Poison is an ailment that deals chaos damage over time to the affected target.[1]
Mechanics[ | ]
A hit of damage that has a chance to poison is capable of inflicting poison. Only physical and chaos damage are able to inflict poison.[2]
Poison is a cumulatively stacking debuff. Each application—or 'stack'—of poison remains present on the target dealing chaos damage over time until it runs its course.[2] There is no limit to the number of poison stacks a target can have.[1] A single "hit" can apply a maximum of one poison stack, therefore having more than 100% chance to poison is redundant.[3]
Damage[ | ]
The base damage per second dealt by a given application of poison equals 30% of the combined physical and chaos damage of the base damage dealt which applied that particular instance of poison.[4]
As an ailment modifier, stats modifying spell damage and attack damage do not apply to poison, nor damage modifers that are only affected by the skill.
The following modifiers will directly affect the damage of poison:
- Damage
- Damage over Time
- Damage over Time Multiplier
- Chaos Damage over Time Multiplier
- Chaos Damage
- Poison Damage
- Physical Damage (for poison caused by physical damage)[5] because the poison DOT is based on and scaled by the value of the physical and chaos damage of the hit that inflicts the poison ailment
Minion, trap, mine or totem damage modifiers will also affect the damage of poison if it is applied by a minion, a trap, a mine, or a totem respectively.[6][better source needed]
Duration[ | ]
The default base duration of poison is 2 seconds. Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-135)% of base
Effectiveness of Added Damage: (90-135)%Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
(5-169) to (7-254) Added Chaos Damage
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
30% Less Attack Speed if Dual Wielding
+(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. inflicts poison with a base duration of 4 seconds.
Increasing poison duration results in a longer-lasting poison that deals damage at the same rate [citation needed]. increased Poison Duration, increased Duration of Ailments on Enemies and Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds
Cursed Normal and Magic Enemies have (20-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
50% less Effect of Curse against Players
Cursed Rare and Unique Enemies have (10-14)% less Action Speed
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. are means to increase the duration of poisons on enemies.
Removal, immunity, and unaffected by[ | ]
- A flask with the of Curingof Curing
Suffix
Immune to Poison during Flask Effect
Removes Poison on use suffix removes poison on sip and grants immunity to it while active - Viper's ScalesViper's Scales
Full Scale ArmourQuality: +20%
Armour: (312-343)
Evasion: (312-343)
Movement Speed: -3%Requires Level 28, 43 Str, 43 Dex(80-100)% increased Armour and Evasion
+(30-40) to maximum Life
+(15-25)% to Cold Resistance
5% increased Movement Speed
20% chance to Poison on Hit with Attacks
Cannot be PoisonedSwift and silent.
One strike, one corpse. grants immunity to poison - Boots crafted with Essence of DeliriumEssence of DeliriumStack Size: 9
Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds
Gloves: Socketed Gems deal 30% more Damage over Time
Boots: Cannot be Poisoned
Body Armour: 25% reduced Chaos Damage taken over time
Helmet: +2 to Level of Socketed Aura Gems
Shield: +15% Chance to Block Spell Damage while on Low Life
Quiver: 25% increased Effect of your Marks
Amulet: +10% to Damage over Time Multiplier
Ring: Hexes you inflict have +5 to maximum Doom
Belt: +50% to Chaos Resistance during any Flask EffectRight click this item then left click a normal or rare item to apply it.
Shift click to unstack. grant immunity to poison - Maw of ConquestMaw of Conquest
Steel CircletQuality: +20%
Energy Shield: (147-170)Requires Level 48, 101 Int(60-80)% increased Critical Strike Chance for Spells
(200-250)% increased Energy Shield
+(50-70) to maximum Life
Unaffected by Poison
(10-20)% of Damage taken Recouped as LifeYoung Napuatzi was thrown into the pits, an unwilling sacrifice, but the offer of her blood was refused.
She rose from the pit alive and anew.
A Leader. A Conquerer. A Viper. has the modifier "Unaffected by Poison" meaning poison can still be inflicted upon the character, but the character will not take damage from it
Active skill gems[ | ]
Related base stats[ | ]
Skill gem | ||||
---|---|---|---|---|
Cobra LashCobra LashAttack, Projectile, Chaos Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (75-125)% of base Effectiveness of Added Damage: (75-125)%Fires a poisonous projectile based on your weapon that will chain between enemies. Requires a Dagger or Claw.Per 1% Quality:1Superior2Anomalous3Divergent1.5% increased Critical Strike Chance1% increased Chaining rangeProjectiles deal 0.75% increased Damage with Hits and Ailments for each remaining ChainDeals (75-125.4)% of Base Attack Damage (3-113) to (5-169) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage Chains +(3-5) Times +50% to Damage over Time Multiplier for Poison from Critical Strikes 40% chance to Poison on Hit Projectiles deal 5% more Damage with Hits for each remaining ChainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 1 | ||
Herald of AgonyHerald of AgonySpell, Herald, Minion, Chaos, Physical Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Movement SpeedMinions deal 2% less Damage Agony Crawler has 1% chance to inflict Withered for 2 seconds on HitGrants 1% chance to Poison on HitGrants 20% chance to Poison on Hit Grants 10% more Poison Damage Agony Crawler deals (5-9)% increased Physical Damage per Virulence you have Agony Crawler has (2-3)% increased Attack Speed per Virulence you have Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you have Maximum 1 Summoned Agony Crawler Maximum 40 Virulence Grants Virulence when you Poison an Enemy Minions cannot Taunt EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 16 | |
