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Olmec's Sanctum is a unique Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes...
The Final Boss drops higher Level Items mod means that Olmec, the All Stone drops items with +4 item level. This means in a 74 level version of the map those items will have level 80 (+2 for being unique, +4 from the mod). The other monsters follow the regular drop rules.
Bosses[]
The map is shaped like an X, with each leg resembling a type of damage. At the end of each leg there is a boss room with a boss totem. When the boss is killed, the player goes back to the middle of the X and can then travel to another leg. When the fourth boss is killed, the final boss called Olmec, the All Stone appears in the middle of the map and the doors close for the duration of the fight. He is a totem as well, dealing all forms of damage. The four previous totems also reappear and fight by his side, and will respawn if killed before Olmec falls. To fully complete the map, a minimum of 9 bosses have to be defeated.
Monsters[]
Each arm first has several rooms with elementally themed monsters:
Lightning:
- Axiom Thunderguard
- Bearded Devil
- Bearded Shaman
- Bone Warden
- Galvanic Ribbon
- Shocked Miscreation
- Sparking Mage
- Thunder Champion
Fire:
Cold:
Chaos:
When Olmec spawns in the central room, monsters from any of these groups can spawn with him. Additionally, monsters spawned by strongboxes can come from any of the above regardless of which arm the box is in.
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Map walkthrough[]
Supporter attribution[]
Olmec's Sanctum was created by supporter tpapp157.[citation needed] The design of Olmec's Sanctum was influenced by the adventure game show Legends of the Hidden Temple, which aired on Nickelodeon in the 1990s. The flavour text makes reference to the show's six teams, in order: Purple Parrots, Red Jaguars, Green Monkeys, Orange Iguanas, Blue Barracudas, and Silver Snakes.
Legacy variants[]
Olmec's Sanctum has legacy variants.
Version Discontinued | Base Item | Modifiers |
---|---|---|
3.1.0 | Catacombs Map Map Level: 74 |
(40 to 50)% increased Monster Life (30 to 40)% increased Monster Damage Final Boss drops higher Level Items |
2.0.0 | Maze Map Map Level: 74 |
(40 to 50)% increased Monster Life (30 to 40)% increased Monster Damage Final Boss drops higher Level Items |
Version history[]
Version | Changes |
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2.2.0 |
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2.0.0 |
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1.1.4 |
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1.0.2 |
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