15% chance to gain a Frenzy Charge when you Block 15% chance to gain an Endurance Charge when you Block |
![]() ![]() | ![]() ![]() | ![]() ![]() | Ancestral Knowledge | +30 to Intelligence |
![]() ![]() | ![]() ![]() | ![]() ![]() | Soul Thief | 12% increased maximum Energy Shield 18% increased Evasion Rating 0.3% of Spell Damage Leeched as Energy Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Steelwood Stance | Staff Attacks deal 30% increased Damage with Hits and Ailments 20% increased Armour +600 Armour if you've Blocked Recently +6% Chance to Block Attack Damage while wielding a Staff |
![]() ![]() | ![]() ![]() | ![]() ![]() | Precise Interception | +3% Chance to Block Attack Damage while holding a Shield 60% increased Defences from Equipped Shield Attack Skills deal 15% increased Damage while holding a Shield 6% increased Attack Speed while holding a Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Blunt Trauma | Knocks Back Enemies if you get a Critical Strike with a Staff 15% increased Accuracy Rating with Staves 40% increased Critical Strike Chance with Staves +20% to Critical Strike Multiplier with Staves |
![]() ![]() | ![]() ![]() | ![]() ![]() | One with the River | 30% increased Elemental Damage with Staves Damage with Weapons Penetrates 5% Elemental Resistance |
![]() ![]() | ![]() ![]() | ![]() ![]() | Arcane Will | Regenerate 3 Mana per second 20% increased maximum Mana 20% increased Mana Recovery from Flasks Gain 3% of Maximum Mana as Extra Maximum Energy Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Divine Fury | 12% increased Elemental Damage 12% increased Physical Damage Fire Spells have 25% of Physical Damage Converted to Fire Damage Gain 5% of Physical Damage as Extra Fire Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Berserking | 6% increased Attack Speed +10 to Maximum Rage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Fangs of Frost | 30% increased Cold Damage with Attack Skills Damage with Weapons Penetrates 8% Cold Resistance 10% increased Effect of Cold Ailments |
![]() ![]() | ![]() ![]() | ![]() ![]() | Light of Divinity | 20% increased Spell Damage +10 to Strength and Intelligence 10% increased Light Radius 20% increased Critical Strike Chance for Spells |
![]() ![]() | ![]() ![]() | ![]() ![]() | Watchtowers | 24% increased Totem Damage Attack Skills have +1 to maximum number of Summoned Ballista Totems Totems' Action Speed cannot be modified to below base value 1% increased Movement Speed per Summoned Totem |
![]() ![]() | ![]() ![]() | ![]() ![]() | Solidity | +3% Chance to Block Attack Damage while holding a Shield Attack Skills deal 20% increased Damage while holding a Shield +8% Elemental Resistances while holding a Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Poisonous Fangs | Claw Attacks deal 20% increased Damage with Hits and Ailments 10% increased Poison Duration 10% chance to Poison on Hit with Attacks +10% to Damage over Time Multiplier for Poison |
![]() ![]() | ![]() ![]() | ![]() ![]() | Ophidian Aim | 12% increased Accuracy Rating with Staves 8% increased Attack Speed with Staves +150 to Accuracy Rating with Staves 30% increased Critical Strike Chance with Staves Overwhelm 12% Physical Damage Reduction |
![]() ![]() | ![]() ![]() | ![]() ![]() | Backstabbing | 40% increased Critical Strike Chance with Daggers +30% to Critical Strike Multiplier with Daggers +40% to Critical Strike Multiplier against Enemies that are on Full Life 30% increased Critical Strike Chance against Enemies on Full Life |
![]() ![]() | ![]() ![]() | ![]() ![]() | Juggernaut | 6% increased maximum Life 20% increased Armour 20% increased Life Recovery from Flasks |
![]() ![]() | ![]() ![]() | ![]() ![]() | Aggressive Bastion | 30% increased Physical Attack Damage while holding a Shield +4% Chance to Block Attack Damage while holding a Shield Attack Skills deal 30% increased Damage with Ailments while holding a Shield 5% chance to gain an Endurance Charge on Kill while holding a Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Blade Barrier | +5% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 50% increased Block Recovery |
![]() ![]() | ![]() ![]() | ![]() ![]() | Fatal Blade | +25% to Critical Strike Multiplier with Swords 50% increased Critical Strike Chance with Swords |
![]() ![]() | ![]() ![]() | ![]() ![]() | Art of the Gladiator | 10% increased Attack Speed +20 to Dexterity Ignore all Movement Penalties from Armour 10% increased Global Accuracy Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Claws of the Pride | Claw Attacks deal 25% increased Damage with Hits and Ailments 15% increased Attack and Cast Speed if you've used a Movement Skill Recently +1 to Melee Strike Range with Claws Overwhelm 10% Physical Damage Reduction |
![]() ![]() | ![]() ![]() | ![]() ![]() | Endurance | +1 to Maximum Endurance Charges |
![]() ![]() | ![]() ![]() | ![]() ![]() | Deep Thoughts | 20% increased maximum Mana 20% increased Mana Regeneration Rate +20 to Intelligence |
![]() ![]() | ![]() ![]() | ![]() ![]() | Heavy Draw | 20% increased Physical Damage with Bows 20% increased Damage Over Time with Bow Skills 12% increased Area of Effect 10% reduced Enemy Stun Threshold with Bows 30% increased Stun Duration with Bows on Enemies |