Pestilent StrikePestilent StrikeAttack, Melee, Strike, AoE, Duration, Chaos Level: (1-20) Cost: 6 Mana Attack Damage: (125-160)% of base Effectiveness of Added Damage: (125-160)%Requires Level 28Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal+0.5% to Damage over Time Multiplier for Poison1% increased Area of Effect1% increased Skill Effect Duration1% of Physical Damage Converted to Chaos DamageDeals (125-160)% of Base Attack Damage Base duration is 1 seconds Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage Base secondary duration is 1 seconds 60% chance to Poison on Hit 60% of Physical Damage Converted to Chaos Damage 30% more Poison Duration (20-113) to (30-169) Added Chaos Damage +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Plague BearerPlague BearerSpell, Chaos, AoE Level: (1-20) Cost: (6-13) Mana Cooldown Time: 0.50 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectYou have 0.25% increased Movement Speed while InfectingGrants +0.5% to Damage over Time Multiplier for Poison while InfectingMaximum Plague Value is (4000-1000000) When you inflict Poison while Incubating, adds 40% of the Expected Poison Damage to Plague Value While Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate 20% less Damage with Poison while Incubating and not at Maximum Plague Value +(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 24 | |
Venom GyreVenom GyreAttack, Projectile, Chaos Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (125-165)% of base Effectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Poison DurationReturning Projectiles deal -1% less DamageChains +0.05 TimesDeals (125-165)% of Base Attack Damage Base duration is 12 seconds Can catch up to 30 Returning Projectiles 60% of Physical Damage Converted to Chaos Damage 40% chance to Poison on Hit Returning Projectiles deal 75% less Damage 40% chance to keep caught Projectiles when firing them by using Whirling Blades Returning Projectiles Pierce all Targets Projectiles Return to youPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 12 | ||
Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos Level: (1-20) Cost: 5 Mana Attack Damage: (90-135)% of base Effectiveness of Added Damage: (90-135)%Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 |
Related quality stats[ | ]
Skill gem | ||||
---|---|---|---|---|
Herald of AgonyHerald of AgonySpell, Herald, Minion, Chaos, Physical Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Movement SpeedMinions deal 2% less Damage Agony Crawler has 1% chance to inflict Withered for 2 seconds on HitGrants 1% chance to Poison on HitGrants 20% chance to Poison on Hit Grants 10% more Poison Damage Agony Crawler deals (5-9)% increased Physical Damage per Virulence you have Agony Crawler has (2-3)% increased Attack Speed per Virulence you have Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you have Maximum 1 Summoned Agony Crawler Maximum 40 Virulence Grants Virulence when you Poison an Enemy Minions cannot Taunt EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 16 | |
Pestilent StrikePestilent StrikeAttack, Melee, Strike, AoE, Duration, Chaos Level: (1-20) Cost: 6 Mana Attack Damage: (125-160)% of base Effectiveness of Added Damage: (125-160)%Requires Level 28Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal+0.5% to Damage over Time Multiplier for Poison1% increased Area of Effect1% increased Skill Effect Duration1% of Physical Damage Converted to Chaos DamageDeals (125-160)% of Base Attack Damage Base duration is 1 seconds Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage Base secondary duration is 1 seconds 60% chance to Poison on Hit 60% of Physical Damage Converted to Chaos Damage 30% more Poison Duration (20-113) to (30-169) Added Chaos Damage +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Plague BearerPlague BearerSpell, Chaos, AoE Level: (1-20) Cost: (6-13) Mana Cooldown Time: 0.50 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectYou have 0.25% increased Movement Speed while InfectingGrants +0.5% to Damage over Time Multiplier for Poison while InfectingMaximum Plague Value is (4000-1000000) When you inflict Poison while Incubating, adds 40% of the Expected Poison Damage to Plague Value While Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate 20% less Damage with Poison while Incubating and not at Maximum Plague Value +(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 24 | |
Scourge ArrowScourge ArrowAttack, Projectile, Channelling, Chaos, Bow Level: (1-20) Cost: (4-5) Mana Attack Speed: 190% of base Attack Damage: (28-35)% of base Effectiveness of Added Damage: (28-35)%Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedEach Spore Pod fires 0.05 Thorn Arrows1% increased Damage1% chance to Poison on HitDeals (28-35)% of Base Attack Damage 5 maximum Stages Each Spore Pod fires 9 Thorn Arrows 60% of Physical Damage Converted to Chaos Damage Thorn Arrows deal 50% less Damage 150% more Damage with Hits and Ailments per Stage (20-113) to (30-169) Added Chaos Damage Arrows Pierce all TargetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Venom GyreVenom GyreAttack, Projectile, Chaos Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (125-165)% of base Effectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Poison DurationReturning Projectiles deal -1% less DamageChains +0.05 TimesDeals (125-165)% of Base Attack Damage Base duration is 12 seconds Can catch up to 30 Returning Projectiles 60% of Physical Damage Converted to Chaos Damage 40% chance to Poison on Hit Returning Projectiles deal 75% less Damage 40% chance to keep caught Projectiles when firing them by using Whirling Blades Returning Projectiles Pierce all Targets Projectiles Return to youPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 12 | ||
Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos Level: (1-20) Cost: 5 Mana Attack Damage: (90-135)% of base Effectiveness of Added Damage: (90-135)%Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
FlameblastFlameblastSpell, AoE, Fire, Channelling Level: (1-20) Cost: (4-7) Mana Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60%Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage1% chance to Poison on Hit0.1 maximum Stages 1% less Cast Speed+0.5 to radius 0.5% less Area of Effect per StageDeals (31-280) to (46-419) Fire Damage 110% more Spell Damage for each stage 90% more Damage with Ailments for each stage 50% chance to Ignite enemies +3 to Radius for each Stage 10 maximum StagesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 |
Support skill gems[ | ]
Related base stats[ | ]
Skill gem | ||||
---|---|---|---|---|
Chance to Poison SupportChance to Poison SupportChaos, Support Icon: O Level: (1-20) Cost & Reservation Multiplier: 120%Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage with PoisonSupported Skills have 0.2% chance to gain a Frenzy Charge on Killing Blow against Enemies with at least 5 PoisonsSupported Skills deal 1% increased Damage with HitsSupported Skills have (1-94) to (2-141) added Chaos Damage Supported Skills have 40% chance to Poison on HitThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 1 | |
