Pathfinder is an Ascendancy class for Rangers.
Overview[ | ]
The Pathfinder's focal point is her flasks, which she uses with increased effectiveness. Many of the Pathfinder's skills can conserve or gain extra flask charges, give flasks additional offensive or defensive effects while they're active, or protect them from harmful ailments. Her remaining skills enhance elemental damage, chaos damage, or poison. The Pathfinder is a flexible class that benefits both spell and attack builds effectively, particularly ones that use damage conversion.
Passive skills[ | ]
Minor skills[ | ]
This class has the following minor passive skills:
Name | Stats |
---|---|
Flask Effect and Charges Gained | Flasks applied to you have 5% increased Effect 10% increased Flask Charges gained [1] [2] |
Flask Effect and Duration | Flasks applied to you have 5% increased Effect 8% increased Flask Effect Duration [1] [2] |
Flask Effect, Attack Damage | Flasks applied to you have 5% increased Effect 10% increased Attack Damage [1] |
Flask Effect, Chaos Damage | Flasks applied to you have 5% increased Effect 15% increased Chaos Damage [1] |
Flask Effect, Poison Duration | Flasks applied to you have 5% increased Effect 10% increased Poison Duration [1] |
Notable skills[ | ]
The class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Veteran Bowyer | Damage Penetrates 10% Elemental Resistances Gain 15% of Physical Damage as Extra Damage of a random Element Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges |
Flask Effect, Attack Damage | |
Nature's Boon | 6% reduced Elemental Damage taken Flasks gain 3 Charges every 3 seconds 20% chance for Flasks you use to not consume Charges |
Flask Effect and Charges Gained | |
Master Alchemist | Removes Elemental Ailments when you use a Flask 20% chance to Freeze, Shock and Ignite during any Flask Effect |
Nature's Boon | Flask Effect and Charges Gained |
Nature's Adrenaline | 20% increased Attack Speed during any Flask Effect 15% increased Movement Speed during any Flask Effect |
Flask Effect and Duration | |
Master Surgeon | Gain a Flask Charge when you deal a Critical Strike Removes Bleeding when you use a Flask Removes Corrupted Blood when you use a Flask Recover 6% of Life when you use a Flask |
Nature's Adrenaline | Flask Effect and Duration |
Nature's Reprisal | 15% more Chaos Damage with Attack Skills Chaos Skills have 30% increased Area of Effect 40% of Physical Damage Converted to Chaos Damage |
Flask Effect, Chaos Damage | |
Master Toxicist | Poisons you inflict during any Flask Effect have 20% chance to deal 100% more Damage When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned |
Flask Effect, Poison Duration |
Version history[ | ]
Version | Changes |
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3.4.0 |
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