In certain modes, characters can fight against each other instead of monsters (Player versus Environment, or PvE).
Setting up a pvp match[]
Setting up a pvp match against a random player is done simply by clicking on the interesting pvp format, the player will be put in a queue while the matchmaker finds a suitable opponent.
Dueling a certain person or group can be a bit tricky due to the matchmaking system. To smoothly set it up with higher success rate start by
- Contacting like minded people, for example from friend lists, chats or forums.
- Invite the interested players you want to specifically duel to the same party.
- Meet up in the party leaders hideout.
- Split the team and create two parties inside the same hideout. Keep in touch with the opponents via the local chat.
- Start a pvp match.
Dueling[]
Dueling is a 1v1 PvP mode.
- Right click on another player and select "Challenge to Duel".
- If they accept, you'll immediately be teleported to a PvP arena.
- If you challenge another party, the parties will fight each other.
- If you challenge someone in your party, only the two of you will fight.
Capture the Flag[]
Themed around Act 2's bandit lords who vie for control of the Phrecian Forest, players enter Capture the Flag events in teams and score points by capturing and returning a flag from their enemy's war camp. Fighting alongside their bandit lord and his followers, teams must carefully plan both their party build composition and strategy for defending their flag while claiming their enemy's. We are also experimenting with three-way Capture the Flag events (with up to 18 players at once).
Sarn Arena[]
The Sarn Arena is a free-for-all PVP zone adjacent to the Sarn Encampment. The area is strewn with obstacles and corpses, with an elevated space in the middle that includes a shrine.
Cut-Throat[]
A competitive race in which players are allowed to enter others' instances at will and attack non-party member characters. Equipped items are dropped on death. The death experience penalty is increased by 30% on all difficulty levels. Killing a player awards their death penalty experience to the killer. Player capacity in non-town instances is doubled. This does not increase the maximum party size.
Tournaments[]
A tournament is a short duration event that you enter with a specific character. You play rapid-fire PvP rounds against other entrants, with matchmaking occurring within the tournament only. The goal is to accumulate as many wins as you can during the event, so you're encouraged to play aggressive characters that get decisive victories. Based on your overall placing in the tournament, you'll win PvP points which allow you to unlock various PvP-specific item rewards throughout a season. Tournaments can be 1v1, 3v3, FFA Arena or CTF.
PvP seasons[]
Seasons typically last about a month and consist of various PvP events players can participate in to win prizes. Every season has two leaderboards (one for EU and one for US) and a special set of alternate art prizes.
- PvP season 1 ran from December 20, 2014 to January 18, 2015.
- PvP season 2 ran from February 15 to March 16, 2015.
PvP Damage scaling[]
The scaling algorithms are
for elemental damage, where
- “D” is the damage of an individual hit.
- “T” is the attack or cast time of the skill it comes from, or the assumed attack or cast time we have determined for that skill (see below).
For skills that don’t fit this algorithm due to a lack of attack time or due to some other innate advantage they provide we use a series of time assumptions and/or manually reduce or increase the damage further.
T Modifiers[]
Skill | Modifier |
---|---|
Double StrikeDouble StrikeAttack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-112)% of base Effectiveness of Added Damage: (91-112)%Performs two fast strikes with a melee weapon.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed2% increased Elemental Damage1% chance to Maim on HitDeals (91.3-112)% of Base Attack Damage Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies 25% chance to cause Bleeding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
2 hits per time, so T divided by 2. |
FlameblastFlameblastSpell, AoE, Fire, Channelling Level: (1-20) Cost: (4-7) Mana Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60%Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage1% chance to Poison on Hit0.1 maximum Stages 1% less Cast Speed+0.5 to radius 0.5% less Area of Effect per StageDeals (31-280) to (46-419) Fire Damage 110% more Spell Damage for each stage 90% more Damage with Ailments for each stage 50% chance to Ignite enemies +3 to Radius for each Stage 10 maximum StagesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
T is the total number of casts multiplied by the cast time. |
RiposteRiposteTrigger, Attack, Melee, Strike, Physical Level: (1-20) Cooldown Time: 0.80 sec Can Store 1 Use(s) Attack Damage: (160-230)% of base Effectiveness of Added Damage: (160-230)%Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage1% increased Cooldown Recovery Rate1% chance to gain Onslaught for 4 seconds on HitDeals (160-230)% of Base Attack Damage Trigger this Skill when you Block (2-56) to (3-85) Added Attack Physical Damage You cannot use this Attack directly +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
While dual wielding, 2 hits per time, so T divided by 2. |
Damage Multipliers[]
Labyrinth Enchantments deal 80% less damage against players.
Astral Projector's ranged nova effect now deal 30% less damage against players.