![]() ![]() | ![]() ![]() | ![]() ![]() | Runesmith | 12% increased Cast Speed with Brand Skills You can Cast an additional Brand Enemies take 5% increased Damage for each of your Brands Attached to them |
![]() ![]() | ![]() ![]() | ![]() ![]() | Fury Bolts | 20% increased Projectile Damage +20 to Strength 10% increased Global Accuracy Rating 10% increased Projectile Speed |
![]() ![]() | ![]() ![]() | ![]() ![]() | Elemental Focus | 20% increased Elemental Damage 10% increased Duration of Elemental Ailments on Enemies 10% chance to Avoid Elemental Ailments 20% increased Effect of Non-Damaging Ailments |
![]() ![]() | ![]() ![]() | ![]() ![]() | Clever Construction | Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being thrown 20% increased Trap Damage 20% increased Mine Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Bloodless | Enemies Cannot Leech Life From you 8% increased maximum Life |
![]() ![]() | ![]() ![]() | ![]() ![]() | Blast Cascade | +30% to Critical Strike Multiplier with Traps +30% to Critical Strike Multiplier with Mines 15% chance to gain a Power Charge when your Trap is triggered by an Enemy 10% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy |
![]() ![]() | ![]() ![]() | ![]() ![]() | Spiritual Aid | Increases and Reductions to Minion Damage also affect you 20% increased Minion Accuracy Rating 20% increased Global Accuracy Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Exceptional Performance | 25% increased Skill Effect Duration |
![]() ![]() | ![]() ![]() | ![]() ![]() | Purity of Flesh | 10% increased maximum Life +8% to Chaos Resistance |
![]() ![]() | ![]() ![]() | ![]() ![]() | Battle Rouse | 10% of Damage taken gained as Mana over 4 seconds when Hit 15% increased maximum Mana +15 to maximum Mana |
![]() ![]() | ![]() ![]() | ![]() ![]() | Ambidexterity | 50% increased Attack Damage with Main Hand 20% increased Attack Speed with Off Hand Attack Skills deal 25% increased Damage with Ailments while Dual Wielding |
![]() ![]() | ![]() ![]() | ![]() ![]() | Tireless | 8% increased maximum Life 6% reduced Mana Cost of Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Vitality Void | 60% increased total Recovery per second from Life Leech 0.8% of Attack Damage Leeched as Life 15% increased Maximum total Recovery per second from Life Leech |
![]() ![]() | ![]() ![]() | ![]() ![]() | Spinecruncher | 28% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 28% increased Damage with Ailments 50% increased Stun Duration against Enemies that are on Full Life 10% chance to double Stun Duration Overwhelm 12% Physical Damage Reduction |
![]() ![]() | ![]() ![]() | ![]() ![]() | Influence | 14% increased effect of Non-Curse Auras from your Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Swift Skewering | 15% chance to Impale Enemies on Hit with Attacks 15% increased Attack Physical Damage 5% increased Attack Speed Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction |
![]() ![]() | ![]() ![]() | ![]() ![]() | Wrecking Ball | Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments 10% increased Attack Speed with Two Handed Melee Weapons 20% increased Stun Duration with Two Handed Melee Weapons on Enemies |
![]() ![]() | ![]() ![]() | ![]() ![]() | Admonisher | 30% increased Warcry Speed 12% increased Warcry Cooldown Recovery Rate Remove an Ailment when you Warcry |
![]() ![]() | ![]() ![]() | ![]() ![]() | Primeval Force | 20% increased Elemental Damage with Attack Skills 20% increased Elemental Damage during any Flask Effect Damage with Weapons Penetrates 5% Elemental Resistance |
![]() ![]() | ![]() ![]() | ![]() ![]() | Nimbleness | 6% increased Cast Speed 4% increased Movement Speed 15% chance to Avoid interruption from Stuns while Casting +12% to Critical Strike Multiplier for Spells |
![]() ![]() | ![]() ![]() | ![]() ![]() | Arcane Focus | 18% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate |
![]() ![]() | ![]() ![]() | ![]() ![]() | Dazzling Strikes | 10% chance to Blind Enemies on Hit with Attacks 40% increased Critical Strike Chance against Blinded Enemies 15% increased Global Accuracy Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Harpooner | 20% increased Effect of Impales you inflict with Two Handed Weapons on Non-Impaled Enemies 20% chance to Impale Enemies on Hit with Two Handed Weapons 25% increased Impale Duration |
![]() ![]() | ![]() ![]() | ![]() ![]() | Arcane Potency | +30% to Critical Strike Multiplier for Spells 30% increased Critical Strike Chance for Spells |
![]() ![]() | ![]() ![]() | ![]() ![]() | Doom Cast | 60% increased Critical Strike Chance for Spells +15% to Critical Strike Multiplier for Spells |
![]() ![]() | ![]() ![]() | ![]() ![]() | Leadership | 30% increased Area of Effect of Aura Skills 6% increased effect of Non-Curse Auras from your Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Exposure Tolerance | 30% reduced Reflected Elemental Damage taken 15% increased Elemental Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Versatile Stance | 30% increased Damage while in Blood Stance 15% increased Area of Effect while in Sand Stance 10% increased Attack Speed if you've changed Stance Recently |
![]() ![]() | ![]() ![]() | ![]() ![]() | Weathered Hunter | 15% increased Global Accuracy Rating +20 to Dexterity +10% to all Elemental Resistances +100 to Accuracy Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Snowforged | 30% increased Fire Damage 30% increased Cold Damage 30% increased Critical Strike Chance +10% to Fire and Cold Resistances |
