You have Phasing, allowing you to move through enemies.
Phasing is a temporary effect that allows the player the ability to move through enemies. It can be gained as a flask effect or as a buff, depending on the source.
Phasing itself doesn't have any visual effect,[1][2] but some sources of it grant unique ones.
Base items[ | ]
Item |
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Withering StepWithering StepTravel, AoE, Chaos, Movement, Blink, Spell, Duration Level: (1-20) Cost: (8-23) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 10Removes any existing Elusive buff before applying both Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of Elusive from this SkillInflicts 0.1 Withered Debuffs the first time each Enemy enters the Area1% chance not to remove Buff on Skill useInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area Withered lasts 3 seconds Buff grants Phasing This Skill's Cooldown does not recover during its effect Removes existing Elusive before granting a new Elusive Buff when used (0-38)% increased Effect of Elusive from this Skill +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Quartz FlaskQuartz FlaskLasts 4.00 Seconds Consumes 30 of 60 Charges on use Phasing 6% chance to Dodge Attack Hits 6% chance to Dodge Spell HitsRequires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
Phase RunPhase RunSpell, Duration, Movement, Physical, Travel Level: (1-20) Cost: (8-13) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Movement Speed1% increased Skill Effect Duration0.5% chance not to replace the Buff when you use a Skill(30-39)% increased Movement Speed (20-30)% more Melee Physical Damage 100% increased Stealth Base duration is 1.8 seconds Base secondary duration is 0.2 seconds 100% increased Skill Duration per Frenzy Charge removed Grants PhasingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Unique items[ | ]
Item |
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Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
Ascent From FleshAscent From Flesh Chain BeltRequires Level 44+(9-20) to maximum Energy Shield+300 to Evasion Rating +(75-80) to maximum Energy Shield +(10-15)% to all Elemental Resistances You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attack Hits while Phasing 10% increased Movement Speed while PhasingA single step forward Snap free from the prison Reborn into freedom eternal |
MistwallMistwall Lacquered BucklerQuality: +20% Chance to Block: 24% Evasion: (1056-1188) Movement Speed: -3%Requires Level 60, 159 Dex6% increased Movement Speed(120-150)% increased Evasion Rating 10% increased Movement Speed +(10-20)% to Fire and Cold Resistances +(8-15)% chance to Avoid Elemental Damage from Hits while Phasing You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently You have Phasing if you have Blocked RecentlyLight as a board, Stiff as a feather. |
Replica MistwallReplica Mistwall Lacquered BucklerQuality: +20% Chance to Block: 24% Evasion: (1056-1188) Movement Speed: -3%Requires Level 60, 159 Dex6% increased Movement Speed(120-150)% increased Evasion Rating 10% increased Movement Speed +(10-20)% to Fire and Cold Resistances +75% Chance to Block Spell Damage if you have not Blocked Recently +(8-15)% chance to Avoid Physical Damage from Hits while Phasing You have Phasing if you have Blocked Recently"For personal defence, Prototype #444 is fantastic. It is one hundred percent effective seventy five percent of the time... once." - Lead Researcher Ksaret |
The Hidden BladeThe Hidden Blade AmbusherDagger Quality: +20% Physical Damage: (66.5-72.2) to (259-281.2) Critical Strike Chance: 6.10% Attacks per Second: 1.50 Weapon Range: 10Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike ChanceTrigger Level 20 Unseen Strike every 0.5 seconds while Phasing +(20-40) to Dexterity (230-260)% increased Physical Damage 30% reduced Attack Speed while PhasingThe shadow warrior moves like the wind; his strikes land long after he is gone. |
AllureAllure Vaal ClawClaw Quality: +20% Physical Damage: (101.2-122.5) to (243.8-290) Critical Strike Chance: 6.50% Attacks per Second: (1.40-1.46) Weapon Range: 11Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage Adds (15-20) to (30-40) Physical Damage (8-12)% increased Attack Speed 15% increased Movement Speed while Phasing You gain Phasing for 10 seconds on using a Vaal SkillWhat drives us to kill, to carve and to shred? What drives us to drink the seething souls of the dead? What drives us to love and to hold, but still go amiss? What drives us to leave this world for the Abyss? |