Skill | Less Damage Against Players |
---|---|
ArcArcSpell, Chaining, Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 80%Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmalchain 1 times1% increased Chaining range0.5% increased Damage for each time this Skill has Chained1% reduced Enemy Stun ThresholdDeals (6-133) to (33-754) Lightning Damage 10% chance to Shock enemies Chains +(4-7) Times (10-29)% increased Effect of Lightning Ailments 15% more Damage for each remaining ChainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
25% |
Arcanist BrandArcanist BrandSpell, Duration, Brand Level: (1-20) Cost: (18-32) Mana Cast Time: 0.80 secRequires Level 38Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Activation frequencySupported Skills have 0.5% increased Area of EffectSupported Skills have 1% increased Projectile SpeedSupported Skills have 1% increased Chaining rangeCan be Attached for a total Duration of 3 seconds Activates every 1 second while Attached Can be Detached for a total Duration of 5 seconds Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency Supported Skills deal (55-46)% less Damage Supported Skills have 40% less Area of Effect Supported Skills have 40% reduced Chaining range Supported Skills Deal (40-59)% more Damage to Branded Enemy Supported Skills have limited Projectile Range Supported Skills are Triggered by Arcanist Brand, from the Brand's locationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
70% |
Artillery BallistaArtillery BallistaAttack, Totem, AoE, Fire, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Speed: 50% of base Attack Damage: (44-57)% of base Effectiveness of Added Damage: (44-57)%Requires Level 28Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage5% increased Burning DamageFires an additional ArrowDeals (44-57.3)% of Base Attack Damage Totem lasts 8 seconds Fires 5 additional Arrows +(2-3) to maximum number of Summoned Ballista Totems 100% of Physical Damage Converted to Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
30% |
Ball LightningBall LightningSpell, Projectile, AoE, Lightning Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 50% Projectile Speed: 400 Radius: 22Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning Damage0.5% increased Cast SpeedProjectiles have 0.5% chance to be SuperchargedDeals (3-22) to (48-426) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
40% |
Bear TrapBear TrapTrap, Spell, Duration, Physical Level: (1-20) Cost: (6-23) Mana Cooldown Time: 4.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 260%Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Physical Damage2% increased Skill Effect Duration0.5% increased Cooldown Recovery Rate1% chance to Impale Enemies on HitTrap lasts 4 seconds Deals (16-1447) to (22-2026) Physical Damage Enemies take 25% increased Damage from Trap or Mine Hits Enemies have 80% less Movement Speed when the Debuff starts Base duration is 3 seconds Locks enemy in place Traps do not Trigger at the end of their DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
30% |
Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% Projectile Speed: 3260 Radius: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to inflict Withered for 2 seconds on Hit1% of Physical Damage Converted to Chaos DamageDeals (55-64.4)% of Base Attack Damage Base duration is 2 seconds Deals (8.8-1927.1) Base Chaos Damage per second 60% of Physical Damage Converted to Chaos Damage Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
30% with hits |
Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Slam, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (150-184)% of base Effectiveness of Added Damage: (150-184)%Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Attack Speed0.5% increased teleport range2% increased Consecrated Ground AreaDeals (150-184.25)% of Base Attack Damage 50% of Physical Damage Converted to Fire Damage Base duration is 4 seconds Deals up to 20% more Damage to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
30% |
CremationCremationSpell, AoE, Fire, Duration, Projectile Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00%Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage5% increased Burning DamageFires Projectiles 0.25% faster2% chance to Explode a nearby Corpse when Firing ProjectilesDeals (49-434) to (74-651) Fire Damage Base duration is 8 seconds Maximum of 3 Geysers at a time Explosion deals base Fire Damage equal to 4% of the corpse's Maximum Life Fires 3 additional Projectiles Fires Projectiles every 1 seconds +(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
40% |
CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee Level: (1-20) Cost: 2 Mana Attack Speed: 300% of base Attack Damage: (44-54)% of base Effectiveness of Added Damage: (44-54)%Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this SkillDeals (44-54)% of Base Attack Damage 30% less Movement Speed First Hit deals 50% less Damage Gains 1 Stage every (0.33-0.17) seconds while Channelling +1 to radius per Stage Lose 1 Stage every 0.33 seconds while not Channelling (5-28) to (8-42) Added Attack Physical Damage Maximum (3-6) Stages 8% increased Area of Effect per 1 additional Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
30% |
Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow Level: (1-20) Cost: (8-10) Mana Projectile Speed: 3260 Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies 1% increased Skill Effect Duration3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy 2% less Skill Effect DurationBase duration is 1 seconds +2 to Explosion Radius per Explosive Arrow on Target, up to +12 Explosion will have (47-522) to (71-783) added Fire Damage Explosion deals 50% less Base Damage Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target Maximum 20 Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
50% |
FireballFireballProjectile, Spell, AoE, Fire Level: (1-20) Cost: (6-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 240% Projectile Speed: 1040 Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile Speed2% reduced Projectile Speed 3% increased Area of Effect3% increased Effect of non-Damaging Ailments on Enemies -2% more Damage with Ignite0.25% chance to Debilitate Enemies for 1 second on HitDeals (9-1095) to (14-1643) Fire Damage (20-39)% chance to Ignite enemies Projectiles gain Radius as they travel farther, up to +(0-9) RadiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
30% |
Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration Level: (1-20) Cost: 10 Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 120% of base Attack Damage: (142-168)% of base Effectiveness of Added Damage: (142-168)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.: |
30% |
Freezing PulseFreezing PulseSpell, Projectile, Cold Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200% Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Projectile SpeedProjectiles gain Damage over time, dealing up to 3% more Damage by the time they dissipate Deals 99% of DamageCannot Pierce EnemiesDeals (8-888) to (12-1332) Cold Damage Projectiles Pierce all Targets Projectiles lose Damage over time, dealing up to 50% less Damage by the time they dissipate Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