Critical Strike Affliction SupportCritical Strike Affliction SupportChaos, Support Icon: o Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage with PoisonSupported Skills have 1% chance to Poison on HitPoisons from Supported Skills deal Damage 0.5% fasterSupported Skills have +55-83% Damage over Time Multiplier for Ailments from Critical StrikesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 | |
Vile Toxins SupportVile Toxins SupportSupport Icon: e Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 1% increased Damage with PoisonSupported Skills have 0.5% increased Poison DurationPoisons from Supported Skills deal Damage 0.25% fasterSupported Skills deal (10-19)% more Damage with Poison Supported Skills deal 5% more Damage with Hits for each Poison on the Enemy, up to (5-8)This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 38 | |
Awakened Melee Physical Damage SupportAwakened Melee Physical Damage SupportMelee, Physical, Support, Attack Icon: M Level: (1-5) Cost & Reservation Multiplier: 140%Requires Level 72Supports melee attack skills.Per 1% Quality:1SuperiorSupported Skills deal 0.5% increased Melee Physical Damage 0.5% chance to Intimidate Enemies for 4 seconds on HitSupported Skills deal (50-54)% more Melee Physical Damage Supported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee HitsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 72 | |
Melee Physical Damage SupportMelee Physical Damage SupportMelee, Physical, Support, Attack Icon: M Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports melee attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Melee Physical DamageSupported Skills have +0.1 to Melee Strike RangeSupported Skills Overwhelm 0.25% Physical Damage ReductionSupported Skills deal (30-49)% more Melee Physical Damage Supported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee Hits Supported Skills have 10% less Attack SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 18 |
Related quality stats[ | ]
Skill gem | ||||
---|---|---|---|---|
Chance to Poison SupportChance to Poison SupportChaos, Support Icon: O Level: (1-20) Cost & Reservation Multiplier: 120%Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage with PoisonSupported Skills have 0.2% chance to gain a Frenzy Charge on Killing Blow against Enemies with at least 5 PoisonsSupported Skills deal 1% increased Damage with HitsSupported Skills have (1-94) to (2-141) added Chaos Damage Supported Skills have 40% chance to Poison on HitThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 1 | |
Critical Strike Affliction SupportCritical Strike Affliction SupportChaos, Support Icon: o Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage with PoisonSupported Skills have 1% chance to Poison on HitPoisons from Supported Skills deal Damage 0.5% fasterSupported Skills have +55-83% Damage over Time Multiplier for Ailments from Critical StrikesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 | |
Vicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support Icon: d Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports projectile attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Physical DamageSupported Attacks have 0.5% chance to cause Bleeding Supported Skills have 0.5% chance to Poison on HitSupported Attacks have 0.5% chance to Impale Enemies on HitSupported Skills deal (30-49)% more Physical Projectile Attack Damage Supported Skills have 10% less Projectile Attack Speed Supported Skills deal (30-49)% more Physical Damage over Time Supported Skills deal (30-49)% more Chaos Damage over TimeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 18 | |
Vile Toxins SupportVile Toxins SupportSupport Icon: e Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 1% increased Damage with PoisonSupported Skills have 0.5% increased Poison DurationPoisons from Supported Skills deal Damage 0.25% fasterSupported Skills deal (10-19)% more Damage with Poison Supported Skills deal 5% more Damage with Hits for each Poison on the Enemy, up to (5-8)This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 38 | |
Cold to Fire SupportCold to Fire SupportCold, Fire, Support Icon: x Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Cold Damage Supported Skills deal 0.5% increased Fire DamageSupported Skills have 0.5% of Cold Damage Converted to Fire DamageSupported Skills deal 3% increased Damage with PoisonSupported Skills have 50% of Cold Damage Converted to Fire Damage Supported Skills gain (10-29)% of Cold Damage as Extra Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 18 |
Base items[ | ]
The following base items are related to poison:
Item | Stats | |
---|---|---|
Hollowpoint DaggerHollowpoint DaggerDagger Physical Damage: 12-46 Critical Strike Chance: 6.30% Attacks per Second: 1.40 Weapon Range: 10Requires Level 30, 54 Dex, 54 IntAll Damage from Hits with This Weapon can Poison | 30 | All Damage from Hits with This Weapon can Poison |
Pressurised DaggerPressurised DaggerDagger Physical Damage: 18-71 Critical Strike Chance: 6.30% Attacks per Second: 1.40 Weapon Range: 10Requires Level 50, 86 Dex, 86 IntAll Damage from Hits with This Weapon can Poison | 50 | All Damage from Hits with This Weapon can Poison |
Pneumatic DaggerPneumatic DaggerDagger Physical Damage: 20-79 Critical Strike Chance: 6.30% Attacks per Second: 1.40 Weapon Range: 10Requires Level 70, 121 Dex, 121 IntAll Damage from Hits with This Weapon can Poison | 70 | All Damage from Hits with This Weapon can Poison |
Unique items[ | ]
The following unique items are related to poison:
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Coated ShrapnelCoated Shrapnel Crimson JewelRadius: SmallTraps and Mines have a 25% chance to Poison on Hit Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical DamageThe Ezomytes have a saying: Take everything and waste nothing.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Crimson Jewel | 1 | Traps and Mines have a 25% chance to Poison on Hit Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical Damage | ||
Growing AgonyGrowing Agony Viridian JewelLimited to: 1 Radius: Medium(8-12)% increased Damage over Time With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on HitMaligaro understood that devotion to science, Means devotion to trial and error. For Maligaro's errors, death was slow, And very painful.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Viridian Jewel | 1 | (8-12)% increased Damage over Time With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit | ||
