Templars is a faction of the game. It is referred as The Order of the Templar in the version 3.0.0 character creation screen for Templar character class.
Led by the High Templar, they ruled the Oriath.
The character class Templar is a former member of this Order but was exiled before the start of Act 1.
Ancient version of Templar faction can be encountered via Legion mechanic. From Act 1 to Act 10, the player character also often encountered Templars' soldiers and Blackguards in Wraeclast and the island of Oriath.
They worship Innocence.
Lore[ | ]
Templars is the faction that rules the island of Oriath. In the past, Templars also presented in the Wraeclast. Symbol of Templar can be found in the Fellshrine Ruins (It was known as the church ruins in the early build of the game). Eramir mentioned the symbol as the Descry [to the native people of Wraeclast].
On notable historical event of the game, is the High Templar Voll led a rebellion against Chitus' Eternal Empire. However, Voll himself became a monster that resided in the Dried Lake (which is killed by the player character in the "present timeline" / Act 4 of the game). The lake was next to a mountain that The Beast lives. Chitus' thaumaturgist, Malachai. who later sided with Voll, retreated into the body of The Beast and triggered the Cataclysm, which destroyed the civilizations in the Wraeclast, while Oriath, an island off the coast of Wraeclast, was not affected. The Order of Templar re-build the civilization over there as the theocracy. The structures The Templar Courts and The Chamber of Innocence within the Courts, are built no long ago from the "present timeline" of the game, which the construction was ordered by Avarius.[1]
In the present timeline, High Templar Dominus and Piety led the Templar to find valuable loots from the ruins of the Wraeclast, where the protagonist (the player character), killed Dominus in Act 3. Dominus was responsible to exile the player character to the Wraeclast at the start of Act 1, regardless which character class (despite Scion has slightly different lore, to unlock her, the player must use their first player character to meet her at Act 3). With a side track to kill The Beast, the protagonist use a portal device to return to Oriath in The Slave Pens. After encounter several NPCs, the protagonist killed High Templar Avarius, but he turned into the god Innocence. However, the protagonist also killed Innocence (or more precise, the vessel of Innocence , as Sin transferred Innocence into Bannon, making him a new vessel), only told by Innocence's brother Sin, to resurrect him to beat another god Kitava in Act 10. Under the influence of Kitava, Templars in Oriath are turned into to mad and cultist versions. (The lore related to detour back to Wraeclast after fails to kill Kitava at the end of Act 5 are omitted as they are not closely related to Templar)
The Epilogue storyline also heavily involved with Templar. In the old storyline Atlas of Worlds [a], The Shaper, aka Valdo Caeserius, built a map device to travel to another dimension some time before the "present". Then the protagonist meet Zana and use the map device in The Templar Laboratory (at The Eternal Laboratory before version 3.0.0) to search The Shaper. Which turns out The Shaper is the father of Zana.[2]
Such storyline was re-canon to add another antagonist The Elder into the storyline in the War for the Atlas expansion, as well as adding more details from the lores of Synthesis league. In War for the Atlas, The Shaper was asked by High Templar Venarius to re-build a map device, some time before the "present". The parts of such map device was found in the ruins of Wraeclast.[3] The narrative of the involvement of Venarius in Atlas of Worlds and War for the Atlas are slightly different.
However, such storyline was again re-canon in the Conquerors of the Atlas expansion of the game. Despite all lore objects of the old storyline are not assessable in-game anymore. It is assumed that the storyline only move the search of the Shaper and the encounter of the Elder to some point before the player character (the "current" protagonist) arrived the Oriath in the Epilogue. While the old "protagonist" that killed Elder, the Elderslayers, became the new antagonist as Conquerors, in respective to the point of view of the player character. One of the new antagonist, Baran, is a former Templar .
The new Conquerors of the Atlas story arc also stated that after the killing of the High Templar , the citizen of Oriath formed their own Vanguard. One of the leader of the Vanguard is the brother of Baran, Officer Kirac. At the end of the Conquerors of the Atlas, the Oriath was destroyed by the archenemy Sirus, the former leader of the Elderslayers.
Notable members[ | ]
"ancient era"
- High Templar Voll
- Cardinal Sanctus Vox
"modern / near modern time"
- The Templar (the player character, exiled)
- High Templar Avarius
- High Templar Dominus
- Cavas, Forgotten Spirit (High Templar Venarius)
- The Shaper (Valdo Caeserius)
- Piety (unique monster that appears from Act 2 to 4, hired by Dominus)
- General Gravicius (Act 3 unique monster, stationed at The Ebony Barracks)
- Petarus (Act 4 and 9 NPC, former member of Ebony Legion and the Blackguard)
- Bannon (Act 5 and 10 NPC)
- Baran (exiled)
- Cassia (exiled)
- Alva (former member of Dominus' navy)
- Herules, Gomin and Landren (mentioned in Baran's Journal 1 as "brothers and sisters of the Templar faith in Exile")
- The Blackguards
- The Guard Captain
- Monsters from Heist Bunker, Mansion and Records Office tilesets (Based on lore such as Contract: The Finest CostumesContract: The Finest CostumesClient: Gianna
Heist Target: Templar Uniforms
Area Level: (80-?)