25% |
Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 45% Radius: 12Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% increased Area of Effect1% reduced Area of Effect Final Burst Deals 2% more DamageDeals (21-207) to (32-311) Physical Damage Causes 4 Bursts 100% of Physical Damage Converted to Cold Damage Cannot Knockback Unique Enemies more than once per second Final Burst Deals 200% more Damage Final Burst has 100% more Area of Effect Final Burst cannot Knockback Knocks Enemies Back on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
25% |
Glacial HammerGlacial HammerAttack, Melee, Strike, Cold Level: (1-20) Cost: 5 Mana Attack Damage: (165-215)% of base Effectiveness of Added Damage: (165-215)%Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Duration of Cold Ailments0.5% increased Attack Speed1% increased Area of EffectDeals (165-269)% of Base Attack Damage 60% of Physical Damage Converted to Cold Damage 25% chance to Freeze enemies 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments +(2-4) to Melee Strike Range Every third successive strike Freezes enemies as though dealing (200-390)% more Damage Adds (2-75) to (3-113) Cold Damage against Chilled EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
15% |
Kinetic BlastKinetic BlastAttack, Projectile, AoE Level: (1-20) Cost: (15-16) Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% Radius: 14Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectProjectiles Pierce 0.1 additional TargetsProjectiles gain 1.5% increased Area of Effect after ForkingDeals (140-155)% of Base Attack Damage Creates 4 explosions 35% less Area Damage (0-19)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
30% |
Rolling MagmaRolling MagmaSpell, AoE, Fire, Projectile, Chaining Level: (1-20) Cost: (6-23) Mana Soul Gain Prevention: 0 sec Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 230%Lob a fiery orb that explodes as it hits the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage0.5% increased Area of Effect1% increased Projectile Speed0.5% chance to Detonate for Double Damage instead of ChainingDeals (9-1031) to (12-1546) Fire Damage Chains +(2-3) Times Projectiles can Chain when impacting the ground Projectiles do not change direction when Chaining +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
30% |
Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire Level: (1-20) Cost: 6 Mana Attack Damage: (110-148)% of base Effectiveness of Added Damage: (110-148)% Projectile Speed: 750Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over TimeDeals (110-148)% of Base Attack Damage 60% of Physical Damage Converted to Fire Damage Fires 3 additional Projectiles Projectiles deal 50% less Damage Damage Over Time caused by Projectiles deals 50% less Damage +(2-6) to Melee Strike Range (2-75) to (3-113) Added Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
20% |
Penance BrandPenance BrandSpell, AoE, Physical, Lightning, Duration, Brand Level: (1-20) Cost: (15-27) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 40%Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy. Each activation, energy spreads from each energised enemy to an enemy in range which is not energised by the brand. If the branded enemy has 20 energy, each activation will instead deal a pulse of area damage. Energy explodes when the energised enemy dies or the brand is removed, dealing damage in an area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% of Physical Damage Converted to Fire Damage1% chance to Shock enemiesCan be Attached for a total Duration of 2.5 seconds Activates every 0.5 seconds while Attached Can be Detached for a total Duration of 6 seconds Deals (18-170) to (27-254) Physical Damage Explosions deal 100% more Damage with Ailments per Energy after the first Explosions deal 150% more Damage with Hits per Energy after the first 50% of Physical Damage Converted to Lightning Damage Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency +1 to Explosion Radius per Energy Pulse deals 50% more Damage with Hits and Ailments Up to +(0-9) to Energy spread radius, scaled by distance from BrandPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
70% |
Pyroclast MinePyroclast MineMine, Spell, Projectile, Fire, AoE, Aura, Nova Level: (1-20) Cost: (4-6) Mana Reservation: (4-6) Mana Cast Time: 0.18 sec Critical Strike Chance: 5.50% Effectiveness of Added Damage: 80% Radius: 30Requires Level 28Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each dealing damage in a smaller area.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Area of Effect5% increased Burning Damage 1% chance to Ignite enemies1% increased effect of Aura2% increased Damage if firing at least 7 ProjectilesDeals (26-240) to (39-361) Fire Damage Mine lasts 5 seconds Base Mine Detonation Time is 0.35 seconds Each Mine Adds (1-12) to (2-18) Fire Damage to Hits against Enemies near it, up to a maximum of (64-601) to (96-901) Fires 2 additional Projectiles Fires an additional Projectile for every 4 prior Mines in Detonation SequencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
30% |
Raise Spiders (from Arakaali's FangArakaali's Fang Fiend DaggerRune Dagger Quality: +20% Physical Damage: (87-112) to (310.3-374.4) Chaos Damage: 1-59 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill (170-200)% increased Physical Damage Adds (8-13) to (20-30) Physical Damage Adds 1 to 59 Chaos Damage 15% chance to Poison on HitAll children must eat.) |
85% |
ReckoningReckoningTrigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 0.40 sec Can Store 1 Use(s) Attack Damage: (115-175)% of base Effectiveness of Added Damage: (115-175)%Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect2% chance to Debilitate Enemies for 1 second on Hit1% increased Cooldown Recovery Rate1% increased DamageDeals (115-175)% of Base Attack Damage Trigger this Skill when you Block (2-56) to (3-85) Added Attack Physical Damage You cannot use this Attack directlyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
40% |
RiposteRiposteTrigger, Attack, Melee, Strike, Physical Level: (1-20) Cooldown Time: 0.80 sec Can Store 1 Use(s) Attack Damage: (160-230)% of base Effectiveness of Added Damage: (160-230)%Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage1% increased Cooldown Recovery Rate1% chance to gain Onslaught for 4 seconds on HitDeals (160-230)% of Base Attack Damage Trigger this Skill when you Block (2-56) to (3-85) Added Attack Physical Damage You cannot use this Attack directly +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
60% |
Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee Level: (1-20) Cost: 10 Mana Critical Strike Chance: 5.00% Radius: 8 / 16Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance (90-109)% increased Movement Speed 100% more Damage with Hits at Maximum Charge Distance (16-190) to (24-284) Base Off Hand Physical Damage 3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield Base Off Hand Attack time is (0.53-0.48) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
30% |