The Golden RuleThe Golden Rule Viridian JewelLimited to: 1(30-40)% increased Armour while Bleeding Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you if you have fewer than 100 Poisons on youHurt as you would be hurt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Viridian Jewel | 1 | (30-40)% increased Armour while Bleeding Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you | ||
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Prismatic Jewel | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| ||
Maligaro's CrueltyMaligaro's Cruelty Turquoise AmuletRequires Level 20+(16-24) to Dexterity and Intelligence(4-8)% increased maximum Life (25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons (12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge 3% increased Poison Duration per Power Charge"He does not love. He does not feel regret or remorse. He does not think about consequences, only possibilities. If that does not describe a monster, tell me: what does?" - Archbishop Geofri | Turquoise Amulet | 20 | +(16-24) to Dexterity and Intelligence(4-8)% increased maximum Life (25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons (12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge 3% increased Poison Duration per Power Charge | ||
Coralito's SignatureCoralito's Signature Diamond FlaskLasts 4.00 Seconds Consumes 20 of 40 Charges on use 100% increased Global Critical Strike ChanceRequires Level 27Take 30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect Your Critical Strikes do not deal extra Damage during Flask effect (50-75)% increased Duration of Poisons you inflict during Flask effect Grants Perfect Agony during Flask effect"What cruelty it is, that to be judged a success, such great work must go uncredited." - Coralito, Brotherhood of SilenceRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Diamond Flask | 27 | Take 30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect Your Critical Strikes do not deal extra Damage during Flask effect (50-75)% increased Duration of Poisons you inflict during Flask effect Grants Perfect Agony during Flask effect | ||
Viper's ScalesViper's Scales Full Scale ArmourQuality: +20% Armour: (312-343) Evasion: (312-343) Movement Speed: -3%Requires Level 28, 43 Str, 43 Dex(80-100)% increased Armour and Evasion +(30-40) to maximum Life +(15-25)% to Cold Resistance 5% increased Movement Speed 20% chance to Poison on Hit with Attacks Cannot be PoisonedSwift and silent. One strike, one corpse. | Full Scale Armour | 28 | (80-100)% increased Armour and Evasion +(30-40) to maximum Life +(15-25)% to Cold Resistance 5% increased Movement Speed 20% chance to Poison on Hit with Attacks Cannot be Poisoned | ||
Mortem MorsuMortem Morsu Fright ClawClaw Quality: +20% Physical Damage: (23.4-26.4) to (89.7-101.2) Critical Strike Chance: 7.88% Attacks per Second: 1.80 Weapon Range: 11Requires Level 34, 61 Dex, 61 Int+20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +40% to Global Critical Strike Multiplier (10-20)% of Physical Damage Converted to Chaos Damage 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on HitFear blisters the heart and thins the blood. Fear squeezes lungs and sets the guts to fester. Fear is the wound left untended. | Fright Claw | 34 | +20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +40% to Global Critical Strike Multiplier (10-20)% of Physical Damage Converted to Chaos Damage 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on Hit | ||
Severed in SleepSevered in Sleep CutlassOne Handed Sword Quality: +20% Physical Damage: 15.6-63.6 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 11Requires Level 38, 55 Str, 79 Dex40% increased Global Accuracy Rating+(10-20) to all Attributes Minions deal (20-30)% increased Damage Minions have +17% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Recover 20% of Life on Killing a Poisoned EnemyHis lucky thralls dream eternal, but we must crawl on our own. This item can be transformed with a Blessing of Chayula | Cutlass | 38 | 40% increased Global Accuracy Rating+(10-20) to all Attributes Minions deal (20-30)% increased Damage Minions have +17% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Recover 20% of Life on Killing a Poisoned Enemy | ||
Volkuur's GuidanceVolkuur's Guidance Zealot GlovesQuality: +20% Armour: 93 Energy Shield: 18Requires Level 43, 34 Str, 34 IntAdds (1-3) to (42-47) Lightning Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Lightning Resistance Your Lightning Damage can Poison 50% less Poison Duration Lightning Skills have 20% chance to Poison on HitYou do not cease to be when you die. Any more than the caterpillar ceases to be when it coccoons. Come, let me show you. | Zealot Gloves | 43 | Adds (1-3) to (42-47) Lightning Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Lightning Resistance Your Lightning Damage can Poison 50% less Poison Duration Lightning Skills have 20% chance to Poison on Hit | ||
Volkuur's GuidanceVolkuur's Guidance Zealot GlovesQuality: +20% Armour: 93 Energy Shield: 18Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Cold Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Cold Resistance Your Cold Damage can Poison 50% less Poison Duration Cold Skills have 20% chance to Poison on HitYou do not cease to be when you die. Any more than the caterpillar ceases to be when it coccoons. Come, let me show you. | Zealot Gloves | 43 | Adds (16-20) to (25-30) Cold Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Cold Resistance Your Cold Damage can Poison 50% less Poison Duration Cold Skills have 20% chance to Poison on Hit | ||
Volkuur's GuidanceVolkuur's Guidance Zealot GlovesQuality: +20% Armour: 93 Energy Shield: 18Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Fire Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Fire Resistance Your Fire Damage can Poison 50% less Poison Duration Fire Skills have 20% chance to Poison on HitYou do not cease to be when you die. Any more than the caterpillar ceases to be when it coccoons. Come, let me show you. | Zealot Gloves | 43 | Adds (16-20) to (25-30) Fire Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Fire Resistance Your Fire Damage can Poison 50% less Poison Duration Fire Skills have 20% chance to Poison on Hit | ||