![]() ![]() | ![]() ![]() | ![]() ![]() | Flash Freeze | 24% increased Cold Damage 20% increased Projectile Speed 20% increased Effect of Cold Ailments 10% chance to Freeze |
![]() ![]() | ![]() ![]() | ![]() ![]() | No Witnesses | 10% chance to gain Elusive on Kill 25% increased Elusive Effect |
![]() ![]() | ![]() ![]() | ![]() ![]() | Twin Terrors | 75% increased Attack Critical Strike Chance while Dual Wielding 12% increased Accuracy Rating while Dual Wielding |
![]() ![]() | ![]() ![]() | ![]() ![]() | Thick Skin | 10% increased maximum Life 8% chance to Avoid Elemental Ailments |
![]() ![]() | ![]() ![]() | ![]() ![]() | Harrier | 5% increased Movement Speed 8% increased Attack Speed 6% increased Cast Speed |
![]() ![]() | ![]() ![]() | ![]() ![]() | Bravery | 24% increased Evasion Rating and Armour 8% increased maximum Life |
![]() ![]() | ![]() ![]() | ![]() ![]() | Defiance | Attack Skills deal 24% increased Damage while holding a Shield +3% Chance to Block Attack Damage while holding a Shield 40% increased Defences from Equipped Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Trickery | 20% increased Critical Strike Chance 20% increased Damage +10 to Dexterity and Intelligence |
![]() ![]() | ![]() ![]() | ![]() ![]() | Graceful Assault | 20% increased Attack Damage 30% increased Evasion Rating during Onslaught 10% chance to gain Onslaught for 4 seconds on Kill 30% increased Onslaught Effect |
![]() ![]() | ![]() ![]() | ![]() ![]() | Whirling Barrier | +6% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Spell Damage while wielding a Staff 20% chance to gain a Power Charge when you Block |
![]() ![]() | ![]() ![]() | ![]() ![]() | Sleight of Hand | 20% increased Damage with One Handed Weapons 8% increased Attack Speed with One Handed Weapons Attacks with One Handed Weapons deal 30% increased Damage with Ailments |
![]() ![]() | ![]() ![]() | ![]() ![]() | Arcane Guarding | 60% increased Energy Shield from Equipped Shield 20% increased Spell Damage if you've Blocked Recently 15% increased Spell Damage while holding a Shield +6% Chance to Block Spell Damage while holding a Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Heartseeker | +30% to Critical Strike Multiplier |
![]() ![]() | ![]() ![]() | ![]() ![]() | Claws of the Hawk | 40% increased Critical Strike Chance with Claws +25% to Critical Strike Multiplier with Claws 10% chance to Blind Enemies on Critical Strike |
![]() ![]() | ![]() ![]() | ![]() ![]() | Blast Radius | 10% increased Area of Effect 20% increased Area Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Cleaving | 20% increased Physical Damage with Axes Axe Attacks deal 20% increased Damage with Ailments 30% increased Damage with Hits and Ailments against Bleeding Enemies Bleeding you inflict deals Damage 15% faster +1 to Melee Strike Range with Axes |
![]() ![]() | ![]() ![]() | ![]() ![]() | Avatar of the Hunt | 24% increased Damage with Bows 6% increased Movement Speed 24% increased Damage Over Time with Bow Skills 20% increased Cooldown Recovery Rate of Movement Skills +200 to Evasion Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Aqueous Accelerant | Flasks applied to you have 10% increased Effect 10% increased Mana Recovery Rate during Effect of any Mana Flask 8% increased Attack and Cast Speed during Effect of any Mana Flask |
![]() ![]() | ![]() ![]() | ![]() ![]() | Martial Experience | 30% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments 100% increased total Recovery per second from Life Leech Overwhelm 12% Physical Damage Reduction |
![]() ![]() | ![]() ![]() | ![]() ![]() | Testudo | +5% Chance to Block Attack Damage while holding a Shield 60% increased Block Recovery Recover 20 Life when you Block 60% increased Defences from Equipped Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Annihilation | +15% to Critical Strike Multiplier for Spells 50% increased Critical Strike Chance for Spells |
![]() ![]() | ![]() ![]() | ![]() ![]() | Feller of Foes | Axe Attacks deal 30% increased Damage with Hits and Ailments +40% to Critical Strike Multiplier with Axes +200 to Accuracy Rating with Axes |
![]() ![]() | ![]() ![]() | ![]() ![]() | Shaper | 40% increased Mana Regeneration Rate Regenerate 1% of Life per second |
![]() ![]() | ![]() ![]() | ![]() ![]() | Proficiency | +30 to Dexterity |
![]() ![]() | ![]() ![]() | ![]() ![]() | Prowess | +30 to Strength |
![]() ![]() | ![]() ![]() | ![]() ![]() | Disciple of the Forbidden | +1 to Minimum Power Charges 8% chance to gain a Power Charge on Kill 8% increased Damage per Power Charge |
![]() ![]() | ![]() ![]() | ![]() ![]() | Hematophagy | 100% increased total Recovery per second from Life Leech 1% of Physical Attack Damage Leeched as Life 30% increased Damage while Leeching 15% increased Maximum total Recovery per second from Life Leech |
![]() ![]() | ![]() ![]() | ![]() ![]() | Master Fletcher | 12% increased Damage with Bows 12% increased Attack Speed with Bows 20% increased Arrow Speed 12% increased Damage Over Time with Bow Skills 20% increased Global Accuracy Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Mark the Prey | Marked Enemy grants 30% increased Flask Charges to you Marked Enemy takes 10% increased Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Hatchet Master | Axe Attacks deal 28% increased Damage with Hits and Ailments 8% increased Attack Speed with Axes +5 to Maximum Rage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Golem Commander | +1 to maximum number of Golems 30% increased Effect of Buffs granted by your Golems Golems have 15% increased Maximum Life 20% increased Damage while you have a Summoned Golem |