Sire of ShardsSire of Shards Serpentine StaffWarstaff Quality: +20% Physical Damage: 67.2-140.4 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 13Requires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles Socketed Gems fire Projectiles in a circle +(15-20) to all Attributes +(5-7)% to all Elemental Resistances (60-100)% increased Projectile Damage 20% increased Light RadiusThat which was broken may yet break. |
40% |
SparkSparkSpell, Projectile, Duration, Lightning Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 125% Projectile Speed: 560Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles2% of Lightning Damage Converted to Chaos DamageDeals (2-29) to (70-1326) Lightning Damage Base duration is 2 seconds Fires (4-6) additional Projectiles (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
5% |
SpellslingerSpellslingerSpell Level: (1-20) Cast Time: InstantRequires Level 24Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 1% increased Spell DamageSupported Skills have 1% chance to Freeze, Shock and IgniteSupported Skills have 2% reduced Cooldown Recovery RateThis Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modified Trigger Supported Spells when you fire Projectiles from a Non-Triggered Wand Attack Supported Skills have Added Spell Damage equal to (50-100)% of Damage of Equipped Wand If two Wands are Equipped, each contributes half as much Added Damage Supported Skills have (0-38)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
50% |
Split ArrowSplit ArrowAttack, Projectile, Physical, Bow Level: (1-20) Cost: (6-10) Mana Attack Speed: 110% of base Projectile Speed: 3260Fires multiple arrows at different targets.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack SpeedFires an additional Arrow1% increased DamageDeals (100-119)% of Base Attack Damage Fires (4-8) additional Arrows (1-56) to (2-85) Added Attack Physical DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
10% |
Static StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining Level: (1-20) Cost: 6 Mana Attack Damage: (110-150)% of base Effectiveness of Added Damage: (110-150)% Radius: 19Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Skill Effect Duration1% increased DamageChains +0.05 Times 2% reduced Damage1% increased Beam frequency 1% reduced Area of EffectDeals (110-150)% of Base Attack Damage Base duration is 3 seconds 50% of Physical Damage Converted to Lightning Damage Beams Hit Enemies every (0.4-0.32) seconds (4-6) maximum Beam Targets Chains +1 Times Beams deal 40% less Damage +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
20% |
Tornado ShotTornado ShotAttack, Projectile, Bow Level: (1-20) Cost: (8-10) ManaRequires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile DamageConverts 3% of Physical Damage to a random Element0.5% increased Attack SpeedDeals (100-120)% of Base Attack Damage Fires 3 secondary ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
30% |
VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1.20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)%Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Trigger this Skill when Hit1% increased Cooldown Recovery Rate1% increased Damage2% chance to gain 1 Rage on HitDeals (170-255)% of Base Attack Damage 30% chance to Trigger this Skill when Hit (8-56) to (12-85) Added Attack Physical Damage You cannot use this Attack directlyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
40% |
Volatile DeadVolatile DeadSpell, AoE, Fire Level: (1-20) Cost: (9-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 120%Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Fire Damage1% increased Orb Movement SpeedDeals (20-507) to (30-760) Fire Damage Consumes up to 3 corpses Explosion deals base Fire Damage equal to 3% of the corpse's Maximum Life Maximum of 60 Orbs at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
80% |
Whirling BladesWhirling BladesAttack, Movement, Travel, Melee Level: (1-20) Cost: 10 ManaRequires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed3% increased Damage10% increased Evasion Rating while MovingDeals (100-120)% of Base Attack Damage +0.6 seconds to Attack TimePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
30% |
Support | Less Damage Against Players |
---|---|
Advanced Traps SupportAdvanced Traps SupportTrap, Support Icon: R Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports skills which throw traps.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Trap DamageSupported Skills have 1% increased Area of EffectSupported Skills have 0.5% increased Skill Effect DurationSupported Skills have (50-107)% increased Cooldown Recovery Rate for throwing Traps Supported Skills have (10-29)% increased Skill Effect Duration Supported Skills have (15-34)% increased Trap Throwing SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
15% |
Archmage SupportArchmage SupportLightning, Support, Spell Icon: ^ Level: (1-20)Requires Level 31Supports spell skills that deal damage with hits and have mana costs. Cannot support triggered skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mana CostSupported Skills gain Added Cold Damage equal to 2% of Mana Cost, if Mana Cost is not higher than the maximum you could spend Supported Skills lose Added Lightning Damage equal to 2% of Mana Cost, if Mana Cost is not higher than the maximum you could spendSupported Skills have 1% reduced Mana CostSupported Skills have (1-7) to (15-134) added Lightning Damage Supported Skills have base Mana Cost equal to 5% of Unreserved Maximum Mana, if that value is higher Supported Skills gain Added Lightning Damage equal to 75% of Mana Cost, if Mana Cost is not higher than the maximum you could spendThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
20% |
Arrow Nova SupportArrow Nova SupportBow, Attack, Support, Projectile Icon: G Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 8Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Attack SpeedSupported Skills have 1% increased Projectile SpeedSupported Skills have 2% reduced Projectile Speed Supported Skills deal 1% increased DamageSupported Skills fire 4 additional Projectiles Supported Skills deal (40-26)% less Projectile Damage Supported Skills Fire Projectiles in a circle Supported Skills fire a Payload Arrow into the air Projectiles from the Supported Skill Fire from where the Payload Arrow lands Supported Skills can only be used with BowsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
25% |
Barrage SupportBarrage SupportBow, Attack, Support, Projectile Icon: N Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Attack SpeedProjectiles from Supported Skills Pierce 0.1 additional TargetsProjectiles Fired by Supported Skills have 5% increased Projectile spreadSupported Skills fire 3 additional Projectiles Supported Skills deal (68-62)% less Damage Supported Skills have 5% more Attack Time per Projectile Supported Skills have 5% more Trap and Mine Throwing Time per Projectile Supported Skills Fire Projectiles sequentially Supported Skills can only be used with Bows or WandsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
20% |
Blastchain Mine SupportBlastchain Mine SupportSupport, Mine Icon: Y Level: (1-20) Cost & Reservation Multiplier: 50%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have 1% reduced Mana ReservedMines from Supported Skills have 1% increased Detonation SpeedMine lasts 5 seconds Supported Skills deal (40-33)% less Damage Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence Supported Skills have a Base Mine Detonation Time of 0.25 seconds Supported Attack Skills cannot be used with Melee WeaponsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