Maw of ConquestMaw of Conquest Steel CircletQuality: +20% Energy Shield: (147-170)Requires Level 48, 101 Int(60-80)% increased Critical Strike Chance for Spells (200-250)% increased Energy Shield +(50-70) to maximum Life Unaffected by Poison (10-20)% of Damage taken Recouped as LifeYoung Napuatzi was thrown into the pits, an unwilling sacrifice, but the offer of her blood was refused. She rose from the pit alive and anew. A Leader. A Conquerer. A Viper. | Steel Circlet | 48 | (60-80)% increased Critical Strike Chance for Spells (200-250)% increased Energy Shield +(50-70) to maximum Life Unaffected by Poison (10-20)% of Damage taken Recouped as Life | ||
VoidheartVoidheart Iron RingRequires Level 48Adds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life Regenerate (2-4) Life per second 10% chance to Cause Monsters to Flee Melee Attacks have (30-50)% chance to cause Bleeding Melee Attacks have (20-40)% chance to Poison on HitNothing spreads fear faster than the unknown. | Iron Ring | 48 | Adds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life Regenerate (2-4) Life per second 10% chance to Cause Monsters to Flee Melee Attacks have (30-50)% chance to cause Bleeding Melee Attacks have (20-40)% chance to Poison on Hit | ||
Icefang OrbitIcefang Orbit Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Dexterity 25% chance to Poison on Hit (40-60)% increased Damage with Poison You are Chilled when you are Poisoned Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits ShatterThose members of the Brotherhood who employ the venom of Trarthan ice snakes must take great care with the volatile substance. | Iron Ring | 49 | Adds 1 to 4 Physical Damage to Attacks+(20-30) to Dexterity 25% chance to Poison on Hit (40-60)% increased Damage with Poison You are Chilled when you are Poisoned Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits Shatter | ||
The EmbalmerThe Embalmer Carnal MittsQuality: +20% Evasion: 108 Energy Shield: 21Requires Level 50, 39 Dex, 39 IntSocketed Gems are Supported by Level 20 Vile Toxins Adds (13-17) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-29)% to Chaos Resistance (20-25)% increased Poison Duration"Decomposition takes hold too quickly! No, if we are to keep the specimen in perfect shape, we must begin the process before expiry." | Carnal Mitts | 50 | Socketed Gems are Supported by Level 20 Vile Toxins Adds (13-17) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-29)% to Chaos Resistance (20-25)% increased Poison Duration | ||
Arakaali's FangArakaali's Fang Fiend DaggerRune Dagger Quality: +20% Physical Damage: (87-112) to (310.3-374.4) Chaos Damage: 1-59 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill (170-200)% increased Physical Damage Adds (8-13) to (20-30) Physical Damage Adds 1 to 59 Chaos Damage 15% chance to Poison on HitAll children must eat. | Fiend Dagger | 53 | 40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill (170-200)% increased Physical Damage Adds (8-13) to (20-30) Physical Damage Adds 1 to 59 Chaos Damage 15% chance to Poison on Hit | ||
The Consuming DarkThe Consuming Dark Fiend DaggerRune Dagger Quality: +20% Physical Damage: 26.4-104.4 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison EnemiesThe brightest flames cast the darkest shadows. | Fiend Dagger | 53 | 40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison Enemies | ||
Temptation StepTemptation Step Shagreen BootsQuality: +20% Evasion: 216Requires Level 55, 97 Dex(170–250)% increased Evasion Rating +(19–29)% to Chaos Resistance 15% increased Damage for each Poison on you up to a maximum of 75% 10% increased Movement Speed for each Poison on you up to a maximum of 50% Poison you inflict with Travel Skills is Reflected to you if you have fewer than 5 Poisons on youThe High Priests ensured the loyalty of their slaves by habituating them to narcotic stimulants with lethal withdrawals. | Shagreen Boots | 55 | (170–250)% increased Evasion Rating +(19–29)% to Chaos Resistance 15% increased Damage for each Poison on you up to a maximum of 75% 10% increased Movement Speed for each Poison on you up to a maximum of 50% Poison you inflict with Travel Skills is Reflected to you if you have fewer than 5 Poisons on you | ||
SnakebiteSnakebite Assassin's MittsQuality: +20% Evasion: (280-312) Energy Shield: 24Requires Level 58, 45 Dex, 45 Int(150-180)% increased Evasion Rating +(60-70) to maximum Life 2% increased Attack Speed per Frenzy Charge 6% increased Accuracy Rating per Frenzy Charge 10% reduced Frenzy Charge Duration per Frenzy Charge Attacks have 60% chance to Poison while at maximum Frenzy Charges +5% to Damage over Time Multiplier for Poison per Frenzy Charge"As the serpent shuns thought, It shuns fear. It strikes with the speed of wrath And the skill of compulsion." - Deshret, The Red Sekhema | Assassin's Mitts | 58 | (150-180)% increased Evasion Rating +(60-70) to maximum Life 2% increased Attack Speed per Frenzy Charge 6% increased Accuracy Rating per Frenzy Charge 10% reduced Frenzy Charge Duration per Frenzy Charge Attacks have 60% chance to Poison while at maximum Frenzy Charges +5% to Damage over Time Multiplier for Poison per Frenzy Charge | ||
DendrobateDendrobate Sentinel JacketQuality: +20% Evasion: (825-891) Energy Shield: (260-280) Movement Speed: -3%Requires Level 59, 86 Dex, 86 IntSocketed Gems are Supported by Level 10 Lesser Poison (130-150)% increased Evasion and Energy Shield +40 to maximum Energy Shield +(15-25)% to all Elemental Resistances (75-100)% increased Damage with Poison if you have at least 300 Dexterity (15-25)% increased Poison Duration if you have at least 150 IntelligenceAsk any tracker and they'll tell you: the most dangerous animals are the ones who don't bother to hide. | Sentinel Jacket | 59 | Socketed Gems are Supported by Level 10 Lesser Poison (130-150)% increased Evasion and Energy Shield +40 to maximum Energy Shield +(15-25)% to all Elemental Resistances (75-100)% increased Damage with Poison if you have at least 300 Dexterity (15-25)% increased Poison Duration if you have at least 150 Intelligence | ||
TaprootTaproot AmbusherDagger Quality: +20% Physical Damage: (57-60.8) to (222-236.8) Critical Strike Chance: 6.10% Attacks per Second: (1.65-1.72) Weapon Range: 10Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(180-200)% increased Physical Damage (10-15)% increased Attack Speed (15-20)% increased Poison Duration 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies 0.5% of Attack Damage Leeched as Life against Maimed Enemies (15-20)% chance to Maim on Hit 20% chance to Poison on HitSome things must die so that others can live. | Ambusher | 60 | 30% increased Global Critical Strike Chance(180-200)% increased Physical Damage (10-15)% increased Attack Speed (15-20)% increased Poison Duration 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies 0.5% of Attack Damage Leeched as Life against Maimed Enemies (15-20)% chance to Maim on Hit 20% chance to Poison on Hit | ||