![]() ![]() | ![]() ![]() | ![]() ![]() | Practical Application | 25% chance to Avoid interruption from Stuns while Casting +25 to Strength and Dexterity |
![]() ![]() | ![]() ![]() | ![]() ![]() | Death Attunement | +1 to Maximum number of Spectres Minions have 8% increased Attack Speed Minions have 8% increased Cast Speed +1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons |
![]() ![]() | ![]() ![]() | ![]() ![]() | Heart of Thunder | 25% increased Lightning Damage Damage Penetrates 6% Lightning Resistance 0.2% of Lightning Damage Leeched as Energy Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Whispers of Doom | You can apply an additional Curse |
![]() ![]() | ![]() ![]() | ![]() ![]() | Static Blows | 20% increased Shock Duration on Enemies 20% increased Effect of Shock 30% increased Damage if you have Shocked an Enemy Recently 40% increased Critical Strike Chance against Shocked Enemies |
![]() ![]() | ![]() ![]() | ![]() ![]() | Thief's Craft | +30 to Intelligence |
![]() ![]() | ![]() ![]() | ![]() ![]() | Holy Dominion | 12% increased Elemental Damage +12% to all Elemental Resistances 10% chance to Freeze, Shock and Ignite 12% increased Physical Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Weapon Artistry | +2% Chance to Block Attack Damage while Dual Wielding or holding a Shield +10 to Strength and Dexterity 10% increased Attack Speed |
![]() ![]() | ![]() ![]() | ![]() ![]() | Butchery | 25% increased Physical Damage with Two Handed Melee Weapons +20 to Strength 5% increased Attack Speed with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments |
![]() ![]() | ![]() ![]() | ![]() ![]() | Constitution | 14% increased maximum Life +20 to maximum Life |
![]() ![]() | ![]() ![]() | ![]() ![]() | Aspect of the Lynx | 20% increased Attack Damage 5% increased Movement Speed 20% increased Critical Strike Chance +10 to Dexterity and Intelligence |
![]() ![]() | ![]() ![]() | ![]() ![]() | Blade of Cunning | 20% increased Physical Damage with Swords Sword Attacks deal 20% increased Damage with Ailments 40% increased Critical Strike Chance with Swords +15% to Critical Strike Multiplier with Swords |
![]() ![]() | ![]() ![]() | ![]() ![]() | Coordination | 10% increased Attack Speed 8% increased Cast Speed +10 to Dexterity and Intelligence |
![]() ![]() | ![]() ![]() | ![]() ![]() | Surveillance | 30% increased Totem Damage Attacks used by Totems have 8% increased Attack Speed Each Totem applies 1% increased Damage taken to Enemies near it |
![]() ![]() | ![]() ![]() | ![]() ![]() | Revelry | 10% increased Effect of Non-Curse Auras from your Skills on Enemies 15% increased maximum Mana +25 to maximum Mana |
![]() ![]() | ![]() ![]() | ![]() ![]() | Utmost Intellect | +40 to Intelligence 8% increased Intelligence |
![]() ![]() | ![]() ![]() | ![]() ![]() | Reflexes | 30% increased Evasion Rating +150 to Evasion Rating 15% increased Global Accuracy Rating +150 to Accuracy Rating |
![]() ![]() | ![]() ![]() | ![]() ![]() | Alacrity | +30 to Dexterity |
![]() ![]() | ![]() ![]() | ![]() ![]() | Path of the Savant | +20 to Intelligence +20 to maximum Mana 16% increased Spell Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Enigmatic Reach | 10% increased Area of Effect while wielding a Staff 10% increased Attack Speed with Staves 10% increased Cast Speed while wielding a Staff 3% increased Area of Effect per Power Charge |
![]() ![]() | ![]() ![]() | ![]() ![]() | Diamond Skin | 24% increased Armour 3% increased Movement Speed +12% to all Elemental Resistances |
![]() ![]() | ![]() ![]() | ![]() ![]() | Wisdom of the Glade | +30 to Intelligence |
![]() ![]() | ![]() ![]() | ![]() ![]() | Bannerman | 15% increased Effect of Non-Curse Auras from your Skills on Enemies Placed Banners also grant 30% increased Attack Damage to you and Allies |
![]() ![]() | ![]() ![]() | ![]() ![]() | Blacksmith's Clout | 18% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 18% increased Damage with Ailments 40% increased Critical Strike Chance with Maces or Sceptres +25% to Critical Strike Multiplier with Maces or Sceptres |
![]() ![]() | ![]() ![]() | ![]() ![]() | Bladedancer | Sword Attacks deal 24% increased Damage with Hits and Ailments +1 to Melee Strike Range with Swords 6% increased Attack Speed with Swords Overwhelm 10% Physical Damage Reduction |
![]() ![]() | ![]() ![]() | ![]() ![]() | Void Barrier | 10% increased maximum Energy Shield 15% increased Evasion Rating +8% to all Elemental Resistances 10% increased Energy Shield Recharge Rate |
![]() ![]() | ![]() ![]() | ![]() ![]() | Skittering Runes | Hexes you inflict have +10 to maximum Doom 10% increased Effect of your Curses |
![]() ![]() | ![]() ![]() | ![]() ![]() | Combat Control | Warcries cannot Exert Travel Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Escalation | 15% increased Warcry Cooldown Recovery Rate Recover 10% of Life when you use a Warcry 20% increased Damage for each time you've Warcried Recently |