60% |
Cast on Death SupportCast on Death SupportSupport, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 0%Requires Level 38Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 3% increased Area of Effect while DeadSupported Skills have +5% to Critical Strike Chance while DeadSupported Skills have 3% increased Skill Effect Duration while Dead100% chance to Trigger Supported Non-Minion Spells on Death You cannot Cast Supported Triggerable Spells directly (0-304)% more Damage while DeadThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
75% |
Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0.25 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect DurationSupported Skills require 1% reduced amount of Damage taken to TriggerTrigger Supported Spells when you take a total of (528-3272) Damage Supported Skills deal (-70-6)% more Damage This Gem can only Support Skill Gems requiring Level (38-70) or lower You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
25% |
Cast while Channelling SupportCast while Channelling SupportSupport, Channelling, Spell, Trigger Icon: W Level: (1-20)Requires Level 38Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Channelling Skills deal 0.5% increased Damage Supported Triggered Spells deal 0.5% increased DamageSupported Skills have 0.5% increased Attack and Cast SpeedSupported Skills have 0.5% increased Effect of non-Damaging Ailments on EnemiesTrigger a Supported Spell every (0.45-0.35) seconds while Channelling Supported Skills You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
70% |
Chain SupportChain SupportSupport, Chaining, Projectile Icon: c Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile skills, and any other skills that chain.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Chaining rangeSupported Skills have 1% increased Projectile SpeedProjectiles Fired by Supported Skills have 4% chance not to Pierce EnemiesSupported Skills Chain +2 times Supported Skills deal (30-11)% less Damage with HitsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
30% |
Cluster Traps SupportCluster Traps SupportTrap, Support Icon: L Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Trap DamageSupported Skills have 0.5% increased Trap Throwing SpeedSupported Skills have 2% reduced Trap SpreadSupported Skills throw up to 2 additional Traps Supported Skills can have up to 5 additional Traps placed at a time Supported Skills deal (55-36)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
20% |
Module Error: Item link: No results found for search parameter "Focused Ballista Support". | 60% |
Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile Icon: P Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Projectile DamageSupported Skills have 1% reduced Mana Cost Supported Skills have 0.5% increased Projectile SpeedProjectiles Fired by Supported Skills have 1% increased Projectile spreadSupported Skills fire 4 additional Projectiles Supported Skills deal (35-26)% less Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
25% |
Greater Volley SupportGreater Volley SupportSupport, Projectile Icon: ≣ Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 1% increased Projectile Damage1% increased distance between Firing PointsSupported Skills have 1% increased Projectile SpeedSupported Skills also fire Projectiles from up to 4 points on each side of you Supported Skills fire 4 additional Projectiles Supported Skills deal (30-21)% less Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
25% |
High-Impact Mine SupportHigh-Impact Mine SupportMine, Support, AoE, Aura Icon: Y Level: (1-20) Cost & Reservation Multiplier: 50%Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have +0.25% to Critical Strike MultiplierSupported Skills have 0.5% reduced Enemy Stun ThresholdMine lasts 5 seconds Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100% Supported Skills have a Base Mine Detonation Time of 0.25 seconds Supported Skills deal (35-28)% less Damage Supported Attack Skills cannot be used with Melee WeaponsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
60% |
Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile Icon: l Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 8Supports projectile skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Attack Speed Supported Skills have 0.5% increased Cast SpeedSupported Skills have 1% reduced Mana Cost Supported Skills have 0.5% increased Projectile SpeedProjectiles Fired by Supported Skills have 1% increased Projectile spreadSupported Skills fire 2 additional Projectiles Supported Skills deal (15-6)% less Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
15% |
Minefield SupportMinefield SupportSupport, Mine Icon: M Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 38Supports skills which throw mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have 0.2% chance to throw up to 1 additional MineSupported Skills can have up to 0.2 additional Remote Mines placed at a timeSupported Skills throw up to 4 additional Mines Supported Skills have (65-60)% less Mine Throwing Speed Supported Skills can have up to 4 additional Remote Mines placed at a timeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
50% |
Mirage Archer SupportMirage Archer SupportBow, Attack, Support, Duration Icon: M Level: (1-20) Cost & Reservation Multiplier: 130%Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Attack DamageMirage Archer fires 0.1 additional Projectiles with Supported Skills Mirage Archer lasts -0.1 secondsSupported Skills have 1% increased Skill Effect DurationMirage Archer lasts 4 seconds Mirage Archer deals (40-31)% less Damage with Supported Skills Mirage Archer uses Supported Skill with 60% less Attack Speed Maximum 1 Summoned Mirage Archer When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
35% |
Multiple Traps SupportMultiple Traps SupportSupport, Trap Icon: t Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Trap Trigger Area of EffectSupported Skills can have up to 0.1 additional Traps placed at a timeSupported Skills have 0.2% chance to throw an additional TrapSupported Skills throw up to 2 additional Traps Supported Skills can have up to 3 additional Traps placed at a time Supported Skills deal (50-31)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
20% |
Spell Cascade SupportSpell Cascade SupportAoE, Spell, Support Icon: p Level: (1-20) Cost & Reservation Multiplier: 130%Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Area of EffectSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Area of Effect Supported Skills have 5% increased delay between affected AreasSupported Area of Effect Skills also affect areas in front of and behind the targeted area Supported Skills have (25-16)% less Area of Effect Supported Skills deal (40-31)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
20% |
