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{{Passive skill box|Pious Path}}
 
{{Passive skill box|Pious Path}}
   
'''Pious Path''' is a notable [[Ascendancy passive skill]] for the [[Inquisitor]] that grants increased [[attack speed|attack]] and [[cast speed]] and [[energy shield]] regeneration while affected by [[consecrated ground]]. It also causes consecrated ground you create to grant elemental [[status ailment]] immunity to you and your allies and have its effect linger after leaving it for 4 seconds.
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'''Pious Path''' is a notable [[Ascendancy passive skill]] for the [[Inquisitor]] that causes [[consecrated ground]] you create to grant life regeneration to
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also recover energy shield for you and allies. It also causes consecrated ground you create to grant elemental [[status ailment]] immunity to you and your allies and have its effect linger after leaving it for 4 seconds.
   
 
==Version history==
 
==Version history==
 
{{Version history table header}}
 
{{Version history table header}}
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{{Version history table row|3.13.0}}
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* No longer 20% increased Attack and Cast Speed while on Consecrated Ground and no longer causes you to Regenerate 200 Energy Shield per Second while on Consecrated Ground.
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* Now causes Consecrated Ground you create to grant Life Regeneration to also Recover Energy Shield for you and Allies.
 
{{Version history table row|3.6.0}}
 
{{Version history table row|3.6.0}}
 
* Increased Attack and Cast Speed while on Consecrated Ground reduced from 25% to 20%.
 
* Increased Attack and Cast Speed while on Consecrated Ground reduced from 25% to 20%.

Revision as of 13:40, 9 April 2021

Pious Path
Ascendancy Notable Passive Skill
GloryOfTheSavant (Inquistitor) passive skill icon
Consecrated Ground you create causes Life Regeneration to also Recover Energy Shield for you and Allies
Effects of Consecrated Ground you create Linger for 4 seconds [1]

Pious Path is a notable Ascendancy passive skill for the Inquisitor that causes consecrated ground you create to grant life regeneration to also recover energy shield for you and allies. It also causes consecrated ground you create to grant elemental status ailment immunity to you and your allies and have its effect linger after leaving it for 4 seconds.

Version history

Version Changes
3.13.0
  • No longer 20% increased Attack and Cast Speed while on Consecrated Ground and no longer causes you to Regenerate 200 Energy Shield per Second while on Consecrated Ground.
  • Now causes Consecrated Ground you create to grant Life Regeneration to also Recover Energy Shield for you and Allies.
3.6.0
  • Increased Attack and Cast Speed while on Consecrated Ground reduced from 25% to 20%.
  • No longer grants 6% Energy Shield and Mana Regeneration. Now grants 200 Energy Shield regeneration.
  • Consecrated Ground you create now grants Elemental Ailment immunity to you and your allies, instead of gaining Elemental Ailment immunity while standing on Consecrated Ground.
  • Now causes Consecrated Ground you create to have its effects linger for 4 seconds.
3.2.0
  • Now grants immunity to elemental ailments while on Consecrated Ground, instead of being unaffected by them.
3.0.0
  • Now grants 6% of Maximum Energy Shield and Mana regenerated per second while on Consecrated Ground (up from 4%).
2.3.0
  • Bonuses reworked:
    • Old: 40% increased Damage while on Consecrated Ground, 50% reduced Mana Cost while on Consecrated Ground
    • New: 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground, 25% increased Attack and Cast Speed while on Consecrated Ground.
2.2.0
  • Added to the game.