The Wasp NestThe Wasp Nest Throat StabberClaw Quality: +20% Physical Damage: (56.7-60.9) to (197.1-211.7) Critical Strike Chance: (7.56%-7.88%) Attacks per Second: (1.80-1.88) Weapon Range: 11Requires Level 60, 113 Dex, 113 Int+40 Life gained for each Enemy hit by Attacks(150-170)% increased Physical Damage (20-25)% increased Attack Speed (20-25)% increased Critical Strike Chance +(330-350) to Accuracy Rating 20% chance to Poison on Hit Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 PoisonsTo discover how cruel nature can be, you need only shake the wrong branch. | Throat Stabber | 60 | +40 Life gained for each Enemy hit by Attacks(150-170)% increased Physical Damage (20-25)% increased Attack Speed (20-25)% increased Critical Strike Chance +(330-350) to Accuracy Rating 20% chance to Poison on Hit Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons | ||
Apep's RageApep's Rage Opal WandWand Quality: +20% Physical Damage: 42-78 Critical Strike Chance: 7.00% Attacks per Second: 1.30 Weapon Range: 120Requires Level 62, 212 Int(38-42)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance +40 to Total Mana Cost of Skills Poisons you inflict deal Damage 20% fasterApep's poison entraps, encircles, and engulfs the leaking mind of Man. | Opal Wand | 62 | (38-42)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance +40 to Total Mana Cost of Skills Poisons you inflict deal Damage 20% faster | ||
Apep's SlumberApep's Slumber Vaal Spirit ShieldQuality: +20% Chance to Block: 24% Energy Shield: (159-183) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(80-100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second Poisons on you expire 50% slowerThe heart grows slow, the spirit grows strong. This item can be transformed on the Altar of Sacrifice along with Vial of Awakening | Vaal Spirit Shield | 62 | (5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(80-100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second Poisons on you expire 50% slower | ||
Apep's SupremacyApep's Supremacy Vaal Spirit ShieldQuality: +20% Chance to Block: 24% Energy Shield: (219-243) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(130-150) to maximum Energy Shield (30-50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Poisons on you expire 50% slowerGive him your body, and your burdens will follow. | Vaal Spirit Shield | 62 | (5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(130-150) to maximum Energy Shield (30-50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Poisons on you expire 50% slower | ||
DarkscornDarkscorn Assassin BowBow Quality: +20% Physical Damage: (112.5-135) to (285-321.3) Critical Strike Chance: 6.70% Attacks per Second: 1.50 Weapon Range: 120Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier(130-150)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 20% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"The Spirit of War knows nothing of good and evil. It knows only destruction." - Sekhema Asenath | Assassin Bow | 62 | +(15-25)% to Global Critical Strike Multiplier(130-150)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 20% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage | ||
Yriel's FosteringYriel's Fostering Exquisite LeatherQuality: +20% Evasion: (1760-1900) Movement Speed: -3%Requires Level 62, 170 DexGrants Level 20 Summon Bestial Snake Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion Adds (13-19)-(23-29) Chaos Damage to Attacks while you have a Bestial MinionFeed a beast and it will not hunt. Protect it and it will not fight. Ferocity must be learned, not taught. It is suffering that forges the greatest warriors. | Exquisite Leather | 62 | Grants Level 20 Summon Bestial Snake Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion Adds (13-19)-(23-29) Chaos Damage to Attacks while you have a Bestial Minion | ||
Mark of the Doubting KnightMark of the Doubting Knight Platinum KrisRune Dagger Quality: +20% Physical Damage: (88.8-93.6) to (351.5-370.5) Critical Strike Chance: 6.50% Attacks per Second: 1.08 Weapon Range: 10Requires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding (250-270)% increased Physical Damage 10% reduced Attack Speed +(6-10)% to all Elemental Resistances 50% chance to Cause Bleeding on Critical Strike 50% chance to Cause Poison on Critical StrikeNothing is pure. Slice open the Innocent And spill a thousand Sins. | Platinum Kris | 64 | 50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding (250-270)% increased Physical Damage 10% reduced Attack Speed +(6-10)% to all Elemental Resistances 50% chance to Cause Bleeding on Critical Strike 50% chance to Cause Poison on Critical Strike | ||
Replica Alpha's HowlReplica Alpha's Howl Sinner TricorneQuality: +20% Evasion: (738-811)Requires Level 64, 138 Dex+4 to Level of Socketed Herald Gems (80-100)% increased Evasion Rating +(20-30)% to Chaos Resistance 25% chance to Avoid being Poisoned 8% reduced Mana Reserved You cannot be Hindered"Test subject walked right through the poison gas defenses, and attempts to slow her failed. Suppression troop six, the 'Furious Flagellants,' have been sent to intervene." | Sinner Tricorne | 64 | +4 to Level of Socketed Herald Gems (80-100)% increased Evasion Rating +(20-30)% to Chaos Resistance 25% chance to Avoid being Poisoned 8% reduced Mana Reserved You cannot be Hindered | ||
Bino's Kitchen KnifeBino's Kitchen Knife Slaughter KnifeRune Dagger Quality: +20% Physical Damage: (72-84) to (247.2-271.2) Critical Strike Chance: (8.82%-9.45%) Attacks per Second: 1.40 Weapon Range: 10Requires Level 65, 81 Dex, 117 Int30% increased Global Critical Strike Chance30% increased Damage over Time Adds (50-60) to (120-140) Physical Damage (40-50)% increased Critical Strike Chance +(15-25)% to Global Critical Strike Multiplier +(8-12)% to Chaos Resistance On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per secondCalling it poison would imply that it was even edible. | Slaughter Knife | 65 | 30% increased Global Critical Strike Chance30% increased Damage over Time Adds (50-60) to (120-140) Physical Damage (40-50)% increased Critical Strike Chance +(15-25)% to Global Critical Strike Multiplier +(8-12)% to Chaos Resistance On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second | ||