Swiftbrand SupportSwiftbrand SupportBrand, Support Icon: t Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports skills which create brands.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.25% increased Activation frequencySupported Skills have -1% less Attached Duration Supported Skills have 1% less Detached DurationSupported Skills have 1% more Activation Frequency if 75% of Attached Duration expiredSupported Skills have (30-44)% more Activation frequency Supported Skills have 65% less Attached Duration Supported Skills have 65% less Detached DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
45% |
Trap SupportTrap SupportSupport, Trap Icon: T Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Trap Throwing SpeedSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Trap Trigger Area of EffectTrap lasts 4 seconds Supported Attack Skills cannot be used with Melee Weapons Supported Skills have (0-19)% increased Trap Throwing Speed Supported Skills deal (0-38)% increased Trap DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
60% |
Trap SupportTrap SupportSupport, Trap Icon: T Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Trap Throwing SpeedSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Trap Trigger Area of EffectTrap lasts 4 seconds Supported Attack Skills cannot be used with Melee Weapons Supported Skills have (0-19)% increased Trap Throwing Speed Supported Skills deal (0-38)% increased Trap DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
10% |
Unleash SupportUnleash SupportSpell, Support Icon: q Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Spell DamageSupported Skills have 1% increased Cast Speed Supported Skills have 0.5% reduced Seal gain frequencySupported Skills have 2.5% increased Seal gain frequency while you are Channelling Supported Skills have 5% reduced Seal gain frequency while you are not ChannellingSupported Spells gain a Seal every (0.9-0.71) seconds, to a maximum of 3 Seals Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost Supported Skills deal (30-21)% less Damage when ReoccurringThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
40% |
Volley SupportVolley SupportSupport, Projectile Icon: = Level: (1-20) Cost & Reservation Multiplier: 130%Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 1% increased Projectile Damage1% increased distance between Firing PointsSupported Skills have 0.5% increased Area of EffectSupported Skills also fire Projectiles from up to 2 points on each side of you Supported Skills fire 2 additional Projectiles Supported Skills deal (12-3)% less Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
10% |
T Overrides[]
Skill | Override |
---|---|
Bear TrapBear TrapTrap, Spell, Duration, Physical Level: (1-20) Cost: (6-23) Mana Cooldown Time: 4.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 260%Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Physical Damage2% increased Skill Effect Duration0.5% increased Cooldown Recovery Rate1% chance to Impale Enemies on HitTrap lasts 4 seconds Deals (16-1447) to (22-2026) Physical Damage Enemies take 25% increased Damage from Trap or Mine Hits Enemies have 80% less Movement Speed when the Debuff starts Base duration is 3 seconds Locks enemy in place Traps do not Trigger at the end of their DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
0.75 seconds |
DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 450% Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage2% increased Cast Speed0.5% chance to deal Damage without removing Charges2% increased Damage if three different Charge types removedDeals (56-394) to (203-1422) base Lightning Damage per Power Charge removed Deals (99-692) to (148-1037) base Fire Damage per Endurance Charge removed Deals (81-566) to (121-849) base Cold Damage per Frenzy Charge removed 20% increased Area of Effect per charge consumed 30% less Damage with AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
1.4 seconds |
Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow Level: (1-20) Cost: (8-10) Mana Projectile Speed: 3260 Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies 1% increased Skill Effect Duration3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy 2% less Skill Effect DurationBase duration is 1 seconds +2 to Explosion Radius per Explosive Arrow on Target, up to +12 Explosion will have (47-522) to (71-783) added Fire Damage Explosion deals 50% less Base Damage Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target Maximum 20 Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
0.2 seconds |
FirestormFirestormSpell, AoE, Duration, Fire Level: (1-20) Cost: (13-25) Mana Soul Gain Prevention: 0 sec Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds Deals (22-207) to (33-311) Fire Damage One impact every 0.2 seconds First Impact deals 325% more Damage with Hits and Ailments First Impact has 100% more Area of Effect Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
0.45 seconds |
Herald of IceHerald of IceSpell, AoE, Cold, Herald Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant Effectiveness of Added Damage: 80%Requires Level 16Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Per 1% Quality:1Superior2Anomalous3DivergentBuff grants 0.75% increased Cold Damage0.5% increased Area of EffectBuff grants 0.5% chance to FreezeAdds (4-38) to (5-56) Cold Damage to Spells Adds (4-38) to (5-56) Cold Damage to Attacks Deals (18-308) to (26-462) Cold Damage Damage cannot be ReflectedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
1.0 seconds |
Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant Radius: 32Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:1Superior2Anomalous3DivergentBuff grants 0.75% increased Lightning Damage1% increased Skill Effect DurationBuff grants 1.5% increased Damage Buff grants 0.5% increased Damage takenBuff grants (2-19) to (7-76) Added Spell Lightning Damage Buff grants (2-19) to (7-76) Added Attack Lightning Damage Deals (1-23) to (31-1108) Lightning Damage Base duration is 6 seconds Storm Hits an Enemy every 0.25 Seconds Cannot inflict Shock Creates a storm when you Kill a Shocked EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
1.0 seconds |
Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel Level: (1-20) Cost: (9-26) Mana Soul Gain Prevention: 0 sec Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60% Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed1% increased Area of Effect1% increased Duration 3% increased Damage0.5% less DurationDeals (1-37) to (19-707) Lightning Damage (30-49)% reduced Duration Can queue up to 50 uses +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
1.0 seconds |
Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: Instant Radius: 15Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds Buff grants +(50-858) to Armour 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000 Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
1.0 seconds |
Tempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration Level: (1-20) Cost: (7-16) Mana Cast Time: 0.25 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 60%Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning DamageChains +0.1 Times +0.05% Chance to Block Spell Damage while holding a ShieldDeals (24-284) to (36-426) Lightning Damage +3% Chance to Block Attack Damage while holding a Shield Chains +1 Times Base duration is 12 seconds +3% Chance to Block Spell Damage while holding a ShieldPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
