Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
 
(4 intermediate revisions by 2 users not shown)
Line 2: Line 2:
 
|id = AscendancyDeadeye2
 
|id = AscendancyDeadeye2
 
|int_id = 5443
 
|int_id = 5443
|name = Fast and Deadly
+
|name = Focal Point
 
|ascendancy_class = Deadeye
 
|ascendancy_class = Deadeye
 
|is_notable = True
 
|is_notable = True
|icon = FastAndDeadly (DeadEye)
+
|icon = Mark
|stat1_id = projectile_damage_+%
+
|stat1_id = mark_skills_curse_effect_+%
|stat1_value = 30
+
|stat1_value = 75
|stat2_id = attack_speed_+%
+
|stat2_id = damage_taken_+%_final_from_enemies_near_marked_enemy
|stat2_value = 10
+
|stat2_value = -25
|stat3_id = accuracy_rating_is_doubled
+
|stat3_id = marks_you_inflict_remain_after_death
 
|stat3_value = 1
 
|stat3_value = 1
  +
|stat_text = 75% increased Effect of your Marks<br>25% less Damage taken from other Enemies near your Marked Enemy<br>Marks you inflict are not removed from Dying Enemies
|stat4_id = blink_and_mirror_arrow_cooldown_speed_+%
 
|stat4_value = 100
 
|stat_text = 30% increased Projectile Damage<br>10% increased [[Attack Speed]]<br>[[Accuracy Rating]] is Doubled<br>100% increased [[Blink Arrow]] and [[Mirror Arrow]] Cooldown Recovery Speed
 
 
|connections = AscendancyDeadeye1
 
|connections = AscendancyDeadeye1
 
}}
 
}}

Latest revision as of 13:41, 27 June 2021

Focal Point
Ascendancy Notable Passive Skill
IdAscendancyDeadeye2
Integer Id5443
Ascendancy ClassDeadeye
Connections
75% increased Effect of your Marks
25% less Damage taken from other Enemies near your Marked Enemy
Marks you inflict are not removed from Dying Enemies
Mark passive skill icon.png

AscendancyDeadeye2 is the internal id for the Focal Point passive skill.

Stats
#Stat IdValue
1mark_skills_curse_effect_+%75
2damage_taken_+%_final_from_enemies_near_marked_enemy-25
3marks_you_inflict_remain_after_death1