Fenumus' ToxinsFenumus' Toxins Necromancer CircletQuality: +20% Energy Shield: (176-192)Requires Level 65, 112 IntAdds (16-21) to (31-36) Chaos Damage to Spells (220-250)% increased Energy Shield 10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web (6-10)% chance to Poison per Power Charge (15-20)% increased Damage with Poison per Power Charge Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds insteadA hunter uses everything at their disposal. The First of the Night did not hold back her venom. She used it to weaken her enemies, and used her enemies to strengthen her many children. | Necromancer Circlet | 65 | Adds (16-21) to (31-36) Chaos Damage to Spells (220-250)% increased Energy Shield 10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web (6-10)% chance to Poison per Power Charge (15-20)% increased Damage with Poison per Power Charge Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead | ||
Cospri's WillCospri's Will Assassin's GarbQuality: +20% Evasion: (1768-2063)Requires Level 68, 183 Dex3% increased Movement Speed(120-160)% increased Evasion Rating +(17-29)% to Chaos Resistance You can apply an additional Curse Your Hexes can affect Hexproof Enemies 60% chance to Poison on Hit against Cursed EnemiesCurse their vile Council, They cast me aside as if I am some bastard child. If they only knew the power I possess. | Assassin's Garb | 68 | 3% increased Movement Speed(120-160)% increased Evasion Rating +(17-29)% to Chaos Resistance You can apply an additional Curse Your Hexes can affect Hexproof Enemies 60% chance to Poison on Hit against Cursed Enemies | ||
Replica Red TrailReplica Red Trail Titan GreavesQuality: +20% Armour: (433-482)Requires Level 68, 120 Str(60-80)% increased Armour +(60-70) to maximum Life 25% increased Movement Speed Gain a Power Charge on Hit while Poisoned +30% to Chaos Resistance while stationary 15% increased Movement Speed while Poisoned 50% chance for Spell Hits against you to inflict Poison Necrotic Footprints"Researchers will please refrain from combining our prototypes with existing relics of power. The temptation is obvious, but the results can be... unpredictable." - Administrator Qotra | Titan Greaves | 68 | (60-80)% increased Armour +(60-70) to maximum Life 25% increased Movement Speed Gain a Power Charge on Hit while Poisoned +30% to Chaos Resistance while stationary 15% increased Movement Speed while Poisoned 50% chance for Spell Hits against you to inflict Poison Necrotic Footprints | ||
United in DreamUnited in Dream CutlassOne Handed Sword Quality: +20% Physical Damage: 15.6-63.6 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 11Requires Level 69, 55 Str, 79 Dex40% increased Global Accuracy RatingGrants Level 15 Envy Skill Minions deal (60-80)% increased Damage Minions have +29% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned EnemiesThey grow fat and ripe in slumber. To be fed upon when he wakes. | Cutlass | 69 | 40% increased Global Accuracy RatingGrants Level 15 Envy Skill Minions deal (60-80)% increased Damage Minions have +29% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies | ||
Beacon of MadnessBeacon of Madness Two-Toned BootsQuality: +20% Evasion: 151 Energy Shield: 28Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning ResistancesGrants Level 1 Embrace Madness Skill (20-40)% increased Chaos Damage 30% increased Movement Speed All Damage inflicts Poison while affected by Glorious Madness Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos DamageNothing spreads as quickly as an idea. | Two-Toned Boots | 70 | +(8-12)% to Cold and Lightning ResistancesGrants Level 1 Embrace Madness Skill (20-40)% increased Chaos Damage 30% increased Movement Speed All Damage inflicts Poison while affected by Glorious Madness Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | Unset Ring | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
|
Related passive skills[ | ]
These passive skills are related to Poison.
Chance to poison[ | ]
Name | Stats |
---|---|
Chance to Poison and Poison Damage Multiplier | 15% chance to Poison on Hit +3% to Damage over Time Multiplier for Poison [1] |
Poison and Bleed Chance | 20% chance to Poison on Hit Attacks have 20% chance to cause Bleeding [1] |
Poison Chance | 15% chance to Poison on Hit [1] |
Poison Damage and Chance | 15% increased Damage with Poison 10% chance to Poison on Hit [1] |
Toxic Strikes | 30% increased Chaos Damage with Attack Skills 10% increased Poison Duration 10% chance to Poison on Hit +8% to Damage over Time Multiplier for Poison [1] |
Chance to poison with attacks[ | ]
Name | Stats |
---|---|
Attack Speed and Poison Chance | 3% increased Attack Speed 10% chance to Poison on Hit with Attacks [1] |
Bow Damage, Chance to Poison and Faster Poison | 10% increased Damage with Bows 16% increased Damage Over Time with Bow Skills 10% chance to Poison on Hit with Attacks Poisons you inflict deal Damage 6% faster [1] |
Claw Attack Speed and Poison Chance | 10% chance to Poison on Hit with Attacks 4% increased Attack Speed with Claws [1] |
Claw Damage and Poison Chance | 10% increased Damage with Claws 10% chance to Poison on Hit with Attacks Claw Attacks deal 20% increased Damage with Ailments [1] [2] |
Dagger Damage and Poison Chance | 12% increased Damage with Daggers 10% chance to Poison on Hit with Attacks Dagger Attacks deal 20% increased Damage with Ailments [1] [2] |
Poisonous Fangs | Claw Attacks deal 20% increased Damage with Hits and Ailments 10% increased Poison Duration 10% chance to Poison on Hit with Attacks +10% to Damage over Time Multiplier for Poison [1] |
Swift Venoms | 8% increased Attack Speed Poisons you inflict deal Damage 5% faster 10% chance to Poison on Hit with Attacks 16% increased Damage with Poison +8% to Damage over Time Multiplier for Poison [1] |
Poison duration[ | ]
Name | Stats |
---|---|
Attack Speed and Poison Duration | 4% increased Attack Speed 10% increased Poison Duration [1] |
Dagger Critical Strike Multiplier and Poison Duration | +15% to Critical Strike Multiplier with Daggers 10% increased Poison Duration [1] |
Poison Damage and Duration | 10% increased Damage with Poison 5% increased Poison Duration [1] [2] |
Dirty Techniques | 20% increased Poison Duration 20% increased Bleeding Duration Poisons you inflict deal Damage 5% faster Bleeding you inflict deals Damage 5% faster +10% to Damage over Time Multiplier [1] |
