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This map is based on The Ledge zone in Act 1.
Map Type: Outdoors
Boss
Poporo, the Highest Spire and Puruna, the Challenger. Both based on Totem.
Each totem starts off hostile to the other, and will begin attacking its neighbor when the player approaches. When one totem dies, the other heals to full and gains new skills.
Puruna, the Challenger
- Frostbolt
- Frostbolt Totems
- Moving Vortex (Enrage Only)
- Large Ice Nova that leaves chilled ground, significant windup (Enrage Only)
- Wave (cold damage projectile)
Poporo, the Highest Spire
- SparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 125%
Projectile Speed: 560Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles2% of Lightning Damage Converted to Chaos DamageDeals (2-29) to (70-1326) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Spark Totems
- Moving Storm Herald
- Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%
Projectile Speed: 400
Radius: 22Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning Damage0.5% increased Cast SpeedProjectiles have 0.5% chance to be SuperchargedDeals (3-22) to (48-426) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Lightning TrapLightning TrapTrap, Spell, Projectile, Lightning
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 170%
Projectile Speed: 960Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning Damage
0.5% increased Effect of Lightning Ailments1% increased Projectile SpeedProjectiles have 1% chance to Return to youDeals (18-466) to (54-1399) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
20% chance to Shock enemies
(80-118)% increased Critical Strike Chance against Shocked Enemies
Fires Projectiles in a circle
(0-19)% increased Effect of ShockPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. projectiles x5, repeats at high speed.
Boss video
Vendor
- Produced by three Residence MapsResidence MapMap Level: 79
Map Tier: 12
Guild Character: (Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. or three Shaped Canyon MapsShaped Canyon MapMap Level: 78
Map Tier: 11
Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. - Three Plateau MapsPlateau MapMap Level: 79
Map Tier: 12
Guild Character: -Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. yield one Scriptorium MapScriptorium MapMap Level: 80
Map Tier: 13
Guild Character: yTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once..
Items found in this area
Item | |
---|---|
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win." | 1 |
The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | 1 |
Lingering RemnantsLingering Remnants16Vaal Temple Map Item Level: 83 CorruptedNever dying, yet not living, Endlessly they wander beneath the harvest moon. | 1 |
The Spark and the FlameThe Spark and the Flame2Berek's RespiteWhen sky meets ground the flames can be found, but who has the will to tame them. | 1 |
Other versions
- Plateau MapPlateau MapMap Level: 80
Map Tier: 13Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Metamorph. - Plateau MapPlateau MapMap Level: 77
Map Tier: 10Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Blight. - Plateau MapPlateau MapMap Level: 77
Map Tier: 10Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Legion. - Plateau MapPlateau MapMap Level: 77
Map Tier: 10Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Synthesis. - Plateau MapPlateau MapMap Level: 77
Map Tier: 10Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Betrayal. - Plateau MapPlateau MapMap Level: 80
Map Tier: 13Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once., the current drop enabled variant that was introduced in Ritual. - Plateau MapPlateau MapMap Level: 70
Map Tier: 3Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Heist. - Plateau MapPlateau MapMap Level: 70
Map Tier: 3Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Harvest. - Plateau MapPlateau MapMap Level: 80
Map Tier: 13Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Delirium. - Plateau MapPlateau MapMap Level: 76
Map Tier: 9Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in War for the Atlas. - Plateau MapPlateau MapMap Level: 75
Map Tier: 10
Guild Character: )Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., the original variant. - Plateau MapPlateau MapMap Level: 77
Map Tier: 10
Guild Character: -Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in The Awakening.
Version History
Version | Changes |
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3.1.0 |
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