The map uses the tileset of The Chamber of Sins. At the end of the map there is a portal to the boss arena, which is identical to the boss arena of Maligaro's Sanctum.
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Unique versions
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The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
(not in patch note) Visceris became the new boss of the map.