![]() ![]() | ![]() ![]() | ![]() ![]() | From the Shadows | Dagger Attacks deal 20% increased Damage with Hits and Ailments 15% increased Accuracy Rating with Daggers 8% increased Attack Speed with Daggers 10% chance to gain Phasing for 4 seconds on Kill |
![]() ![]() | ![]() ![]() | ![]() ![]() | Tribal Fury | Strike Skills target 1 additional nearby Enemy |
![]() ![]() | ![]() ![]() | ![]() ![]() | Shocking Strikes | 24% increased Lightning Damage with Attack Skills 15% increased Effect of Lightning Ailments 15% chance to Shock 40% increased Critical Strike Chance against Shocked Enemies |
![]() ![]() | ![]() ![]() | ![]() ![]() | Redemption | Minions have 5% increased Attack Speed Minions have 5% increased Cast Speed 20% increased Minion Accuracy Rating 12% increased Damage Minions have 10% increased Movement Speed |
![]() ![]() | ![]() ![]() | ![]() ![]() | Champion of the Cause | 6% increased effect of Non-Curse Auras from your Skills 4% reduced Mana Reserved 12% increased Area of Effect of Aura Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Utmost Swiftness | +40 to Dexterity 8% increased Dexterity |
![]() ![]() | ![]() ![]() | ![]() ![]() | Devastating Devices | 50% increased Critical Strike Chance with Traps 50% increased Critical Strike Chance with Mines +25% to Critical Strike Multiplier with Traps +25% to Critical Strike Multiplier with Mines |
![]() ![]() | ![]() ![]() | ![]() ![]() | Forceful Skewering | 15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect +20 to Strength Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction |
![]() ![]() | ![]() ![]() | ![]() ![]() | Revenge of the Hunted | 20% increased Evasion Rating 8% increased maximum Life 12% increased Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Primal Manifestation | 30% increased Totem Damage 30% increased Totem Life 30% increased Totem Duration |
![]() ![]() | ![]() ![]() | ![]() ![]() | Agility | +30 to Dexterity |
![]() ![]() | ![]() ![]() | ![]() ![]() | Golem's Blood | Regenerate 1.6% of Life per second 10% increased maximum Life |
![]() ![]() | ![]() ![]() | ![]() ![]() | Anointed Flesh | +1% to all maximum Elemental Resistances 15% reduced Elemental Ailment Duration on you +5% to all Elemental Resistances 15% reduced Effect of Non-Damaging Ailments on you |
![]() ![]() | ![]() ![]() | ![]() ![]() | Burning Brutality | 24% increased Fire Damage with Attack Skills +8% to Fire Damage over Time Multiplier Ignites you inflict deal Damage 8% faster |
![]() ![]() | ![]() ![]() | ![]() ![]() | Thunderous Salvos | 30% increased Critical Strike Chance for Spells Skills supported by Unleash have +1 to maximum number of Seals |
![]() ![]() | ![]() ![]() | ![]() ![]() | Expeditious Munitions | 10% increased Trap Throwing Speed 30% increased Trap Trigger Area of Effect 20% increased Trap Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Wandslinger | 25% increased Damage while wielding a Wand Increases and Reductions to Spell Damage also apply to Attacks while wielding a Wand 5% increased Attack Speed with Wands |
![]() ![]() | ![]() ![]() | ![]() ![]() | Atrophy | 20% increased Chaos Damage 4% increased Cast Speed +10% to Chaos Damage over Time Multiplier |
![]() ![]() | ![]() ![]() | ![]() ![]() | Storm Weaver | 30% increased Cold Damage 30% increased Lightning Damage 20% increased Mana Regeneration Rate 20% increased Effect of Non-Damaging Ailments |
![]() ![]() | ![]() ![]() | ![]() ![]() | Heart of Flame | 25% increased Fire Damage Damage Penetrates 6% Fire Resistance 0.2% of Fire Damage Leeched as Energy Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Blast Waves | Skills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently Skills used by Mines have 10% increased Area of Effect Skills used by Mines have 10% increased Area of Effect if you Detonated a Mine Recently |
![]() ![]() | ![]() ![]() | ![]() ![]() | Lust for Carnage | 1.2% of Physical Attack Damage Leeched as Life 60% increased total Recovery per second from Life Leech 12% increased Attack Speed |
![]() ![]() | ![]() ![]() | ![]() ![]() | Hired Killer | 6% increased maximum Life Recover 2% of Life on Kill |
![]() ![]() | ![]() ![]() | ![]() ![]() | Entropy | 23% increased Damage over Time 10% increased Skill Effect Duration |
![]() ![]() | ![]() ![]() | ![]() ![]() | Pain Forger | 8% chance to gain a Power Charge when you Stun with Melee Damage 60% increased Critical Strike Chance with Maces or Sceptres 5% reduced Enemy Stun Threshold with Maces or Sceptres |
![]() ![]() | ![]() ![]() | ![]() ![]() | Brand Equity | Brand Skills have 20% increased Duration Brand Recall has 20% increased Cooldown Recovery Rate You can Cast an additional Brand |
![]() ![]() | ![]() ![]() | ![]() ![]() | Enigmatic Defence | 15% increased Spell Damage while wielding a Staff +5% Chance to Block Attack Damage while wielding a Staff +5% Chance to Block Spell Damage while wielding a Staff 10% chance to gain Unholy Might on block for 3 seconds |
![]() ![]() | ![]() ![]() | ![]() ![]() | Assassination | +25% to Critical Strike Multiplier 25% increased Critical Strike Chance |
![]() ![]() | ![]() ![]() | ![]() ![]() | Essence Surge | +30 to maximum Energy Shield 10% increased Energy Shield Recharge Rate 15% faster start of Energy Shield Recharge |
![]() ![]() | ![]() ![]() | ![]() ![]() | Galvanic Hammer | 30% increased Elemental Damage with Maces or Sceptres 10% increased Accuracy Rating with Maces or Sceptres Damage with Weapons Penetrates 5% Elemental Resistance |