0.7 seconds |
Wintertide BrandWintertide BrandSpell, AoE, Cold, Duration, Brand Level: (1-20) Cost: (6-16) Mana Cast Time: 0.70 secRequires Level 12Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. It periodically activates while attached, gaining stages that raise the damage. When removed, a short-duration debuff dealing the same damage over time and chill is applied to each nearby enemy. The brand keeps its charges while detached.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Cold Damage over Time Multiplier0.5% increased Area of Effect2% increased Skill Effect Duration 2% reduced Cast SpeedCan be Attached for a total Duration of 2 seconds Your Skills can have an additional Brand Attached to an Enemy Can be Detached for a total Duration of 6 seconds Deals (12.5-164.6) Base Cold Damage per second Base Debuff Duration is 1 seconds Activates every 0.25 seconds while Attached Debuff deals 20% more Damage per Stage Maximum 20 Stages Can have an additional Brand Attached to an Enemy Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
0.2 seconds |
Support | Override |
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Trap SupportTrap SupportSupport, Trap Icon: T Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Trap Throwing SpeedSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Trap Trigger Area of EffectTrap lasts 4 seconds Supported Attack Skills cannot be used with Melee Weapons Supported Skills have (0-19)% increased Trap Throwing Speed Supported Skills deal (0-38)% increased Trap DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
T of supported skill overridden to trap throwing time. |
Cast On Critical Strike SupportCast On Critical Strike SupportTrigger, Support, Spell Icon: & Level: (1-20)Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Attack Critical Strike Chance Supported Skills have 1% increased Spell Critical Strike ChanceSupported Skills deal 1% more Attack DamageSupported Skills have 0.5% increased Attack SpeedSupported Attacks will Trigger a Supported Spell when you Crit an Enemy Supported Skills deal (20-29)% more Spell Damage You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
T of supported skill overridden by attack T value |
Cast on Melee Kill SupportCast on Melee Kill SupportSupport, Melee, Attack, Spell, Trigger Icon: & Level: (1-20) Cost & Reservation Multiplier: 120% Cooldown Time: 0.15 secRequires Level 38Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Attack Damage Supported Skills deal 0.5% increased Spell DamageSupported Skills deal 3% increased Attack DamageSupported Skills have 1% increased Cooldown Recovery RateSupported Melee Attacks will Trigger a Supported Spell on Kill Supported Spells have (20-39)% more Spell Damage You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
T of supported skill overridden by attack T value. |
Blastchain Mine SupportBlastchain Mine SupportSupport, Mine Icon: Y Level: (1-20) Cost & Reservation Multiplier: 50%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have 1% reduced Mana ReservedMines from Supported Skills have 1% increased Detonation SpeedMine lasts 5 seconds Supported Skills deal (40-33)% less Damage Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence Supported Skills have a Base Mine Detonation Time of 0.25 seconds Supported Attack Skills cannot be used with Melee WeaponsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
T of supported skill overridden mine throwing time. |
High-Impact Mine SupportHigh-Impact Mine SupportMine, Support, AoE, Aura Icon: Y Level: (1-20) Cost & Reservation Multiplier: 50%Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have +0.25% to Critical Strike MultiplierSupported Skills have 0.5% reduced Enemy Stun ThresholdMine lasts 5 seconds Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100% Supported Skills have a Base Mine Detonation Time of 0.25 seconds Supported Skills deal (35-28)% less Damage Supported Attack Skills cannot be used with Melee WeaponsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |
T of supported skill overridden mine throwing time. |
Skills that override PvP scaling on their damage over time components:
Skill | Override T for Damage over Time Component |
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BaneBaneChaos, Trigger, Spell, AoE, Duration, Hex Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 secApplies a debuff to enemies in an area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality:1Superior2Anomalous3DivergentApplied Curses have 0.5% increased Effect1% increased Skill Effect DurationEnemies have 0.5% chance to Explode on Death, dealing a quarter of their maximum Life as Chaos DamageBase duration is 2.00 seconds Deals (45.7-895.6) Base Chaos Damage per second (28-42)% more Damage per Curse applied 50% increased Debuff Duration per Curse applied Only applies Hexes from Curse Skill Gems requiring Level (24-70) or lower Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-3) to radius This Gem can only Support Skill Gems requiring Level (24-70) or lower You cannot Cast Supported Curse SpellsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
0.5 seconds |
BlightBlightSpell, Chaos, AoE, Channelling, Duration Level: (1-20) Cost: (2-5) Mana Cast Time: 0.30 sec Radius: 26Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Chaos Damage3% increased Secondary DurationDeals (3.1-257.4) Base Chaos Damage per second Base duration is 2.5 seconds Base secondary duration is 0.8 seconds 80% reduced Movement Speed Debuff can have up to 20 layers of Damage Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
0.5 seconds |
Cold SnapCold SnapSpell, AoE, Cold, Duration Level: (1-20) Cost: (11-28) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: 0.85 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 140% Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Effect of Chill2% increased Damage with Hits and AilmentsDeals (32-666) to (47-999) Cold Damage Base duration is 5 seconds Deals (26.3-1193.2) Base Cold Damage per second 25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area Modifiers to Spell Damage apply to this Skill's Damage Over Time effect (0-19)% increased Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
24 seconds |
Module Error: Item link: No results found for search parameter "Infernal Legion Support". | 15.0 seconds |
Righteous FireRighteous FireSpell, AoE, Fire Level: (1-20) Cooldown Time: 0.30 sec Can Store 1 Use(s) Cast Time: Instant Radius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage Deals 20% of your Maximum Life as Base Fire Damage per second You Burn for 90% of your Maximum Life per second as Fire Damage Deals 20% of your Maximum Energy Shield as Base Fire Damage per second You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Deals (35.8-1541.8) Base Fire Damage per second +(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
15.0 seconds |
