Pierce is a behaviour of projectiles that enables them to pass through targets they hit, continuing along their original trajectory.
Mechanics[]
Only one projectile behaviour can be applied each time a projectile hits a target. Pierce has first priority for projectile behaviours, followed by fork, chain, then return. This means that if you had pierce, fork, and chain supporting the same skill, it would first pierce to its maximum number of pierces, then fork, and only then would it be able to chain to its maximum number of chains.
The number of times a projectile can pierce is equal to the sum of all Projectiles Pierce x additional Targets modifiers. If a projectile is an arrow, Arrows Pierce x additional Targets modifiers are included in the sum. The Projectiles Pierce all Targets modifier built in to Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. and Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. allow projectiles to pierce an unlimited number of times. The Arrows Pierce all Targets modifier found on Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. functions the same way for arrow projectiles.
Projectiles apply their on-hit effects to each target they pierce or otherwise hit. For example, Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. will apply its debuff to each target a projectile hits. Skills such as Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. and Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. apply their on-hit area damage effects each time a projectile pierces or otherwise hits a target. The explosion behaviour of some projectiles, such as Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. and Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.., is not an on-hit effect and occurs only when a projectile ceases to exist.
Related effects[]
Some unique items or passive skills provide bonuses based off of pierce.
- Powerful Precision grants Projectiles Pierce all nearby Targets and Projectiles have 100% increased Critical Strike Chance against Targets they Pierce.
- Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. grants the modifier Lua error: Error: invalid field alias "mods.name"; aliases cannot contain dots or quotes...
- Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. has 50% chance to inflict bleeding with Piercing arrows.
Active skill gems[]
Related base stats[]
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Related quality stats[]
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Support skill gems[]
Related base stats[]
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Related quality stats[]
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Base items[]
The following base items are related to pierce: Lua error: Error: invalid field alias "items._pageID"; aliases cannot contain dots or quotes..
Unique items[]
The following unique items are related to pierce:
Extra targets pierced[]
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Other interactions[]
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Passive skills[]
Basic passive skills[]
The following passive skills are related to pierce: Lua error: Error: invalid field alias "passive_skills.is_keystone"; aliases cannot contain dots or quotes..
Cluster Jewel passive skills[]
The following Cluster Jewel passive skills are related to pierce: Lua error: Error: invalid field alias "passive_skills.is_keystone"; aliases cannot contain dots or quotes..
Cluster Jewel keystone passive skills[]
The following Cluster Jewel keystone passive skills are related to pierce: Lua error: Error: invalid field alias "passive_skills.is_keystone"; aliases cannot contain dots or quotes..
Ascendancy passive skills[]
The following Ascendancy passive skills are related to pierce: Lua error: Error: invalid field alias "passive_skills.is_keystone"; aliases cannot contain dots or quotes..
Version history[]
Version | Changes |
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3.0.0 |
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