![]() ![]() | ![]() ![]() | ![]() ![]() | Resourcefulness | 5% increased maximum Life 10% increased maximum Energy Shield 15% increased Evasion Rating Regenerate 0.5% of Life per second |
![]() ![]() | ![]() ![]() | ![]() ![]() | Herbalism | 20% increased Life Recovery from Flasks 20% increased Flask Recovery rate 10% increased maximum Life |
![]() ![]() | ![]() ![]() | ![]() ![]() | Ethereal Feast | 0.6% of Spell Damage Leeched as Energy Shield 30% increased Maximum total Recovery per second from Energy Shield Leech 6% increased Attack and Cast Speed while Leeching Energy Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Blood Drinker | 8% increased maximum Life 0.4% of Attack Damage Leeched as Life |
![]() ![]() | ![]() ![]() | ![]() ![]() | Heart of Ice | 25% increased Cold Damage Damage Penetrates 6% Cold Resistance 0.2% of Cold Damage Leeched as Energy Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Elder Power | 10% increased Wand Damage per Power Charge 10% chance to gain a Power Charge on Kill |
![]() ![]() | ![]() ![]() | ![]() ![]() | Written in Blood | 8% increased maximum Life 10% increased maximum Energy Shield +10 to Strength |
![]() ![]() | ![]() ![]() | ![]() ![]() | Arcing Blows | 30% increased Lightning Damage with Attack Skills Damage with Weapons Penetrates 8% Lightning Resistance 10% increased Effect of Lightning Ailments |
![]() ![]() | ![]() ![]() | ![]() ![]() | Piercing Shots | Projectiles Pierce 2 additional Targets |
![]() ![]() | ![]() ![]() | ![]() ![]() | Master of Force | 30% increased Physical Damage +30 to Strength Overwhelm 10% Physical Damage Reduction |
![]() ![]() | ![]() ![]() | ![]() ![]() | Frenetic | +1 to Maximum Frenzy Charges |
![]() ![]() | ![]() ![]() | ![]() ![]() | Longshot | 20% increased Projectile Damage Projectiles gain Damage as they travel farther, dealing up to 40% increased Damage with Hits to targets 25% increased Projectile Speed |
![]() ![]() | ![]() ![]() | ![]() ![]() | Dire Torment | 40% increased Critical Strike Chance +20% to Damage over Time Multiplier for Ailments from Critical Strikes |
![]() ![]() | ![]() ![]() | ![]() ![]() | Red Storm | Attacks have 15% chance to cause Bleeding 30% increased Physical Damage +8% to Damage over Time Multiplier for Bleeding |
![]() ![]() | ![]() ![]() | ![]() ![]() | Breath of Rime | 20% increased Freeze Duration on Enemies 10% chance to Freeze 20% increased Cold Damage 20% increased Effect of Cold Ailments +10% to Cold Damage over Time Multiplier |
![]() ![]() | ![]() ![]() | ![]() ![]() | Stamina | +1 to Maximum Endurance Charges |
![]() ![]() | ![]() ![]() | ![]() ![]() | Sanctum of Thought | You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour 20% reduced Effect of Curses on you |
![]() ![]() | ![]() ![]() | ![]() ![]() | Foresight | +20 to maximum Energy Shield 14% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate |
![]() ![]() | ![]() ![]() | ![]() ![]() | Instability | +1 to Maximum Power Charges |
![]() ![]() | ![]() ![]() | ![]() ![]() | Unpredictable Offensive | Channelling Skills have 10% increased Attack Speed 30% chance to Avoid being Stunned while Channelling 5% chance to Dodge Attack Hits while Channelling |
![]() ![]() | ![]() ![]() | ![]() ![]() | Efficient Explosives | 25% increased Mine Damage 15% reduced Mana Reservation of Skills that throw Mines Mines have a 10% chance to be Detonated an Additional Time |
![]() ![]() | ![]() ![]() | ![]() ![]() | Soul Siphon | 18% increased maximum Mana +10 Mana gained on Kill +10 to maximum Mana |
![]() ![]() | ![]() ![]() | ![]() ![]() | Crystal Skin | 15% chance to Avoid Elemental Ailments +1% to all maximum Elemental Resistances +5% to all Elemental Resistances |
![]() ![]() | ![]() ![]() | ![]() ![]() | Counterweight | 60% increased Global Critical Strike Chance while wielding a Staff +30% to Global Critical Strike Multiplier while wielding a Staff |
![]() ![]() | ![]() ![]() | ![]() ![]() | Gemini | 12% increased Accuracy Rating while Dual Wielding Attack Skills deal 16% increased Damage while Dual Wielding +4% Chance to Block Attack Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding |
![]() ![]() | ![]() ![]() | ![]() ![]() | Command of Steel | +3% Chance to Block Attack Damage while holding a Shield 1% increased Damage per 1% Chance to Block Attack Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Dervish | +3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding |
![]() ![]() | ![]() ![]() | ![]() ![]() | Charging Offensive | Channelling Skills deal 16% increased Attack Damage Channelling Skills have 6% increased Attack Speed 10% chance to gain an Endurance Charge when Hit while Channelling 10% chance to gain a Frenzy Charge when Hit while Channelling |
![]() ![]() | ![]() ![]() | ![]() ![]() | Bone Breaker | 30% increased Physical Damage with Maces or Sceptres 12% increased Area of Effect Mace or Sceptre Attacks deal 30% increased Damage with Ailments +2 to Melee Strike Range with Maces and Sceptres |
![]() ![]() | ![]() ![]() | ![]() ![]() | Totemic Zeal | 30% increased Totem Placement speed Spells Cast by Totems have 6% increased Cast Speed Attacks used by Totems have 10% increased Attack Speed |