Requires Deception (Level 3)
Requires Gianna, the Master of Disguise"Make sure it'll fit a small man, or a very large child.
And check for stains! Knew a few people who'd use them for-...
...Just check for stains.")- The Guard Captain
- Monsters from Oriath areas in Act 5 and Act 10
- Slave Driver and mad version Crazed Driver
- Truth Extractor
Moreover, Piety also led Templar thaumaturgist/scientist to carry out human experiment, thus the following monsters are related to Templar, but not a Templar. In the game file, they did not have "templar" internal tag either:
Items[ | ]
Several items are named after Templar:
Basetype[ | ]
Item | Stats |
---|---|
Captured Soul of The High TemplarCaptured Soul of The High TemplarAnd so it was, that Lunaris, in her compulsion to nurture and protect, killed her son beneath the light of a waning moon. She stood silent, in trial before her tribe, as her fiery sister fought in vain to defend her...Cannot be traded or modifiedA captured Soul. Give to Sin to unlock a secondary Pantheon Power. | N/A |
Dance - TemplarDance - TemplarDancePerforms a rousing danceClick (or type /dance) to dance! Requires class: Templar | N/A |
Templar BarricadeTemplar BarricadeHideout ItemCreates an object in your hideout18 Variations | N/A |
Templar CloakTemplar CloakArmour AttachmentAdds the Templar Cloak Back Attachment to any equipped body armour. | N/A |
Templar CorpseTemplar CorpseHideout ItemCreates an object in your hideout11 Variations | N/A |
Templar Courts GroundFile:Templar Courts Ground inventory icon.pngTemplar Courts GroundHideout ItemCreates an object in your hideout3 VariationsFile:Templar Courts Ground inventory icon.png | N/A |
Templar Experiment TableTemplar Experiment TableHideout ItemCreates an object in your hideout8 Variations | N/A |
Templar RugTemplar RugHideout ItemCreates an object in your hideout4 Variations | N/A |
Templar Torture TableTemplar Torture TableHideout ItemCreates an object in your hideout1 Variation | N/A |
Templar UniformsTemplar Uniforms"Make sure it'll fit a small man, or a very large child. And check for stains! Knew a few people who'd use them for-... ...Just check for stains." | N/A |
Timeless Templar EmblemTimeless Templar Emblem20% increased Experience gain 10% more Monster LifeCan be used in a personal Map Device. | 20% increased Experience gain 10% more Monster Life |
Timeless Templar SplinterTimeless Templar SplinterStack Size: 100Combine 100 Splinters to create a Timeless Templar Emblem. Shift click to unstack. | N/A |
Unique[ | ]
Item | Stats | Flavour Text |
---|---|---|
Hands of the High TemplarHands of the High Templar Crusader GlovesQuality: +20% Armour: (326-387) Energy Shield: (64-76)Requires Level 66, 51 Str, 51 IntCan be modified while Corrupted Can have up to 5 Implicit Modifiers while Item has this Modifier (150-200)% increased Armour and Energy Shield (7-12)% increased maximum Life +(20-30)% to Fire and Lightning ResistancesThe laws of the faith do not apply to its leader. | Can be modified while Corrupted Can have up to 5 Implicit Modifiers while Item has this Modifier (150-200)% increased Armour and Energy Shield (7-12)% increased maximum Life +(20-30)% to Fire and Lightning Resistances | The laws of the faith do not apply to its leader. |
Footnotes[ | ]
- ↑ The storyline was based on the game only have 4 acts as that Epilogue was released in version 2.4.0, before the release of the 10 acts in version 3.0.0
References[ | ]
- ↑ Utula § High Templar Avarius
- ↑ Memory Fragment (Atlas of Worlds)
- ↑ According to the now removed lore objects Memory Fragment IMemory Fragment I"...A golden machine was found broken in the ruins of Wraeclast.
Believing it to contain some dark infernal secret,
High Templar Venarius asked that I restore it
and weaponize whatever powers it might contain...", Memory Fragment IIMemory Fragment II"...Though the device seemed to be mostly functioning,
something important appeared to be missing...
...I worked tirelessly in search of answers, until finally,
at the base of that cruel device, I fell into a deep, deep sleep...", etc. or the Book of Memories