Fatal Toxins | 30% increased Damage with Poison 10% increased Poison Duration +10% to Chaos Resistance +10% to Damage over Time Multiplier for Poison [1] |
Poisonous Fangs | Claw Attacks deal 20% increased Damage with Hits and Ailments 10% increased Poison Duration 10% chance to Poison on Hit with Attacks +10% to Damage over Time Multiplier for Poison [1] |
Toxic Strikes | 30% increased Chaos Damage with Attack Skills 10% increased Poison Duration 10% chance to Poison on Hit +8% to Damage over Time Multiplier for Poison [1] |
Poison damage[ | ]
Name | Stats |
---|---|
Poison and Bleed Damage | 20% increased Damage with Poison 20% increased Damage with Bleeding [1] |
Poison Damage | 8% increased Damage with Poison +4% to Damage over Time Multiplier for Poison [1] |
Poison Damage and Cast Speed | 15% increased Damage with Poison 3% increased Cast Speed [1] [2] |
Poison Damage and Chance | 15% increased Damage with Poison 10% chance to Poison on Hit [1] |
Poison Damage and Duration | 10% increased Damage with Poison 5% increased Poison Duration [1] [2] |
Adder's Touch | +30% to Critical Strike Multiplier with Daggers Critical Strikes with Daggers have a 40% chance to Poison the Enemy 20% increased Damage with Poison +15% to Damage over Time Multiplier for Poison from Critical Strikes [1] |
Fatal Toxins | 30% increased Damage with Poison 10% increased Poison Duration +10% to Chaos Resistance +10% to Damage over Time Multiplier for Poison [1] |
Swift Venoms | 8% increased Attack Speed Poisons you inflict deal Damage 5% faster 10% chance to Poison on Hit with Attacks 16% increased Damage with Poison +8% to Damage over Time Multiplier for Poison [1] |
Cluster Jewel passive skills[ | ]
The following Cluster Jewel passives are related to Poison:
Name | Stats |
---|---|
Antivenom | +23% to Chaos Resistance 30% chance to Avoid being Poisoned +1% to maximum Chaos Resistance [1] |
Disease Vector | +10% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger Enemies Poisoned by you cannot Regenerate Life [1] |
Low Tolerance | +8% to Damage over Time Multiplier for Poison Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage [1] |
Septic Spells | 20% chance to Poison on Hit with Spell Damage Spell Skills have +10% to Damage over Time Multiplier for Poison 8% increased Cast Speed [1] |
Steady Torment | +10% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies +10% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies 20% increased Bleeding Duration 20% increased Poison Duration [1] |
Miscellaneous[ | ]
Name | Stats |
---|---|
Bow Damage, Chance to Poison and Faster Poison | 10% increased Damage with Bows 16% increased Damage Over Time with Bow Skills 10% chance to Poison on Hit with Attacks Poisons you inflict deal Damage 6% faster [1] |
Chance to Poison and Poison Damage Multiplier | 15% chance to Poison on Hit +3% to Damage over Time Multiplier for Poison [1] |
Chance to Poison with Spells | 10% chance to Poison on Hit with Spell Damage [1] |
Chaos Damage with Attacks and Poison Damage Multiplier | 15% increased Chaos Damage with Attack Skills +3% to Damage over Time Multiplier for Poison [1] |
Poison Damage | 8% increased Damage with Poison +4% to Damage over Time Multiplier for Poison [1] |
Poison Damage Multiplier with Spells | Spell Skills have +5% to Damage over Time Multiplier for Poison [1] |
Adder's Touch | +30% to Critical Strike Multiplier with Daggers Critical Strikes with Daggers have a 40% chance to Poison the Enemy 20% increased Damage with Poison +15% to Damage over Time Multiplier for Poison from Critical Strikes [1] |
Dirty Techniques | 20% increased Poison Duration 20% increased Bleeding Duration Poisons you inflict deal Damage 5% faster Bleeding you inflict deals Damage 5% faster +10% to Damage over Time Multiplier [1] |
Fatal Toxins | 30% increased Damage with Poison 10% increased Poison Duration +10% to Chaos Resistance +10% to Damage over Time Multiplier for Poison [1] |
Poisonous Fangs | Claw Attacks deal 20% increased Damage with Hits and Ailments 10% increased Poison Duration 10% chance to Poison on Hit with Attacks +10% to Damage over Time Multiplier for Poison [1] |
Serpentine Spellslinger | 15% chance to Poison on Hit with Spell Damage Spell Skills have +8% to Damage over Time Multiplier for Poison Enemies Poisoned by you have -5% to Chaos Resistance [1] |
Swift Venoms | 8% increased Attack Speed Poisons you inflict deal Damage 5% faster 10% chance to Poison on Hit with Attacks 16% increased Damage with Poison +8% to Damage over Time Multiplier for Poison [1] |
Toxic Strikes | 30% increased Chaos Damage with Attack Skills 10% increased Poison Duration 10% chance to Poison on Hit +8% to Damage over Time Multiplier for Poison [1] |
Ascendancy passive skills[ | ]
Ascendancy Class | Name | Stats |
---|---|---|
Assassin | Noxious Strike | +30% to Damage over Time Multiplier for Poison 40% chance to Poison on Hit 5% increased Poison Duration for each Poison you have inflicted Recently Recover 0.5% of Life per Poison affecting Enemies you Kill [1] |
Assassin | Toxic Delivery | Poison you inflict with Critical Strikes deals 50% more Damage +0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% [1] |
Pathfinder | Flask Effect, Poison Duration | Flasks applied to you have 5% increased Effect 10% increased Poison Duration [1] |
Pathfinder | Master Toxicist | Poisons you inflict during any Flask Effect have 20% chance to deal 100% more Damage When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned [1] |
Version history[ | ]
Version | Changes |
---|---|
3.15.0 |
|
3.9.0 |
|
3.0.0 |
|
2.4.0 |
|
2.1.0 |
|
References[ | ]
- ↑ 1.0 1.1 Bex_GGG (December 15, 2015). "Talisman and Poison Questions and Answers". Official Path of Exile Forums. Retrieved December 15, 2015.
- ↑ 2.0 2.1 Rory (October 18, 2015). "Enhancing Poison". Official Path of Exile Forums. Retrieved December 9, 2015.
- ↑ Bex_GGG (December 22, 2015). "Recent Community Questions Answered!". Official Path of Exile Forums. Retrieved December 23, 2015.
- ↑ Mark_GGG (August 4, 2017). "the damage of player Ignites, Poisons, and Bleeding has been greatly increased". Official Path of Exile Forums. Retrieved August 9, 2017.
- ↑ Mark_GGG (June 16, 2017). "[Beta] Bleed DMG and Phys DMG (no upvotes, just need answer)". Path of Exile Subreddit. Retrieved December 8, 2019.
- ↑ Bex_GGG (May 4, 2017). "Damage Over Time Changes: More Information". Official Path of Exile Forums. Retrieved December 8, 2019.