![]() ![]() | ![]() ![]() | ![]() ![]() | Essence Extraction | 25% increased Mana Regeneration Rate 15% increased Flask Charges gained Mana Flasks gain 1 Charge every 3 seconds Remove a random Elemental Ailment when you use a Mana Flask |
![]() ![]() | ![]() ![]() | ![]() ![]() | Destructive Apparatus | 10% increased Mine Throwing Speed 40% increased Mine Duration Each Mine applies 2% reduced Damage dealt to Enemies near it, up to 10% |
![]() ![]() | ![]() ![]() | ![]() ![]() | Deep Wisdom | +20 to Intelligence +20 to maximum Mana +20 to maximum Energy Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Divine Fervour | 24% increased Elemental Damage with Attack Skills +10 to Strength and Intelligence 25% increased Melee Critical Strike Chance Damage with Weapons Penetrates 3% Elemental Resistance |
![]() ![]() | ![]() ![]() | ![]() ![]() | Saboteur | 30% increased Trap Damage 30% increased Mine Damage Can have up to 2 additional Traps placed at a time Can have up to 2 additional Remote Mines placed at a time |
![]() ![]() | ![]() ![]() | ![]() ![]() | Melding | 6% increased maximum Life 10% increased maximum Energy Shield |
![]() ![]() | ![]() ![]() | ![]() ![]() | Malicious Intent | 20% increased Damage with Hits and Ailments against Cursed Enemies Hexes you inflict have +4 Doom |
![]() ![]() | ![]() ![]() | ![]() ![]() | Mana Flows | 16% increased maximum Mana 30% increased Mana Regeneration Rate +20 to Intelligence |
![]() ![]() | ![]() ![]() | ![]() ![]() | Panopticon | Attack Skills have +1 to maximum number of Summoned Ballista Totems 50% increased Effect of Buffs granted by your Active Ancestor Totems 30% increased Totem Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Intensity | Spells which can gain Intensity have +1 to maximum Intensity |
![]() ![]() | ![]() ![]() | ![]() ![]() | Fire Walker | 25% increased Fire Damage +15% to Fire Resistance 5% increased Cast Speed with Fire Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Disemboweling | 50% increased Melee Critical Strike Chance +25% to Melee Critical Strike Multiplier |
![]() ![]() | ![]() ![]() | ![]() ![]() | Brutal Blade | Sword Attacks deal 20% increased Damage with Hits and Ailments 8% increased Attack Speed with Swords +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 10% chance to gain a Frenzy Charge when you Block Attack Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Expertise | +30 to Dexterity |
![]() ![]() | ![]() ![]() | ![]() ![]() | Physique | +30 to Strength |
![]() ![]() | ![]() ![]() | ![]() ![]() | Arcane Chemistry | 15% increased maximum Mana 25% increased Mana Recovery from Flasks Flasks applied to you have 8% increased Effect 10% reduced Flask Charges used |
![]() ![]() | ![]() ![]() | ![]() ![]() | Explosive Runes | You can Cast an additional Brand 20% increased Brand Damage 20% increased Brand Attachment range |
![]() ![]() | ![]() ![]() | ![]() ![]() | Strong Arm | +20 to Strength 25% increased Physical Damage with One Handed Melee Weapons 5% increased Attack Speed with One Handed Melee Weapons Attacks with One Handed Melee Weapons deal 25% increased Damage with Ailments |
![]() ![]() | ![]() ![]() | ![]() ![]() | Splitting Strikes | 26% increased Physical Damage with Axes 6% increased Attack Speed with Axes Axe Attacks deal 26% increased Damage with Ailments +1 to Melee Strike Range with Axes Overwhelm 12% Physical Damage Reduction |
![]() ![]() | ![]() ![]() | ![]() ![]() | Lightning Walker | 25% increased Lightning Damage +15% to Lightning Resistance 5% increased Cast Speed with Lightning Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Mental Rapidity | 10% increased Cast Speed 20% increased Mana Regeneration Rate 10% increased Energy Shield Recharge Rate |
![]() ![]() | ![]() ![]() | ![]() ![]() | Aspect of the Eagle | 20% increased Damage with Bows 4% increased Movement Speed 12% increased Global Accuracy Rating +10 to maximum Life 20% increased Damage Over Time with Bow Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Nightstalker | Dagger Attacks deal 20% increased Damage with Hits and Ailments +150 to Accuracy Rating with Daggers +20% to Critical Strike Multiplier with Daggers 25% increased Elusive Effect |
![]() ![]() | ![]() ![]() | ![]() ![]() | Marked for Death | 25% increased Damage with Hits and Ailments against Marked Enemy Culling Strike against Marked Enemy |
![]() ![]() | ![]() ![]() | ![]() ![]() | Executioner | 24% increased Physical Damage with Two Handed Melee Weapons 50% increased Damage with Hits against Enemies that are on Low Life Attacks with Two Handed Melee Weapons deal 24% increased Damage with Ailments 12% increased Area of Effect if you've Killed Recently |
![]() ![]() | ![]() ![]() | ![]() ![]() | Discord Artisan | 15% increased Damage for each Herald affecting you Herald Skills have 20% increased Area of Effect 10% reduced Mana Reservation of Herald Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Disciple of the Unyielding | +1 to Minimum Endurance Charges 8% chance to gain an Endurance Charge on Kill 8% increased Damage per Endurance Charge |
![]() ![]() | ![]() ![]() | ![]() ![]() | Hunter's Gambit | 24% increased Damage with Bows 24% increased Damage Over Time with Bow Skills 10% increased Skill Effect Duration +10% to Chaos Damage over Time Multiplier |
![]() ![]() | ![]() ![]() | ![]() ![]() | Adjacent Animosity | 10% reduced Projectile Speed 20% increased Projectile Damage Projectiles deal 20% increased Damage with Hits to targets at the start of their movement, reducing to 0% as they travel farther |
