(Update to 1.1.4 IIQ/IIR values) |
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+ | {{Item |
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− | <onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}} |
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− | | |
+ | |rarity_id = unique |
− | | |
+ | |name = Olmec's Sanctum |
− | | |
+ | |class = Maps |
− | | |
+ | |class_id = Map |
+ | |base_item_id = Metadata/Items/Maps/MapWorldsBoneCrypt |
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− | | BaseItem = Maze Map |
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− | | |
+ | |explicit1 = MapMonsterLifeUniqueMap10 |
+ | |explicit2 = MapMonsterDamageUniqueMap10 |
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− | | ItemQuantity = {{c|mod|+(120 to 200)%}} |
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+ | |explicit3 = DisplayMapFinalBossDropsHigherLevelGearUniqueMap10 |
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⚫ | |||
− | | |
+ | |flavour_text = They flew, and leapt, and clambered over,<br>They crawled, and swam, and slithered under.<br>Still its ancient secrets await unclaimed<br>And of this hidden temple, only legends remain. |
+ | |flavour_text_id = MapWorldsBoneCryptUnique |
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− | | HelpText = Travel to this Map by using it in the Eternal Laboratory. Maps can only be used once. |
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+ | |release_version = 1.0.2 |
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− | }}</onlyinclude> |
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+ | |removal_version = 3.5.0 |
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+ | |drop_enabled = False |
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+ | }} |
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− | '''Olmec's Sanctum''' is a [[unique]] {{il| |
+ | '''Olmec's Sanctum''' is a [[unique]] {{il|page=Bone Crypt Map (War for the Atlas)}}. |
− | The {{c|mod|Final Boss drops higher Level Items}} mod means the |
+ | The {{c|mod|Final Boss drops higher Level Items}} mod means that ''Olmec, the All Stone'' drops items with +4 [[item level]]. This means in a 74 level version of the map those items will have level 80 (+2 for being unique, +4 from the mod). The other monsters follow the regular drop rules. |
==Bosses== |
==Bosses== |
||
− | The map is shaped like an X, with each leg resembling a type of damage. At the end of each leg there is a boss room with a boss totem. When the boss is killed, the player goes back to the middle of the X and can then travel to another leg. When the fourth boss is killed, the final boss called '''Olmec, the All Stone''' appears. He is a totem as well, dealing all forms of damage. The four previous totems also reappear and fight by his side, and will respawn if killed before Olmec falls. To fully complete the map, a minimum of 9 bosses have to be defeated. |
+ | The map is shaped like an X, with each leg resembling a type of damage. At the end of each leg there is a boss room with a boss totem. When the boss is killed, the player goes back to the middle of the X and can then travel to another leg. When the fourth boss is killed, the final boss called '''Olmec, the All Stone''' appears in the middle of the map and the doors close for the duration of the fight. He is a totem as well, dealing all forms of damage. The four previous totems also reappear and fight by his side, and will respawn if killed before Olmec falls. To fully complete the map, a minimum of 9 bosses have to be defeated. |
{| class="wikitable" style="text-align: center;" |
{| class="wikitable" style="text-align: center;" |
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! Boss name !! Damage type !! Skills |
! Boss name !! Damage type !! Skills |
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|- |
|- |
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− | | '''Achioc, the Glacier'''||[[Cold Damage]]||GMP [[Arctic Breath]] <br> [[Cold Snap]] <br> [[Frost Wall]] |
+ | | '''[[Achioc, the Glacier]]'''||[[Cold Damage]]||GMP [[Arctic Breath]] <br> [[Cold Snap]] <br> [[Frost Wall]] |
|- |
|- |
||
− | | '''Zorioc, the Storm'''||[[Lightning Damage]]||[[Spark]] <br> [[Storm Call]] |
+ | | '''[[Zorioc, the Storm]]'''||[[Lightning Damage]]||[[Spark]] <br> [[Storm Call]] |
|- |
|- |
||
− | | '''Levioc, the Volcano'''||[[Fire Damage]]||[[Firestorm]] <br> [[Incinerate]] <br> [[Righteous Fire]] |
+ | | '''[[Levioc, the Volcano]]'''||[[Fire Damage]]||[[Firestorm]] <br> [[Incinerate]] <br> [[Righteous Fire]] |
|- |
|- |
||
− | | '''Izioc, the Abyss'''||[[Chaos Damage]]||[[ |
+ | | '''[[Izioc, the Abyss]]'''||[[Chaos Damage]]||[[Caustic Arrow]] <br> [[Ethereal Knives]] |
|- |
|- |
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− | | '''Olmec, the All Stone'''||Mixed Damage||[[Shock Nova]] <br> [[ |
+ | | '''[[Olmec, the All Stone]]'''||Mixed Damage||[[Shock Nova]] <br> [[Caustic Arrow]] <br> [[Searing Bond]] <br> [[Cold Snap]] |
|} |
|} |
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+ | |||
+ | ==Monsters== |
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+ | Each arm first has several rooms with elementally themed monsters: |
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+ | |||
+ | Lightning: |
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+ | *[[Axiom Thunderguard]] |