TinkerskinTinkerskin Sadist GarbQuality: +20% Evasion: (1110-1238) Energy Shield: (228-255) Movement Speed: -3%Requires Level 68, 103 Dex, 109 Int(140-170)% increased Evasion and Energy Shield +(60-90) to maximum Life (10-15)% increased Cooldown Recovery Rate for throwing Traps 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an EnemyThin is the line between mechanical genius and magic. |
Farrul's FurFarrul's Fur Triumphant LamellarQuality: +20% Armour: (836-1026) Evasion: (1049-1287) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion +(80-100) to maximum Life Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's StealthThe First of the Plains was the First of the Hunt It was she who showed us that there is honour in waiting in the shadows and picking your moment. |
Replica VoidwalkerReplica Voidwalker Murder BootsQuality: +20% Evasion: (481-555) Energy Shield: (44-51)Requires Level 69, 82 Dex, 42 Int+(30-50) to Dexterity (140-180)% increased Evasion and Energy Shield 30% increased Movement Speed 10% increased Damage taken while Phasing You have Phasing if you've Killed Recently Projectiles Chain +1 times while you have Phasing Celestial Footprints"Test subject was able to walk into the walls of his chamber after breaking a rabbit's neck. He was not fast enough, however. Suggest we begin excavation to retrieve prototype." |
VoidwalkerVoidwalker Murder BootsQuality: +20% Evasion: (481-555) Energy Shield: (44-51)Requires Level 69, 82 Dex, 42 Int+(30-50) to Dexterity (140-180)% increased Evasion and Energy Shield 30% increased Movement Speed 20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently Projectiles Pierce 5 additional Targets while you have Phasing Celestial FootprintsStep into the void and experience true freedom. |
Modifiers[ | ]
Abyss jewels[ | ]
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Phasing | 10 | (3-5)% chance to gain Phasing for 4 seconds on Kill | abyss_jewel_ranged 1000 abyss_jewel_caster 1000 default 0 |
of Phasing | 50 | (6-8)% chance to gain Phasing for 4 seconds on Kill | abyss_jewel_ranged 500 abyss_jewel_caster 500 default 0 |
Elder[ | ]
Name | Stats | Spawn Weighting | |
---|---|---|---|
of the Elder | 68 | (5-6)% chance to gain Phasing for 4 seconds on Kill | quiver_elder 800 default 0 |
of the Elder | 75 | (7-8)% chance to gain Phasing for 4 seconds on Kill | quiver_elder 800 default 0 |
of the Elder | 80 | (9-10)% chance to gain Phasing for 4 seconds on Kill | quiver_elder 800 default 0 |
Other[ | ]
Name | Stats | Spawn Weighting | |
---|---|---|---|
of the Conquest | 68 | (5-6)% chance to gain Phasing for 4 seconds on Kill | quiver_adjudicator 500 default 0 |
of the Conquest | 70 | (7-8)% chance to gain Phasing for 4 seconds on Kill | quiver_adjudicator 500 default 0 |
of the Conquest | 73 | (9-10)% chance to gain Phasing for 4 seconds on Kill | quiver_adjudicator 500 default 0 |
of the Conquest | 68 | (15-18)% chance to gain Phasing for 4 seconds on Kill | wand_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | 70 | (19-22)% chance to gain Phasing for 4 seconds on Kill | wand_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | 73 | (23-25)% chance to gain Phasing for 4 seconds on Kill | wand_adjudicator 500 bow_adjudicator 500 default 0 |
EnchantmentPhasing__ | 83 | +300 to Evasion Rating while you have Phasing | belt 1 default 0 |
Relative passives[ | ]
These passive skills are related to Phasing:
Ascendancy Class | Name | Stats |
---|---|---|
N/A | Evasion and Phasing | 12% increased Evasion Rating 10% chance to gain Phasing for 4 seconds on Kill [1] [2] |
N/A | Freedom of Movement | 30% increased Evasion Rating 10% increased Movement Speed while Phasing 5% chance to Dodge Attack Hits while Phasing 10% chance to gain Phasing for 4 seconds on Kill [1] |
N/A | From the Shadows | Dagger Attacks deal 20% increased Damage with Hits and Ailments 15% increased Accuracy Rating with Daggers 8% increased Attack Speed with Daggers 10% chance to gain Phasing for 4 seconds on Kill [1] |
Ascendant | Raider | 10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy You have Onslaught while on full Frenzy Charges 10% increased Movement Speed 10% chance to Dodge Attack Hits Phasing [1] |
Raider | Avatar of the Veil | Immune to Elemental Ailments while Phasing Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -20% to those Resistances Nearby Enemies have 20% less Accuracy Rating while you have Phasing [1] |
Raider | Quartz Infusion | 15% chance to Dodge Attack Hits 15% chance to Dodge Spell Hits Phasing [1] |