![]() ![]() | ![]() ![]() | ![]() ![]() | Inexorable | 20% increased Armour Regenerate 0.3% of Life per second per Endurance Charge 15% chance to gain an Endurance Charge when you are Hit 30% increased Armour while stationary |
![]() ![]() | ![]() ![]() | ![]() ![]() | Breath of Lightning | 20% increased Duration of Lightning Ailments 15% chance to Shock 20% increased Lightning Damage 20% increased Effect of Lightning Ailments |
![]() ![]() | ![]() ![]() | ![]() ![]() | Overcharged | 8% chance to gain a Power, Frenzy or Endurance Charge on Kill |
![]() ![]() | ![]() ![]() | ![]() ![]() | Fleetfoot | 20% increased Evasion Rating 20% increased Cooldown Recovery Rate of Movement Skills 5% increased Movement Speed 10% increased Attack and Cast Speed if you've used a Movement Skill Recently |
![]() ![]() | ![]() ![]() | ![]() ![]() | Master of the Arena | +20 to Strength +2 to Melee Strike Range 8% increased Melee Physical Damage Regenerate 1% of Life per second |
![]() ![]() | ![]() ![]() | ![]() ![]() | Holy Fire | 20% increased Fire Damage 15% chance to Ignite +10% to Fire Damage over Time Multiplier Ignites you inflict deal Damage 5% faster |
![]() ![]() | ![]() ![]() | ![]() ![]() | Righteous Decree | 22% increased maximum Mana 6% reduced Mana Cost of Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Lucidity | Channelling Skills deal 30% increased Damage Channelling Skills have -3 to Total Mana Cost 40% chance to Avoid being Stunned while Channelling |
![]() ![]() | ![]() ![]() | ![]() ![]() | Bloodletting | 25% increased Damage with Bleeding 40% increased Attack Damage against Bleeding Enemies Bleeding you inflict deals Damage 5% faster +8% to Damage over Time Multiplier for Bleeding |
![]() ![]() | ![]() ![]() | ![]() ![]() | Titanic Impacts | 40% increased Critical Strike Chance with Two Handed Melee Weapons 12% increased Accuracy Rating with Two Handed Melee Weapons +20% to Critical Strike Multiplier with Two Handed Melee Weapons |
![]() ![]() | ![]() ![]() | ![]() ![]() | Overcharge | +1 to Maximum Power Charges |
![]() ![]() | ![]() ![]() | ![]() ![]() | Thrill Seeker | +10 Mana gained on Kill 15% increased maximum Mana 0.4% of Attack Damage Leeched as Mana |
![]() ![]() | ![]() ![]() | ![]() ![]() | Fatal Toxins | 30% increased Damage with Poison 10% increased Poison Duration +10% to Chaos Resistance +10% to Damage over Time Multiplier for Poison |
![]() ![]() | ![]() ![]() | ![]() ![]() | Charisma | 8% reduced Mana Reserved 6% increased effect of Non-Curse Auras from your Skills |
![]() ![]() | ![]() ![]() | ![]() ![]() | Fearsome Force | Minions deal 10% increased Damage Minions have 15% increased Area of Effect Minions have 10% increased Area of Effect if you have used a Minion Skill Recently +10 to Intelligence |
![]() ![]() | ![]() ![]() | ![]() ![]() | Dark Arts | 5% increased Cast Speed while Dual Wielding 5% increased Attack and Cast Speed if you've used a Movement Skill Recently 30% increased Mana Regeneration if you've used a Movement Skill Recently +10 to Dexterity and Intelligence |
![]() ![]() | ![]() ![]() | ![]() ![]() | Survivalist | 24% increased Evasion Rating +8% to all Elemental Resistances +1% to maximum Cold Resistance +3% chance to Evade Attack Hits |
![]() ![]() | ![]() ![]() | ![]() ![]() | Heart of the Warrior | +10 to Strength +20 to maximum Life 10% increased maximum Life |
![]() ![]() | ![]() ![]() | ![]() ![]() | Beef | +30 to Strength |
![]() ![]() | ![]() ![]() | ![]() ![]() | Vigour | +1 to Maximum Endurance Charges |
![]() ![]() | ![]() ![]() | ![]() ![]() | Fangs of the Viper | +20 to Dexterity 5% increased Movement Speed 20% increased Physical Damage 20% increased Chaos Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Swift Venoms | 8% increased Attack Speed Poisons you inflict deal Damage 5% faster 10% chance to Poison on Hit with Attacks 16% increased Damage with Poison +8% to Damage over Time Multiplier for Poison |
![]() ![]() | ![]() ![]() | ![]() ![]() | Amplify | 10% increased Area of Effect 20% increased Area Damage |
![]() ![]() | ![]() ![]() | ![]() ![]() | Blade Master | 20% increased Physical Damage with Swords 8% increased Attack Speed with Swords +200 to Accuracy Rating with Swords Sword Attacks deal 20% increased Damage with Ailments +1 to Melee Strike Range with Swords |
![]() ![]() | ![]() ![]() | ![]() ![]() | Dirty Techniques | 20% increased Poison Duration 20% increased Bleeding Duration Poisons you inflict deal Damage 5% faster Bleeding you inflict deals Damage 5% faster +10% to Damage over Time Multiplier |
![]() ![]() | ![]() ![]() | ![]() ![]() | Heart and Soul | 8% increased maximum Life 12% increased maximum Mana |
![]() ![]() | ![]() ![]() | ![]() ![]() | Throatseeker | +30% to Critical Strike Multiplier |
![]() ![]() | ![]() ![]() | ![]() ![]() | Primal Spirit | 20% increased Mana Regeneration Rate 20% increased Flask Charges gained +20 to Strength and Intelligence 15% increased maximum Mana |
![]() ![]() | ![]() ![]() | ![]() ![]() | Blood Siphon | 10% increased maximum Life +20 to Strength +10 Life gained on Kill |
![]() ![]() | ![]() ![]() | ![]() ![]() | Skull Cracking | 30% increased Physical Damage with Maces or Sceptres 10% reduced Enemy Stun Threshold with Maces or Sceptres Hits that Stun Enemies have Culling Strike Mace o |