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+ | *[[Bearded Devil]] |
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+ | *[[Bearded Shaman]] |
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+ | *[[Bone Warden]] |
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+ | *[[Galvanic Ribbon]] |
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+ | *[[Shocked Miscreation]] |
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+ | *[[Sparking Mage]] |
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+ | *[[Thunder Champion]] |
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+ | |||
+ | Fire: |
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+ | *[[Brittle Arsonist]] |
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+ | *[[Cinder Elemental]] |
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+ | *[[Defiler]] |
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+ | *[[Flame Champion]] |
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+ | *[[Goatman Shaman]] |
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+ | *[[Undying Incinerator]] |
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+ | |||
+ | Cold: |
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+ | *[[Axiom Frostguard]] |
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+ | *[[Brittle Archer]] |
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+ | *[[Croaking Chimeral]] |
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+ | *[[Death Bishop]] |
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+ | *[[Seething Brine]] |
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+ | *[[Undying Archivist]] |
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+ | |||
+ | Chaos: |
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+ | *[[Alira's Blood Guard]] |
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+ | *[[Bramble Cobra]] |
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+ | *[[Toxic Crawler]] |
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+ | *[[Undying Alchemist]] |
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+ | *[[Vaal Construct]] |
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+ | |||
+ | When Olmec spawns in the central room, monsters from any of these groups can spawn with him. Additionally, monsters spawned by strongboxes can come from any of the above regardless of which arm the box is in. |
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+ | |||
+ | {{Map item drops}} |
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+ | |||
+ | {{Item acquisition}} |
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+ | |||
+ | ==Map walkthrough== |
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+ | {{#ev:youtube|QIRpnSNmLJA|400|}} |
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==Supporter attribution== |
==Supporter attribution== |
||
− | Olmec's Sanctum was created by supporter [ |
+ | Olmec's Sanctum was created by supporter [[poeprofile:tpapp157|tpapp157]].{{citation needed}} The design of Olmec's Sanctum was influenced by the adventure game show [[wikipedia:Legends of the Hidden Temple|Legends of the Hidden Temple]], which aired on Nickelodeon in the 1990s. The flavour text makes reference to the show's six teams, in order: Purple Parrots, Red Jaguars, Green Monkeys, Orange Iguanas, Blue Barracudas, and Silver Snakes. |
+ | |||
+ | ==Legacy variants== |
||
+ | Olmec's Sanctum has [[legacy variant]]s. |
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+ | |||
+ | {{legacy variant table header|base=yes}} |
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+ | {{legacy variant table row|3.1.0|base=[[Catacombs Map (Atlas of Worlds)|Catacombs Map]] <br> Map Level: 74|(40 to 50)% increased Monster Life <br> (30 to 40)% increased Monster Damage <br> Final Boss drops higher Level Items}} |
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⚫ | |||
+ | |} |
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==Version history== |
==Version history== |
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+ | {{Version history table header}} |
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− | {{VersionHistoryTable}} |
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+ | {{Version history table row|2.0.0}} |
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− | {{VersionHistoryRow|1.1.4}} |
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+ | * Changed base type to [[Catacomb Map]] following the map-system rework. |
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+ | {{Version history table row|1.1.4}} |
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* Increased the rewards from Olmec's Sanctum and Acton's Nightmare, to help bring them in line with the rewards gained from other unique maps. |
* Increased the rewards from Olmec's Sanctum and Acton's Nightmare, to help bring them in line with the rewards gained from other unique maps. |
||
− | {{ |
+ | {{Version history table row|1.0.2}} |
* Introduced to the game. |
* Introduced to the game. |
||
|} |
|} |
Latest revision as of 15:42, 18 October 2020
Olmec's Sanctum
Bone Crypt MapMap Level: 74
Map Tier: 7
Guild Character: $
Item Quantity: (+120%-+200%)(40-50)% more Monster Life
(30-40)% increased Monster Damage
Final Boss drops higher Level ItemsThey flew, and leapt, and clambered over,
They crawled, and swam, and slithered under.