Scorching RayScorching RaySpell, Fire, Duration, Channelling Level: (1-20) Cost: (2-5) Mana Cast Time: 0.25 secRequires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed 2% less Skill Effect DurationDeals (11.7-439.4) Base Fire Damage per second Base duration is 1.5 seconds Additional Debuff stages add 60% of Damage Burning Debuff can have a maximum of 8 stages Fire Exposure applies -25% to Fire Resistance Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
0.2 seconds |
Searing BondSearing BondSpell, Totem, Fire Level: (1-20) Cost: (18-51) Mana Cast Time: 1.00 secRequires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased totem life2% increased Totem Duration1% increased Damage+0.1 to maximum number of Summoned TotemsTotem lasts 8 seconds Deals (29.4-2459.5) Base Fire Damage per second +1 to maximum number of Summoned Totems Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
30.0 seconds |
SiegebreakerSiegebreaker Heavy BeltRequires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield (6-10)% increased maximum Life +(17-23)% to Chaos Resistance Minions have 5% chance to Taunt on Hit with Attacks Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per secondPoison the land and they'll have nothing to defend. |
5 seconds |
SoulrendSoulrendChaos, Spell, AoE, Duration, Projectile Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00%Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Chaos Damage1% increased Area of Effect1% increased Skill Effect Duration5% increased Damage with HitsBase duration is 0.6 seconds Deals (137.1-1944.3) Base Chaos Damage per second Deals (16-448) to (24-672) Chaos Damage 4% of Spell Damage Leeched as Energy Shield Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Projectiles Pierce all TargetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
0.6 seconds |
Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (50-72)% of base Effectiveness of Added Damage: (50-73)%Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Skill Effect Duration1% of Physical Damage Converted to Chaos Damage1% reduced Debuff Effect Fires 0.1 additional ArrowsDeals (50-72.8)% of Base Attack Damage Base duration is 1 seconds Deals (7.9-285.1) Base Chaos Damage per second Fires 4 additional Arrows 60% of Physical Damage Converted to Chaos Damage Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60% Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
1 seconds |
Ground effect PvP scaling:
- Ground Fire: Fire Damage Per Minute scaled with an assumed T of 24.0 seconds.
- Desecrated Ground: Chaos Damage Per Minute scaled with an assumed T of 24.0 seconds.
- Poison Cloud: Chaos Damage Per Minute scaled with an assumed T of 24.0 seconds.
Passive skills PvP scaling:
- Clever Construction: prevents traps and mines from being destroyed by players for 2.5 seconds, down from 5.
Version history[]
Version | Changes |
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3.15.0 |
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3.14.0 |
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3.13.1e |
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3.13.0 |
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3.12.4 |
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3.12.0 |
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3.11.1 |
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3.11.0 |
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3.10.1c |
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3.10.0 |
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3.9.2c |
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3.9.2b |
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3.9.0 |
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3.8.0 |
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3.7.3 |
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3.7.0 |
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3.6.0 |
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3.5.3 |
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3.5.0 |
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3.4.2 |
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3.4.0 |
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3.3.0c |
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3.3.0 |
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3.2.0 |
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3.1.0 |
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3.0.0 |
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2.6.0g |
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2.5.0 |
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2.4.2 |
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2.4.1 |
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2.4.0b |
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2.4.0 |
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2.3.2 |
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2.2.2b |
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2.2.2 |
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2.2.0 |
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2.1.0 |
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2.0.3 |
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2.0.2 |
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2.0.0h |
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2.0.0 |
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1.3.1c |
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1.3.1b |
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1.3.1 |
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1.3.0k |
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1.3.0h |
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1.3.0g |
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1.3.0d |
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1.3.0b |
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1.3.0 |
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1.2.2 |
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1.2.1 |
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1.2.0b |
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1.2.0 |
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1.1.2b |
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1.1.2 |
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1.1.0d |
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1.1.0b |
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1.1.0 |
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1.0.4 |
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1.0.0 |
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0.11.6 |
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0.11.5c |
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0.11.5 |
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0.10.4 |
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0.10.3 |
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0.10.2 |
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0.9.13h |
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0.9.13d |
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0.9.13c |
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0.9.13 |
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0.9.12 |
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0.9.7 |
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0.9.3 |
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