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"Plateau Map" redirects here. For other uses, see Plateau Map (disambiguation).

Plateau MapMap Level: 76
Map Tier: 9
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Plateau Map (War for the Atlas) inventory icon
Acquisition
Area level: 76
DROP DISABLED
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsPlateau

Plateau
Map area
No Waypoint
IdMapWorldsPlateau
Act11
Area level76
BossesPuruna, the Challenger
Poporo, the Highest Spire
Area type tagsmountain
Tagsmap, area_with_water, einharmaps, map_area_with_open_water
The Shaper: Steep cliffs divide where the trees may grow, and where they may not.
Steep cliffs divide where the trees may grow, and where they may not.
Maps loading screen

Plateau Map (War for the Atlas) is a map area.

Layout[ | ]

Encounters[ | ]

Boss[ | ]

Poporo, the Highest Spire and Puruna, the Challenger. Both based on Totems.

Boss video[ | ]

Items found in this area

ItemLvl.
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconThe Encroaching DarknessThe Encroaching Darkness card artDivination card frameThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
Divination card inventory icon
1
Divination card inventory iconThe TrialThe Trial card artDivination card frameThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
Divination card inventory icon
1
Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
Divination card inventory icon
1
Gripped Gloves inventory iconGripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack DamageGripped Gloves inventory icon70
Spiked Gloves inventory iconSpiked GlovesSpiked GlovesArmour: 220Requires Level 70, 95 Str(16-20)% increased Melee DamageSpiked Gloves inventory icon70
Divination card inventory iconThe Spark and the FlameThe Spark and the Flame card artDivination card frameThe Spark and the Flame2Berek's Respite inventory iconBerek's RespiteBerek's Respite inventory iconWhen sky meets ground the flames can be found, but who has the will to tame them.Divination card inventory icon1
Cerulean Ring inventory iconCerulean RingCerulean RingRequires Level 80(8-10)% increased maximum ManaCerulean Ring inventory icon80

Item acquisition
Questionmark

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Infested Valley Map (War for the Atlas) inventory iconInfested Valley MapInfested Valley MapMap Level: 75
Map Tier: 8
Guild Character: Œ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Infested Valley Map (War for the Atlas) inventory icon
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Wasteland Map (War for the Atlas) inventory iconWasteland MapWasteland MapMap Level: 77
Map Tier: 10
Guild Character: x
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Wasteland Map (War for the Atlas) inventory icon
3Plateau Map (War for the Atlas) inventory iconPlateau MapPlateau MapMap Level: 76
Map Tier: 9
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Plateau Map (War for the Atlas) inventory icon
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Plateau Map (Metamorph) inventory iconPlateau MapPlateau MapMap Level: 80
    Map Tier: 13
    Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Plateau Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Plateau Map (Blight) inventory iconPlateau MapPlateau MapMap Level: 77
    Map Tier: 10
    Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Plateau Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Plateau Map (Legion) inventory iconPlateau MapPlateau MapMap Level: 77
    Map Tier: 10
    Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Plateau Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Plateau Map (Synthesis) inventory iconPlateau MapPlateau MapMap Level: 77
    Map Tier: 10
    Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Plateau Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Plateau Map (Betrayal) inventory iconPlateau MapPlateau MapMap Level: 77
    Map Tier: 10
    Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Plateau Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Plateau Map (Ritual) inventory iconPlateau MapPlateau MapMap Level: 80
    Map Tier: 13
    Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Plateau Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Plateau Map (Heist) inventory iconPlateau MapPlateau MapMap Level: 70
    Map Tier: 3
    Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Plateau Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Plateau Map (Harvest) inventory iconPlateau MapPlateau MapMap Level: 70
    Map Tier: 3
    Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Plateau Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Plateau Map (Delirium) inventory iconPlateau MapPlateau MapMap Level: 80
    Map Tier: 13
    Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Plateau Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Plateau Map (Atlas of Worlds) inventory iconPlateau MapPlateau MapMap Level: 79
    Map Tier: 12
    Guild Character: -
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Plateau Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Plateau Map (Original) inventory iconPlateau MapPlateau MapMap Level: 75
    Map Tier: 10
    Guild Character: )
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Plateau Map (Original) inventory icon
    , the original variant.
  • Plateau Map (The Awakening) inventory iconPlateau MapPlateau MapMap Level: 77
    Map Tier: 10
    Guild Character: -
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Plateau Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.


Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
0.10.0
  • The following Map areas have been updated so that they're substantially different in layout to before: [...] Plateau Map and [...]
0.9.11
  • Introduced to the game.
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