Still its ancient secrets await unclaimed
And of this hidden temple, only legends remain.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.Acquisition
DROP DISABLEDVendor Offer
6x Alchemy ShardMetadata
Item class: Maps
Id | MapWorldsBoneCryptUnique |
---|---|
Act | 11 |
Area level | 74 |
Bosses | Olmec, the All Stone |
Area type tags | dungeon, temple |
Tags | indoors_area, unique_map, map, limited_tempests |
and clambered over, They crawled, and swam, and slithered under. Still its ancient secrets await unclaimed And of this hidden temple,
only legends remain.Olmec's Sanctum is a unique Bone Crypt MapBone Crypt MapMap Level: 74
Map Tier: 7
Guild Character: VTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once..
The Final Boss drops higher Level Items mod means that Olmec, the All Stone drops items with +4 item level. This means in a 74 level version of the map those items will have level 80 (+2 for being unique, +4 from the mod). The other monsters follow the regular drop rules.
Bosses[ | ]
The map is shaped like an X, with each leg resembling a type of damage. At the end of each leg there is a boss room with a boss totem. When the boss is killed, the player goes back to the middle of the X and can then travel to another leg. When the fourth boss is killed, the final boss called Olmec, the All Stone appears in the middle of the map and the doors close for the duration of the fight. He is a totem as well, dealing all forms of damage. The four previous totems also reappear and fight by his side, and will respawn if killed before Olmec falls. To fully complete the map, a minimum of 9 bosses have to be defeated.
Monsters[ | ]
Each arm first has several rooms with elementally themed monsters:
Lightning:
- Axiom Thunderguard
- Bearded Devil
- Bearded Shaman
- Bone Warden
- Galvanic Ribbon
- Shocked Miscreation
- Sparking Mage
- Thunder Champion
Fire:
Cold:
Chaos:
When Olmec spawns in the central room, monsters from any of these groups can spawn with him. Additionally, monsters spawned by strongboxes can come from any of the above regardless of which arm the box is in.
Items found in this area
Item | |
---|---|
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win." | 1 |
The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | 1 |
Grave KnowledgeGrave Knowledge6Summon Raging Spirit Quality: +20%The dead tell me great insights. They've had nothing but time to sit and think. | 1 |
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit. | 1 |
The ForsakenThe Forsaken7Umbilicus ImmortalisYou gave us life and love, more than you could spare. Now you're gone, and we are stranded, alone, cold and without purpose. | 1 |
Item acquisition
This item is drop disabled.
Map walkthrough[ | ]
Supporter attribution[ | ]
Olmec's Sanctum was created by supporter tpapp157.[citation needed] The design of Olmec's Sanctum was influenced by the adventure game show Legends of the Hidden Temple, which aired on Nickelodeon in the 1990s. The flavour text makes reference to the show's six teams, in order: Purple Parrots, Red Jaguars, Green Monkeys, Orange Iguanas, Blue Barracudas, and Silver Snakes.
Legacy variants[ | ]
Olmec's Sanctum has legacy variants.
Version Discontinued | Base Item | Modifiers |
---|---|---|
3.1.0 | Catacombs Map Map Level: 74 |
(40 to 50)% increased Monster Life (30 to 40)% increased Monster Damage Final Boss drops higher Level Items |
2.0.0 | Maze Map Map Level: 74 |
(40 to 50)% increased Monster Life (30 to 40)% increased Monster Damage Final Boss drops higher Level Items |
Version history[ | ]
Version | Changes |
---|---|
2.0.0 |
|
1.1.4 |
|
1.0.2 |
|